mirror of
https://github.com/godotengine/godot-cpp.git
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25
.github/actions/godot-cache-restore/action.yml
vendored
25
.github/actions/godot-cache-restore/action.yml
vendored
@@ -3,22 +3,19 @@ description: Restore Godot build cache.
|
||||
inputs:
|
||||
cache-name:
|
||||
description: The cache base name (job name by default).
|
||||
default: ${{ github.job }}
|
||||
default: "${{github.job}}"
|
||||
scons-cache:
|
||||
description: The SCons cache path.
|
||||
default: ${{ github.workspace }}/.scons-cache/
|
||||
|
||||
description: The scons cache path.
|
||||
default: "${{github.workspace}}/.scons-cache/"
|
||||
runs:
|
||||
using: composite
|
||||
using: "composite"
|
||||
steps:
|
||||
- name: Restore SCons cache directory
|
||||
uses: actions/cache/restore@v4
|
||||
- name: Restore .scons_cache directory
|
||||
uses: actions/cache/restore@v3
|
||||
with:
|
||||
path: ${{ inputs.scons-cache }}
|
||||
key: ${{ inputs.cache-name }}-${{ env.GODOT_BASE_BRANCH }}-${{ github.ref }}-${{ github.sha }}
|
||||
|
||||
path: ${{inputs.scons-cache}}
|
||||
key: ${{inputs.cache-name}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}}
|
||||
restore-keys: |
|
||||
${{ inputs.cache-name }}-${{ env.GODOT_BASE_BRANCH }}-${{ github.ref }}-${{ github.sha }}
|
||||
${{ inputs.cache-name }}-${{ env.GODOT_BASE_BRANCH }}-${{ github.ref }}
|
||||
${{ inputs.cache-name }}-${{ env.GODOT_BASE_BRANCH }}-refs/heads/${{ env.GODOT_BASE_BRANCH }}
|
||||
${{ inputs.cache-name }}-${{ env.GODOT_BASE_BRANCH }}
|
||||
${{inputs.cache-name}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}}
|
||||
${{inputs.cache-name}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}
|
||||
${{inputs.cache-name}}-${{env.GODOT_BASE_BRANCH}}
|
||||
|
||||
11
.github/actions/godot-cache-save/action.yml
vendored
11
.github/actions/godot-cache-save/action.yml
vendored
@@ -3,16 +3,15 @@ description: Save Godot build cache.
|
||||
inputs:
|
||||
cache-name:
|
||||
description: The cache base name (job name by default).
|
||||
default: ${{ github.job }}
|
||||
default: "${{github.job}}"
|
||||
scons-cache:
|
||||
description: The SCons cache path.
|
||||
default: ${{ github.workspace }}/.scons-cache/
|
||||
|
||||
default: "${{github.workspace}}/.scons-cache/"
|
||||
runs:
|
||||
using: composite
|
||||
using: "composite"
|
||||
steps:
|
||||
- name: Save SCons cache directory
|
||||
uses: actions/cache/save@v4
|
||||
with:
|
||||
path: ${{ inputs.scons-cache }}
|
||||
key: ${{ inputs.cache-name }}-${{ env.GODOT_BASE_BRANCH }}-${{ github.ref }}-${{ github.sha }}
|
||||
path: ${{inputs.scons-cache}}
|
||||
key: ${{inputs.cache-name}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}}
|
||||
|
||||
62
.github/actions/setup-godot-cpp/action.yml
vendored
62
.github/actions/setup-godot-cpp/action.yml
vendored
@@ -1,62 +0,0 @@
|
||||
name: Setup godot-cpp
|
||||
description: Setup build dependencies for godot-cpp.
|
||||
|
||||
inputs:
|
||||
platform:
|
||||
required: true
|
||||
description: Target platform.
|
||||
em-version:
|
||||
default: 3.1.62
|
||||
description: Emscripten version.
|
||||
windows-compiler:
|
||||
required: true
|
||||
description: The compiler toolchain to use on Windows ('mingw' or 'msvc').
|
||||
type: choice
|
||||
options:
|
||||
- mingw
|
||||
- msvc
|
||||
default: mingw
|
||||
mingw-version:
|
||||
default: 12.2.0
|
||||
description: MinGW version.
|
||||
ndk-version:
|
||||
default: r23c
|
||||
description: Android NDK version.
|
||||
scons-version:
|
||||
default: 4.4.0
|
||||
description: SCons version.
|
||||
|
||||
runs:
|
||||
using: composite
|
||||
steps:
|
||||
- name: Setup Python (for SCons)
|
||||
uses: actions/setup-python@v5
|
||||
with:
|
||||
python-version: 3.x
|
||||
|
||||
- name: Setup Android dependencies
|
||||
if: inputs.platform == 'android'
|
||||
uses: nttld/setup-ndk@v1
|
||||
with:
|
||||
ndk-version: ${{ inputs.ndk-version }}
|
||||
link-to-sdk: true
|
||||
|
||||
- name: Setup Web dependencies
|
||||
if: inputs.platform == 'web'
|
||||
uses: mymindstorm/setup-emsdk@v14
|
||||
with:
|
||||
version: ${{ inputs.em-version }}
|
||||
no-cache: true
|
||||
|
||||
- name: Setup MinGW for Windows/MinGW build
|
||||
if: inputs.platform == 'windows' && inputs.windows-compiler == 'mingw'
|
||||
uses: egor-tensin/setup-mingw@v2
|
||||
with:
|
||||
version: ${{ inputs.mingw-version }}
|
||||
|
||||
- name: Setup SCons
|
||||
shell: bash
|
||||
run: |
|
||||
python -c "import sys; print(sys.version)"
|
||||
python -m pip install scons==${{ inputs.scons-version }}
|
||||
scons --version
|
||||
51
.github/workflows/ci.yml
vendored
51
.github/workflows/ci.yml
vendored
@@ -1,15 +1,14 @@
|
||||
name: Continuous integration
|
||||
on:
|
||||
workflow_call:
|
||||
on: [push, pull_request]
|
||||
|
||||
env:
|
||||
# Only used for the cache key. Increment version to force clean build.
|
||||
GODOT_BASE_BRANCH: master
|
||||
# Used to select the version of Godot to run the tests with.
|
||||
GODOT_TEST_VERSION: 4.2.2-stable
|
||||
GODOT_TEST_VERSION: 4.1.4-stable
|
||||
|
||||
concurrency:
|
||||
group: ci-${{ github.actor }}-${{ github.head_ref || github.run_number }}-${{ github.ref }}
|
||||
group: ci-${{github.actor}}-${{github.head_ref || github.run_number}}-${{github.ref}}
|
||||
cancel-in-progress: true
|
||||
|
||||
jobs:
|
||||
@@ -92,6 +91,7 @@ jobs:
|
||||
env:
|
||||
SCONS_CACHE: ${{ github.workspace }}/.scons-cache/
|
||||
EM_VERSION: 3.1.39
|
||||
EM_CACHE_FOLDER: "emsdk-cache"
|
||||
|
||||
steps:
|
||||
- name: Checkout
|
||||
@@ -105,11 +105,34 @@ jobs:
|
||||
cache-name: ${{ matrix.cache-name }}
|
||||
continue-on-error: true
|
||||
|
||||
- name: Setup godot-cpp
|
||||
uses: ./.github/actions/setup-godot-cpp
|
||||
- name: Set up Python (for SCons)
|
||||
uses: actions/setup-python@v5
|
||||
with:
|
||||
platform: ${{ matrix.platform }}
|
||||
windows-compiler: ${{ contains(matrix.flags, 'use_mingw=yes') && 'mingw' || 'msvc' }}
|
||||
python-version: '3.x'
|
||||
|
||||
- name: Android dependencies
|
||||
if: ${{ matrix.platform == 'android' }}
|
||||
uses: nttld/setup-ndk@v1
|
||||
with:
|
||||
ndk-version: r23c
|
||||
link-to-sdk: true
|
||||
|
||||
- name: Web dependencies
|
||||
if: ${{ matrix.platform == 'web' }}
|
||||
uses: mymindstorm/setup-emsdk@v14
|
||||
with:
|
||||
version: ${{env.EM_VERSION}}
|
||||
actions-cache-folder: ${{env.EM_CACHE_FOLDER}}
|
||||
|
||||
- name: Setup MinGW for Windows/MinGW build
|
||||
if: ${{ matrix.platform == 'windows' && matrix.flags == 'use_mingw=yes' }}
|
||||
uses: egor-tensin/setup-mingw@v2
|
||||
with:
|
||||
version: 12.2.0
|
||||
|
||||
- name: Install scons
|
||||
run: |
|
||||
python -m pip install scons==4.0.0
|
||||
|
||||
- name: Generate godot-cpp sources only
|
||||
run: |
|
||||
@@ -138,7 +161,7 @@ jobs:
|
||||
|
||||
- name: Download latest Godot artifacts
|
||||
uses: dsnopek/action-download-artifact@1322f74e2dac9feed2ee76a32d9ae1ca3b4cf4e9
|
||||
if: matrix.run-tests && env.GODOT_TEST_VERSION == 'master'
|
||||
if: ${{ matrix.run-tests && env.GODOT_TEST_VERSION == 'master' }}
|
||||
with:
|
||||
repo: godotengine/godot
|
||||
branch: master
|
||||
@@ -152,13 +175,13 @@ jobs:
|
||||
path: godot-artifacts
|
||||
|
||||
- name: Prepare Godot artifacts for testing
|
||||
if: matrix.run-tests && env.GODOT_TEST_VERSION == 'master'
|
||||
if: ${{ matrix.run-tests && env.GODOT_TEST_VERSION == 'master' }}
|
||||
run: |
|
||||
chmod +x ./godot-artifacts/godot.linuxbsd.editor.x86_64.mono
|
||||
echo "GODOT=$(pwd)/godot-artifacts/godot.linuxbsd.editor.x86_64.mono" >> $GITHUB_ENV
|
||||
|
||||
- name: Download requested Godot version for testing
|
||||
if: matrix.run-tests && env.GODOT_TEST_VERSION != 'master'
|
||||
if: ${{ matrix.run-tests && env.GODOT_TEST_VERSION != 'master' }}
|
||||
run: |
|
||||
wget "https://github.com/godotengine/godot-builds/releases/download/${GODOT_TEST_VERSION}/Godot_v${GODOT_TEST_VERSION}_linux.x86_64.zip" -O Godot.zip
|
||||
unzip -a Godot.zip
|
||||
@@ -166,7 +189,7 @@ jobs:
|
||||
echo "GODOT=$(pwd)/Godot_v${GODOT_TEST_VERSION}_linux.x86_64" >> $GITHUB_ENV
|
||||
|
||||
- name: Run tests
|
||||
if: matrix.run-tests
|
||||
if: ${{ matrix.run-tests }}
|
||||
run: |
|
||||
$GODOT --headless --version
|
||||
cd test
|
||||
@@ -241,9 +264,9 @@ jobs:
|
||||
- name: Build godot-cpp
|
||||
run: |
|
||||
cmake -DCMAKE_BUILD_TYPE=Release -G"Visual Studio 16 2019" .
|
||||
cmake --build . --verbose --config Release
|
||||
cmake --build . --verbose
|
||||
|
||||
- name: Build test GDExtension library
|
||||
run: |
|
||||
cd test && cmake -DCMAKE_BUILD_TYPE=Release -DGODOT_HEADERS_PATH="../godot-headers" -DCPP_BINDINGS_PATH=".." -G"Visual Studio 16 2019" .
|
||||
cmake --build . --verbose --config Release
|
||||
cmake --build . --verbose
|
||||
|
||||
21
.github/workflows/runner.yml
vendored
21
.github/workflows/runner.yml
vendored
@@ -1,21 +0,0 @@
|
||||
name: 🔗 GHA
|
||||
on: [push, pull_request, merge_group]
|
||||
|
||||
concurrency:
|
||||
group: ci-${{ github.actor }}-${{ github.head_ref || github.run_number }}-${{ github.ref }}-runner
|
||||
cancel-in-progress: true
|
||||
|
||||
jobs:
|
||||
# First stage: Only static checks, fast and prevent expensive builds from running.
|
||||
|
||||
static-checks:
|
||||
if: '!vars.DISABLE_GODOT_CI'
|
||||
name: 📊 Static Checks
|
||||
uses: ./.github/workflows/static_checks.yml
|
||||
|
||||
# Second stage: Run all the builds and some of the tests.
|
||||
|
||||
ci:
|
||||
name: 🛠️ Continuous Integration
|
||||
needs: static-checks
|
||||
uses: ./.github/workflows/ci.yml
|
||||
9
.github/workflows/static_checks.yml
vendored
9
.github/workflows/static_checks.yml
vendored
@@ -1,9 +1,8 @@
|
||||
name: 📊 Static Checks
|
||||
on:
|
||||
workflow_call:
|
||||
on: [push, pull_request]
|
||||
|
||||
concurrency:
|
||||
group: ci-${{ github.actor }}-${{ github.head_ref || github.run_number }}-${{ github.ref }}-static
|
||||
group: ci-${{github.actor}}-${{github.head_ref || github.run_number}}-${{github.ref}}-static
|
||||
cancel-in-progress: true
|
||||
|
||||
jobs:
|
||||
@@ -32,7 +31,3 @@ jobs:
|
||||
uses: pre-commit/action@v3.0.1
|
||||
with:
|
||||
extra_args: --verbose --hook-stage manual --files ${{ env.CHANGED_FILES }}
|
||||
|
||||
- name: Check generated files consistency
|
||||
run:
|
||||
python misc/scripts/check_get_file_list.py
|
||||
|
||||
4
.gitignore
vendored
4
.gitignore
vendored
@@ -195,7 +195,3 @@ compile_commands.json
|
||||
# Python development
|
||||
.venv
|
||||
venv
|
||||
|
||||
# Clion Configuration
|
||||
.idea/
|
||||
cmake-build-*
|
||||
|
||||
222
CMakeLists.txt
222
CMakeLists.txt
@@ -1,24 +1,216 @@
|
||||
# cmake arguments
|
||||
# CMAKE_BUILD_TYPE: Compilation target (Debug or Release defaults to Debug)
|
||||
#
|
||||
# godot-cpp cmake arguments
|
||||
# GODOT_GDEXTENSION_DIR: Path to the directory containing GDExtension interface header and API JSON file
|
||||
# GODOT_CPP_SYSTEM_HEADERS Mark the header files as SYSTEM. This may be useful to suppress warnings in projects including this one.
|
||||
# GODOT_CPP_WARNING_AS_ERROR Treat any warnings as errors
|
||||
# GODOT_CUSTOM_API_FILE: Path to a custom GDExtension API JSON file (takes precedence over `gdextension_dir`)
|
||||
# FLOAT_PRECISION: Floating-point precision level ("single", "double")
|
||||
#
|
||||
# Android cmake arguments
|
||||
# CMAKE_TOOLCHAIN_FILE: The path to the android cmake toolchain ($ANDROID_NDK/build/cmake/android.toolchain.cmake)
|
||||
# ANDROID_NDK: The path to the android ndk root folder
|
||||
# ANDROID_TOOLCHAIN_NAME: The android toolchain (arm-linux-androideabi-4.9 or aarch64-linux-android-4.9 or x86-4.9 or x86_64-4.9)
|
||||
# ANDROID_PLATFORM: The android platform version (android-23)
|
||||
# More info here: https://godot.readthedocs.io/en/latest/development/compiling/compiling_for_android.html
|
||||
#
|
||||
# Examples
|
||||
#
|
||||
# Builds a debug version:
|
||||
# cmake .
|
||||
# cmake --build .
|
||||
#
|
||||
# Builds a release version with clang
|
||||
# CC=/usr/bin/clang CXX=/usr/bin/clang++ cmake -DCMAKE_BUILD_TYPE=Release -G "Unix Makefiles" .
|
||||
# cmake --build .
|
||||
#
|
||||
# Builds an android armeabi-v7a debug version:
|
||||
# cmake -DCMAKE_TOOLCHAIN_FILE=$ANDROID_NDK/build/cmake/android.toolchain.cmake -DANDROID_NDK=$ANDROID_NDK \
|
||||
# -DANDROID_TOOLCHAIN_NAME=arm-linux-androideabi-4.9 -DANDROID_PLATFORM=android-23 -DCMAKE_BUILD_TYPE=Debug .
|
||||
# cmake --build .
|
||||
#
|
||||
# Protip
|
||||
# Generate the buildfiles in a sub directory to not clutter the root directory with build files:
|
||||
# mkdir build && cd build && cmake -G "Unix Makefiles" .. && cmake --build .
|
||||
#
|
||||
# Todo
|
||||
# Test build for Windows, Mac and mingw.
|
||||
|
||||
cmake_minimum_required(VERSION 3.13)
|
||||
project(godot-cpp LANGUAGES CXX)
|
||||
|
||||
# Configure CMake
|
||||
# https://discourse.cmake.org/t/how-do-i-remove-compile-options-from-target/5965
|
||||
# https://stackoverflow.com/questions/74426638/how-to-remove-rtc1-from-specific-target-or-file-in-cmake
|
||||
if(${CMAKE_CXX_COMPILER_ID} STREQUAL MSVC)
|
||||
if(NOT CMAKE_BUILD_TYPE MATCHES Debug)
|
||||
STRING(REGEX REPLACE "/RTC(su|[1su])" "" CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}")
|
||||
string(REPLACE "/RTC1" "" CMAKE_CXX_FLAGS_DEBUG ${CMAKE_CXX_FLAGS_DEBUG})
|
||||
endif ()
|
||||
option(GENERATE_TEMPLATE_GET_NODE "Generate a template version of the Node class's get_node." ON)
|
||||
option(GODOT_CPP_SYSTEM_HEADERS "Expose headers as SYSTEM." ON)
|
||||
option(GODOT_CPP_WARNING_AS_ERROR "Treat warnings as errors" OFF)
|
||||
|
||||
# Add path to modules
|
||||
list( APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/cmake/" )
|
||||
|
||||
# Set some helper variables for readability
|
||||
set( compiler_is_clang "$<OR:$<CXX_COMPILER_ID:AppleClang>,$<CXX_COMPILER_ID:Clang>>" )
|
||||
set( compiler_is_gnu "$<CXX_COMPILER_ID:GNU>" )
|
||||
set( compiler_is_msvc "$<CXX_COMPILER_ID:MSVC>" )
|
||||
|
||||
# Default build type is Debug in the SConstruct
|
||||
if("${CMAKE_BUILD_TYPE}" STREQUAL "")
|
||||
set(CMAKE_BUILD_TYPE Debug)
|
||||
endif()
|
||||
|
||||
if(NOT DEFINED BITS)
|
||||
set(BITS 32)
|
||||
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
|
||||
set(BITS 64)
|
||||
endif(CMAKE_SIZEOF_VOID_P EQUAL 8)
|
||||
endif()
|
||||
|
||||
# Input from user for GDExtension interface header and the API JSON file
|
||||
set(GODOT_GDEXTENSION_DIR "gdextension" CACHE STRING "")
|
||||
set(GODOT_CUSTOM_API_FILE "" CACHE STRING "")
|
||||
|
||||
set(GODOT_GDEXTENSION_API_FILE "${GODOT_GDEXTENSION_DIR}/extension_api.json")
|
||||
if (NOT "${GODOT_CUSTOM_API_FILE}" STREQUAL "") # User-defined override.
|
||||
set(GODOT_GDEXTENSION_API_FILE "${GODOT_CUSTOM_API_FILE}")
|
||||
endif()
|
||||
|
||||
set(FLOAT_PRECISION "single" CACHE STRING "")
|
||||
if ("${FLOAT_PRECISION}" STREQUAL "double")
|
||||
add_definitions(-DREAL_T_IS_DOUBLE)
|
||||
endif()
|
||||
|
||||
set(GODOT_COMPILE_FLAGS )
|
||||
|
||||
if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "MSVC")
|
||||
# using Visual Studio C++
|
||||
set(GODOT_COMPILE_FLAGS "/utf-8") # /GF /MP
|
||||
|
||||
if(CMAKE_BUILD_TYPE MATCHES Debug)
|
||||
set(GODOT_COMPILE_FLAGS "${GODOT_COMPILE_FLAGS} /MDd") # /Od /RTC1 /Zi
|
||||
else()
|
||||
set(GODOT_COMPILE_FLAGS "${GODOT_COMPILE_FLAGS} /MD /O2") # /Oy /GL /Gy
|
||||
STRING(REGEX REPLACE "/RTC(su|[1su])" "" CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}")
|
||||
string(REPLACE "/RTC1" "" CMAKE_CXX_FLAGS_DEBUG ${CMAKE_CXX_FLAGS_DEBUG})
|
||||
endif(CMAKE_BUILD_TYPE MATCHES Debug)
|
||||
|
||||
add_definitions(-DNOMINMAX)
|
||||
else() # GCC/Clang
|
||||
if(CMAKE_BUILD_TYPE MATCHES Debug)
|
||||
set(GODOT_COMPILE_FLAGS "${GODOT_COMPILE_FLAGS} -fno-omit-frame-pointer -O0 -g")
|
||||
else()
|
||||
set(GODOT_COMPILE_FLAGS "${GODOT_COMPILE_FLAGS} -O3")
|
||||
endif(CMAKE_BUILD_TYPE MATCHES Debug)
|
||||
endif()
|
||||
|
||||
# Disable exception handling. Godot doesn't use exceptions anywhere, and this
|
||||
# saves around 20% of binary size and very significant build time (GH-80513).
|
||||
option(GODOT_DISABLE_EXCEPTIONS OFF "Force disabling exception handling code")
|
||||
if (GODOT_DISABLE_EXCEPTIONS)
|
||||
if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "MSVC")
|
||||
set(GODOT_COMPILE_FLAGS "${GODOT_COMPILE_FLAGS} -D_HAS_EXCEPTIONS=0")
|
||||
else()
|
||||
set(GODOT_COMPILE_FLAGS "${GODOT_COMPILE_FLAGS} -fno-exceptions")
|
||||
endif()
|
||||
else()
|
||||
if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "MSVC")
|
||||
set(GODOT_COMPILE_FLAGS "${GODOT_COMPILE_FLAGS} /EHsc")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
# Generate source from the bindings file
|
||||
find_package(Python3 3.4 REQUIRED) # pathlib should be present
|
||||
if(GENERATE_TEMPLATE_GET_NODE)
|
||||
set(GENERATE_BINDING_PARAMETERS "True")
|
||||
else()
|
||||
set(GENERATE_BINDING_PARAMETERS "False")
|
||||
endif()
|
||||
|
||||
execute_process(COMMAND "${Python3_EXECUTABLE}" "-c" "import binding_generator; binding_generator.print_file_list(\"${GODOT_GDEXTENSION_API_FILE}\", \"${CMAKE_CURRENT_BINARY_DIR}\", headers=True, sources=True)"
|
||||
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
|
||||
OUTPUT_VARIABLE GENERATED_FILES_LIST
|
||||
OUTPUT_STRIP_TRAILING_WHITESPACE
|
||||
)
|
||||
|
||||
add_custom_command(OUTPUT ${GENERATED_FILES_LIST}
|
||||
COMMAND "${Python3_EXECUTABLE}" "-c" "import binding_generator; binding_generator.generate_bindings(\"${GODOT_GDEXTENSION_API_FILE}\", \"${GENERATE_BINDING_PARAMETERS}\", \"${BITS}\", \"${FLOAT_PRECISION}\", \"${CMAKE_CURRENT_BINARY_DIR}\")"
|
||||
VERBATIM
|
||||
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
|
||||
MAIN_DEPENDENCY ${GODOT_GDEXTENSION_API_FILE}
|
||||
DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/binding_generator.py
|
||||
COMMENT "Generating bindings"
|
||||
)
|
||||
|
||||
# Get Sources
|
||||
file(GLOB_RECURSE SOURCES CONFIGURE_DEPENDS src/*.c**)
|
||||
file(GLOB_RECURSE HEADERS CONFIGURE_DEPENDS include/*.h**)
|
||||
|
||||
# Define our godot-cpp library
|
||||
add_library(${PROJECT_NAME} STATIC
|
||||
${SOURCES}
|
||||
${HEADERS}
|
||||
${GENERATED_FILES_LIST}
|
||||
)
|
||||
add_library(godot::cpp ALIAS ${PROJECT_NAME})
|
||||
|
||||
include(GodotCompilerWarnings)
|
||||
|
||||
target_compile_features(${PROJECT_NAME}
|
||||
PRIVATE
|
||||
cxx_std_17
|
||||
)
|
||||
|
||||
target_compile_definitions(${PROJECT_NAME} PUBLIC
|
||||
$<$<CONFIG:Debug>:
|
||||
DEBUG_ENABLED
|
||||
DEBUG_METHODS_ENABLED
|
||||
>
|
||||
$<${compiler_is_msvc}:
|
||||
TYPED_METHOD_BIND
|
||||
>
|
||||
)
|
||||
|
||||
target_link_options(${PROJECT_NAME} PRIVATE
|
||||
$<$<NOT:${compiler_is_msvc}>:
|
||||
-static-libgcc
|
||||
-static-libstdc++
|
||||
-Wl,-R,'$$ORIGIN'
|
||||
>
|
||||
)
|
||||
|
||||
# Optionally mark headers as SYSTEM
|
||||
set(GODOT_CPP_SYSTEM_HEADERS_ATTRIBUTE "")
|
||||
if (GODOT_CPP_SYSTEM_HEADERS)
|
||||
set(GODOT_CPP_SYSTEM_HEADERS_ATTRIBUTE SYSTEM)
|
||||
endif ()
|
||||
|
||||
include( ${PROJECT_SOURCE_DIR}/cmake/godotcpp.cmake )
|
||||
target_include_directories(${PROJECT_NAME} ${GODOT_CPP_SYSTEM_HEADERS_ATTRIBUTE} PUBLIC
|
||||
include
|
||||
${CMAKE_CURRENT_BINARY_DIR}/gen/include
|
||||
${GODOT_GDEXTENSION_DIR}
|
||||
)
|
||||
|
||||
# I know this doesn't look like a typical CMakeLists.txt, but as we are
|
||||
# attempting mostly feature parity with SCons, and easy maintenance, the closer
|
||||
# the two build systems look the easier they will be to keep in lockstep.
|
||||
# Add the compile flags
|
||||
set_property(TARGET ${PROJECT_NAME} APPEND_STRING PROPERTY COMPILE_FLAGS ${GODOT_COMPILE_FLAGS})
|
||||
|
||||
# The typical target definitions are in ${PROJECT_SOURCE_DIR}/cmake/godotcpp.cmake
|
||||
# Create the correct name (godot.os.build_type.system_bits)
|
||||
string(TOLOWER "${CMAKE_SYSTEM_NAME}" SYSTEM_NAME)
|
||||
string(TOLOWER "${CMAKE_BUILD_TYPE}" BUILD_TYPE)
|
||||
|
||||
godotcpp_options()
|
||||
if(ANDROID)
|
||||
# Added the android abi after system name
|
||||
set(SYSTEM_NAME ${SYSTEM_NAME}.${ANDROID_ABI})
|
||||
|
||||
godotcpp_generate()
|
||||
# Android does not have the bits at the end if you look at the main godot repo build
|
||||
set(OUTPUT_NAME "godot-cpp.${SYSTEM_NAME}.${BUILD_TYPE}")
|
||||
else()
|
||||
set(OUTPUT_NAME "godot-cpp.${SYSTEM_NAME}.${BUILD_TYPE}.${BITS}")
|
||||
endif()
|
||||
|
||||
set_target_properties(${PROJECT_NAME}
|
||||
PROPERTIES
|
||||
CXX_EXTENSIONS OFF
|
||||
POSITION_INDEPENDENT_CODE ON
|
||||
ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/bin"
|
||||
LIBRARY_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/bin"
|
||||
RUNTIME_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/bin"
|
||||
OUTPUT_NAME "${OUTPUT_NAME}"
|
||||
)
|
||||
|
||||
@@ -7,9 +7,8 @@
|
||||
> from Godot's `master` branch.
|
||||
>
|
||||
> For users of stable branches, switch to the branch matching your target Godot version:
|
||||
> - [`4.2`](https://github.com/godotengine/godot-cpp/tree/4.2)
|
||||
> - [`4.1`](https://github.com/godotengine/godot-cpp/tree/4.1)
|
||||
> - [`4.0`](https://github.com/godotengine/godot-cpp/tree/4.0)
|
||||
> - [`4.1`](https://github.com/godotengine/godot-cpp/tree/4.1)
|
||||
>
|
||||
> Or check out the Git tag matching your Godot version (e.g. `godot-4.1.1-stable`).
|
||||
>
|
||||
@@ -69,7 +68,8 @@ wish to help out, ensure you have an account on GitHub and create a "fork" of
|
||||
this repository. See [Pull request workflow](https://docs.godotengine.org/en/stable/community/contributing/pr_workflow.html)
|
||||
for instructions.
|
||||
|
||||
Please install clang-format and the [pre-commit](https://pre-commit.com/) Python framework so formatting is done before your changes are submitted. See the [code style guidelines](https://docs.godotengine.org/en/latest/contributing/development/code_style_guidelines.html#pre-commit-hook) for instructions.
|
||||
Please install clang-format and copy the files in `misc/hooks` into `.git/hooks`
|
||||
so formatting is done before your changes are submitted.
|
||||
|
||||
## Getting started
|
||||
|
||||
|
||||
@@ -72,14 +72,11 @@ def generate_wrappers(target):
|
||||
|
||||
def get_file_list(api_filepath, output_dir, headers=False, sources=False, profile_filepath=""):
|
||||
api = {}
|
||||
files = []
|
||||
with open(api_filepath, encoding="utf-8") as api_file:
|
||||
api = json.load(api_file)
|
||||
|
||||
return _get_file_list(api, output_dir, headers, sources)
|
||||
|
||||
|
||||
def _get_file_list(api, output_dir, headers=False, sources=False):
|
||||
files = []
|
||||
build_profile = parse_build_profile(profile_filepath, api)
|
||||
|
||||
core_gen_folder = Path(output_dir) / "gen" / "include" / "godot_cpp" / "core"
|
||||
include_gen_folder = Path(output_dir) / "gen" / "include" / "godot_cpp"
|
||||
@@ -110,13 +107,11 @@ def _get_file_list(api, output_dir, headers=False, sources=False):
|
||||
source_filename = source_gen_folder / "classes" / (camel_to_snake(engine_class["name"]) + ".cpp")
|
||||
if headers:
|
||||
files.append(str(header_filename.as_posix()))
|
||||
if sources:
|
||||
if sources and is_class_included(engine_class["name"], build_profile):
|
||||
files.append(str(source_filename.as_posix()))
|
||||
|
||||
for native_struct in api["native_structures"]:
|
||||
struct_name = native_struct["name"]
|
||||
if struct_name == "ObjectID":
|
||||
continue
|
||||
snake_struct_name = camel_to_snake(struct_name)
|
||||
|
||||
header_filename = include_gen_folder / "classes" / (snake_struct_name + ".hpp")
|
||||
@@ -129,7 +124,6 @@ def _get_file_list(api, output_dir, headers=False, sources=False):
|
||||
include_gen_folder / "variant" / "builtin_binds.hpp",
|
||||
include_gen_folder / "variant" / "utility_functions.hpp",
|
||||
include_gen_folder / "variant" / "variant_size.hpp",
|
||||
include_gen_folder / "variant" / "builtin_vararg_methods.hpp",
|
||||
include_gen_folder / "classes" / "global_constants.hpp",
|
||||
include_gen_folder / "classes" / "global_constants_binds.hpp",
|
||||
include_gen_folder / "core" / "version.hpp",
|
||||
@@ -142,19 +136,128 @@ def _get_file_list(api, output_dir, headers=False, sources=False):
|
||||
return files
|
||||
|
||||
|
||||
def print_file_list(api_filepath, output_dir, headers=False, sources=False):
|
||||
print(*get_file_list(api_filepath, output_dir, headers, sources), sep=";", end=None)
|
||||
def print_file_list(api_filepath, output_dir, headers=False, sources=False, profile_filepath=""):
|
||||
print(*get_file_list(api_filepath, output_dir, headers, sources, profile_filepath), sep=";", end=None)
|
||||
|
||||
|
||||
def parse_build_profile(profile_filepath, api):
|
||||
if profile_filepath == "":
|
||||
return {}
|
||||
print("Using feature build profile: " + profile_filepath)
|
||||
|
||||
with open(profile_filepath, encoding="utf-8") as profile_file:
|
||||
profile = json.load(profile_file)
|
||||
|
||||
api_dict = {}
|
||||
parents = {}
|
||||
children = {}
|
||||
for engine_class in api["classes"]:
|
||||
api_dict[engine_class["name"]] = engine_class
|
||||
parent = engine_class.get("inherits", "")
|
||||
child = engine_class["name"]
|
||||
parents[child] = parent
|
||||
if parent == "":
|
||||
continue
|
||||
children[parent] = children.get(parent, [])
|
||||
children[parent].append(child)
|
||||
|
||||
# Parse methods dependencies
|
||||
deps = {}
|
||||
reverse_deps = {}
|
||||
for name, engine_class in api_dict.items():
|
||||
ref_cls = set()
|
||||
for method in engine_class.get("methods", []):
|
||||
rtype = method.get("return_value", {}).get("type", "")
|
||||
args = [a["type"] for a in method.get("arguments", [])]
|
||||
if rtype in api_dict:
|
||||
ref_cls.add(rtype)
|
||||
elif is_enum(rtype) and get_enum_class(rtype) in api_dict:
|
||||
ref_cls.add(get_enum_class(rtype))
|
||||
for arg in args:
|
||||
if arg in api_dict:
|
||||
ref_cls.add(arg)
|
||||
elif is_enum(arg) and get_enum_class(arg) in api_dict:
|
||||
ref_cls.add(get_enum_class(arg))
|
||||
deps[engine_class["name"]] = set(filter(lambda x: x != name, ref_cls))
|
||||
for acls in ref_cls:
|
||||
if acls == name:
|
||||
continue
|
||||
reverse_deps[acls] = reverse_deps.get(acls, set())
|
||||
reverse_deps[acls].add(name)
|
||||
|
||||
included = []
|
||||
front = list(profile.get("enabled_classes", []))
|
||||
if front:
|
||||
# These must always be included
|
||||
front.append("WorkerThreadPool")
|
||||
front.append("ClassDB")
|
||||
front.append("ClassDBSingleton")
|
||||
while front:
|
||||
cls = front.pop()
|
||||
if cls in included:
|
||||
continue
|
||||
included.append(cls)
|
||||
parent = parents.get(cls, "")
|
||||
if parent:
|
||||
front.append(parent)
|
||||
for rcls in deps.get(cls, set()):
|
||||
if rcls in included or rcls in front:
|
||||
continue
|
||||
front.append(rcls)
|
||||
|
||||
excluded = []
|
||||
front = list(profile.get("disabled_classes", []))
|
||||
while front:
|
||||
cls = front.pop()
|
||||
if cls in excluded:
|
||||
continue
|
||||
excluded.append(cls)
|
||||
front += children.get(cls, [])
|
||||
for rcls in reverse_deps.get(cls, set()):
|
||||
if rcls in excluded or rcls in front:
|
||||
continue
|
||||
front.append(rcls)
|
||||
|
||||
if included and excluded:
|
||||
print(
|
||||
"WARNING: Cannot specify both 'enabled_classes' and 'disabled_classes' in build profile. 'disabled_classes' will be ignored."
