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2024-12-05 01:53:15 +03:00
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celisej567
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2024-06-09 18:05:17 +03:00
celisej567
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2024-04-24 22:55:40 +03:00
celisej567
b39892df78
Update c_env_cascade_light.cpp
2024-03-17 22:07:33 +03:00
celisej567
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2023-06-02 21:15:19 +03:00
celisej567
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2023-03-13 20:57:37 +03:00
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2023-03-13 20:56:49 +03:00
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celisej567
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2023-02-13 19:02:17 +03:00
86e7eedc6f
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2023-02-08 22:08:10 +03:00
b0de03c6a2
Fixed some Color problems
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Fixed color problems.
Added csm_color_r, csm_color_g, csm_color_b and csm_color_a ConVars. (Alpha actually works now)
2023-02-08 22:05:53 +03:00
a193122d65
Brighness Scale
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I find out that the alpha of the color doesnt work correctly, so i add a Brightness Scale Keyvalue and csm_brightness_general ConVar for this. When you set Brightness Scale, csm_brightness_general uses this value. If you want to change brightness In-Game, you can use Console or for mappes they can use point_clientcommand to change csm_brightness_general.
2023-02-04 20:14:34 +03:00
celisej567
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2023-01-30 19:40:39 +03:00
celisej567
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2023-01-28 16:13:55 +03:00
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2023-01-25 16:39:42 +03:00
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2023-01-25 16:38:08 +03:00
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2023-01-25 16:29:21 +03:00
celisej567
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2023-01-24 22:39:17 +03:00
celisej567
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2023-01-23 20:29:36 +03:00
celisej567
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2023-01-21 23:17:51 +03:00
celisej567
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2023-01-18 22:42:29 +03:00
0ff4a5d86b
Angles
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-Now You not have to copy pitch from "Pitch" to "Angles" in light_env.
-Fixed pitch problems
2023-01-18 22:39:36 +03:00
celisej567
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2022-12-30 15:11:30 +03:00
f266902e23
Merge branch 'dev-mapbase-7.1' of https://github.com/celisej567/Fake-CSM-Source-2013 into dev-mapbase-7.1
2022-12-30 15:07:43 +03:00
6cd26f8292
Color things
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Changed default csm_second_fov value.
Changed color handling.
2022-12-30 15:07:41 +03:00
celisej567
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2022-12-30 15:05:14 +03:00
celisej567
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2022-12-30 14:38:00 +03:00
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2022-12-30 13:58:35 +03:00
celisej567
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2022-12-30 13:58:22 +03:00
celisej567
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2022-12-30 13:57:46 +03:00
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2022-12-30 13:52:26 +03:00
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2022-12-18 12:23:10 +03:00
celisej567
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2022-12-17 22:53:57 +03:00
celisej567
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2022-12-17 22:53:24 +03:00
celisej567
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2022-12-17 22:53:05 +03:00
celisej567
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2022-12-17 22:52:51 +03:00
0217dc8674
Fixed light color
...
yes, before this option doesnt effect anything
2022-12-15 23:03:39 +03:00
celisej567
0d1c43a87c
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2022-12-15 17:11:17 +03:00
87020dcb97
Added Third CSM Level
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-Added csm_third_intensity ConVar
-Added enablethird Hammer option
-Changed csm_current_distance ConVar
-Added csm_third_fov ConVar
-Added csm_nearz and csm_farz ConVars
-Entity-helpers was renamed
-Now r_farz will be 210000 all the time, so fog's one will not work
2022-12-15 17:10:27 +03:00
celisej567
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2022-12-14 11:17:49 +03:00
celisej567
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2022-12-10 14:55:12 +03:00
celisej567
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2022-12-10 14:26:35 +03:00
celisej567
bf1b4c3e19
s
2022-12-10 14:26:19 +03:00
25ff6eaa8f
Added new branch
2022-12-10 14:22:45 +03:00
celisej567
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2022-11-23 23:19:17 +03:00
celisej567
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2022-11-23 23:17:13 +03:00
celisej567
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2022-11-23 23:15:16 +03:00
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2022-11-23 23:14:26 +03:00
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2022-10-30 22:58:43 +03:00