Commit Graph

3924 Commits

Author SHA1 Message Date
谢天
42e8bda57c Clarify INV_VIEW_MATRIX and MAIN_CAM_INV_VIEW_MATRIX (#9544) 2024-07-09 21:14:16 -07:00
Hugo Locurcio
601eb7799b Clarify notice about feature tags being immutable
- Update the recommendation to check for the project running on
  a mobile web browser.
2024-07-08 22:05:10 +02:00
Max Hilbrunner
f1c9d28011 Merge pull request #9566 from ayanchavand/migration-doc-update
Added xform() and xform_inv() function's changes in 4.0 migration docs
2024-07-05 13:34:16 +02:00
Max Hilbrunner
c961239209 Merge pull request #9565 from Calinou/troubleshooting-nvidia-app
Recommend using NVIDIA app to resolve replay indicator issue in Troubleshooting
2024-07-03 14:14:43 +02:00
Patrick Exner
8b37b3c86e Add more precise information about library paths 2024-07-02 22:59:04 +02:00
Max Hilbrunner
ea6b9dadf2 Merge pull request #9569 from paddy-exe/dependencies-gdextension-file
Add dependency section to gdextension file docs
2024-07-02 17:52:38 +02:00
Ayan Chavand
e47792d353 Updated upgrading_to_godot_4 documentation.
- Added xform and xform_inv's change to use * operator.
- Provided better details on the changes.
2024-07-02 09:48:16 +05:30
Matthew
1dee3c8773 Merge pull request #9570 from nacho98760/PM-typo
Fix typo in project manager tutorial
2024-07-01 18:44:20 -04:00
Max Hilbrunner
09a6fa9d3d Merge pull request #9567 from Calinou/fix-dead-links
Fix dead links in the documentation
2024-07-01 20:35:16 +02:00
Nacho
f423c4f08e typo 2024-07-01 15:06:58 -03:00
Max Hilbrunner
0ef9668850 Merge pull request #9522 from skyace65/AudioStream
Update audio streams page for Godot 4.3
2024-07-01 19:40:03 +02:00
Patrick Exner
2877a27633 Add dependency section to gdextension file docs 2024-07-01 18:55:41 +02:00
Hugo Locurcio
e7fdb120c7 Fix dead links in the documentation
Command used:

    lychee **/*.rst --github-token="..." --accept="100..=103,200..=299,429"

429 error codes were allowed due to a high number of false positives,
even with a GitHub token specified.
2024-07-01 18:55:30 +02:00
Hugo Locurcio
823a85d186 Recommend using NVIDIA app to resolve replay indicator issue in Troubleshooting 2024-07-01 17:55:27 +02:00
skyace65
5e5156dba4 Update audio streams page for Godot 4.3 2024-06-30 23:05:00 -04:00
Stephen Li
ce1b9dfb94 Fix link written in md syntax instead of rst 2024-06-30 04:24:59 -04:00
Max Hilbrunner
108ea7f6e1 Merge pull request #9542 from tomspilman/patch-1
Add Sickhead to porting support list
2024-06-29 15:10:15 +02:00
Max Hilbrunner
a7e9dc88f9 Merge pull request #9552 from Iakobs/master
Remove unnecessary opinion about languages.
2024-06-29 15:00:59 +02:00
Danil Alexeev
67be15e905 GDScript: Update lambda documentation 2024-06-29 14:51:46 +03:00
Jacob Ibáñez Sánchez
ca44d32bf8 Remove unnecessary opinion about languages. 2024-06-28 10:06:00 +02:00
Max Hilbrunner
8d4381a956 Merge pull request #9546 from Piralein/setbranch
Extract remaining changes from setget/annotation update PR's
2024-06-28 00:04:07 +02:00
Hana - Piralein
3e2a8f6f7c Update outdated annotation and setget syntax
Co-Authored-By: PoolloverNathan <24194027+PoolloverNathan@users.noreply.github.com>
Co-Authored-By: Solor Vox <1246172+solorvox@users.noreply.github.com>
2024-06-27 22:13:37 +02:00
Hugo Locurcio
23c0ee2833 Document caveats related to GPUParticles3D collision
- Remove incorrect notice about GPUParticles2D not supporting
  collision. This is supported using LightOccluder2D with SDF
  generation enabled.
2024-06-27 01:53:36 +02:00
Tom Spilman
4d77f62c2e Update consoles.rst
Added Sickhead to porting studios.
2024-06-25 08:20:34 -05:00
Max Hilbrunner
84954c75ec Merge pull request #9527 from skyace65/OldPlugin
Remove reference to 3.x plugin
2024-06-24 20:19:30 +02:00
Hyungki Kim
5ee2d87705 Update deploying_to_android.rst
fix error
2024-06-24 17:20:32 +09:00
skyace65
11adeb1dde Remove reference to 3.x plugin 2024-06-23 11:42:11 -04:00
Max Hilbrunner
64164955e8 Merge pull request #9383 from paddy-exe/gdextension-file-quick-reference
Add documentation about .gdextension file
2024-06-23 10:13:53 +02:00
Max Hilbrunner
0fccfb9c3e Merge pull request #9519 from skyace65/WindowsExport
Update exporting for Windows images
2024-06-23 10:09:28 +02:00
Max Hilbrunner
773046a995 Merge pull request #9509 from skyace65/FBX2
Update import pages for ufbx in 4.3
2024-06-23 10:09:08 +02:00
skyace65
f40b2703cc Update exporting for Windows images 2024-06-21 21:41:51 -04:00
Matthew
424f8c090a Merge pull request #9513 from Hakunamawatta/patch-2
Typo in gdscript_basics.rst
2024-06-21 17:45:20 -04:00
Matthew
feb2595224 Merge pull request #9518 from TheOnlyCool1/effecting-to-affecting-in-scene-organization
Change "effecting" to "affecting" in scene organization
2024-06-21 07:01:11 -04:00
Jos Valdivia
906fcdbd38 Update using_tilesets.rst (#9378)
* Update using_tilesets.rst

