Commit Graph

  • 939b2b3711 * Fix grass rendering and add grass blocks to the inventory. iProgramInCpp 2023-08-09 18:01:48 +03:00
  • 08314e8a0a Cleanup render functions (#38) Brent 2023-08-09 07:30:28 -05:00
  • 34e0f95a8a Cleared up some fields (#41) Vruk 2023-08-09 05:29:46 -07:00
  • 7ebf2be8a9 Fix held item not always being changed to the new held item (#45) Marioiscool246 2023-08-09 08:29:02 -04:00
  • a2a33e7988 * Add FireTexture. iProgramInCpp 2023-08-09 12:41:27 +03:00
  • 476d519eee * Add LavaSideTexture. iProgramInCpp 2023-08-09 10:43:05 +03:00
  • aa34a64fef * Add LavaTexture. iProgramInCpp 2023-08-09 10:30:30 +03:00
  • 5313fbedd7 Fix incorrect axes being used for clip min/max (#44) Marioiscool246 2023-08-09 03:37:16 -04:00
  • 7a5e39aff0 * Fix survival test build. iProgramInCpp 2023-08-08 16:15:41 +03:00
  • 8921360ecc Fixed incorrect Entity push velocity direction (#42) Marioiscool246 2023-08-08 08:44:06 -04:00
  • 6036304087 * Add preliminary raspberry pi support. iProgramInCpp 2023-08-08 14:00:35 +03:00
  • 0ab1aa0a51 * Fix SDL build. iProgramInCpp 2023-08-08 11:32:51 +03:00
  • 38294ba25d * Another update to the readme. iProgramInCpp 2023-08-08 11:28:06 +03:00
  • 65f5e03eac * Update the readme and todo, which more closely reflect the status of the project. iProgramInCpp 2023-08-08 11:26:31 +03:00
  • 0c3099a3d9 * Put the SoundSystemAL behind the USE_OPENAL define. iProgramInCpp 2023-08-08 11:15:30 +03:00
  • cc2dc9b648 * Rename some fields in Level iProgramInCpp 2023-08-08 11:12:25 +03:00
  • 3447669f04 OpenAL Seperation and Adjustments (#34) Vruk 2023-08-08 01:12:08 -07:00
  • c0ef625972 * Revert to the old system, don't remove clashing ID entities, prioritize players over other entities. iProgramInCpp 2023-08-08 10:52:45 +03:00
  • 1fdd94a43e Revert "* Improve the entity ID system, and add priority system. We should no longer have clashes." iProgramInCpp 2023-08-08 10:22:13 +03:00
  • 57c2b339ea Revert "Fix new entity ID system (#39)" iProgramInCpp 2023-08-08 10:22:05 +03:00
  • ef9df3f9de Fix new entity ID system (#39) Epix 2023-08-07 22:34:28 -07:00
  • 1b97875dd6 * Improve the entity ID system, and add priority system. We should no longer have clashes. iProgramInCpp 2023-08-07 23:05:30 +03:00
  • e028fc6495 * Move the quit button to the bottom of the list. iProgramInCpp 2023-08-07 22:01:18 +03:00
  • d5a733466d * Allow usage of / to start a command quickly. * Allow usage of escape key to get out of chat screen. iProgramInCpp 2023-08-07 21:59:18 +03:00
  • 4c09bd2b1c * Fix bad picking logic. iProgramInCpp 2023-08-07 16:13:23 +03:00
  • a0f71c7b27 C++03 Support & Partial Xbox 360 Support (#37) Brent 2023-08-07 07:48:52 -05:00
  • 6c1a54e3f0 * Bring back the cube shading, but with fixed lighting. iProgramInCpp 2023-08-07 12:21:32 +03:00
  • b77d42b04a Fixed rendering bugs & crashes (#36) Brent 2023-08-07 04:02:35 -05:00
  • 0c8b22d36b * Hide the in-wall screen effect if fly hacks are on. iProgramInCpp 2023-08-07 11:38:36 +03:00
  • 8a8422f70b * Allow saving of the autojump option. iProgramInCpp 2023-08-07 11:33:52 +03:00
  • 2114a57a4b Auto Jump Option (#35) ts 2023-08-07 01:30:54 -07:00
  • e51edbff06 Implement /seed command using the new Command Manager (#33) ts 2023-08-07 01:30:42 -07:00
  • 9cb3f1849b * Remove and ignore options.txt iProgramInCpp 2023-08-07 11:29:41 +03:00
