Samuel Ammonius
4b8fbb8939
Update canvas_item_shader.rst
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I tested it and it is upper left, not lower left.
This is the CanvasItem shader I used to test it:
shader_type canvas_item;
void fragment() {
if(distance(FRAGCOORD.xy, vec2(40, 40)) < 30.0)
COLOR = vec4(1,0,0,1);
else
COLOR = vec4(0,0,0,1);
}
(cherry picked from commit b71cec668a )
2024-07-24 20:31:40 +02:00
A Thousand Ships
7df8fe736f
[Manual] Clarify use of delta with move_and_slide
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Added details to clarify that while `velocity` should not be multiplied
by `delta`, `gravity` still should.
(cherry picked from commit c6bf5d4c28 )
2024-07-24 20:31:29 +02:00
skyace65
8eab8f79fc
Rename save game variable for clarity
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(cherry picked from commit a7b87b50c0 )
2024-07-24 20:31:19 +02:00
Hugo Locurcio
5ab56ce049
Document disabling NVIDIA ShadowPlay overlay in Troubleshooting
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(cherry picked from commit ce68812599 )
2024-07-24 20:31:12 +02:00
skyace65
5df530b214
Re add link to learn GDScript from zero
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(cherry picked from commit dd74c60c50 )
2024-07-24 20:31:05 +02:00
skyace65
17542696a6
Clarify which scene to run in step by step
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(cherry picked from commit a31bf75894 )
2024-07-24 20:30:57 +02:00
skyace65
aecaa1e3b2
Clarify what Navlink does and does not do
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(cherry picked from commit 2874b79807 )
2024-07-24 20:30:50 +02:00
skyace65
f930428b76
Replace set_velocity with velocity property
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(cherry picked from commit f3364fb21e )
2024-07-24 20:30:39 +02:00
skyace65
c6883d63a7
Clarify which track is being talked about
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(cherry picked from commit b526390c20 )
2024-07-24 20:30:28 +02:00
skyace65
9b5745a168
Update images for lightmap page
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(cherry picked from commit b7dc0575c2 )
2024-07-24 20:30:18 +02:00
skyace65
03b56e0a9d
Clarify instructions for creating rest pose
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(cherry picked from commit 981cd6a83c )
2024-07-24 20:29:59 +02:00
skyace65
aafce43173
Document onion skinning, autoplay on load and
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remove a reference to Godot 3
(cherry picked from commit a5e7c54f48 )
2024-07-24 20:29:53 +02:00
skyace65
91e13d52e9
Update project name translation instructions
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(cherry picked from commit 7ee8145dc5 )
2024-07-24 20:29:45 +02:00
Hugo Locurcio
6f749268f5
Document roughness impacting refraction behavior in Standard Material 3D
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(cherry picked from commit 53984b5b84 )
2024-07-24 20:29:37 +02:00
Matthew
bbb18a1cc5
Merge pull request #8832 from kylestarr/patch-2
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Moving disclaimer comments inline
(cherry picked from commit af5d7d0223 )
2024-07-24 20:29:17 +02:00
Hugo Locurcio
2526852231
Use Montserrat font for headings to match godotengine.org
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This provides a visual look closer to the website and helps headings
stand out more thanks to their bolder weight.
(cherry picked from commit 474c9b8339 )
2024-07-24 20:29:01 +02:00
Matthew
e7ab8017e9
Merge pull request #9006 from alitnk/patch-1
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docs: typo in `spatial_shader.rst`
(cherry picked from commit 94d114a418 )
2024-07-24 20:28:44 +02:00
Tim Clark
6f8364ef6c
Remove incorrect "we won't use the index array"
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(cherry picked from commit 892d39e5fa )
2024-07-24 20:28:24 +02:00
Caiman
2e301a9738
Inspector plugin tutorial: update PackedScene.instance() ref
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I noticed that the tutorial still says `instance()` instead of `instantiate()`, so I changed it to match the 4.x method name.
(cherry picked from commit ef828fb837 )
2024-07-24 20:28:12 +02:00
smix8
f2e3eade9c
Update some navigation code examples
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Updates some navigation code examples.
(cherry picked from commit cac53e5d15 )
2024-07-24 20:28:04 +02:00
Fabio Alessandrelli
a8ad17dd10
[Web] Expand "Interacting with Javascript"
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Document the new (preferred) interface.
Add a small section about downloading files to the user device.
(cherry picked from commit 712aa0c345 )
2024-07-24 20:27:43 +02:00
MarsAstro
6b53c69def
Update 04.mob_scene.rst
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Removed an unnecessary instruction
(cherry picked from commit cd48dd0245 )
2024-07-24 20:27:21 +02:00
metehandoy
0f66977326
Small correction on nodes_and_scenes.rst
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"Play Scene button" into "Run Current Scene button"
(cherry picked from commit b3fa006dab )
2024-07-24 20:27:10 +02:00
smix8
d71d4b9d0f
Mention passing side assumption of RVO avoidance
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Mentions passing side assumption of RVO avoidance.
