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132 Commits

Author SHA1 Message Date
David Snopek
4d5d707d60 Merge pull request #1572 from dsnopek/4.1-cherrypicks-13
Cherry-picks for the godot-cpp 4.1 branch - 13th batch
2024-09-11 17:15:09 -05:00
George L. Albany
fad74366cd Fix GCC 14 -Wtemplate-id-cdtor warning
As was fixed with godotengine/godot#91208

(cherry picked from commit 7b31f39bea)
2024-09-04 10:16:26 -05:00
Fabio Alessandrelli
d421c98461 [Web/SCons] Use CCFLAGS for SIDE_MODULE option
Was using CPPFLAGS, but should use the explicit scons CCFLAGS which
makes it clear they are applied to both the C and C++ compiler.

CPPFLAGS was also fine (they are preprocessor flags, also applied to
both C and C++), but we should try to stay consistent with what we do
in Godot.

(cherry picked from commit f36acd8e31)
2024-09-04 10:16:17 -05:00
Aaron Franke
592a7762cd [4.2] Fix missing MAKE_TYPED_ARRAY_INFO for Packed*Arrays
(cherry picked from commit a0d56336c3)
2024-09-04 10:16:01 -05:00
Mikael Hermansson
76c0a4b4ae Fix incorrect generation of some C++ operators
(cherry picked from commit 9949d09f3e)
2024-09-04 10:13:33 -05:00
Raul Santos
67145b323b Avoid hardcoded type conversion for metadata
The engine uses the names `int` and `float` to refer to the 64-bit types, so in the bindings generator we have a hardcoded conversion for those types.

But this type conversion should not be used for metadata. Even though the underlying type should still be 64-bit for interop, metadata is meant to specify the correct type to expose. So if metadata says `float` it means the type is really meant to be a 32-bit `float` and not `double`. Other hardcoded type conversions (`int` and `Nil`) won't ever be metadata.

This change corrects the `float` type, to use the right type in the generated C++ code. Before we were always using `double` due to this type conversion.

(cherry picked from commit 4829199081)
2024-09-04 10:13:23 -05:00
Klaim (Joël Lamotte)
d529fc5b69 removes warnings generated by GDCLASS usage
This change removes the warnings (unused parameters) coming from code injected by the GDCLASS macro.
Contrary to warnings coming from the normal source code which can be suppressed with most compiles by specifying the include directories of this library as external or system,
when the code is injected through a macro it is considered in the context of the user, which is the source code of user of the library.
That forces the users to modify their code to hide the warnings coming from the mandatory `GDCLASS` here.
That's why it's important to remove these warning from that specific macro and ideally any other macro that the user must use.

(cherry picked from commit 738859f49b)
2024-09-04 10:10:04 -05:00
Chris Cranford
9a4ba00b0e Make sure _get and _set dispatch up the class hierarchy
(cherry picked from commit c77d44f3f6)
2024-09-04 10:09:27 -05:00
Rémi Verschelde
bc6cfd70d8 SCons: Remove old Python 2 compat code
(cherry picked from commit 958776dfc3)
2024-09-04 10:09:15 -05:00
A Thousand Ships
09b735ac97 [CI] Upload build cache before running tests
(cherry picked from commit 76b38de01a)
2024-09-04 10:03:23 -05:00
Fabio Alessandrelli
9e860a84a0 [Web] Force emcc to use "wasm" longjmp mode
SUPPORT_LONGJMP have changed since emscripten 3.1.32 to default to
"wasm" mode when exceptions are enabled, and "emscripten" mode when
disabled.

While we generally doesn't use exception in core, linked libraries may
need them, and emscripten don't plan to support WASM EH + Emscripten
SjLj in the long term.

(cherry picked from commit 1bb543b6f4)
2024-09-04 10:03:13 -05:00
Fabio Alessandrelli
9b4c5f0562 [SCons] Add option to build without threads
This is relevant for the Web platform, where builds with and without
threads are incompatible.

