Add more precise information about library paths

This commit is contained in:
Patrick Exner
2024-07-02 21:01:17 +02:00
parent ea6b9dadf2
commit 8b37b3c86e

View File

@@ -148,34 +148,38 @@ Dependencies section
In this section you set the paths of the GDExtension dependencies. This is used internally to export the dependencies
when exporting your game executable. You are able to set which dependency is loaded depending on the feature flags
of the exported executable. In addition, you are able to set an optional subdirectory to move your dependencies into.
In the following example the libraries are moved into a subdirectory called ``libraries``.
If no path is supplied Godot will move the libraries into the same directory as your game executable.
.. warning::
In MacOS it is necessary to have shared libraries inside a folder called ``Frameworks`` with a directory structure
like this: ``Game.app/Contents/Frameworks``.
.. code-block:: none
[dependencies]
macos.debug = {
"res://bin/libdependency.macos.template_debug.framework" : "libraries"
"res://bin/libdependency.macos.template_debug.framework" : "Contents/Frameworks"
}
macos.release = {
"res://bin/libdependency.macos.template_release.framework" : "libraries"
"res://bin/libdependency.macos.template_release.framework" : "Contents/Frameworks"
}
windows.debug = {
"res://bin/libdependency.windows.template_debug.x86_64.dll" : "libraries",
"res://bin/libdependency.windows.template_debug.x86_32.dll" : "libraries"
"res://bin/libdependency.windows.template_debug.x86_64.dll" : "",
"res://bin/libdependency.windows.template_debug.x86_32.dll" : ""
}
windows.release = {
"res://bin/libdependency.windows.template_release.x86_64.dll" : "libraries",
"res://bin/libdependency.windows.template_release.x86_32.dll" : "libraries"
"res://bin/libdependency.windows.template_release.x86_64.dll" : "",
"res://bin/libdependency.windows.template_release.x86_32.dll" : ""
}
linux.debug = {
"res://bin/libdependency.linux.template_debug.x86_64.so" : "libraries",
"res://bin/libdependency.linux.template_debug.arm64.so" : "libraries",
"res://bin/libdependency.linux.template_debug.rv64.so" : "libraries"
"res://bin/libdependency.linux.template_debug.x86_64.so" : "",
"res://bin/libdependency.linux.template_debug.arm64.so" : "",
"res://bin/libdependency.linux.template_debug.rv64.so" : ""
}
linux.release = {
"res://bin/libdependency.linux.template_release.x86_64.so" : "libraries",
"res://bin/libdependency.linux.template_release.arm64.so" : "libraries",
"res://bin/libdependency.linux.template_release.rv64.so" : "libraries"
"res://bin/libdependency.linux.template_release.x86_64.so" : "",
"res://bin/libdependency.linux.template_release.arm64.so" : "",
"res://bin/libdependency.linux.template_release.rv64.so" : ""
}