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https://github.com/celisej567/mcpe.git
synced 2026-09-11 20:11:18 +03:00
Auto Jump Option (#35)
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@@ -50,6 +50,7 @@ void Options::initDefaultValues()
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field_240 = 1;
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field_10 = 2;
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field_14 = 1;
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m_bAutoJump = true;
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m_bFancyGraphics = true;
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field_19 = 1;
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field_1C = "Default";
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@@ -100,6 +100,7 @@ public:
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uint8_t field_23D; // @NOTE: Third person mode?
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uint8_t field_23E;
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bool m_bFlyCheat;
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bool m_bAutoJump;
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uint8_t field_240;
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uint8_t field_241;
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float field_244;
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@@ -21,6 +21,7 @@ enum eOptionsButton
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OB_VIEW_BOB,
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OB_VIEW_DIST,
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OB_FLY_HAX,
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OB_AUTO_JUMP
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};
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OptionsScreen::OptionsScreen()
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@@ -33,7 +34,8 @@ OptionsScreen::OptionsScreen()
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m_anaglyphsButton(6, 0, 0, 150, 20, ""),
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m_viewBobButton (7, 0, 0, 150, 20, ""),
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m_viewDistButton (8, 0, 0, 150, 20, ""),
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m_flightHaxButton(9, 0, 0, 150, 20, "")
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m_flightHaxButton(9, 0, 0, 150, 20, ""),
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m_autoJumpButton (10, 0, 0, 150, 20, "")
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#endif
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{
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}
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@@ -71,7 +73,8 @@ void OptionsScreen::UpdateTexts()
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m_anaglyphsButton.m_text = "3d Anaglyphs: " + BoolOptionStr(o.m_bAnaglyphs);
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m_fancyGfxButton.m_text = "Fancy graphics: " + BoolOptionStr(o.m_bFancyGraphics);
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m_flightHaxButton.m_text = "Flight hax: " + BoolOptionStr(o.m_bFlyCheat);
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m_viewDistButton.m_text = "View distance: " + ViewDistanceStr(o.field_10);
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m_autoJumpButton.m_text = "Auto Jump: " + BoolOptionStr(o.m_bAutoJump);
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; m_viewDistButton.m_text = "View distance: " + ViewDistanceStr(o.field_10);
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m_srvVisButton.m_text = "Server " + std::string(o.m_bServerVisibleDefault ? "visible" : "invisible") + " by default";
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}
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#endif
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@@ -95,13 +98,15 @@ void OptionsScreen::init()
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m_invertYButton.m_xPos =
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m_anaglyphsButton.m_xPos =
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m_viewBobButton.m_xPos =
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m_flightHaxButton.m_xPos = m_width / 2 + 5;
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m_flightHaxButton.m_xPos =
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m_autoJumpButton.m_xPos = m_width / 2 + 5;
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int yPos = 40;
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m_AOButton.m_yPos = m_invertYButton.m_yPos = yPos; yPos += 25;
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m_srvVisButton.m_yPos = m_anaglyphsButton.m_yPos = yPos; yPos += 25;
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m_fancyGfxButton.m_yPos = m_viewBobButton.m_yPos = yPos; yPos += 25;
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m_viewDistButton.m_yPos = m_flightHaxButton.m_yPos = yPos; yPos += 25;
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m_autoJumpButton.m_yPos = yPos; yPos += 25;
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m_buttons.push_back(&m_AOButton);
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m_buttons.push_back(&m_srvVisButton);
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@@ -111,6 +116,7 @@ void OptionsScreen::init()
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m_buttons.push_back(&m_viewBobButton);
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m_buttons.push_back(&m_viewDistButton);
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m_buttons.push_back(&m_flightHaxButton);
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m_buttons.push_back(&m_autoJumpButton);
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m_buttonTabList.push_back(&m_AOButton);
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m_buttonTabList.push_back(&m_srvVisButton);
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@@ -120,6 +126,7 @@ void OptionsScreen::init()
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m_buttonTabList.push_back(&m_anaglyphsButton);
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m_buttonTabList.push_back(&m_viewBobButton);
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m_buttonTabList.push_back(&m_flightHaxButton);
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m_buttonTabList.push_back(&m_autoJumpButton);
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m_buttonTabList.push_back(&m_BackButton);
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@@ -202,6 +209,9 @@ void OptionsScreen::buttonClicked(Button* pButton)
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case OB_FLY_HAX:
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pOption = &o.m_bFlyCheat;
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break;
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case OB_AUTO_JUMP:
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pOption = &o.m_bAutoJump;
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break;
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}
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if (!pOption)
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@@ -33,6 +33,7 @@ private:
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Button m_viewBobButton;
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Button m_viewDistButton;
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Button m_flightHaxButton;
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Button m_autoJumpButton;
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#endif
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};
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@@ -166,7 +166,7 @@ int LocalPlayer::move(float x, float y, float z)
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return 1;
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// are we trying to walk into stairs or a slab?
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if (tileOnTop != Tile::stairs_stone->m_ID && tileOnTop != Tile::stairs_wood->m_ID && tileOnTop != Tile::stoneSlabHalf->m_ID)
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if (tileOnTop != Tile::stairs_stone->m_ID && tileOnTop != Tile::stairs_wood->m_ID && tileOnTop != Tile::stoneSlabHalf->m_ID && m_pMinecraft->m_options.m_bAutoJump)
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// Nope, we're walking towards a full block. Trigger an auto jump.
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m_nAutoJumpFrames = 1;
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}
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