GDScript: Update lambda documentation

This commit is contained in:
Danil Alexeev
2024-06-28 20:47:54 +03:00
parent 8d4381a956
commit 67be15e905

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@@ -1034,11 +1034,14 @@ Member variables are initialized in the following order:
(``0`` for ``int``, ``false`` for ``bool``, etc.).
2. The specified values are assigned in the order of the variables in the script,
from top to bottom.
- *(Only for ``Node``-derived classes)* If the ``@onready`` annotation is applied to a variable, its initialization is deferred to step 5.
- (Only for ``Node``-derived classes) If the ``@onready`` annotation is applied to a variable,
its initialization is deferred to step 5.
3. If defined, the ``_init()`` method is called.
4. When instantiating scenes and resources, the exported values are assigned.
5. *(Only for ``Node``-derived classes)* ``@onready`` variables are initialized.
6. *(Only for ``Node``-derived classes)* If defined, the ``_ready()`` method is called.
5. (Only for ``Node``-derived classes) ``@onready`` variables are initialized.
6. (Only for ``Node``-derived classes) If defined, the ``_ready()`` method is called.
.. warning::
@@ -1350,8 +1353,8 @@ return early with the ``return`` keyword, but they can't return any value.
Referencing functions
^^^^^^^^^^^^^^^^^^^^^
Functions are first-class items in terms of the :ref:`Callable <class_Callable>` object. Referencing a
function by name without calling it will automatically generate the proper
Functions are first-class values in terms of the :ref:`Callable <class_Callable>` object.
Referencing a function by name without calling it will automatically generate the proper
callable. This can be used to pass functions as arguments.
::
@@ -1368,43 +1371,86 @@ callable. This can be used to pass functions as arguments.
func _ready() -> void:
var my_array = [1, 2, 3]
var plus_one = map(my_array, add1)
print(plus_one) # Prints [2, 3, 4].
print(plus_one) # Prints `[2, 3, 4]`.
.. note:: Callables **must** be called with the ``call`` method. You cannot use
the ``()`` operator directly. This behavior is implemented to avoid
performance issues on direct function calls.
.. note::
Callables **must** be called with the :ref:`call() <class_Callable_method_call>` method.
You cannot use the ``()`` operator directly. This behavior is implemented to avoid
performance issues on direct function calls.
Lambda functions
^^^^^^^^^^^^^^^^
Lambda functions allow you to declare functions that do not belong to a class. Instead a :ref:`Callable <class_Callable>` object is created and assigned to a variable directly.
This can be useful to create Callables to pass around without polluting the class scope.
Lambda functions allow you to declare functions that do not belong to a class. Instead, a
:ref:`Callable <class_Callable>` object is created and assigned to a variable directly.
This can be useful to create callables to pass around without polluting the class scope.
::
var lambda = func(x): print(x)
lambda.call(42) # Prints "42"
var lambda = func (x):
print(x)
Lambda functions can be named for debugging purposes::
To call the created lambda you can use the :ref:`call() <class_Callable_method_call>` method::
lambda.call(42) # Prints `42`.
Lambda functions can be named for debugging purposes (the name is displayed in the Debugger)::
var lambda = func my_lambda(x):
print(x)
Note that if you want to return a value from a lambda, an explicit ``return``
You can specify type hints for lambda functions in the same way as for regular ones::
var lambda := func (x: int) -> void:
print(x)
Note that if you want to return a value from a lambda function, an explicit ``return``
is required (you can't omit ``return``)::
var lambda = func(x): return x ** 2
var lambda = func (x): return x ** 2
print(lambda.call(2)) # Prints `4`.
Lambda functions capture the local environment. Local variables are passed by value, so they won't be updated in the lambda if changed in the local function::
Lambda functions capture the local environment::
var x = 42
var my_lambda = func(): print(x)
my_lambda.call() # Prints "42"
x = "Hello"
my_lambda.call() # Prints "42"
var lambda = func ():
print(x) # Prints `42`.
lambda.call()
.. note:: The values of the outer scope behave like constants. Therefore, if you declare an array or dictionary, it can still be modified afterwards.
.. warning::
Local variables are captured by value once, when the lambda is created.
So they won't be updated in the lambda if reassigned in the outer function::
var x = 42
var lambda = func (): print(x)
lambda.call() # Prints `42`.
x = "Hello"
lambda.call() # Prints `42`.
Also, a lambda cannot reassign an outer local variable. After exiting the lambda,
the variable will be unchanged, because the lambda capture implicitly shadows it::
var x = 42
var lambda = func ():
print(x) # Prints `42`.
x = "Hello" # Produces the `CONFUSABLE_CAPTURE_REASSIGNMENT` warning.
print(x) # Prints `Hello`.
lambda.call()
print(x) # Prints `42`.
However, if you use pass-by-reference data types (arrays, dictionaries, and objects),
then the content changes are shared until you reassign the variable::
var a = []
var lambda = func ():
a.append(1)
print(a) # Prints `[1]`.
a = [2] # Produces the `CONFUSABLE_CAPTURE_REASSIGNMENT` warning.
print(a) # Prints `[2]`.
lambda.call()
print(a) # Prints `[1]`.
Static functions
^^^^^^^^^^^^^^^^
@@ -1415,7 +1461,7 @@ A static function has access to static variables. Also static functions are usef
static func sum2(a, b):
return a + b
Lambdas cannot be declared static.
Lambda functions cannot be declared static.
See also `Static variables`_ and `Static constructor`_.