谢天
42e8bda57c
Clarify INV_VIEW_MATRIX and MAIN_CAM_INV_VIEW_MATRIX ( #9544 )
2024-07-09 21:14:16 -07:00
Hugo Locurcio
601eb7799b
Clarify notice about feature tags being immutable
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- Update the recommendation to check for the project running on
a mobile web browser.
2024-07-08 22:05:10 +02:00
Max Hilbrunner
f1c9d28011
Merge pull request #9566 from ayanchavand/migration-doc-update
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Added xform() and xform_inv() function's changes in 4.0 migration docs
2024-07-05 13:34:16 +02:00
Max Hilbrunner
c961239209
Merge pull request #9565 from Calinou/troubleshooting-nvidia-app
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Recommend using NVIDIA app to resolve replay indicator issue in Troubleshooting
2024-07-03 14:14:43 +02:00
Patrick Exner
8b37b3c86e
Add more precise information about library paths
2024-07-02 22:59:04 +02:00
Max Hilbrunner
ea6b9dadf2
Merge pull request #9569 from paddy-exe/dependencies-gdextension-file
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Add dependency section to gdextension file docs
2024-07-02 17:52:38 +02:00
Ayan Chavand
e47792d353
Updated upgrading_to_godot_4 documentation.
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- Added xform and xform_inv's change to use * operator.
- Provided better details on the changes.
2024-07-02 09:48:16 +05:30
Matthew
1dee3c8773
Merge pull request #9570 from nacho98760/PM-typo
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Fix typo in project manager tutorial
2024-07-01 18:44:20 -04:00
Max Hilbrunner
09a6fa9d3d
Merge pull request #9567 from Calinou/fix-dead-links
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Fix dead links in the documentation
2024-07-01 20:35:16 +02:00
Nacho
f423c4f08e
typo
2024-07-01 15:06:58 -03:00
Max Hilbrunner
0ef9668850
Merge pull request #9522 from skyace65/AudioStream
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Update audio streams page for Godot 4.3
2024-07-01 19:40:03 +02:00
Patrick Exner
2877a27633
Add dependency section to gdextension file docs
2024-07-01 18:55:41 +02:00
Hugo Locurcio
e7fdb120c7
Fix dead links in the documentation
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Command used:
lychee **/*.rst --github-token="..." --accept="100..=103,200..=299,429"
429 error codes were allowed due to a high number of false positives,
even with a GitHub token specified.
2024-07-01 18:55:30 +02:00
Hugo Locurcio
823a85d186
Recommend using NVIDIA app to resolve replay indicator issue in Troubleshooting
2024-07-01 17:55:27 +02:00
skyace65
5e5156dba4
Update audio streams page for Godot 4.3
2024-06-30 23:05:00 -04:00
Stephen Li
ce1b9dfb94
Fix link written in md syntax instead of rst
2024-06-30 04:24:59 -04:00
Max Hilbrunner
108ea7f6e1
Merge pull request #9542 from tomspilman/patch-1
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Add Sickhead to porting support list
2024-06-29 15:10:15 +02:00
Max Hilbrunner
a7e9dc88f9
Merge pull request #9552 from Iakobs/master
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Remove unnecessary opinion about languages.
2024-06-29 15:00:59 +02:00
Danil Alexeev
67be15e905
GDScript: Update lambda documentation
2024-06-29 14:51:46 +03:00
Jacob Ibáñez Sánchez
ca44d32bf8
Remove unnecessary opinion about languages.
2024-06-28 10:06:00 +02:00
Max Hilbrunner
8d4381a956
Merge pull request #9546 from Piralein/setbranch
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Extract remaining changes from setget/annotation update PR's
2024-06-28 00:04:07 +02:00
Hana - Piralein
3e2a8f6f7c
Update outdated annotation and setget syntax
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Co-Authored-By: PoolloverNathan <24194027+PoolloverNathan@users.noreply.github.com >
Co-Authored-By: Solor Vox <1246172+solorvox@users.noreply.github.com >
2024-06-27 22:13:37 +02:00
Hugo Locurcio
23c0ee2833
Document caveats related to GPUParticles3D collision
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- Remove incorrect notice about GPUParticles2D not supporting
collision. This is supported using LightOccluder2D with SDF
generation enabled.
2024-06-27 01:53:36 +02:00
Tom Spilman
4d77f62c2e
Update consoles.rst
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Added Sickhead to porting studios.
