8473 Commits

Author SHA1 Message Date
Samuel Ammonius
4b8fbb8939 Update canvas_item_shader.rst
I tested it and it is upper left, not lower left.
This is the CanvasItem shader I used to test it:

shader_type canvas_item;

void fragment() {

	if(distance(FRAGCOORD.xy, vec2(40, 40)) < 30.0)
		COLOR = vec4(1,0,0,1);
	else
		COLOR = vec4(0,0,0,1);
}

(cherry picked from commit b71cec668a)
2024-07-24 20:31:40 +02:00
A Thousand Ships
7df8fe736f [Manual] Clarify use of delta with move_and_slide
Added details to clarify that while `velocity` should not be multiplied
by `delta`, `gravity` still should.

(cherry picked from commit c6bf5d4c28)
2024-07-24 20:31:29 +02:00
skyace65
8eab8f79fc Rename save game variable for clarity
(cherry picked from commit a7b87b50c0)
2024-07-24 20:31:19 +02:00
Hugo Locurcio
5ab56ce049 Document disabling NVIDIA ShadowPlay overlay in Troubleshooting
(cherry picked from commit ce68812599)
2024-07-24 20:31:12 +02:00
skyace65
5df530b214 Re add link to learn GDScript from zero
(cherry picked from commit dd74c60c50)
2024-07-24 20:31:05 +02:00
skyace65
17542696a6 Clarify which scene to run in step by step
(cherry picked from commit a31bf75894)
2024-07-24 20:30:57 +02:00
skyace65
aecaa1e3b2 Clarify what Navlink does and does not do
(cherry picked from commit 2874b79807)
2024-07-24 20:30:50 +02:00
skyace65
f930428b76 Replace set_velocity with velocity property
(cherry picked from commit f3364fb21e)
2024-07-24 20:30:39 +02:00
skyace65
c6883d63a7 Clarify which track is being talked about
(cherry picked from commit b526390c20)
2024-07-24 20:30:28 +02:00
skyace65
9b5745a168 Update images for lightmap page
(cherry picked from commit b7dc0575c2)
2024-07-24 20:30:18 +02:00
skyace65
03b56e0a9d Clarify instructions for creating rest pose
(cherry picked from commit 981cd6a83c)
2024-07-24 20:29:59 +02:00
skyace65
aafce43173 Document onion skinning, autoplay on load and
remove a reference to Godot 3

(cherry picked from commit a5e7c54f48)
2024-07-24 20:29:53 +02:00
skyace65
91e13d52e9 Update project name translation instructions
(cherry picked from commit 7ee8145dc5)
2024-07-24 20:29:45 +02:00
Hugo Locurcio
6f749268f5 Document roughness impacting refraction behavior in Standard Material 3D
(cherry picked from commit 53984b5b84)
2024-07-24 20:29:37 +02:00
Matthew
bbb18a1cc5 Merge pull request #8832 from kylestarr/patch-2
Moving disclaimer comments inline

(cherry picked from commit af5d7d0223)
2024-07-24 20:29:17 +02:00
Hugo Locurcio
2526852231 Use Montserrat font for headings to match godotengine.org
This provides a visual look closer to the website and helps headings
stand out more thanks to their bolder weight.

(cherry picked from commit 474c9b8339)
2024-07-24 20:29:01 +02:00
Matthew
e7ab8017e9 Merge pull request #9006 from alitnk/patch-1
docs: typo in  `spatial_shader.rst`
(cherry picked from commit 94d114a418)
2024-07-24 20:28:44 +02:00
Tim Clark
6f8364ef6c Remove incorrect "we won't use the index array"
(cherry picked from commit 892d39e5fa)
2024-07-24 20:28:24 +02:00
Caiman
2e301a9738 Inspector plugin tutorial: update PackedScene.instance() ref
I noticed that the tutorial still says `instance()` instead of `instantiate()`, so I changed it to match the 4.x method name.

(cherry picked from commit ef828fb837)
2024-07-24 20:28:12 +02:00
smix8
f2e3eade9c Update some navigation code examples
Updates some navigation code examples.

(cherry picked from commit cac53e5d15)
2024-07-24 20:28:04 +02:00
Fabio Alessandrelli
a8ad17dd10 [Web] Expand "Interacting with Javascript"
Document the new (preferred) interface.

Add a small section about downloading files to the user device.

(cherry picked from commit 712aa0c345)
2024-07-24 20:27:43 +02:00
MarsAstro
6b53c69def Update 04.mob_scene.rst
Removed an unnecessary instruction

(cherry picked from commit cd48dd0245)
2024-07-24 20:27:21 +02:00
metehandoy
0f66977326 Small correction on nodes_and_scenes.rst
"Play Scene button" into "Run Current Scene button"

(cherry picked from commit b3fa006dab)
2024-07-24 20:27:10 +02:00
smix8
d71d4b9d0f Mention passing side assumption of RVO avoidance
Mentions passing side assumption of RVO avoidance.