|
||||
)
|
||||
|
||||
return {
|
||||
"enabled_classes": included,
|
||||
"disabled_classes": excluded,
|
||||
}
|
||||
|
||||
|
||||
def scons_emit_files(target, source, env):
|
||||
profile_filepath = env.get("build_profile", "")
|
||||
if profile_filepath and not Path(profile_filepath).is_absolute():
|
||||
profile_filepath = str((Path(env.Dir("#").abspath) / profile_filepath).as_posix())
|
||||
|
||||
files = [env.File(f) for f in get_file_list(str(source[0]), target[0].abspath, True, True, profile_filepath)]
|
||||
env.Clean(target, files)
|
||||
env["godot_cpp_gen_dir"] = target[0].abspath
|
||||
return files, source
|
||||
|
||||
|
||||
def scons_generate_bindings(target, source, env):
|
||||
generate_bindings(
|
||||
str(source[0]),
|
||||
env["generate_template_get_node"],
|
||||
"32" if "32" in env["arch"] else "64",
|
||||
env["precision"],
|
||||
env["godot_cpp_gen_dir"],
|
||||
)
|
||||
return None
|
||||
|
||||
|
||||
def generate_bindings(api_filepath, use_template_get_node, bits="64", precision="single", output_dir="."):
|
||||
api = {}
|
||||
api = None
|
||||
|
||||
target_dir = Path(output_dir) / "gen"
|
||||
|
||||
with open(api_filepath, encoding="utf-8") as api_file:
|
||||
api = json.load(api_file)
|
||||
_generate_bindings(api, use_template_get_node, bits, precision, output_dir)
|
||||
|
||||
|
||||
def _generate_bindings(api, use_template_get_node, bits="64", precision="single", output_dir="."):
|
||||
target_dir = Path(output_dir) / "gen"
|
||||
|
||||
shutil.rmtree(target_dir, ignore_errors=True)
|
||||
target_dir.mkdir(parents=True)
|
||||
@@ -307,14 +410,8 @@ def generate_builtin_bindings(api, output_dir, build_config):
|
||||
|
||||
builtin_header.append("")
|
||||
|
||||
includes = []
|
||||
for builtin in builtin_classes:
|
||||
includes.append(f"godot_cpp/variant/{camel_to_snake(builtin)}.hpp")
|
||||
|
||||
includes.sort()
|
||||
|
||||
for include in includes:
|
||||
builtin_header.append(f"#include <{include}>")
|
||||
builtin_header.append(f"#include <godot_cpp/variant/{camel_to_snake(builtin)}.hpp>")
|
||||
|
||||
builtin_header.append("")
|
||||
|
||||
@@ -345,39 +442,6 @@ def generate_builtin_bindings(api, output_dir, build_config):
|
||||
|
||||
builtin_binds_file.write("\n".join(builtin_binds))
|
||||
|
||||
# Create a header to implement all builtin class vararg methods and be included in "variant.hpp".
|
||||
builtin_vararg_methods_header = include_gen_folder / "builtin_vararg_methods.hpp"
|
||||
builtin_vararg_methods_header.open("w+").write(
|
||||
generate_builtin_class_vararg_method_implements_header(api["builtin_classes"])
|
||||
)
|
||||
|
||||
|
||||
def generate_builtin_class_vararg_method_implements_header(builtin_classes):
|
||||
result = []
|
||||
|
||||
add_header("builtin_vararg_methods.hpp", result)
|
||||
|
||||
header_guard = "GODOT_CPP_BUILTIN_VARARG_METHODS_HPP"
|
||||
result.append(f"#ifndef {header_guard}")
|
||||
result.append(f"#define {header_guard}")
|
||||
result.append("")
|
||||
for builtin_api in builtin_classes:
|
||||
if "methods" not in builtin_api:
|
||||
continue
|
||||
class_name = builtin_api["name"]
|
||||
for method in builtin_api["methods"]:
|
||||
if not method["is_vararg"]:
|
||||
continue
|
||||
|
||||
result += make_varargs_template(
|
||||
method, "is_static" in method and method["is_static"], class_name, False, True
|
||||
)
|
||||
result.append("")
|
||||
|
||||
result.append(f"#endif // ! {header_guard}")
|
||||
|
||||
return "\n".join(result)
|
||||
|
||||
|
||||
def generate_builtin_class_header(builtin_api, size, used_classes, fully_used_classes):
|
||||
result = []
|
||||
@@ -398,50 +462,32 @@ def generate_builtin_class_header(builtin_api, size, used_classes, fully_used_cl
|
||||
|
||||
# Special cases.
|
||||
if class_name == "String":
|
||||
result.append("#include <godot_cpp/classes/global_constants.hpp>")
|
||||
result.append("#include <godot_cpp/variant/char_string.hpp>")
|
||||
result.append("#include <godot_cpp/variant/char_utils.hpp>")
|
||||
result.append("")
|
||||
|
||||
if class_name == "PackedStringArray":
|
||||
result.append("#include <godot_cpp/variant/string.hpp>")
|
||||
result.append("")
|
||||
if class_name == "PackedColorArray":
|
||||
result.append("#include <godot_cpp/variant/color.hpp>")
|
||||
result.append("")
|
||||
if class_name == "PackedVector2Array":
|
||||
result.append("#include <godot_cpp/variant/vector2.hpp>")
|
||||
result.append("")
|
||||
if class_name == "PackedVector3Array":
|
||||
result.append("#include <godot_cpp/variant/vector3.hpp>")
|
||||
result.append("")
|
||||
|
||||
if is_packed_array(class_name):
|
||||
result.append("#include <godot_cpp/core/error_macros.hpp>")
|
||||
result.append("#include <initializer_list>")
|
||||
result.append("")
|
||||
|
||||
if class_name == "Array":
|
||||
result.append("#include <godot_cpp/variant/array_helpers.hpp>")
|
||||
result.append("")
|
||||
|
||||
if class_name == "Callable":
|
||||
result.append("#include <godot_cpp/variant/callable_custom.hpp>")
|
||||
result.append("")
|
||||
for include in fully_used_classes:
|
||||
if include == "TypedArray":
|
||||
result.append("#include <godot_cpp/variant/typed_array.hpp>")
|
||||
else:
|
||||
result.append(f"#include <godot_cpp/{get_include_path(include)}>")
|
||||
|
||||
if len(fully_used_classes) > 0:
|
||||
includes = []
|
||||
for include in fully_used_classes:
|
||||
if include == "TypedArray":
|
||||
includes.append("godot_cpp/variant/typed_array.hpp")
|
||||
else:
|
||||
includes.append(f"godot_cpp/{get_include_path(include)}")
|
||||
|
||||
includes.sort()
|
||||
|
||||
for include in includes:
|
||||
result.append(f"#include <{include}>")
|
||||
|
||||
result.append("")
|
||||
|
||||
result.append("#include <gdextension_interface.h>")
|
||||
@@ -519,7 +565,7 @@ def generate_builtin_class_header(builtin_api, size, used_classes, fully_used_cl
|
||||
result.append("public:")
|
||||
|
||||
result.append(
|
||||
f"\t_FORCE_INLINE_ GDExtensionTypePtr _native_ptr() const {{ return const_cast<uint8_t(*)[{snake_class_name}_SIZE]>(&opaque); }}"
|
||||
f"\t_FORCE_INLINE_ GDExtensionTypePtr _native_ptr() const {{ return const_cast<uint8_t (*)[{snake_class_name}_SIZE]>(&opaque); }}"
|
||||
)
|
||||
|
||||
copy_constructor_index = -1
|
||||
@@ -542,16 +588,10 @@ def generate_builtin_class_header(builtin_api, size, used_classes, fully_used_cl
|
||||
|
||||
# Special cases.
|
||||
if class_name == "String" or class_name == "StringName" or class_name == "NodePath":
|
||||
if class_name == "StringName":
|
||||
result.append(f"\t{class_name}(const char *p_from, bool p_static = false);")
|
||||
else:
|
||||
result.append(f"\t{class_name}(const char *p_from);")
|
||||
result.append(f"\t{class_name}(const char *p_from);")
|
||||
result.append(f"\t{class_name}(const wchar_t *p_from);")
|
||||
result.append(f"\t{class_name}(const char16_t *p_from);")
|
||||
result.append(f"\t{class_name}(const char32_t *p_from);")
|
||||
if class_name == "Callable":
|
||||
result.append("\tCallable(CallableCustom *p_custom);")
|
||||
result.append("\tCallableCustom *get_custom() const;")
|
||||
|
||||
if "constants" in builtin_api:
|
||||
axis_constants_count = 0
|
||||
@@ -621,7 +661,6 @@ def generate_builtin_class_header(builtin_api, size, used_classes, fully_used_cl
|
||||
result.append("\tChar32String utf32() const;")
|
||||
result.append("\tCharWideString wide_string() const;")
|
||||
result.append("\tstatic String num_real(double p_num, bool p_trailing = true);")
|
||||
result.append("\tError resize(int64_t p_size);")
|
||||
|
||||
if "members" in builtin_api:
|
||||
for member in builtin_api["members"]:
|
||||
@@ -698,7 +737,7 @@ def generate_builtin_class_header(builtin_api, size, used_classes, fully_used_cl
|
||||
result.append(f"\tconst {return_type} *ptr() const;")
|
||||
result.append(f"\t{return_type} *ptrw();")
|
||||
iterators = """
|
||||
struct Iterator {
|
||||
struct Iterator {
|
||||
_FORCE_INLINE_ $TYPE &operator*() const {
|
||||
return *elem_ptr;
|
||||
}
|
||||
@@ -760,17 +799,19 @@ def generate_builtin_class_header(builtin_api, size, used_classes, fully_used_cl
|
||||
}
|
||||
_FORCE_INLINE_ ConstIterator end() const {
|
||||
return ConstIterator(ptr() + size());
|
||||
}"""
|
||||
}
|
||||
"""
|
||||
result.append(iterators.replace("$TYPE", return_type))
|
||||
init_list = """
|
||||
_FORCE_INLINE_ $CLASS(std::initializer_list<$TYPE> p_init) {
|
||||
_FORCE_INLINE_ $CLASS(std::initializer_list<$TYPE> p_init) {
|
||||
ERR_FAIL_COND(resize(p_init.size()) != 0);
|
||||
|
||||
size_t i = 0;
|
||||
for (const $TYPE &element : p_init) {
|
||||
set(i++, element);
|
||||
}
|
||||
}"""
|
||||
}
|
||||
"""
|
||||
result.append(init_list.replace("$TYPE", return_type).replace("$CLASS", class_name))
|
||||
|
||||
if class_name == "Array":
|
||||
@@ -809,9 +850,7 @@ def generate_builtin_class_header(builtin_api, size, used_classes, fully_used_cl
|
||||
result.append("")
|
||||
result.append("} // namespace godot")
|
||||
|
||||
result.append("")
|
||||
result.append(f"#endif // ! {header_guard}")
|
||||
result.append("")
|
||||
|
||||
return "\n".join(result)
|
||||
|
||||
@@ -825,6 +864,7 @@ def generate_builtin_class_source(builtin_api, size, used_classes, fully_used_cl
|
||||
|
||||
add_header(f"{snake_class_name}.cpp", result)
|
||||
|
||||
result.append("")
|
||||
result.append(f"#include <godot_cpp/variant/{snake_class_name}.hpp>")
|
||||
result.append("")
|
||||
result.append("#include <godot_cpp/core/binder_common.hpp>")
|
||||
@@ -833,16 +873,10 @@ def generate_builtin_class_source(builtin_api, size, used_classes, fully_used_cl
|
||||
result.append("")
|
||||
|
||||
# Only used since the "fully used" is included in header already.
|
||||
for include in used_classes:
|
||||
result.append(f"#include <godot_cpp/{get_include_path(include)}>")
|
||||
|
||||
if len(used_classes) > 0:
|
||||
includes = []
|
||||
for included in used_classes:
|
||||
includes.append(f"godot_cpp/{get_include_path(included)}")
|
||||
|
||||
includes.sort()
|
||||
|
||||
for included in includes:
|
||||
result.append(f"#include <{included}>")
|
||||
|
||||
result.append("")
|
||||
|
||||
result.append("#include <godot_cpp/core/builtin_ptrcall.hpp>")
|
||||
@@ -1092,7 +1126,7 @@ def generate_builtin_class_source(builtin_api, size, used_classes, fully_used_cl
|
||||
f'{correct_type(operator["return_type"])} {class_name}::operator{get_operator_cpp_name(operator["name"])}() const {{'
|
||||
)
|
||||
result.append(
|
||||
f'\treturn internal::_call_builtin_operator_ptr<{get_gdextension_type(correct_type(operator["return_type"]))}>(_method_bindings.operator_{get_operator_id_name(operator["name"])}, (GDExtensionConstTypePtr)&opaque, (GDExtensionConstTypePtr) nullptr);'
|
||||
f'\treturn internal::_call_builtin_operator_ptr<{get_gdextension_type(correct_type(operator["return_type"]))}>(_method_bindings.operator_{get_operator_id_name(operator["name"])}, (GDExtensionConstTypePtr)&opaque, (GDExtensionConstTypePtr)nullptr);'
|
||||
)
|
||||
result.append("}")
|
||||
result.append("")
|
||||
@@ -1128,7 +1162,6 @@ def generate_builtin_class_source(builtin_api, size, used_classes, fully_used_cl
|
||||
|
||||
result.append("")
|
||||
result.append("} //namespace godot")
|
||||
result.append("")
|
||||
|
||||
return "\n".join(result)
|
||||
|
||||
@@ -1152,8 +1185,6 @@ def generate_engine_classes_bindings(api, output_dir, use_template_get_node):
|
||||
class_api["name"] = CLASS_ALIASES[class_api["alias_for"]]
|
||||
engine_classes[class_api["name"]] = class_api["is_refcounted"]
|
||||
for native_struct in api["native_structures"]:
|
||||
if native_struct["name"] == "ObjectID":
|
||||
continue
|
||||
engine_classes[native_struct["name"]] = False
|
||||
native_structures.append(native_struct["name"])
|
||||
|
||||
@@ -1281,8 +1312,6 @@ def generate_engine_classes_bindings(api, output_dir, use_template_get_node):
|
||||
|
||||
for native_struct in api["native_structures"]:
|
||||
struct_name = native_struct["name"]
|
||||
if struct_name == "ObjectID":
|
||||
continue
|
||||
snake_struct_name = camel_to_snake(struct_name)
|
||||
|
||||
header_filename = include_gen_folder / (snake_struct_name + ".hpp")
|
||||
@@ -1304,18 +1333,11 @@ def generate_engine_classes_bindings(api, output_dir, use_template_get_node):
|
||||
|
||||
result.append("")
|
||||
|
||||
if len(used_classes) > 0:
|
||||
includes = []
|
||||
for included in used_classes:
|
||||
includes.append(f"godot_cpp/{get_include_path(included)}")
|
||||
for included in used_classes:
|
||||
result.append(f"#include <godot_cpp/{get_include_path(included)}>")
|
||||
|
||||
includes.sort()
|
||||
|
||||
for include in includes:
|
||||
result.append(f"#include <{include}>")
|
||||
else:
|
||||
if len(used_classes) == 0:
|
||||
result.append("#include <godot_cpp/core/method_ptrcall.hpp>")
|
||||
|
||||
result.append("")
|
||||
|
||||
result.append("namespace godot {")
|
||||
@@ -1355,23 +1377,16 @@ def generate_engine_class_header(class_api, used_classes, fully_used_classes, us
|
||||
|
||||
result.append("")
|
||||
|
||||
if len(fully_used_classes) > 0:
|
||||
includes = []
|
||||
for included in fully_used_classes:
|
||||
if included == "TypedArray":
|
||||
includes.append("godot_cpp/variant/typed_array.hpp")
|
||||
else:
|
||||
includes.append(f"godot_cpp/{get_include_path(included)}")
|
||||
|
||||
includes.sort()
|
||||
|
||||
for include in includes:
|
||||
result.append(f"#include <{include}>")
|
||||
|
||||
result.append("")
|
||||
for included in fully_used_classes:
|
||||
if included == "TypedArray":
|
||||
result.append("#include <godot_cpp/variant/typed_array.hpp>")
|
||||
else:
|
||||
result.append(f"#include <godot_cpp/{get_include_path(included)}>")
|
||||
|
||||
if class_name == "EditorPlugin":
|
||||
result.append("#include <godot_cpp/classes/editor_plugin_registration.hpp>")
|
||||
|
||||
if len(fully_used_classes) > 0:
|
||||
result.append("")
|
||||
|
||||
if class_name != "Object" and class_name != "ClassDBSingleton":
|
||||
@@ -1405,19 +1420,12 @@ def generate_engine_class_header(class_api, used_classes, fully_used_classes, us
|
||||
result.append(f"\tGDEXTENSION_CLASS({class_name}, {inherits})")
|
||||
result.append("")
|
||||
|
||||
if is_singleton:
|
||||
result.append(f"\tstatic {class_name} *singleton;")
|
||||
result.append("")
|
||||
|
||||
result.append("public:")
|
||||
result.append("")
|
||||
|
||||
if "enums" in class_api:
|
||||
for enum_api in class_api["enums"]:
|
||||
if enum_api["is_bitfield"]:
|
||||
result.append(f'\tenum {enum_api["name"]} : uint64_t {{')
|
||||
else:
|
||||
result.append(f'\tenum {enum_api["name"]} {{')
|
||||
|
||||
result.append(f'\tenum {enum_api["name"]} {{')
|
||||
for value in enum_api["values"]:
|
||||
result.append(f'\t\t{value["name"]} = {value["value"]},')
|
||||
result.append("\t};")
|
||||
@@ -1442,10 +1450,6 @@ def generate_engine_class_header(class_api, used_classes, fully_used_classes, us
|
||||
|
||||
vararg = "is_vararg" in method and method["is_vararg"]
|
||||
|
||||
if vararg:
|
||||
result.append("")
|
||||
result.append("private:")
|
||||
|
||||
method_signature = "\t"
|
||||
method_signature += make_signature(
|
||||
class_name, method, for_header=True, use_template_get_node=use_template_get_node
|
||||
@@ -1453,8 +1457,6 @@ def generate_engine_class_header(class_api, used_classes, fully_used_classes, us
|
||||
result.append(method_signature + ";")
|
||||
|
||||
if vararg:
|
||||
result.append("")
|
||||
result.append("public:")
|
||||
# Add templated version.
|
||||
result += make_varargs_template(method)
|
||||
|
||||
@@ -1469,8 +1471,6 @@ def generate_engine_class_header(class_api, used_classes, fully_used_classes, us
|
||||
)
|
||||
result.append(method_signature + ";")
|
||||
|
||||
result.append("")
|
||||
|
||||
result.append("protected:")
|
||||
# T is the custom class we want to register (from which the call initiates, going up the inheritance chain),
|
||||
# B is its base class (can be a custom class too, that's why we pass it).
|
||||
@@ -1487,18 +1487,13 @@ def generate_engine_class_header(class_api, used_classes, fully_used_classes, us
|
||||
# If the method is different from the base class, it means T overrides it, so it needs to be bound.
|
||||
# Note that with an `if constexpr`, the code inside the `if` will not even be compiled if the
|
||||
# condition returns false (in such cases it can't compile due to ambiguity).
|
||||
f"\t\tif constexpr (!std::is_same_v<decltype(&B::{method_name}), decltype(&T::{method_name})>) {{"
|
||||
f"\t\tif constexpr (!std::is_same_v<decltype(&B::{method_name}),decltype(&T::{method_name})>) {{"
|
||||
)
|
||||
result.append(f"\t\t\tBIND_VIRTUAL_METHOD(T, {method_name});")
|
||||
result.append("\t\t}")
|
||||
|
||||
result.append("\t}")
|
||||
result.append("")
|
||||
|
||||
if is_singleton:
|
||||
result.append(f"\t~{class_name}();")
|
||||
result.append("")
|
||||
|
||||
result.append("public:")
|
||||
|
||||
# Special cases.
|
||||
@@ -1511,7 +1506,7 @@ def generate_engine_class_header(class_api, used_classes, fully_used_classes, us
|
||||
|
||||
if class_name == "WorkerThreadPool":
|
||||
result.append("\tenum {")
|
||||
result.append("\t\tINVALID_TASK_ID = -1")
|
||||
result.append("\tINVALID_TASK_ID = -1")
|
||||
result.append("\t};")
|
||||
result.append("\ttypedef int64_t TaskID;")
|
||||
result.append("\ttypedef int64_t GroupID;")
|
||||
@@ -1523,6 +1518,8 @@ def generate_engine_class_header(class_api, used_classes, fully_used_classes, us
|
||||
)
|
||||
|
||||
if class_name == "Object":
|
||||
result.append("")
|
||||
|
||||
result.append("\ttemplate <typename T>")
|
||||
result.append("\tstatic T *cast_to(Object *p_object);")
|
||||
|
||||
@@ -1537,6 +1534,7 @@ def generate_engine_class_header(class_api, used_classes, fully_used_classes, us
|
||||
"\tT *get_node(const NodePath &p_path) const { return Object::cast_to<T>(get_node_internal(p_path)); }"
|
||||
)
|
||||
|
||||
result.append("")
|
||||
result.append("};")
|
||||
result.append("")
|
||||
|
||||
@@ -1620,7 +1618,7 @@ def generate_engine_class_header(class_api, used_classes, fully_used_classes, us
|
||||
|
||||
result.append(method_body)
|
||||
result.append("\t} \\")
|
||||
result.append("\t")
|
||||
result.append("\t;")
|
||||
result.append("")
|
||||
|
||||
result.append("#define CLASSDB_SINGLETON_VARIANT_CAST \\")
|
||||
@@ -1632,11 +1630,10 @@ def generate_engine_class_header(class_api, used_classes, fully_used_classes, us
|
||||
else:
|
||||
result.append(f'\tVARIANT_ENUM_CAST({class_api["alias_for"]}::{enum_api["name"]}); \\')
|
||||
|
||||
result.append("\t")
|
||||
result.append("\t;")
|
||||
result.append("")
|
||||
|
||||
result.append(f"#endif // ! {header_guard}")
|
||||
result.append("")
|
||||
|
||||
return "\n".join(result)
|
||||
|
||||
@@ -1653,31 +1650,23 @@ def generate_engine_class_source(class_api, used_classes, fully_used_classes, us
|
||||
|
||||
result.append(f"#include <godot_cpp/classes/{snake_class_name}.hpp>")
|
||||
result.append("")
|
||||
result.append("#include <godot_cpp/core/class_db.hpp>")
|
||||
result.append("#include <godot_cpp/core/engine_ptrcall.hpp>")
|
||||
result.append("#include <godot_cpp/core/error_macros.hpp>")
|
||||
result.append("")
|
||||
|
||||
for included in used_classes:
|
||||
result.append(f"#include <godot_cpp/{get_include_path(included)}>")
|
||||
|
||||
if len(used_classes) > 0:
|
||||
includes = []
|
||||
for included in used_classes:
|
||||
includes.append(f"godot_cpp/{get_include_path(included)}")
|
||||
|
||||
includes.sort()
|
||||
|
||||
for included in includes:
|
||||
result.append(f"#include <{included}>")
|
||||
|
||||
result.append("")
|
||||
|
||||
result.append("namespace godot {")
|
||||
result.append("")
|
||||
|
||||
if is_singleton:
|
||||
result.append(f"{class_name} *{class_name}::singleton = nullptr;")
|
||||
result.append("")
|
||||
result.append(f"{class_name} *{class_name}::get_singleton() {{")
|
||||
# We assume multi-threaded access is OK because each assignment will assign the same value every time
|
||||
result.append(f"\tstatic {class_name} *singleton = nullptr;")
|
||||
result.append("\tif (unlikely(singleton == nullptr)) {")
|
||||
result.append(
|
||||
f"\t\tGDExtensionObjectPtr singleton_obj = internal::gdextension_interface_global_get_singleton({class_name}::get_class_static()._native_ptr());"
|
||||
@@ -1691,22 +1680,11 @@ def generate_engine_class_source(class_api, used_classes, fully_used_classes, us
|
||||
result.append("#ifdef DEBUG_ENABLED")
|
||||
result.append("\t\tERR_FAIL_NULL_V(singleton, nullptr);")
|
||||
result.append("#endif // DEBUG_ENABLED")
|
||||
result.append("\t\tif (likely(singleton)) {")
|
||||
result.append(f"\t\t\tClassDB::_register_engine_singleton({class_name}::get_class_static(), singleton);")
|
||||
result.append("\t\t}")
|
||||
result.append("\t}")
|
||||
result.append("\treturn singleton;")
|
||||
result.append("}")
|
||||
result.append("")
|
||||
|
||||
result.append(f"{class_name}::~{class_name}() {{")
|
||||
result.append("\tif (singleton == this) {")
|
||||
result.append(f"\t\tClassDB::_unregister_engine_singleton({class_name}::get_class_static());")
|
||||
result.append("\t\tsingleton = nullptr;")
|
||||
result.append("\t}")
|
||||
result.append("}")
|
||||
result.append("")
|
||||
|
||||
if "methods" in class_api:
|
||||
for method in class_api["methods"]:
|
||||
if method["is_virtual"]:
|
||||
@@ -1817,8 +1795,8 @@ def generate_engine_class_source(class_api, used_classes, fully_used_classes, us
|
||||
result.append(method_signature)
|
||||
result.append("")
|
||||
|
||||
result.append("} // namespace godot")
|
||||
result.append("")
|
||||
result.append("} // namespace godot ")
|
||||
|
||||
return "\n".join(result)
|
||||
|
||||
@@ -1841,29 +1819,22 @@ def generate_global_constants(api, output_dir):
|
||||
header.append(f"#ifndef {header_guard}")
|
||||
header.append(f"#define {header_guard}")
|
||||
header.append("")
|
||||
header.append("#include <cstdint>")
|
||||
header.append("")
|
||||
header.append("namespace godot {")
|
||||
header.append("")
|
||||
|
||||
if len(api["global_constants"]) > 0:
|
||||
for constant in api["global_constants"]:
|
||||
header.append(f'const int64_t {escape_identifier(constant["name"])} = {constant["value"]};')
|
||||
for constant in api["global_constants"]:
|
||||
header.append(f'\tconst int64_t {escape_identifier(constant["name"])} = {constant["value"]};')
|
||||
|
||||
header.append("")
|
||||
header.append("")
|
||||
|
||||
for enum_def in api["global_enums"]:
|
||||
if enum_def["name"].startswith("Variant."):
|
||||
continue
|
||||
|
||||
if enum_def["is_bitfield"]:
|
||||
header.append(f'enum {enum_def["name"]} : uint64_t {{')
|
||||
else:
|
||||
header.append(f'enum {enum_def["name"]} {{')
|
||||
|
||||
header.append(f'\tenum {enum_def["name"]} {{')
|
||||
for value in enum_def["values"]:
|
||||
header.append(f'\t{value["name"]} = {value["value"]},')
|
||||
header.append("};")
|
||||
header.append(f'\t\t{value["name"]} = {value["value"]},')
|
||||
header.append("\t};")
|
||||
header.append("")
|
||||
|
||||
header.append("} // namespace godot")
|
||||
@@ -1976,17 +1947,11 @@ def generate_utility_functions(api, output_dir):
|
||||
for function in api["utility_functions"]:
|
||||
vararg = "is_vararg" in function and function["is_vararg"]
|
||||
|
||||
if vararg:
|
||||
header.append("")
|
||||
header.append("private:")
|
||||
|
||||
function_signature = "\t"
|
||||
function_signature += make_signature("UtilityFunctions", function, for_header=True, static=True)
|
||||
header.append(function_signature + ";")
|
||||
|
||||
if vararg:
|
||||
header.append("")
|
||||
header.append("public:")
|
||||
# Add templated version.
|
||||
header += make_varargs_template(function, static=True)
|
||||
|
||||
@@ -2007,8 +1972,8 @@ def generate_utility_functions(api, output_dir):
|
||||
|
||||
source.append("#include <godot_cpp/variant/utility_functions.hpp>")
|
||||
source.append("")
|
||||
source.append("#include <godot_cpp/core/engine_ptrcall.hpp>")
|
||||
source.append("#include <godot_cpp/core/error_macros.hpp>")
|
||||
source.append("#include <godot_cpp/core/engine_ptrcall.hpp>")
|
||||
source.append("")
|
||||
source.append("namespace godot {")
|
||||
source.append("")
|
||||
@@ -2107,7 +2072,7 @@ def make_function_parameters(parameters, include_default=False, for_builtin=Fals
|
||||
signature.append(parameter)
|
||||
|
||||
if is_vararg:
|
||||
signature.append("const Args &...p_args")
|
||||
signature.append("const Args&... p_args")
|
||||
|
||||
return ", ".join(signature)
|
||||
|
||||
@@ -2144,10 +2109,6 @@ def get_encoded_arg(arg_name, type_name, type_meta):
|
||||
result.append(f"\t{get_gdextension_type(arg_type)} {name}_encoded;")
|
||||
result.append(f"\tPtrToArg<{correct_type(type_name)}>::encode({name}, &{name}_encoded);")
|
||||
name = f"&{name}_encoded"
|
||||
elif is_enum(type_name) and not is_bitfield(type_name):
|
||||
result.append(f"\tint64_t {name}_encoded;")
|
||||
result.append(f"\tPtrToArg<int64_t>::encode({name}, &{name}_encoded);")
|
||||
name = f"&{name}_encoded"
|
||||
elif is_engine_class(type_name):
|
||||
# `{name}` is a C++ wrapper, it contains a field which is the object's pointer Godot expects.
|
||||
# We have to check `nullptr` because when the caller sends `nullptr`, the wrapper itself will be null.
|
||||
@@ -2169,6 +2130,9 @@ def make_signature(
|
||||
if "is_virtual" in function_data and function_data["is_virtual"]:
|
||||
function_signature += "virtual "
|
||||
|
||||
if is_vararg:
|
||||
function_signature += "private: "
|
||||
|
||||
if static:
|
||||
function_signature += "static "
|
||||
|
||||
@@ -2217,18 +2181,10 @@ def make_signature(
|
||||
return function_signature
|
||||
|
||||
|
||||
def make_varargs_template(
|
||||
function_data,
|
||||
static=False,
|
||||
class_befor_signature="",
|
||||
with_indent=True,
|
||||
for_builtin_classes=False,
|
||||
):
|
||||
def make_varargs_template(function_data, static=False):
|
||||
result = []
|
||||
|
||||
function_signature = ""
|
||||
|
||||
result.append("template <typename... Args>")
|
||||
function_signature = "\tpublic: template <typename... Args> "
|
||||
|
||||
if static:
|
||||
function_signature += "static "
|
||||
@@ -2249,8 +2205,6 @@ def make_varargs_template(
|
||||
if not function_signature.endswith("*"):
|
||||
function_signature += " "
|
||||
|
||||
if len(class_befor_signature) > 0:
|
||||
function_signature += class_befor_signature + "::"
|
||||
function_signature += f'{escape_identifier(function_data["name"])}'
|
||||
|
||||
method_arguments = []
|
||||
@@ -2271,7 +2225,7 @@ def make_varargs_template(
|
||||
function_signature += " {"
|
||||
result.append(function_signature)
|
||||
|
||||
args_array = f"\tstd::array<Variant, {len(method_arguments)} + sizeof...(Args)> variant_args{{ "
|
||||
args_array = f"\t\tstd::array<Variant, {len(method_arguments)} + sizeof...(Args)> variant_args {{ "
|
||||
for argument in method_arguments:
|
||||
if argument["type"] == "Variant":
|
||||
args_array += escape_argument(argument["name"])
|
||||
@@ -2281,43 +2235,20 @@ def make_varargs_template(
|
||||
|
||||
args_array += "Variant(p_args)... };"
|
||||
result.append(args_array)
|
||||
result.append(f"\tstd::array<const Variant *, {len(method_arguments)} + sizeof...(Args)> call_args;")
|
||||
result.append("\tfor (size_t i = 0; i < variant_args.size(); i++) {")
|
||||
result.append("\t\tcall_args[i] = &variant_args[i];")
|
||||
result.append(f"\t\tstd::array<const Variant *, {len(method_arguments)} + sizeof...(Args)> call_args;")
|
||||
result.append("\t\tfor(size_t i = 0; i < variant_args.size(); i++) {")
|
||||
result.append("\t\t\tcall_args[i] = &variant_args[i];")
|
||||
result.append("\t\t}")
|
||||
|
||||
call_line = "\t\t"
|
||||
|
||||
if return_type != "void":
|
||||
call_line += "return "
|
||||
|
||||
call_line += f'{escape_identifier(function_data["name"])}_internal(call_args.data(), variant_args.size());'
|
||||
result.append(call_line)
|
||||
result.append("\t}")
|
||||
|
||||
call_line = "\t"
|
||||
|
||||
if not for_builtin_classes:
|
||||
if return_type != "void":
|
||||
call_line += "return "
|
||||
|
||||
call_line += f'{escape_identifier(function_data["name"])}_internal(call_args.data(), variant_args.size());'
|
||||
result.append(call_line)
|
||||
else:
|
||||
base = "(GDExtensionTypePtr)&opaque"
|
||||
if static:
|
||||
base = "nullptr"
|
||||
|
||||
ret = "nullptr"
|
||||
if return_type != "void":
|
||||
ret = "&ret"
|
||||
result.append(f'\t{correct_type(function_data["return_type"])} ret;')
|
||||
|
||||
function_name = function_data["name"]
|
||||
result.append(
|
||||
f"\t_method_bindings.method_{function_name}({base}, reinterpret_cast<GDExtensionConstTypePtr *>(call_args.data()), {ret}, {len(method_arguments)} + sizeof...(Args));"
|
||||
)
|
||||
|
||||
if return_type != "void":
|
||||
result.append("\treturn ret;")
|
||||
|
||||
result.append("}")
|
||||
|
||||
if with_indent:
|
||||
for i in range(len(result)):
|
||||
result[i] = "\t" + result[i]
|
||||
|
||||
return result
|
||||
|
||||
|
||||
@@ -2456,6 +2387,20 @@ def is_refcounted(type_name):
|
||||
return type_name in engine_classes and engine_classes[type_name]
|
||||
|
||||
|
||||
def is_class_included(class_name, build_profile):
|
||||
"""
|
||||
Check if an engine class should be included.
|
||||
This removes classes according to a build profile of enabled or disabled classes.
|
||||
"""
|
||||
included = build_profile.get("enabled_classes", [])
|
||||
excluded = build_profile.get("disabled_classes", [])
|
||||
if included:
|
||||
return class_name in included
|
||||
if excluded:
|
||||
return class_name not in excluded
|
||||
return True
|
||||
|
||||
|
||||
def is_included(type_name, current_type):
|
||||
"""
|
||||
Check if a builtin type should be included.
|
||||
|
||||
183
build_profile.py
183
build_profile.py
@@ -1,183 +0,0 @@
|
||||
import json
|
||||
import sys
|
||||
|
||||
|
||||
def parse_build_profile(profile_filepath, api):
|
||||
if profile_filepath == "":
|
||||
return {}
|
||||
|
||||
with open(profile_filepath, encoding="utf-8") as profile_file:
|
||||
profile = json.load(profile_file)
|
||||
|
||||
api_dict = {}
|
||||
parents = {}
|
||||
children = {}
|
||||
for engine_class in api["classes"]:
|
||||
api_dict[engine_class["name"]] = engine_class
|
||||
parent = engine_class.get("inherits", "")
|
||||
child = engine_class["name"]
|
||||
parents[child] = parent
|
||||
if parent == "":
|
||||
continue
|
||||
children[parent] = children.get(parent, [])
|
||||
children[parent].append(child)
|
||||
|
||||
included = []
|
||||
front = list(profile.get("enabled_classes", []))
|
||||
if front:
|
||||
# These must always be included
|
||||
front.append("WorkerThreadPool")
|
||||
front.append("ClassDB")
|
||||
front.append("ClassDBSingleton")
|
||||
# In src/classes/low_level.cpp
|
||||
front.append("FileAccess")
|
||||
front.append("Image")
|
||||
front.append("XMLParser")
|
||||
# In include/godot_cpp/templates/thread_work_pool.hpp
|
||||
front.append("Semaphore")
|
||||
while front:
|
||||
cls = front.pop()
|
||||
if cls in included:
|
||||
continue
|
||||
included.append(cls)
|
||||
parent = parents.get(cls, "")
|
||||
if parent:
|
||||
front.append(parent)
|
||||
|
||||
excluded = []
|
||||
front = list(profile.get("disabled_classes", []))
|
||||
while front:
|
||||
cls = front.pop()
|
||||
if cls in excluded:
|
||||
continue
|
||||
excluded.append(cls)
|
||||
front += children.get(cls, [])
|
||||
|
||||
if included and excluded:
|
||||
print(
|
||||
"WARNING: Cannot specify both 'enabled_classes' and 'disabled_classes' in build profile. 'disabled_classes' will be ignored."
|
||||
)
|
||||
|
||||
return {
|
||||
"enabled_classes": included,
|
||||
"disabled_classes": excluded,
|
||||
}
|
||||
|
||||
|
||||
def generate_trimmed_api(source_api_filepath, profile_filepath):
|
||||
with open(source_api_filepath, encoding="utf-8") as api_file:
|
||||
api = json.load(api_file)
|
||||
|
||||
if profile_filepath == "":
|
||||
return api
|
||||
|
||||
build_profile = parse_build_profile(profile_filepath, api)
|
||||
|
||||
engine_classes = {}
|
||||
for class_api in api["classes"]:
|
||||
engine_classes[class_api["name"]] = class_api["is_refcounted"]
|
||||
for native_struct in api["native_structures"]:
|
||||
if native_struct["name"] == "ObjectID":
|
||||
continue
|
||||
engine_classes[native_struct["name"]] = False
|
||||
|
||||
classes = []
|
||||
for class_api in api["classes"]:
|
||||
if not is_class_included(class_api["name"], build_profile):
|
||||
continue
|
||||
if "methods" in class_api:
|
||||
methods = []
|
||||
for method in class_api["methods"]:
|
||||
if not is_method_included(method, build_profile, engine_classes):
|
||||
continue
|
||||
methods.append(method)
|
||||
class_api["methods"] = methods
|
||||
classes.append(class_api)
|
||||
api["classes"] = classes
|
||||
|
||||
return api
|
||||
|
||||
|
||||
def is_class_included(class_name, build_profile):
|
||||
"""
|
||||
Check if an engine class should be included.