  • 14562fc8ce * Allow the same thing on the emscripten version. iProgramInCpp 2023-08-06 22:48:09 +03:00
  • 88d68cf21e * Allow dynamic screen size change on windows iProgramInCpp 2023-08-06 22:45:15 +03:00
  • 9ef72164bb * Add writeable configuration. iProgramInCpp 2023-08-06 22:21:18 +03:00
  • 56c2d55c5c * Add command manager. iProgramInCpp 2023-08-06 21:49:14 +03:00
  • ae3d87c5bf * Fix send to specific GUID actually broadcasting to everyone iProgramInCpp 2023-08-06 21:15:41 +03:00
  • 936d854452 * Add info about compiling for wasm iProgramInCpp 2023-08-06 15:25:55 +03:00
  • 2376b4b820 * Add build-wasm.bat. iProgramInCpp 2023-08-06 15:14:05 +03:00
  • e7a520ba34 * Update the game title once again. iProgramInCpp 2023-08-06 14:03:33 +03:00
  • 6d8693ada5 * Improve the DirectConnectScreen, among other things. iProgramInCpp 2023-08-06 13:50:17 +03:00
  • bc407fda47 * Improve the Chat Screen iProgramInCpp 2023-08-06 13:19:37 +03:00
  • 2b105fe1eb * Fix errors caused by #30 iProgramInCpp 2023-08-06 12:59:46 +03:00
  • 9e9d2110e3 Add Direct Connect Button and Screen (#30) ts 2023-08-06 02:09:06 -07:00
  • e073665644 * Gui: Use ratios instead of hardcoded sub-1 floating point values, to make the mechanism more clear. iProgramInCpp 2023-08-06 12:03:06 +03:00
  • 31a3d5f7c1 * Fix bad GUI scale setup. iProgramInCpp 2023-08-06 12:02:32 +03:00
  • a9568f1e96 * Add emsdk to the gitignore, seems like it wasn't before iProgramInCpp 2023-08-05 23:09:12 +03:00
  • c002b41ba6 * Use the GitHub mirror of TheBrokenRail's GLES compatibility layer * Add assets/ to the gitignore. iProgramInCpp 2023-08-05 23:08:05 +03:00
  • 4b8791100c Address Review Comments TheBrokenRail 2023-08-05 15:33:45 -04:00
  • af74761c97 Disable Multiplayer Buttons On WASM TheBrokenRail 2023-08-05 04:01:10 -04:00
  • cc3310b556 Fix Loading Stereo Sound Data TheBrokenRail 2023-08-05 03:55:30 -04:00
  • b985edac32 Put Textures.cpp Changes In ORIGINAL_CODE Block TheBrokenRail 2023-08-05 03:31:22 -04:00
  • 0fbe90752d SDL/WASM Port TheBrokenRail 2023-08-05 01:58:24 -04:00
  • 0b16b2843a * Do the same large cave feature changes in the master post change thing. iProgramInCpp 2023-08-05 22:27:12 +03:00
  • 554c971c05 x iProgramInCpp 2023-08-05 22:17:24 +03:00
  • 5b1aaf7e99 * Update the user's name. iProgramInCpp 2023-08-05 21:15:31 +03:00
  • eaa90a6f95 * SoundSystemWindows: Fix low volume on 3D Sounds, remove useless calloc. (#27) f 2023-08-05 17:49:09 +02:00
  • 9d88bfb962 * Rename screen related fields in Minecraft class iProgramInCpp 2023-08-05 16:26:02 +03:00
  • 0ceef907c0 * Allow handling of WM_CHAR in the case of Windows. iProgramInCpp 2023-08-05 16:13:11 +03:00
  • 386fac3ff6 * Add platform definitions file thanks to @Vruk11 iProgramInCpp 2023-08-05 15:54:41 +03:00
  • 90d72ac7e2 * Add quit button to the start menu. iProgramInCpp 2023-08-05 15:48:09 +03:00
  • 1cc6dba1b5 Merge pull request #25 from ReMinecraftPE/break-core-master iProgramInCpp 2023-08-05 15:40:50 +03:00
  • b333c2ab22 Merge branch 'master' into break-core-master iProgramInCpp 2023-08-05 15:40:43 +03:00
  • bfdd5beb75 * Fix include paths. Now it builds properly. iProgramInCpp 2023-08-05 15:34:07 +03:00
  • 71e700a300 * More work getting this shit to compile again iProgramInCpp 2023-08-05 14:57:18 +03:00