(cherry picked from commit bb3d8dc185)
2024-07-24 20:27:00 +02:00
0WN463
dc481e4b97 Update data_preferences.rst
Correct dictionary re-allocation from "quadratic" to "exponential"

(cherry picked from commit 76e76e2a25)
2024-07-24 20:26:13 +02:00
404 Not Found
2f21c9f5ee Improve clarity of 2d tutorial section
(cherry picked from commit 00f1ec611a)
2024-07-24 20:25:51 +02:00
31
581e110086 c_sharp_differences.rst: clarify System.IO.Path note
(cherry picked from commit 69e1d87816)
2024-07-24 20:25:25 +02:00
DSOE1024
29b5df9cb8 Update compiling_for_linuxbsd.rst
Added a description that compiling for RISC-V devices requires the use of the Clang compiler

(cherry picked from commit bd86d78232)
2024-07-24 20:23:13 +02:00
Max Hilbrunner
631f01417f Merge pull request #9623 from skyace65/Android422
Update exporting for android page for Godot 4.2.2
2024-07-20 13:02:47 +02:00
skyace65
3194a5f8ff Update exporting for android page for Godot 4.2.2 2024-07-18 21:46:46 -04:00
Max Hilbrunner
5d38b28bba Merge pull request #9608 from Calinou/using-lightmaps-android-web-no-baking-4.2
[4.2] Document baking lightmaps on Android/web editor is not supported
2024-07-15 06:25:23 +02:00
Hugo Locurcio
be7f090835 Document baking lightmaps on Android/web editor is not supported
This also removes a duplicated heading.
2024-07-15 00:46:47 +02:00
pizzafaceopossum
0f7eaa9dae Added separate links to stable/latest/3.6 copies of the offline documentation 2024-05-31 10:43:22 +02:00
Max Hilbrunner
222a545b57 Merge pull request #9366 from Calinou/compiling-for-linuxbsd-update-deps-4.2
[4.2] Update dependencies in Compiling for Linux/*BSD
2024-05-12 23:40:35 +02:00
Hugo Locurcio
06c69b0abe Update dependencies in Compiling for Linux/*BSD
- Use `sudo` on distributions that are set up to use it by default.
- Use unattended install-friendly commands (e.g. `-y` switch).
- Mention required commands to run before installing, such as
  `apt-get update`.
- Fix install commands on some distributions:
  - Alpine no longer packages libexecinfo since 3.17, so it was removed
    from the list.
  - Solus requires `-c` for `system.devel`.
- Reorder distributions so they're in alphabetical order.
2024-05-12 22:02:02 +02:00
Max Hilbrunner
a5d80e169f Merge pull request #9345 from mhilbrunner/4.2-cherrypicks-part-two
4.2 cherrypicks
2024-05-07 15:20:29 +02:00
Max Hilbrunner
da7e547464 Merge pull request #8664 from bruvzg/win_cmds
Fix Windows build command highlighting.

(cherry picked from commit c52a73a348)

# Conflicts:
#	contributing/development/compiling/compiling_for_windows.rst
2024-05-07 15:15:03 +02:00
Max Hilbrunner
6495da3369 Merge pull request #9037 from Calinou/multiple-resolutions-update-hidpi-support
Update hiDPI support documentation in Multiple resolutions

(cherry picked from commit 62a50152d1)

# Conflicts:
#	tutorials/rendering/multiple_resolutions.rst
2024-05-07 15:15:03 +02:00
Max Hilbrunner
79f5cf126f Merge pull request #9044 from skyace65/TemplatesDefault
Remove incorrect information on script templates

(cherry picked from commit b16813eae2)
2024-05-07 15:15:03 +02:00
Max Hilbrunner
cd1c84df28 Merge pull request #8910 from skyace65/ScriptTemplates
Add info on finding script templates folder

(cherry picked from commit 45bb210434)
2024-05-07 15:15:03 +02:00
Max Hilbrunner
8d9af1aa97 Merge pull request #9260 from melquiadess/fix-typos
Fix various minor typos

(cherry picked from commit 9237eb804c)

# Conflicts:
#	contributing/documentation/docs_image_guidelines.rst
#	tutorials/export/one-click_deploy.rst
#	tutorials/xr/openxr_settings.rst
2024-05-07 15:15:03 +02:00
Creeker98
2ad41558ba Fix css background color override for highlight box (#9314)
(cherry picked from commit 183d0e3147)
2024-05-07 15:15:02 +02:00
Max Hilbrunner
48255102fa Merge pull request #9347 from godotengine/classref/sync-7a3a36a
classref: Sync with current 4.2 branch (7a3a36a)
2024-05-07 15:11:02 +02:00
Godot Organization
e43e650135 classref: Sync with current 4.2 branch (7a3a36a) 2024-05-07 13:09:13 +00:00
Max Hilbrunner
5b28272477 Merge pull request #9340 from godotengine/classref/sync-f9d101d
classref: Sync with current 4.2 branch (f9d101d)
2024-05-07 13:28:27 +02:00
Godot Organization
77af6c9b61 classref: Sync with current 4.2 branch (f9d101d) 2024-05-07 11:26:31 +00:00
Max Hilbrunner
ee80d12afd Merge pull request #9339 from mhilbrunner/docs-4.2-cherrypicks
4.2 cherrypicks
2024-05-07 13:12:07 +02:00
Matthew
a1094ce629 Merge pull request #9302 from st-angelo/master
Fix a typo in node_alternatives.rst

(cherry picked from commit fe4d617920)
2024-05-07 13:00:46 +02:00
Max Hilbrunner
a290781300 Merge pull request #9293 from skyace65/PlayTooltip
Fix button description

(cherry picked from commit 8655683fc9)
2024-05-07 13:00:38 +02:00
Matthew
3c4f0257dd Merge pull request #9291 from austin226/patch-1
Fix typo in 2D transform tutorial

(cherry picked from commit a80b88d8c7)
2024-05-07 13:00:13 +02:00