Bastiaan Olij
cfc1909edf
Sync API with upstream commit 1e71cab
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1e71cab797
2021-11-23 19:42:59 +11:00
Rémi Verschelde
3ada7a309e
Sync API with upstream commit 3abb5a9
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3abb5a9035
2021-11-04 15:40:45 +01:00
Bastiaan Olij
ec20069d95
Sync API with upstream commit 92a2380
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92a2380d96
2021-10-25 20:25:39 +11:00
Rémi Verschelde
96b603d5e2
Sync API with upstream commit a4e1a07
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a4e1a07d83
2021-10-16 17:35:30 +02:00
Rémi Verschelde
4246d4305d
Sync API with upstream commit 16b2730
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16b27304d9
2021-10-08 23:07:18 +02:00
Rémi Verschelde
330926ada6
Merge pull request #100 from ColinKinloch/native_callback_typedef
2021-10-08 22:28:54 +02:00
Colin Kinloch
36d1937487
Add typedef to GDNativeInstanceBindingCallbacks
2021-10-08 21:13:09 +01:00
Rémi Verschelde
ea1808a146
Merge pull request #98 from BastiaanOlij/godot-4
2021-09-27 11:37:28 +02:00
Bastiaan Olij
5b52af5405
Switching to Godot 4.0 GDNative implementation
2021-09-27 19:25:51 +10:00
Rémi Verschelde
cd457bda8c
Merge pull request #97 from akien-mga/readme-versioning-manual-updates
godot-3.3.4-stable
2021-09-27 10:58:24 +02:00
Rémi Verschelde
30298009f5
README: Cleanup, add Versioning and Update sections
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This clarifies the correspondance between this repo's branches and the upstream
ones, as well as documents the update workflow used by maintainers to sync the
headers, which can be used by anyone for their own builds (or if they're
running cutting edge Godot snapshots before this repo gets updated).
2021-09-27 10:45:31 +02:00
Rémi Verschelde
68174528c9
Update files to Godot 3.3.3-stable
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Some additions in api.json due to necessary bugfixes.
No removals.
godot-3.3.3-stable
2021-08-19 22:27:09 +02:00
Rémi Verschelde
134212db03
Revert "Add get_buffered_amount() to WebRTCDataChannel"
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This reverts commit ec43f875e5 .
2021-08-19 22:24:10 +02:00
Rémi Verschelde
2840b31344
Merge pull request #94 from dsnopek/webrtc-get-buffered-amount
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Add get_buffered_amount() to WebRTCDataChannel (godot-headers)
2021-07-22 12:48:05 +02:00
David Snopek
ec43f875e5
Add get_buffered_amount() to WebRTCDataChannel
2021-07-21 10:36:40 -05:00
Rémi Verschelde
bd863357de
Update files to Godot 3.3.1-stable and 3.3.2-stable
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No change between the two.
godot-3.3.2-stable
godot-3.3.1-stable
2021-05-25 14:55:03 +02:00
Rémi Verschelde
a8ab6802c3
Merge pull request #92 from vonagam/gdnative_json_3_3
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Update gdnative_api.json to Godot 3.3-stable
godot-3.3-stable
2021-04-30 09:46:58 +02:00
Dmitrii Maganov
bab3c758d5
Update gdnative_api.json to Godot 3.3-stable
2021-04-30 07:51:00 +03:00
George Marques
4bae481fc3
Update files to Godot 3.3-stable
2021-04-20 11:21:51 -03:00
George Marques
8a52bd0701
Merge pull request #71 from wg-romank/master
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Update README.md example to comply with latest API
2021-03-01 08:55:44 -03:00
Rémi Verschelde
226e67be05
Merge pull request #86 from akien-mga/rename-and-copyright
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Rename godot_headers to godot-headers
2021-02-26 10:48:24 +01:00
Rémi Verschelde
cec9b8ebb2
Update copyright statement to 'Godot Engine contributors'
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And bump year to cover 2021.
2021-02-26 10:17:31 +01:00
Rémi Verschelde
38cfba79bb
Rename godot_headers to godot-headers
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And fix references to old GodotNativeTools org.
2021-02-26 10:15:49 +01:00
Rémi Verschelde
34401939f3
Merge pull request #76 from akien-mga/gdignore-images
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Add .gdignore file to `images` folder
2020-07-28 13:16:37 +02:00
Rémi Verschelde
e03903ac70
Add .gdignore file to images folder
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This prevents Godot from importing those images if `godot_headers` is
in the project folder (and especially if used as a submodule, where the
added `.import` files would mark the submodule as dirty).