|
||||
This removes classes according to a build profile of enabled or disabled classes.
|
||||
"""
|
||||
included = build_profile.get("enabled_classes", [])
|
||||
excluded = build_profile.get("disabled_classes", [])
|
||||
if included:
|
||||
return class_name in included
|
||||
if excluded:
|
||||
return class_name not in excluded
|
||||
return True
|
||||
|
||||
|
||||
def is_method_included(method, build_profile, engine_classes):
|
||||
"""
|
||||
Check if an engine class method should be included.
|
||||
This removes methods according to a build profile of enabled or disabled classes.
|
||||
"""
|
||||
included = build_profile.get("enabled_classes", [])
|
||||
excluded = build_profile.get("disabled_classes", [])
|
||||
ref_cls = set()
|
||||
rtype = get_base_type(method.get("return_value", {}).get("type", ""))
|
||||
args = [get_base_type(a["type"]) for a in method.get("arguments", [])]
|
||||
if rtype in engine_classes:
|
||||
ref_cls.add(rtype)
|
||||
elif is_enum(rtype) and get_enum_class(rtype) in engine_classes:
|
||||
ref_cls.add(get_enum_class(rtype))
|
||||
for arg in args:
|
||||
if arg in engine_classes:
|
||||
ref_cls.add(arg)
|
||||
elif is_enum(arg) and get_enum_class(arg) in engine_classes:
|
||||
ref_cls.add(get_enum_class(arg))
|
||||
for acls in ref_cls:
|
||||
if len(included) > 0 and acls not in included:
|
||||
return False
|
||||
elif len(excluded) > 0 and acls in excluded:
|
||||
return False
|
||||
return True
|
||||
|
||||
|
||||
def is_enum(type_name):
|
||||
return type_name.startswith("enum::") or type_name.startswith("bitfield::")
|
||||
|
||||
|
||||
def get_enum_class(enum_name: str):
|
||||
if "." in enum_name:
|
||||
if is_bitfield(enum_name):
|
||||
return enum_name.replace("bitfield::", "").split(".")[0]
|
||||
else:
|
||||
return enum_name.replace("enum::", "").split(".")[0]
|
||||
else:
|
||||
return "GlobalConstants"
|
||||
|
||||
|
||||
def get_base_type(type_name):
|
||||
if type_name.startswith("const "):
|
||||
type_name = type_name[6:]
|
||||
if type_name.endswith("*"):
|
||||
type_name = type_name[:-1]
|
||||
if type_name.startswith("typedarray::"):
|
||||
type_name = type_name.replace("typedarray::", "")
|
||||
return type_name
|
||||
|
||||
|
||||
def is_bitfield(type_name):
|
||||
return type_name.startswith("bitfield::")
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
if len(sys.argv) < 3 or len(sys.argv) > 4:
|
||||
print("Usage: %s BUILD_PROFILE INPUT_JSON [OUTPUT_JSON]" % (sys.argv[0]))
|
||||
sys.exit(1)
|
||||
profile = sys.argv[1]
|
||||
infile = sys.argv[2]
|
||||
outfile = sys.argv[3] if len(sys.argv) > 3 else ""
|
||||
api = generate_trimmed_api(infile, profile)
|
||||
|
||||
if outfile:
|
||||
with open(outfile, "w", encoding="utf-8") as f:
|
||||
json.dump(api, f)
|
||||
else:
|
||||
json.dump(api, sys.stdout)
|
||||
@@ -89,6 +89,6 @@ function( set_warning_as_error )
|
||||
endif()
|
||||
endfunction()
|
||||
|
||||
if ( GODOT_WARNING_AS_ERROR )
|
||||
if ( GODOT_CPP_WARNING_AS_ERROR )
|
||||
set_warning_as_error()
|
||||
endif()
|
||||
@@ -1,240 +0,0 @@
|
||||
function( godotcpp_options )
|
||||
|
||||
#TODO platform
|
||||
#TODO target
|
||||
|
||||
# Input from user for GDExtension interface header and the API JSON file
|
||||
set(GODOT_GDEXTENSION_DIR "gdextension" CACHE PATH
|
||||
"Path to a custom directory containing GDExtension interface header and API JSON file ( /path/to/gdextension_dir )" )
|
||||
set(GODOT_CUSTOM_API_FILE "" CACHE FILEPATH
|
||||
"Path to a custom GDExtension API JSON file (takes precedence over `gdextension_dir`) ( /path/to/custom_api_file )")
|
||||
|
||||
#TODO generate_bindings
|
||||
|
||||
option(GODOT_GENERATE_TEMPLATE_GET_NODE
|
||||
"Generate a template version of the Node class's get_node. (ON|OFF)" ON)
|
||||
|
||||
#TODO build_library
|
||||
|
||||
set(GODOT_PRECISION "single" CACHE STRING
|
||||
"Set the floating-point precision level (single|double)")
|
||||
|
||||
#TODO arch
|
||||
#TODO threads
|
||||
#TODO compiledb
|
||||
#TODO compiledb_file
|
||||
#TODO build_profile aka cmake preset
|
||||
|
||||
set(GODOT_USE_HOT_RELOAD "" CACHE BOOL
|
||||
"Enable the extra accounting required to support hot reload. (ON|OFF)")
|
||||
|
||||
option(GODOT_DISABLE_EXCEPTIONS "Force disabling exception handling code (ON|OFF)" ON )
|
||||
|
||||
set( GODOT_SYMBOL_VISIBILITY "hidden" CACHE STRING
|
||||
"Symbols visibility on GNU platforms. Use 'auto' to apply the default value. (auto|visible|hidden)")
|
||||
set_property( CACHE GODOT_SYMBOL_VISIBILITY PROPERTY STRINGS "auto;visible;hidden" )
|
||||
|
||||
#TODO optimize
|
||||
#TODO debug_symbols
|
||||
#TODO dev_build
|
||||
|
||||
# FIXME These options are not present in SCons, and perhaps should be added there.
|
||||
option(GODOT_SYSTEM_HEADERS "Expose headers as SYSTEM." ON)
|
||||
option(GODOT_WARNING_AS_ERROR "Treat warnings as errors" OFF)
|
||||
|
||||
# Run options commands on the following to populate cache for all platforms.
|
||||
# This type of thing is typically done conditionally
|
||||
# But as scons shows all options so shall we.
|
||||
#TODO ios_options()
|
||||
#TODO linux_options()
|
||||
#TODO macos_options()
|
||||
#TODO web_options()
|
||||
#TODO windows_options()
|
||||
endfunction()
|
||||
|
||||
|
||||
function( godotcpp_generate )
|
||||
# Set some helper variables for readability
|
||||
set( compiler_is_clang "$<OR:$<CXX_COMPILER_ID:AppleClang>,$<CXX_COMPILER_ID:Clang>>" )
|
||||
set( compiler_is_gnu "$<CXX_COMPILER_ID:GNU>" )
|
||||
set( compiler_is_msvc "$<CXX_COMPILER_ID:MSVC>" )
|
||||
|
||||
# CXX_VISIBILITY_PRESET supported values are: default, hidden, protected, and internal
|
||||
# which is inline with the gcc -fvisibility=
|
||||
# https://gcc.gnu.org/onlinedocs/gcc/Code-Gen-Options.html
|
||||
# To match the scons options we need to change the text to match the -fvisibility flag
|
||||
# it is probably worth another PR which changes both to use the flag options
|
||||
if( ${GODOT_SYMBOL_VISIBILITY} STREQUAL "auto" OR ${GODOT_SYMBOL_VISIBILITY} STREQUAL "visible" )
|
||||
set( GODOT_SYMBOL_VISIBILITY "default" )
|
||||
endif ()
|
||||
|
||||
# Default build type is Debug in the SConstruct
|
||||
if("${CMAKE_BUILD_TYPE}" STREQUAL "")
|
||||
set(CMAKE_BUILD_TYPE Debug)
|
||||
endif()
|
||||
|
||||
# Hot reload is enabled by default in Debug-builds
|
||||
if( GODOT_USE_HOT_RELOAD STREQUAL "" AND NOT CMAKE_BUILD_TYPE STREQUAL "Release")
|
||||
set(GODOT_USE_HOT_RELOAD ON)
|
||||
endif()
|
||||
|
||||
if(NOT DEFINED BITS)
|
||||
set(BITS 32)
|
||||
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
|
||||
set(BITS 64)
|
||||
endif(CMAKE_SIZEOF_VOID_P EQUAL 8)
|
||||
endif()
|
||||
|
||||
|
||||
set(GODOT_GDEXTENSION_API_FILE "${GODOT_GDEXTENSION_DIR}/extension_api.json")
|
||||
if (NOT "${GODOT_CUSTOM_API_FILE}" STREQUAL "") # User-defined override.
|
||||
set(GODOT_GDEXTENSION_API_FILE "${GODOT_CUSTOM_API_FILE}")
|
||||
endif()
|
||||
|
||||
if ("${GODOT_PRECISION}" STREQUAL "double")
|
||||
add_definitions(-DREAL_T_IS_DOUBLE)
|
||||
endif()
|
||||
|
||||
set( GODOT_COMPILE_FLAGS )
|
||||
|
||||
if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "MSVC")
|
||||
# using Visual Studio C++
|
||||
set(GODOT_COMPILE_FLAGS "/utf-8") # /GF /MP
|
||||
|
||||
if(CMAKE_BUILD_TYPE MATCHES Debug)
|
||||
set(GODOT_COMPILE_FLAGS "${GODOT_COMPILE_FLAGS} /MDd") # /Od /RTC1 /Zi
|
||||
else()
|
||||
set(GODOT_COMPILE_FLAGS "${GODOT_COMPILE_FLAGS} /MD /O2") # /Oy /GL /Gy
|
||||
endif(CMAKE_BUILD_TYPE MATCHES Debug)
|
||||
|
||||
add_definitions(-DNOMINMAX)
|
||||
else() # GCC/Clang
|
||||
if(CMAKE_BUILD_TYPE MATCHES Debug)
|
||||
set(GODOT_COMPILE_FLAGS "${GODOT_COMPILE_FLAGS} -fno-omit-frame-pointer -O0 -g")
|
||||
else()
|
||||
set(GODOT_COMPILE_FLAGS "${GODOT_COMPILE_FLAGS} -O3")
|
||||
endif(CMAKE_BUILD_TYPE MATCHES Debug)
|
||||
endif()
|
||||
|
||||
# Disable exception handling. Godot doesn't use exceptions anywhere, and this
|
||||
# saves around 20% of binary size and very significant build time (GH-80513).
|
||||
if (GODOT_DISABLE_EXCEPTIONS)
|
||||
if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "MSVC")
|
||||
set(GODOT_COMPILE_FLAGS "${GODOT_COMPILE_FLAGS} -D_HAS_EXCEPTIONS=0")
|
||||
else()
|
||||
set(GODOT_COMPILE_FLAGS "${GODOT_COMPILE_FLAGS} -fno-exceptions")
|
||||
endif()
|
||||
else()
|
||||
if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "MSVC")
|
||||
set(GODOT_COMPILE_FLAGS "${GODOT_COMPILE_FLAGS} /EHsc")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
# Generate source from the bindings file
|
||||
find_package(Python3 3.4 REQUIRED) # pathlib should be present
|
||||
if(GODOT_GENERATE_TEMPLATE_GET_NODE)
|
||||
set(GENERATE_BINDING_PARAMETERS "True")
|
||||
else()
|
||||
set(GENERATE_BINDING_PARAMETERS "False")
|
||||
endif()
|
||||
|
||||
execute_process(COMMAND "${Python3_EXECUTABLE}" "-c" "import binding_generator; binding_generator.print_file_list(\"${GODOT_GDEXTENSION_API_FILE}\", \"${CMAKE_CURRENT_BINARY_DIR}\", headers=True, sources=True)"
|
||||
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
|
||||
OUTPUT_VARIABLE GENERATED_FILES_LIST
|
||||
OUTPUT_STRIP_TRAILING_WHITESPACE
|
||||
)
|
||||
|
||||
add_custom_command(OUTPUT ${GENERATED_FILES_LIST}
|
||||
COMMAND "${Python3_EXECUTABLE}" "-c" "import binding_generator; binding_generator.generate_bindings(\"${GODOT_GDEXTENSION_API_FILE}\", \"${GENERATE_BINDING_PARAMETERS}\", \"${BITS}\", \"${GODOT_PRECISION}\", \"${CMAKE_CURRENT_BINARY_DIR}\")"
|
||||
VERBATIM
|
||||
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
|
||||
MAIN_DEPENDENCY ${GODOT_GDEXTENSION_API_FILE}
|
||||
DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/binding_generator.py
|
||||
COMMENT "Generating bindings"
|
||||
)
|
||||
|
||||
# Get Sources
|
||||
# As this cmake file was added using 'include(godotcpp)' from the root CMakeLists.txt,
|
||||
# the ${CMAKE_CURRENT_SOURCE_DIR} is still the root dir.
|
||||
file(GLOB_RECURSE SOURCES CONFIGURE_DEPENDS src/*.c**)
|
||||
file(GLOB_RECURSE HEADERS CONFIGURE_DEPENDS include/*.h**)
|
||||
|
||||
# Define our godot-cpp library
|
||||
add_library(${PROJECT_NAME} STATIC
|
||||
${SOURCES}
|
||||
${HEADERS}
|
||||
${GENERATED_FILES_LIST}
|
||||
)
|
||||
add_library(godot::cpp ALIAS ${PROJECT_NAME})
|
||||
|
||||
include(${PROJECT_SOURCE_DIR}/cmake/common_compiler_flags.cmake)
|
||||
|
||||
target_compile_features(${PROJECT_NAME}
|
||||
PRIVATE
|
||||
cxx_std_17
|
||||
)
|
||||
|
||||
if(GODOT_USE_HOT_RELOAD)
|
||||
target_compile_definitions(${PROJECT_NAME} PUBLIC HOT_RELOAD_ENABLED)
|
||||
target_compile_options(${PROJECT_NAME} PUBLIC $<${compiler_is_gnu}:-fno-gnu-unique>)
|
||||
endif()
|
||||
|
||||
target_compile_definitions(${PROJECT_NAME} PUBLIC
|
||||
$<$<CONFIG:Debug>:
|
||||
DEBUG_ENABLED
|
||||
DEBUG_METHODS_ENABLED
|
||||
>
|
||||
$<${compiler_is_msvc}:
|
||||
TYPED_METHOD_BIND
|
||||
>
|
||||
)
|
||||
|
||||
target_link_options(${PROJECT_NAME} PRIVATE
|
||||
$<$<NOT:${compiler_is_msvc}>:
|
||||
-static-libgcc
|
||||
-static-libstdc++
|
||||
-Wl,-R,'$$ORIGIN'
|
||||
>
|
||||
)
|
||||
|
||||
# Optionally mark headers as SYSTEM
|
||||
set(GODOT_SYSTEM_HEADERS_ATTRIBUTE "")
|
||||
if (GODOT_SYSTEM_HEADERS)
|
||||
set(GODOT_SYSTEM_HEADERS_ATTRIBUTE SYSTEM)
|
||||
endif ()
|
||||
|
||||
target_include_directories(${PROJECT_NAME} ${GODOT_SYSTEM_HEADERS_ATTRIBUTE} PUBLIC
|
||||
include
|
||||
${CMAKE_CURRENT_BINARY_DIR}/gen/include
|
||||
${GODOT_GDEXTENSION_DIR}
|
||||
)
|
||||
|
||||
# Add the compile flags
|
||||
set_property(TARGET ${PROJECT_NAME} APPEND_STRING PROPERTY COMPILE_FLAGS ${GODOT_COMPILE_FLAGS})
|
||||
|
||||
# Create the correct name (godot.os.build_type.system_bits)
|
||||
string(TOLOWER "${CMAKE_SYSTEM_NAME}" SYSTEM_NAME)
|
||||
string(TOLOWER "${CMAKE_BUILD_TYPE}" BUILD_TYPE)
|
||||
|
||||
if(ANDROID)
|
||||
# Added the android abi after system name
|
||||
set(SYSTEM_NAME ${SYSTEM_NAME}.${ANDROID_ABI})
|
||||
|
||||
# Android does not have the bits at the end if you look at the main godot repo build
|
||||
set(OUTPUT_NAME "godot-cpp.${SYSTEM_NAME}.${BUILD_TYPE}")
|
||||
else()
|
||||
set(OUTPUT_NAME "godot-cpp.${SYSTEM_NAME}.${BUILD_TYPE}.${BITS}")
|
||||
endif()
|
||||
|
||||
set_target_properties(${PROJECT_NAME}
|
||||
PROPERTIES
|
||||
CXX_EXTENSIONS OFF
|
||||
POSITION_INDEPENDENT_CODE ON
|
||||
CXX_VISIBILITY_PRESET ${GODOT_SYMBOL_VISIBILITY}
|
||||
ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/bin"
|
||||
LIBRARY_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/bin"
|
||||
RUNTIME_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/bin"
|
||||
OUTPUT_NAME "${OUTPUT_NAME}"
|
||||
)
|
||||
|
||||
endfunction()
|
||||
57
doc/cmake.md
57
doc/cmake.md
@@ -1,57 +0,0 @@
|
||||
## CMake
|
||||
|
||||
### cmake arguments
|
||||
|
||||
`CMAKE_BUILD_TYPE`: Compilation target (Debug or Release defaults to Debug)
|
||||
|
||||
### godot-cpp cmake arguments
|
||||
- `GODOT_GDEXTENSION_DIR`: Path to the directory containing GDExtension interface header and API JSON file
|
||||
- `GODOT_SYSTEM_HEADERS`: Mark the header files as SYSTEM. This may be useful to suppress warnings in projects including this one.
|
||||
- `GODOT_WARNING_AS_ERROR`: Treat any warnings as errors
|
||||
- `GODOT_USE_HOT_RELOAD`: Build with hot reload support. Defaults to YES for Debug-builds and NO for Release-builds.
|
||||
- `GODOT_CUSTOM_API_FILE`: Path to a custom GDExtension API JSON file (takes precedence over `gdextension_dir`)
|
||||
- `GODOT_PRECISION`: Floating-point precision level ("single", "double")
|
||||
|
||||
### Android cmake arguments
|
||||
- `CMAKE_TOOLCHAIN_FILE`: The path to the android cmake toolchain ($ANDROID_NDK/build/cmake/android.toolchain.cmake)
|
||||
- `ANDROID_NDK`: The path to the android ndk root folder
|
||||
- `ANDROID_TOOLCHAIN_NAME`: The android toolchain (arm-linux-androideabi-4.9 or aarch64-linux-android-4.9 or x86-4.9 or x86_64-4.9)
|
||||
- `ANDROID_PLATFORM`: The android platform version (android-23)
|
||||
|
||||
- More info [here](https://godot.readthedocs.io/en/latest/development/compiling/compiling_for_android.html)
|
||||
|
||||
## Examples
|
||||
```shell
|
||||
Builds a debug version:
|
||||
cmake .
|
||||
cmake --build .
|
||||
```
|
||||
Builds a release version with clang
|
||||
|
||||
```shell
|
||||
CC=/usr/bin/clang CXX=/usr/bin/clang++ cmake -DCMAKE_BUILD_TYPE=Release -G "Unix Makefiles" .
|
||||
cmake --build .
|
||||
```
|
||||
Builds an android armeabi-v7a debug version:
|
||||
|
||||
``` shell
|
||||
cmake -DCMAKE_TOOLCHAIN_FILE=$ANDROID_NDK/build/cmake/android.toolchain.cmake -DANDROID_NDK=$ANDROID_NDK \
|
||||
-DANDROID_TOOLCHAIN_NAME=arm-linux-androideabi-4.9 -DANDROID_PLATFORM=android-23 -DCMAKE_BUILD_TYPE=Debug .
|
||||
cmake --build .
|
||||
```
|
||||
|
||||
## Protip
|
||||
Generate the buildfiles in a sub directory to not clutter the root directory with build files:
|
||||
|
||||
```shell
|
||||
mkdir build && cd build && cmake -G "Unix Makefiles" .. && cmake --build .
|
||||
```
|
||||
|
||||
Ensure that you avoid exposing godot-cpp symbols - this might lead to hard to debug errors if you ever load multiple
|
||||
plugins using difference godot-cpp versions. Use visibility hidden whenever possible:
|
||||
```cmake
|
||||
set_target_properties(<all-my-plugin-related-targets> PROPERTIES CXX_VISIBILITY_PRESET hidden)
|
||||
```
|
||||
|
||||
## Todo
|
||||
Test build for Windows, Mac and mingw.
|
||||
File diff suppressed because it is too large
Load Diff
@@ -258,19 +258,14 @@ typedef const GDExtensionPropertyInfo *(*GDExtensionClassGetPropertyList)(GDExte
|
||||
typedef void (*GDExtensionClassFreePropertyList)(GDExtensionClassInstancePtr p_instance, const GDExtensionPropertyInfo *p_list);
|
||||
typedef GDExtensionBool (*GDExtensionClassPropertyCanRevert)(GDExtensionClassInstancePtr p_instance, GDExtensionConstStringNamePtr p_name);
|
||||
typedef GDExtensionBool (*GDExtensionClassPropertyGetRevert)(GDExtensionClassInstancePtr p_instance, GDExtensionConstStringNamePtr p_name, GDExtensionVariantPtr r_ret);
|
||||
typedef GDExtensionBool (*GDExtensionClassValidateProperty)(GDExtensionClassInstancePtr p_instance, GDExtensionPropertyInfo *p_property);
|
||||
typedef void (*GDExtensionClassNotification)(GDExtensionClassInstancePtr p_instance, int32_t p_what); // Deprecated. Use GDExtensionClassNotification2 instead.
|
||||
typedef void (*GDExtensionClassNotification2)(GDExtensionClassInstancePtr p_instance, int32_t p_what, GDExtensionBool p_reversed);
|
||||
typedef void (*GDExtensionClassNotification)(GDExtensionClassInstancePtr p_instance, int32_t p_what);
|
||||
typedef void (*GDExtensionClassToString)(GDExtensionClassInstancePtr p_instance, GDExtensionBool *r_is_valid, GDExtensionStringPtr p_out);
|
||||
typedef void (*GDExtensionClassReference)(GDExtensionClassInstancePtr p_instance);
|
||||
typedef void (*GDExtensionClassUnreference)(GDExtensionClassInstancePtr p_instance);
|
||||
typedef void (*GDExtensionClassCallVirtual)(GDExtensionClassInstancePtr p_instance, const GDExtensionConstTypePtr *p_args, GDExtensionTypePtr r_ret);
|
||||
typedef GDExtensionObjectPtr (*GDExtensionClassCreateInstance)(void *p_class_userdata);
|
||||
typedef void (*GDExtensionClassFreeInstance)(void *p_class_userdata, GDExtensionClassInstancePtr p_instance);
|
||||
typedef GDExtensionClassInstancePtr (*GDExtensionClassRecreateInstance)(void *p_class_userdata, GDExtensionObjectPtr p_object);
|
||||
typedef GDExtensionClassCallVirtual (*GDExtensionClassGetVirtual)(void *p_class_userdata, GDExtensionConstStringNamePtr p_name);
|
||||
typedef void *(*GDExtensionClassGetVirtualCallData)(void *p_class_userdata, GDExtensionConstStringNamePtr p_name);
|
||||
typedef void (*GDExtensionClassCallVirtualWithData)(GDExtensionClassInstancePtr p_instance, GDExtensionConstStringNamePtr p_name, void *p_virtual_call_userdata, const GDExtensionConstTypePtr *p_args, GDExtensionTypePtr r_ret);
|
||||
typedef GDExtensionObjectPtr (*GDExtensionClassCreateInstance)(void *p_userdata);
|
||||
typedef void (*GDExtensionClassFreeInstance)(void *p_userdata, GDExtensionClassInstancePtr p_instance);
|
||||
typedef GDExtensionClassCallVirtual (*GDExtensionClassGetVirtual)(void *p_userdata, GDExtensionConstStringNamePtr p_name);
|
||||
|
||||
typedef struct {
|
||||
GDExtensionBool is_virtual;
|
||||
@@ -290,40 +285,7 @@ typedef struct {
|
||||
GDExtensionClassGetVirtual get_virtual_func; // Queries a virtual function by name and returns a callback to invoke the requested virtual function.
|
||||
GDExtensionClassGetRID get_rid_func;
|
||||
void *class_userdata; // Per-class user data, later accessible in instance bindings.
|
||||
} GDExtensionClassCreationInfo; // Deprecated. Use GDExtensionClassCreationInfo2 instead.
|
||||
|
||||
typedef struct {
|
||||
GDExtensionBool is_virtual;
|
||||
GDExtensionBool is_abstract;
|
||||
GDExtensionBool is_exposed;
|
||||
GDExtensionClassSet set_func;
|
||||
GDExtensionClassGet get_func;
|
||||
GDExtensionClassGetPropertyList get_property_list_func;
|
||||
GDExtensionClassFreePropertyList free_property_list_func;
|
||||
GDExtensionClassPropertyCanRevert property_can_revert_func;
|
||||
GDExtensionClassPropertyGetRevert property_get_revert_func;
|
||||
GDExtensionClassValidateProperty validate_property_func;
|
||||
GDExtensionClassNotification2 notification_func;
|
||||
GDExtensionClassToString to_string_func;
|
||||
GDExtensionClassReference reference_func;
|
||||
GDExtensionClassUnreference unreference_func;
|
||||
GDExtensionClassCreateInstance create_instance_func; // (Default) constructor; mandatory. If the class is not instantiable, consider making it virtual or abstract.
|
||||
GDExtensionClassFreeInstance free_instance_func; // Destructor; mandatory.
|
||||
GDExtensionClassRecreateInstance recreate_instance_func;
|
||||
// Queries a virtual function by name and returns a callback to invoke the requested virtual function.
|
||||
GDExtensionClassGetVirtual get_virtual_func;
|
||||
// Paired with `call_virtual_with_data_func`, this is an alternative to `get_virtual_func` for extensions that
|
||||
// need or benefit from extra data when calling virtual functions.
|
||||
// Returns user data that will be passed to `call_virtual_with_data_func`.
|
||||
// Returning `NULL` from this function signals to Godot that the virtual function is not overridden.
|
||||
// Data returned from this function should be managed by the extension and must be valid until the extension is deinitialized.
|
||||
// You should supply either `get_virtual_func`, or `get_virtual_call_data_func` with `call_virtual_with_data_func`.
|
||||
GDExtensionClassGetVirtualCallData get_virtual_call_data_func;
|
||||
// Used to call virtual functions when `get_virtual_call_data_func` is not null.
|
||||
GDExtensionClassCallVirtualWithData call_virtual_with_data_func;
|
||||
GDExtensionClassGetRID get_rid_func;
|
||||
void *class_userdata; // Per-class user data, later accessible in instance bindings.
|
||||
} GDExtensionClassCreationInfo2;
|
||||
} GDExtensionClassCreationInfo;
|
||||
|
||||
typedef void *GDExtensionClassLibraryPtr;
|
||||
|
||||
@@ -381,47 +343,6 @@ typedef struct {
|
||||
GDExtensionVariantPtr *default_arguments;
|
||||
} GDExtensionClassMethodInfo;
|
||||
|
||||
typedef void (*GDExtensionCallableCustomCall)(void *callable_userdata, const GDExtensionConstVariantPtr *p_args, GDExtensionInt p_argument_count, GDExtensionVariantPtr r_return, GDExtensionCallError *r_error);
|
||||
typedef GDExtensionBool (*GDExtensionCallableCustomIsValid)(void *callable_userdata);
|
||||
typedef void (*GDExtensionCallableCustomFree)(void *callable_userdata);
|
||||
|
||||
typedef uint32_t (*GDExtensionCallableCustomHash)(void *callable_userdata);
|
||||
typedef GDExtensionBool (*GDExtensionCallableCustomEqual)(void *callable_userdata_a, void *callable_userdata_b);
|
||||
typedef GDExtensionBool (*GDExtensionCallableCustomLessThan)(void *callable_userdata_a, void *callable_userdata_b);
|
||||
|
||||
typedef void (*GDExtensionCallableCustomToString)(void *callable_userdata, GDExtensionBool *r_is_valid, GDExtensionStringPtr r_out);
|
||||
|
||||
typedef struct {
|
||||
/* Only `call_func` and `token` are strictly required, however, `object_id` should be passed if its not a static method.
|
||||
*
|
||||
* `token` should point to an address that uniquely identifies the GDExtension (for example, the
|
||||
* `GDExtensionClassLibraryPtr` passed to the entry symbol function.
|
||||
*
|
||||
* `hash_func`, `equal_func`, and `less_than_func` are optional. If not provided both `call_func` and
|
||||
* `callable_userdata` together are used as the identity of the callable for hashing and comparison purposes.
|
||||
*
|
||||
* The hash returned by `hash_func` is cached, `hash_func` will not be called more than once per callable.
|
||||
*
|
||||
* `is_valid_func` is necessary if the validity of the callable can change before destruction.
|
||||
*
|
||||
* `free_func` is necessary if `callable_userdata` needs to be cleaned up when the callable is freed.
|
||||
*/
|
||||
void *callable_userdata;
|
||||
void *token;
|
||||
|
||||
GDObjectInstanceID object_id;
|
||||
|
||||
GDExtensionCallableCustomCall call_func;
|
||||
GDExtensionCallableCustomIsValid is_valid_func;
|
||||
GDExtensionCallableCustomFree free_func;
|
||||
|
||||
GDExtensionCallableCustomHash hash_func;
|
||||
GDExtensionCallableCustomEqual equal_func;
|
||||
GDExtensionCallableCustomLessThan less_than_func;
|
||||
|
||||
GDExtensionCallableCustomToString to_string_func;
|
||||
} GDExtensionCallableCustomInfo;
|
||||
|
||||
/* SCRIPT INSTANCE EXTENSION */
|
||||
|
||||
typedef void *GDExtensionScriptInstanceDataPtr; // Pointer to custom ScriptInstance native implementation.
|
||||
@@ -430,10 +351,7 @@ typedef GDExtensionBool (*GDExtensionScriptInstanceSet)(GDExtensionScriptInstanc
|
||||
typedef GDExtensionBool (*GDExtensionScriptInstanceGet)(GDExtensionScriptInstanceDataPtr p_instance, GDExtensionConstStringNamePtr p_name, GDExtensionVariantPtr r_ret);
|
||||
typedef const GDExtensionPropertyInfo *(*GDExtensionScriptInstanceGetPropertyList)(GDExtensionScriptInstanceDataPtr p_instance, uint32_t *r_count);
|
||||
typedef void (*GDExtensionScriptInstanceFreePropertyList)(GDExtensionScriptInstanceDataPtr p_instance, const GDExtensionPropertyInfo *p_list);
|
||||
typedef GDExtensionBool (*GDExtensionScriptInstanceGetClassCategory)(GDExtensionScriptInstanceDataPtr p_instance, GDExtensionPropertyInfo *p_class_category);
|
||||
|
||||
typedef GDExtensionVariantType (*GDExtensionScriptInstanceGetPropertyType)(GDExtensionScriptInstanceDataPtr p_instance, GDExtensionConstStringNamePtr p_name, GDExtensionBool *r_is_valid);
|
||||
typedef GDExtensionBool (*GDExtensionScriptInstanceValidateProperty)(GDExtensionScriptInstanceDataPtr p_instance, GDExtensionPropertyInfo *p_property);
|
||||
|
||||
typedef GDExtensionBool (*GDExtensionScriptInstancePropertyCanRevert)(GDExtensionScriptInstanceDataPtr p_instance, GDExtensionConstStringNamePtr p_name);
|
||||
typedef GDExtensionBool (*GDExtensionScriptInstancePropertyGetRevert)(GDExtensionScriptInstanceDataPtr p_instance, GDExtensionConstStringNamePtr p_name, GDExtensionVariantPtr r_ret);
|
||||
@@ -448,8 +366,7 @@ typedef void (*GDExtensionScriptInstanceFreeMethodList)(GDExtensionScriptInstanc
|
||||
typedef GDExtensionBool (*GDExtensionScriptInstanceHasMethod)(GDExtensionScriptInstanceDataPtr p_instance, GDExtensionConstStringNamePtr p_name);
|
||||
|
||||
typedef void (*GDExtensionScriptInstanceCall)(GDExtensionScriptInstanceDataPtr p_self, GDExtensionConstStringNamePtr p_method, const GDExtensionConstVariantPtr *p_args, GDExtensionInt p_argument_count, GDExtensionVariantPtr r_return, GDExtensionCallError *r_error);
|
||||
typedef void (*GDExtensionScriptInstanceNotification)(GDExtensionScriptInstanceDataPtr p_instance, int32_t p_what); // Deprecated. Use GDExtensionScriptInstanceNotification2 instead.
|
||||
typedef void (*GDExtensionScriptInstanceNotification2)(GDExtensionScriptInstanceDataPtr p_instance, int32_t p_what, GDExtensionBool p_reversed);
|
||||
typedef void (*GDExtensionScriptInstanceNotification)(GDExtensionScriptInstanceDataPtr p_instance, int32_t p_what);
|
||||
typedef void (*GDExtensionScriptInstanceToString)(GDExtensionScriptInstanceDataPtr p_instance, GDExtensionBool *r_is_valid, GDExtensionStringPtr r_out);
|
||||
|
||||
typedef void (*GDExtensionScriptInstanceRefCountIncremented)(GDExtensionScriptInstanceDataPtr p_instance);
|
||||
@@ -503,48 +420,7 @@ typedef struct {
|
||||
|
||||
GDExtensionScriptInstanceFree free_func;
|
||||
|
||||
} GDExtensionScriptInstanceInfo; // Deprecated. Use GDExtensionScriptInstanceInfo2 instead.
|
||||
|
||||
typedef struct {
|
||||
GDExtensionScriptInstanceSet set_func;
|
||||
GDExtensionScriptInstanceGet get_func;
|
||||
GDExtensionScriptInstanceGetPropertyList get_property_list_func;
|
||||
GDExtensionScriptInstanceFreePropertyList free_property_list_func;
|
||||
GDExtensionScriptInstanceGetClassCategory get_class_category_func; // Optional. Set to NULL for the default behavior.
|
||||
|
||||
GDExtensionScriptInstancePropertyCanRevert property_can_revert_func;
|
||||
GDExtensionScriptInstancePropertyGetRevert property_get_revert_func;
|
||||
|
||||
GDExtensionScriptInstanceGetOwner get_owner_func;
|
||||
GDExtensionScriptInstanceGetPropertyState get_property_state_func;
|
||||
|
||||
GDExtensionScriptInstanceGetMethodList get_method_list_func;
|
||||
GDExtensionScriptInstanceFreeMethodList free_method_list_func;
|
||||
GDExtensionScriptInstanceGetPropertyType get_property_type_func;
|
||||
GDExtensionScriptInstanceValidateProperty validate_property_func;
|
||||
|
||||
GDExtensionScriptInstanceHasMethod has_method_func;
|
||||
|
||||
GDExtensionScriptInstanceCall call_func;
|
||||
GDExtensionScriptInstanceNotification2 notification_func;
|
||||
|
||||
GDExtensionScriptInstanceToString to_string_func;
|
||||
|
||||
GDExtensionScriptInstanceRefCountIncremented refcount_incremented_func;
|
||||
GDExtensionScriptInstanceRefCountDecremented refcount_decremented_func;
|
||||
|
||||
GDExtensionScriptInstanceGetScript get_script_func;
|
||||
|
||||
GDExtensionScriptInstanceIsPlaceholder is_placeholder_func;
|
||||
|
||||
GDExtensionScriptInstanceSet set_fallback_func;
|
||||
GDExtensionScriptInstanceGet get_fallback_func;
|
||||
|
||||
GDExtensionScriptInstanceGetLanguage get_language_func;
|
||||
|
||||
GDExtensionScriptInstanceFree free_func;
|
||||
|
||||
} GDExtensionScriptInstanceInfo2;
|
||||
} GDExtensionScriptInstanceInfo;
|
||||
|
||||
/* INITIALIZATION */
|
||||
|
||||
@@ -590,10 +466,7 @@ typedef GDExtensionInterfaceFunctionPtr (*GDExtensionInterfaceGetProcAddress)(co
|
||||
*
|
||||
* For example:
|
||||
*
|
||||
* GDExtensionInterfaceGetGodotVersion get_godot_version = (GDExtensionInterfaceGetGodotVersion)p_get_proc_address("get_godot_version");
|
||||
*
|
||||
* (Note that snippet may cause "cast between incompatible function types" on some compilers, you can
|
||||
* silence this by adding an intermediary `void*` cast.)
