* Add preliminary raspberry pi support.

Currently it appears to be using software acceleration, so sucks, but I'll be
working on it.
This commit is contained in:
iProgramInCpp
2023-08-08 14:00:35 +03:00
parent 0ab1aa0a51
commit 6036304087
5 changed files with 56 additions and 7 deletions

44
Makefile Normal file
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@@ -0,0 +1,44 @@
# ReMinecraftPE - Makefile for linux
SRC_DIR=source
BLD_DIR=build
RAKNET_DIR=thirdparty/raknet
PLATFORM_DIR=platforms
TARGET=minecraftcpp
CXXFLAGS=-Isource -I. -Ithirdparty/raknet -DUSE_SDL -DUSE_OPENAL -DUSE_MATH_DEFINES -DHANDLE_CHARS_SEPARATELY -O3
LINKFLAGS=-L/opt/vc/lib/ -lpng -lpthread -lSDL2 -lGL -lopenal -lGLU
#include everything in source/, plus certain files from platforms
SRC_FILES = $(shell find $(SRC_DIR) -type f -name '*.cpp')
PLT_FILES = $(shell find platforms/sdl platforms/openal -type f -name '*.cpp')
RKN_FILES = $(shell find $(RAKNET_DIR) -type f -name '*.cpp')
OBJ_FILES = $(patsubst $(SRC_DIR)/%,$(BLD_DIR)/s/%,$(SRC_FILES:.cpp=.o)) $(patsubst $(PLATFORM_DIR)/%,$(BLD_DIR)/p/%,$(PLT_FILES:.cpp=.o)) $(patsubst $(PLATFORM_DIR)/%,$(BLD_DIR)/r/%,$(RKN_FILES:.cpp=.o))
#default target.
.PHONY = all
all: program
#link rules for the executable
$(TARGET): $(OBJ_FILES)
$(CXX) -o $@ $^ $(LINKFLAGS)
$(BLD_DIR)/s/%.o: $(SRC_DIR)/%.cpp
@mkdir -p $(dir $@)
$(CXX) $(CXXFLAGS) -c -o $@ $<
$(BLD_DIR)/p/%.o: $(PLATFORM_DIR)/%.cpp
@mkdir -p $(dir $@)
$(CXX) $(CXXFLAGS) -c -o $@ $<
$(BLD_DIR)/r/%.o: $(RAKNET_DIR)/%.cpp
@mkdir -p $(dir $@)
$(CXX) $(CXXFLAGS) -c -o $@ $<
program: $(TARGET)
clean:
rm -rf $(BLD_DIR)
rm -rf minecraftcpp

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@@ -143,16 +143,16 @@ static void calulate_gui_scale()
{
if (width < 400)
{
Gui::InvGuiScale = 1.0;
Gui::InvGuiScale = 1.0f;
}
else
{
Gui::InvGuiScale = 0.5;
Gui::InvGuiScale = 0.5f;
}
}
else
{
Gui::InvGuiScale = 0.25;
Gui::InvGuiScale = 0.25f;
}
}

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@@ -14,6 +14,11 @@
#include <cstdarg>
#include <cassert>
#include <climits>
#include <cmath>
#ifndef M_PI
#define M_PI (3.14159265358979)
#endif
#include <string>

View File

@@ -7,6 +7,7 @@
********************************************************************/
#include "Cube.hpp"
#include "client/common/Utils.hpp"
float Cube::c = 180.0f / float(M_PI);

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@@ -53,8 +53,7 @@ void ServerSideNetworkHandler::levelGenerated(Level* level)
allowIncomingConnections(m_pMinecraft->m_options.m_bServerVisibleDefault);
m_onlinePlayers.insert_or_assign(m_pMinecraft->m_pLocalPlayer->m_guid,
new OnlinePlayer(m_pMinecraft->m_pLocalPlayer, m_pMinecraft->m_pLocalPlayer->m_guid));
m_onlinePlayers[m_pMinecraft->m_pLocalPlayer->m_guid] = new OnlinePlayer(m_pMinecraft->m_pLocalPlayer, m_pMinecraft->m_pLocalPlayer->m_guid);
}
void ServerSideNetworkHandler::onNewClient(const RakNet::RakNetGUID& guid)
@@ -105,7 +104,7 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& guid, LoginPacke
pPlayer->m_guid = guid;
pPlayer->m_name = std::string(packet->m_str.C_String());
m_onlinePlayers.insert_or_assign(guid, new OnlinePlayer(pPlayer, guid));
m_onlinePlayers[guid] = new OnlinePlayer(pPlayer, guid);
StartGamePacket sgp;
sgp.field_4 = m_pLevel->getSeed();
@@ -436,4 +435,4 @@ void ServerSideNetworkHandler::commandSeed(OnlinePlayer* player, const std::vect
ss << "World generation seed: ";
ss << m_pLevel->getSeed();
sendMessage(player, ss.str());
}
}