  • 93a07d3629 Merge branch 'break-core-master' iProgramInCpp 2023-08-05 14:29:13 +03:00
  • 8b92eced31 * Initial cleanup. iProgramInCpp 2023-08-05 14:21:40 +03:00
  • 3268f0aafc * Flip the tiles by 90 degrees * Fix stairs rendering iProgramInCpp 2023-08-05 12:03:17 +03:00
  • 24ca8598ac final fixes riall 2023-08-05 05:15:13 -04:00
  • ed7b738cf7 * Flip the tiles by 90 degrees * Fix stairs rendering iProgramInCpp 2023-08-05 12:03:17 +03:00
  • ebe5f127e6 migrate ALMOST everything from source tree into client riall 2023-08-05 05:00:55 -04:00
  • 458a857569 big changes to layout riall 2023-08-05 04:58:13 -04:00
  • 2c08f1fb20 Make a lot of changes to world and source/gui riall 2023-08-05 04:46:10 -04:00
  • e8f9207d8e push repo once again (github.dev unstable) riall 2023-08-05 04:41:12 -04:00
  • b2bf22e3fb github.dev removing files randomly lmfao riall 2023-08-05 04:38:53 -04:00
  • 7d331e76c7 * Decompile LargeFeature, LargeCaveFeature. Add in game for testing. * Rename Random::nextTLong to Random::nextLong iProgramInCpp 2023-08-04 21:48:57 +03:00
  • 89c7adbbe5 * More improvements to the world generator!! iProgramInCpp 2023-08-04 18:50:19 +03:00
  • 79ec0e6994 * Improvements in accuracy of the world generator * Fix a crash. iProgramInCpp 2023-08-04 18:35:06 +03:00
  • 06e26862c8 * Re-enable Creative Mode. Survival Mode will remain an experiment for now. iProgramInCpp 2023-08-04 11:44:45 +03:00
  • 7e4ee66042 * Clear a slot if amount is zero. iProgramInCpp 2023-08-04 11:35:03 +03:00
  • 1386b3d658 * Improve survival mode stuff. iProgramInCpp 2023-08-04 11:18:28 +03:00
  • 1921552b18 * Rename SurvivalMode to CreativeMode iProgramInCpp 2023-08-04 09:58:52 +03:00
  • aa027ec549 * Improve the inventory. Prepare for survival mode inventory. iProgramInCpp 2023-08-04 09:54:39 +03:00
  • 7c83a4d6aa * Add bookshelves and mossy stone. iProgramInCpp 2023-08-03 23:18:17 +03:00
  • 139062625c * Add sponges. iProgramInCpp 2023-08-03 23:02:15 +03:00
  • 352626224a * Add Saplings * Add headers to CreateWorldScreen and SavingWorldScreen iProgramInCpp 2023-08-03 22:41:02 +03:00
  • ee38fe137e * CreateWorldScreen: Change the layout of the back and create buttons. * Fix some errors again iProgramInCpp 2023-08-03 22:11:43 +03:00
  • cd36908905 * Fix the same errors as in the decomp repo. iProgramInCpp 2023-08-03 22:04:48 +03:00
  • dca2f0b480 * Fix bad name given to the Iron Door. iProgramInCpp 2023-08-03 21:15:19 +03:00
  • 48797129a3 x iProgramInCpp 2023-08-03 12:58:17 +03:00
  • 456981c680 * Add ItemSpriteRenderer iProgramInCpp 2023-08-03 12:44:43 +03:00
  • 4a9ae0ebd1 * Update the documentation slightly. iProgramInCpp 2023-08-03 11:58:32 +03:00
  • 2414399246 * Fix a stupid bug in the CreateWorldScreen iProgramInCpp 2023-08-03 11:18:08 +03:00
  • 3f8f7d7e00 * Make the game not run if a texture couldn't be loaded. iProgramInCpp 2023-08-02 23:18:44 +03:00
  • cd777c1bb9 * Update game title. iProgramInCpp 2023-08-02 23:12:49 +03:00
  • 106dbb0656 * Make the model update the sneaking variable properly. iProgramInCpp 2023-08-02 22:51:51 +03:00
  • a62ade1d99 * Enable sneaking. * Fix #19. iProgramInCpp 2023-08-02 22:45:40 +03:00
  • b2edbd645a * Turn MOD_DONT_COLOR_GRASS back off. iProgramInCpp 2023-08-02 22:40:16 +03:00
  • 6fe0b6e0a7 Add some small notes. iProgramInCpp 2023-08-02 22:39:54 +03:00