tetrapod00
3d9ca63b15
Fix compile error in advanced_postprocessing.rst
2024-08-31 03:27:49 +02:00
Max Hilbrunner
b4d46c1c49
Merge pull request #9648 from mhilbrunner/4.2-cherrypicks
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4.2 cherrypicks
2024-07-24 21:26:21 +02:00
Hugo Locurcio
0d8aad8073
Update Cross-compiling for iOS on Linux
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- Update link to Xcode download. Mention that it requires being
logged into an Apple ID for the page to be visible.
- Remove DMG method as Xcode has been distributed in XIP archives
since 2016.
(cherry picked from commit 71a606fce9 )
2024-07-24 21:10:49 +02:00
HolonProduction
4ca2ee7d1f
Fix scrolling outside of content area
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(cherry picked from commit 57c24d9b46 )
2024-07-24 21:10:35 +02:00
A Thousand Ships
9d6bbd8306
Fix redirect to new contribution guidelines
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(cherry picked from commit 799f39d4b6 )
2024-07-24 21:10:27 +02:00
Nathalie Galla
dcdb34ce94
Merge pull request #9609 from MurderVeggie/how-to-contribute
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Fresh "How to contribute" page
(cherry picked from commit 86192a2830 )
2024-07-24 21:10:09 +02:00
smix8
649373439d
Fix wrong information on NavigationLayers page
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Removes the parts that state that the navigation layers have anything to do with how a navigation map merges the navigation regions or navigation mesh polygons. Also corrects wrong statement about changing the navigation layers of a region as that change requires a server sync.
(cherry picked from commit 3ba1dd072c )
2024-07-24 21:09:49 +02:00
Patrick Exner
be6f9a5b8a
Add dependency section to gdextension file docs
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(cherry picked from commit 2877a27633 )
2024-07-24 21:09:39 +02:00
Hugo Locurcio
9fabd5bfac
Link to class reference BBCode syntax subset in BBCode in RichTextLabel
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(cherry picked from commit f039df956c )
2024-07-24 21:09:31 +02:00
Srđan Jokić
dc04c89210
Docs - Fixed input action C# issue
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The `SetAction` and `SetPressed` are internal methods and can't be invoked directly outside of that assembly. However, the `Action` and `Pressed` property setters invoke them instead.
(cherry picked from commit 14e03b981f )
2024-07-24 21:09:20 +02:00
Hugo Locurcio
6447267255
Clarify notice about feature tags being immutable
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- Update the recommendation to check for the project running on
a mobile web browser.
(cherry picked from commit 601eb7799b )
2024-07-24 21:09:06 +02:00
Hugo Locurcio
52b408e4d3
Mention that signals are first-class types since Godot 4.0 in Using signals
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(cherry picked from commit d23fe7bd8e )
2024-07-24 21:08:59 +02:00
Hugo Locurcio
bddca676fd
Recommend using NVIDIA app to resolve replay indicator issue in Troubleshooting
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(cherry picked from commit 823a85d186 )
2024-07-24 21:08:44 +02:00
Hugo Locurcio
3f87039c94
Fix dead links in the documentation
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Command used:
lychee **/*.rst --github-token="..." --accept="100..=103,200..=299,429"
429 error codes were allowed due to a high number of false positives,
even with a GitHub token specified.
(cherry picked from commit e7fdb120c7 )
2024-07-24 21:08:21 +02:00
Stephen Li
f85a011575
Fix link written in md syntax instead of rst
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(cherry picked from commit ce1b9dfb94 )
2024-07-24 21:08:14 +02:00
Jacob Ibáñez Sánchez
2647373fc2
Remove unnecessary opinion about languages.
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(cherry picked from commit ca44d32bf8 )
2024-07-24 21:08:01 +02:00
Hugo Locurcio
175f7025d0
Document caveats related to GPUParticles3D collision
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- Remove incorrect notice about GPUParticles2D not supporting
collision. This is supported using LightOccluder2D with SDF
generation enabled.
(cherry picked from commit 23c0ee2833 )
2024-07-24 21:07:51 +02:00
Kukhyeon Heo
e4851622df
pi/4 is 45 degrees.
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(cherry picked from commit 7e2a730d05 )
2024-07-24 21:07:44 +02:00
skyace65
1504e09e23
Remove reference to 3.x plugin
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(cherry picked from commit 11adeb1dde )
2024-07-24 21:07:36 +02:00
Patrick Exner
22cfe0233c
Add documentation about .gdextension file
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Update tutorials/scripting/gdextension/gdextension_file.rst
(cherry picked from commit 7695474656 )
2024-07-24 21:07:25 +02:00
TheCool
c89f7dfeaf
Update scene_organization.rst
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(cherry picked from commit 05efb4c9cf )
2024-07-24 21:07:13 +02:00
Hugo Locurcio
91fec01706
Link to more up-to-date FuncGodot plugin in CSG Tools, add Cyclops Level Builder
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Qodot is now in maintenance mode and has been superseded by FuncGodot.
(cherry picked from commit 8bbf8563ff )
2024-07-24 21:07:06 +02:00
Stephen Li
f4142022d7
Fix indented text captured by tabs group directive
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This paragraph has a leading space which causes it to be captured by the previous tabs directive
(cherry picked from commit 0d27e57246 )
2024-07-24 21:06:53 +02:00
A Thousand Ships
e74e3e354a
Document how to handle compatibility breakages
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(cherry picked from commit 3fafd46da6 )
2024-07-24 21:06:38 +02:00
skyace65
b91ac15767
Update inheritance tree images
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(cherry picked from commit 3142f88b1f )
2024-07-24 21:06:07 +02:00
skyace65
a20860bfd0
Update using a viewport as a texture tutorial for 4.2
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(cherry picked from commit 74077e0edf )
2024-07-24 21:05:58 +02:00
CJ Brown
3f17911d77
Remove Note from Constants
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PR #71051
Documentation not updated to reflect deep read-only change to const Array and const Dictionary
(cherry picked from commit 7b91dffc22 )
2024-07-24 21:05:41 +02:00
Sr3qt
7b13107d39
Updated function call
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The function "surface_clear" does not exist as of 4.2.2. "clear_surfaces" does however.
