Commit Graph

  • 930ef134e9 Bumped Antoine Pilote 2024-04-25 21:56:54 -04:00
  • dd74ee02f7 Removed unnecessary log Antoine Pilote 2024-04-25 21:47:11 -04:00
  • 508881091a Physics now calculates proper local transform if body has parent Antoine Pilote 2024-04-25 21:43:48 -04:00
  • db7002f92d Added status bar and second menu bar to the Editor Antoine Pilote 2024-04-25 21:32:24 -04:00
  • 845aa3e8c7 Improved camera speed indicator Antoine Pilote 2024-04-25 20:02:29 -04:00
  • b5ca005f7a Started code path for prefab thumbnails Antoine Pilote 2024-04-25 00:14:19 -04:00
  • 6fea28e8b6 Code styling Antoine Pilote 2024-04-24 00:16:16 -04:00
  • 70dec8f46e Now calling both collidee when a collision occur, removed unnecessary parameter to collision callbacks Antoine Pilote 2024-04-24 00:05:59 -04:00
  • 4468b83364 Fixed a bug that would shift the remapping of prefab skeleton by 1 depth Antoine Pilote 2024-04-23 23:38:34 -04:00
  • 39025d8b06 Added prefab instancing through C# and support for mid-game rigidbody and skeletal animation Antoine Pilote 2024-04-23 23:22:19 -04:00
  • f854a2d783 Removed debug outline window Antoine Pilote 2024-04-23 23:21:43 -04:00
  • cda706e62c Fixed broken skeletons when imported from a prefab Antoine Pilote 2024-04-23 19:59:51 -04:00
  • efbf45c5a8 Added relative path entity fetching Antoine Pilote 2024-04-20 12:50:16 -04:00
  • 512cb3336c Partial implementation of new entity accesors from scene tree path Antoine Pilote 2024-04-19 00:03:59 -04:00
  • 5cb99f7ef6 Fixed inconsistent physics callback Antoine Pilote 2024-04-18 23:30:46 -04:00
  • c981b45cac Collision callback now returns native instance if possible Antoine Pilote 2024-04-18 23:09:56 -04:00
  • 41c07bf6d8 Type alias for NetAPIModule map Antoine Pilote 2024-04-18 20:22:43 -04:00
  • 9164bccd88 Aadded GetLocalPosition and IsMouseButtonDown to .Net API Antoine Pilote 2024-04-18 20:08:28 -04:00
  • 89846a6885 Added ability for triggers to move according to parent Antoine Pilote 2024-04-18 20:08:04 -04:00
  • 07e080f6a9 Added is trigger to other shapes Antoine Pilote 2024-04-18 20:07:30 -04:00
  • f74f4d0bd3 Always display wireframe for colliders Antoine Pilote 2024-04-12 00:45:50 -04:00
  • 80d1be5aa0 Improved negative space in menu bar of file browser Antoine Pilote 2024-04-11 19:54:44 -04:00
  • f916d315f4 Improved Editor Interface Antoine Pilote 2024-04-11 19:50:26 -04:00
  • f4493886f0 Fixed wrong Nuake.Net path Antoine Pilote 2024-04-11 19:49:23 -04:00
  • f4d71b9977 Started new Add Entity Panel, removed unused shaders, fixed premake5 problems antopilo 2024-04-02 23:09:33 -04:00
  • 3ed21d0e01 Bumped Coral antopilo 2024-04-02 20:18:35 -04:00
  • 5bffe47d2c upgraded imgui - Better scene hierarchy UI Antoine Pilote 2024-04-02 19:25:26 -04:00
  • 35cd596bb2 Merge branch 'main' of https://github.com/antopilo/Nuake Antoine Pilote 2024-04-02 09:29:07 -04:00
  • 33b4f75461 Added ability to get other instances of .net scripts using GetEntity<T> Antoine Pilote 2024-04-02 00:12:04 -04:00
  • 3d60ab1608 Copying managed.coral.dll to work directory Antoine Pilote 2024-04-01 20:26:54 -04:00
  • 22d8b35373 Updated Coral version to .Net 8 Antoine Pilote 2024-04-01 20:16:48 -04:00
