1531 Commits

Author SHA1 Message Date
Kushal K S
032be9e338 Clarify Area2D warning behavior (#10173)
* Clarify Area2D warning behavior

* Apply suggestions from code review

---------

Co-authored-by: tetrapod <145553014+tetrapod00@users.noreply.github.com>
2024-11-30 07:50:42 +01:00
Nikita
5b73d7034c Fix typo in Using signals (#10246)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2024-11-30 07:14:49 +01:00
tetrapod00
57fb2ff093 Remove unneeded C# comment from First 2D Game 2024-11-30 07:14:38 +01:00
tetrapod
ffff2e7afd Link to Getting Started Input tutorial from Input examples page (#10200)
* Link to Getting Started Input tutorial from Input examples page

---------

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2024-11-30 07:10:21 +01:00
Hugo Locurcio
d9fde9ea1f Tweak note about making Physics Material unique in Creating instances 2024-10-04 03:57:01 +02:00
Hugo Locurcio
07557a97eb Link to Exporting projects in Finishing up page of Your first 2D game
After finishing your first game, you may want to share it for others
to try it out without needing to install Godot.
2024-10-04 03:54:04 +02:00
Hugo Locurcio
ecf8b582b5 Fix animation name in Your first 2D game 2024-10-04 03:53:06 +02:00
Hana - Piralein
1ccc058191 Update getting started 2D to 4.3 2024-10-04 03:49:15 +02:00
Philip Woods
bbbbfba92f Changed Autoload to Globals -> Autoload
Since the Autoload tab is under Globals, I updated the documentation to reflect its new position.
2024-10-04 03:47:14 +02:00
David Choi
c773f7b7ad Added screenshot to first_2d_game/player_scene for clarity 2024-10-04 03:47:01 +02:00
Matthew
542a8a4a82 Merge pull request #9773 from darkstarworks/master
Update 07.killing_player.rst
2024-10-04 03:44:36 +02:00
tetrapod00
8be74fd9ac Fix glTF capitalization in manual 2024-10-04 03:40:22 +02:00
skyace65
f15784d14b Add info in instancing for opening the demo project 2024-08-11 22:45:27 -04:00
Matthew
6c312f011b Merge pull request #9482 from arim97/master
Add clarification for importing project in Your first 3D game tutorial
2024-08-09 18:04:58 -04:00
arim97
88baaa1a6e Add a segment about converting the imported project to current version 2024-08-09 18:04:06 -04:00
leannelu
cdf9895ec9 Add instructions for opening a scene in Creating instances (#9143)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2024-08-02 02:38:33 +02:00
Kevin Bloch (@codingthat)
ea120f2b39 Remove already completed step from 06.heads_up_display.rst
This was done at the end of the previous page, i.e., in https://docs.godotengine.org/en/stable/getting_started/first_2d_game/05.the_main_game_scene.html#testing-the-scene

(Replaces #9676 )
2024-07-30 17:45:59 +02:00
Max Hilbrunner
c6bcae3129 Merge pull request #9656 from Kaspazza/patch-1
Update getting started link
2024-07-29 19:57:41 +02:00
Volkan Gezer
b08d7fea84 First look at editor's interface iteration 2024-07-27 14:02:02 +02:00
Mateusz Mazurczak
8b2c36bb05 Update getting started link
Previously there was suggested 5 minutes video from GDQuest youtube channel. 
They've prepared new video that is about GODOT 4, which is more relevant for godot 4 tutorial.
2024-07-26 12:34:53 +02:00
Trevor
cdd8ba9e0f 1st 3D Game Tutorial: Setting up the game area update (#9578)
* Update 01.game_setup.rst
Grid Snap uses correct shortcut for 4.2
Screenshot of toolbar with Grid Snap selected.
macOS shortcut fixes
small text tweaks
2024-07-15 18:40:07 -04:00
Matthew
c36d413ed2 Merge pull request #9562 from russellsanborn/update-played-gd-filename
Update Dodge the creeps file names to snake case
2024-07-14 19:00:02 -04:00
Hana - Piralein
15fbfc5d64 Adding "Using System;" line to default C# script
Co-Authored-By: Bryan Gillis <7204836+brgillis@users.noreply.github.com>
2024-07-13 13:39:05 +02:00
Trevor
4e60b38a90 macOS screenshot updates to learning_new_features.rst (#9580)
* Update learning_new_features.rst

