5252 Commits

Author SHA1 Message Date
Patrick-FlameLizard
2ac24a9e84 [3.x] Examples of matrix input usage in Spatial Shaders
3.x version of this PR: https://github.com/godotengine/godot-docs/pull/5895
2022-07-23 18:12:35 +02:00
John Veness
448f588c32 Fix grammar in step-by-step (#5958)
* Rewrote creating root node paragraph

I didn't like the sentence starting "It is equivalent" when it wasn't entirely clear what "It" was, so I edited. I'm not sure it's a great improvement!

* Changed reference to "disk" to "file"

* Fix grammar

"The example" sounds like it's referring to an example that has already been introduced

* Fix "like so" grammar

"Like so" is not used very often

* Remove "exactly"

"see how it works exactly" sounds odd, "see exactly how it works" is better, but to be honest it sounds best without "exactly" at all!

* Add missing "the"
2022-07-23 18:11:56 +02:00
Hugo Locurcio
4ffa360975 Increase spacing between list items to improve readability (#5962) 2022-07-23 02:29:48 +02:00
HopefulFrog
fb9791318e Minor edits, including grammatical fixes, to first_steps_with_rooms_and_portals.rst (#5875) 2022-07-21 13:45:18 +03:00
Sam Van Campenhout
70991d74e9 Update the showcase video links (#5961)
* Update the showcase video links

This updates the showcase video links to the most recently released version.

* Link to the showcase video playlist

This replaces the individual showcase video links with a single link to the showcase playlist. This has the advantage that we don't need to update the links when new videos come out.
2022-07-19 23:40:35 +02:00
Nathan Franke
80361f3c82 Simplify .gitattributes in Submitting to the Asset Library (#5908) 2022-07-19 22:12:34 +02:00
Hugo Locurcio
aa141f5868 Document blend shapes being supported in GLES2 2022-07-19 22:06:25 +02:00
Max Hilbrunner
81d3546625 Merge pull request #5953 from jihadkhawaja/patch-1
Documentation missing method keyword in C# fix
2022-07-19 13:41:22 +02:00
Jihad Khawaja
61be0eb5ec Documentation missing method keyword in C# fix
### Description
line 219 missing "Instance" after "scene."

### Issue
https://github.com/godotengine/godot-docs/issues/5942
2022-07-19 12:37:57 +03:00
Steven Calvert
8f9a5db8ff Change C++ animation name for consistency in Your first 2D game (#5938) 2022-07-17 18:40:40 +02:00
John Veness
934fe7f3b7 Fix typos in FAQ and List of features (#5941) 2022-07-17 18:34:24 +02:00
Nathan Anderson
04db57f3a8 Mention WebRTC support on HTML5 in High-level multiplayer (#5937)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2022-07-16 18:36:44 +02:00
Max Hilbrunner
e6be157669 Merge pull request #5920 from nathanfranke/update-rpc-docs
Update RPC documentation
2022-07-12 08:26:15 +02:00
Moté
bc4a9cb1ec Update Godot Kotlin link to point to newer implementation (#5921)
The makers did a new implementation that works better, according to them.
2022-07-11 20:26:02 +02:00
Nathan Franke
a12e07c969 3.x: update rpc documentation 2022-07-10 07:21:05 -05:00
Hugo Locurcio
abf816ba29 Sync paragraph with master in First 3D game - Animating the mobs 2022-07-08 20:35:11 +02:00
Lucky
ad2031e963 Fix typo in First 3D game - Animating the mobs (#5913) 2022-07-08 20:33:39 +02:00
Rémi Verschelde
14290ae150 Release policy: Q2 is over, 3.5 should be released in July
(cherry picked from commit c3aec5ee8a)
2022-07-03 13:33:23 +02:00
Douglas Leão
bdf8c348ea Fix image link in Internationalizing games (#5899) 2022-07-01 19:48:02 +02:00
Avicenna
e43d99b84d Fix websocket_url on the minimal WebSocket client example (#5885)
Co-authored-by: Fabio Alessandrelli <fabio.alessandrelli@gmail.com>
2022-06-21 17:08:12 +02:00
Rémi Verschelde
81e075818e classref: Sync with current 3.4 branch (716e4e0c2) 2022-06-19 14:17:53 +02:00
and-rad
9fd99de648 Improve side-aligned image positioning (#5876)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2022-06-15 17:05:40 +02:00
rafascar
24f072fd91 Fix typo on Exporting to macOS (#5878)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2022-06-15 17:04:54 +02:00
Marius Wachtler
2ece202d67 Always point to latest Pyston release on Compiling for Linux/*BSD (#5867) 2022-06-09 17:06:47 +02:00
Raul Santos
aabf272db4 Fix C# connect signal for 3.x (#5865) 2022-06-08 17:05:42 +02:00
Rémi Verschelde
4d6fb78cf1 classref: Sync with current 3.4 branch (c02325ffd) 2022-06-08 13:37:46 +02:00
Rémi Verschelde
0de1fc3e5b Fix outdated comment about GDNative on HTML5
(cherry picked from commit 790c6ca532)
2022-06-08 13:25:52 +02:00
Andrew Rublyov
ffa8ca6d51 Add missing C# samples for the "Inspector plugins" page (#5829)
(cherry picked from commit 057dfc2d67)
2022-06-08 13:24:53 +02:00
Hugo Locurcio
60b8d51bb5 Fix missing file extension in Exporting projects 2022-05-26 20:55:06 +02:00
Hugo Locurcio
44dc1133b9 Clarify the expected output file extensions in Exporting projects 2022-05-26 20:55:06 +02:00
Telmo "Trooper
8b4213bbee Add exit condition to prevent thread from hanging in resource_queue.gd (#5833)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2022-05-23 15:00:43 +02:00
snailrhymer
494d2d5c73 Add command to build specific files in Building the manual with Sphinx (#5828) 2022-05-20 22:04:31 +02:00
Hugo Locurcio
16ec340e3b Fix example resource path in Data paths
Co-authored-by: Sergey Pershenkov <s.pershenkov@icloud.com>
2022-05-15 19:24:34 +02:00
Hugo Locurcio
49843263ef Remove outdated notice about lack of controller support on Apple M1
This also mentions that overriding force feedback (for steering wheels)
isn't supported yet.
2022-05-11 23:39:48 +02:00
Tres Henry
d076761cba Add docs for ignoring return value warning (#5756)
* Add docs for ignoring return value warning. Fixes #5753.

