37 Commits

Author SHA1 Message Date
Rémi Verschelde
08f524c79b Release policy: Mark 3.5 and 4.3 as EOL, partial support for 4.4 2025-10-23 17:22:52 +02:00
clayjohn
91e6e63588 Update release policy with info now that 4.5 is released 2025-10-09 13:02:49 -07:00
Hugo Locurcio
f03720228a Fix typo in Release policy 2025-03-24 21:48:54 +01:00
Rémi Verschelde
48d69fc30f Update release policy for 4.4 release 2025-03-03 14:04:19 +01:00
tetrapod00
09156f2ee9 Add UPDATE comments to perishable information 2024-11-17 13:50:42 -08:00
tetrapod00
26f7d81d00 Remove usages of "LTS" 2024-10-29 12:54:28 -07:00
tetrapod00
49a6517ef4 Update Release Policy for release of 3.6 2024-10-20 17:45:23 -07:00
Rémi Verschelde
5c34036f79 Update release support timelines: 4.4 ETA, 3.6 is released 2024-09-09 13:42:12 +02:00
Infiland
ea604c400e Update release policy information on Godot 4.3 (#9755)
* Update release_policy.rst

Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-08-19 22:24:50 -04:00
A Thousand Ships
3fafd46da6 Document how to handle compatibility breakages 2024-06-12 22:03:19 +02:00
Rémi Verschelde
644552ddd2 Release policy: Bump 4.3 ETA to June
We're close to beta, but not started yet, so it's definitely not releasing in April.
A release in May is plausible, but I don't want to make too optimistic promises, so
let's communicate June as a more realistic estimate.
2024-04-18 12:46:49 +02:00
skyace65
47f6470576 Update release policy info on 4.1 2024-03-05 19:17:23 -05:00
Hugo Locurcio
95fb178429 Add support for user-provided comments with Giscus
This allows users to leave comments on pages that don't have
`:allow_comments: False` somewhere in the page's source.
Both manual and class reference pages can receive comments.
Index pages cannot have comments, as discussion should occur on "leaf" pages.

GitHub Discussions is used as a backend on the same repository. This means
that Discussions *must* be enabled on godotengine/godot-docs before this
commit is merged to `master`. Users can choose to use the "Custom" watch
mode if they don't want to get notifications for discussion updates,
but still get notifications for issue and pull request updates.

User comments are intended to be used for the following purposes:

- Add a clarification or correct something in the documentation,
  without having to open a pull request. Contributors are encouraged to
  take a look at discussions from time to time, and see if there's information
  worth incorporating in the pages themselves. Don't forget to reply to
  the comment when doing so :)
- Mention a workaround for a common issue.
- Link to useful third-party resources that are relevant to the current page,
  such as tutorials or add-ons.

User comments should *not* be used for technical support. Other community
platforms should be used for that.

Page-to-discussion matching is done using the `pagename` Sphinx variable,
which is independent of the Godot version and documentation language.
Being independent of the Godot version allows keeping old comments
when the Godot version changes, while also allowing users from `/stable`
and `/4.1` to "see" each other in discussions.

