Clarify instructions on managing groups (#5316)

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
(cherry picked from commit a4c360c66f)
This commit is contained in:
AndreKoscianski
2022-04-29 08:19:25 -03:00
committed by Rémi Verschelde
parent 981698c580
commit 3c55be914c

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@@ -12,13 +12,19 @@ groups as you want. Then, in code, you can use the SceneTree to:
This is a useful feature to organize large scenes and decouple code.
Adding nodes to a group
-----------------------
There are two ways to add nodes to groups:
Managing groups
---------------
Groups are created by adding a node to a new group name, and likewise they are
removed by removing all nodes from a given group.
There are two ways to add/remove nodes to groups:
- During design, by using the Node dock in the editor.
- During execution, by calling :ref:`Node.add_to_group() <class_Node_method_add_to_group>`
or :ref:`Node.remove_from_group() <class_Node_method_remove_from_group>`.
- Using the Node dock in the editor.
- Calling :ref:`SceneTree.call_group() <class_SceneTree_method_call_group>`.
Using the Node dock
~~~~~~~~~~~~~~~~~~~