Merge pull request #8860 from 31/dev/31/export-node-res-useful

c_sharp_exports.rst: clarify why exporting nodes/resources is useful

(cherry picked from commit 654ee26ffe)
This commit is contained in:
Matthew
2024-01-29 19:16:41 -05:00
committed by Max Hilbrunner
parent 3678cc897d
commit 0f652294c5

View File

@@ -71,15 +71,17 @@ Exported members can specify a default value; otherwise, the `default value of t
set => _greeting = value;
}
Resources and nodes can be exported.
Any type of ``Resource`` or ``Node`` can be exported. The property editor shows
a user-friendly assignment dialog for these types. This can be used instead of
``GD.Load`` and ``GetNode``. See :ref:`Nodes and Resources <doc_c_sharp_exports_nodes>`.
.. code-block:: csharp
[Export]
public Resource Resource { get; set; }
public PackedScene PackedScene { get; set; }
[Export]
public Node Node { get; set; }
public RigidBody2D RigidBody2D { get; set; }
Grouping exports
----------------
@@ -241,6 +243,8 @@ Color given as red-green-blue value (alpha will always be 1).
[Export(PropertyHint.ColorNoAlpha)]
private Color Color { get; set; }
.. _doc_c_sharp_exports_nodes:
Nodes
-----