See https://giscus.app for more information.
2024-01-11 17:51:53 +01:00
Rémi Verschelde
b411b347d7 Update release policy after 4.2 release. 4.0 is now EOL. 2023-12-06 14:54:01 +01:00
Yuri Sizov
7f20fec3c3 Fix formatting for a link on the Release Policy page 2023-07-27 15:56:13 +02:00
Hugo Locurcio
dc44d36f66 Add a compatibility policy and common questions to Release policy
- Add answers to common questions:
  - Which version should I use for a new project?
  - Should I upgrade my project to use new engine versions?
2023-07-03 19:48:52 +02:00
Yuri Sizov
2ee172f11a Update the information about upcoming and currently supported releases 2023-06-28 17:52:43 +02:00
Max Hilbrunner
4ec75adb76 Review, update Release Policy for Godot 4 2023-04-18 00:37:54 +02:00
Rémi Verschelde
cf61b156ba Update release policy for 4.0 release
- Add estimate for 4.1 release.
- Update estimate for 3.6.
- Mark 3.4 as EOL.
- Update section on our future releases.
2023-03-01 14:36:24 +01:00
Yuri Sizov
978a13bb0a Mark potentially outdated pages with a WIP warning 2023-02-26 14:21:15 +01:00
Rémi Verschelde
407285335f Update release policy, shifting Q4 2022 estimates to Q1 2023
Label the upcoming 3.6 as LTS and clarify that it will come after 4.0.
2022-12-24 00:01:06 +01:00
Hugo Locurcio
1b065c4f32 Add a Godot 3 to Godot 4 upgrade guide (#6393) 2022-11-30 16:52:50 +01:00
Max Hilbrunner
63bf9a6be9 Release policy: Mark 3.5 stable release (#6057)
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2022-08-08 21:42:26 +02:00
Rémi Verschelde
c3aec5ee8a Release policy: Q2 is over, 3.5 should be released in July 2022-07-03 13:32:47 +02:00
Hugo Locurcio
141b524cd5 Change estimated release date for Godot 3.5 to Q2 2022
Q1 2022 ends on 2022-03-31, which is too soon considering that only
3.5beta1 was released so far. The RC stage wasn't reached yet.
2022-03-04 09:21:00 +01:00
Hugo Locurcio
4304158511 Mark the Godot 3.3 series as partially supported
The `3.3` branch isn't getting feature cherry-picks anymore, so
it's safe to assume that it's only partially supported now.
2021-11-17 15:46:09 +01:00
Rémi Verschelde
78bf4aa43c Mark 3.4 branch as stable, release is imminent
(cherry picked from commit ba65652fae)
2021-11-04 17:02:22 +01:00
Lalit Shankar Chowdhury
a960495139 Fix minor grammatical errors (#5302)
* Update introduction.rst

* Update list_of_features.rst

* Update release_policy.rst

* Update troubleshooting.rst

* Update faq.rst

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
Co-authored-by: Yuri Sizov <pycbouh@users.noreply.github.com>
2021-11-03 19:09:33 +01:00
Rémi Verschelde
50f809abbb Release policy: Mark 2.1 and 3.1 as EOL
As much as I'd like to keep supporting them, platforms such as Google Play or
Apple Store move too fast for our limited resources, and backporting relevant
changes to make those years old releases still viable proves to be unrealistic.

I'm also no longer able to make 2.1.x builds easily as that buildsystem relied
on Travis CI which discontinued its support for open source.

With three releases supported in parallel (4.0, 3.4 and 3.3), we have enough
work on our hands.
2021-10-25 11:58:02 +02:00
Hugo Locurcio
cbd537b3f6 Document that only the latest patch release in each series receives support 2021-09-16 02:23:39 +02:00
Hugo Locurcio
8d66359adc Change estimated release date for Godot 3.4 and Godot 4.0
Godot 3.4 will most likely be released in October 2021 since it
didn't reach RC stage yet (it's at beta 4 right now).

Godot 4.0 hasn't had an alpha released yet, so it won't release in
2021 by now. The first half of 2022 is a more likely estimate.
2021-09-15 19:58:46 +02:00
DeeJayLSP
d329b73665 Remove Q2 from 3.4 release date (#5233)
Change Q2-3 to Q3-4 for 3.4 release date
2021-09-09 21:55:09 +03:00
Rémi Verschelde
3e00267dc1 Release policy: Add 3.4 beta, mark 3.2 as EOL (#4854) 2021-04-21 15:30:13 +02:00
DeeJayLSP
becad70a96 Remove March from 3.3 release date (#4803)
March is over, 3.3 will most likely launch this month
2021-04-02 14:39:29 +02:00
Rémi Verschelde
6ab33ddabb Rewrite release policy to clarify versioning and include 3.3
We are often asked if Godot follows SemVer, so I rewrote the relevant section
to clarify that our versioning is based on SemVer but takes some liberties to
accommodate the complexity of versioning so many interconnected components with
a single version number. Examples should help make the rationale clear.

Additionally, with the upcoming 3.3 release we're aiming at increasing the
release pace for future 3.x minor releases, and keep patch releases better
focused on actually being maintenance releases (with 3.2.2 being a significant
exception to that rule).
2021-03-16 15:09:36 +01:00
Hugo Locurcio
b0097a4b95 Add a FAQ item about "When is the next release of Godot out?" 2020-09-13 18:12:18 +02:00
Hugo Locurcio
fc6d5ae891 Add a page describing Godot's release policy (#3662) 2020-06-22 11:01:29 +02:00