(cherry picked from commit b0296bb562)
2024-09-04 09:58:58 -05:00
David Snopek
a4f9d22ac5 Merge pull request #1529 from dsnopek/4.1-cherrypicks-12
Cherry-picks for the godot-cpp 4.1 branch - 12th batch
2024-07-17 12:28:25 -05:00
A Thousand Ships
7dd2d24805 Fix sharing of typed arrays from constructor
(cherry picked from commit 41aa71f8c3)
2024-07-17 09:58:09 -05:00
Yuri Sizov
18b81efbf3 Fix argument metadata when binding methods
While there doesn't seem to be any runtime issues,
this triggers the address sanitizer in a few ways,
depending on what kind of method you're
binding.

(cherry picked from commit 2b34bd0d8b)
2024-07-17 09:57:10 -05:00
Thaddeus Crews
430637bf1a SCons: Add silence_msvc option
(cherry picked from commit 1989b1bf57)
2024-07-17 09:57:01 -05:00
Thaddeus Crews
ca26922a19 Integrate .pre-commit-config.yaml
(cherry picked from commit e0d363aad8)
2024-07-17 09:56:32 -05:00
Thaddeus Crews
edce0b7178 Fix #include formatting
(cherry picked from commit 999018e7d1)
2024-07-17 09:53:29 -05:00
Thaddeus Crews
23325b9ab0 Add .editorconfig, consolidate .gitattributes
(cherry picked from commit 7a96d0314e)
2024-07-17 09:53:19 -05:00
Fabio Alessandrelli
208b70dbef [CI] Update macOS workers to macos-latest
GitHub actions no longer allow `macos-11` runners

(cherry picked from commit 2dd8917508)
2024-07-17 09:53:07 -05:00
A Thousand Ships
1f57a8d76e Fix some style details in generation
(cherry picked from commit e7a13e3bf4)
2024-07-17 09:48:31 -05:00
A Thousand Ships
f16814ee05 Enforce p_ prefixes for arguments in binds
(cherry picked from commit 9e2771f918)
2024-07-17 09:37:59 -05:00
Fabio Alessandrelli
22beef8cbc Add support for build profiles.
Allow enabling or disabling specific classes (which will not be built).

(cherry picked from commit 1186c488bd)
2024-07-17 09:34:07 -05:00
David Snopek
2e7f5512d1 Merge pull request #1491 from dsnopek/4.1-cherrypicks-11
Cherry-picks for the godot-cpp 4.1 branch - 11th batch
2024-06-14 13:32:54 -05:00
David Snopek
5880be034c [4.1] Allow selecting Godot version to run the tests with
(cherry picked from commit f88b6a2f00)
2024-06-14 11:44:39 -05:00
A Thousand Ships
a648650c5d Add default argument processing for NodePath
(cherry picked from commit 37e7a6da05)
2024-06-14 10:40:04 -05:00
A Thousand Ships
65058828a6 Fix generating default values for StringName
Cases other than `&""` were not processed correctly

