NormPlum
ae38bfc90c
Update gdscript_basics.rst
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Fix grammar re. 'await/awaiting'.
(cherry picked from commit 94b33fc106 )
2024-07-24 21:01:05 +02:00
Radiant
0214f6bc85
make mat4 consistent with vec4 ( #9298 )
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(cherry picked from commit 348be5b0e0 )
2024-07-24 21:00:49 +02:00
betalars
ce2c48ab6a
Provide instructions for resource change notifications in tools ( #9283 )
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(cherry picked from commit e6c8e512a7 )
2024-07-24 21:00:10 +02:00
Joel Kuntz
40a7154e4c
Add note about class reference generated XML descriptions
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Co-Authored-By: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com >
(cherry picked from commit 67eff82f63 )
2024-07-24 20:59:41 +02:00
Benjiko99
2e22525fe1
Fix typo in docs
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(cherry picked from commit 47d13ae2a2 )
2024-07-24 20:59:30 +02:00
JP
66507f7267
Fixed out of date binding syntax for Signal.connect
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fixes godotengine/godot-docs#9236
(cherry picked from commit 4ae3064699 )
2024-07-24 20:59:22 +02:00
Patrick Exner
314c9044e7
Replace ClassDB calls with available macros in GDExtension docs
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(cherry picked from commit 1c49683ee8 )
2024-07-24 20:59:05 +02:00
Mikael Hermansson
c708b44431
Update the names of the export binaries
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(cherry picked from commit 3279f8a8a8 )
2024-07-24 20:58:28 +02:00
Greg Cobb
2d4cd7f777
Add more information about VS and VS Code debugging ( #9222 )
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* Added more information about VS and VS Code debugging
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Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com >
(cherry picked from commit 25b8b8f20f )
2024-07-24 20:58:14 +02:00
skyace65
f9947573e9
Merge branch 'DevDocsReadMe' of https://github.com/skyace65/godot-docs into DevDocsReadMe
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(cherry picked from commit 13fba07c91 )
2024-07-24 20:57:58 +02:00
Mudkipze
3e50e984a6
Update PhysicsServer2D naming for C# in ray-casting.rst
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Current documentation refers to "Physics2DServer" exclusively in C# code snippet, when the actual name should be PhysicsServer2D.
(cherry picked from commit 5114103e23 )
2024-07-24 20:57:49 +02:00
Danil Alexeev
f810e958d5
GDScript: Clarify raw string literals documentation
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(cherry picked from commit 60befd7527 )
2024-07-24 20:56:56 +02:00
skyace65
27ac4ef125
Make "TextureRect" a link
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(cherry picked from commit aa33e630f7 )
2024-07-24 20:56:37 +02:00
dawei-wang
ebfaa41b66
Complete the example for "skip_vertex_transform"
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Fix godotengine/godot-docs#9108
(cherry picked from commit ec274eb46a )
2024-07-24 20:56:28 +02:00
Jeff Magill
73a2f8385e
Android export: special chars in passwords caveat
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See for more info about this: https://stackoverflow.com/questions/10338543/what-causes-keytool-error-failed-to-decrypt-safe-contents-entry
(cherry picked from commit 32981dc4e6 )
2024-07-24 20:56:20 +02:00
Jan
24647901be
Explicitly mention to which node should connect the signals ( #9153 )
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* Explicitly mention to which node should connect the signals
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com >
(cherry picked from commit 4be049f967 )
2024-07-24 20:56:05 +02:00
lena
b8e65373cd
docs: Clarify associativity of operators. ( #9170 )
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* docs: Clarify associativity of operators.
(cherry picked from commit 2925c83390 )
2024-07-24 20:55:51 +02:00
Ricardo Buring
509095d65f
Clarify per-instance uniforms are not supported in the Compatibility renderer
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(cherry picked from commit 60e05c8ef4 )
2024-07-24 20:55:30 +02:00
Billy Guzik
602a5a49ba
More accurately describes what a Transform3D is
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As pointed out in Issue #8904 , a Transform3D is a 3x4 transformation matrix, not a 4x3. While that issue does point out other areas of concern on this specific page, this update is simply to fix that error. The change can be found on line 35.
(cherry picked from commit 9fdfe11004 )
2024-07-24 20:55:19 +02:00
Hugo Locurcio
3a9fbe75a9
Document decal sorting behavior in Using decals
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(cherry picked from commit 331484e9f6 )
2024-07-24 20:55:05 +02:00
谢天
4e71d0d75c
Update outdated link in first_3d_game's going_further.rst ( #9163 )
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* Update outdated link in first_3d_game's going_further.rst
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Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com >
Co-authored-by: Matthew <matthewehr@hotmail.com >
(cherry picked from commit 4547b5b301 )
2024-07-24 20:54:54 +02:00
Hugo Locurcio
d9180381f1
Update SSL/TLS certificates page for Godot 4.x
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- Recommend CA certificates as the first option, as they're trusted
by other applications and require less configuration. Let's Encrypt
has made CA certificates available for free for a while now.
- Link to mkcert as an alternative for self-signed certificates
(for local development purposes).
(cherry picked from commit 8acfc9fa52 )
2024-07-24 20:54:42 +02:00
Nova
7f8c3ce7b7
Update the community channels
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This PR removes the linkin.bio link with the new official links subdomain.