  • f86e26a490 Character controller now responds to setting localPosition on the entity Antoine Pilote 2024-04-01 19:22:20 -04:00
  • aad15899fd Fixed F5 not stopping game Antoine Pilote 2024-04-01 19:21:58 -04:00
  • 46bcec62b7 Moved callbacks to Update instead of FixedUpdate Antoine Pilote 2024-04-01 14:58:36 -04:00
  • 1bc6bad5be Reroutine physics callbacks to casts to Entity objects Antoine Pilote 2024-04-01 14:56:08 -04:00
  • 96fa229422 Fixed callback Antoine Pilote 2024-04-01 14:54:20 -04:00
  • caa968feaf Fixed callbacks Antoine Pilote 2024-04-01 14:35:12 -04:00
  • 5217a8639b Started collision callbacks for .Net Antoine Pilote 2024-04-01 14:28:59 -04:00
  • 0693ac1ad0 Added collision callback thread safe queue Antoine Pilote 2024-04-01 13:19:33 -04:00
  • 72e2b6984e Added ghost body on character controllers to trigger sensors bodies Antoine Pilote 2024-04-01 13:05:02 -04:00
  • 7b53e7baaa Fixed scene loading through menu bar Antoine Pilote 2024-04-01 12:54:10 -04:00
  • 48f2c69c38 Fixed physics and added ghost body to virtual characters Antoine Pilote 2024-03-23 15:08:43 -04:00
  • 69205ec4fa Added ShowMouse and get global position to .net api, deferred onInit after all entities have been initialized Antoine Pilote 2024-03-16 16:37:38 -04:00
  • a5ca094c5f Added trigger rigid bodies Antoine Pilote 2024-03-16 16:37:06 -04:00
  • 16e12ff37d unselect when entering playmode Antoine Pilote 2024-03-16 16:36:45 -04:00
  • 4b58175015 Made lines gizmo more visible Antoine Pilote 2024-03-16 16:36:31 -04:00
  • a80fb5241e Added ability to play an animation from C# Antoine Pilote 2024-03-16 12:15:52 -04:00
  • ea1339a8e8 Added isKeyPressed C# api Antoine Pilote 2024-03-16 12:15:40 -04:00
  • 268de51af2 Fixed IsKeyPressed behaviour Antoine Pilote 2024-03-16 12:15:22 -04:00
  • d3382e22ff Can no longer select occluded gizmos Antoine Pilote 2024-03-16 11:51:32 -04:00
  • c49c0f7546 Fixed outline Antoine Pilote 2024-03-16 11:45:13 -04:00
  • 1fa0fd635f Made selection outline during play mode impossible and made outline outside of selected game object Antoine Pilote 2024-03-16 11:26:32 -04:00
  • ccdb305b54 Added basic job system for async Antoine Pilote 2024-03-10 13:00:34 -04:00
  • 6ebeb37baf Fixed crash when no .sln as present Antoine Pilote 2024-02-01 11:17:36 -05:00
  • f18be64eae Casting change Antoine Pilote 2024-01-18 16:44:52 -05:00
  • 81904cae0b added icon images Antoine Pilote 2023-12-17 13:29:55 -05:00
  • 5e64b5be5b Added new icons for the filebrowser Antoine Pilote 2023-12-17 13:29:09 -05:00
  • feffc5a1bc Merge branch 'main' of https://github.com/antopilo/Nuake Antoine Pilote 2023-10-27 01:32:25 -04:00
  • 6ef9521059 Cleaned up UI and added a way to build .net project from the editor Antoine Pilote 2023-10-27 01:32:17 -04:00
  • 342bd8f57f Added missing links to runtime Antoine Pilote 2023-10-26 11:11:03 -04:00
  • cb51ecc119 C++ .Net module API update Antoine Pilote 2023-10-24 23:45:28 -04:00
  • 2363ca0377 .Net API added CameraDirection, MoveAndSlide, IsOnGround Antoine Pilote 2023-10-24 23:45:07 -04:00
  • 5f8ac07e7b Added pause button Antoine Pilote 2023-10-24 23:44:39 -04:00
  • 1be3ec9603 Changed style of arrow in imgui for a more modern look Antoine Pilote 2023-10-24 02:14:35 -04:00