(cherry picked from commit 6cd6c8923a)
2024-06-14 10:38:34 -05:00
David Snopek
f067a9bff0 Fix vararg methods forwarded to the ClassDB singleton
(cherry picked from commit e04a26b2bc)
2024-06-14 10:37:44 -05:00
Richard Hozák
6ba31a1800 Fix warnings emitted with -Wall
(cherry picked from commit 8c6cc1ec15)
2024-06-14 10:37:27 -05:00
David Snopek
8269c0102a Explicitly refer to godot namespace in GDREGISTER_*_CLASS() macros
(cherry picked from commit 246a803954)
2024-06-14 10:31:04 -05:00
DmitriySalnikov
5f864cd8de [Scons] Added the ability to change the visibility of symbols
(cherry picked from commit f5e4f95cde)
2024-06-14 10:28:30 -05:00
David Snopek
32becf6a13 Merge pull request #1466 from dsnopek/4.1-cherrypicks-10
Cherry-picks for the godot-cpp 4.1 branch - 10th batch
2024-05-28 08:35:20 -05:00
David Snopek
7b93607779 Fix NOTIFICATION_POSTINITIALIZE sent twice to native parent class
(cherry picked from commit 06373ce1cf)
2024-05-17 17:11:27 -05:00
Daylily-Zeleen
1ab42ec6c5 mark return value of get_class_static and get_parent_class_static as const
(cherry picked from commit 3db8549e19)
2024-05-17 16:58:32 -05:00
David Snopek
6328728dc2 Allow forwarding from ClassDB to ClassDBSingleton to support enumerations
(cherry picked from commit e1b3b32db5)
2024-05-17 16:57:33 -05:00
David Snopek
6123c86f06 Correctly handle Object * arguments that were encoded as nullptr
(cherry picked from commit 37542dc2ec)
2024-05-17 16:56:37 -05:00
David Snopek
fff665e0f5 Give compile-time error if registering a class without its own _bind_methods() function
(cherry picked from commit ca46ef4d25)
2024-05-17 16:55:41 -05:00
pupil1337
82ea3f74a4 Add static_assert() for register_class
(cherry picked from commit 1fa7a9cb19)
2024-05-17 16:54:44 -05:00
A Thousand Ships
11cd9a0727 [Math] Add is_finite methods
(cherry picked from commit d389171905)
2024-05-17 16:54:00 -05:00
Chris Cranford
a75e33c333 Implement to/from dict helpers for PropertyInfo/MethodInfo
(cherry picked from commit 2a041b5240)
2024-05-17 16:53:43 -05:00
David Snopek
d24983d682 Backport miscellaneous changes that can't be cherry-picked
(cherry picked from commit 9afbdb9cf6)
2024-05-17 16:51:42 -05:00
David Snopek
4b0ee13327 gdextension: Sync with upstream commit fe0e8e55752b0c2e64997025717b491703e0f8ad (4.1.4-stable) 2024-04-17 13:02:32 -05:00
David Snopek
e4978558e6 Merge pull request #1441 from dsnopek/4.1-cherrypicks-9
Cherry-picks for the godot-cpp 4.1 branch - 9th batch
2024-04-17 12:58:30 -05:00
Chris Cranford
30ebe5fdf9 Fix PropertyInfo to use hint/usage default constants
(cherry picked from commit e160966163)
2024-04-17 11:01:33 -05:00
thimenesup
e897dbe58a Fix Projection create_orthogonal being incorrect
Title

(cherry picked from commit e4ae69f607)
2024-04-17 11:00:56 -05:00
Thaddeus Crews
28a6609c0b Implement verbose toggle from godot repo
(cherry picked from commit b05c21bb1d)
2024-04-17 10:58:41 -05:00
dependabot[bot]
7f3e725a8a Bump mymindstorm/setup-emsdk from 13 to 14
Bumps [mymindstorm/setup-emsdk](https://github.com/mymindstorm/setup-emsdk) from 13 to 14.
- [Release notes](https://github.com/mymindstorm/setup-emsdk/releases)
- [Commits](https://github.com/mymindstorm/setup-emsdk/compare/v13...v14)

---
updated-dependencies:
- dependency-name: mymindstorm/setup-emsdk
  dependency-type: direct:production
  update-type: version-update:semver-major
...

Signed-off-by: dependabot[bot] <support@github.com>
(cherry picked from commit 32ca574f49)
2024-04-17 10:58:31 -05:00
Thaddeus Crews
8e5d7c9268 Use GDREGISTER defines in example
(cherry picked from commit a537b4af4d)
2024-04-17 10:58:16 -05:00
David Snopek
974e6c6f86 Merge pull request #1411 from dsnopek/4.1-cherrypicks-8
Cherry-picks for the godot-cpp 4.1 branch - 8th batch
2024-04-08 13:09:01 -05:00
A Thousand Ships
c8fa4c0fd0 Fix incorrect utility call signature
(cherry picked from commit d055b575fb)
2024-04-08 11:40:05 -05:00
ytnuf
594a93f8ac Change cmake_minimum_required to match actual requirements
This is because target_link_options was added in v3.13
So this wouldn't build with cmake v3.12

