Commit Graph

115 Commits

Author SHA1 Message Date
Rémi Verschelde
cd457bda8c Merge pull request #97 from akien-mga/readme-versioning-manual-updates godot-3.3.4-stable 2021-09-27 10:58:24 +02:00
Rémi Verschelde
30298009f5 README: Cleanup, add Versioning and Update sections
This clarifies the correspondance between this repo's branches and the upstream
ones, as well as documents the update workflow used by maintainers to sync the
headers, which can be used by anyone for their own builds (or if they're
running cutting edge Godot snapshots before this repo gets updated).
2021-09-27 10:45:31 +02:00
Rémi Verschelde
68174528c9 Update files to Godot 3.3.3-stable
Some additions in api.json due to necessary bugfixes.
No removals.
godot-3.3.3-stable
2021-08-19 22:27:09 +02:00
Rémi Verschelde
134212db03 Revert "Add get_buffered_amount() to WebRTCDataChannel"
This reverts commit ec43f875e5.
2021-08-19 22:24:10 +02:00
Rémi Verschelde
2840b31344 Merge pull request #94 from dsnopek/webrtc-get-buffered-amount
Add get_buffered_amount() to WebRTCDataChannel (godot-headers)
2021-07-22 12:48:05 +02:00
David Snopek
ec43f875e5 Add get_buffered_amount() to WebRTCDataChannel 2021-07-21 10:36:40 -05:00
Rémi Verschelde
bd863357de Update files to Godot 3.3.1-stable and 3.3.2-stable
No change between the two.
godot-3.3.2-stable godot-3.3.1-stable
2021-05-25 14:55:03 +02:00
Rémi Verschelde
a8ab6802c3 Merge pull request #92 from vonagam/gdnative_json_3_3
Update gdnative_api.json to Godot 3.3-stable
godot-3.3-stable
2021-04-30 09:46:58 +02:00
Dmitrii Maganov
bab3c758d5 Update gdnative_api.json to Godot 3.3-stable 2021-04-30 07:51:00 +03:00
George Marques
4bae481fc3 Update files to Godot 3.3-stable 2021-04-20 11:21:51 -03:00
George Marques
8a52bd0701 Merge pull request #71 from wg-romank/master
Update README.md example to comply with latest API
2021-03-01 08:55:44 -03:00
Rémi Verschelde
226e67be05 Merge pull request #86 from akien-mga/rename-and-copyright
Rename godot_headers to godot-headers
2021-02-26 10:48:24 +01:00
Rémi Verschelde
cec9b8ebb2 Update copyright statement to 'Godot Engine contributors'
And bump year to cover 2021.
2021-02-26 10:17:31 +01:00
Rémi Verschelde
38cfba79bb Rename godot_headers to godot-headers
And fix references to old GodotNativeTools org.
2021-02-26 10:15:49 +01:00
Rémi Verschelde
34401939f3 Merge pull request #76 from akien-mga/gdignore-images
Add .gdignore file to `images` folder
2020-07-28 13:16:37 +02:00
Rémi Verschelde
e03903ac70 Add .gdignore file to images folder
This prevents Godot from importing those images if `godot_headers` is
in the project folder (and especially if used as a submodule, where the
added `.import` files would mark the submodule as dirty).
2020-06-18 13:18:47 +02:00
Roman Kotelnikov
afd4b26c1b Update README.md example to comply with latest API 2020-04-18 18:09:33 +08:00
Rémi Verschelde
d93984d820 Merge pull request #69 from Calinou/optimize-images
Optimize images losslessly using `optipng -o6 -zm1-9 -strip all`
2020-04-10 11:19:50 +02:00
Hugo Locurcio
2f20022adf Optimize images losslessly using optipng -o6 -zm1-9 -strip all
This also removes an unused image.