Work around issue causing the guide to be unfollowable[1].

  [1]: https://github.com/godotengine/godot/issues/88440
2024-06-21 06:46:55 -04:00
TheCool
05efb4c9cf Update scene_organization.rst 2024-06-21 00:10:38 -07:00
Emmanouil Papadeas
fa9cba4d8d Fix wrong lines of code in the "Using NavigationMaps" page
NavigationServer2D and 3D's `map_set_active()` method takes two arguments, the map RID and the boolean. The docs only contained the boolean, resulting in wrong code.
2024-06-19 17:09:35 +03:00
Hakunamawatta
eb14a4adae Typo in gdscript_basics.rst 2024-06-19 22:32:32 +10:00
Yuri Rubinsky
a646c369c3 Fix some incorrect entries in shader built-ins 2024-06-19 09:45:40 +03:00
skyace65
33198c51ed Update import pages for ufbx in 4.3 2024-06-18 19:48:12 -04:00
aGuyWhoMadeGames
e80dbb09fb Fix typo in "Optimizing 3D performance" 2024-06-18 15:16:12 -05:00
Yuri Rubinsky
bbf0b6ed6b Fix some incorrect entries in shader built-ins 2024-06-18 21:51:54 +03:00
Matthew
8266888e7f Merge pull request #9493 from BastiaanOlij/xr_next_steps
Adding a next steps page to the XR documentation
2024-06-17 19:26:03 -04:00
Matthew
ef1bcf2d8b Merge pull request #9470 from sourcespectrum/master
Update C++ example to use version 4.2
2024-06-17 17:55:03 -04:00
Bastiaan Olij
9eb7467328 Adding a next steps page to the XR documentation 2024-06-17 11:03:03 +10:00
Matthew
bf8c53b765 Merge pull request #9461 from Dowsley/updated-groups-tutorial
Update groups tutorial for project-wide node groups
2024-06-16 08:52:34 -04:00
Nathan T.A. Lewis
0d58b5ad55 Fix typo
Co-authored-by: A Thousand Ships (she/her) <96648715+AThousandShips@users.noreply.github.com>
2024-06-15 11:11:51 -06:00
Nathan T.A. Lewis
2075def75e Abstract the minor verison number where possible
To ease the maintenance burden in the future, we are abstracting the minor version number to avoid the number of doc updates required.
2024-06-15 09:41:17 -06:00
Max Hilbrunner
204b091e81 Merge pull request #9466 from JeffHund/master
Add CSharp code example for SetShaderParameter()
2024-06-15 17:40:32 +02:00
Max Hilbrunner
2aa7c8b64a Merge pull request #9490 from bruvzg/rtl_43_update
Sync BBCode tutorial page with features added in 4.3.
2024-06-15 17:39:43 +02:00
Hugo Locurcio
8bbf8563ff Link to more up-to-date FuncGodot plugin in CSG Tools, add Cyclops Level Builder
Qodot is now in maintenance mode and has been superseded by FuncGodot.
2024-06-14 21:44:44 +02:00