Fix typo on Exporting to macOS (#5878)

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
This commit is contained in:
rafascar
2022-06-15 11:57:59 -03:00
committed by Hugo Locurcio
parent 2ece202d67
commit 24f072fd91

View File

@@ -25,9 +25,9 @@ Requirements
Code signing and notarization
-----------------------------
By default, macOS will run only applications that are signed and notarized, if you use any other signing configuration see :ref:`Running Godot apps on macOS <doc_running_on_macos>` for workarounds.
By default, macOS will run only applications that are signed and notarized. If you use any other signing configuration, see :ref:`Running Godot apps on macOS <doc_running_on_macos>` for workarounds.
To notarize an app you mast have a valid `Apple Developer ID Certificate <https://developer.apple.com/>`__.
To notarize an app, you **must** have a valid `Apple Developer ID Certificate <https://developer.apple.com/>`__.
If you have an Apple Developer ID Certificate
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~