Update README.md

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celisej567
2023-01-23 20:29:36 +03:00
committed by GitHub
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commit 7b59be7934

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@@ -19,9 +19,11 @@ Thanks:
-Added light_env changes to csm.fgd.
If you have `Assert server/baseentity.cpp in 7240 line` you should go to this file and comment it. Also comment Warning up there.
If you have problems with blend materials, try to make it displacement.
If you have problems like "Second CSM Level are white but the First CSM Level are different color" try to set blue channel to 0
If you have problens like "All CSM are overbright", try to use this(https://www.moddb.com/mods/mapbase/downloads/mapbase-multi-tool) to convert shaders to SDK_ shader from mapbase
`mat_depthbias_shadowmap should be 0.00001` and `mat_slopescaledepthbias_shadowmap should be 4`
This CSM looks better when `r_flashlightdepthres is 4096`