Likewise in CMAKE_CXX_STANDARD only supports value of 17 starting with
cmake v3.9
So the test wouldn't build properly with cmake v3.6

(cherry picked from commit 5c12bd2287)
2024-04-08 11:39:53 -05:00
Thaddeus Crews
9e48c45bfc Enforce template syntax typename over class
(cherry picked from commit 87f5fb0691)
2024-04-08 11:39:21 -05:00
David Snopek
76d6ce7136 Avoid creating most objects that Godot is going to use placement new to initialize
(cherry picked from commit c4fde852e6)
2024-04-08 11:30:23 -05:00
bruvzg
e99d7b3b7e [Packed*Array] Add support for initializer lists.
(cherry picked from commit 8c98a90f32)
2024-04-08 11:29:39 -05:00
A Thousand Ships
07e245e3e4 Fix invalid void return in BitField
(cherry picked from commit 7ed8ef7221)
2024-03-11 13:33:57 -05:00
Marc Gilleron
ed576f8318 Fix explicit namespaces in macros
(cherry picked from commit e607790647)
2024-03-11 13:33:44 -05:00
David Snopek
f7a9d32f32 Fix _notification with parent and child classes
(cherry picked from commit 23c010900c)
2024-03-11 13:31:19 -05:00
bruvzg
08da55cd0b [Core] Improve CowData and Memory metadata alignment.
(cherry picked from commit b173a4d935)
2024-03-11 13:11:26 -05:00
Fabio Alessandrelli
670c4d0eac [SCons] Split targets.py, apply flags from tools
Split `targets` tool logic, moving all the compiler-specific flags to a
new `common_compiler_flags.py` file, and everything else (CPPDEFINES,
optimize option logic, dev build logic, etc) to the `godotcpp` tool.

The default tools now apply the common compiler flags by importing the
file and explicitly calling `configure`.

(cherry picked from commit 16df4bff30)
2024-03-11 13:06:57 -05:00
Fabio Alessandrelli
bab62a4d72 [SCons] Add support for custom build tools and platforms
Use with:

`scons platform=os2 custom_tools=/path/to/tools`

(assuming you have an `os2.py` inside `/path/to/tools/`)

(cherry picked from commit baaad7ada2)
2024-03-11 13:01:23 -05:00
DaylilyZeleen
1ac8627b2e Fix object return value of builtin types' methods.
(cherry picked from commit 6a3753c076)
2024-03-11 12:59:32 -05:00
bruvzg
6202bf141e Switch to 64-bit ints.
(cherry picked from commit 59a5a8b104)
2024-03-11 12:59:19 -05:00
David Snopek
4b63d795e4 Merge pull request #1373 from dsnopek/4.1-cherrypicks-7
Cherry-picks for the godot-cpp 4.1 branch - 7th batch
2024-02-16 09:37:17 -06:00
MJacred
2cc967787a Update README: fix godot-cpp issue tracker url
(cherry picked from commit 8a535d0ecc)
2024-01-24 08:44:28 -06:00
nightblade9
6884ca9be0 Update README.md with basic pre-requisites
(cherry picked from commit ee169b201b)
2024-01-22 15:53:49 -06:00
Daylily-Zeleen
dde0bbb93d Remove "godot" namespace when binding global constants.
(cherry picked from commit bd40a94424)
2024-01-22 15:53:49 -06:00
A Thousand Ships
1c03aa7746 Add missing OP_POWER operator to Variant
(cherry picked from commit f037a697eb)
2024-01-22 15:53:49 -06:00
ArchLinus
82475b215b Add an error message if android NDK is not installed
(cherry picked from commit 718d0baea3)
2024-01-22 15:53:49 -06:00
Aaron Franke
49098fbdc7 Allow detecting when building as a GDExtension
(cherry picked from commit e17c7bf530)
2024-01-22 15:53:49 -06:00
dependabot[bot]
756190705e Bump actions/setup-python from 4 to 5
Bumps [actions/setup-python](https://github.com/actions/setup-python) from 4 to 5.
- [Release notes](https://github.com/actions/setup-python/releases)
- [Commits](https://github.com/actions/setup-python/compare/v4...v5)

---
updated-dependencies:
- dependency-name: actions/setup-python
  dependency-type: direct:production
  update-type: version-update:semver-major
...

