Rémi Verschelde
7a86ac6a30
Add caution message that this is outdated documentation
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And further cleanup intro text which is outdated.
2023-02-15 17:37:32 +01:00
Rémi Verschelde
2500fc0dca
Remove info box about other versions as it always gets outdated
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(cherry picked from commit 916ad43e52 )
2022-10-14 18:07:18 +02:00
Douglas Leão
6ed00080a8
Fix FFmpeg filter command in Playing videos ( #6151 )
2022-09-08 03:03:02 +02:00
David Briscoe
692a64a773
Rename print_x_times to print_n_times in Cross-language scripting ( #6143 )
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Change code to match the rest of the documentation. C# examples
use PrintNTimes and calls print_n_times, so change gdscript to match.
2022-09-06 18:19:39 +02:00
hhhhour
4e1d722d35
Use exact name of AnimationPlayer node in Character animation ( #6141 )
2022-09-06 01:51:11 +02:00
Max Hilbrunner
599e40618f
Codespell & typo fixes ( #6101 )
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* Codespell & typo fixes
* Apply suggestions from code review
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2022-09-01 18:17:32 +02:00
Hugo Locurcio
85f1af3820
Add VisualScript pending removal notice in Godot 4.0
2022-09-01 18:07:44 +02:00
Yuri Sizov
080029b2bc
Fix the styling of the HTML shell reference ( #6119 )
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2022-08-31 16:36:20 +02:00
bitsawer
2285e7cd49
Add missing vertex normal array in TSCN file format ( #6068 )
2022-08-13 18:49:29 +02:00
Alex786
e793af4cac
Fix typo in Your first 3D shader ( #6061 )
2022-08-10 12:02:18 +02:00
Max Hilbrunner
0f8db6f93a
Release policy: Mark 3.5 stable release ( #6057 )
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Co-authored-by: Rémi Verschelde <rverschelde@gmail.com >
(cherry picked from commit 63bf9a6be9 )
2022-08-08 22:23:30 +02:00
Rémi Verschelde
8e4caa212d
Merge pull request #6040 from Calinou/compiling-linuxbsd-alpine-add-mesa-dependency
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(cherry picked from commit 05ac649c25 )
2022-08-08 20:36:06 +02:00
Henry Catalini Smith
c7e8e3e36f
Add macOS keyboard shortcut in Creating your first script ( #6032 )
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
(cherry picked from commit b81f0030b7 )
2022-08-08 20:35:13 +02:00
m-at-FNSPE
cb0ca0c28f
Fix mob scene typo in Your first 2D game ( #6007 )
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
(cherry picked from commit 55d3093715 )
2022-08-08 20:33:40 +02:00
Stanislav Balia
a409ce12c0
Nodes & Scenes: Added macOS shortcuts mentioning. ( #5993 )
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* Added macOS shortcuts mentioning.
Unfortunately, suggested hotkeys don't work for macOS. I guess it will be useful to mention macOS shortcuts directly in the docs.
* Apply suggestions from code review
Co-authored-by: Yuri Sizov <11782833+YuriSizov@users.noreply.github.com >
(cherry picked from commit 523a1c0f03 )
2022-08-08 20:32:38 +02:00
Max Hilbrunner
5dd59a8030
Merge pull request #5985 from 31/dev/31/winbugs
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Add notes for common C# bugs on Windows
(cherry picked from commit 420ed2739f )
2022-08-08 20:29:46 +02:00
Max Hilbrunner
1742018c25
Merge pull request #5983 from 31/dev/31/cli
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Add "dotnet CLI" option to all C# editor docs
(cherry picked from commit 3f00b445e6 )
2022-08-08 20:28:37 +02:00
Yuri Sizov
16a3e6b695
Add a link to doc writing guidelines to the header ( #5947 )
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(cherry picked from commit 21f92e43d6 )
2022-08-08 20:24:15 +02:00
Max Hilbrunner
94135e2fcb
Merge pull request #5945 from snailrhymer/patch-2
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Improve clarity in animation_tree.rst
(cherry picked from commit 7effaaffed )
2022-08-08 19:52:42 +02:00
Max Hilbrunner
7ac694d333
Merge pull request #5933 from godotengine/dependabot/pip/sphinx-notfound-page-0.8.3
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Bump sphinx-notfound-page from 0.8 to 0.8.3
(cherry picked from commit 747dc4f30e )
2022-08-08 19:51:04 +02:00
Santiago Valdez
d4aec46f1a
correct a little typo on scripting_laguanges ( #5903 )
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* correcting a little typo on scripting_laguanges
A more readeable aproach on the existing sentence
(cherry picked from commit 7ee0687714 )
2022-08-08 19:44:18 +02:00
Max Hilbrunner
a69cfb4a0e
Merge pull request #5879 from Calinou/one-click-deploy-add-troubleshooting
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Add Android troubleshooting instructions in One-click deploy
(cherry picked from commit ecaaa4f960 )
2022-08-08 19:37:18 +02:00
Max Hilbrunner
30e5d8d6d2
Merge pull request #5870 from skyace65/BlenderEmissive
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Update blender gltf export information
(cherry picked from commit 231b356e3d )
2022-08-08 19:36:08 +02:00
Max Hilbrunner
52f1bc2c73
Merge pull request #5816 from Calinou/feature-tags-immutable
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Document most default feature tags being immutable
(cherry picked from commit ecdd7d311a )
2022-08-08 18:00:57 +02:00
Hugo Locurcio
f4f3e1926c
Document that autoloads must not be freed to avoid crashes
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(cherry picked from commit cb9b2b8c5d )
2022-08-08 17:58:21 +02:00
Aaron Franke
4d5117765d
Merge pull request #5780 from gerrywastaken/patch-2
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Clear up ambiguity in the intial rotation example
(cherry picked from commit dbf7ba0794 )
2022-08-08 17:39:20 +02:00
wajrou
a9782ac9ff
Cheatsheet of ease() with known names
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Added known names of curves to be recognized better.
