Hana - Piralein
8234345608
Add image for clarification
2023-12-02 12:49:17 +01:00
Matthew
d9725deef6
Merge pull request #8466 from theDrake/patch-1
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Minor edits for scripting_player_input.rst
2023-11-28 21:15:43 -05:00
Guerric Haché
217bd3c066
Updating the 2D tutorial in light of an editor bug ( #7915 )
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* Update to the 2D tutorial
Issue #41283 is currently disrupting the flow of the official 2D tutorial for folks with external script editors.
This change is to update the tutorial to acknowledge this bug and provide newcomers with clearer guidelines on how to complete the tutorial despite the bug.
It also clarifies a potential point of confusion about how the editor communicates connection between signals and script functions.
Co-authored-by: Matthew <matthewehr@hotmail.com >
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com >
2023-11-24 16:29:50 -05:00
Matthew
7606b7c781
Merge pull request #8113 from mediacloner/mediacloner-patch-1
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Update 04.creating_the_enemy.rst
2023-11-24 15:16:32 -05:00
Matthew
913b20b826
Merge pull request #7983 from MeLight/getting-started-inst-4.1
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Step by Step - Instancing 4.1 update
2023-11-24 12:44:58 -05:00
Matthew
ee1fe1caea
Merge pull request #8462 from theDrake/patch-2
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Adjust comma placement in 01.project_setup.rst
2023-11-20 19:07:37 -05:00
David C. Drake
f84168db6a
Adjust comma placement in 01.project_setup.rst
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Changed "window and in the left column," to "window, in the left column".
2023-11-19 11:54:19 -07:00
David C. Drake
83bc0c5e97
"as long" -> "as long as" in 03.player_movement_code.rst
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Changed "as long it is not on or collides" to "as long as it is not on or colliding".
2023-11-17 20:49:38 -07:00
René van der Ark
4ada3f63a6
Fixes typo in reference to normalized method.
2023-11-17 16:39:22 +01:00
Max Hilbrunner
9aba4a087a
Merge pull request #8467 from Calinou/remove-unused-images
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Remove unused images
2023-11-15 07:10:03 +01:00
CHM
e2f9034f8d
Remove outdated C++ tutorial in "Your first 2D game"
2023-11-14 23:00:33 +08:00
Hugo Locurcio
f9817954c7
Remove unused images
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This reduces the size of ZIP downloads for offline reading.
Unused images were found by running `_tools/list-unused-images.sh`.
These images were used in Godot 2.x and 3.x documentation,
but have been replaced by remade images with different names since.
2023-11-13 21:57:19 +01:00
David C. Drake
c274df34d9
Minor edits for scripting_player_input.rst
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Added two commas before lesson titles and changed "properties like" to "properties, such as".
2023-11-13 12:04:12 -07:00
Yuri Sizov
cd92be066d
Update references to private class methods across the docs
2023-11-10 16:06:36 +01:00
Max Hilbrunner
66b59c1896
Merge pull request #8437 from Piralein/moreorlessorwarning
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Remove the remaining reminder and add it as a warning (Your first 2D game - Heads up display)
2023-11-10 06:12:21 +01:00
Matthew
e760a9f18b
Merge pull request #7934 from RayFV/patch-1
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Fixed macOS shortcut
2023-11-09 21:02:21 -05:00
Hana - Piralein
a24b42c366
Add the reminder as warning
2023-11-09 19:34:53 +01:00
FelixBurkhard
d99a88235c
Fix minor issues in Your first 2D game ( #8129 )
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- The `Dodge the Creeps!` string was not consistent through the page.
- The `\n` was removed from the Label Text because the Label should do the wrapping.
- There were two reminders to remove the `new_game()` call with only a few lines in between.
2023-11-09 13:42:32 +01:00
Carl Meyer
8e18efa328
Mark Instancing tutorial as up-to-date ( #8146 )
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I could follow it without any issues on 4.1.
2023-11-09 12:55:28 +01:00
Jackie Xu
8625ccb362
Fix duplicate mob squash logic in Your first 3D game ( #7767 )
2023-11-09 11:12:02 +01:00
Max Hilbrunner
e83fd34f10
Merge pull request #8430 from skyace65/FirstScript
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Update images on first script page
2023-11-09 08:29:51 +01:00
David C. Drake
81be1460d5
Minor fixes in scripting_first_script.rst ( #8415 )
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* Minor fixes in scripting_first_script.rst
Changed "by default" to "at their default values" and "calling the rotated() method on any Vector2" to "calling the Vector2 method rotated()" (in context, these changes are correct). Also added a missing comma.
