Document that hint_color is now source_color

This commit is contained in:
skyace65
2024-03-15 22:35:09 -04:00
parent ea77d5a395
commit 77969eb138

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@@ -519,6 +519,7 @@ Some notable renames you will need to perform in shaders are:
- Texture filter and repeat modes are now set on individual uniforms, rather
than the texture files themselves.
- ``hint_albedo`` is now ``source_color``.
- ``hint_color`` is now ``source_color``.
- :ref:`Built in matrix variables were renamed. <doc_spatial_shader>`
- Particles shaders no longer use the ``vertex()`` processor function. Instead
they use ``start()`` and ``process()``.