Update release policy after 4.2 release. 4.0 is now EOL.

This commit is contained in:
Rémi Verschelde
2023-12-06 14:54:01 +01:00
parent c1bcd06f61
commit b411b347d7

View File

@@ -80,26 +80,26 @@ on GitHub.
+--------------+----------------------+--------------------------------------------------------------------------+
| **Version** | **Release date** | **Support level** |
+--------------+----------------------+--------------------------------------------------------------------------+
| Godot 4.2 | November 2023 | |unstable| *Development.* Receives new features, usability and |
| Godot 4.3 | April 2024 | |unstable| *Development.* Receives new features, usability and |
| (`master`) | (estimate) | performance improvements, as well as bug fixes, while under development. |
+--------------+----------------------+--------------------------------------------------------------------------+
| Godot 4.2 | November 2023 | |supported| Receives fixes for bugs and security issues, as well as |
| | | patches that enable platform support. |
+--------------+----------------------+--------------------------------------------------------------------------+
| Godot 4.1 | July 2023 | |supported| Receives fixes for bugs and security issues, as well as |
| | | patches that enable platform support. |
+--------------+----------------------+--------------------------------------------------------------------------+
| Godot 4.0 | March 2023 | |supported| Receives fixes for bugs and security issues, as well as |
| | | patches that enable platform support. |
| Godot 4.0 | March 2023 | |eol| No longer supported (last update: 4.0.4). |
+--------------+----------------------+--------------------------------------------------------------------------+
| Godot 3.6 | Q3 2023 (estimate) | |supported| *Beta.* Receives new features, usability and performance |
| Godot 3.6 | Q1 2024 (estimate) | |supported| *Beta.* Receives new features, usability and performance |
| (`3.x`, LTS) | | improvements, as well as bug fixes, while under development. |
+--------------+----------------------+--------------------------------------------------------------------------+
| Godot 3.5 | August 2022 | |supported| Receives fixes for bugs and security issues, as well as |
| | | patches that enable platform support. |
+--------------+----------------------+--------------------------------------------------------------------------+
| Godot 3.4 | November 2021 | |eol| No longer supported, as fully superseded by the compatible 3.5 |
| | | release (last update: 3.4.5). |
| Godot 3.4 | November 2021 | |eol| No longer supported (last update: 3.4.5). |
+--------------+----------------------+--------------------------------------------------------------------------+
| Godot 3.3 | April 2021 | |eol| No longer supported, as fully superseded by the compatible 3.4 |
| | | release (last update: 3.3.4). |
| Godot 3.3 | April 2021 | |eol| No longer supported (last update: 3.3.4). |
+--------------+----------------------+--------------------------------------------------------------------------+
| Godot 3.2 | January 2020 | |eol| No longer supported (last update: 3.2.3). |
+--------------+----------------------+--------------------------------------------------------------------------+