* "at" -> "set to" in scripting_first_script.rst
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com >
2023-11-08 21:07:17 -05:00
Matthew
2678909bdb
Merge pull request #8414 from theDrake/patch-1
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Add missing comma in instancing.rst
2023-11-08 21:05:19 -05:00
skyace65
36f035d62b
Update images on first script page
2023-11-08 20:59:44 -05:00
Max Hilbrunner
0de25a60c4
Merge pull request #8413 from Calinou/fix-unused-images
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Fix various cases of unused images
2023-11-08 07:36:10 +01:00
Matthew
7acbeb9c88
Merge pull request #8349 from catslanderer/patch-2
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Update scripting_player_input.rst
2023-11-07 21:36:15 -05:00
Aaron
09d38572cf
Fix: Use the earlier name of the script.
2023-11-07 17:20:05 -05:00
David C. Drake
174c02df04
Add missing comma in instancing.rst
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I added a comma after 'blueprint' in this sentence: "Instancing, the process of producing an object from a blueprint, has many handy uses."
2023-11-07 10:43:08 -07:00
Hugo Locurcio
071d49a489
Fix various cases of unused images
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Some of these images were duplicates or not relevant anymore,
so they have been removed entirely. Others have had their links fixed
or added where relevant.
2023-11-07 18:04:26 +01:00
Max Hilbrunner
3b9cb26da3
Merge pull request #8388 from Calinou/gdextension-update-references
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Update references to community GDExtensions to point to up-to-date resources
2023-11-05 17:17:23 +01:00
David C. Drake
ca72a1c9aa
Remove extra "the" in nodes_and_scenes.rst
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Current text is "see the The Inspector" (because the header for `doc_editor_inspector_dock` is "The Inspector"), so I removed the extraneous "the".
2023-11-04 17:17:56 -06:00
Hugo Locurcio
76bfb6e713
Update references to community GDExtensions to point to up-to-date resources
2023-11-03 19:21:25 +01:00
Chris
2f6781fdfe
Update scripting_player_input.rst
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Removed outdated: true - I completed this page using Godot 4.1, and everything seems up-to-date.
2023-10-28 03:27:36 -04:00
Raymond Ho
51517400b7
Update instancing.rst
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correction macOS's shortcut
2023-10-27 17:41:33 +02:00
Cris Higham
426c83b39a
Update 06.jump_and_squash.rst
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Spacing on for loop, only 3 spaces instead of 4. This results in tab allocations in the editor failing when using copy and paste from the docs into the code editor.
2023-10-26 07:39:23 +02:00
Max Hilbrunner
c1d835834d
Merge pull request #8277 from Jamibaraki/image-update
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#8276 Replaced image from Godot 3 with Godot 4 image.
2023-10-25 21:25:20 +02:00
Gustav
a151aa0db2
Use Node2D instead of PhysicsBody2D
2023-10-24 22:40:36 +02:00
Max Hilbrunner
257cd8b950
Merge pull request #8302 from paulloz/C#-capitalization-issues
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C#: Fix some forgotten lowercase x/y/z
2023-10-21 22:39:59 +02:00
Max Hilbrunner
52e93accff
Merge pull request #8119 from skyace65/SoundClarification
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Clarify where sound files are
2023-10-21 22:37:13 +02:00
Max Hilbrunner
4f5b70c45a
Merge pull request #8109 from strobelt/add-csharp-tips-to-jump-and-squash-3d-tutorial
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Add C# Tips to 3d tutorial game step 6
2023-10-21 21:24:35 +02:00
Paul Joannon
a60ab49aac
Fix some forgotten lowercase x/y/z
2023-10-21 21:23:01 +02:00
Timur Surov
df4581fd0b
Update 09.adding_animations.rst
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The picture shows 0.3 and the animation is smoother
2023-10-19 17:34:57 +01:00
James
065c5d749d
Replaced image from Godot 3 showing 'Camera' with Godot 4 image showing 'Camera3D'. Image is now .webp instead of .png. Also updated corresponding .rst file.
2023-10-19 19:23:57 +09:00
Max Hilbrunner
c631f75708
Merge pull request #8227 from raulsntos/csharp-support-update
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Update the state of C#/.NET support as of 4.2 beta 1
2023-10-18 04:20:45 +02:00
Hana - Piralein
625c4a67c4
update project manager images
2023-10-17 21:47:47 +02:00
Luiz Strobelt
88a6d2fd6a
Add C# Tips to 3d tutorial game
2023-10-15 13:29:35 -03:00
Saif Kandil
8c7824ccd3
update creating_the_enemy.rst file
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Signed-off-by: Saif Kandil <74428638+k0T0z@users.noreply.github.com >
2023-10-13 10:40:59 +03:00
Raul Santos
f8ed631531
Update the state of C#/.NET support as of 4.2 beta 1
2023-10-12 20:26:32 +02:00
VictorDev200
2347ba8aee
Update nodes_and_scenes.rst ( #7809 )
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* Update nodes_and_scenes.rst
* Update getting_started/step_by_step/nodes_and_scenes.rst
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Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com >
2023-10-09 02:06:34 +02:00
Max Hilbrunner
19d82e1c09
Merge pull request #7762 from pssoor/patch-3
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Update 06.heads_up_display.rst
2023-10-09 02:00:19 +02:00