Matthew
7acbeb9c88
Merge pull request #8349 from catslanderer/patch-2
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Update scripting_player_input.rst
2023-11-07 21:36:15 -05:00
Aaron
09d38572cf
Fix: Use the earlier name of the script.
2023-11-07 17:20:05 -05:00
David C. Drake
174c02df04
Add missing comma in instancing.rst
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I added a comma after 'blueprint' in this sentence: "Instancing, the process of producing an object from a blueprint, has many handy uses."
2023-11-07 10:43:08 -07:00
Hugo Locurcio
071d49a489
Fix various cases of unused images
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Some of these images were duplicates or not relevant anymore,
so they have been removed entirely. Others have had their links fixed
or added where relevant.
2023-11-07 18:04:26 +01:00
Max Hilbrunner
3b9cb26da3
Merge pull request #8388 from Calinou/gdextension-update-references
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Update references to community GDExtensions to point to up-to-date resources
2023-11-05 17:17:23 +01:00
David C. Drake
ca72a1c9aa
Remove extra "the" in nodes_and_scenes.rst
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Current text is "see the The Inspector" (because the header for `doc_editor_inspector_dock` is "The Inspector"), so I removed the extraneous "the".
2023-11-04 17:17:56 -06:00
Hugo Locurcio
76bfb6e713
Update references to community GDExtensions to point to up-to-date resources
2023-11-03 19:21:25 +01:00
Chris
2f6781fdfe
Update scripting_player_input.rst
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Removed outdated: true - I completed this page using Godot 4.1, and everything seems up-to-date.
2023-10-28 03:27:36 -04:00
Raymond Ho
51517400b7
Update instancing.rst
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correction macOS's shortcut
2023-10-27 17:41:33 +02:00
Cris Higham
426c83b39a
Update 06.jump_and_squash.rst
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Spacing on for loop, only 3 spaces instead of 4. This results in tab allocations in the editor failing when using copy and paste from the docs into the code editor.
2023-10-26 07:39:23 +02:00
Max Hilbrunner
c1d835834d
Merge pull request #8277 from Jamibaraki/image-update
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#8276 Replaced image from Godot 3 with Godot 4 image.
2023-10-25 21:25:20 +02:00
Gustav
a151aa0db2
Use Node2D instead of PhysicsBody2D
2023-10-24 22:40:36 +02:00
Max Hilbrunner
257cd8b950
Merge pull request #8302 from paulloz/C#-capitalization-issues
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C#: Fix some forgotten lowercase x/y/z
2023-10-21 22:39:59 +02:00
Max Hilbrunner
52e93accff
Merge pull request #8119 from skyace65/SoundClarification
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Clarify where sound files are
2023-10-21 22:37:13 +02:00
Max Hilbrunner
4f5b70c45a
Merge pull request #8109 from strobelt/add-csharp-tips-to-jump-and-squash-3d-tutorial
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Add C# Tips to 3d tutorial game step 6
2023-10-21 21:24:35 +02:00
Paul Joannon
a60ab49aac
Fix some forgotten lowercase x/y/z
2023-10-21 21:23:01 +02:00
Timur Surov
df4581fd0b
Update 09.adding_animations.rst
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The picture shows 0.3 and the animation is smoother
2023-10-19 17:34:57 +01:00
James
065c5d749d
Replaced image from Godot 3 showing 'Camera' with Godot 4 image showing 'Camera3D'. Image is now .webp instead of .png. Also updated corresponding .rst file.
2023-10-19 19:23:57 +09:00
Max Hilbrunner
c631f75708
Merge pull request #8227 from raulsntos/csharp-support-update
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Update the state of C#/.NET support as of 4.2 beta 1
2023-10-18 04:20:45 +02:00
Hana - Piralein
625c4a67c4
update project manager images
2023-10-17 21:47:47 +02:00
Luiz Strobelt
88a6d2fd6a
Add C# Tips to 3d tutorial game
2023-10-15 13:29:35 -03:00
Saif Kandil
8c7824ccd3
update creating_the_enemy.rst file
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Signed-off-by: Saif Kandil <74428638+k0T0z@users.noreply.github.com >
2023-10-13 10:40:59 +03:00
Raul Santos
f8ed631531
Update the state of C#/.NET support as of 4.2 beta 1
2023-10-12 20:26:32 +02:00
VictorDev200
2347ba8aee
Update nodes_and_scenes.rst ( #7809 )
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* Update nodes_and_scenes.rst
* Update getting_started/step_by_step/nodes_and_scenes.rst
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Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com >
2023-10-09 02:06:34 +02:00
Max Hilbrunner
19d82e1c09
Merge pull request #7762 from pssoor/patch-3
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Update 06.heads_up_display.rst
2023-10-09 02:00:19 +02:00
Alex
8d9aea3442
Update signals.rst and instancing.rst ( #7792 )
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* Update signals.rst
* Update signals.rst
Ctrl + Cmd + 1 on macOS
* Update instancing.rst
- Keyboard shortcut guidelines
- For combinations, use the + symbol with a space on either side of the symbol.
