Add info in instancing for opening the demo project

This commit is contained in:
skyace65
2024-08-11 22:42:09 -04:00
parent e9f7c18f17
commit f15784d14b
2 changed files with 6 additions and 0 deletions

View File

@@ -58,6 +58,9 @@ Finally, click the Import & Edit button.
.. image:: img/instancing_import_and_edit_button.webp
A window notifying you that the project was last opened in an older Godot version
may appear, that's not an issue. Click *Ok* to open the project.
The project contains two packed scenes: ``main.tscn``, containing walls against
which the ball collides, and ``ball.tscn``. The Main scene should open
automatically. If you're seeing an empty 3D scene instead of the main scene, click the 2D button at the top of the screen.

View File

@@ -132,6 +132,9 @@ To begin, download the template from here:
`singleton_autoload_starter.zip <https://github.com/godotengine/godot-docs-project-starters/releases/download/latest-4.x/singleton_autoload_starter.zip>`_
and open it in Godot.
A window notifying you that the project was last opened in an older Godot version
may appear, that's not an issue. Click *Ok* to open the project.
The project contains two scenes: ``scene_1.tscn`` and ``scene_2.tscn``. Each
scene contains a label displaying the scene name and a button with its
``pressed()`` signal connected. When you run the project, it starts in