|
||||
* GDExtensionInterfaceGetGodotVersion *get_godot_version = (GDExtensionInterfaceGetGodotVersion)p_get_proc_address("get_godot_version");
|
||||
*
|
||||
* You can then call it like a normal function:
|
||||
*
|
||||
@@ -1440,7 +1313,7 @@ typedef void (*GDExtensionInterfaceStringNewWithWideChars)(GDExtensionUninitiali
|
||||
*
|
||||
* @param r_dest A pointer to a Variant to hold the newly created String.
|
||||
* @param p_contents A pointer to a Latin-1 encoded C string.
|
||||
* @param p_size The number of characters (= number of bytes).
|
||||
* @param p_size The number of characters.
|
||||
*/
|
||||
typedef void (*GDExtensionInterfaceStringNewWithLatin1CharsAndLen)(GDExtensionUninitializedStringPtr r_dest, const char *p_contents, GDExtensionInt p_size);
|
||||
|
||||
@@ -1452,7 +1325,7 @@ typedef void (*GDExtensionInterfaceStringNewWithLatin1CharsAndLen)(GDExtensionUn
|
||||
*
|
||||
* @param r_dest A pointer to a Variant to hold the newly created String.
|
||||
* @param p_contents A pointer to a UTF-8 encoded C string.
|
||||
* @param p_size The number of bytes (not code units).
|
||||
* @param p_size The number of characters.
|
||||
*/
|
||||
typedef void (*GDExtensionInterfaceStringNewWithUtf8CharsAndLen)(GDExtensionUninitializedStringPtr r_dest, const char *p_contents, GDExtensionInt p_size);
|
||||
|
||||
@@ -1464,9 +1337,9 @@ typedef void (*GDExtensionInterfaceStringNewWithUtf8CharsAndLen)(GDExtensionUnin
|
||||
*
|
||||
* @param r_dest A pointer to a Variant to hold the newly created String.
|
||||
* @param p_contents A pointer to a UTF-16 encoded C string.
|
||||
* @param p_size The number of characters (not bytes).
|
||||
* @param p_size The number of characters.
|
||||
*/
|
||||
typedef void (*GDExtensionInterfaceStringNewWithUtf16CharsAndLen)(GDExtensionUninitializedStringPtr r_dest, const char16_t *p_contents, GDExtensionInt p_char_count);
|
||||
typedef void (*GDExtensionInterfaceStringNewWithUtf16CharsAndLen)(GDExtensionUninitializedStringPtr r_dest, const char16_t *p_contents, GDExtensionInt p_size);
|
||||
|
||||
/**
|
||||
* @name string_new_with_utf32_chars_and_len
|
||||
@@ -1476,9 +1349,9 @@ typedef void (*GDExtensionInterfaceStringNewWithUtf16CharsAndLen)(GDExtensionUni
|
||||
*
|
||||
* @param r_dest A pointer to a Variant to hold the newly created String.
|
||||
* @param p_contents A pointer to a UTF-32 encoded C string.
|
||||
* @param p_size The number of characters (not bytes).
|
||||
* @param p_size The number of characters.
|
||||
*/
|
||||
typedef void (*GDExtensionInterfaceStringNewWithUtf32CharsAndLen)(GDExtensionUninitializedStringPtr r_dest, const char32_t *p_contents, GDExtensionInt p_char_count);
|
||||
typedef void (*GDExtensionInterfaceStringNewWithUtf32CharsAndLen)(GDExtensionUninitializedStringPtr r_dest, const char32_t *p_contents, GDExtensionInt p_size);
|
||||
|
||||
/**
|
||||
* @name string_new_with_wide_chars_and_len
|
||||
@@ -1488,9 +1361,9 @@ typedef void (*GDExtensionInterfaceStringNewWithUtf32CharsAndLen)(GDExtensionUni
|
||||
*
|
||||
* @param r_dest A pointer to a Variant to hold the newly created String.
|
||||
* @param p_contents A pointer to a wide C string.
|
||||
* @param p_size The number of characters (not bytes).
|
||||
* @param p_size The number of characters.
|
||||
*/
|
||||
typedef void (*GDExtensionInterfaceStringNewWithWideCharsAndLen)(GDExtensionUninitializedStringPtr r_dest, const wchar_t *p_contents, GDExtensionInt p_char_count);
|
||||
typedef void (*GDExtensionInterfaceStringNewWithWideCharsAndLen)(GDExtensionUninitializedStringPtr r_dest, const wchar_t *p_contents, GDExtensionInt p_size);
|
||||
|
||||
/**
|
||||
* @name string_to_latin1_chars
|
||||
@@ -1653,69 +1526,6 @@ typedef void (*GDExtensionInterfaceStringOperatorPlusEqWcstr)(GDExtensionStringP
|
||||
*/
|
||||
typedef void (*GDExtensionInterfaceStringOperatorPlusEqC32str)(GDExtensionStringPtr p_self, const char32_t *p_b);
|
||||
|
||||
/**
|
||||
* @name string_resize
|
||||
* @since 4.2
|
||||
*
|
||||
* Resizes the underlying string data to the given number of characters.
|
||||
*
|
||||
* Space needs to be allocated for the null terminating character ('\0') which
|
||||
* also must be added manually, in order for all string functions to work correctly.
|
||||
*
|
||||
* Warning: This is an error-prone operation - only use it if there's no other
|
||||
* efficient way to accomplish your goal.
|
||||
*
|
||||
* @param p_self A pointer to the String.
|
||||
* @param p_resize The new length for the String.
|
||||
*
|
||||
* @return Error code signifying if the operation successful.
|
||||
*/
|
||||
typedef GDExtensionInt (*GDExtensionInterfaceStringResize)(GDExtensionStringPtr p_self, GDExtensionInt p_resize);
|
||||
|
||||
/* INTERFACE: StringName Utilities */
|
||||
|
||||
/**
|
||||
* @name string_name_new_with_latin1_chars
|
||||
* @since 4.2
|
||||
*
|
||||
* Creates a StringName from a Latin-1 encoded C string.
|
||||
*
|
||||
* If `p_is_static` is true, then:
|
||||
* - The StringName will reuse the `p_contents` buffer instead of copying it.
|
||||
* You must guarantee that the buffer remains valid for the duration of the application (e.g. string literal).
|
||||
* - You must not call a destructor for this StringName. Incrementing the initial reference once should achieve this.
|
||||
*
|
||||
* `p_is_static` is purely an optimization and can easily introduce undefined behavior if used wrong. In case of doubt, set it to false.
|
||||
*
|
||||
* @param r_dest A pointer to uninitialized storage, into which the newly created StringName is constructed.
|
||||
* @param p_contents A pointer to a C string (null terminated and Latin-1 or ASCII encoded).
|
||||
* @param p_is_static Whether the StringName reuses the buffer directly (see above).
|
||||
*/
|
||||
typedef void (*GDExtensionInterfaceStringNameNewWithLatin1Chars)(GDExtensionUninitializedStringNamePtr r_dest, const char *p_contents, GDExtensionBool p_is_static);
|
||||
|
||||
/**
|
||||
* @name string_name_new_with_utf8_chars
|
||||
* @since 4.2
|
||||
*
|
||||
* Creates a StringName from a UTF-8 encoded C string.
|
||||
*
|
||||
* @param r_dest A pointer to uninitialized storage, into which the newly created StringName is constructed.
|
||||
* @param p_contents A pointer to a C string (null terminated and UTF-8 encoded).
|
||||
*/
|
||||
typedef void (*GDExtensionInterfaceStringNameNewWithUtf8Chars)(GDExtensionUninitializedStringNamePtr r_dest, const char *p_contents);
|
||||
|
||||
/**
|
||||
* @name string_name_new_with_utf8_chars_and_len
|
||||
* @since 4.2
|
||||
*
|
||||
* Creates a StringName from a UTF-8 encoded string with a given number of characters.
|
||||
*
|
||||
* @param r_dest A pointer to uninitialized storage, into which the newly created StringName is constructed.
|
||||
* @param p_contents A pointer to a C string (null terminated and UTF-8 encoded).
|
||||
* @param p_size The number of bytes (not UTF-8 code points).
|
||||
*/
|
||||
typedef void (*GDExtensionInterfaceStringNameNewWithUtf8CharsAndLen)(GDExtensionUninitializedStringNamePtr r_dest, const char *p_contents, GDExtensionInt p_size);
|
||||
|
||||
/* INTERFACE: XMLParser Utilities */
|
||||
|
||||
/**
|
||||
@@ -2194,17 +2004,6 @@ typedef void *(*GDExtensionInterfaceObjectGetInstanceBinding)(GDExtensionObjectP
|
||||
*/
|
||||
typedef void (*GDExtensionInterfaceObjectSetInstanceBinding)(GDExtensionObjectPtr p_o, void *p_token, void *p_binding, const GDExtensionInstanceBindingCallbacks *p_callbacks);
|
||||
|
||||
/**
|
||||
* @name object_free_instance_binding
|
||||
* @since 4.2
|
||||
*
|
||||
* Free an Object's instance binding.
|
||||
*
|
||||
* @param p_o A pointer to the Object.
|
||||
* @param p_library A token the library received by the GDExtension's entry point function.
|
||||
*/
|
||||
typedef void (*GDExtensionInterfaceObjectFreeInstanceBinding)(GDExtensionObjectPtr p_o, void *p_token);
|
||||
|
||||
/**
|
||||
* @name object_set_instance
|
||||
* @since 4.1
|
||||
@@ -2298,7 +2097,6 @@ typedef void (*GDExtensionInterfaceRefSetObject)(GDExtensionRefPtr p_ref, GDExte
|
||||
/**
|
||||
* @name script_instance_create
|
||||
* @since 4.1
|
||||
* @deprecated in Godot 4.2. Use `script_instance_create2` instead.
|
||||
*
|
||||
* Creates a script instance that contains the given info and instance data.
|
||||
*
|
||||
@@ -2309,91 +2107,6 @@ typedef void (*GDExtensionInterfaceRefSetObject)(GDExtensionRefPtr p_ref, GDExte
|
||||
*/
|
||||
typedef GDExtensionScriptInstancePtr (*GDExtensionInterfaceScriptInstanceCreate)(const GDExtensionScriptInstanceInfo *p_info, GDExtensionScriptInstanceDataPtr p_instance_data);
|
||||
|
||||
/**
|
||||
* @name script_instance_create2
|
||||
* @since 4.2
|
||||
*
|
||||
* Creates a script instance that contains the given info and instance data.
|
||||
*
|
||||
* @param p_info A pointer to a GDExtensionScriptInstanceInfo2 struct.
|
||||
* @param p_instance_data A pointer to a data representing the script instance in the GDExtension. This will be passed to all the function pointers on p_info.
|
||||
*
|
||||
* @return A pointer to a ScriptInstanceExtension object.
|
||||
*/
|
||||
typedef GDExtensionScriptInstancePtr (*GDExtensionInterfaceScriptInstanceCreate2)(const GDExtensionScriptInstanceInfo2 *p_info, GDExtensionScriptInstanceDataPtr p_instance_data);
|
||||
|
||||
/**
|
||||
* @name placeholder_script_instance_create
|
||||
* @since 4.2
|
||||
*
|
||||
* Creates a placeholder script instance for a given script and instance.
|
||||
*
|
||||
* This interface is optional as a custom placeholder could also be created with script_instance_create().
|
||||
*
|
||||
* @param p_language A pointer to a ScriptLanguage.
|
||||
* @param p_script A pointer to a Script.
|
||||
* @param p_owner A pointer to an Object.
|
||||
*
|
||||
* @return A pointer to a PlaceHolderScriptInstance object.
|
||||
*/
|
||||
typedef GDExtensionScriptInstancePtr (*GDExtensionInterfacePlaceHolderScriptInstanceCreate)(GDExtensionObjectPtr p_language, GDExtensionObjectPtr p_script, GDExtensionObjectPtr p_owner);
|
||||
|
||||
/**
|
||||
* @name placeholder_script_instance_update
|
||||
* @since 4.2
|
||||
*
|
||||
* Updates a placeholder script instance with the given properties and values.
|
||||
*
|
||||
* The passed in placeholder must be an instance of PlaceHolderScriptInstance
|
||||
* such as the one returned by placeholder_script_instance_create().
|
||||
*
|
||||
* @param p_placeholder A pointer to a PlaceHolderScriptInstance.
|
||||
* @param p_properties A pointer to an Array of Dictionary representing PropertyInfo.
|
||||
* @param p_values A pointer to a Dictionary mapping StringName to Variant values.
|
||||
*/
|
||||
typedef void (*GDExtensionInterfacePlaceHolderScriptInstanceUpdate)(GDExtensionScriptInstancePtr p_placeholder, GDExtensionConstTypePtr p_properties, GDExtensionConstTypePtr p_values);
|
||||
|
||||
/**
|
||||
* @name object_get_script_instance
|
||||
* @since 4.2
|
||||
*
|
||||
* Get the script instance data attached to this object.
|
||||
*
|
||||
* @param p_object A pointer to the Object.
|
||||
* @param p_language A pointer to the language expected for this script instance.
|
||||
*
|
||||
* @return A GDExtensionScriptInstanceDataPtr that was attached to this object as part of script_instance_create.
|
||||
*/
|
||||
typedef GDExtensionScriptInstanceDataPtr (*GDExtensionInterfaceObjectGetScriptInstance)(GDExtensionConstObjectPtr p_object, GDExtensionObjectPtr p_language);
|
||||
|
||||
/* INTERFACE: Callable */
|
||||
|
||||
/**
|
||||
* @name callable_custom_create
|
||||
* @since 4.2
|
||||
*
|
||||
* Creates a custom Callable object from a function pointer.
|
||||
*
|
||||
* Provided struct can be safely freed once the function returns.
|
||||
*
|
||||
* @param r_callable A pointer that will receive the new Callable.
|
||||
* @param p_callable_custom_info The info required to construct a Callable.
|
||||
*/
|
||||
typedef void (*GDExtensionInterfaceCallableCustomCreate)(GDExtensionUninitializedTypePtr r_callable, GDExtensionCallableCustomInfo *p_callable_custom_info);
|
||||
|
||||
/**
|
||||
* @name callable_custom_get_userdata
|
||||
* @since 4.2
|
||||
*
|
||||
* Retrieves the userdata pointer from a custom Callable.
|
||||
*
|
||||
* If the Callable is not a custom Callable or the token does not match the one provided to callable_custom_create() via GDExtensionCallableCustomInfo then NULL will be returned.
|
||||
*
|
||||
* @param p_callable A pointer to a Callable.
|
||||
* @param p_token A pointer to an address that uniquely identifies the GDExtension.
|
||||
*/
|
||||
typedef void *(*GDExtensionInterfaceCallableCustomGetUserData)(GDExtensionConstTypePtr p_callable, void *p_token);
|
||||
|
||||
/* INTERFACE: ClassDB */
|
||||
|
||||
/**
|
||||
@@ -2441,7 +2154,6 @@ typedef void *(*GDExtensionInterfaceClassdbGetClassTag)(GDExtensionConstStringNa
|
||||
/**
|
||||
* @name classdb_register_extension_class
|
||||
* @since 4.1
|
||||
* @deprecated in Godot 4.2. Use `classdb_register_extension_class2` instead.
|
||||
*
|
||||
* Registers an extension class in the ClassDB.
|
||||
*
|
||||
@@ -2454,21 +2166,6 @@ typedef void *(*GDExtensionInterfaceClassdbGetClassTag)(GDExtensionConstStringNa
|
||||
*/
|
||||
typedef void (*GDExtensionInterfaceClassdbRegisterExtensionClass)(GDExtensionClassLibraryPtr p_library, GDExtensionConstStringNamePtr p_class_name, GDExtensionConstStringNamePtr p_parent_class_name, const GDExtensionClassCreationInfo *p_extension_funcs);
|
||||
|
||||
/**
|
||||
* @name classdb_register_extension_class2
|
||||
* @since 4.2
|
||||
*
|
||||
* Registers an extension class in the ClassDB.
|
||||
*
|
||||
* Provided struct can be safely freed once the function returns.
|
||||
*
|
||||
* @param p_library A pointer the library received by the GDExtension's entry point function.
|
||||
* @param p_class_name A pointer to a StringName with the class name.
|
||||
* @param p_parent_class_name A pointer to a StringName with the parent class name.
|
||||
* @param p_extension_funcs A pointer to a GDExtensionClassCreationInfo2 struct.
|
||||
*/
|
||||
typedef void (*GDExtensionInterfaceClassdbRegisterExtensionClass2)(GDExtensionClassLibraryPtr p_library, GDExtensionConstStringNamePtr p_class_name, GDExtensionConstStringNamePtr p_parent_class_name, const GDExtensionClassCreationInfo2 *p_extension_funcs);
|
||||
|
||||
/**
|
||||
* @name classdb_register_extension_class_method
|
||||
* @since 4.1
|
||||
@@ -2514,23 +2211,6 @@ typedef void (*GDExtensionInterfaceClassdbRegisterExtensionClassIntegerConstant)
|
||||
*/
|
||||
typedef void (*GDExtensionInterfaceClassdbRegisterExtensionClassProperty)(GDExtensionClassLibraryPtr p_library, GDExtensionConstStringNamePtr p_class_name, const GDExtensionPropertyInfo *p_info, GDExtensionConstStringNamePtr p_setter, GDExtensionConstStringNamePtr p_getter);
|
||||
|
||||
/**
|
||||
* @name classdb_register_extension_class_property_indexed
|
||||
* @since 4.2
|
||||
*
|
||||
* Registers an indexed property on an extension class in the ClassDB.
|
||||
*
|
||||
* Provided struct can be safely freed once the function returns.
|
||||
*
|
||||
* @param p_library A pointer the library received by the GDExtension's entry point function.
|
||||
* @param p_class_name A pointer to a StringName with the class name.
|
||||
* @param p_info A pointer to a GDExtensionPropertyInfo struct.
|
||||
* @param p_setter A pointer to a StringName with the name of the setter method.
|
||||
* @param p_getter A pointer to a StringName with the name of the getter method.
|
||||
* @param p_index The index to pass as the first argument to the getter and setter methods.
|
||||
*/
|
||||
typedef void (*GDExtensionInterfaceClassdbRegisterExtensionClassPropertyIndexed)(GDExtensionClassLibraryPtr p_library, GDExtensionConstStringNamePtr p_class_name, const GDExtensionPropertyInfo *p_info, GDExtensionConstStringNamePtr p_setter, GDExtensionConstStringNamePtr p_getter, GDExtensionInt p_index);
|
||||
|
||||
/**
|
||||
* @name classdb_register_extension_class_property_group
|
||||
* @since 4.1
|
||||
|
||||
@@ -230,9 +230,7 @@ template <typename T>
|
||||
struct PtrToArg<Ref<T>> {
|
||||
_FORCE_INLINE_ static Ref<T> convert(const void *p_ptr) {
|
||||
GDExtensionRefPtr ref = (GDExtensionRefPtr)p_ptr;
|
||||
if (unlikely(!p_ptr)) {
|
||||
return Ref<T>();
|
||||
}
|
||||
ERR_FAIL_NULL_V(p_ptr, Ref<T>());
|
||||
return Ref<T>(reinterpret_cast<T *>(godot::internal::get_object_instance_binding(godot::internal::gdextension_interface_ref_get_object(ref))));
|
||||
}
|
||||
|
||||
@@ -256,9 +254,7 @@ struct PtrToArg<const Ref<T> &> {
|
||||
|
||||
_FORCE_INLINE_ static Ref<T> convert(const void *p_ptr) {
|
||||
GDExtensionRefPtr ref = const_cast<GDExtensionRefPtr>(p_ptr);
|
||||
if (unlikely(!p_ptr)) {
|
||||
return Ref<T>();
|
||||
}
|
||||
ERR_FAIL_NULL_V(p_ptr, Ref<T>());
|
||||
return Ref<T>(reinterpret_cast<T *>(godot::internal::get_object_instance_binding(godot::internal::gdextension_interface_ref_get_object(ref))));
|
||||
}
|
||||
};
|
||||
|
||||
@@ -48,19 +48,9 @@ typedef void GodotObject;
|
||||
// Base for all engine classes, to contain the pointer to the engine instance.
|
||||
class Wrapped {
|
||||
friend class GDExtensionBinding;
|
||||
friend class ClassDB;
|
||||
friend void postinitialize_handler(Wrapped *);
|
||||
|
||||
protected:
|
||||
#ifdef HOT_RELOAD_ENABLED
|
||||
struct RecreateInstance {
|
||||
GDExtensionClassInstancePtr wrapper;
|
||||
GDExtensionObjectPtr owner;
|
||||
RecreateInstance *next;
|
||||
};
|
||||
inline static RecreateInstance *recreate_instance = nullptr;
|
||||
#endif
|
||||
|
||||
virtual const StringName *_get_extension_class_name() const; // This is needed to retrieve the class name before the godot object has its _extension and _extension_instance members assigned.
|
||||
virtual const GDExtensionInstanceBindingCallbacks *_get_bindings_callbacks() const = 0;
|
||||
|
||||
@@ -70,25 +60,23 @@ protected:
|
||||
void _get_property_list(List<PropertyInfo> *p_list) const {}
|
||||
bool _property_can_revert(const StringName &p_name) const { return false; }
|
||||
bool _property_get_revert(const StringName &p_name, Variant &r_property) const { return false; }
|
||||
void _validate_property(PropertyInfo &p_property) const {}
|
||||
String _to_string() const { return "[" + String(get_class_static()) + ":" + itos(get_instance_id()) + "]"; }
|
||||
|
||||
static void notification_bind(GDExtensionClassInstancePtr p_instance, int32_t p_what, GDExtensionBool p_reversed) {}
|
||||
static void notification_bind(GDExtensionClassInstancePtr p_instance, int32_t p_what) {}
|
||||
static GDExtensionBool set_bind(GDExtensionClassInstancePtr p_instance, GDExtensionConstStringNamePtr p_name, GDExtensionConstVariantPtr p_value) { return false; }
|
||||
static GDExtensionBool get_bind(GDExtensionClassInstancePtr p_instance, GDExtensionConstStringNamePtr p_name, GDExtensionVariantPtr r_ret) { return false; }
|
||||
static const GDExtensionPropertyInfo *get_property_list_bind(GDExtensionClassInstancePtr p_instance, uint32_t *r_count) { return nullptr; }
|
||||
static void free_property_list_bind(GDExtensionClassInstancePtr p_instance, const GDExtensionPropertyInfo *p_list) {}
|
||||
static GDExtensionBool property_can_revert_bind(GDExtensionClassInstancePtr p_instance, GDExtensionConstStringNamePtr p_name) { return false; }
|
||||
static GDExtensionBool property_get_revert_bind(GDExtensionClassInstancePtr p_instance, GDExtensionConstStringNamePtr p_name, GDExtensionVariantPtr r_ret) { return false; }
|
||||
static GDExtensionBool validate_property_bind(GDExtensionClassInstancePtr p_instance, GDExtensionPropertyInfo *p_property) { return false; }
|
||||
static void to_string_bind(GDExtensionClassInstancePtr p_instance, GDExtensionBool *r_is_valid, GDExtensionStringPtr r_out) {}
|
||||
|
||||
// The only reason this has to be held here, is when we return results of `_get_property_list` to Godot, we pass
|
||||
// pointers to strings in this list. They have to remain valid to pass the bridge, until the list is freed by Godot...
|
||||
::godot::List<::godot::PropertyInfo> plist_owned;
|
||||
GDExtensionPropertyInfo *plist = nullptr;
|
||||
uint32_t plist_size = 0;
|
||||
|
||||
void _postinitialize();
|
||||
virtual void _notificationv(int32_t p_what, bool p_reversed = false) {}
|
||||
virtual void _notificationv(int32_t p_what) {}
|
||||
|
||||
Wrapped(const StringName p_godot_class);
|
||||
Wrapped(GodotObject *p_godot_object);
|
||||
@@ -110,9 +98,6 @@ public:
|
||||
|
||||
namespace internal {
|
||||
|
||||
GDExtensionPropertyInfo *create_c_property_list(const ::godot::List<::godot::PropertyInfo> &plist_cpp, uint32_t *r_size);
|
||||
void free_c_property_list(GDExtensionPropertyInfo *plist);
|
||||
|
||||
typedef void (*EngineClassRegistrationCallback)();
|
||||
void add_engine_class_registration_callback(EngineClassRegistrationCallback p_callback);
|
||||
void register_engine_class(const StringName &p_name, const GDExtensionInstanceBindingCallbacks *p_callbacks);
|
||||
@@ -133,10 +118,7 @@ struct EngineClassRegistration {
|
||||
|
||||
} // namespace godot
|
||||
|
||||
// Use this on top of your own classes.
|
||||
// Note: the trail of `***` is to keep sane diffs in PRs, because clang-format otherwise moves every `\` which makes
|
||||
// every line of the macro different
|
||||
#define GDCLASS(m_class, m_inherits) /***********************************************************************************************************************************************/ \
|
||||
#define GDCLASS(m_class, m_inherits) \
|
||||
private: \
|
||||
void operator=(const m_class & /*p_rval*/) {} \
|
||||
friend class ::godot::ClassDB; \
|
||||
@@ -179,10 +161,6 @@ protected:
|
||||
return (bool(::godot::Wrapped::*)(const ::godot::StringName &p_name, ::godot::Variant &) const) & m_class::_property_get_revert; \
|
||||
} \
|
||||
\
|
||||
static void (::godot::Wrapped::*_get_validate_property())(::godot::PropertyInfo & p_property) const { \
|
||||
return (void(::godot::Wrapped::*)(::godot::PropertyInfo & p_property) const) & m_class::_validate_property; \
|
||||
} \
|
||||
\
|
||||
static ::godot::String (::godot::Wrapped::*_get_to_string())() const { \
|
||||
return (::godot::String(::godot::Wrapped::*)() const) & m_class::_to_string; \
|
||||
} \
|
||||
@@ -218,18 +196,18 @@ public:
|
||||
return m_inherits::get_class_static(); \
|
||||
} \
|
||||
\
|
||||
static void notification_bind(GDExtensionClassInstancePtr p_instance, int32_t p_what, GDExtensionBool p_reversed) { \
|
||||
static GDExtensionObjectPtr create(void *data) { \
|
||||
m_class *new_object = memnew(m_class); \
|
||||
return new_object->_owner; \
|
||||
} \
|
||||
\
|
||||
static void notification_bind(GDExtensionClassInstancePtr p_instance, int32_t p_what) { \
|
||||
if (p_instance && m_class::_get_notification()) { \
|
||||
if (!p_reversed) { \
|
||||
m_inherits::notification_bind(p_instance, p_what, p_reversed); \
|
||||
} \
|
||||
m_inherits::notification_bind(p_instance, p_what); \
|
||||
if (m_class::_get_notification() != m_inherits::_get_notification()) { \
|
||||
m_class *cls = reinterpret_cast<m_class *>(p_instance); \
|
||||
cls->_notification(p_what); \
|
||||
} \
|
||||
if (p_reversed) { \
|
||||
m_inherits::notification_bind(p_instance, p_what, p_reversed); \
|
||||
} \
|
||||
} \
|
||||
} \
|
||||
\
|
||||
@@ -259,28 +237,40 @@ public:
|
||||
return false; \
|
||||
} \
|
||||
\
|
||||
static inline bool has_get_property_list() { \
|
||||
return m_class::_get_get_property_list() && m_class::_get_get_property_list() != m_inherits::_get_get_property_list(); \
|
||||
} \
|
||||
\
|
||||
static const GDExtensionPropertyInfo *get_property_list_bind(GDExtensionClassInstancePtr p_instance, uint32_t *r_count) { \
|
||||
if (!p_instance) { \
|
||||
if (r_count) \
|
||||
*r_count = 0; \
|
||||
return nullptr; \
|
||||
if (p_instance && m_class::_get_get_property_list()) { \
|
||||
if (m_class::_get_get_property_list() != m_inherits::_get_get_property_list()) { \
|
||||
m_class *cls = reinterpret_cast<m_class *>(p_instance); \
|
||||
ERR_FAIL_COND_V_MSG(!cls->plist_owned.is_empty() || cls->plist != nullptr || cls->plist_size != 0, nullptr, "Internal error, property list was not freed by engine!"); \
|
||||
cls->_get_property_list(&cls->plist_owned); \
|
||||
cls->plist = reinterpret_cast<GDExtensionPropertyInfo *>(memalloc(sizeof(GDExtensionPropertyInfo) * cls->plist_owned.size())); \
|
||||
cls->plist_size = 0; \
|
||||
for (const ::godot::PropertyInfo &E : cls->plist_owned) { \
|
||||
cls->plist[cls->plist_size].type = static_cast<GDExtensionVariantType>(E.type); \
|
||||
cls->plist[cls->plist_size].name = E.name._native_ptr(); \
|
||||
cls->plist[cls->plist_size].hint = E.hint; \
|
||||
cls->plist[cls->plist_size].hint_string = E.hint_string._native_ptr(); \
|
||||
cls->plist[cls->plist_size].class_name = E.class_name._native_ptr(); \
|
||||
cls->plist[cls->plist_size].usage = E.usage; \
|
||||
cls->plist_size++; \
|
||||
} \
|
||||
if (r_count) \
|
||||
*r_count = cls->plist_size; \
|
||||
return cls->plist; \
|
||||
} \
|
||||
return m_inherits::get_property_list_bind(p_instance, r_count); \
|
||||
} \
|
||||
m_class *cls = reinterpret_cast<m_class *>(p_instance); \
|
||||
::godot::List<::godot::PropertyInfo> &plist_cpp = cls->plist_owned; \
|
||||
ERR_FAIL_COND_V_MSG(!plist_cpp.is_empty(), nullptr, "Internal error, property list was not freed by engine!"); \
|
||||
cls->_get_property_list(&plist_cpp); \
|
||||
return ::godot::internal::create_c_property_list(plist_cpp, r_count); \
|
||||
return nullptr; \
|
||||
} \
|
||||
\
|
||||
static void free_property_list_bind(GDExtensionClassInstancePtr p_instance, const GDExtensionPropertyInfo *p_list) { \
|
||||
if (p_instance) { \
|
||||
m_class *cls = reinterpret_cast<m_class *>(p_instance); \
|
||||
ERR_FAIL_COND_MSG(cls->plist == nullptr, "Internal error, property list double free!"); \
|
||||
memfree(cls->plist); \
|
||||
cls->plist = nullptr; \
|
||||
cls->plist_size = 0; \
|
||||
cls->plist_owned.clear(); \
|
||||
::godot::internal::free_c_property_list(const_cast<GDExtensionPropertyInfo *>(p_list)); \
|
||||
} \
|
||||
} \
|
||||
\
|
||||
@@ -306,21 +296,6 @@ public:
|
||||
return false; \
|
||||
} \
|
||||
\
|
||||
static GDExtensionBool validate_property_bind(GDExtensionClassInstancePtr p_instance, GDExtensionPropertyInfo *p_property) { \
|
||||
bool ret = false; \
|
||||
if (p_instance && m_class::_get_validate_property()) { \
|
||||
ret = m_inherits::validate_property_bind(p_instance, p_property); \
|
||||
if (m_class::_get_validate_property() != m_inherits::_get_validate_property()) { \
|
||||
m_class *cls = reinterpret_cast<m_class *>(p_instance); \
|
||||
::godot::PropertyInfo info(p_property); \
|
||||
cls->_validate_property(info); \
|
||||
info._update(p_property); \
|
||||
return true; \
|
||||
} \
|
||||
} \
|
||||
return ret; \
|
||||
} \
|
||||
\
|
||||
static void to_string_bind(GDExtensionClassInstancePtr p_instance, GDExtensionBool *r_is_valid, GDExtensionStringPtr r_out) { \
|
||||
if (p_instance && m_class::_get_to_string()) { \
|
||||
if (m_class::_get_to_string() != m_inherits::_get_to_string()) { \
|
||||
@@ -359,8 +334,8 @@ public:
|
||||
}; \
|
||||
\
|
||||
protected: \
|
||||
virtual void _notificationv(int32_t p_what, bool p_reversed = false) override { \
|
||||
m_class::notification_bind(this, p_what, p_reversed); \
|
||||
virtual void _notificationv(int32_t p_what) override { \
|
||||
m_class::notification_bind(this, p_what); \
|
||||
} \
|
||||
\
|
||||
private:
|
||||
@@ -437,12 +412,16 @@ public:
|
||||
return m_inherits::get_class_static(); \
|
||||
} \
|
||||
\
|
||||
static GDExtensionObjectPtr create(void *data) { \
|
||||
return nullptr; \
|
||||
} \
|
||||
\
|
||||
static void free(void *data, GDExtensionClassInstancePtr ptr) { \
|
||||
} \
|
||||
\
|
||||
static void *_gde_binding_create_callback(void *p_token, void *p_instance) { \
|
||||
/* Do not call memnew here, we don't want the post-initializer to be called */ \
|
||||
return new ("", "") m_class((GodotObject *)p_instance); \
|
||||
return new ("") m_class((GodotObject *)p_instance); \
|
||||
} \
|
||||
static void _gde_binding_free_callback(void *p_token, void *p_instance, void *p_binding) { \
|
||||
/* Explicitly call the deconstructor to ensure proper lifecycle for non-trivial members */ \
|
||||
|
||||
@@ -276,66 +276,12 @@ void call_with_variant_args_retc_helper(T *p_instance, R (T::*p_method)(P...) co
|
||||
(void)p_args;
|
||||
}
|
||||
|
||||
template <typename T, typename... P>
|
||||
void call_with_variant_args(T *p_instance, void (T::*p_method)(P...), const Variant **p_args, int p_argcount, GDExtensionCallError &r_error) {
|
||||
#ifdef DEBUG_ENABLED
|
||||
if ((size_t)p_argcount > sizeof...(P)) {
|
||||
r_error.error = GDEXTENSION_CALL_ERROR_TOO_MANY_ARGUMENTS;
|
||||
r_error.expected = (int32_t)sizeof...(P);
|
||||
return;
|
||||
}
|
||||
|
||||
if ((size_t)p_argcount < sizeof...(P)) {
|
||||
r_error.error = GDEXTENSION_CALL_ERROR_TOO_FEW_ARGUMENTS;
|
||||
r_error.expected = (int32_t)sizeof...(P);
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
call_with_variant_args_helper<T, P...>(p_instance, p_method, p_args, r_error, BuildIndexSequence<sizeof...(P)>{});
|
||||
}
|
||||
|
||||
template <typename T, typename R, typename... P>
|
||||
void call_with_variant_args_ret(T *p_instance, R (T::*p_method)(P...), const Variant **p_args, int p_argcount, Variant &r_ret, GDExtensionCallError &r_error) {
|
||||
#ifdef DEBUG_ENABLED
|
||||
if ((size_t)p_argcount > sizeof...(P)) {
|
||||
r_error.error = GDEXTENSION_CALL_ERROR_TOO_MANY_ARGUMENTS;
|
||||
r_error.expected = (int32_t)sizeof...(P);
|
||||
return;
|
||||
}
|
||||
|
||||
if ((size_t)p_argcount < sizeof...(P)) {
|
||||
r_error.error = GDEXTENSION_CALL_ERROR_TOO_FEW_ARGUMENTS;
|
||||
r_error.expected = (int32_t)sizeof...(P);
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
call_with_variant_args_ret_helper<T, R, P...>(p_instance, p_method, p_args, r_ret, r_error, BuildIndexSequence<sizeof...(P)>{});
|
||||
}
|
||||
|
||||
template <typename T, typename R, typename... P>
|
||||
void call_with_variant_args_retc(T *p_instance, R (T::*p_method)(P...) const, const Variant **p_args, int p_argcount, Variant &r_ret, GDExtensionCallError &r_error) {
|
||||
#ifdef DEBUG_ENABLED
|
||||
if ((size_t)p_argcount > sizeof...(P)) {
|
||||
r_error.error = GDEXTENSION_CALL_ERROR_TOO_MANY_ARGUMENTS;
|
||||
r_error.expected = (int32_t)sizeof...(P);
|
||||
return;
|
||||
}
|
||||
|
||||
if ((size_t)p_argcount < sizeof...(P)) {
|
||||
r_error.error = GDEXTENSION_CALL_ERROR_TOO_FEW_ARGUMENTS;
|
||||
r_error.expected = (int32_t)sizeof...(P);
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
call_with_variant_args_retc_helper<T, R, P...>(p_instance, p_method, p_args, r_ret, r_error, BuildIndexSequence<sizeof...(P)>{});
|
||||
}
|
||||
|
||||
template <typename T, typename... P>
|
||||
void call_with_variant_args_dv(T *p_instance, void (T::*p_method)(P...), const GDExtensionConstVariantPtr *p_args, int p_argcount, GDExtensionCallError &r_error, const std::vector<Variant> &default_values) {
|
||||
#ifdef DEBUG_ENABLED
|
||||
if ((size_t)p_argcount > sizeof...(P)) {
|
||||
r_error.error = GDEXTENSION_CALL_ERROR_TOO_MANY_ARGUMENTS;
|
||||
r_error.expected = (int32_t)sizeof...(P);
|
||||
r_error.argument = (int32_t)sizeof...(P);
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
@@ -346,7 +292,7 @@ void call_with_variant_args_dv(T *p_instance, void (T::*p_method)(P...), const G
|
||||
#ifdef DEBUG_ENABLED
|
||||
if (missing > dvs) {
|
||||
r_error.error = GDEXTENSION_CALL_ERROR_TOO_FEW_ARGUMENTS;
|
||||
r_error.expected = (int32_t)sizeof...(P);
|
||||
r_error.argument = (int32_t)sizeof...(P);
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
@@ -370,7 +316,7 @@ void call_with_variant_argsc_dv(T *p_instance, void (T::*p_method)(P...) const,
|
||||
#ifdef DEBUG_ENABLED
|
||||
if ((size_t)p_argcount > sizeof...(P)) {
|
||||
r_error.error = GDEXTENSION_CALL_ERROR_TOO_MANY_ARGUMENTS;
|
||||
r_error.expected = (int32_t)sizeof...(P);
|
||||
r_error.argument = (int32_t)sizeof...(P);
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
@@ -381,7 +327,7 @@ void call_with_variant_argsc_dv(T *p_instance, void (T::*p_method)(P...) const,
|
||||
#ifdef DEBUG_ENABLED
|
||||
if (missing > dvs) {
|
||||
r_error.error = GDEXTENSION_CALL_ERROR_TOO_FEW_ARGUMENTS;
|
||||
r_error.expected = (int32_t)sizeof...(P);
|
||||
r_error.argument = (int32_t)sizeof...(P);
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
@@ -405,7 +351,7 @@ void call_with_variant_args_ret_dv(T *p_instance, R (T::*p_method)(P...), const
|
||||
#ifdef DEBUG_ENABLED
|
||||
if ((size_t)p_argcount > sizeof...(P)) {
|
||||
r_error.error = GDEXTENSION_CALL_ERROR_TOO_MANY_ARGUMENTS;
|
||||
r_error.expected = (int32_t)sizeof...(P);
|
||||
r_error.argument = (int32_t)sizeof...(P);
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
@@ -416,7 +362,7 @@ void call_with_variant_args_ret_dv(T *p_instance, R (T::*p_method)(P...), const
|
||||
#ifdef DEBUG_ENABLED
|
||||
if (missing > dvs) {
|
||||
r_error.error = GDEXTENSION_CALL_ERROR_TOO_FEW_ARGUMENTS;
|
||||
r_error.expected = (int32_t)sizeof...(P);
|
||||
r_error.argument = (int32_t)sizeof...(P);
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
@@ -440,7 +386,7 @@ void call_with_variant_args_retc_dv(T *p_instance, R (T::*p_method)(P...) const,
|
||||
#ifdef DEBUG_ENABLED
|
||||
if ((size_t)p_argcount > sizeof...(P)) {
|
||||
r_error.error = GDEXTENSION_CALL_ERROR_TOO_MANY_ARGUMENTS;
|
||||
r_error.expected = (int32_t)sizeof...(P);
|
||||
r_error.argument = (int32_t)sizeof...(P);
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
@@ -451,7 +397,7 @@ void call_with_variant_args_retc_dv(T *p_instance, R (T::*p_method)(P...) const,
|
||||
#ifdef DEBUG_ENABLED
|
||||
if (missing > dvs) {
|
||||
r_error.error = GDEXTENSION_CALL_ERROR_TOO_FEW_ARGUMENTS;
|
||||
r_error.expected = (int32_t)sizeof...(P);
|
||||
r_error.argument = (int32_t)sizeof...(P);
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
@@ -552,7 +498,7 @@ void call_with_variant_args_static_dv(void (*p_method)(P...), const GDExtensionC
|
||||
#ifdef DEBUG_ENABLED
|
||||
if ((size_t)p_argcount > sizeof...(P)) {
|
||||
r_error.error = GDEXTENSION_CALL_ERROR_TOO_MANY_ARGUMENTS;
|
||||
r_error.expected = sizeof...(P);
|
||||
r_error.argument = sizeof...(P);
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
@@ -563,7 +509,7 @@ void call_with_variant_args_static_dv(void (*p_method)(P...), const GDExtensionC
|
||||
#ifdef DEBUG_ENABLED
|
||||
if (missing > dvs) {
|
||||
r_error.error = GDEXTENSION_CALL_ERROR_TOO_FEW_ARGUMENTS;
|
||||
r_error.expected = sizeof...(P);
|
||||
r_error.argument = sizeof...(P);
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
@@ -592,42 +538,6 @@ void call_with_ptr_args_static_method(void (*p_method)(P...), const GDExtensionC
|
||||
call_with_ptr_args_static_method_helper<P...>(p_method, p_args, BuildIndexSequence<sizeof...(P)>{});
|
||||
}
|
||||
|
||||
template <typename R, typename... P>
|
||||
void call_with_variant_args_static_ret(R (*p_method)(P...), const Variant **p_args, int p_argcount, Variant &r_ret, GDExtensionCallError &r_error) {
|
||||
#ifdef DEBUG_ENABLED
|
||||
if ((size_t)p_argcount > sizeof...(P)) {
|
||||
r_error.error = GDEXTENSION_CALL_ERROR_TOO_MANY_ARGUMENTS;
|
||||
r_error.expected = (int32_t)sizeof...(P);
|
||||
return;
|
||||
}
|
||||
|
||||
if ((size_t)p_argcount < sizeof...(P)) {
|
||||
r_error.error = GDEXTENSION_CALL_ERROR_TOO_FEW_ARGUMENTS;
|
||||
r_error.expected = (int32_t)sizeof...(P);
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
call_with_variant_args_static_ret<R, P...>(p_method, p_args, r_ret, r_error, BuildIndexSequence<sizeof...(P)>{});
|
||||
}
|
||||
|
||||
template <typename... P>
|
||||
void call_with_variant_args_static_ret(void (*p_method)(P...), const Variant **p_args, int p_argcount, Variant &r_ret, GDExtensionCallError &r_error) {
|
||||
#ifdef DEBUG_ENABLED
|
||||
if ((size_t)p_argcount > sizeof...(P)) {
|
||||
r_error.error = GDEXTENSION_CALL_ERROR_TOO_MANY_ARGUMENTS;
|
||||
r_error.expected = (int32_t)sizeof...(P);
|
||||
return;
|
||||
}
|
||||
|
||||
if ((size_t)p_argcount < sizeof...(P)) {
|
||||
r_error.error = GDEXTENSION_CALL_ERROR_TOO_FEW_ARGUMENTS;
|
||||
r_error.expected = (int32_t)sizeof...(P);
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
call_with_variant_args_static<P...>(p_method, p_args, r_error, BuildIndexSequence<sizeof...(P)>{});
|
||||
}
|
||||
|
||||
template <typename R, typename... P, size_t... Is>
|
||||
void call_with_variant_args_static_ret(R (*p_method)(P...), const Variant **p_args, Variant &r_ret, GDExtensionCallError &r_error, IndexSequence<Is...>) {
|
||||
r_error.error = GDEXTENSION_CALL_OK;
|
||||
@@ -644,7 +554,7 @@ void call_with_variant_args_static_ret_dv(R (*p_method)(P...), const GDExtension
|
||||
#ifdef DEBUG_ENABLED
|
||||
if ((size_t)p_argcount > sizeof...(P)) {
|
||||
r_error.error = GDEXTENSION_CALL_ERROR_TOO_MANY_ARGUMENTS;
|
||||
r_error.expected = sizeof...(P);
|
||||
r_error.argument = sizeof...(P);
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
@@ -655,7 +565,7 @@ void call_with_variant_args_static_ret_dv(R (*p_method)(P...), const GDExtension
|
||||
#ifdef DEBUG_ENABLED
|
||||
if (missing > dvs) {
|
||||
r_error.error = GDEXTENSION_CALL_ERROR_TOO_FEW_ARGUMENTS;
|
||||
r_error.expected = sizeof...(P);
|
||||
r_error.argument = sizeof...(P);
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
|
||||
@@ -40,12 +40,7 @@
|
||||
|
||||
#include <godot_cpp/classes/class_db_singleton.hpp>
|
||||
|
||||
// Makes callable_mp readily available in all classes connecting signals.