Because curves from -1 to 1 has five different runnings I separated it into middle column and rest of curves (Ease in-out & out-in) are aligned to side columns.
2022-08-06 04:59:31 +02:00
Asday
3e2d4c7dde
Typo.
2022-08-06 04:55:58 +02:00
Pixelatex
4019a29546
Singletons tutorial has deprecated methods. ( #6018 )
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* Singletons tutorial has deprecated methods.
2022-08-06 04:54:18 +02:00
TomBCodes
a780e34117
Fix grammar error in Pull request workflow ( #6039 )
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2022-08-06 04:36:36 +02:00
alex-pahdo
34b162c8ae
Clarify hint_range in Shading language ( #6029 )
2022-08-04 22:22:05 +02:00
David Snopek
999cf71bf9
Attempt to clarify reliable vs unreliable RPCs
2022-08-03 12:52:52 +02:00
David Khachaturov
1751f603e0
Add mazette! as a third-party company offering console ports of Godot
2022-08-03 12:48:47 +02:00
snailrhymer
6ed81ae08e
Improve clarity in procedural generation tutorials ( #6004 )
2022-08-03 02:00:06 +02:00
Streq
e7649aa957
Describe actual purpose of the index keyword in TSCN file format ( #6021 )
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2022-08-03 00:16:35 +02:00
Michael Conrad
0a347800e7
Fix JetBrains Rider arguments in Using an external text editor ( #6019 )
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Adding the project folder to the exec args lets Rider open the project's folder
as a project and still also open the specified file.
This resolves an issue where if I open a file in a folder from Godot, the folder is treated
by Rider incorrectly as the project root.
2022-08-02 02:07:34 +02:00
Calandiel
934aaf70cd
Add Clangd instructions for VS Code ( #6012 )
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2022-07-31 23:25:51 +02:00
Weetbix
58e03e2c98
Fix syntax errors in Sync the gameplay with audio and music ( #6016 )
2022-07-31 19:35:26 +02:00
Stanislav Balia
38fb8c9942
Add C# code examples on Listening to player input ( #6009 )
2022-07-30 18:50:41 +02:00
jarommadsen
65ceb0e94c
Remove obsolete C# methods from Using RigidBody2D ( #5957 )
2022-07-29 22:26:30 +02:00
snailrhymer
58c37b7a52
Fix typo in Exporting packs, patches, and mods ( #6003 )
2022-07-29 21:51:12 +02:00
Aaron
b78c9b39b0
Add C# examples to Creating your first script ( #5991 )
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2022-07-29 01:31:42 +02:00
Stanislav Balia
bd28e70955
Update preview GIF to match the end result in Your first 2D game ( #5999 )
2022-07-29 00:59:17 +02:00
Hugo Locurcio
24ed81dce6
Remove outdated stretch mode recommendations in Multiple resolutions
2022-07-28 18:48:20 +02:00
Raf Van Baelen
890a330300
Remove extraneous sentence about finished result in Your first 2D game ( #5994 )
2022-07-27 19:46:08 +02:00
31
a9330f9994
Remove "Core" from .NET SDK, simplify Mono mention
2022-07-25 21:33:22 +02:00
sublimemm
d29de9c9a4
Move OpenJDK installation before Android SDK in Exporting for Android ( #5988 )
2022-07-25 21:32:21 +02:00
TheLegoSensei
c9db202948
Update recording_with_microphone.rst ( #5986 )
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* Update recording_with_microphone.rst
Added the detail that you need to enable the mic in the project settings, as I just spent about two hours wondering why it wasn't working like the example.
2022-07-25 21:32:19 +02:00
Hugo Locurcio
f25752cd3b
Add a page on playing videos using VideoPlayer
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This includes documentation on supported formats, along with setting
up a VideoPlayer node for 2D and 3D usage.
This also features encoding recommendations to find a balance between
quality and file size (as the defaults in many programs are less than ideal).
2022-07-24 18:57:33 +02:00
John Veness
403ffaa402
Improve step-by-step a little (3.x)
2022-07-23 18:16:29 +02:00