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Fix button description
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@@ -247,7 +247,7 @@ the ``_process`` function (make sure it's not indented under the `else`):
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Using this value ensures that your movement will remain consistent even
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if the frame rate changes.
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Click "Play Scene" (:kbd:`F6`, :kbd:`Cmd + R` on macOS) and confirm you can move
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Click "Run Current Scene" (:kbd:`F6`, :kbd:`Cmd + R` on macOS) and confirm you can move
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the player around the screen in all directions.
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.. warning:: If you get an error in the "Debugger" panel that says
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