|
||||
// Needs to come after method_bind and object have been included.
|
||||
#include <godot_cpp/variant/callable_method_pointer.hpp>
|
||||
|
||||
#include <list>
|
||||
#include <mutex>
|
||||
#include <set>
|
||||
#include <string>
|
||||
#include <unordered_map>
|
||||
@@ -86,6 +81,15 @@ class ClassDB {
|
||||
friend class godot::GDExtensionBinding;
|
||||
|
||||
public:
|
||||
struct PropertySetGet {
|
||||
int index;
|
||||
StringName setter;
|
||||
StringName getter;
|
||||
MethodBind *_setptr;
|
||||
MethodBind *_getptr;
|
||||
Variant::Type type;
|
||||
};
|
||||
|
||||
struct ClassInfo {
|
||||
StringName name;
|
||||
StringName parent_name;
|
||||
@@ -105,70 +109,24 @@ private:
|
||||
static std::unordered_map<StringName, const GDExtensionInstanceBindingCallbacks *> instance_binding_callbacks;
|
||||
// Used to remember the custom class registration order.
|
||||
static std::vector<StringName> class_register_order;
|
||||
static std::unordered_map<StringName, Object *> engine_singletons;
|
||||
static std::mutex engine_singletons_mutex;
|
||||
|
||||
static MethodBind *bind_methodfi(uint32_t p_flags, MethodBind *p_bind, const MethodDefinition &method_name, const void **p_defs, int p_defcount);
|
||||
static void initialize_class(const ClassInfo &cl);
|
||||
static void bind_method_godot(const StringName &p_class_name, MethodBind *p_method);
|
||||
|
||||
template <typename T, bool is_abstract>
|
||||
static void _register_class(bool p_virtual = false, bool p_exposed = true);
|
||||
|
||||
template <typename T>
|
||||
static GDExtensionObjectPtr _create_instance_func(void *data) {
|
||||
if constexpr (!std::is_abstract_v<T>) {
|
||||
T *new_object = memnew(T);
|
||||
return new_object->_owner;
|
||||
} else {
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
static GDExtensionClassInstancePtr _recreate_instance_func(void *data, GDExtensionObjectPtr obj) {
|
||||
if constexpr (!std::is_abstract_v<T>) {
|
||||
#ifdef HOT_RELOAD_ENABLED
|
||||
T *new_instance = (T *)memalloc(sizeof(T));
|
||||
Wrapped::RecreateInstance recreate_data = { new_instance, obj, Wrapped::recreate_instance };
|
||||
Wrapped::recreate_instance = &recreate_data;
|
||||
memnew_placement(new_instance, T);
|
||||
return new_instance;
|
||||
#else
|
||||
return nullptr;
|
||||
#endif
|
||||
} else {
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
static void _register_class(bool p_virtual = false);
|
||||
|
||||
public:
|
||||
template <typename T>
|
||||
static void register_class(bool p_virtual = false);
|
||||
template <typename T>
|
||||
static void register_abstract_class();
|
||||
template <typename T>
|
||||
static void register_internal_class();
|
||||
|
||||
_FORCE_INLINE_ static void _register_engine_class(const StringName &p_name, const GDExtensionInstanceBindingCallbacks *p_callbacks) {
|
||||
instance_binding_callbacks[p_name] = p_callbacks;
|
||||
}
|
||||
|
||||
static void _register_engine_singleton(const StringName &p_class_name, Object *p_singleton) {
|
||||
std::lock_guard<std::mutex> lock(engine_singletons_mutex);
|
||||
std::unordered_map<StringName, Object *>::const_iterator i = engine_singletons.find(p_class_name);
|
||||
if (i != engine_singletons.end()) {
|
||||
ERR_FAIL_COND((*i).second != p_singleton);
|
||||
return;
|
||||
}
|
||||
engine_singletons[p_class_name] = p_singleton;
|
||||
}
|
||||
|
||||
static void _unregister_engine_singleton(const StringName &p_class_name) {
|
||||
std::lock_guard<std::mutex> lock(engine_singletons_mutex);
|
||||
engine_singletons.erase(p_class_name);
|
||||
}
|
||||
|
||||
template <typename N, typename M, typename... VarArgs>
|
||||
static MethodBind *bind_method(N p_method_name, M p_method, VarArgs... p_args);
|
||||
|
||||
@@ -214,7 +172,7 @@ public:
|
||||
}
|
||||
|
||||
template <typename T, bool is_abstract>
|
||||
void ClassDB::_register_class(bool p_virtual, bool p_exposed) {
|
||||
void ClassDB::_register_class(bool p_virtual) {
|
||||
static_assert(TypesAreSame<typename T::self_type, T>::value, "Class not declared properly, please use GDCLASS.");
|
||||
static_assert(!FunctionsAreSame<T::self_type::_bind_methods, T::parent_type::_bind_methods>::value, "Class must declare 'static void _bind_methods'.");
|
||||
static_assert(!std::is_abstract_v<T> || is_abstract, "Class is abstract, please use GDREGISTER_ABSTRACT_CLASS.");
|
||||
@@ -234,32 +192,27 @@ void ClassDB::_register_class(bool p_virtual, bool p_exposed) {
|
||||
class_register_order.push_back(cl.name);
|
||||
|
||||
// Register this class with Godot
|
||||
GDExtensionClassCreationInfo2 class_info = {
|
||||
GDExtensionClassCreationInfo class_info = {
|
||||
p_virtual, // GDExtensionBool is_virtual;
|
||||
is_abstract, // GDExtensionBool is_abstract;
|
||||
p_exposed, // GDExtensionBool is_exposed;
|
||||
T::set_bind, // GDExtensionClassSet set_func;
|
||||
T::get_bind, // GDExtensionClassGet get_func;
|
||||
T::has_get_property_list() ? T::get_property_list_bind : nullptr, // GDExtensionClassGetPropertyList get_property_list_func;
|
||||
T::get_property_list_bind, // GDExtensionClassGetPropertyList get_property_list_func;
|
||||
T::free_property_list_bind, // GDExtensionClassFreePropertyList free_property_list_func;
|
||||
T::property_can_revert_bind, // GDExtensionClassPropertyCanRevert property_can_revert_func;
|
||||
T::property_get_revert_bind, // GDExtensionClassPropertyGetRevert property_get_revert_func;
|
||||
T::validate_property_bind, // GDExtensionClassValidateProperty validate_property_func;
|
||||
T::notification_bind, // GDExtensionClassNotification2 notification_func;
|
||||
T::notification_bind, // GDExtensionClassNotification notification_func;
|
||||
T::to_string_bind, // GDExtensionClassToString to_string_func;
|
||||
nullptr, // GDExtensionClassReference reference_func;
|
||||
nullptr, // GDExtensionClassUnreference unreference_func;
|
||||
&_create_instance_func<T>, // GDExtensionClassCreateInstance create_instance_func; /* this one is mandatory */
|
||||
T::create, // GDExtensionClassCreateInstance create_instance_func; /* this one is mandatory */
|
||||
T::free, // GDExtensionClassFreeInstance free_instance_func; /* this one is mandatory */
|
||||
&_recreate_instance_func<T>, // GDExtensionClassRecreateInstance recreate_instance_func;
|
||||
&ClassDB::get_virtual_func, // GDExtensionClassGetVirtual get_virtual_func;
|
||||
nullptr, // GDExtensionClassGetVirtualCallData get_virtual_call_data_func;
|
||||
nullptr, // GDExtensionClassCallVirtualWithData call_virtual_func;
|
||||
nullptr, // GDExtensionClassGetRID get_rid;
|
||||
(void *)&T::get_class_static(), // void *class_userdata;
|
||||
};
|
||||
|
||||
internal::gdextension_interface_classdb_register_extension_class2(internal::library, cl.name._native_ptr(), cl.parent_name._native_ptr(), &class_info);
|
||||
internal::gdextension_interface_classdb_register_extension_class(internal::library, cl.name._native_ptr(), cl.parent_name._native_ptr(), &class_info);
|
||||
|
||||
// call bind_methods etc. to register all members of the class
|
||||
T::initialize_class();
|
||||
@@ -278,11 +231,6 @@ void ClassDB::register_abstract_class() {
|
||||
ClassDB::_register_class<T, true>();
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
void ClassDB::register_internal_class() {
|
||||
ClassDB::_register_class<T, false>(false, false);
|
||||
}
|
||||
|
||||
template <typename N, typename M, typename... VarArgs>
|
||||
MethodBind *ClassDB::bind_method(N p_method_name, M p_method, VarArgs... p_args) {
|
||||
Variant args[sizeof...(p_args) + 1] = { p_args..., Variant() }; // +1 makes sure zero sized arrays are also supported.
|
||||
@@ -341,7 +289,6 @@ MethodBind *ClassDB::bind_vararg_method(uint32_t p_flags, StringName p_name, M p
|
||||
#define GDREGISTER_CLASS(m_class) ::godot::ClassDB::register_class<m_class>();
|
||||
#define GDREGISTER_VIRTUAL_CLASS(m_class) ::godot::ClassDB::register_class<m_class>(true);
|
||||
#define GDREGISTER_ABSTRACT_CLASS(m_class) ::godot::ClassDB::register_abstract_class<m_class>();
|
||||
#define GDREGISTER_INTERNAL_CLASS(m_class) ::godot::ClassDB::register_internal_class<m_class>();
|
||||
|
||||
} // namespace godot
|
||||
|
||||
|
||||
@@ -35,8 +35,6 @@
|
||||
#include <cstdint>
|
||||
#include <cstring>
|
||||
|
||||
namespace godot {
|
||||
|
||||
#if !defined(GDE_EXPORT)
|
||||
#if defined(_WIN32)
|
||||
#define GDE_EXPORT __declspec(dllexport)
|
||||
@@ -129,10 +127,4 @@ struct BuildIndexSequence : BuildIndexSequence<N - 1, N - 1, Is...> {};
|
||||
template <size_t... Is>
|
||||
struct BuildIndexSequence<0, Is...> : IndexSequence<Is...> {};
|
||||
|
||||
} //namespace godot
|
||||
|
||||
// To maintain compatibility an alias is defined outside the namespace.
|
||||
// Consider it deprecated.
|
||||
using real_t = godot::real_t;
|
||||
|
||||
#endif // GODOT_DEFS_HPP
|
||||
|
||||
@@ -40,21 +40,20 @@
|
||||
|
||||
#include <type_traits>
|
||||
|
||||
// p_dummy argument is added to avoid conflicts with the engine functions when both engine and GDExtension are built as a static library on iOS.
|
||||
void *operator new(size_t p_size, const char *p_dummy, const char *p_description); ///< operator new that takes a description and uses MemoryStaticPool
|
||||
void *operator new(size_t p_size, const char *p_dummy, void *(*p_allocfunc)(size_t p_size)); ///< operator new that takes a description and uses MemoryStaticPool
|
||||
void *operator new(size_t p_size, const char *p_dummy, void *p_pointer, size_t check, const char *p_description); ///< operator new that takes a description and uses a pointer to the preallocated memory
|
||||
void *operator new(size_t p_size, const char *p_description); ///< operator new that takes a description and uses MemoryStaticPool
|
||||
void *operator new(size_t p_size, void *(*p_allocfunc)(size_t p_size)); ///< operator new that takes a description and uses MemoryStaticPool
|
||||
void *operator new(size_t p_size, void *p_pointer, size_t check, const char *p_description); ///< operator new that takes a description and uses a pointer to the preallocated memory
|
||||
|
||||
_ALWAYS_INLINE_ void *operator new(size_t p_size, const char *p_dummy, void *p_pointer, size_t check, const char *p_description) {
|
||||
_ALWAYS_INLINE_ void *operator new(size_t p_size, void *p_pointer, size_t check, const char *p_description) {
|
||||
return p_pointer;
|
||||
}
|
||||
|
||||
#ifdef _MSC_VER
|
||||
// When compiling with VC++ 2017, the above declarations of placement new generate many irrelevant warnings (C4291).
|
||||
// The purpose of the following definitions is to muffle these warnings, not to provide a usable implementation of placement delete.
|
||||
void operator delete(void *p_mem, const char *p_dummy, const char *p_description);
|
||||
void operator delete(void *p_mem, const char *p_dummy, void *(*p_allocfunc)(size_t p_size));
|
||||
void operator delete(void *p_mem, const char *p_dummy, void *p_pointer, size_t check, const char *p_description);
|
||||
void operator delete(void *p_mem, const char *p_description);
|
||||
void operator delete(void *p_mem, void *(*p_allocfunc)(size_t p_size));
|
||||
void operator delete(void *p_mem, void *p_pointer, size_t check, const char *p_description);
|
||||
#endif
|
||||
|
||||
namespace godot {
|
||||
@@ -94,10 +93,10 @@ _ALWAYS_INLINE_ T *_post_initialize(T *p_obj) {
|
||||
#define memrealloc(m_mem, m_size) ::godot::Memory::realloc_static(m_mem, m_size)
|
||||
#define memfree(m_mem) ::godot::Memory::free_static(m_mem)
|
||||
|
||||
#define memnew(m_class) ::godot::_post_initialize(new ("", "") m_class)
|
||||
#define memnew(m_class) ::godot::_post_initialize(new ("") m_class)
|
||||
|
||||
#define memnew_allocator(m_class, m_allocator) ::godot::_post_initialize(new ("", m_allocator::alloc) m_class)
|
||||
#define memnew_placement(m_placement, m_class) ::godot::_post_initialize(new ("", m_placement, sizeof(m_class), "") m_class)
|
||||
#define memnew_allocator(m_class, m_allocator) ::godot::_post_initialize(new (m_allocator::alloc) m_class)
|
||||
#define memnew_placement(m_placement, m_class) ::godot::_post_initialize(new (m_placement, sizeof(m_class), "") m_class)
|
||||
|
||||
// Generic comparator used in Map, List, etc.
|
||||
template <typename T>
|
||||
@@ -169,7 +168,7 @@ T *memnew_arr_template(size_t p_elements, const char *p_descr = "") {
|
||||
|
||||
/* call operator new */
|
||||
for (size_t i = 0; i < p_elements; i++) {
|
||||
new ("", &elems[i], sizeof(T), p_descr) T;
|
||||
new (&elems[i], sizeof(T), p_descr) T;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -33,8 +33,6 @@
|
||||
|
||||
#include <godot_cpp/core/defs.hpp>
|
||||
|
||||
#include <godot_cpp/core/object_id.hpp>
|
||||
|
||||
#include <godot_cpp/core/property_info.hpp>
|
||||
|
||||
#include <godot_cpp/variant/variant.hpp>
|
||||
@@ -51,7 +49,6 @@
|
||||
#define ADD_GROUP(m_name, m_prefix) ::godot::ClassDB::add_property_group(get_class_static(), m_name, m_prefix)
|
||||
#define ADD_SUBGROUP(m_name, m_prefix) ::godot::ClassDB::add_property_subgroup(get_class_static(), m_name, m_prefix)
|
||||
#define ADD_PROPERTY(m_property, m_setter, m_getter) ::godot::ClassDB::add_property(get_class_static(), m_property, m_setter, m_getter)
|
||||
#define ADD_PROPERTYI(m_property, m_setter, m_getter, m_index) ::godot::ClassDB::add_property(get_class_static(), m_property, m_setter, m_getter, m_index)
|
||||
|
||||
namespace godot {
|
||||
|
||||
@@ -108,6 +105,28 @@ MethodInfo::MethodInfo(const PropertyInfo &p_ret, StringName p_name, const Args
|
||||
arguments = { args... };
|
||||
}
|
||||
|
||||
class ObjectID {
|
||||
uint64_t id = 0;
|
||||
|
||||
public:
|
||||
_FORCE_INLINE_ bool is_ref_counted() const { return (id & (uint64_t(1) << 63)) != 0; }
|
||||
_FORCE_INLINE_ bool is_valid() const { return id != 0; }
|
||||
_FORCE_INLINE_ bool is_null() const { return id == 0; }
|
||||
_FORCE_INLINE_ operator uint64_t() const { return id; }
|
||||
_FORCE_INLINE_ operator int64_t() const { return id; }
|
||||
|
||||
_FORCE_INLINE_ bool operator==(const ObjectID &p_id) const { return id == p_id.id; }
|
||||
_FORCE_INLINE_ bool operator!=(const ObjectID &p_id) const { return id != p_id.id; }
|
||||
_FORCE_INLINE_ bool operator<(const ObjectID &p_id) const { return id < p_id.id; }
|
||||
|
||||
_FORCE_INLINE_ void operator=(int64_t p_int64) { id = p_int64; }
|
||||
_FORCE_INLINE_ void operator=(uint64_t p_uint64) { id = p_uint64; }
|
||||
|
||||
_FORCE_INLINE_ ObjectID() {}
|
||||
_FORCE_INLINE_ explicit ObjectID(const uint64_t p_id) { id = p_id; }
|
||||
_FORCE_INLINE_ explicit ObjectID(const int64_t p_id) { id = p_id; }
|
||||
};
|
||||
|
||||
class ObjectDB {
|
||||
public:
|
||||
static Object *get_instance(uint64_t p_object_id) {
|
||||
|
||||
@@ -1,62 +0,0 @@
|
||||
/**************************************************************************/
|
||||
/* object_id.hpp */
|
||||
/**************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/**************************************************************************/
|
||||
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
||||
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#ifndef GODOT_OBJECT_ID_HPP
|
||||
#define GODOT_OBJECT_ID_HPP
|
||||
|
||||
#include <godot_cpp/core/defs.hpp>
|
||||
|
||||
namespace godot {
|
||||
|
||||
class ObjectID {
|
||||
uint64_t id = 0;
|
||||
|
||||
public:
|
||||
_FORCE_INLINE_ bool is_ref_counted() const { return (id & (uint64_t(1) << 63)) != 0; }
|
||||
_FORCE_INLINE_ bool is_valid() const { return id != 0; }
|
||||
_FORCE_INLINE_ bool is_null() const { return id == 0; }
|
||||
_FORCE_INLINE_ operator uint64_t() const { return id; }
|
||||
_FORCE_INLINE_ operator int64_t() const { return id; }
|
||||
|
||||
_FORCE_INLINE_ bool operator==(const ObjectID &p_id) const { return id == p_id.id; }
|
||||
_FORCE_INLINE_ bool operator!=(const ObjectID &p_id) const { return id != p_id.id; }
|
||||
_FORCE_INLINE_ bool operator<(const ObjectID &p_id) const { return id < p_id.id; }
|
||||
|
||||
_FORCE_INLINE_ void operator=(int64_t p_int64) { id = p_int64; }
|
||||
_FORCE_INLINE_ void operator=(uint64_t p_uint64) { id = p_uint64; }
|
||||
|
||||
_FORCE_INLINE_ ObjectID() {}
|
||||
_FORCE_INLINE_ explicit ObjectID(const uint64_t p_id) { id = p_id; }
|
||||
_FORCE_INLINE_ explicit ObjectID(const int64_t p_id) { id = p_id; }
|
||||
};
|
||||
|
||||
} // namespace godot
|
||||
|
||||
#endif // GODOT_OBJECT_ID_HPP
|
||||
@@ -114,6 +114,17 @@ struct PropertyInfo {
|
||||
p_info->usage = usage;
|
||||
*(reinterpret_cast<StringName *>(p_info->class_name)) = class_name;
|
||||
}
|
||||
|
||||
GDExtensionPropertyInfo _to_gdextension() const {
|
||||
return {
|
||||
(GDExtensionVariantType)type,
|
||||
name._native_ptr(),
|
||||
class_name._native_ptr(),
|
||||
hint,
|
||||
hint_string._native_ptr(),
|
||||
usage,
|
||||
};
|
||||
}
|
||||
};
|
||||
|
||||
} // namespace godot
|
||||
|
||||
@@ -123,8 +123,6 @@ extern "C" GDExtensionInterfaceStringOperatorPlusEqChar gdextension_interface_st
|
||||
extern "C" GDExtensionInterfaceStringOperatorPlusEqCstr gdextension_interface_string_operator_plus_eq_cstr;
|
||||
extern "C" GDExtensionInterfaceStringOperatorPlusEqWcstr gdextension_interface_string_operator_plus_eq_wcstr;
|
||||
extern "C" GDExtensionInterfaceStringOperatorPlusEqC32str gdextension_interface_string_operator_plus_eq_c32str;
|
||||
extern "C" GDExtensionInterfaceStringResize gdextension_interface_string_resize;
|
||||
extern "C" GDExtensionInterfaceStringNameNewWithLatin1Chars gdextension_interface_string_name_new_with_latin1_chars;
|
||||
extern "C" GDExtensionInterfaceXmlParserOpenBuffer gdextension_interface_xml_parser_open_buffer;
|
||||
extern "C" GDExtensionInterfaceFileAccessStoreBuffer gdextension_interface_file_access_store_buffer;
|
||||
extern "C" GDExtensionInterfaceFileAccessGetBuffer gdextension_interface_file_access_get_buffer;
|
||||
@@ -160,27 +158,21 @@ extern "C" GDExtensionInterfaceObjectDestroy gdextension_interface_object_destro
|
||||
extern "C" GDExtensionInterfaceGlobalGetSingleton gdextension_interface_global_get_singleton;
|
||||
extern "C" GDExtensionInterfaceObjectGetInstanceBinding gdextension_interface_object_get_instance_binding;
|
||||
extern "C" GDExtensionInterfaceObjectSetInstanceBinding gdextension_interface_object_set_instance_binding;
|
||||
extern "C" GDExtensionInterfaceObjectFreeInstanceBinding gdextension_interface_object_free_instance_binding;
|
||||
extern "C" GDExtensionInterfaceObjectSetInstance gdextension_interface_object_set_instance;
|
||||
extern "C" GDExtensionInterfaceObjectGetClassName gdextension_interface_object_get_class_name;
|
||||
extern "C" GDExtensionInterfaceObjectCastTo gdextension_interface_object_cast_to;
|
||||
extern "C" GDExtensionInterfaceObjectGetInstanceFromId gdextension_interface_object_get_instance_from_id;
|
||||
extern "C" GDExtensionInterfaceObjectGetInstanceId gdextension_interface_object_get_instance_id;
|
||||
extern "C" GDExtensionInterfaceCallableCustomCreate gdextension_interface_callable_custom_create;
|
||||
extern "C" GDExtensionInterfaceCallableCustomGetUserData gdextension_interface_callable_custom_get_userdata;
|
||||
extern "C" GDExtensionInterfaceRefGetObject gdextension_interface_ref_get_object;
|
||||
extern "C" GDExtensionInterfaceRefSetObject gdextension_interface_ref_set_object;
|
||||
extern "C" GDExtensionInterfaceScriptInstanceCreate2 gdextension_interface_script_instance_create2;
|
||||
extern "C" GDExtensionInterfacePlaceHolderScriptInstanceCreate gdextension_interface_placeholder_script_instance_create;
|
||||
extern "C" GDExtensionInterfacePlaceHolderScriptInstanceUpdate gdextension_interface_placeholder_script_instance_update;
|
||||
extern "C" GDExtensionInterfaceScriptInstanceCreate gdextension_interface_script_instance_create;
|
||||
extern "C" GDExtensionInterfaceClassdbConstructObject gdextension_interface_classdb_construct_object;
|
||||
extern "C" GDExtensionInterfaceClassdbGetMethodBind gdextension_interface_classdb_get_method_bind;
|
||||
extern "C" GDExtensionInterfaceClassdbGetClassTag gdextension_interface_classdb_get_class_tag;
|
||||
extern "C" GDExtensionInterfaceClassdbRegisterExtensionClass2 gdextension_interface_classdb_register_extension_class2;
|
||||
extern "C" GDExtensionInterfaceClassdbRegisterExtensionClass gdextension_interface_classdb_register_extension_class;
|
||||
extern "C" GDExtensionInterfaceClassdbRegisterExtensionClassMethod gdextension_interface_classdb_register_extension_class_method;
|
||||
extern "C" GDExtensionInterfaceClassdbRegisterExtensionClassIntegerConstant gdextension_interface_classdb_register_extension_class_integer_constant;
|
||||
extern "C" GDExtensionInterfaceClassdbRegisterExtensionClassProperty gdextension_interface_classdb_register_extension_class_property;
|
||||
extern "C" GDExtensionInterfaceClassdbRegisterExtensionClassPropertyIndexed gdextension_interface_classdb_register_extension_class_property_indexed;
|
||||
extern "C" GDExtensionInterfaceClassdbRegisterExtensionClassPropertyGroup gdextension_interface_classdb_register_extension_class_property_group;
|
||||
extern "C" GDExtensionInterfaceClassdbRegisterExtensionClassPropertySubgroup gdextension_interface_classdb_register_extension_class_property_subgroup;
|
||||
extern "C" GDExtensionInterfaceClassdbRegisterExtensionClassSignal gdextension_interface_classdb_register_extension_class_signal;
|
||||
|
||||
@@ -202,11 +202,11 @@ inline bool AABB::encloses(const AABB &p_aabb) const {
|
||||
|
||||
return (
|
||||
(src_min.x <= dst_min.x) &&
|
||||
(src_max.x >= dst_max.x) &&
|
||||
(src_max.x > dst_max.x) &&
|
||||
(src_min.y <= dst_min.y) &&
|
||||
(src_max.y >= dst_max.y) &&
|
||||
(src_max.y > dst_max.y) &&
|
||||
(src_min.z <= dst_min.z) &&
|
||||
(src_max.z >= dst_max.z));
|
||||
(src_max.z > dst_max.z));
|
||||
}
|
||||
|
||||
Vector3 AABB::get_support(const Vector3 &p_normal) const {
|
||||
|
||||
@@ -224,7 +224,7 @@ struct _NO_DISCARD_ Basis {
|
||||
|
||||
operator Quaternion() const { return get_quaternion(); }
|
||||
|
||||
static Basis looking_at(const Vector3 &p_target, const Vector3 &p_up = Vector3(0, 1, 0), bool p_use_model_front = false);
|
||||
static Basis looking_at(const Vector3 &p_target, const Vector3 &p_up = Vector3(0, 1, 0));
|
||||
|
||||
Basis(const Quaternion &p_quaternion) { set_quaternion(p_quaternion); }
|
||||
Basis(const Quaternion &p_quaternion, const Vector3 &p_scale) { set_quaternion_scale(p_quaternion, p_scale); }
|
||||
|
||||
@@ -1,64 +0,0 @@
|
||||
/**************************************************************************/
|
||||
/* callable_custom.hpp */
|
||||
/**************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/**************************************************************************/
|
||||
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
||||
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#ifndef GODOT_CALLABLE_CUSTOM_HPP
|
||||
#define GODOT_CALLABLE_CUSTOM_HPP
|
||||
|
||||
#include <godot_cpp/core/object_id.hpp>
|
||||
#include <godot_cpp/variant/string_name.hpp>
|
||||
|
||||
namespace godot {
|
||||
|
||||
class Object;
|
||||
|
||||
class CallableCustomBase {
|
||||
public:
|
||||
virtual ObjectID get_object() const = 0;
|
||||
virtual void call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, GDExtensionCallError &r_call_error) const = 0;
|
||||
virtual ~CallableCustomBase() {}
|
||||
};
|
||||
|
||||
class CallableCustom : public CallableCustomBase {
|
||||
public:
|
||||
typedef bool (*CompareEqualFunc)(const CallableCustom *p_a, const CallableCustom *p_b);
|
||||
typedef bool (*CompareLessFunc)(const CallableCustom *p_a, const CallableCustom *p_b);
|
||||
|
||||
virtual uint32_t hash() const = 0;
|
||||
virtual String get_as_text() const = 0;
|
||||
virtual CompareEqualFunc get_compare_equal_func() const = 0;
|
||||
virtual CompareLessFunc get_compare_less_func() const = 0;
|
||||
virtual bool is_valid() const;
|
||||
virtual ObjectID get_object() const = 0;
|
||||
virtual void call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, GDExtensionCallError &r_call_error) const = 0;
|
||||
};
|
||||
|
||||
} // namespace godot
|
||||
|
||||
#endif // GODOT_CALLABLE_CUSTOM_HPP
|
||||
@@ -1,248 +0,0 @@
|
||||
/**************************************************************************/
|
||||
/* callable_method_pointer.hpp */
|
||||
/**************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/**************************************************************************/
|
||||
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
||||
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#ifndef GODOT_CALLABLE_METHOD_POINTER_HPP
|
||||
#define GODOT_CALLABLE_METHOD_POINTER_HPP
|
||||
|
||||
#include <godot_cpp/core/binder_common.hpp>
|
||||
#include <godot_cpp/variant/variant.hpp>
|
||||
|
||||
namespace godot {
|
||||
|
||||
class CallableCustomMethodPointerBase : public CallableCustomBase {
|
||||
uint32_t *comp_ptr = nullptr;
|
||||
uint32_t comp_size;
|
||||
uint32_t h;
|
||||
|
||||
protected:
|
||||
void _setup(uint32_t *p_base_ptr, uint32_t p_ptr_size);
|
||||
|
||||
public:
|
||||
_FORCE_INLINE_ const uint32_t *get_comp_ptr() const { return comp_ptr; }
|
||||
_FORCE_INLINE_ uint32_t get_comp_size() const { return comp_size; }
|
||||
_FORCE_INLINE_ uint32_t get_hash() const { return h; }
|
||||
};
|
||||
|
||||
namespace internal {
|
||||
|
||||
Callable create_callable_from_ccmp(CallableCustomMethodPointerBase *p_callable_method_pointer);
|
||||
|
||||
} // namespace internal
|
||||
|
||||
//
|
||||
// No return value.