2020-04-10 10:49:47 +02:00
Bastiaan Olij
ddf67cc7b8 Merge pull request #66 from BastiaanOlij/sync_godot_3_2_stable
Updated files to Godot 3.2-stable
2020-01-30 20:45:30 +11:00
Bastiaan Olij
4b73c5445e Updated files to Godot 3.2-stable godot-3.2-stable 2020-01-30 20:43:33 +11:00
Thomas Herzog
57138143b5 Merge pull request #59 from Calinou/readme-remove-godot-3.0-question
Remove question about NativeScripts being in Godot 3.0
2019-11-29 16:05:38 +01:00
Hugo Locurcio
83c651ada4 Remove question about NativeScripts being in Godot 3.0
Godot 3.0 has been out for a while, no need to include it
in the FAQ anymore :)
2019-11-03 17:06:52 +01:00
Bastiaan Olij
4fa11f8c2a Merge pull request #50 from BastiaanOlij/godot_20190616
Sync with Godot master 20190616
2019-06-16 20:27:37 +10:00
Bastiaan Olij
3cde668e84 Sync with Godot master 20190616 2019-06-16 20:25:59 +10:00
Bastiaan Olij
efea911ad5 Merge pull request #49 from BastiaanOlij/godot_20190615
Sync with Godot master 20190615
2019-06-15 20:17:02 +10:00
Bastiaan Olij
6d4b930ba3 Sync with Godot master 20190615 2019-06-15 20:08:30 +10:00
Bastiaan Olij
fb3010491b Sync with Godot master 20190502 2019-05-02 22:26:04 +10:00
Bastiaan Olij
f1229c6077 Merge pull request #48 from BastiaanOlij/godot_20190430
Godot master 20190430
2019-04-30 21:37:21 +10:00
Bastiaan Olij
1d9327bed5 Godot master 20190430 2019-04-30 21:34:09 +10:00
Bastiaan Olij
f1e459d0f7 Merge pull request #46 from BastiaanOlij/sync_3.2
Update files from upstream
2019-04-30 19:30:38 +10:00
Bastiaan Olij
7f65d4d9f2 Update files from upstream 2019-04-30 19:30:11 +10:00
Bastiaan Olij
66f7af84ce Merge pull request #43 from BastiaanOlij/fix_empty_types
Fixed empty types
2019-04-07 16:54:16 +10:00
Bastiaan Olij
ad61229a5a Fixed empty types 2019-04-07 17:52:02 +10:00
Bastiaan Olij
4ed3534d8f Merge pull request #42 from BastiaanOlij/update_3.1_stable
Synced with Godot 3.1 stable
2019-04-07 15:30:40 +10:00
Bastiaan Olij
34c73d78b3 Synced with Godot 3.1 stable 2019-04-07 16:28:28 +10:00
Thomas Herzog
196f1e973b Merge pull request #40 from Calinou/use-markdown-license
Use Markdown format for the license
2019-02-24 15:34:46 +01:00
Hugo Locurcio
a557a2e76f Use Markdown format for the license 2019-02-24 14:45:39 +01:00
Bastiaan Olij
b98ac387a1 Merge pull request #37 from BastiaanOlij/oops_forgot_gen_headers
Oops, forgot to copy the latest generated header file
2018-11-24 07:53:06 +11:00
Bastiaan Olij
0180db5bd3 Oops, forgot to copy the latest generated header file 2018-11-24 07:46:28 +11:00
Bastiaan Olij
6b74abd615 Merge pull request #35 from BastiaanOlij/headers_3.1_20181119
Updated to Godot 3.1 master 5738c92b3971c85e396f9f27608083588539f9fc
2018-11-22 20:25:21 +11:00
Bastiaan Olij
808b007bf8 Updated to Godot 3.1 master 5738c92b3971c85e396f9f27608083588539f9fc 2018-11-19 20:56:25 +11:00
Bastiaan Olij
b296f465d4 Merge pull request #29 from BastiaanOlij/branch_info
Just added the readme change explaining the branch split
2018-11-19 20:35:20 +11:00
Thomas Herzog
a51d905c5a Merge pull request #34 from lupoDharkael/update-api
Update headers and gdnative_api.json
2018-10-29 13:06:47 +01:00
lupoDharkael
2279783d45 Update headers and gdnative_api.json 2018-10-29 11:01:34 +01:00
Thomas Herzog
efac77fa4f Merge pull request #32 from Laaas/master
Update gdnative_api.json too
2018-09-19 10:29:05 +02:00
Las
22af213d25 Update gdnative_api.json to commit c52a3646f1055f30b11b0c3fe5d2233a693bd498 of Godot too
I forgot to do this, since it's not the include folder of modules/gdnative
2018-09-19 09:49:38 +02:00
Thomas Herzog
a0df1393b4 Merge pull request #31 from Laaas/master
Update headers to commit c52a3646f1055f30b11b0c3fe5d2233a693bd498 (2018-09-14)
2018-09-14 22:17:31 +02:00
Las
55d7cd4bf3 Update headers to commit c52a3646f1055f30b11b0c3fe5d2233a693bd498 of Godot 2018-09-14 19:17:04 +02:00
Bastiaan Olij
40cd3d1bda Just added the readme change explaining the branch split 2018-08-04 22:59:08 +10:00