Added ability to get other instances of .net scripts using GetEntity<T>

This commit is contained in:
Antoine Pilote
2024-04-02 00:12:04 -04:00
parent 3d60ab1608
commit 33b4f75461
4 changed files with 63 additions and 52 deletions

View File

@@ -21,6 +21,7 @@
#include "src/Scene/Components/QuakeMap.h"
#include "src/Physics/PhysicsManager.h"
#include "src/Scripting/ScriptingEngineNet.h"
#include <Coral/Array.hpp>
@@ -38,6 +39,24 @@ namespace Nuake {
return scene->GetEntity(entityName).GetHandle();
}
Coral::ManagedObject GetEntityScript(Coral::String entityName)
{
auto scene = Engine::GetCurrentScene();
if (!scene->EntityExists(entityName))
{
return Coral::ManagedObject(); // Error code: entity not found.
}
Entity entity = scene->GetEntity(entityName);
auto& scriptingEngine = ScriptingEngineNet::Get();
if (scriptingEngine.HasEntityScriptInstance(entity))
{
auto instance = scriptingEngine.GetEntityScript(entity);
return instance;
}
}
static enum ComponentTypes
{
Unknown = -1,
@@ -216,6 +235,7 @@ namespace Nuake {
{
RegisterMethod("Entity.EntityHasComponentIcall", &EntityHasComponent);
RegisterMethod("Scene.GetEntityIcall", &GetEntity);
RegisterMethod("Scene.GetEntityScriptIcall", &GetEntityScript);
// Components
RegisterMethod("TransformComponent.SetPositionIcall", &TransformSetPosition);

View File

@@ -117,7 +117,7 @@ namespace Nuake
void ScriptingEngineNet::LoadProjectAssembly(Ref<Project> project)
{
const std::string sanitizedProjectName = String::Sanitize(project->Name);
const std::string assemblyPath = "/bin/Debug/net7.0/" + sanitizedProjectName + ".dll";
const std::string assemblyPath = "/bin/Debug/net8.0/" + sanitizedProjectName + ".dll";
if (!FileSystem::FileExists(assemblyPath))
{
@@ -223,6 +223,8 @@ namespace Nuake
{
if (!HasEntityScriptInstance(entity))
{
std::string name = entity.GetComponent<NameComponent>().Name;
Logger::Log(name);
Logger::Log("Failed to get entity .Net script instance, doesn't exist", ".net", CRITICAL);
return Coral::ManagedObject();
}
@@ -266,10 +268,10 @@ namespace Nuake
const std::string cleanProjectName = String::Sanitize(projectName);
const std::string premakeScript = R"(
workspace ")" + cleanProjectName + R"("
configurations { "Debug", "Release" }
project ")" + cleanProjectName + R"("
language "C#"
dotnetframework "net7.0"
dotnetframework "net8.0"
kind "SharedLib"
clr "Unsafe"

View File

@@ -6,6 +6,21 @@ namespace Nuake.Net
public class Scene
{
internal static unsafe delegate*<NativeString, int> GetEntityIcall;
internal static unsafe delegate*<NativeString, NativeInstance<Entity>> GetEntityScriptIcall;
public static T? GetEntity<T>(string entityName) where T : class
{
NativeInstance<Entity> handle;
unsafe { handle = GetEntityScriptIcall(entityName); }
Entity? entity = handle.Get();
if (entity != null && entity is T)
{
return entity as T;
}
return null;
}
public static Entity GetEntity(string entityName)
{