2024-06-25 08:20:34 -05:00
Max Hilbrunner
84954c75ec
Merge pull request #9527 from skyace65/OldPlugin
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Remove reference to 3.x plugin
2024-06-24 20:19:30 +02:00
Hyungki Kim
5ee2d87705
Update deploying_to_android.rst
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fix error
2024-06-24 17:20:32 +09:00
skyace65
11adeb1dde
Remove reference to 3.x plugin
2024-06-23 11:42:11 -04:00
Max Hilbrunner
64164955e8
Merge pull request #9383 from paddy-exe/gdextension-file-quick-reference
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Add documentation about .gdextension file
2024-06-23 10:13:53 +02:00
Max Hilbrunner
0fccfb9c3e
Merge pull request #9519 from skyace65/WindowsExport
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Update exporting for Windows images
2024-06-23 10:09:28 +02:00
Max Hilbrunner
773046a995
Merge pull request #9509 from skyace65/FBX2
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Update import pages for ufbx in 4.3
2024-06-23 10:09:08 +02:00
skyace65
f40b2703cc
Update exporting for Windows images
2024-06-21 21:41:51 -04:00
Matthew
424f8c090a
Merge pull request #9513 from Hakunamawatta/patch-2
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Typo in gdscript_basics.rst
2024-06-21 17:45:20 -04:00
Matthew
feb2595224
Merge pull request #9518 from TheOnlyCool1/effecting-to-affecting-in-scene-organization
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Change "effecting" to "affecting" in scene organization
2024-06-21 07:01:11 -04:00
Jos Valdivia
906fcdbd38
Update using_tilesets.rst ( #9378 )
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* Update using_tilesets.rst
Work around issue causing the guide to be unfollowable[1].
[1]: https://github.com/godotengine/godot/issues/88440
2024-06-21 06:46:55 -04:00
TheCool
05efb4c9cf
Update scene_organization.rst
2024-06-21 00:10:38 -07:00
Emmanouil Papadeas
fa9cba4d8d
Fix wrong lines of code in the "Using NavigationMaps" page
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NavigationServer2D and 3D's `map_set_active()` method takes two arguments, the map RID and the boolean. The docs only contained the boolean, resulting in wrong code.
2024-06-19 17:09:35 +03:00
Hakunamawatta
eb14a4adae
Typo in gdscript_basics.rst
2024-06-19 22:32:32 +10:00
Yuri Rubinsky
a646c369c3
Fix some incorrect entries in shader built-ins
2024-06-19 09:45:40 +03:00
skyace65
33198c51ed
Update import pages for ufbx in 4.3
2024-06-18 19:48:12 -04:00
aGuyWhoMadeGames
e80dbb09fb
Fix typo in "Optimizing 3D performance"
2024-06-18 15:16:12 -05:00
Yuri Rubinsky
bbf0b6ed6b
Fix some incorrect entries in shader built-ins
2024-06-18 21:51:54 +03:00
Matthew
8266888e7f
Merge pull request #9493 from BastiaanOlij/xr_next_steps
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Adding a next steps page to the XR documentation
2024-06-17 19:26:03 -04:00
Matthew
ef1bcf2d8b
Merge pull request #9470 from sourcespectrum/master
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Update C++ example to use version 4.2
2024-06-17 17:55:03 -04:00
Bastiaan Olij
9eb7467328
Adding a next steps page to the XR documentation
2024-06-17 11:03:03 +10:00
Matthew
bf8c53b765
Merge pull request #9461 from Dowsley/updated-groups-tutorial
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Update groups tutorial for project-wide node groups
2024-06-16 08:52:34 -04:00
Nathan T.A. Lewis
0d58b5ad55
Fix typo
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Co-authored-by: A Thousand Ships (she/her) <96648715+AThousandShips@users.noreply.github.com >
2024-06-15 11:11:51 -06:00
Nathan T.A. Lewis
2075def75e
Abstract the minor verison number where possible
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To ease the maintenance burden in the future, we are abstracting the minor version number to avoid the number of doc updates required.
2024-06-15 09:41:17 -06:00
Max Hilbrunner
204b091e81
Merge pull request #9466 from JeffHund/master
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Add CSharp code example for SetShaderParameter()
2024-06-15 17:40:32 +02:00
Max Hilbrunner
2aa7c8b64a
Merge pull request #9490 from bruvzg/rtl_43_update
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Sync BBCode tutorial page with features added in 4.3.
2024-06-15 17:39:43 +02:00
Hugo Locurcio
8bbf8563ff
Link to more up-to-date FuncGodot plugin in CSG Tools, add Cyclops Level Builder
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Qodot is now in maintenance mode and has been superseded by FuncGodot.
2024-06-14 21:44:44 +02:00