(cherry picked from commit bb3d8dc185 )
2024-07-24 20:27:00 +02:00
0WN463
dc481e4b97
Update data_preferences.rst
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Correct dictionary re-allocation from "quadratic" to "exponential"
(cherry picked from commit 76e76e2a25 )
2024-07-24 20:26:13 +02:00
404 Not Found
2f21c9f5ee
Improve clarity of 2d tutorial section
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(cherry picked from commit 00f1ec611a )
2024-07-24 20:25:51 +02:00
31
581e110086
c_sharp_differences.rst: clarify System.IO.Path note
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(cherry picked from commit 69e1d87816 )
2024-07-24 20:25:25 +02:00
DSOE1024
29b5df9cb8
Update compiling_for_linuxbsd.rst
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Added a description that compiling for RISC-V devices requires the use of the Clang compiler
(cherry picked from commit bd86d78232 )
2024-07-24 20:23:13 +02:00
Max Hilbrunner
631f01417f
Merge pull request #9623 from skyace65/Android422
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Update exporting for android page for Godot 4.2.2
2024-07-20 13:02:47 +02:00
skyace65
3194a5f8ff
Update exporting for android page for Godot 4.2.2
2024-07-18 21:46:46 -04:00
Max Hilbrunner
5d38b28bba
Merge pull request #9608 from Calinou/using-lightmaps-android-web-no-baking-4.2
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[4.2] Document baking lightmaps on Android/web editor is not supported
2024-07-15 06:25:23 +02:00
Hugo Locurcio
be7f090835
Document baking lightmaps on Android/web editor is not supported
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This also removes a duplicated heading.
2024-07-15 00:46:47 +02:00
pizzafaceopossum
0f7eaa9dae
Added separate links to stable/latest/3.6 copies of the offline documentation
2024-05-31 10:43:22 +02:00
Max Hilbrunner
222a545b57
Merge pull request #9366 from Calinou/compiling-for-linuxbsd-update-deps-4.2
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[4.2] Update dependencies in Compiling for Linux/*BSD
2024-05-12 23:40:35 +02:00
Hugo Locurcio
06c69b0abe
Update dependencies in Compiling for Linux/*BSD
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- Use `sudo` on distributions that are set up to use it by default.
- Use unattended install-friendly commands (e.g. `-y` switch).
- Mention required commands to run before installing, such as
`apt-get update`.
- Fix install commands on some distributions:
- Alpine no longer packages libexecinfo since 3.17, so it was removed
from the list.
- Solus requires `-c` for `system.devel`.
- Reorder distributions so they're in alphabetical order.
2024-05-12 22:02:02 +02:00
Max Hilbrunner
a5d80e169f
Merge pull request #9345 from mhilbrunner/4.2-cherrypicks-part-two
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4.2 cherrypicks
2024-05-07 15:20:29 +02:00
Max Hilbrunner
da7e547464
Merge pull request #8664 from bruvzg/win_cmds
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Fix Windows build command highlighting.
(cherry picked from commit c52a73a348 )
# Conflicts:
# contributing/development/compiling/compiling_for_windows.rst
2024-05-07 15:15:03 +02:00
Max Hilbrunner
6495da3369
Merge pull request #9037 from Calinou/multiple-resolutions-update-hidpi-support
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Update hiDPI support documentation in Multiple resolutions
(cherry picked from commit 62a50152d1 )
# Conflicts:
# tutorials/rendering/multiple_resolutions.rst
2024-05-07 15:15:03 +02:00
Max Hilbrunner
79f5cf126f
Merge pull request #9044 from skyace65/TemplatesDefault
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Remove incorrect information on script templates
(cherry picked from commit b16813eae2 )
2024-05-07 15:15:03 +02:00
Max Hilbrunner
cd1c84df28
Merge pull request #8910 from skyace65/ScriptTemplates
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Add info on finding script templates folder
(cherry picked from commit 45bb210434 )
2024-05-07 15:15:03 +02:00
Max Hilbrunner
8d9af1aa97
Merge pull request #9260 from melquiadess/fix-typos
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Fix various minor typos
(cherry picked from commit 9237eb804c )
# Conflicts:
# contributing/documentation/docs_image_guidelines.rst
# tutorials/export/one-click_deploy.rst
# tutorials/xr/openxr_settings.rst
2024-05-07 15:15:03 +02:00
Creeker98
2ad41558ba
Fix css background color override for highlight box ( #9314 )
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(cherry picked from commit 183d0e3147 )
2024-05-07 15:15:02 +02:00
Max Hilbrunner
48255102fa
Merge pull request #9347 from godotengine/classref/sync-7a3a36a
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classref: Sync with current 4.2 branch (7a3a36a)
2024-05-07 15:11:02 +02:00
Godot Organization
e43e650135
classref: Sync with current 4.2 branch (7a3a36a)
2024-05-07 13:09:13 +00:00
Max Hilbrunner
5b28272477
Merge pull request #9340 from godotengine/classref/sync-f9d101d
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classref: Sync with current 4.2 branch (f9d101d)
2024-05-07 13:28:27 +02:00
Godot Organization
77af6c9b61
classref: Sync with current 4.2 branch (f9d101d)
2024-05-07 11:26:31 +00:00
Max Hilbrunner
ee80d12afd
Merge pull request #9339 from mhilbrunner/docs-4.2-cherrypicks
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4.2 cherrypicks
2024-05-07 13:12:07 +02:00
Matthew
a1094ce629
Merge pull request #9302 from st-angelo/master
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Fix a typo in node_alternatives.rst
(cherry picked from commit fe4d617920 )
2024-05-07 13:00:46 +02:00
Max Hilbrunner
a290781300
Merge pull request #9293 from skyace65/PlayTooltip
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Fix button description
(cherry picked from commit 8655683fc9 )
2024-05-07 13:00:38 +02:00
Matthew
3c4f0257dd
Merge pull request #9291 from austin226/patch-1
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Fix typo in 2D transform tutorial
(cherry picked from commit a80b88d8c7 )
2024-05-07 13:00:13 +02:00