2023-10-09 01:41:52 +02:00
Max Hilbrunner
2b2be918db
Merge pull request #8085 from Piralein/almostdeletedmygamesavefilesbydeletingtheeditorsettings
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Update images in "Your first 2D game - Coding the player" with wrong settings
2023-10-08 23:17:31 +02:00
Hana - Piralein
52a0133d95
update outdated images and add clarification
2023-10-08 12:58:27 +02:00
Max Hilbrunner
455ca26878
Merge pull request #8180 from raulsntos/dotnet/build-button-4.2
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C#: Update images of the Build button
2023-10-07 18:29:04 +02:00
Matthew
366ae38f7e
Merge pull request #8157 from akpath/patch-1
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fix comment
2023-10-06 21:50:47 -04:00
akpath
3d8a6b61c5
fix comment
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Comment was inaccurate in its conversion of radians to degrees
2023-10-06 19:09:05 -04:00
Emily
a7546da103
Fixed qa link
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Closes #8155
2023-10-06 15:35:26 -07:00
Jesus
16015bbfcf
Fix style in GodotScript code for if ( #7848 )
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* Style: remove braces on condition in godot code
* Update 07.killing_player.rst
* Update 09.adding_animations.rst
2023-10-06 13:02:30 +02:00
Max Hilbrunner
b4fdcc6376
Merge pull request #8017 from jynus/dodge-the-creeps
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Add code examples for sound playing in the "first 2d game" tutorial
2023-10-06 12:58:46 +02:00
Matthew
92f012f587
Merge pull request #7989 from druttka/key-concepts-node-order
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Update order of nodes in key_concepts_overview.rst
2023-10-05 23:03:05 -04:00
Raul Santos
084f18b176
C#: Update images of the Build button
2023-10-06 00:47:40 +02:00
Yuri Sizov
ac728e8dd2
Update the state of C#/.NET support as of 4.2
2023-10-03 18:03:52 +02:00
David Ruttka
6ebab3e1e5
Update order of nodes in key_concepts_overview.rst
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For consistency, this change reorders the list of nodes to match the order observed in the screenshot.
2023-10-03 07:36:30 -07:00
skyace65
8987f07fc1
Clarify where sound files are
2023-10-02 22:04:18 -04:00
Ryan Flynn
228c10e1e6
Add note for windows laptop to class reference doc ( #8097 )
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Add note regarding the fn key when trying to open the class reference in editor
2023-10-02 21:49:46 -04:00
Max Hilbrunner
502ec0fd98
Merge pull request #8016 from Piralein/igetit
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Clarify wording in "Your first 2D game - Creating the enemy"
2023-10-02 11:00:03 +02:00
Àlex
3498a4c1c6
Update 04.creating_the_enemy.rst
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Rename option of CapsuleShape2D
2023-10-01 10:11:53 +02:00
Hana - Piralein
bdf7026ed3
clarify wording
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Co-Authored-By: Ershn <ershnsyn@gmail.com >
2023-09-28 18:49:25 +02:00
etch
a1a2c27b31
format error ( #8068 )
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* format error
small format error with quotations
* Update nodes_and_scenes.rst
2023-09-28 13:25:38 +02:00
Seth McCombs
bd502a004d
fix getting started URL ( #8034 )
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* fix getting started URL
* ref to reST for getting started
* doc_getting_started_intro
2023-09-27 03:02:42 +02:00
Jaime Crespo
3f45d36502
Add code examples for sound playing in the "first 2d game" tutorial
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The last step in "Your first 2D game" (Finishing up) lacks code or
directions in general for C#. Add a short snipet that can be used
for reference and for copy and paste.
Fixes #8003
2023-09-23 13:51:19 +02:00
Andrew Henning-Kolberg
d980b87906
Update Instantiate menu in 03.player_movement_code.rst ( #7978 )
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This commit updates the instructions for instantiating a new child
scene in the getting started first 3d game tutorial so that the
menu option matches the language used in version 4.1.1.
The associated image is updated to match and is updated to the
preferred `webp` format.
The "Instance Child Scene" menu now reads "Instantiate Child Scene".
2023-09-22 20:02:12 -04:00
unknown
cd0d597282
Step by Step - Instancing 4.1 update
2023-09-21 11:31:04 +03:00
Bruno
5b557cc500
update folder-content img on 01.project_setup.rst ( #7851 )
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update folder content img
2023-09-20 21:22:25 -04:00
Henry Li
abbe8a0588
Update 02.player_scene.rst
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Add macOS shortcut `Cmd + A`
2023-09-16 21:49:03 +10:00