(cherry picked from commit 3844fba41d )
2024-07-24 21:05:31 +02:00
C. Peña
e2a8bd7d07
Update 2d_sprite_animation.rst
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Corrected the C# code from the example in the 'Controlling the animation' section, fixing the class name used by the generic method GetNode<T>(), as well as the string parameter.
(cherry picked from commit 4c6e4e7d1e )
2024-07-24 21:04:55 +02:00
Hugo Locurcio
4aafc5ac67
Tweak guidelines on dictionary and enum formatting in GDScript style guide
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- Recommend writing each enum item on its own line, similar to C++.
- Recommend using spaces around inline dictionary declarations
to make them easier to distinguish from arrays (due to similar-looking
`[]` and `{}` characters in most fonts). This is commonly found
in Python or JavaScript style guides.
(cherry picked from commit 71cdbdd055 )
2024-07-24 21:04:48 +02:00
Raul Santos
e2b5631b1c
Add C# code to "Using NavigationServer"
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(cherry picked from commit 3a23253734 )
2024-07-24 21:04:37 +02:00
Matthew
9f87260dd0
Merge pull request #9432 from Bamarin/master
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First 3D Game update input-action screenshot to 4.2
(cherry picked from commit 02cef7afb2 )
2024-07-24 21:04:02 +02:00
Kitzu
f87295f92c
Correction on usage of Dictionaries in C# as it should be 'Godot.Collections.Dictionary<>'
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(cherry picked from commit d884e3ef07 )
2024-07-24 21:03:49 +02:00
A Thousand Ships
3a004fdbcc
Fix mixup between translated and translated_local
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(cherry picked from commit afb22f1bb7 )
2024-07-24 21:03:37 +02:00
Patrick Exner
f4679b0b57
Remove reference of `vertex` in particle shaders
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(cherry picked from commit db0c9bb046 )
2024-07-24 21:03:23 +02:00
A Thousand Ships
f382d171cc
Add thirdparty as linter exception
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Fails on paths in the engine repo etc.
(cherry picked from commit 535915b228 )
2024-07-24 21:03:14 +02:00
Nitwel
2704978dbd
Entering transparent pipeline when reading ALPHA
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It's just a minor change, but I got confused on why the material was still using the transparent pipeline even though I removed all writes to ALPHA. So adding this should clarify things.
(cherry picked from commit 99da9754d1 )
2024-07-24 21:03:07 +02:00
Alexey Puchkov
a39df66736
Fix typo in Using NavigationServer tutorial page
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(cherry picked from commit 8a9780670b )
2024-07-24 21:03:01 +02:00
jsjtxietian
b2599b7b86
Mention that user is responsible for POSITION value when it's written to anywhere in the shader
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(cherry picked from commit f6ddd71040 )
2024-07-24 21:02:51 +02:00
Mitten Orvan
1d281f3c14
Document the possibility to enable custom pretty-printers in GDB
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GDB pretty-printers were recently added for a couple Godot types.
They make the GDB debugger variable display more readable, so let's
document their existence for developers.
cf. godot/godot#91280
(cherry picked from commit 281bc8399e )
2024-07-24 21:02:41 +02:00
Aaron Franke
cd3eb626b0
Fix meaning of "scons" by itself in Introduction to the Buildsystem
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(cherry picked from commit 97e34daba4 )
2024-07-24 21:02:33 +02:00
betalars
89f963850c
fixing typo
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(cherry picked from commit 2627630b7a )
2024-07-24 21:01:59 +02:00
Bastiaan Olij
7f5c27dc72
Add a note to the vendor plugin info that it no longer needs to be enabled.
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(cherry picked from commit dd4c2439fe )
2024-07-24 21:01:51 +02:00
skyace65
dff553aecc
Add info on script template folders
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(cherry picked from commit f941feee55 )
2024-07-24 21:01:43 +02:00
xXAdrXx
265e537b95
Add CAMERA_VISIBLE_LAYERS to spatial shader docs ( #9244 )
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(cherry picked from commit 7c8f2cb5ef )
2024-07-24 21:01:33 +02:00
melquiadess
5eb4355d66
Add a section on how to checkout a PR with git
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(cherry picked from commit bf596d2839 )
2024-07-24 21:01:20 +02:00
NormPlum
ae38bfc90c
Update gdscript_basics.rst
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Fix grammar re. 'await/awaiting'.
(cherry picked from commit 94b33fc106 )
2024-07-24 21:01:05 +02:00
Radiant
0214f6bc85
make mat4 consistent with vec4 ( #9298 )
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(cherry picked from commit 348be5b0e0 )
2024-07-24 21:00:49 +02:00
betalars
ce2c48ab6a
Provide instructions for resource change notifications in tools ( #9283 )
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(cherry picked from commit e6c8e512a7 )
2024-07-24 21:00:10 +02:00
Joel Kuntz
40a7154e4c
Add note about class reference generated XML descriptions
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Co-Authored-By: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com >
(cherry picked from commit 67eff82f63 )
2024-07-24 20:59:41 +02:00