Signed-off-by: dependabot[bot] <support@github.com>
(cherry picked from commit a7becb43e6)
2024-01-22 15:53:49 -06:00
Rémi Verschelde
2e42c7020e CMake: Remove hardcoded warnings list and forcing -Werror on library builds
The CMake buildsystem should be completely reviewed to properly match
what is done by SCons, instead of making its own arbitrary decisions on
how godot-cpp should be compiled.

Currently the SCons setup doesn't include warning options, so CMake
shouldn't either. Options similar to upstream Godot's SCons setup could
be added, and then replicated for CMake.

(cherry picked from commit 41517eacb1)
2024-01-22 15:53:49 -06:00
David Snopek
e9273e8528 Avoid error from -Werror=type-limits on GCC 11
(cherry picked from commit cad5be53b1)
2024-01-22 15:53:49 -06:00
David Snopek
b1bd58d7da Send NOTIFICATION_POSTINITIALIZE to extension classes
(cherry picked from commit 20c4e843b0)
2024-01-22 15:53:49 -06:00
LAK132
d5a2e8e797 Fix file list issues when trying to build with meson via cmake
(cherry picked from commit 39c139c814)
2024-01-22 15:53:49 -06:00
Bytzo
6bb4b1d321 Prevent CMake from always including debug symbols
(cherry picked from commit db884e9b1d)
2024-01-22 15:53:49 -06:00
DmitriySalnikov
51aeda7437 [Scons] Set the minimum Android API level to 21
(cherry picked from commit 79d2a9c456)
2024-01-22 15:53:49 -06:00
dependabot[bot]
cd904155a8 Bump mymindstorm/setup-emsdk from 12 to 13
Bumps [mymindstorm/setup-emsdk](https://github.com/mymindstorm/setup-emsdk) from 12 to 13.
- [Release notes](https://github.com/mymindstorm/setup-emsdk/releases)
- [Commits](https://github.com/mymindstorm/setup-emsdk/compare/v12...v13)

---
updated-dependencies:
- dependency-name: mymindstorm/setup-emsdk
  dependency-type: direct:production
  update-type: version-update:semver-major
...

Signed-off-by: dependabot[bot] <support@github.com>
(cherry picked from commit 78bf5a42ed)
2024-01-22 15:53:49 -06:00
bruvzg
b622b11df3 [iOS] Fix initialisation/termination of multiple statically linked extensions.
(cherry picked from commit adc9def046)
2024-01-22 15:53:49 -06:00
Rémi Verschelde
92449b46e1 CI: Install Android NDK r23c explicitly
It has just been removed from the Ubuntu 20.04 default install,
breaking our CI setup.

Also, sets Emscripten version to 3.1.39, as done upstream.
Newer versions actually break dynamic library support.

(cherry picked from commit eea33b4133)
2024-01-22 15:53:49 -06:00
Thaddeus Crews
e8b6887b36 Add missing int→Variant conversions
(cherry picked from commit bcac96c8c2)
2024-01-22 15:53:49 -06:00
Rémi Verschelde
631cd5fe37 Merge pull request #1306 from dsnopek/4.1-cherrypicks-6
Cherry-picks for the godot-cpp 4.1 branch - 6th batch
2023-11-13 20:28:26 +01:00
Alex Drozd
731a10a4ea ignoring venv in .gitignore
(cherry picked from commit 92dd34ae96)
2023-11-13 13:00:24 -06:00
Thaddeus Crews
a1ae58448c fix is_msvc and use_hot_reload variables
(cherry picked from commit 648b8c4489)
2023-11-13 13:00:24 -06:00
Thaddeus Crews
805cdde0b7 GDCLASS synced by ending with "private:"
• Matches implementation used by modules and godot itself
• Apply same to GDEXTENSION_CLASS, setup with same diff-friendly spacers as GDCLASS

(cherry picked from commit 6eb5d450bd)
2023-11-13 13:00:24 -06:00
Fredia Huya-Kouadio
29335d8f5c Update the environment variables used to access the Android NDK toolchain
(cherry picked from commit 86dbd5fa0d)
2023-11-13 13:00:24 -06:00
Rémi Verschelde
c5f47b2a4e CI: Workaround upstream issue with .NET editor build not exiting
We force closing the process after 10 s, which should be ample time to generate
the .godot folder.