2020-06-18 13:18:47 +02:00
Roman Kotelnikov
afd4b26c1b
Update README.md example to comply with latest API
2020-04-18 18:09:33 +08:00
Rémi Verschelde
d93984d820
Merge pull request #69 from Calinou/optimize-images
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Optimize images losslessly using `optipng -o6 -zm1-9 -strip all`
2020-04-10 11:19:50 +02:00
Hugo Locurcio
2f20022adf
Optimize images losslessly using optipng -o6 -zm1-9 -strip all
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This also removes an unused image.
2020-04-10 10:49:47 +02:00
Bastiaan Olij
ddf67cc7b8
Merge pull request #66 from BastiaanOlij/sync_godot_3_2_stable
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Updated files to Godot 3.2-stable
2020-01-30 20:45:30 +11:00
Bastiaan Olij
4b73c5445e
Updated files to Godot 3.2-stable
godot-3.2-stable
2020-01-30 20:43:33 +11:00
Thomas Herzog
57138143b5
Merge pull request #59 from Calinou/readme-remove-godot-3.0-question
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Remove question about NativeScripts being in Godot 3.0
2019-11-29 16:05:38 +01:00
Hugo Locurcio
83c651ada4
Remove question about NativeScripts being in Godot 3.0
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Godot 3.0 has been out for a while, no need to include it
in the FAQ anymore :)
2019-11-03 17:06:52 +01:00
Bastiaan Olij
4fa11f8c2a
Merge pull request #50 from BastiaanOlij/godot_20190616
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Sync with Godot master 20190616
2019-06-16 20:27:37 +10:00
Bastiaan Olij
3cde668e84
Sync with Godot master 20190616
2019-06-16 20:25:59 +10:00
Bastiaan Olij
efea911ad5
Merge pull request #49 from BastiaanOlij/godot_20190615
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Sync with Godot master 20190615
2019-06-15 20:17:02 +10:00
Bastiaan Olij
6d4b930ba3
Sync with Godot master 20190615
2019-06-15 20:08:30 +10:00
Bastiaan Olij
fb3010491b
Sync with Godot master 20190502
2019-05-02 22:26:04 +10:00
Bastiaan Olij
f1229c6077
Merge pull request #48 from BastiaanOlij/godot_20190430
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Godot master 20190430
2019-04-30 21:37:21 +10:00
Bastiaan Olij
1d9327bed5
Godot master 20190430
2019-04-30 21:34:09 +10:00
Bastiaan Olij
f1e459d0f7
Merge pull request #46 from BastiaanOlij/sync_3.2
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Update files from upstream
2019-04-30 19:30:38 +10:00
Bastiaan Olij
7f65d4d9f2
Update files from upstream
2019-04-30 19:30:11 +10:00
Bastiaan Olij
66f7af84ce
Merge pull request #43 from BastiaanOlij/fix_empty_types
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Fixed empty types
2019-04-07 16:54:16 +10:00
Bastiaan Olij
ad61229a5a
Fixed empty types
2019-04-07 17:52:02 +10:00
Bastiaan Olij
4ed3534d8f
Merge pull request #42 from BastiaanOlij/update_3.1_stable
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Synced with Godot 3.1 stable
2019-04-07 15:30:40 +10:00
Bastiaan Olij
34c73d78b3
Synced with Godot 3.1 stable
2019-04-07 16:28:28 +10:00
Thomas Herzog
196f1e973b
Merge pull request #40 from Calinou/use-markdown-license
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Use Markdown format for the license
2019-02-24 15:34:46 +01:00
Hugo Locurcio
a557a2e76f
Use Markdown format for the license
2019-02-24 14:45:39 +01:00
Bastiaan Olij
b98ac387a1
Merge pull request #37 from BastiaanOlij/oops_forgot_gen_headers
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Oops, forgot to copy the latest generated header file
2018-11-24 07:53:06 +11:00
Bastiaan Olij
0180db5bd3
Oops, forgot to copy the latest generated header file
2018-11-24 07:46:28 +11:00
Bastiaan Olij
6b74abd615
Merge pull request #35 from BastiaanOlij/headers_3.1_20181119
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Updated to Godot 3.1 master 5738c92b3971c85e396f9f27608083588539f9fc
2018-11-22 20:25:21 +11:00