|
||||
//
|
||||
|
||||
template <typename T, typename... P>
|
||||
class CallableCustomMethodPointer : public CallableCustomMethodPointerBase {
|
||||
struct Data {
|
||||
T *instance;
|
||||
void (T::*method)(P...);
|
||||
} data;
|
||||
static_assert(sizeof(Data) % 4 == 0);
|
||||
|
||||
public:
|
||||
virtual ObjectID get_object() const override {
|
||||
return ObjectID(data.instance->get_instance_id());
|
||||
}
|
||||
|
||||
virtual void call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, GDExtensionCallError &r_call_error) const override {
|
||||
call_with_variant_args(data.instance, data.method, p_arguments, p_argcount, r_call_error);
|
||||
}
|
||||
|
||||
CallableCustomMethodPointer(T *p_instance, void (T::*p_method)(P...)) {
|
||||
memset(&data, 0, sizeof(Data));
|
||||
data.instance = p_instance;
|
||||
data.method = p_method;
|
||||
_setup((uint32_t *)&data, sizeof(Data));
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, typename... P>
|
||||
Callable create_custom_callable_function_pointer(T *p_instance, void (T::*p_method)(P...)) {
|
||||
typedef CallableCustomMethodPointer<T, P...> CCMP;
|
||||
CCMP *ccmp = memnew(CCMP(p_instance, p_method));
|
||||
return ::godot::internal::create_callable_from_ccmp(ccmp);
|
||||
}
|
||||
|
||||
//
|
||||
// With return value.
|
||||
//
|
||||
|
||||
template <typename T, typename R, typename... P>
|
||||
class CallableCustomMethodPointerRet : public CallableCustomMethodPointerBase {
|
||||
struct Data {
|
||||
T *instance;
|
||||
R(T::*method)
|
||||
(P...);
|
||||
} data;
|
||||
static_assert(sizeof(Data) % 4 == 0);
|
||||
|
||||
public:
|
||||
virtual ObjectID get_object() const override {
|
||||
return ObjectID(data.instance->get_instance_id());
|
||||
}
|
||||
|
||||
virtual void call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, GDExtensionCallError &r_call_error) const override {
|
||||
call_with_variant_args_ret(data.instance, data.method, p_arguments, p_argcount, r_return_value, r_call_error);
|
||||
}
|
||||
|
||||
CallableCustomMethodPointerRet(T *p_instance, R (T::*p_method)(P...)) {
|
||||
memset(&data, 0, sizeof(Data));
|
||||
data.instance = p_instance;
|
||||
data.method = p_method;
|
||||
_setup((uint32_t *)&data, sizeof(Data));
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, typename R, typename... P>
|
||||
Callable create_custom_callable_function_pointer(T *p_instance, R (T::*p_method)(P...)) {
|
||||
typedef CallableCustomMethodPointerRet<T, R, P...> CCMP; // Messes with memnew otherwise.
|
||||
CCMP *ccmp = memnew(CCMP(p_instance, p_method));
|
||||
return ::godot::internal::create_callable_from_ccmp(ccmp);
|
||||
}
|
||||
|
||||
//
|
||||
// Const with return value.
|
||||
//
|
||||
|
||||
template <typename T, typename R, typename... P>
|
||||
class CallableCustomMethodPointerRetC : public CallableCustomMethodPointerBase {
|
||||
struct Data {
|
||||
T *instance;
|
||||
R(T::*method)
|
||||
(P...) const;
|
||||
} data;
|
||||
static_assert(sizeof(Data) % 4 == 0);
|
||||
|
||||
public:
|
||||
virtual ObjectID get_object() const override {
|
||||
return ObjectID(data.instance->get_instance_id());
|
||||
}
|
||||
|
||||
virtual void call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, GDExtensionCallError &r_call_error) const override {
|
||||
call_with_variant_args_retc(data.instance, data.method, p_arguments, p_argcount, r_return_value, r_call_error);
|
||||
}
|
||||
|
||||
CallableCustomMethodPointerRetC(const T *p_instance, R (T::*p_method)(P...) const) {
|
||||
memset(&data, 0, sizeof(Data));
|
||||
data.instance = const_cast<T *>(p_instance);
|
||||
data.method = p_method;
|
||||
_setup((uint32_t *)&data, sizeof(Data));
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, typename R, typename... P>
|
||||
Callable create_custom_callable_function_pointer(const T *p_instance, R (T::*p_method)(P...) const) {
|
||||
typedef CallableCustomMethodPointerRetC<T, R, P...> CCMP; // Messes with memnew otherwise.
|
||||
CCMP *ccmp = memnew(CCMP(p_instance, p_method));
|
||||
return ::godot::internal::create_callable_from_ccmp(ccmp);
|
||||
}
|
||||
|
||||
//
|
||||
// Static method with no return value.
|
||||
//
|
||||
|
||||
template <typename... P>
|
||||
class CallableCustomStaticMethodPointer : public CallableCustomMethodPointerBase {
|
||||
struct Data {
|
||||
void (*method)(P...);
|
||||
} data;
|
||||
static_assert(sizeof(Data) % 4 == 0);
|
||||
|
||||
public:
|
||||
virtual ObjectID get_object() const override {
|
||||
return ObjectID();
|
||||
}
|
||||
|
||||
virtual void call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, GDExtensionCallError &r_call_error) const override {
|
||||
call_with_variant_args_static_ret(data.method, p_arguments, p_argcount, r_return_value, r_call_error);
|
||||
r_return_value = Variant();
|
||||
}
|
||||
|
||||
CallableCustomStaticMethodPointer(void (*p_method)(P...)) {
|
||||
memset(&data, 0, sizeof(Data));
|
||||
data.method = p_method;
|
||||
_setup((uint32_t *)&data, sizeof(Data));
|
||||
}
|
||||
};
|
||||
|
||||
template <typename... P>
|
||||
Callable create_custom_callable_static_function_pointer(void (*p_method)(P...)) {
|
||||
typedef CallableCustomStaticMethodPointer<P...> CCMP;
|
||||
CCMP *ccmp = memnew(CCMP(p_method));
|
||||
return ::godot::internal::create_callable_from_ccmp(ccmp);
|
||||
}
|
||||
|
||||
//
|
||||
// Static method with return value.
|
||||
//
|
||||
|
||||
template <typename R, typename... P>
|
||||
class CallableCustomStaticMethodPointerRet : public CallableCustomMethodPointerBase {
|
||||
struct Data {
|
||||
R(*method)
|
||||
(P...);
|
||||
} data;
|
||||
static_assert(sizeof(Data) % 4 == 0);
|
||||
|
||||
public:
|
||||
virtual ObjectID get_object() const override {
|
||||
return ObjectID();
|
||||
}
|
||||
|
||||
virtual void call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, GDExtensionCallError &r_call_error) const override {
|
||||
call_with_variant_args_static_ret(data.method, p_arguments, p_argcount, r_return_value, r_call_error);
|
||||
}
|
||||
|
||||
CallableCustomStaticMethodPointerRet(R (*p_method)(P...)) {
|
||||
memset(&data, 0, sizeof(Data));
|
||||
data.method = p_method;
|
||||
_setup((uint32_t *)&data, sizeof(Data));
|
||||
}
|
||||
};
|
||||
|
||||
template <typename R, typename... P>
|
||||
Callable create_custom_callable_static_function_pointer(R (*p_method)(P...)) {
|
||||
typedef CallableCustomStaticMethodPointerRet<R, P...> CCMP;
|
||||
CCMP *ccmp = memnew(CCMP(p_method));
|
||||
return ::godot::internal::create_callable_from_ccmp(ccmp);
|
||||
}
|
||||
|
||||
//
|
||||
// The API:
|
||||
//
|
||||
|
||||
#define callable_mp(I, M) ::godot::create_custom_callable_function_pointer(I, M)
|
||||
#define callable_mp_static(M) ::godot::create_custom_callable_static_function_pointer(M)
|
||||
|
||||
} // namespace godot
|
||||
|
||||
#endif // GODOT_CALLABLE_METHOD_POINTER_HPP
|
||||
@@ -31,7 +31,6 @@
|
||||
#ifndef GODOT_QUATERNION_HPP
|
||||
#define GODOT_QUATERNION_HPP
|
||||
|
||||
#include <godot_cpp/classes/global_constants.hpp>
|
||||
#include <godot_cpp/core/math.hpp>
|
||||
#include <godot_cpp/variant/vector3.hpp>
|
||||
|
||||
@@ -48,11 +47,11 @@ struct _NO_DISCARD_ Quaternion {
|
||||
real_t components[4] = { 0, 0, 0, 1.0 };
|
||||
};
|
||||
|
||||
_FORCE_INLINE_ real_t &operator[](int p_idx) {
|
||||
return components[p_idx];
|
||||
_FORCE_INLINE_ real_t &operator[](int idx) {
|
||||
return components[idx];
|
||||
}
|
||||
_FORCE_INLINE_ const real_t &operator[](int p_idx) const {
|
||||
return components[p_idx];
|
||||
_FORCE_INLINE_ const real_t &operator[](int idx) const {
|
||||
return components[idx];
|
||||
}
|
||||
_FORCE_INLINE_ real_t length_squared() const;
|
||||
bool is_equal_approx(const Quaternion &p_quaternion) const;
|
||||
@@ -67,13 +66,14 @@ struct _NO_DISCARD_ Quaternion {
|
||||
_FORCE_INLINE_ real_t dot(const Quaternion &p_q) const;
|
||||
real_t angle_to(const Quaternion &p_to) const;
|
||||
|
||||
Vector3 get_euler(EulerOrder p_order = EulerOrder::EULER_ORDER_YXZ) const;
|
||||
static Quaternion from_euler(const Vector3 &p_euler);
|
||||
Vector3 get_euler_xyz() const;
|
||||
Vector3 get_euler_yxz() const;
|
||||
Vector3 get_euler() const { return get_euler_yxz(); }
|
||||
|
||||
Quaternion slerp(const Quaternion &p_to, real_t p_weight) const;
|
||||
Quaternion slerpni(const Quaternion &p_to, real_t p_weight) const;
|
||||
Quaternion spherical_cubic_interpolate(const Quaternion &p_b, const Quaternion &p_pre_a, const Quaternion &p_post_b, real_t p_weight) const;
|
||||
Quaternion spherical_cubic_interpolate_in_time(const Quaternion &p_b, const Quaternion &p_pre_a, const Quaternion &p_post_b, real_t p_weight, real_t p_b_t, real_t p_pre_a_t, real_t p_post_b_t) const;
|
||||
Quaternion slerp(const Quaternion &p_to, const real_t &p_weight) const;
|
||||
Quaternion slerpni(const Quaternion &p_to, const real_t &p_weight) const;
|
||||
Quaternion spherical_cubic_interpolate(const Quaternion &p_b, const Quaternion &p_pre_a, const Quaternion &p_post_b, const real_t &p_weight) const;
|
||||
Quaternion spherical_cubic_interpolate_in_time(const Quaternion &p_b, const Quaternion &p_pre_a, const Quaternion &p_post_b, const real_t &p_weight, const real_t &p_b_t, const real_t &p_pre_a_t, const real_t &p_post_b_t) const;
|
||||
|
||||
Vector3 get_axis() const;
|
||||
real_t get_angle() const;
|
||||
@@ -89,28 +89,28 @@ struct _NO_DISCARD_ Quaternion {
|
||||
void operator*=(const Quaternion &p_q);
|
||||
Quaternion operator*(const Quaternion &p_q) const;
|
||||
|
||||
_FORCE_INLINE_ Vector3 xform(const Vector3 &p_v) const {
|
||||
_FORCE_INLINE_ Vector3 xform(const Vector3 &v) const {
|
||||
#ifdef MATH_CHECKS
|
||||
ERR_FAIL_COND_V_MSG(!is_normalized(), p_v, "The quaternion " + operator String() + " must be normalized.");
|
||||
ERR_FAIL_COND_V_MSG(!is_normalized(), v, "The quaternion must be normalized.");
|
||||
#endif
|
||||
Vector3 u(x, y, z);
|
||||
Vector3 uv = u.cross(p_v);
|
||||
return p_v + ((uv * w) + u.cross(uv)) * ((real_t)2);
|
||||
Vector3 uv = u.cross(v);
|
||||
return v + ((uv * w) + u.cross(uv)) * ((real_t)2);
|
||||
}
|
||||
|
||||
_FORCE_INLINE_ Vector3 xform_inv(const Vector3 &p_v) const {
|
||||
return inverse().xform(p_v);
|
||||
_FORCE_INLINE_ Vector3 xform_inv(const Vector3 &v) const {
|
||||
return inverse().xform(v);
|
||||
}
|
||||
|
||||
_FORCE_INLINE_ void operator+=(const Quaternion &p_q);
|
||||
_FORCE_INLINE_ void operator-=(const Quaternion &p_q);
|
||||
_FORCE_INLINE_ void operator*=(real_t p_s);
|
||||
_FORCE_INLINE_ void operator/=(real_t p_s);
|
||||
_FORCE_INLINE_ Quaternion operator+(const Quaternion &p_q2) const;
|
||||
_FORCE_INLINE_ Quaternion operator-(const Quaternion &p_q2) const;
|
||||
_FORCE_INLINE_ void operator*=(const real_t &s);
|
||||
_FORCE_INLINE_ void operator/=(const real_t &s);
|
||||
_FORCE_INLINE_ Quaternion operator+(const Quaternion &q2) const;
|
||||
_FORCE_INLINE_ Quaternion operator-(const Quaternion &q2) const;
|
||||
_FORCE_INLINE_ Quaternion operator-() const;
|
||||
_FORCE_INLINE_ Quaternion operator*(real_t p_s) const;
|
||||
_FORCE_INLINE_ Quaternion operator/(real_t p_s) const;
|
||||
_FORCE_INLINE_ Quaternion operator*(const real_t &s) const;
|
||||
_FORCE_INLINE_ Quaternion operator/(const real_t &s) const;
|
||||
|
||||
_FORCE_INLINE_ bool operator==(const Quaternion &p_quaternion) const;
|
||||
_FORCE_INLINE_ bool operator!=(const Quaternion &p_quaternion) const;
|
||||
@@ -128,6 +128,8 @@ struct _NO_DISCARD_ Quaternion {
|
||||
|
||||
Quaternion(const Vector3 &p_axis, real_t p_angle);
|
||||
|
||||
Quaternion(const Vector3 &p_euler);
|
||||
|
||||
Quaternion(const Quaternion &p_q) :
|
||||
x(p_q.x),
|
||||
y(p_q.y),
|
||||
@@ -142,9 +144,9 @@ struct _NO_DISCARD_ Quaternion {
|
||||
w = p_q.w;
|
||||
}
|
||||
|
||||
Quaternion(const Vector3 &p_v0, const Vector3 &p_v1) { // Shortest arc.
|
||||
Vector3 c = p_v0.cross(p_v1);
|
||||
real_t d = p_v0.dot(p_v1);
|
||||
Quaternion(const Vector3 &v0, const Vector3 &v1) { // Shortest arc.
|
||||
Vector3 c = v0.cross(v1);
|
||||
real_t d = v0.dot(v1);
|
||||
|
||||
if (d < -1.0f + (real_t)CMP_EPSILON) {
|
||||
x = 0;
|
||||
@@ -185,25 +187,25 @@ void Quaternion::operator-=(const Quaternion &p_q) {
|
||||
w -= p_q.w;
|
||||
}
|
||||
|
||||
void Quaternion::operator*=(real_t p_s) {
|
||||
x *= p_s;
|
||||
y *= p_s;
|
||||
z *= p_s;
|
||||
w *= p_s;
|
||||
void Quaternion::operator*=(const real_t &s) {
|
||||
x *= s;
|
||||
y *= s;
|
||||
z *= s;
|
||||
w *= s;
|
||||
}
|
||||
|
||||
void Quaternion::operator/=(real_t p_s) {
|
||||
*this *= 1.0f / p_s;
|
||||
void Quaternion::operator/=(const real_t &s) {
|
||||
*this *= 1.0f / s;
|
||||
}
|
||||
|
||||
Quaternion Quaternion::operator+(const Quaternion &p_q2) const {
|
||||
Quaternion Quaternion::operator+(const Quaternion &q2) const {
|
||||
const Quaternion &q1 = *this;
|
||||
return Quaternion(q1.x + p_q2.x, q1.y + p_q2.y, q1.z + p_q2.z, q1.w + p_q2.w);
|
||||
return Quaternion(q1.x + q2.x, q1.y + q2.y, q1.z + q2.z, q1.w + q2.w);
|
||||
}
|
||||
|
||||
Quaternion Quaternion::operator-(const Quaternion &p_q2) const {
|
||||
Quaternion Quaternion::operator-(const Quaternion &q2) const {
|
||||
const Quaternion &q1 = *this;
|
||||
return Quaternion(q1.x - p_q2.x, q1.y - p_q2.y, q1.z - p_q2.z, q1.w - p_q2.w);
|
||||
return Quaternion(q1.x - q2.x, q1.y - q2.y, q1.z - q2.z, q1.w - q2.w);
|
||||
}
|
||||
|
||||
Quaternion Quaternion::operator-() const {
|
||||
@@ -211,12 +213,12 @@ Quaternion Quaternion::operator-() const {
|
||||
return Quaternion(-q2.x, -q2.y, -q2.z, -q2.w);
|
||||
}
|
||||
|
||||
Quaternion Quaternion::operator*(real_t p_s) const {
|
||||
return Quaternion(x * p_s, y * p_s, z * p_s, w * p_s);
|
||||
Quaternion Quaternion::operator*(const real_t &s) const {
|
||||
return Quaternion(x * s, y * s, z * s, w * s);
|
||||
}
|
||||
|
||||
Quaternion Quaternion::operator/(real_t p_s) const {
|
||||
return *this * (1.0f / p_s);
|
||||
Quaternion Quaternion::operator/(const real_t &s) const {
|
||||
return *this * (1.0f / s);
|
||||
}
|
||||
|
||||
bool Quaternion::operator==(const Quaternion &p_quaternion) const {
|
||||
@@ -227,7 +229,7 @@ bool Quaternion::operator!=(const Quaternion &p_quaternion) const {
|
||||
return x != p_quaternion.x || y != p_quaternion.y || z != p_quaternion.z || w != p_quaternion.w;
|
||||
}
|
||||
|
||||
_FORCE_INLINE_ Quaternion operator*(real_t p_real, const Quaternion &p_quaternion) {
|
||||
_FORCE_INLINE_ Quaternion operator*(const real_t &p_real, const Quaternion &p_quaternion) {
|
||||
return p_quaternion * p_real;
|
||||
}
|
||||
|
||||
|
||||
@@ -324,6 +324,8 @@ public:
|
||||
bool booleanize() const;
|
||||
String stringify() const;
|
||||
Variant duplicate(bool deep = false) const;
|
||||
static void blend(const Variant &a, const Variant &b, float c, Variant &r_dst);
|
||||
static void interpolate(const Variant &a, const Variant &b, float c, Variant &r_dst);
|
||||
|
||||
static String get_type_name(Variant::Type type);
|
||||
static bool can_convert(Variant::Type from, Variant::Type to);
|
||||
@@ -352,14 +354,6 @@ String vformat(const String &p_text, const VarArgs... p_args) {
|
||||
return p_text % args_array;
|
||||
}
|
||||
|
||||
#include <godot_cpp/variant/builtin_vararg_methods.hpp>
|
||||
|
||||
#ifdef REAL_T_IS_DOUBLE
|
||||
using PackedRealArray = PackedFloat64Array;
|
||||
#else
|
||||
using PackedRealArray = PackedFloat32Array;
|
||||
#endif // REAL_T_IS_DOUBLE
|
||||
|
||||
} // namespace godot
|
||||
|
||||
#endif // GODOT_VARIANT_HPP
|
||||
|
||||
@@ -55,17 +55,16 @@ struct _NO_DISCARD_ Vector4 {
|
||||
real_t z;
|
||||
real_t w;
|
||||
};
|
||||
[[deprecated("Use coord instead")]] real_t components[4];
|
||||
real_t coord[4] = { 0, 0, 0, 0 };
|
||||
real_t components[4] = { 0, 0, 0, 0 };
|
||||
};
|
||||
|
||||
_FORCE_INLINE_ real_t &operator[](const int p_axis) {
|
||||
DEV_ASSERT((unsigned int)p_axis < 4);
|
||||
return coord[p_axis];
|
||||
return components[p_axis];
|
||||
}
|
||||
_FORCE_INLINE_ const real_t &operator[](const int p_axis) const {
|
||||
DEV_ASSERT((unsigned int)p_axis < 4);
|
||||
return coord[p_axis];
|
||||
return components[p_axis];
|
||||
}
|
||||
|
||||
Vector4::Axis min_axis_index() const;
|
||||
|
||||
@@ -6,40 +6,26 @@ from pathlib import Path
|
||||
|
||||
sys.path.insert(1, os.path.join(os.path.dirname(__file__), "..", ".."))
|
||||
|
||||
from binding_generator import _generate_bindings, _get_file_list
|
||||
from build_profile import generate_trimmed_api
|
||||
from binding_generator import generate_bindings, get_file_list
|
||||
|
||||
api_filepath = "gdextension/extension_api.json"
|
||||
bits = "64"
|
||||
precision = "single"
|
||||
output_dir = "self_test"
|
||||
|
||||
generate_bindings(api_filepath, use_template_get_node=False, bits=bits, precision=precision, output_dir=output_dir)
|
||||
flist = get_file_list(api_filepath, output_dir, headers=True, sources=True)
|
||||
|
||||
def test(profile_filepath=""):
|
||||
api = generate_trimmed_api(api_filepath, profile_filepath)
|
||||
_generate_bindings(
|
||||
api,
|
||||
use_template_get_node=False,
|
||||
bits=bits,
|
||||
precision=precision,
|
||||
output_dir=output_dir,
|
||||
)
|
||||
flist = _get_file_list(api, output_dir, headers=True, sources=True)
|
||||
|
||||
p = Path(output_dir) / "gen"
|
||||
allfiles = [str(f.as_posix()) for f in p.glob("**/*.*")]
|
||||
missing = list(filter((lambda f: f not in flist), allfiles))
|
||||
extras = list(filter((lambda f: f not in allfiles), flist))
|
||||
if len(missing) > 0 or len(extras) > 0:
|
||||
print("Error!")
|
||||
for f in missing:
|
||||
print("MISSING: " + str(f))
|
||||
for f in extras:
|
||||
print("EXTRA: " + str(f))
|
||||
sys.exit(1)
|
||||
else:
|
||||
print("OK!")
|
||||
|
||||
|
||||
test()
|
||||
test("test/build_profile.json")
|
||||
p = Path(output_dir) / "gen"
|
||||
allfiles = [str(f.as_posix()) for f in p.glob("**/*.*")]
|
||||
missing = list(filter((lambda f: f not in flist), allfiles))
|
||||
extras = list(filter((lambda f: f not in allfiles), flist))
|
||||
if len(missing) > 0 or len(extras) > 0:
|
||||
print("Error!")
|
||||
for f in missing:
|
||||
print("MISSING: " + str(f))
|
||||
for f in extras:
|
||||
print("EXTRA: " + str(f))
|
||||
sys.exit(1)
|
||||
else:
|
||||
print("OK!")
|
||||
|
||||
@@ -56,25 +56,6 @@ void Wrapped::_postinitialize() {
|
||||
}
|
||||
|
||||
Wrapped::Wrapped(const StringName p_godot_class) {
|
||||
#ifdef HOT_RELOAD_ENABLED
|
||||
if (unlikely(Wrapped::recreate_instance)) {
|
||||
RecreateInstance *recreate_data = Wrapped::recreate_instance;
|
||||
RecreateInstance *previous = nullptr;
|
||||
while (recreate_data) {
|
||||
if (recreate_data->wrapper == this) {
|
||||
_owner = recreate_data->owner;
|
||||
if (previous) {
|
||||
previous->next = recreate_data->next;
|
||||
} else {
|
||||
Wrapped::recreate_instance = recreate_data->next;
|
||||
}
|
||||
return;
|
||||
}
|
||||
previous = recreate_data;
|
||||
recreate_data = recreate_data->next;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
_owner = godot::internal::gdextension_interface_classdb_construct_object(reinterpret_cast<GDExtensionConstStringNamePtr>(p_godot_class._native_ptr()));
|
||||
}
|
||||
|
||||
@@ -93,31 +74,6 @@ std::vector<EngineClassRegistrationCallback> &get_engine_class_registration_call
|
||||
return engine_class_registration_callbacks;
|
||||
}
|
||||
|
||||
GDExtensionPropertyInfo *create_c_property_list(const ::godot::List<::godot::PropertyInfo> &plist_cpp, uint32_t *r_size) {
|
||||
GDExtensionPropertyInfo *plist = nullptr;
|
||||
// Linked list size can be expensive to get so we cache it
|
||||
const uint32_t plist_size = plist_cpp.size();
|
||||
if (r_size != nullptr) {
|
||||
*r_size = plist_size;
|
||||
}
|
||||
plist = reinterpret_cast<GDExtensionPropertyInfo *>(memalloc(sizeof(GDExtensionPropertyInfo) * plist_size));
|
||||
unsigned int i = 0;
|
||||
for (const ::godot::PropertyInfo &E : plist_cpp) {
|
||||
plist[i].type = static_cast<GDExtensionVariantType>(E.type);
|
||||
plist[i].name = E.name._native_ptr();
|
||||
plist[i].hint = E.hint;
|
||||
plist[i].hint_string = E.hint_string._native_ptr();
|
||||
plist[i].class_name = E.class_name._native_ptr();
|
||||
plist[i].usage = E.usage;
|
||||
++i;
|
||||
}
|
||||
return plist;
|
||||
}
|
||||
|
||||
void free_c_property_list(GDExtensionPropertyInfo *plist) {
|
||||
memfree(plist);
|
||||
}
|
||||
|
||||
void add_engine_class_registration_callback(EngineClassRegistrationCallback p_callback) {
|
||||
get_engine_class_registration_callbacks().push_back(p_callback);
|
||||
}
|
||||
|
||||
@@ -42,8 +42,6 @@ namespace godot {
|
||||
std::unordered_map<StringName, ClassDB::ClassInfo> ClassDB::classes;
|
||||
std::unordered_map<StringName, const GDExtensionInstanceBindingCallbacks *> ClassDB::instance_binding_callbacks;
|
||||
std::vector<StringName> ClassDB::class_register_order;
|
||||
std::unordered_map<StringName, Object *> ClassDB::engine_singletons;
|
||||
std::mutex ClassDB::engine_singletons_mutex;
|
||||
GDExtensionInitializationLevel ClassDB::current_level = GDEXTENSION_INITIALIZATION_CORE;
|
||||
|
||||
MethodDefinition D_METHOD(StringName p_name) {
|
||||
@@ -107,7 +105,15 @@ void ClassDB::add_property(const StringName &p_class, const PropertyInfo &p_pinf
|
||||
p_pinfo.usage, // DEFAULT //uint32_t usage;
|
||||
};
|
||||
|
||||
internal::gdextension_interface_classdb_register_extension_class_property_indexed(internal::library, info.name._native_ptr(), &prop_info, p_setter._native_ptr(), p_getter._native_ptr(), p_index);
|
||||
PropertySetGet setget;
|
||||
setget.setter = p_setter;
|
||||
setget.getter = p_getter;
|
||||
setget._setptr = setter;
|
||||
setget._getptr = getter;
|
||||
setget.index = p_index;
|
||||
setget.type = p_pinfo.type;
|
||||
|
||||
internal::gdextension_interface_classdb_register_extension_class_property(internal::library, info.name._native_ptr(), &prop_info, setget.setter._native_ptr(), setget.getter._native_ptr());
|
||||
}
|
||||
|
||||
MethodBind *ClassDB::get_method(const StringName &p_class, const StringName &p_method) {
|
||||
@@ -380,22 +386,6 @@ void ClassDB::deinitialize(GDExtensionInitializationLevel p_level) {
|
||||
});
|
||||
class_register_order.erase(it, class_register_order.end());
|
||||
}
|
||||
|
||||
if (p_level == GDEXTENSION_INITIALIZATION_CORE) {
|
||||
// Make a new list of the singleton objects, since freeing the instance bindings will lead to
|
||||
// elements getting removed from engine_singletons.
|
||||
std::vector<Object *> singleton_objects;
|
||||
{
|
||||
std::lock_guard<std::mutex> lock(engine_singletons_mutex);
|
||||
singleton_objects.reserve(engine_singletons.size());
|
||||
for (const std::pair<const StringName, Object *> &pair : engine_singletons) {
|
||||
singleton_objects.push_back(pair.second);
|
||||
}
|
||||
}
|
||||
for (std::vector<Object *>::iterator i = singleton_objects.begin(); i != singleton_objects.end(); i++) {
|
||||
internal::gdextension_interface_object_free_instance_binding((*i)->_owner, internal::token);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace godot
|
||||
|
||||
@@ -103,29 +103,28 @@ _GlobalNil _GlobalNilClass::_nil;
|
||||
|
||||
} // namespace godot
|
||||
|
||||
// p_dummy argument is added to avoid conflicts with the engine functions when both engine and GDExtension are built as a static library on iOS.