(cherry picked from commit 8520601b13 )
2024-07-24 20:54:09 +02:00
Hugo Locurcio
f3c16ee187
Mention how to improve font rendering quality in 3D text
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(cherry picked from commit 7e7182ba2b )
2024-07-24 20:53:56 +02:00
谢天
e5a038f777
Update godot_design_philosophy.rst's contributor number ( #9137 )
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* Update godot_design_philosophy.rst's contributor number
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Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com >
(cherry picked from commit 3c91cf5021 )
2024-07-24 20:53:47 +02:00
SGiygas
824181517c
Update note on exporting SkeletonProfiles in "Retargeting 3D Skeletons"
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(cherry picked from commit 67e079fa2c )
2024-07-24 20:53:35 +02:00
Nolan Woods
8fa4eaa68c
Add note for hosting asset icons on GitHub ( #9125 )
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* Add note for hosting asset icons on GitHub
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Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com >
(cherry picked from commit 1c09d6a704 )
2024-07-24 20:53:13 +02:00
Jan
4c27083ee2
Update signal intro with note concerning external editors
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Included a note concerning external editors, see godotengine/godot#41283
(cherry picked from commit ecc19f61c8 )
2024-07-24 20:52:57 +02:00
skyace65
4b68d56c63
Add table of contents to epub of docs
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(cherry picked from commit e1a71ea7a1 )
2024-07-24 20:52:49 +02:00
444B
7c85937f7b
Update gdscript_styleguide.rst - clarified sentence and grammar ( #9110 )
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* Update gdscript_styleguide.rst - clarified sentence and grammar
- Clarified the statement on "One statement per line"
- Removed unclear sentence with incorrect grammar
---------
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com >
(cherry picked from commit 3d441150b1 )
2024-07-24 20:52:32 +02:00
kit
882d2a85bc
Add intellisense configuration for VSCode
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(cherry picked from commit cf54259ff0 )
2024-07-24 20:52:19 +02:00
skyace65
05a2f532b1
add more tool script info and add a section
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(cherry picked from commit 49d3e3e714 )
2024-07-24 20:52:08 +02:00
skyace65
c3a45b75fa
Document that hint_color is now source_color
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(cherry picked from commit 77969eb138 )
2024-07-24 20:51:56 +02:00
skyace65
36393a7f5a
Add extension support info for web export
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(cherry picked from commit 3eed2dac66 )
2024-07-24 20:51:44 +02:00
skyace65
09478fec00
Update XR Index page
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(cherry picked from commit 327c92d3dc )
2024-07-24 20:51:34 +02:00
skyace65
177c1b34a8
Replace "alt" with "opt" for macOS shortcuts
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(cherry picked from commit 175524548c )
2024-07-24 20:50:35 +02:00
skyace65
f179ffd4cf
Update intro to 3D images, document preview light
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(cherry picked from commit e616c4b6c6 )
2024-07-24 20:50:15 +02:00
skyace65
ba30c3de73
Unify C# naming notes and comments
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(cherry picked from commit 8916cbd4b2 )
2024-07-24 20:50:07 +02:00
skyace65
20c41b8486
Update CSG note with info on reliability
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(cherry picked from commit 57f04ea856 )
2024-07-24 20:49:57 +02:00
skyace65
17a50e9b05
Clarify how to open the SpriteFrames panel
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(cherry picked from commit 79dfce6de3 )
2024-07-24 20:49:50 +02:00
Yevhen Babiichuk (DustDFG)
09ce52e636
Update gui_using_fonts.rst
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Add link to *open-source* alternative of BMFont editor
(cherry picked from commit 6c7b0917bb )
2024-07-24 20:49:42 +02:00
31
08a0974ecb
singletons_autoload.rst: add C# example similar to "Global Variable"
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(cherry picked from commit a4e958c0e0 )
2024-07-24 20:49:30 +02:00
31
33ceecab84
Link to C# Variant-compatible section directly
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(cherry picked from commit 8b94fc9501 )
2024-07-24 20:49:13 +02:00
Max Hilbrunner
a1be0931b0
Merge pull request #8878 from 31/dev/31/variant-obj
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c_sharp_variant.rst: add more examples, fix explicit vs. implicit
(cherry picked from commit 664b739aaa )
2024-07-24 20:49:03 +02:00
Matthew
75e7d6caf0
Merge pull request #8722 from kylestarr/master
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Update scripting_player_input.rst
(cherry picked from commit a621959d86 )
2024-07-24 20:48:46 +02:00
dependabot[bot]
78189da9d8
Bump peter-evans/create-pull-request from 5 to 6
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Bumps [peter-evans/create-pull-request](https://github.com/peter-evans/create-pull-request ) from 5 to 6.
- [Release notes](https://github.com/peter-evans/create-pull-request/releases )
- [Commits](https://github.com/peter-evans/create-pull-request/compare/v5...v6 )
---
updated-dependencies:
- dependency-name: peter-evans/create-pull-request
dependency-type: direct:production
update-type: version-update:semver-major
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Signed-off-by: dependabot[bot] <support@github.com >
(cherry picked from commit 4dae900c1a )
2024-07-24 20:48:33 +02:00
31
b1747cb7e5
c_sharp_collections.rst: copy variant page's Packed{TYPE}Array order
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(cherry picked from commit d203e8b4e5 )
2024-07-24 20:48:22 +02:00
31
fa78062603
Elaborate on C# Connect/Disconnect
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(cherry picked from commit 04b42dc143 )
2024-07-24 20:47:39 +02:00
Matthew
5ea012420b
Merge pull request #8772 from docrinehart/first-3d-game-animation-fixes
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First 3d game animation fixes
(cherry picked from commit c42e54bfbb )
2024-07-24 20:47:16 +02:00
Matthew
0f652294c5
Merge pull request #8860 from 31/dev/31/export-node-res-useful
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c_sharp_exports.rst: clarify why exporting nodes/resources is useful
(cherry picked from commit 654ee26ffe )
2024-07-24 20:46:07 +02:00