Merge pull request #9016 from walerian777/ctrl-click-on-macos

Add missing Ctrl-click equivalents for MacOS.
This commit is contained in:
Max Hilbrunner
2024-03-26 19:13:58 +01:00
committed by GitHub
2 changed files with 2 additions and 2 deletions

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@@ -56,7 +56,7 @@ A class reference's page tells you:
<https://github.com/godotengine/godot-docs/issues>`_ GitHub repository
to report it.
You can Ctrl-click any underlined text like the name of a class, property,
You can Ctrl-click (Cmd-click on MacOS) any underlined text like the name of a class, property,
method, signal, or constant to jump to it.
Learning to think like a programmer

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@@ -245,7 +245,7 @@ our sprite's rotation every frame. Here, ``rotation`` is a property inherited
from the class ``Node2D``, which ``Sprite2D`` extends. It controls the rotation
of our node and works with radians.
.. tip:: In the code editor, you can ctrl-click on any built-in property or
.. tip:: In the code editor, you can Ctrl-click (Cmd-click on MacOS) on any built-in property or
function like ``position``, ``rotation``, or ``_process`` to open the
corresponding documentation in a new tab.