  • d8b469ef9c Added pause button Antoine Pilote 2023-10-24 02:14:13 -04:00
  • b87336a693 Started Transform .Net API Antoine Pilote 2023-10-23 23:35:32 -04:00
  • 978b0a2f84 Editor improvements Antoine Pilote 2023-10-21 14:41:52 -04:00
  • 1ccd338fc6 Added various method to the .Net API Antoine Pilote 2023-10-16 23:41:22 -04:00
  • c3da3fb8f1 Added all component to Nuake.Net API Antoine Pilote 2023-10-16 00:42:40 -04:00
  • af2546fb21 C# Entity Scrips now working(OnInit, update, destroy) [ Broke reloading] Antoine Pilote 2023-10-16 00:21:28 -04:00
  • 9807f0fa8f Updated git ignore Antoine Pilote 2023-10-15 21:38:42 -04:00
  • 8d04a81846 Fixed building error Antoine Pilote 2023-10-15 16:31:09 -04:00
  • 9d87236662 Moved physics and application outside of core Antoine Pilote 2023-10-15 14:58:12 -04:00
  • 48f264708c .Net scripting API progress, can not reload an assembly Antoine Pilote 2023-10-15 03:10:23 -04:00
  • 8c581fbc14 Application and layers refactoring Antoine Pilote 2023-10-15 03:09:47 -04:00
  • 4e23e6a54b Now passing strings between c++ -> c# -> c++ Antoine Pilote 2023-10-13 01:45:07 -04:00
  • cb804085ed Basic .Net Core POC successful Antoine Pilote 2023-10-13 00:23:30 -04:00
  • 702e5bf76a Bumped Coral Antoine Pilote 2023-10-12 23:39:47 -04:00
  • aa18283815 Succesfully initialized .Net Core assembly + updated premake5 Antoine Pilote 2023-10-12 23:39:10 -04:00
  • 868d019c35 Added Coral + minor fixes Antoine Pilote 2023-10-12 22:44:13 -04:00
  • c826056846 Gizmo mouse picking now works Antoine Pilote 2023-10-12 19:49:17 -04:00
  • 90732fca50 Progress towards gizmo mouse picking Antoine Pilote 2023-10-10 00:06:21 -04:00
  • 84bd2f3399 Added selection outline✍️ Antoine Pilote 2023-10-09 19:05:43 -04:00
  • 85ffe34d32 Better gizmo drawing Antoine Pilote 2023-10-09 15:31:19 -04:00
  • d3ec4e1c02 Better Gizmos Antoine Pilote 2023-10-09 15:22:39 -04:00
  • 828f46713b Merge branch 'main' of https://github.com/antopilo/Nuake Antoine Pilote 2023-10-08 13:26:53 -04:00
  • 2620fa548e Editor improvements, better cam, better gizmos, better lines Antoine Pilote 2023-10-08 13:26:41 -04:00
  • b8d686238e Update README.md Antoine Pilote 2023-10-02 19:47:48 -04:00
  • fdeb1e547e Add files via upload Antoine Pilote 2023-10-02 19:47:01 -04:00
  • 3396e65c21 Delete Resources/Images/screenshot.png Antoine Pilote 2023-10-02 19:46:32 -04:00
  • 67a8526391 Add files via upload Antoine Pilote 2023-10-02 19:46:04 -04:00
  • ac1db17e55 added DOF UI Antoine Pilote 2023-10-02 17:39:17 -04:00
  • d749765e68 Merge branch 'linux-dev' Antoine Pilote 2023-10-02 01:40:04 -04:00
  • 890dbc34f6 Conflicts resolved Antoine Pilote 2023-10-02 01:38:25 -04:00
  • 4622be08e9 Added Trenchbroom configurator window and some UI fixes Antoine Pilote 2023-10-02 01:37:22 -04:00
  • 41a81e5279 Added audio streaming Antoine Pilote 2023-10-02 01:36:49 -04:00
  • c16cd3431b jolt physics RAII Antoine Pilote 2023-10-02 01:36:43 -04:00
  • bd8cba07d0 Changed \\ to / Antoine Pilote 2023-10-02 01:36:26 -04:00
  • 429ec7e5fa Added log counter in logger window to avoid spamming Antoine Pilote 2023-10-02 01:36:17 -04:00
  • fc7645b4c6 Cashing of indices and vertices count Antoine Pilote 2023-10-02 01:35:58 -04:00