* Remove code change per feedback
2022-05-09 18:18:34 +02:00
Daniel
349e5a9f66 Fix typo: "intantiated" -> "instantiated" (#5810) 2022-05-08 23:48:34 +02:00
vratajin
fc375181c0 Fix invalid variable name in C# example in Physics introduction (#5809) 2022-05-07 22:05:00 +02:00
Hugo Locurcio
e5f36d30f2 Improve File paths in Godot projects documentation
- Fix missing word in the beginning of the page.
- Add separate table for exported project data location.
- Fix editor table mentioning `app_userdata`, as it's only relevant
  for project data.
- Remove mention of consoles as Godot currently doesn't officially
  support consoles.
- Mention that self-contained mode isn't supported for use by projects
  yet.
2022-05-06 19:24:55 +02:00
Michael Nischt
d0bd86baeb Update bake configuration from 3 to 4 modes
4 Modes: Low, Medium, High, and Ultra
2022-05-05 19:04:58 +02:00
Michael Nischt
89ee533b78 Fix matrix member to column-major access in Shading language (#5794) 2022-05-04 23:07:37 +02:00
Hugo Locurcio
72a2c55e5c Fix code literal syntax in FAQ 2022-05-04 17:33:54 +02:00
Hugo Locurcio
575d431a72 Add FAQ items about portable mode and editor desktop integration 2022-05-04 17:33:44 +02:00
Rémi Verschelde
6d70a9bb7a classref: Sync with current 3.4 branch (5816a26c0) 2022-04-29 14:05:36 +02:00
Rémi Verschelde
94a7f0b421 Compiling with Mono: Update path to generated C# solutions
(cherry picked from commit c5a84c7e91)
2022-04-29 14:03:32 +02:00
Matthew
f967717381 Add a page on managing editor features (#5489)
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
(cherry picked from commit fb921874e4)
2022-04-29 14:03:32 +02:00
AndreKoscianski
3c55be914c Clarify instructions on managing groups (#5316)
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
(cherry picked from commit a4c360c66f)
2022-04-29 14:03:32 +02:00
berightben
981698c580 Fix csharp code in using_kinematic_body_2d.rst (#5173)
Co-authored-by: Paul Joannon <437025+paulloz@users.noreply.github.com>
(cherry picked from commit e5747c8ca7)
2022-04-29 14:01:55 +02:00
Trygve Vea
d80ff1f14b Add useful tip in first 2d-game tutorial (#5134)
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
(cherry picked from commit 7b68b68ddd)
2022-04-29 14:01:55 +02:00
Hugo Locurcio
003c8abd3f Cross-reference compiling and exporting pages, rename OSX/Mac to macOS
There's a lot of confusion between compiling Godot and exporting projects.

This aims to resolve part of the confusion by cross-linking other pages
for each platform.

(cherry picked from commit 955c97bb1d)
2022-04-29 14:01:55 +02:00
skyace65
52311e9520 Document how to test translations with the test project setting (#5488)
(cherry picked from commit a9af005495)
2022-04-29 13:43:39 +02:00