Fix: Use the earlier name of the script.

This commit is contained in:
Aaron
2023-11-07 17:20:05 -05:00
parent d8a2cf9332
commit 09d38572cf

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@@ -144,7 +144,7 @@ Here is the complete ``sprite_2d.gd`` file for reference.
using Godot;
public partial class Sprite : Sprite2D
public partial class MySprite2D : Sprite2D
{
private float _speed = 400;
private float _angularSpeed = Mathf.Pi;