View File

@@ -1,5 +1,6 @@
workspace "Nuake"
conformancemode "On"
architecture "x64"
configurations
{
"Debug",
@@ -19,12 +20,6 @@ workspace "Nuake"
"NK_DEBUG"
}
filter { "language:C++" }
architecture "x64"
filter { "language:C" }
architecture "x64"
outputdir = "%{cfg.buildcfg}-%{cfg.system}-%{cfg.architecture}"
include "Nuake/dependencies/glfw_p5.lua"
@@ -34,9 +29,6 @@ include "Nuake/dependencies/freetype_p5.lua"
include "Nuake/dependencies/jolt_p5.lua"
include "Nuake/dependencies/soloud_p5.lua"
include "Nuake/dependencies/optick_p5.lua"
include "Nuake/dependencies/coral_p5.lua"
include "NuakeNet/premake5.lua"
project "Nuake"
location "Nuake"
@@ -88,8 +80,7 @@ project "Nuake"
"%{prj.name}/src/Vendors/wren/src/include",
"%{prj.name}/src/Vendors/incbin",
"%{prj.name}/dependencies/build",
"%{prj.name}/dependencies/soloud/include",
"%{prj.name}/dependencies/Coral/Coral.Native/Include"
"%{prj.name}/dependencies/soloud/include"
}
links
@@ -99,16 +90,15 @@ project "Nuake"
}
filter "system:linux"
defines
{
defines {
"GLFW_STATIC",
"NK_LINUX"
}
links
{
"glib-2.0"
}
{
"glib-2.0"
}
buildoptions { "`pkg-config --cflags glib-2.0 pango gdk-pixbuf-2.0 atk`" }
linkoptions { "`pkg-config --libs glib-2.0 pango gdk-pixbuf-2.0`" }
@@ -117,7 +107,7 @@ project "Nuake"
{
"/usr/include/gtk-3.0/",
"/usr/lib/glib-2.0/include",
"/usr/include/glib-2.0",
"/usr/include/glib-2.0",
}
filter "system:windows"
@@ -127,7 +117,7 @@ project "Nuake"
"NK_WIN"
}
buildoptions { "-permissive", "-cxxflags", "gtk+-3.0"}
filter "configurations:Debug"
runtime "Debug"
symbols "on"
@@ -179,8 +169,7 @@ project "NuakeRuntime"
"%{prj.name}/../Nuake/src/Vendors/msdfgen",
"%{prj.name}/../Nuake/src/Vendors/wren/src/include",
"%{prj.name}/../Nuake/dependencies/JoltPhysics/bin/%{cfg.buildcfg}-%{cfg.system}-%{cfg.architecture}/JoltPhysics/",
"%{prj.name}/../Nuake/dependencies/soloud/bin/%{cfg.buildcfg}-%{cfg.system}-%{cfg.architecture}",
"%{prj.name}/../Nuake/dependencies/Coral/NetCore/"
"%{prj.name}/../Nuake/dependencies/soloud/bin/%{cfg.buildcfg}-%{cfg.system}-%{cfg.architecture}"
}
links
@@ -191,8 +180,7 @@ project "NuakeRuntime"
"assimp",
"Freetype",
"JoltPhysics",
"soloud",
"Coral.Native",
"soloud"
}
filter "system:windows"
@@ -206,12 +194,6 @@ project "NuakeRuntime"
"opengl32.lib"
}
externalincludedirs { "%{prj.name}/../Nuake/dependencies/Coral/Coral.Native/Include/" }
postbuildcommands {
'{COPYFILE} "%{wks.location}/Nuake/dependencies/Coral/Coral.Managed/Coral.Managed.runtimeconfig.json" "%{wks.location}/%{prj.name}"'
}
filter "system:linux"
links
{
@@ -230,7 +212,7 @@ project "NuakeRuntime"
{
"/usr/include/gtk-3.0/",
"/usr/lib/glib-2.0/include",
"/usr/include/glib-2.0",
"/usr/include/glib-2.0",
}
buildoptions { "`pkg-config --cflags glib-2.0 pango gdk-pixbuf-2.0 gtk-3 atk tk-3.0 glib-2.0`" }
@@ -297,7 +279,7 @@ project "Editor"
"%{prj.name}/../Nuake/dependencies/JoltPhysics",
"%{prj.name}/../Nuake/dependencies/build",
"%{prj.name}/../Nuake/dependencies/soloud/include",
"/usr/include/gtk-3.0/",
"/usr/include/gtk-3.0/"
}
libdirs
@@ -311,8 +293,7 @@ project "Editor"
"%{prj.name}/../Nuake/src/Vendors/msdfgen",
"%{prj.name}/../Nuake/src/Vendors/wren/src/include",
"%{prj.name}/../Nuake/dependencies/JoltPhysics/bin/%{cfg.buildcfg}-%{cfg.system}-%{cfg.architecture}/JoltPhysics/",
"%{prj.name}/../Nuake/dependencies/soloud/bin/%{cfg.buildcfg}-%{cfg.system}-%{cfg.architecture}",
"%{prj.name}/../Nuake/dependencies/Coral/NetCore/"
"%{prj.name}/../Nuake/dependencies/soloud/bin/%{cfg.buildcfg}-%{cfg.system}-%{cfg.architecture}"
}
links
@@ -321,10 +302,9 @@ project "Editor"
"glad",
"GLFW",
"assimp",
"Freetype",
"JoltPhysics",
"soloud",
"Coral.Native"
"Freetype",
"JoltPhysics",
"soloud"
}
filter "system:Windows"
@@ -341,13 +321,6 @@ project "Editor"
{
"NK_WIN"
}
externalincludedirs { "%{prj.name}/../Nuake/dependencies/Coral/Coral.Native/Include/" }
postbuildcommands {
'{COPYFILE} "%{wks.location}/Nuake/dependencies/Coral/Coral.Managed/Coral.Managed.runtimeconfig.json" "%{wks.location}/%{prj.name}"',
'{COPYFILE} "%{wks.location}/Nuake/dependencies/Coral/Coral.Managed/bin/%{cfg.buildcfg}/Coral.Managed.dll" "%{wks.location}/%{prj.name}"'
}
filter "system:linux"
@@ -360,8 +333,8 @@ project "Editor"
"asound",
"glib-2.0",
"gtk-3",
"gobject-2.0",
"asound"
"gobject-2.0",
"asound"
}
buildoptions { "`pkg-config --cflags glib-2.0 pango gdk-pixbuf-2.0 gtk-3 atk tk-3.0 glib-2.0`" }
@@ -372,8 +345,10 @@ project "Editor"
{
"/usr/include/gtk-3.0/",
"/usr/lib/glib-2.0/include",
"/usr/include/glib-2.0",
"/usr/include/glib-2.0",
}
defines
{
@@ -409,5 +384,4 @@ project "Editor"
-- copy a file from the objects directory to the target directory
postbuildcommands {
--"{COPY} "Nuake/dependencies/GLFW/lib-vc2019/glfw3.dll" " .. "./bin/" .. outputdir .. "/%{prj.name}/glfw3.dll"
}
}