|
||||
void *operator new(size_t p_size, const char *p_dummy, const char *p_description) {
|
||||
void *operator new(size_t p_size, const char *p_description) {
|
||||
return godot::Memory::alloc_static(p_size);
|
||||
}
|
||||
|
||||
void *operator new(size_t p_size, const char *p_dummy, void *(*p_allocfunc)(size_t p_size)) {
|
||||
void *operator new(size_t p_size, void *(*p_allocfunc)(size_t p_size)) {
|
||||
return p_allocfunc(p_size);
|
||||
}
|
||||
|
||||
using namespace godot;
|
||||
|
||||
#ifdef _MSC_VER
|
||||
void operator delete(void *p_mem, const char *p_dummy, const char *p_description) {
|
||||
void operator delete(void *p_mem, const char *p_description) {
|
||||
ERR_PRINT("Call to placement delete should not happen.");
|
||||
CRASH_NOW();
|
||||
}
|
||||
|
||||
void operator delete(void *p_mem, const char *p_dummy, void *(*p_allocfunc)(size_t p_size)) {
|
||||
void operator delete(void *p_mem, void *(*p_allocfunc)(size_t p_size)) {
|
||||
ERR_PRINT("Call to placement delete should not happen.");
|
||||
CRASH_NOW();
|
||||
}
|
||||
|
||||
void operator delete(void *p_mem, const char *p_dummy, void *p_pointer, size_t check, const char *p_description) {
|
||||
void operator delete(void *p_mem, void *p_pointer, size_t check, const char *p_description) {
|
||||
ERR_PRINT("Call to placement delete should not happen.");
|
||||
CRASH_NOW();
|
||||
}
|
||||
|
||||
@@ -129,8 +129,6 @@ GDExtensionInterfaceStringOperatorPlusEqChar gdextension_interface_string_operat
|
||||
GDExtensionInterfaceStringOperatorPlusEqCstr gdextension_interface_string_operator_plus_eq_cstr = nullptr;
|
||||
GDExtensionInterfaceStringOperatorPlusEqWcstr gdextension_interface_string_operator_plus_eq_wcstr = nullptr;
|
||||
GDExtensionInterfaceStringOperatorPlusEqC32str gdextension_interface_string_operator_plus_eq_c32str = nullptr;
|
||||
GDExtensionInterfaceStringResize gdextension_interface_string_resize = nullptr;
|
||||
GDExtensionInterfaceStringNameNewWithLatin1Chars gdextension_interface_string_name_new_with_latin1_chars = nullptr;
|
||||
GDExtensionInterfaceXmlParserOpenBuffer gdextension_interface_xml_parser_open_buffer = nullptr;
|
||||
GDExtensionInterfaceFileAccessStoreBuffer gdextension_interface_file_access_store_buffer = nullptr;
|
||||
GDExtensionInterfaceFileAccessGetBuffer gdextension_interface_file_access_get_buffer = nullptr;
|
||||
@@ -166,27 +164,21 @@ GDExtensionInterfaceObjectDestroy gdextension_interface_object_destroy = nullptr
|
||||
GDExtensionInterfaceGlobalGetSingleton gdextension_interface_global_get_singleton = nullptr;
|
||||
GDExtensionInterfaceObjectGetInstanceBinding gdextension_interface_object_get_instance_binding = nullptr;
|
||||
GDExtensionInterfaceObjectSetInstanceBinding gdextension_interface_object_set_instance_binding = nullptr;
|
||||
GDExtensionInterfaceObjectFreeInstanceBinding gdextension_interface_object_free_instance_binding = nullptr;
|
||||
GDExtensionInterfaceObjectSetInstance gdextension_interface_object_set_instance = nullptr;
|
||||
GDExtensionInterfaceObjectGetClassName gdextension_interface_object_get_class_name = nullptr;
|
||||
GDExtensionInterfaceObjectCastTo gdextension_interface_object_cast_to = nullptr;
|
||||
GDExtensionInterfaceObjectGetInstanceFromId gdextension_interface_object_get_instance_from_id = nullptr;
|
||||
GDExtensionInterfaceObjectGetInstanceId gdextension_interface_object_get_instance_id = nullptr;
|
||||
GDExtensionInterfaceCallableCustomCreate gdextension_interface_callable_custom_create = nullptr;
|
||||
GDExtensionInterfaceCallableCustomGetUserData gdextension_interface_callable_custom_get_userdata = nullptr;
|
||||
GDExtensionInterfaceRefGetObject gdextension_interface_ref_get_object = nullptr;
|
||||
GDExtensionInterfaceRefSetObject gdextension_interface_ref_set_object = nullptr;
|
||||
GDExtensionInterfaceScriptInstanceCreate2 gdextension_interface_script_instance_create2 = nullptr;
|
||||
GDExtensionInterfacePlaceHolderScriptInstanceCreate gdextension_interface_placeholder_script_instance_create = nullptr;
|
||||
GDExtensionInterfacePlaceHolderScriptInstanceUpdate gdextension_interface_placeholder_script_instance_update = nullptr;
|
||||
GDExtensionInterfaceScriptInstanceCreate gdextension_interface_script_instance_create = nullptr;
|
||||
GDExtensionInterfaceClassdbConstructObject gdextension_interface_classdb_construct_object = nullptr;
|
||||
GDExtensionInterfaceClassdbGetMethodBind gdextension_interface_classdb_get_method_bind = nullptr;
|
||||
GDExtensionInterfaceClassdbGetClassTag gdextension_interface_classdb_get_class_tag = nullptr;
|
||||
GDExtensionInterfaceClassdbRegisterExtensionClass2 gdextension_interface_classdb_register_extension_class2 = nullptr;
|
||||
GDExtensionInterfaceClassdbRegisterExtensionClass gdextension_interface_classdb_register_extension_class = nullptr;
|
||||
GDExtensionInterfaceClassdbRegisterExtensionClassMethod gdextension_interface_classdb_register_extension_class_method = nullptr;
|
||||
GDExtensionInterfaceClassdbRegisterExtensionClassIntegerConstant gdextension_interface_classdb_register_extension_class_integer_constant = nullptr;
|
||||
GDExtensionInterfaceClassdbRegisterExtensionClassProperty gdextension_interface_classdb_register_extension_class_property = nullptr;
|
||||
GDExtensionInterfaceClassdbRegisterExtensionClassPropertyIndexed gdextension_interface_classdb_register_extension_class_property_indexed = nullptr;
|
||||
GDExtensionInterfaceClassdbRegisterExtensionClassPropertyGroup gdextension_interface_classdb_register_extension_class_property_group = nullptr;
|
||||
GDExtensionInterfaceClassdbRegisterExtensionClassPropertySubgroup gdextension_interface_classdb_register_extension_class_property_subgroup = nullptr;
|
||||
GDExtensionInterfaceClassdbRegisterExtensionClassSignal gdextension_interface_classdb_register_extension_class_signal = nullptr;
|
||||
@@ -367,8 +359,6 @@ GDExtensionBool GDExtensionBinding::init(GDExtensionInterfaceGetProcAddress p_ge
|
||||
LOAD_PROC_ADDRESS(string_operator_plus_eq_cstr, GDExtensionInterfaceStringOperatorPlusEqCstr);
|
||||
LOAD_PROC_ADDRESS(string_operator_plus_eq_wcstr, GDExtensionInterfaceStringOperatorPlusEqWcstr);
|
||||
LOAD_PROC_ADDRESS(string_operator_plus_eq_c32str, GDExtensionInterfaceStringOperatorPlusEqC32str);
|
||||
LOAD_PROC_ADDRESS(string_resize, GDExtensionInterfaceStringResize);
|
||||
LOAD_PROC_ADDRESS(string_name_new_with_latin1_chars, GDExtensionInterfaceStringNameNewWithLatin1Chars);
|
||||
LOAD_PROC_ADDRESS(xml_parser_open_buffer, GDExtensionInterfaceXmlParserOpenBuffer);
|
||||
LOAD_PROC_ADDRESS(file_access_store_buffer, GDExtensionInterfaceFileAccessStoreBuffer);
|
||||
LOAD_PROC_ADDRESS(file_access_get_buffer, GDExtensionInterfaceFileAccessGetBuffer);
|
||||
@@ -404,27 +394,21 @@ GDExtensionBool GDExtensionBinding::init(GDExtensionInterfaceGetProcAddress p_ge
|
||||
LOAD_PROC_ADDRESS(global_get_singleton, GDExtensionInterfaceGlobalGetSingleton);
|
||||
LOAD_PROC_ADDRESS(object_get_instance_binding, GDExtensionInterfaceObjectGetInstanceBinding);
|
||||
LOAD_PROC_ADDRESS(object_set_instance_binding, GDExtensionInterfaceObjectSetInstanceBinding);
|
||||
LOAD_PROC_ADDRESS(object_free_instance_binding, GDExtensionInterfaceObjectFreeInstanceBinding);
|
||||
LOAD_PROC_ADDRESS(object_set_instance, GDExtensionInterfaceObjectSetInstance);
|
||||
LOAD_PROC_ADDRESS(object_get_class_name, GDExtensionInterfaceObjectGetClassName);
|
||||
LOAD_PROC_ADDRESS(object_cast_to, GDExtensionInterfaceObjectCastTo);
|
||||
LOAD_PROC_ADDRESS(object_get_instance_from_id, GDExtensionInterfaceObjectGetInstanceFromId);
|
||||
LOAD_PROC_ADDRESS(object_get_instance_id, GDExtensionInterfaceObjectGetInstanceId);
|
||||
LOAD_PROC_ADDRESS(callable_custom_create, GDExtensionInterfaceCallableCustomCreate);
|
||||
LOAD_PROC_ADDRESS(callable_custom_get_userdata, GDExtensionInterfaceCallableCustomGetUserData);
|
||||
LOAD_PROC_ADDRESS(ref_get_object, GDExtensionInterfaceRefGetObject);
|
||||
LOAD_PROC_ADDRESS(ref_set_object, GDExtensionInterfaceRefSetObject);
|
||||
LOAD_PROC_ADDRESS(script_instance_create2, GDExtensionInterfaceScriptInstanceCreate2);
|
||||
LOAD_PROC_ADDRESS(placeholder_script_instance_create, GDExtensionInterfacePlaceHolderScriptInstanceCreate);
|
||||
LOAD_PROC_ADDRESS(placeholder_script_instance_update, GDExtensionInterfacePlaceHolderScriptInstanceUpdate);
|
||||
LOAD_PROC_ADDRESS(script_instance_create, GDExtensionInterfaceScriptInstanceCreate);
|
||||
LOAD_PROC_ADDRESS(classdb_construct_object, GDExtensionInterfaceClassdbConstructObject);
|
||||
LOAD_PROC_ADDRESS(classdb_get_method_bind, GDExtensionInterfaceClassdbGetMethodBind);
|
||||
LOAD_PROC_ADDRESS(classdb_get_class_tag, GDExtensionInterfaceClassdbGetClassTag);
|
||||
LOAD_PROC_ADDRESS(classdb_register_extension_class2, GDExtensionInterfaceClassdbRegisterExtensionClass2);
|
||||
LOAD_PROC_ADDRESS(classdb_register_extension_class, GDExtensionInterfaceClassdbRegisterExtensionClass);
|
||||
LOAD_PROC_ADDRESS(classdb_register_extension_class_method, GDExtensionInterfaceClassdbRegisterExtensionClassMethod);
|
||||
LOAD_PROC_ADDRESS(classdb_register_extension_class_integer_constant, GDExtensionInterfaceClassdbRegisterExtensionClassIntegerConstant);
|
||||
LOAD_PROC_ADDRESS(classdb_register_extension_class_property, GDExtensionInterfaceClassdbRegisterExtensionClassProperty);
|
||||
LOAD_PROC_ADDRESS(classdb_register_extension_class_property_indexed, GDExtensionInterfaceClassdbRegisterExtensionClassPropertyIndexed);
|
||||
LOAD_PROC_ADDRESS(classdb_register_extension_class_property_group, GDExtensionInterfaceClassdbRegisterExtensionClassPropertyGroup);
|
||||
LOAD_PROC_ADDRESS(classdb_register_extension_class_property_subgroup, GDExtensionInterfaceClassdbRegisterExtensionClassPropertySubgroup);
|
||||
LOAD_PROC_ADDRESS(classdb_register_extension_class_signal, GDExtensionInterfaceClassdbRegisterExtensionClassSignal);
|
||||
|
||||
@@ -1037,15 +1037,12 @@ void Basis::rotate_sh(real_t *p_values) {
|
||||
p_values[8] = d4 * s_scale_dst4;
|
||||
}
|
||||
|
||||
Basis Basis::looking_at(const Vector3 &p_target, const Vector3 &p_up, bool p_use_model_front) {
|
||||
Basis Basis::looking_at(const Vector3 &p_target, const Vector3 &p_up) {
|
||||
#ifdef MATH_CHECKS
|
||||
ERR_FAIL_COND_V_MSG(p_target.is_zero_approx(), Basis(), "The target vector can't be zero.");
|
||||
ERR_FAIL_COND_V_MSG(p_up.is_zero_approx(), Basis(), "The up vector can't be zero.");
|
||||
#endif
|
||||
Vector3 v_z = p_target.normalized();
|
||||
if (!p_use_model_front) {
|
||||
v_z = -v_z;
|
||||
}
|
||||
Vector3 v_z = -p_target.normalized();
|
||||
Vector3 v_x = p_up.cross(v_z);
|
||||
#ifdef MATH_CHECKS
|
||||
ERR_FAIL_COND_V_MSG(v_x.is_zero_approx(), Basis(), "The target vector and up vector can't be parallel to each other.");
|
||||
|
||||
@@ -1,113 +0,0 @@
|
||||
/**************************************************************************/
|
||||
/* callable_custom.cpp */
|
||||
/**************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/**************************************************************************/
|
||||
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
||||
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#include <godot_cpp/variant/callable_custom.hpp>
|
||||
|
||||
#include <godot_cpp/core/object.hpp>
|
||||
#include <godot_cpp/variant/callable.hpp>
|
||||
|
||||
namespace godot {
|
||||
|
||||
static void callable_custom_call(void *p_userdata, const GDExtensionConstVariantPtr *p_args, GDExtensionInt p_argument_count, GDExtensionVariantPtr r_return, GDExtensionCallError *r_error) {
|
||||
CallableCustom *callable_custom = (CallableCustom *)p_userdata;
|
||||
callable_custom->call((const Variant **)p_args, p_argument_count, *(Variant *)r_return, *r_error);
|
||||
}
|
||||
|
||||
static GDExtensionBool callable_custom_is_valid(void *p_userdata) {
|
||||
CallableCustom *callable_custom = (CallableCustom *)p_userdata;
|
||||
return callable_custom->is_valid();
|
||||
}
|
||||
|
||||
static void callable_custom_free(void *p_userdata) {
|
||||
CallableCustom *callable_custom = (CallableCustom *)p_userdata;
|
||||
memdelete(callable_custom);
|
||||
}
|
||||
|
||||
static uint32_t callable_custom_hash(void *p_userdata) {
|
||||
CallableCustom *callable_custom = (CallableCustom *)p_userdata;
|
||||
return callable_custom->hash();
|
||||
}
|
||||
|
||||
static void callable_custom_to_string(void *p_userdata, GDExtensionBool *r_is_valid, GDExtensionStringPtr r_out) {
|
||||
CallableCustom *callable_custom = (CallableCustom *)p_userdata;
|
||||
*((String *)r_out) = callable_custom->get_as_text();
|
||||
*r_is_valid = true;
|
||||
}
|
||||
|
||||
static GDExtensionBool callable_custom_equal_func(void *p_a, void *p_b) {
|
||||
CallableCustom *a = (CallableCustom *)p_a;
|
||||
CallableCustom *b = (CallableCustom *)p_b;
|
||||
CallableCustom::CompareEqualFunc func_a = a->get_compare_equal_func();
|
||||
CallableCustom::CompareEqualFunc func_b = b->get_compare_equal_func();
|
||||
if (func_a != func_b) {
|
||||
return false;
|
||||
}
|
||||
return func_a(a, b);
|
||||
}
|
||||
|
||||
static GDExtensionBool callable_custom_less_than_func(void *p_a, void *p_b) {
|
||||
CallableCustom *a = (CallableCustom *)p_a;
|
||||
CallableCustom *b = (CallableCustom *)p_b;
|
||||
CallableCustom::CompareEqualFunc func_a = a->get_compare_less_func();
|
||||
CallableCustom::CompareEqualFunc func_b = b->get_compare_less_func();
|
||||
if (func_a != func_b) {
|
||||
// Just compare the addresses.
|
||||
return p_a < p_b;
|
||||
}
|
||||
return func_a(a, b);
|
||||
}
|
||||
|
||||
bool CallableCustom::is_valid() const {
|
||||
// The same default implementation as in Godot.
|
||||
return ObjectDB::get_instance(get_object());
|
||||
}
|
||||
|
||||
Callable::Callable(CallableCustom *p_callable_custom) {
|
||||
GDExtensionCallableCustomInfo info = {};
|
||||
info.callable_userdata = p_callable_custom;
|
||||
info.token = internal::token;
|
||||
info.object_id = p_callable_custom->get_object();
|
||||
info.call_func = &callable_custom_call;
|
||||
info.is_valid_func = &callable_custom_is_valid;
|
||||
info.free_func = &callable_custom_free;
|
||||
info.hash_func = &callable_custom_hash;
|
||||
info.equal_func = &callable_custom_equal_func;
|
||||
info.less_than_func = &callable_custom_less_than_func;
|
||||
info.to_string_func = &callable_custom_to_string;
|
||||
|
||||
::godot::internal::gdextension_interface_callable_custom_create(_native_ptr(), &info);
|
||||
}
|
||||
|
||||
CallableCustom *Callable::get_custom() const {
|
||||
CallableCustomBase *callable_custom = (CallableCustomBase *)::godot::internal::gdextension_interface_callable_custom_get_userdata(_native_ptr(), internal::token);
|
||||
return dynamic_cast<CallableCustom *>(callable_custom);
|
||||
}
|
||||
|
||||
} // namespace godot
|
||||
@@ -1,114 +0,0 @@
|
||||
/**************************************************************************/
|
||||
/* callable_method_pointer.cpp */
|
||||
/**************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/**************************************************************************/
|
||||
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
||||
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#include <godot_cpp/variant/callable_method_pointer.hpp>
|
||||
|
||||
#include <godot_cpp/templates/hashfuncs.hpp>
|
||||
|
||||
namespace godot {
|
||||
|
||||
static void custom_callable_mp_call(void *p_userdata, const GDExtensionConstVariantPtr *p_args, GDExtensionInt p_argument_count, GDExtensionVariantPtr r_return, GDExtensionCallError *r_error) {
|
||||
CallableCustomMethodPointerBase *callable_method_pointer = (CallableCustomMethodPointerBase *)p_userdata;
|
||||
callable_method_pointer->call((const Variant **)p_args, p_argument_count, *(Variant *)r_return, *r_error);
|
||||
}
|
||||
|
||||
static GDExtensionBool custom_callable_mp_is_valid(void *p_userdata) {
|
||||
CallableCustomMethodPointerBase *callable_method_pointer = (CallableCustomMethodPointerBase *)p_userdata;
|
||||
ObjectID object = callable_method_pointer->get_object();
|
||||
return object == ObjectID() || ObjectDB::get_instance(object);
|
||||
}
|
||||
|
||||
static void custom_callable_mp_free(void *p_userdata) {
|
||||
CallableCustomMethodPointerBase *callable_method_pointer = (CallableCustomMethodPointerBase *)p_userdata;
|
||||
memdelete(callable_method_pointer);
|
||||
}
|
||||
|
||||
static uint32_t custom_callable_mp_hash(void *p_userdata) {
|
||||
CallableCustomMethodPointerBase *callable_method_pointer = (CallableCustomMethodPointerBase *)p_userdata;
|
||||
return callable_method_pointer->get_hash();
|
||||
}
|
||||
|
||||
static GDExtensionBool custom_callable_mp_equal_func(void *p_a, void *p_b) {
|
||||
CallableCustomMethodPointerBase *a = (CallableCustomMethodPointerBase *)p_a;
|
||||
CallableCustomMethodPointerBase *b = (CallableCustomMethodPointerBase *)p_b;
|
||||
|
||||
if (a->get_comp_size() != b->get_comp_size()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return memcmp(a->get_comp_ptr(), b->get_comp_ptr(), a->get_comp_size() * 4) == 0;
|
||||
}
|
||||
|
||||
static GDExtensionBool custom_callable_mp_less_than_func(void *p_a, void *p_b) {
|
||||
CallableCustomMethodPointerBase *a = (CallableCustomMethodPointerBase *)p_a;
|
||||
CallableCustomMethodPointerBase *b = (CallableCustomMethodPointerBase *)p_b;
|
||||
|
||||
if (a->get_comp_size() != b->get_comp_size()) {
|
||||
return a->get_comp_size() < b->get_comp_size();
|
||||
}
|
||||
|
||||
return memcmp(a->get_comp_ptr(), b->get_comp_ptr(), a->get_comp_size() * 4) < 0;
|
||||
}
|
||||
|
||||
void CallableCustomMethodPointerBase::_setup(uint32_t *p_base_ptr, uint32_t p_ptr_size) {
|
||||
comp_ptr = p_base_ptr;
|
||||
comp_size = p_ptr_size / 4;
|
||||
|
||||
for (uint32_t i = 0; i < comp_size; i++) {
|
||||
if (i == 0) {
|
||||
h = hash_murmur3_one_32(comp_ptr[i]);
|
||||
} else {
|
||||
h = hash_murmur3_one_32(comp_ptr[i], h);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
namespace internal {
|
||||
|
||||
Callable create_callable_from_ccmp(CallableCustomMethodPointerBase *p_callable_method_pointer) {
|
||||
GDExtensionCallableCustomInfo info = {};
|
||||
info.callable_userdata = p_callable_method_pointer;
|
||||
info.token = internal::token;
|
||||
info.object_id = p_callable_method_pointer->get_object();
|
||||
info.call_func = &custom_callable_mp_call;
|
||||
info.is_valid_func = &custom_callable_mp_is_valid;
|
||||
info.free_func = &custom_callable_mp_free;
|
||||
info.hash_func = &custom_callable_mp_hash;
|
||||
info.equal_func = &custom_callable_mp_equal_func;
|
||||
info.less_than_func = &custom_callable_mp_less_than_func;
|
||||
|
||||
Callable callable;
|
||||
::godot::internal::gdextension_interface_callable_custom_create(callable._native_ptr(), &info);
|
||||
return callable;
|
||||
}
|
||||
|
||||
} // namespace internal
|
||||
|
||||
} // namespace godot
|
||||
@@ -289,10 +289,6 @@ CharWideString String::wide_string() const {
|
||||
return str;
|
||||
}
|
||||
|
||||
Error String::resize(int64_t p_size) {
|
||||
return (Error)internal::gdextension_interface_string_resize(_native_ptr(), p_size);
|
||||
}
|
||||
|
||||
String &String::operator=(const char *p_str) {
|
||||
*this = String(p_str);
|
||||
return *this;
|
||||
@@ -458,9 +454,8 @@ String operator+(char32_t p_char, const String &p_str) {
|
||||
return String::chr(p_char) + p_str;
|
||||
}
|
||||
|
||||
StringName::StringName(const char *from, bool p_static) {
|
||||
internal::gdextension_interface_string_name_new_with_latin1_chars(&opaque, from, p_static);
|
||||
}
|
||||
StringName::StringName(const char *from) :
|
||||
StringName(String(from)) {}
|
||||
|
||||
StringName::StringName(const wchar_t *from) :
|
||||
StringName(String(from)) {}
|
||||
|
||||
@@ -37,15 +37,28 @@ namespace godot {
|
||||
|
||||
real_t Quaternion::angle_to(const Quaternion &p_to) const {
|
||||
real_t d = dot(p_to);
|
||||
// acos does clamping.
|
||||
return Math::acos(d * d * 2 - 1);
|
||||
return Math::acos(CLAMP(d * d * 2 - 1, -1, 1));
|
||||
}
|
||||
|
||||
Vector3 Quaternion::get_euler(EulerOrder p_order) const {
|
||||
// get_euler_xyz returns a vector containing the Euler angles in the format
|
||||
// (ax,ay,az), where ax is the angle of rotation around x axis,
|
||||
// and similar for other axes.
|
||||
// This implementation uses XYZ convention (Z is the first rotation).
|
||||
Vector3 Quaternion::get_euler_xyz() const {
|
||||
Basis m(*this);
|
||||
return m.get_euler(EULER_ORDER_XYZ);
|
||||
}
|
||||
|
||||
// get_euler_yxz returns a vector containing the Euler angles in the format
|
||||
// (ax,ay,az), where ax is the angle of rotation around x axis,
|
||||
// and similar for other axes.
|
||||
// This implementation uses YXZ convention (Z is the first rotation).
|
||||
Vector3 Quaternion::get_euler_yxz() const {
|
||||
#ifdef MATH_CHECKS
|
||||
ERR_FAIL_COND_V_MSG(!is_normalized(), Vector3(0, 0, 0), "The quaternion " + operator String() + " must be normalized.");
|
||||
ERR_FAIL_COND_V_MSG(!is_normalized(), Vector3(0, 0, 0), "The quaternion must be normalized.");
|
||||
#endif
|
||||
return Basis(*this).get_euler(p_order);
|
||||
Basis m(*this);
|
||||
return m.get_euler(EULER_ORDER_YXZ);
|
||||
}
|
||||
|
||||
void Quaternion::operator*=(const Quaternion &p_q) {
|
||||
@@ -90,7 +103,7 @@ bool Quaternion::is_normalized() const {
|
||||
|
||||
Quaternion Quaternion::inverse() const {
|
||||
#ifdef MATH_CHECKS
|
||||
ERR_FAIL_COND_V_MSG(!is_normalized(), Quaternion(), "The quaternion " + operator String() + " must be normalized.");
|
||||
ERR_FAIL_COND_V_MSG(!is_normalized(), Quaternion(), "The quaternion must be normalized.");
|
||||
#endif
|
||||
return Quaternion(-x, -y, -z, w);
|
||||
}
|
||||
@@ -112,10 +125,10 @@ Quaternion Quaternion::exp() const {
|
||||
return Quaternion(src_v, theta);
|
||||
}
|
||||
|
||||
Quaternion Quaternion::slerp(const Quaternion &p_to, real_t p_weight) const {
|
||||
Quaternion Quaternion::slerp(const Quaternion &p_to, const real_t &p_weight) const {
|
||||
#ifdef MATH_CHECKS
|
||||
ERR_FAIL_COND_V_MSG(!is_normalized(), Quaternion(), "The start quaternion " + operator String() + " must be normalized.");
|
||||
ERR_FAIL_COND_V_MSG(!p_to.is_normalized(), Quaternion(), "The end quaternion " + p_to.operator String() + " must be normalized.");
|
||||
ERR_FAIL_COND_V_MSG(!is_normalized(), Quaternion(), "The start quaternion must be normalized.");
|
||||
ERR_FAIL_COND_V_MSG(!p_to.is_normalized(), Quaternion(), "The end quaternion must be normalized.");
|
||||
#endif
|
||||
Quaternion to1;
|
||||
real_t omega, cosom, sinom, scale0, scale1;
|
||||
@@ -153,10 +166,10 @@ Quaternion Quaternion::slerp(const Quaternion &p_to, real_t p_weight) const {
|
||||
scale0 * w + scale1 * to1.w);
|
||||
}
|
||||
|
||||
Quaternion Quaternion::slerpni(const Quaternion &p_to, real_t p_weight) const {
|
||||
Quaternion Quaternion::slerpni(const Quaternion &p_to, const real_t &p_weight) const {
|
||||
#ifdef MATH_CHECKS
|
||||
ERR_FAIL_COND_V_MSG(!is_normalized(), Quaternion(), "The start quaternion " + operator String() + " must be normalized.");
|
||||
ERR_FAIL_COND_V_MSG(!p_to.is_normalized(), Quaternion(), "The end quaternion " + p_to.operator String() + " must be normalized.");
|
||||
ERR_FAIL_COND_V_MSG(!is_normalized(), Quaternion(), "The start quaternion must be normalized.");
|
||||
ERR_FAIL_COND_V_MSG(!p_to.is_normalized(), Quaternion(), "The end quaternion must be normalized.");
|
||||
#endif
|
||||
const Quaternion &from = *this;
|
||||
|
||||
@@ -177,10 +190,10 @@ Quaternion Quaternion::slerpni(const Quaternion &p_to, real_t p_weight) const {
|
||||
invFactor * from.w + newFactor * p_to.w);
|
||||
}
|
||||
|
||||
Quaternion Quaternion::spherical_cubic_interpolate(const Quaternion &p_b, const Quaternion &p_pre_a, const Quaternion &p_post_b, real_t p_weight) const {
|
||||
Quaternion Quaternion::spherical_cubic_interpolate(const Quaternion &p_b, const Quaternion &p_pre_a, const Quaternion &p_post_b, const real_t &p_weight) const {
|
||||
#ifdef MATH_CHECKS
|
||||
ERR_FAIL_COND_V_MSG(!is_normalized(), Quaternion(), "The start quaternion " + operator String() + " must be normalized.");
|
||||
ERR_FAIL_COND_V_MSG(!p_b.is_normalized(), Quaternion(), "The end quaternion " + p_b.operator String() + " must be normalized.");
|
||||
ERR_FAIL_COND_V_MSG(!is_normalized(), Quaternion(), "The start quaternion must be normalized.");
|
||||
ERR_FAIL_COND_V_MSG(!p_b.is_normalized(), Quaternion(), "The end quaternion must be normalized.");
|
||||
#endif
|
||||
Quaternion from_q = *this;
|
||||
Quaternion pre_q = p_pre_a;
|
||||
@@ -223,15 +236,15 @@ Quaternion Quaternion::spherical_cubic_interpolate(const Quaternion &p_b, const
|
||||
ln.z = Math::cubic_interpolate(ln_from.z, ln_to.z, ln_pre.z, ln_post.z, p_weight);
|
||||
Quaternion q2 = to_q * ln.exp();
|
||||
|
||||
// To cancel error made by Expmap ambiguity, do blending.
|
||||
// To cancel error made by Expmap ambiguity, do blends.
|
||||
return q1.slerp(q2, p_weight);
|
||||
}
|
||||
|
||||
Quaternion Quaternion::spherical_cubic_interpolate_in_time(const Quaternion &p_b, const Quaternion &p_pre_a, const Quaternion &p_post_b, real_t p_weight,
|
||||
real_t p_b_t, real_t p_pre_a_t, real_t p_post_b_t) const {
|
||||
Quaternion Quaternion::spherical_cubic_interpolate_in_time(const Quaternion &p_b, const Quaternion &p_pre_a, const Quaternion &p_post_b, const real_t &p_weight,
|
||||
const real_t &p_b_t, const real_t &p_pre_a_t, const real_t &p_post_b_t) const {
|
||||
#ifdef MATH_CHECKS
|
||||
ERR_FAIL_COND_V_MSG(!is_normalized(), Quaternion(), "The start quaternion " + operator String() + " must be normalized.");
|
||||
ERR_FAIL_COND_V_MSG(!p_b.is_normalized(), Quaternion(), "The end quaternion " + p_b.operator String() + " must be normalized.");
|
||||
ERR_FAIL_COND_V_MSG(!is_normalized(), Quaternion(), "The start quaternion must be normalized.");
|
||||
ERR_FAIL_COND_V_MSG(!p_b.is_normalized(), Quaternion(), "The end quaternion must be normalized.");
|
||||
#endif
|
||||
Quaternion from_q = *this;
|
||||
Quaternion pre_q = p_pre_a;
|
||||
@@ -274,7 +287,7 @@ Quaternion Quaternion::spherical_cubic_interpolate_in_time(const Quaternion &p_b
|
||||
ln.z = Math::cubic_interpolate_in_time(ln_from.z, ln_to.z, ln_pre.z, ln_post.z, p_weight, p_b_t, p_pre_a_t, p_post_b_t);
|
||||
Quaternion q2 = to_q * ln.exp();
|
||||
|
||||
// To cancel error made by Expmap ambiguity, do blending.
|
||||
// To cancel error made by Expmap ambiguity, do blends.
|
||||
return q1.slerp(q2, p_weight);
|
||||
}
|
||||
|
||||
@@ -296,7 +309,7 @@ real_t Quaternion::get_angle() const {
|
||||
|
||||
Quaternion::Quaternion(const Vector3 &p_axis, real_t p_angle) {
|
||||
#ifdef MATH_CHECKS
|
||||
ERR_FAIL_COND_MSG(!p_axis.is_normalized(), "The axis Vector3 " + p_axis.operator String() + " must be normalized.");
|
||||
ERR_FAIL_COND_MSG(!p_axis.is_normalized(), "The axis Vector3 must be normalized.");
|
||||
#endif
|
||||
real_t d = p_axis.length();
|
||||
if (d == 0) {
|
||||
@@ -319,7 +332,7 @@ Quaternion::Quaternion(const Vector3 &p_axis, real_t p_angle) {
|
||||
// (ax, ay, az), where ax is the angle of rotation around x axis,
|
||||
// and similar for other axes.
|
||||
// This implementation uses YXZ convention (Z is the first rotation).
|
||||
Quaternion Quaternion::from_euler(const Vector3 &p_euler) {
|
||||
Quaternion::Quaternion(const Vector3 &p_euler) {
|
||||
real_t half_a1 = p_euler.y * 0.5f;
|
||||
real_t half_a2 = p_euler.x * 0.5f;
|
||||
real_t half_a3 = p_euler.z * 0.5f;
|
||||
@@ -335,11 +348,10 @@ Quaternion Quaternion::from_euler(const Vector3 &p_euler) {
|
||||
real_t cos_a3 = Math::cos(half_a3);
|
||||
real_t sin_a3 = Math::sin(half_a3);
|
||||
|
||||
return Quaternion(
|
||||
sin_a1 * cos_a2 * sin_a3 + cos_a1 * sin_a2 * cos_a3,
|
||||
sin_a1 * cos_a2 * cos_a3 - cos_a1 * sin_a2 * sin_a3,
|
||||
-sin_a1 * sin_a2 * cos_a3 + cos_a1 * cos_a2 * sin_a3,
|
||||
sin_a1 * sin_a2 * sin_a3 + cos_a1 * cos_a2 * cos_a3);
|
||||
x = sin_a1 * cos_a2 * sin_a3 + cos_a1 * sin_a2 * cos_a3;
|
||||
y = sin_a1 * cos_a2 * cos_a3 - cos_a1 * sin_a2 * sin_a3;
|
||||
z = -sin_a1 * sin_a2 * cos_a3 + cos_a1 * cos_a2 * sin_a3;
|
||||
w = sin_a1 * sin_a2 * sin_a3 + cos_a1 * cos_a2 * cos_a3;
|
||||
}
|
||||
|
||||
} // namespace godot
|
||||
|
||||
@@ -72,7 +72,7 @@ endif()
|
||||
|
||||
# Disable exception handling. Godot doesn't use exceptions anywhere, and this
|
||||
# saves around 20% of binary size and very significant build time (GH-80513).
|
||||
option(GODOT_DISABLE_EXCEPTIONS ON "Force disabling exception handling code")
|
||||
option(GODOT_DISABLE_EXCEPTIONS OFF "Force disabling exception handling code")
|
||||
if (GODOT_DISABLE_EXCEPTIONS)
|
||||
if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "MSVC")
|
||||
set(GODOT_COMPILE_FLAGS "${GODOT_COMPILE_FLAGS} -D_HAS_EXCEPTIONS=0")
|
||||
|
||||
@@ -21,22 +21,10 @@ if env["platform"] == "macos":
|
||||
),
|
||||
source=sources,
|
||||
)
|
||||
elif env["platform"] == "ios":
|
||||
if env["ios_simulator"]:
|
||||
library = env.StaticLibrary(
|
||||
"project/bin/libgdexample.{}.{}.simulator.a".format(env["platform"], env["target"]),
|
||||
source=sources,
|
||||
)
|
||||
else:
|
||||
library = env.StaticLibrary(
|
||||
"project/bin/libgdexample.{}.{}.a".format(env["platform"], env["target"]),
|
||||
source=sources,
|
||||
)
|
||||
else:
|
||||
library = env.SharedLibrary(
|
||||
"project/bin/libgdexample{}{}".format(env["suffix"], env["SHLIBSUFFIX"]),
|
||||
source=sources,
|
||||
)
|
||||
|
||||
env.NoCache(library)
|
||||
Default(library)
|
||||
|
||||
@@ -1,13 +1,9 @@
|
||||
{
|
||||
"enabled_classes": [
|
||||
"Control",
|
||||
"InputEventKey",
|
||||
"Label",
|
||||
"MultiplayerAPI",
|
||||
"MultiplayerPeer",
|
||||
"OS",
|
||||
"TileMap",
|
||||
"TileSet",
|
||||
"Viewport"
|
||||
"InputEventKey"
|
||||
]
|
||||
}
|
||||
|
||||
@@ -1,7 +0,0 @@
|
||||
#!/bin/sh
|
||||
|
||||
scons arch=universal ios_simulator=yes platform=ios target=$1 $2
|
||||
scons arch=arm64 ios_simulator=no platform=ios target=$1 $2
|
||||
|
||||
xcodebuild -create-xcframework -library ./project/bin/libgdexample.ios.$1.a -library ./project/bin/libgdexample.ios.$1.simulator.a -output ./project/bin/libgdexample.ios.$1.xcframework
|
||||
xcodebuild -create-xcframework -library ../bin/libgodot-cpp.ios.$1.arm64.a -library ../bin/libgodot-cpp.ios.$1.universal.simulator.a -output ./project/bin/libgodot-cpp.ios.$1.xcframework
|
||||
@@ -11,14 +11,8 @@ windows.debug.x86_32 = "res://bin/libgdexample.windows.template_debug.x86_32.dll
|
||||
windows.release.x86_32 = "res://bin/libgdexample.windows.template_release.x86_32.dll"
|
||||
windows.debug.x86_64 = "res://bin/libgdexample.windows.template_debug.x86_64.dll"
|
||||
windows.release.x86_64 = "res://bin/libgdexample.windows.template_release.x86_64.dll"
|
||||
windows.debug.arm64 = "res://bin/libgdexample.windows.template_debug.arm64.dll"
|
||||
windows.release.arm64 = "res://bin/libgdexample.windows.template_release.arm64.dll"
|
||||
linux.debug.x86_32 = "res://bin/libgdexample.linux.template_debug.x86_32.so"
|
||||
linux.release.x86_32 = "res://bin/libgdexample.linux.template_release.x86_32.so"
|
||||
linux.debug.x86_64 = "res://bin/libgdexample.linux.template_debug.x86_64.so"
|
||||
linux.release.x86_64 = "res://bin/libgdexample.linux.template_release.x86_64.so"
|
||||
linux.debug.arm32 = "res://bin/libgdexample.linux.template_debug.arm32.so"
|
||||
linux.release.arm32 = "res://bin/libgdexample.linux.template_release.arm32.so"
|
||||
linux.debug.arm64 = "res://bin/libgdexample.linux.template_debug.arm64.so"
|
||||
linux.release.arm64 = "res://bin/libgdexample.linux.template_release.arm64.so"
|
||||
linux.debug.rv64 = "res://bin/libgdexample.linux.template_debug.rv64.so"
|
||||
|
||||
@@ -26,10 +26,6 @@ func _ready():
|
||||
# Property list.
|
||||
example.property_from_list = Vector3(100, 200, 300)
|
||||
assert_equal(example.property_from_list, Vector3(100, 200, 300))
|
||||
var prop_list = example.get_property_list()
|
||||
for prop_info in prop_list:
|
||||
if prop_info['name'] == 'mouse_filter':
|
||||
assert_equal(prop_info['usage'], PROPERTY_USAGE_NO_EDITOR)
|
||||
|
||||
# Call simple methods.
|
||||
example.simple_func()
|
||||
@@ -83,9 +79,6 @@ func _ready():
|
||||
var array: Array[int] = [1, 2, 3]
|
||||
assert_equal(example.test_tarray_arg(array), 6)
|
||||
|
||||
example.callable_bind()
|
||||
assert_equal(custom_signal_emitted, ["bound", 11])
|
||||
|
||||
# String += operator
|
||||
assert_equal(example.test_string_ops(), "ABCĎE")
|
||||
|
||||
@@ -96,62 +89,6 @@ func _ready():
|
||||
assert_equal(example.test_string_is_forty_two("blah"), false)
|
||||
assert_equal(example.test_string_is_forty_two("forty two"), true)
|
||||
|
||||
# String::resize().
|
||||
assert_equal(example.test_string_resize("What"), "What!?")
