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make mat4 consistent with vec4 (#9298)
(cherry picked from commit 348be5b0e0)
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@@ -870,7 +870,7 @@ table of the corresponding types:
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| **mat3** | **Basis** | |
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+----------------------+-------------------------+------------------------------------------------------------+
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| **mat4** | **Projection**, | When a Transform3D is used, the w Vector is set to the |
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| **mat4** | **Transform3D** | identity. |
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| | **Transform3D** | identity. |
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+----------------------+-------------------------+------------------------------------------------------------+
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| **sampler2D** | **Texture2D** | |
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+----------------------+-------------------------+------------------------------------------------------------+
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