* Update getting_started/introduction/learning_new_features.rst

Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>

---------

Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-07-13 04:29:43 +02:00
Trevor
e2cc5e4cfb Update first_look_at_the_editor.rst (#9574)
* Update first_look_at_the_editor.rst

add macOS shortcut and cleaning up the click shortcut.
2024-07-09 19:19:29 -04:00
Hugo Locurcio
d23fe7bd8e Mention that signals are first-class types since Godot 4.0 in Using signals 2024-07-03 17:41:25 +02:00
Russell Sanborn
d095668491 Update 2D and 3D example file names to snake case 2024-06-30 08:05:53 -05:00
Russell Sanborn
4f1e2910de Update played.gd/tscn filename to Played.gd to match example casing
This update aligns with the Dodge The Creeps example git example repo.

Reference:
0ec2fff5bf/2d/dodge_the_creeps
2024-06-29 19:35:38 -05:00
Kukhyeon Heo
7e2a730d05 pi/4 is 45 degrees. 2024-06-25 18:18:02 +09:00
Stephen Li
0d27e57246 Fix indented text captured by tabs group directive
This paragraph has a leading space which causes it to be captured by the previous tabs directive
2024-06-14 22:43:34 -04:00
Max Hilbrunner
18960c556f Merge pull request #9468 from skyace65/GettingStartedProjectManager
Update project manager screenshots in getting started for 4.3
2024-06-10 03:33:46 +02:00
skyace65
056dafa4b6 Update project manager screenshots in getting started 2024-06-06 21:19:23 -04:00
A Thousand Ships
36e2351df2 Fix invalid indentation in various files 2024-06-06 16:16:45 +02:00
VitalyR
d5c54b9f47 Remove duplicate words in getting_started/first_2d_game 2024-06-02 16:41:38 +08:00
aGuyWhoMadeGames
a4606200bb change shrink to enlarge in "Your first 3D game" tutorial 2024-05-30 15:28:36 -05:00
Bamarin [IT]
8853a6af08 updated image reference 2024-05-29 18:46:11 +02:00
Bamarin [IT]
6d5e0f0ea9 convert screenshot to webp 2024-05-29 18:40:09 +02:00
Bamarin [IT]
cb513c83ef update input-action screenshot to 4.2 2024-05-29 14:52:33 +02:00
skyace65
9ec1210d33 Fix button description 2024-04-28 21:10:18 -04:00
Greg Cobb
25b8b8f20f Add more information about VS and VS Code debugging (#9222)
* Added more information about VS and VS Code debugging

---------

Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-04-15 13:57:27 +02:00
Vishal Bhavsar
d6de29e2eb Update nodes_and_scenes.rst
Fix the root node name.
2024-04-11 17:54:53 -04:00
skyace65
aa33e630f7 Make "TextureRect" a link 2024-04-08 22:14:47 -04:00
Jan
4be049f967 Explicitly mention to which node should connect the signals (#9153)
* Explicitly mention to which node should connect the signals

Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-04-07 21:33:42 -04:00
谢天
4547b5b301 Update outdated link in first_3d_game's going_further.rst (#9163)
* Update outdated link in first_3d_game's going_further.rst

---------

Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com>
Co-authored-by: Matthew <matthewehr@hotmail.com>
2024-04-02 20:50:48 +02:00
Max Hilbrunner
477e40184f Merge pull request #9016 from walerian777/ctrl-click-on-macos
Add missing Ctrl-click equivalents for MacOS.
2024-03-26 19:13:58 +01:00
谢天
3c91cf5021 Update godot_design_philosophy.rst's contributor number (#9137)
* Update godot_design_philosophy.rst's contributor number

---------

Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com>
2024-03-25 13:17:42 +01:00
Ido Savion
4f04a2726e Update first 2D game input mapping event configuration image (#9128)
* Update first 2D game input mapping event configuration image

The previous photo contained a typo which is no longer present in
Godot 4.2 ("Poistion" -> "Position").

---------

Signed-off-by: Ido Savion <idosavion@gmail.com>
2024-03-25 13:13:17 +01:00
Max Hilbrunner
54bed47345 Merge pull request #9115 from miesepeter/patch-2
Update signal intro with note concerning external editors
2024-03-23 11:37:48 +01:00
Noora
6de4fff28c Add missing word in instancing.rst 2024-03-23 04:13:04 +02:00
Jan
ecc19f61c8 Update signal intro with note concerning external editors
Included a note concerning external editors, see godotengine/godot#41283
2024-03-18 20:18:01 +01:00