Update README.md

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2023-02-08 22:08:10 +03:00
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@@ -21,10 +21,15 @@ Thanks:
-Added light_env changes to csm.fgd.
-Fixed color problems.
-Added Brightness.
-Added Name for light_env.
If you have `Assert server/baseentity.cpp in 7240 line` you should go to this file and comment it. Also comment Warning up there.
If you have problems with blend materials, try to make it displacement.
If you have problems like "Second CSM Level are white but the First CSM Level are different color" try to set blue channel to 0
If you have problens like "All CSM are overbright", try to use this(https://www.moddb.com/mods/mapbase/downloads/mapbase-multi-tool) to convert shaders to SDK_ shader from mapbase
And pls add me somewhere in credits or just say about me in the description.