Update references to community GDExtensions to point to up-to-date resources

This commit is contained in:
Hugo Locurcio
2023-11-03 19:21:25 +01:00
parent 5110c2dda8
commit 76bfb6e713
3 changed files with 5 additions and 6 deletions

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@@ -89,8 +89,7 @@ yet it detects types and offers a static language's quality of auto-completion.
It is also optimized for gameplay code with built-in types like Vectors and Colors.
Note that with GDExtension, you can write high-performance code using compiled
languages like C, C++, Rust, or Python (using the Cython compiler)
without recompiling the engine.
languages like C, C++, Rust, D, Haxe, or Swift without recompiling the engine.
Note that the 3D workspace doesn't feature as many tools as the 2D workspace.
You'll need external programs or add-ons to edit terrains, animate complex characters, and so on.