(cherry picked from commit 306774b5a4)
2023-11-13 19:15:07 +01:00
Rémi Verschelde
df5b1a9a69 gdextension: Sync with upstream commit fc79201851a16215f9554884aa242ed957801b10 (4.1.3-stable) 2023-11-09 13:25:22 +01:00
Rémi Verschelde
04b34077d8 Merge pull request #1281 from dsnopek/4.1-cherrypicks-5
Cherry-picks for the godot-cpp 4.1 branch - 5th batch
2023-10-24 11:38:55 +02:00
David Snopek
9d813310bb Add protections against registering classes that didn't use GDCLASS()
(cherry picked from commit a61cdc8860)
2023-10-23 10:11:04 -05:00
Rémi Verschelde
ef8a499eac SCons: Disable C++ exception handling by default
Counterpart to https://github.com/godotengine/godot/pull/80612.

(cherry picked from commit bf1c03ab5f)
2023-10-23 10:10:59 -05:00
gilzoide
698da13d66 Fix return value and r_valid value in Variant::iter_init and iter_next
(cherry picked from commit 60dfa3445a)
2023-10-22 14:47:10 -05:00
Adam Scott
8295486fdb Refactor compiledb implementation
This comment enables the possibility to build the "compile_commands.json"
file by only using `scons -Q compiledb`. No need to use the argument
`compiledb=yes`.

And when using the `compiledb=yes`, it will create a
"compiled_commands.json" automatically.

(cherry picked from commit 2d5024ac8e)
2023-10-22 14:46:58 -05:00
Thaddeus Crews
7704a9d054 Let gdextension_dir function as only argument
(cherry picked from commit 7a5cbcac21)
2023-10-22 14:46:48 -05:00
David Snopek
f7ffc4fe4d Automatically register only engine classes whose header has been included
(cherry picked from commit b507b3e591)
2023-10-22 14:46:26 -05:00
Fabio Alessandrelli
62cb5eac47 [SCons] Rename javascript tool to web
And clean it up a bit.

(cherry picked from commit 18bfa133ab)
2023-10-22 14:03:20 -05:00
Mikael Hermansson
03ea717742 Declare explicit specializations for CharStringT
(cherry picked from commit 6e05b978b8)
2023-10-22 14:03:10 -05:00
Rémi Verschelde
e389f7a50c Merge pull request #1261 from dsnopek/4.1-cherrypicks-4
Cherry-picks for the godot-cpp 4.1 branch - 4th batch
2023-10-12 18:08:12 +02:00
Nick Maltbie
0b1c8bcac3 Added fix for javascript build for godot 4.x
Added changes to tools/javascript.py to add PFlags to fix SharedArrayBuffer memory error.
Corrected some small errors in tools/javascript.py to support new target names.
Also updated ci to include validation for web build.

(cherry picked from commit 2b4bcbb0ce)
2023-10-09 08:43:36 -05:00
Matthew Murphy
857d8e3a56 Fix variant call compiler error
Co-authored-by: David Snopek <dsnopek@gmail.com>
(cherry picked from commit ca3e25de04)
2023-10-09 08:43:23 -05:00
David Snopek
ec6e51b3a4 Handle missing instance binding callbacks by finding the closest parent
(cherry picked from commit 52ca3ef547)
2023-10-09 08:42:55 -05:00
Adam Scott
f8054cca80 Add support to import custom variables from parent SConstruct (redux)
(cherry picked from commit 982e01ec7f)
2023-10-09 08:42:43 -05:00
A Thousand Ships
59ebcfd744 Fix allocation size overflow check in CowData
(cherry picked from commit 06ffc7e952)
2023-10-09 08:42:31 -05:00
A Thousand Ships
205beacc5b Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable
(cherry picked from commit 1e5767693e)
2023-10-09 08:42:16 -05:00
Rémi Verschelde
3b3f357de9 CI: Fix MinGW install error by pinning to earlier version
Works around https://github.com/egor-tensin/setup-mingw/issues/14.

