Mark the Godot 3.3 series as partially supported

The `3.3` branch isn't getting feature cherry-picks anymore, so
it's safe to assume that it's only partially supported now.
This commit is contained in:
Hugo Locurcio
2021-11-17 15:46:09 +01:00
parent 92412dce9c
commit 4304158511

View File

@@ -96,8 +96,7 @@ on GitHub.
| Godot 3.4 | November 2021 | |supported| Receives fixes for bugs, security and platform support |
| | | issues, as well as backwards-compatible usability enhancements. |
+-------------+----------------------+--------------------------------------------------------------------------+
| Godot 3.3 | April 2021 | |supported| Receives fixes for bugs, security and platform support |
| | | issues, as well as backwards-compatible usability enhancements. |
| Godot 3.3 | April 2021 | |partial| Receives fixes for security and platform support issues only. |
+-------------+----------------------+--------------------------------------------------------------------------+
| Godot 3.2 | January 2020 | |eol| No longer supported as fully superseded by the compatible 3.3 |
| | | release (last update: 3.2.3). |