update creating_the_enemy.rst file

Signed-off-by: Saif Kandil <74428638+k0T0z@users.noreply.github.com>
This commit is contained in:
Saif Kandil
2023-10-13 10:40:59 +03:00
parent 2347ba8aee
commit 8c7824ccd3

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@@ -142,7 +142,7 @@ and randomly choose one of the three animation types:
_animated_sprite->set_animation(mob_types[random->randi() % mob_types.size()]);
}
First, we get the list of animation names from the AnimatedSprite2D's ``frames``
First, we get the list of animation names from the AnimatedSprite2D's ``sprite_frames``
property. This returns an Array containing all three animation names: ``["walk",
"swim", "fly"]``.