Update scene_organization.rst

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TheCool
2024-06-21 00:10:38 -07:00
parent 5f8cafd474
commit 05efb4c9cf

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@@ -238,7 +238,7 @@ is the next best thing. Inevitably, changes may need to be made to a class and
if these changes cause it to interact with other scenes in unforeseen ways,
then things will start to break down. The whole point of all this indirection
is to avoid ending up in a situation where changing one class results in
adversely effecting other classes dependent on it.
adversely affecting other classes dependent on it.
Scripts and scenes, as extensions of engine classes, should abide
by *all* OOP principles. Examples include...