Update gui_using_fonts.rst

Add link to *open-source* alternative of BMFont editor
This commit is contained in:
Yevhen Babiichuk (DustDFG)
2024-02-01 19:10:01 +02:00
parent 07cb95add3
commit 6c7b0917bb

View File

@@ -66,7 +66,7 @@ Bitmap fonts
Godot supports the BMFont (``.fnt``) bitmap font format. This is a format created
by the `BMFont <https://www.angelcode.com/products/bmfont/>`__ program. Many
BMFont-compatible programs also exist, like `BMGlyph <https://www.bmglyph.com/>`__.
BMFont-compatible programs also exist, like `BMGlyph <https://www.bmglyph.com/>`__ or web-based `fontcutter <https://github.com/fabienbk/fontcutter>`__.
Alternatively, you can import any image to be used as a bitmap font. This is
only supported for **monospaced** fonts (fonts where each character has the same