|
||||
|
||||
# mp_callable() with void method.
|
||||
var mp_callable: Callable = example.test_callable_mp()
|
||||
assert_equal(mp_callable.is_valid(), true)
|
||||
mp_callable.call(example, "void", 36)
|
||||
assert_equal(custom_signal_emitted, ["unbound_method1: Example - void", 36])
|
||||
|
||||
# Check that it works with is_connected().
|
||||
assert_equal(example.renamed.is_connected(mp_callable), false)
|
||||
example.renamed.connect(mp_callable)
|
||||
assert_equal(example.renamed.is_connected(mp_callable), true)
|
||||
# Make sure a new object is still treated as equivalent.
|
||||
assert_equal(example.renamed.is_connected(example.test_callable_mp()), true)
|
||||
assert_equal(mp_callable.hash(), example.test_callable_mp().hash())
|
||||
example.renamed.disconnect(mp_callable)
|
||||
assert_equal(example.renamed.is_connected(mp_callable), false)
|
||||
|
||||
# mp_callable() with return value.
|
||||
var mp_callable_ret: Callable = example.test_callable_mp_ret()
|
||||
assert_equal(mp_callable_ret.call(example, "test", 77), "unbound_method2: Example - test - 77")
|
||||
|
||||
# mp_callable() with const method and return value.
|
||||
var mp_callable_retc: Callable = example.test_callable_mp_retc()
|
||||
assert_equal(mp_callable_retc.call(example, "const", 101), "unbound_method3: Example - const - 101")
|
||||
|
||||
# mp_callable_static() with void method.
|
||||
var mp_callable_static: Callable = example.test_callable_mp_static()
|
||||
mp_callable_static.call(example, "static", 83)
|
||||
assert_equal(custom_signal_emitted, ["unbound_static_method1: Example - static", 83])
|
||||
|
||||
# Check that it works with is_connected().
|
||||
assert_equal(example.renamed.is_connected(mp_callable_static), false)
|
||||
example.renamed.connect(mp_callable_static)
|
||||
assert_equal(example.renamed.is_connected(mp_callable_static), true)
|
||||
# Make sure a new object is still treated as equivalent.
|
||||
assert_equal(example.renamed.is_connected(example.test_callable_mp_static()), true)
|
||||
assert_equal(mp_callable_static.hash(), example.test_callable_mp_static().hash())
|
||||
example.renamed.disconnect(mp_callable_static)
|
||||
assert_equal(example.renamed.is_connected(mp_callable_static), false)
|
||||
|
||||
# mp_callable_static() with return value.
|
||||
var mp_callable_static_ret: Callable = example.test_callable_mp_static_ret()
|
||||
assert_equal(mp_callable_static_ret.call(example, "static-ret", 84), "unbound_static_method2: Example - static-ret - 84")
|
||||
|
||||
# CallableCustom.
|
||||
var custom_callable: Callable = example.test_custom_callable();
|
||||
assert_equal(custom_callable.is_custom(), true);
|
||||
assert_equal(custom_callable.is_valid(), true);
|
||||
assert_equal(custom_callable.call(), "Hi")
|
||||
assert_equal(custom_callable.hash(), 27);
|
||||
assert_equal(custom_callable.get_object(), null);
|
||||
assert_equal(custom_callable.get_method(), "");
|
||||
assert_equal(str(custom_callable), "<MyCallableCustom>");
|
||||
|
||||
# PackedArray iterators
|
||||
assert_equal(example.test_vector_ops(), 105)
|
||||
assert_equal(example.test_vector_init_list(), 105)
|
||||
@@ -223,10 +160,6 @@ func _ready():
|
||||
assert_equal(example.test_bitfield(0), 0)
|
||||
assert_equal(example.test_bitfield(Example.FLAG_ONE | Example.FLAG_TWO), 3)
|
||||
|
||||
# Test variant iterator.
|
||||
assert_equal(example.test_variant_iterator([10, 20, 30]), [15, 25, 35])
|
||||
assert_equal(example.test_variant_iterator(null), "iter_init: not valid")
|
||||
|
||||
# RPCs.
|
||||
assert_equal(example.return_last_rpc_arg(), 0)
|
||||
example.test_rpc(42)
|
||||
@@ -246,22 +179,10 @@ func _ready():
|
||||
assert_equal(new_example_ref.was_post_initialized(), true)
|
||||
assert_equal(example.test_post_initialize(), true)
|
||||
|
||||
# Test that we can access an engine singleton.
|
||||
assert_equal(example.test_use_engine_singleton(), OS.get_name())
|
||||
|
||||
# Test that notifications happen on both parent and child classes.
|
||||
var example_child = $ExampleChild
|
||||
assert_equal(example_child.get_value1(), 11)
|
||||
assert_equal(example_child.get_value2(), 33)
|
||||
example_child.notification(NOTIFICATION_ENTER_TREE, true)
|
||||
assert_equal(example_child.get_value1(), 11)
|
||||
assert_equal(example_child.get_value2(), 22)
|
||||
|
||||
# Test that the extension's library path is absolute and valid.
|
||||
var library_path = Example.test_library_path()
|
||||
assert_equal(library_path.begins_with("res://"), false)
|
||||
assert_equal(library_path, ProjectSettings.globalize_path(library_path))
|
||||
assert_equal(FileAccess.file_exists(library_path), true)
|
||||
|
||||
exit_with_status()
|
||||
|
||||
|
||||
@@ -12,7 +12,7 @@ config_version=5
|
||||
|
||||
config/name="GDExtension Test Project"
|
||||
run/main_scene="res://main.tscn"
|
||||
config/features=PackedStringArray("4.2")
|
||||
config/features=PackedStringArray("4.1")
|
||||
config/icon="res://icon.png"
|
||||
|
||||
[native_extensions]
|
||||
@@ -21,5 +21,4 @@ paths=["res://example.gdextension"]
|
||||
|
||||
[rendering]
|
||||
|
||||
textures/vram_compression/import_etc2_astc=true
|
||||
environment/defaults/default_environment="res://default_env.tres"
|
||||
|
||||
@@ -11,51 +11,10 @@
|
||||
#include <godot_cpp/classes/label.hpp>
|
||||
#include <godot_cpp/classes/multiplayer_api.hpp>
|
||||
#include <godot_cpp/classes/multiplayer_peer.hpp>
|
||||
#include <godot_cpp/classes/os.hpp>
|
||||
#include <godot_cpp/variant/utility_functions.hpp>
|
||||
|
||||
using namespace godot;
|
||||
|
||||
class MyCallableCustom : public CallableCustom {
|
||||
public:
|
||||
virtual uint32_t hash() const {
|
||||
return 27;
|
||||
}
|
||||
|
||||
virtual String get_as_text() const {
|
||||
return "<MyCallableCustom>";
|
||||
}
|
||||
|
||||
static bool compare_equal_func(const CallableCustom *p_a, const CallableCustom *p_b) {
|
||||
return p_a == p_b;
|
||||
}
|
||||
|
||||
virtual CompareEqualFunc get_compare_equal_func() const {
|
||||
return &MyCallableCustom::compare_equal_func;
|
||||
}
|
||||
|
||||
static bool compare_less_func(const CallableCustom *p_a, const CallableCustom *p_b) {
|
||||
return (void *)p_a < (void *)p_b;
|
||||
}
|
||||
|
||||
virtual CompareLessFunc get_compare_less_func() const {
|
||||
return &MyCallableCustom::compare_less_func;
|
||||
}
|
||||
|
||||
bool is_valid() const {
|
||||
return true;
|
||||
}
|
||||
|
||||
virtual ObjectID get_object() const {
|
||||
return ObjectID();
|
||||
}
|
||||
|
||||
virtual void call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, GDExtensionCallError &r_call_error) const {
|
||||
r_return_value = "Hi";
|
||||
r_call_error.error = GDEXTENSION_CALL_OK;
|
||||
}
|
||||
};
|
||||
|
||||
void ExampleRef::set_id(int p_id) {
|
||||
id = p_id;
|
||||
}
|
||||
@@ -166,14 +125,6 @@ bool Example::_property_get_revert(const StringName &p_name, Variant &r_property
|
||||
}
|
||||
};
|
||||
|
||||
void Example::_validate_property(PropertyInfo &p_property) const {
|
||||
String name = p_property.name;
|
||||
// Test hiding the "mouse_filter" property from the editor.
|
||||
if (name == "mouse_filter") {
|
||||
p_property.usage = PROPERTY_USAGE_NO_EDITOR;
|
||||
}
|
||||
}
|
||||
|
||||
void Example::_bind_methods() {
|
||||
// Methods.
|
||||
ClassDB::bind_method(D_METHOD("simple_func"), &Example::simple_func);
|
||||
@@ -196,7 +147,6 @@ void Example::_bind_methods() {
|
||||
ClassDB::bind_method(D_METHOD("test_string_ops"), &Example::test_string_ops);
|
||||
ClassDB::bind_method(D_METHOD("test_str_utility"), &Example::test_str_utility);
|
||||
ClassDB::bind_method(D_METHOD("test_string_is_forty_two"), &Example::test_string_is_forty_two);
|
||||
ClassDB::bind_method(D_METHOD("test_string_resize"), &Example::test_string_resize);
|
||||
ClassDB::bind_method(D_METHOD("test_typed_array_of_packed"), &Example::test_typed_array_of_packed);
|
||||
ClassDB::bind_method(D_METHOD("test_vector_ops"), &Example::test_vector_ops);
|
||||
ClassDB::bind_method(D_METHOD("test_vector_init_list"), &Example::test_vector_init_list);
|
||||
@@ -214,32 +164,18 @@ void Example::_bind_methods() {
|
||||
|
||||
ClassDB::bind_method(D_METHOD("test_variant_call", "variant"), &Example::test_variant_call);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("test_callable_mp"), &Example::test_callable_mp);
|
||||
ClassDB::bind_method(D_METHOD("test_callable_mp_ret"), &Example::test_callable_mp_ret);
|
||||
ClassDB::bind_method(D_METHOD("test_callable_mp_retc"), &Example::test_callable_mp_retc);
|
||||
ClassDB::bind_method(D_METHOD("test_callable_mp_static"), &Example::test_callable_mp_static);
|
||||
ClassDB::bind_method(D_METHOD("test_callable_mp_static_ret"), &Example::test_callable_mp_static_ret);
|
||||
ClassDB::bind_method(D_METHOD("test_custom_callable"), &Example::test_custom_callable);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("test_bitfield", "flags"), &Example::test_bitfield);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("test_variant_iterator", "input"), &Example::test_variant_iterator);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("test_rpc", "value"), &Example::test_rpc);
|
||||
ClassDB::bind_method(D_METHOD("test_send_rpc", "value"), &Example::test_send_rpc);
|
||||
ClassDB::bind_method(D_METHOD("return_last_rpc_arg"), &Example::return_last_rpc_arg);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("def_args", "a", "b"), &Example::def_args, DEFVAL(100), DEFVAL(200));
|
||||
ClassDB::bind_method(D_METHOD("callable_bind"), &Example::callable_bind);
|
||||
ClassDB::bind_method(D_METHOD("test_post_initialize"), &Example::test_post_initialize);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("test_use_engine_singleton"), &Example::test_use_engine_singleton);
|
||||
|
||||
ClassDB::bind_static_method("Example", D_METHOD("test_static", "a", "b"), &Example::test_static);
|
||||
ClassDB::bind_static_method("Example", D_METHOD("test_static2"), &Example::test_static2);
|
||||
|
||||
ClassDB::bind_static_method("Example", D_METHOD("test_library_path"), &Example::test_library_path);
|
||||
|
||||
{
|
||||
MethodInfo mi;
|
||||
mi.arguments.push_back(PropertyInfo(Variant::STRING, "some_argument"));
|
||||
@@ -392,16 +328,6 @@ bool Example::test_string_is_forty_two(const String &p_string) const {
|
||||
return strcmp(p_string.utf8().ptr(), "forty two") == 0;
|
||||
}
|
||||
|
||||
String Example::test_string_resize(String p_string) const {
|
||||
int orig_len = p_string.length();
|
||||
p_string.resize(orig_len + 3);
|
||||
char32_t *data = p_string.ptrw();
|
||||
data[orig_len + 0] = '!';
|
||||
data[orig_len + 1] = '?';
|
||||
data[orig_len + 2] = '\0';
|
||||
return p_string;
|
||||
}
|
||||
|
||||
TypedArray<PackedInt32Array> Example::test_typed_array_of_packed() const {
|
||||
TypedArray<PackedInt32Array> arr;
|
||||
PackedInt32Array packed_arr1;
|
||||
@@ -437,68 +363,6 @@ int Example::test_vector_init_list() const {
|
||||
return ret;
|
||||
}
|
||||
|
||||
Callable Example::test_callable_mp() {
|
||||
return callable_mp(this, &Example::unbound_method1);
|
||||
}
|
||||
|
||||
Callable Example::test_callable_mp_ret() {
|
||||
return callable_mp(this, &Example::unbound_method2);
|
||||
}
|
||||
|
||||
Callable Example::test_callable_mp_retc() const {
|
||||
return callable_mp(this, &Example::unbound_method3);
|
||||
}
|
||||
|
||||
Callable Example::test_callable_mp_static() const {
|
||||
return callable_mp_static(&Example::unbound_static_method1);
|
||||
}
|
||||
|
||||
Callable Example::test_callable_mp_static_ret() const {
|
||||
return callable_mp_static(&Example::unbound_static_method2);
|
||||
}
|
||||
|
||||
Callable Example::test_custom_callable() const {
|
||||
return Callable(memnew(MyCallableCustom));
|
||||
}
|
||||
|
||||
void Example::unbound_method1(Object *p_object, String p_string, int p_int) {
|
||||
String test = "unbound_method1: ";
|
||||
test += p_object->get_class();
|
||||
test += " - " + p_string;
|
||||
emit_custom_signal(test, p_int);
|
||||
}
|
||||
|
||||
String Example::unbound_method2(Object *p_object, String p_string, int p_int) {
|
||||
String test = "unbound_method2: ";
|
||||
test += p_object->get_class();
|
||||
test += " - " + p_string;
|
||||
test += " - " + itos(p_int);
|
||||
return test;
|
||||
}
|
||||
|
||||
String Example::unbound_method3(Object *p_object, String p_string, int p_int) const {
|
||||
String test = "unbound_method3: ";
|
||||
test += p_object->get_class();
|
||||
test += " - " + p_string;
|
||||
test += " - " + itos(p_int);
|
||||
return test;
|
||||
}
|
||||
|
||||
void Example::unbound_static_method1(Example *p_object, String p_string, int p_int) {
|
||||
String test = "unbound_static_method1: ";
|
||||
test += p_object->get_class();
|
||||
test += " - " + p_string;
|
||||
p_object->emit_custom_signal(test, p_int);
|
||||
}
|
||||
|
||||
String Example::unbound_static_method2(Object *p_object, String p_string, int p_int) {
|
||||
String test = "unbound_static_method2: ";
|
||||
test += p_object->get_class();
|
||||
test += " - " + p_string;
|
||||
test += " - " + itos(p_int);
|
||||
return test;
|
||||
}
|
||||
|
||||
int Example::test_tarray_arg(const TypedArray<int64_t> &p_array) {
|
||||
int sum = 0;
|
||||
for (int i = 0; i < p_array.size(); i++) {
|
||||
@@ -570,41 +434,6 @@ BitField<Example::Flags> Example::test_bitfield(BitField<Flags> flags) {
|
||||
return flags;
|
||||
}
|
||||
|
||||
Variant Example::test_variant_iterator(const Variant &p_input) {
|
||||
Array output;
|
||||
|
||||
Variant iter;
|
||||
|
||||
bool is_init_valid = true;
|
||||
if (!p_input.iter_init(iter, is_init_valid)) {
|
||||
if (!is_init_valid) {
|
||||
return "iter_init: not valid";
|
||||
}
|
||||
return output;
|
||||
}
|
||||
|
||||
bool is_iter_next_valid = true;
|
||||
bool is_iter_get_valid = true;
|
||||
do {
|
||||
if (!is_iter_next_valid) {
|
||||
return "iter_next: not valid";
|
||||
}
|
||||
|
||||
Variant value = p_input.iter_get(iter, is_iter_get_valid);
|
||||
if (!is_iter_get_valid) {
|
||||
return "iter_get: not valid";
|
||||
}
|
||||
output.push_back(((int)value) + 5);
|
||||
|
||||
} while (p_input.iter_next(iter, is_iter_next_valid));
|
||||
|
||||
if (!is_iter_next_valid) {
|
||||
return "iter_next: not valid";
|
||||
}
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
void Example::test_rpc(int p_value) {
|
||||
last_rpc_arg = p_value;
|
||||
}
|
||||
@@ -617,11 +446,6 @@ int Example::return_last_rpc_arg() {
|
||||
return last_rpc_arg;
|
||||
}
|
||||
|
||||
void Example::callable_bind() {
|
||||
Callable c = Callable(this, "emit_custom_signal").bind("bound", 11);
|
||||
c.call();
|
||||
}
|
||||
|
||||
// Properties.
|
||||
void Example::set_custom_position(const Vector2 &pos) {
|
||||
custom_position = pos;
|
||||
@@ -673,13 +497,3 @@ void ExampleChild::_notification(int p_what) {
|
||||
value2 = 33;
|
||||
}
|
||||
}
|
||||
|
||||
String Example::test_use_engine_singleton() const {
|
||||
return OS::get_singleton()->get_name();
|
||||
}
|
||||
|
||||
String Example::test_library_path() {
|
||||
String library_path;
|
||||
internal::gdextension_interface_get_library_path(internal::library, library_path._native_ptr());
|
||||
return library_path;
|
||||
}
|
||||
|
||||
@@ -71,7 +71,6 @@ protected:
|
||||
void _get_property_list(List<PropertyInfo> *p_list) const;
|
||||
bool _property_can_revert(const StringName &p_name) const;
|
||||
bool _property_get_revert(const StringName &p_name, Variant &r_property) const;
|
||||
void _validate_property(PropertyInfo &p_property) const;
|
||||
|
||||
String _to_string() const;
|
||||
|
||||
@@ -127,7 +126,6 @@ public:
|
||||
String test_string_ops() const;
|
||||
String test_str_utility() const;
|
||||
bool test_string_is_forty_two(const String &p_str) const;
|
||||
String test_string_resize(String p_original) const;
|
||||
TypedArray<PackedInt32Array> test_typed_array_of_packed() const;
|
||||
int test_vector_ops() const;
|
||||
int test_vector_init_list() const;
|
||||
@@ -145,30 +143,13 @@ public:
|
||||
|
||||
Variant test_variant_call(Variant p_variant);
|
||||
|
||||
Callable test_callable_mp();
|
||||
Callable test_callable_mp_ret();
|
||||
Callable test_callable_mp_retc() const;
|
||||
Callable test_callable_mp_static() const;
|
||||
Callable test_callable_mp_static_ret() const;
|
||||
Callable test_custom_callable() const;
|
||||
|
||||
void unbound_method1(Object *p_object, String p_string, int p_int);
|
||||
String unbound_method2(Object *p_object, String p_string, int p_int);
|
||||
String unbound_method3(Object *p_object, String p_string, int p_int) const;
|
||||
static void unbound_static_method1(Example *p_object, String p_string, int p_int);
|
||||
static String unbound_static_method2(Object *p_object, String p_string, int p_int);
|
||||
|
||||
BitField<Flags> test_bitfield(BitField<Flags> flags);
|
||||
|
||||
Variant test_variant_iterator(const Variant &p_input);
|
||||
|
||||
// RPC
|
||||
void test_rpc(int p_value);
|
||||
void test_send_rpc(int p_value);
|
||||
int return_last_rpc_arg();
|
||||
|
||||
void callable_bind();
|
||||
|
||||
// Property.
|
||||
void set_custom_position(const Vector2 &pos);
|
||||
Vector2 get_custom_position() const;
|
||||
@@ -183,10 +164,6 @@ public:
|
||||
// Virtual function override (no need to bind manually).
|
||||
virtual bool _has_point(const Vector2 &point) const override;
|
||||
virtual void _input(const Ref<InputEvent> &event) override;
|
||||
|
||||
String test_use_engine_singleton() const;
|
||||
|
||||
static String test_library_path();
|
||||
};
|
||||
|
||||
VARIANT_ENUM_CAST(Example::Constants);
|
||||
@@ -204,22 +181,11 @@ protected:
|
||||
static void _bind_methods() {}
|
||||
};
|
||||
|
||||
class ExampleAbstractBase : public Object {
|
||||
GDCLASS(ExampleAbstractBase, Object);
|
||||
class ExampleAbstract : public Object {
|
||||
GDCLASS(ExampleAbstract, Object);
|
||||
|
||||
protected:
|
||||
static void _bind_methods() {}
|
||||
|
||||
virtual int test_function() = 0;
|
||||
};
|
||||
|
||||
class ExampleConcrete : public ExampleAbstractBase {
|
||||
GDCLASS(ExampleConcrete, ExampleAbstractBase);
|
||||
|
||||
protected:
|
||||
static void _bind_methods() {}
|
||||
|
||||
virtual int test_function() override { return 25; }
|
||||
};
|
||||
|
||||
class ExampleBase : public Node {
|
||||
|
||||
@@ -25,8 +25,7 @@ void initialize_example_module(ModuleInitializationLevel p_level) {
|
||||
GDREGISTER_CLASS(ExampleMin);
|
||||
GDREGISTER_CLASS(Example);
|
||||
GDREGISTER_VIRTUAL_CLASS(ExampleVirtual);
|
||||
GDREGISTER_ABSTRACT_CLASS(ExampleAbstractBase);
|
||||
GDREGISTER_CLASS(ExampleConcrete);
|
||||
GDREGISTER_ABSTRACT_CLASS(ExampleAbstract);
|
||||
GDREGISTER_CLASS(ExampleBase);
|
||||
GDREGISTER_CLASS(ExampleChild);
|
||||
}
|
||||
|
||||
@@ -120,9 +120,4 @@ def generate(env):
|
||||
|
||||
env.Append(CPPDEFINES=["ANDROID_ENABLED", "UNIX_ENABLED"])
|
||||
|
||||
# Refer to https://github.com/godotengine/godot/blob/master/platform/android/detect.py
|
||||
# LTO benefits for Android (size, performance) haven't been clearly established yet.
|
||||
if env["lto"] == "auto":
|
||||
env["lto"] = "none"
|
||||
|
||||
common_compiler_flags.generate(env)
|
||||
|
||||
@@ -22,10 +22,6 @@ def exists(env):
|
||||
|
||||
|
||||
def generate(env):
|
||||
assert env["lto"] in ["thin", "full", "none"], "Unrecognized lto: {}".format(env["lto"])
|
||||
if env["lto"] != "none":
|
||||
print("Using LTO: " + env["lto"])
|
||||
|
||||
# Require C++17
|
||||
if env.get("is_msvc", False):
|
||||
env.Append(CXXFLAGS=["/std:c++17"])
|
||||
@@ -68,22 +64,6 @@ def generate(env):
|
||||
env.Append(LINKFLAGS=["/OPT:REF"])
|
||||
elif env["optimize"] == "debug" or env["optimize"] == "none":
|
||||
env.Append(CCFLAGS=["/Od"])
|
||||
|
||||
if env["lto"] == "thin":
|
||||
if not env["use_llvm"]:
|
||||
print("ThinLTO is only compatible with LLVM, use `use_llvm=yes` or `lto=full`.")
|
||||
env.Exit(255)
|
||||
|
||||
env.Append(CCFLAGS=["-flto=thin"])
|
||||
env.Append(LINKFLAGS=["-flto=thin"])
|
||||
elif env["lto"] == "full":
|
||||
if env["use_llvm"]:
|
||||
env.Append(CCFLAGS=["-flto"])
|
||||
env.Append(LINKFLAGS=["-flto"])
|
||||
else:
|
||||
env.AppendUnique(CCFLAGS=["/GL"])
|
||||
env.AppendUnique(ARFLAGS=["/LTCG"])
|
||||
env.AppendUnique(LINKFLAGS=["/LTCG"])
|
||||
else:
|
||||
if env["debug_symbols"]:
|
||||
# Adding dwarf-4 explicitly makes stacktraces work with clang builds,
|
||||
@@ -94,7 +74,7 @@ def generate(env):
|
||||
else:
|
||||
env.Append(CCFLAGS=["-g2"])
|
||||
else:
|
||||
if using_clang(env) and not is_vanilla_clang(env) and not env["use_mingw"]:
|
||||
if using_clang(env) and not is_vanilla_clang(env):
|
||||
# Apple Clang, its linker doesn't like -s.
|
||||
env.Append(LINKFLAGS=["-Wl,-S", "-Wl,-x", "-Wl,-dead_strip"])
|
||||
else:
|
||||
@@ -111,13 +91,3 @@ def generate(env):
|
||||
env.Append(CCFLAGS=["-Og"])
|
||||
elif env["optimize"] == "none":
|
||||
env.Append(CCFLAGS=["-O0"])
|
||||
|
||||
if env["lto"] == "thin":
|
||||
if (env["platform"] == "windows" or env["platform"] == "linux") and not env["use_llvm"]:
|
||||
print("ThinLTO is only compatible with LLVM, use `use_llvm=yes` or `lto=full`.")
|
||||
env.Exit(255)
|
||||
env.Append(CCFLAGS=["-flto=thin"])
|
||||
env.Append(LINKFLAGS=["-flto=thin"])
|
||||
elif env["lto"] == "full":
|
||||
env.Append(CCFLAGS=["-flto"])
|
||||
env.Append(LINKFLAGS=["-flto"])
|
||||
|
||||
@@ -10,8 +10,7 @@ from SCons.Tool import Tool
|
||||
from SCons.Variables import BoolVariable, EnumVariable, PathVariable
|
||||
from SCons.Variables.BoolVariable import _text2bool
|
||||
|
||||
from binding_generator import _generate_bindings, _get_file_list, get_file_list
|
||||
from build_profile import generate_trimmed_api
|
||||
from binding_generator import scons_emit_files, scons_generate_bindings
|
||||
|
||||
|
||||
def add_sources(sources, dir, extension):
|
||||
@@ -130,37 +129,6 @@ def no_verbose(env):
|
||||
env.Append(GENCOMSTR=[generated_file_message])
|
||||
|
||||
|
||||
def scons_emit_files(target, source, env):
|
||||
profile_filepath = env.get("build_profile", "")
|
||||
if profile_filepath:
|
||||
profile_filepath = normalize_path(profile_filepath, env)
|
||||
|
||||
# Always clean all files
|
||||
env.Clean(target, [env.File(f) for f in get_file_list(str(source[0]), target[0].abspath, True, True)])
|
||||
|
||||
api = generate_trimmed_api(str(source[0]), profile_filepath)
|
||||
files = [env.File(f) for f in _get_file_list(api, target[0].abspath, True, True)]
|
||||
env["godot_cpp_gen_dir"] = target[0].abspath
|
||||
return files, source
|
||||
|
||||
|
||||
def scons_generate_bindings(target, source, env):
|
||||
profile_filepath = env.get("build_profile", "")
|
||||
if profile_filepath:
|
||||
profile_filepath = normalize_path(profile_filepath, env)
|
||||
|
||||
api = generate_trimmed_api(str(source[0]), profile_filepath)
|
||||
|
||||
_generate_bindings(
|
||||
api,
|
||||
env["generate_template_get_node"],
|
||||
"32" if "32" in env["arch"] else "64",
|
||||
env["precision"],
|
||||
env["godot_cpp_gen_dir"],
|
||||
)
|
||||
return None
|
||||
|
||||
|
||||
platforms = ["linux", "macos", "windows", "android", "ios", "web"]
|
||||
|
||||
# CPU architecture options.
|
||||
@@ -329,15 +297,9 @@ def options(opts, env):
|
||||
|
||||
opts.Add(
|
||||
BoolVariable(
|
||||
key="use_hot_reload",
|
||||
help="Enable the extra accounting required to support hot reload.",
|
||||
default=env.get("use_hot_reload", None),
|
||||
)
|
||||
)
|
||||
|
||||
opts.Add(
|
||||
BoolVariable(
|
||||
"disable_exceptions", "Force disabling exception handling code", default=env.get("disable_exceptions", True)
|
||||
"disable_exceptions",
|
||||
"Force disabling exception handling code",
|
||||
default=env.get("disable_exceptions", False),
|
||||
)
|
||||
)
|
||||
|
||||
@@ -358,14 +320,6 @@ def options(opts, env):
|
||||
("none", "custom", "debug", "speed", "speed_trace", "size"),
|
||||
)
|
||||
)
|
||||
opts.Add(
|
||||
EnumVariable(
|
||||
"lto",
|
||||
"Link-time optimization",
|
||||
"none",
|
||||
("none", "auto", "thin", "full"),
|
||||
)
|
||||
)
|
||||
opts.Add(BoolVariable("debug_symbols", "Build with debugging symbols", True))
|
||||
opts.Add(BoolVariable("dev_build", "Developer build with dev-only debugging code (DEV_ENABLED)", False))
|
||||
opts.Add(BoolVariable("verbose", "Enable verbose output for the compilation", False))
|
||||
@@ -423,7 +377,6 @@ def generate(env):
|
||||
print("Building for architecture " + env["arch"] + " on platform " + env["platform"])
|
||||
|
||||
# These defaults may be needed by platform tools
|
||||
env.use_hot_reload = env.get("use_hot_reload", env["target"] != "template_release")
|
||||
env.editor_build = env["target"] == "editor"
|
||||
env.dev_build = env["dev_build"]
|
||||
env.debug_features = env["target"] in ["editor", "template_debug"]
|
||||
@@ -448,9 +401,6 @@ def generate(env):
|
||||
if env["threads"]:
|
||||
env.Append(CPPDEFINES=["THREADS_ENABLED"])
|
||||
|
||||
if env.use_hot_reload:
|
||||
env.Append(CPPDEFINES=["HOT_RELOAD_ENABLED"])
|
||||
|
||||
if env.editor_build:
|
||||
env.Append(CPPDEFINES=["TOOLS_ENABLED"])
|
||||
|
||||
@@ -546,7 +496,6 @@ def _godot_cpp(env):
|
||||
|
||||
if env["build_library"]:
|
||||
library = env.StaticLibrary(target=env.File("bin/%s" % library_name), source=sources)
|
||||
env.NoCache(library)
|
||||
default_args = [library]
|
||||
|
||||
# Add compiledb if the option is set
|
||||
|
||||
@@ -13,7 +13,7 @@ def has_ios_osxcross():
|
||||
|
||||
def options(opts):
|
||||
opts.Add(BoolVariable("ios_simulator", "Target iOS Simulator", False))
|
||||
opts.Add("ios_min_version", "Target minimum iphoneos/iphonesimulator version", "12.0")
|
||||
opts.Add("ios_min_version", "Target minimum iphoneos/iphonesimulator version", "10.0")
|
||||
opts.Add(
|
||||
"IOS_TOOLCHAIN_PATH",
|
||||
"Path to iOS toolchain",
|
||||
@@ -97,9 +97,4 @@ def generate(env):
|
||||
|
||||
env.Append(CPPDEFINES=["IOS_ENABLED", "UNIX_ENABLED"])
|
||||
|
||||
# Refer to https://github.com/godotengine/godot/blob/master/platform/ios/detect.py:
|
||||
# Disable by default as it makes linking in Xcode very slow.
|
||||
if env["lto"] == "auto":
|
||||
env["lto"] = "none"
|
||||
|
||||
common_compiler_flags.generate(env)
|
||||
|
||||
@@ -15,9 +15,6 @@ def generate(env):
|
||||
if env["use_llvm"]:
|
||||
clang.generate(env)
|
||||
clangxx.generate(env)
|
||||
elif env.use_hot_reload:
|
||||
# Required for extensions to truly unload.
|
||||
env.Append(CXXFLAGS=["-fno-gnu-unique"])
|
||||
|
||||
env.Append(CCFLAGS=["-fPIC", "-Wwrite-strings"])
|
||||
env.Append(LINKFLAGS=["-Wl,-R,'$$ORIGIN'"])
|
||||
@@ -39,8 +36,4 @@ def generate(env):
|
||||
|
||||
env.Append(CPPDEFINES=["LINUX_ENABLED", "UNIX_ENABLED"])
|
||||
|
||||
# Refer to https://github.com/godotengine/godot/blob/master/platform/linuxbsd/detect.py
|
||||
if env["lto"] == "auto":
|
||||
env["lto"] = "full"
|
||||
|
||||
common_compiler_flags.generate(env)
|
||||
|
||||
@@ -73,9 +73,4 @@ def generate(env):
|
||||
|
||||
env.Append(CPPDEFINES=["MACOS_ENABLED", "UNIX_ENABLED"])
|
||||
|
||||
# Refer to https://github.com/godotengine/godot/blob/master/platform/macos/detect.py
|
||||
# LTO benefits for macOS (size, performance) haven't been clearly established yet.
|
||||
if env["lto"] == "auto":
|
||||
env["lto"] = "none"
|
||||
|
||||
common_compiler_flags.generate(env)
|
||||
|
||||
@@ -48,8 +48,4 @@ def generate(env):
|
||||
|
||||
env.Append(CPPDEFINES=["WEB_ENABLED", "UNIX_ENABLED"])
|
||||
|
||||
# Refer to https://github.com/godotengine/godot/blob/master/platform/web/detect.py
|
||||
if env["lto"] == "auto":
|
||||
env["lto"] = "full"
|
||||
|
||||
common_compiler_flags.generate(env)
|
||||
|
||||
@@ -1,4 +1,3 @@
|
||||
import os
|
||||
import sys
|
||||
|
||||
import common_compiler_flags
|
||||
@@ -73,13 +72,10 @@ def silence_msvc(env):
|
||||
|
||||
|
||||
def options(opts):
|
||||
mingw = os.getenv("MINGW_PREFIX", "")
|
||||
|
||||
opts.Add(BoolVariable("use_mingw", "Use the MinGW compiler instead of MSVC - only effective on Windows", False))
|
||||
opts.Add(BoolVariable("use_clang_cl", "Use the clang driver instead of MSVC - only effective on Windows", False))
|
||||
opts.Add(BoolVariable("use_static_cpp", "Link MinGW/MSVC C++ runtime libraries statically", True))
|
||||
opts.Add(BoolVariable("silence_msvc", "Silence MSVC's cl/link stdout bloat, redirecting errors to stderr.", True))
|
||||
opts.Add(BoolVariable("use_llvm", "Use the LLVM compiler (MVSC or MinGW depending on the use_mingw flag)", False))
|
||||
opts.Add("mingw_prefix", "MinGW prefix", mingw)
|
||||
|
||||
|
||||
def exists(env):
|
||||
@@ -90,22 +86,12 @@ def generate(env):
|
||||
if not env["use_mingw"] and msvc.exists(env):
|
||||
if env["arch"] == "x86_64":
|
||||
env["TARGET_ARCH"] = "amd64"
|
||||
elif env["arch"] == "arm64":
|
||||
env["TARGET_ARCH"] = "arm64"
|
||||
elif env["arch"] == "arm32":
|
||||
env["TARGET_ARCH"] = "arm"
|
||||
elif env["arch"] == "x86_32":
|
||||
env["TARGET_ARCH"] = "x86"
|
||||
|
||||
env["MSVC_SETUP_RUN"] = False # Need to set this to re-run the tool
|
||||
env["MSVS_VERSION"] = None
|
||||
env["MSVC_VERSION"] = None
|
||||
|
||||
env["is_msvc"] = True
|
||||
|
||||
# MSVC, linker, and archiver.
|
||||
msvc.generate(env)
|
||||
env.Tool("msvc")
|
||||
env.Tool("mslib")
|
||||
env.Tool("mslink")
|
||||
|
||||
@@ -113,7 +99,7 @@ def generate(env):
|
||||
env.Append(CCFLAGS=["/utf-8"])
|
||||
env.Append(LINKFLAGS=["/WX"])
|
||||
|
||||
if env["use_llvm"]:
|
||||
if env["use_clang_cl"]:
|
||||
env["CC"] = "clang-cl"
|
||||
env["CXX"] = "clang-cl"
|
||||
|
||||
@@ -125,7 +111,7 @@ def generate(env):
|
||||
if env["silence_msvc"] and not env.GetOption("clean"):
|
||||
silence_msvc(env)
|
||||
|
||||
elif (sys.platform == "win32" or sys.platform == "msys") and not env["mingw_prefix"]:
|
||||
elif sys.platform == "win32" or sys.platform == "msys":
|
||||
env["use_mingw"] = True
|
||||
mingw.generate(env)
|
||||
# Don't want lib prefixes
|
||||
@@ -151,32 +137,12 @@ def generate(env):
|
||||
else:
|
||||
env["use_mingw"] = True
|
||||
# Cross-compilation using MinGW
|
||||
prefix = ""
|
||||
if env["mingw_prefix"]:
|
||||
prefix = env["mingw_prefix"] + "/bin/"
|
||||
|
||||
if env["arch"] == "x86_64":
|
||||
prefix += "x86_64"
|
||||
elif env["arch"] == "arm64":
|
||||
prefix += "aarch64"
|
||||
elif env["arch"] == "arm32":
|
||||
prefix += "armv7"
|
||||
elif env["arch"] == "x86_32":
|
||||
prefix += "i686"
|
||||
|
||||
if env["use_llvm"]:
|
||||
env["CXX"] = prefix + "-w64-mingw32-clang++"
|
||||
env["CC"] = prefix + "-w64-mingw32-clang"
|
||||
env["AR"] = prefix + "-w64-mingw32-llvm-ar"
|
||||
env["RANLIB"] = prefix + "-w64-mingw32-ranlib"
|
||||
env["LINK"] = prefix + "-w64-mingw32-clang"
|
||||
else:
|
||||
env["CXX"] = prefix + "-w64-mingw32-g++"
|
||||
env["CC"] = prefix + "-w64-mingw32-gcc"
|
||||
env["AR"] = prefix + "-w64-mingw32-gcc-ar"
|
||||
env["RANLIB"] = prefix + "-w64-mingw32-ranlib"
|
||||
env["LINK"] = prefix + "-w64-mingw32-g++"
|
||||
|
||||
prefix = "i686" if env["arch"] == "x86_32" else env["arch"]
|
||||
env["CXX"] = prefix + "-w64-mingw32-g++"
|
||||
env["CC"] = prefix + "-w64-mingw32-gcc"
|
||||
env["AR"] = prefix + "-w64-mingw32-ar"
|
||||
env["RANLIB"] = prefix + "-w64-mingw32-ranlib"
|
||||
env["LINK"] = prefix + "-w64-mingw32-g++"
|
||||
# Want dll suffix
|
||||
env["SHLIBSUFFIX"] = ".dll"
|
||||
|
||||
@@ -190,20 +156,7 @@ def generate(env):
|
||||
"-static-libstdc++",
|
||||
]
|
||||
)
|
||||
if env["use_llvm"]:
|
||||
env.Append(LINKFLAGS=["-lstdc++"])
|
||||
|
||||
if sys.platform == "win32" or sys.platform == "msys":
|
||||
my_spawn.configure(env)
|
||||
|
||||
env.Append(CPPDEFINES=["WINDOWS_ENABLED"])
|
||||
|
||||
# Refer to https://github.com/godotengine/godot/blob/master/platform/windows/detect.py
|
||||
if env["lto"] == "auto":
|
||||
if env.get("is_msvc", False):
|
||||
# No LTO by default for MSVC, doesn't help.
|
||||
env["lto"] = "none"
|
||||
else: # Release
|
||||
env["lto"] = "full"
|
||||
|
||||
common_compiler_flags.generate(env)
|
||||
|
||||
Reference in New Issue
Block a user