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Update README.md
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@@ -21,10 +21,15 @@ Thanks:
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-Added light_env changes to csm.fgd.
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-Fixed color problems.
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-Added Brightness.
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-Added Name for light_env.
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If you have `Assert server/baseentity.cpp in 7240 line` you should go to this file and comment it. Also comment Warning up there.
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If you have problems with blend materials, try to make it displacement.
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If you have problems like "Second CSM Level are white but the First CSM Level are different color" try to set blue channel to 0
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If you have problens like "All CSM are overbright", try to use this(https://www.moddb.com/mods/mapbase/downloads/mapbase-multi-tool) to convert shaders to SDK_ shader from mapbase
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And pls add me somewhere in credits or just say about me in the description.
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