(cherry picked from commit 0369f6fea0)
2023-10-04 15:21:01 +02:00
Rémi Verschelde
48b92acf8c gdextension: Sync with upstream commit 399c9dc393f6f84c0b4e4d4117906c70c048ecf2 (4.1.2-stable) 2023-10-04 12:02:54 +02:00
Rémi Verschelde
4eed2d7be0 Merge pull request #1244 from dsnopek/4.1-cherrypicks-3
Cherry-picks for the godot-cpp 4.1 branch - 3rd batch
2023-09-20 23:48:26 +02:00
David Snopek
bc82ae8b0b Add static methods to ClassDB for the methods bound to the ClassDB singleton
(cherry picked from commit 6f913563d8)
2023-09-19 21:30:03 -05:00
David Snopek
590e267902 Load 'print_error_with_message' function
(cherry picked from commit 634ed09ec0)
2023-09-19 21:29:29 -05:00
David Snopek
3be7ec4162 Check that GDExtension is opened by compatible Godot version
(cherry picked from commit fecb2959b4)
2023-09-19 21:27:40 -05:00
DmitriySalnikov
dd8e1def67 [SCons] Fixed crashes in several scripts
(cherry picked from commit 0e5975dd26)
2023-09-19 21:23:20 -05:00
David Snopek
dcd7a69512 Ensure that PtrToArg specializations for native structs are used
(cherry picked from commit 3cd3f24150)
2023-09-19 21:22:54 -05:00
dependabot[bot]
354ed1e79d Bump actions/checkout from 3 to 4
Bumps [actions/checkout](https://github.com/actions/checkout) from 3 to 4.
- [Release notes](https://github.com/actions/checkout/releases)
- [Changelog](https://github.com/actions/checkout/blob/main/CHANGELOG.md)
- [Commits](https://github.com/actions/checkout/compare/v3...v4)

---
updated-dependencies:
- dependency-name: actions/checkout
  dependency-type: direct:production
  update-type: version-update:semver-major
...

Signed-off-by: dependabot[bot] <support@github.com>
(cherry picked from commit 5d4ff63930)
2023-09-19 21:22:20 -05:00
A Thousand Ships
014132d4c0 Ensure const correctness for wrappers
(cherry picked from commit f651df5e7a)
2023-09-19 21:21:20 -05:00
David Snopek
bc980b59ff Merge pull request #1227 from dsnopek/4.1-cherrypicks-2
Cherry-picks for the godot-cpp 4.1 branch - 2nd batch
2023-09-02 12:38:20 -05:00
A Thousand Ships
c3771fb065 Fix formatting of compatibility_minimum examples
Without quotes the values is parsed as a float, breaking in various
cases.

(cherry picked from commit b3596a18e1)
2023-09-01 17:08:03 -05:00
Fabio Alessandrelli
63755b2a32 [SCons] Move the GodotCPP build to its own tool.
(cherry picked from commit f8b4f60cb9)
2023-09-01 17:07:53 -05:00
David Snopek
ce5dd378d9 Clarify versions and examples in the README
(cherry picked from commit 1588dc8437)
2023-09-01 17:07:41 -05:00
A Thousand Ships
c6fe6533f9 Fix link to test project in readme
Also updated format for library paths

(cherry picked from commit e586e11637)
2023-09-01 17:07:30 -05:00
A Thousand Ships
170a691a7e Add remaining component-wise min/max functions to Vector*
(cherry picked from commit 52eb77efd4)
2023-09-01 17:07:18 -05:00
Rémi Verschelde
738ef9baf8 SCons: Sync targets.py fully with upstream Godot
- Reorders existing code to match Godot.
- Adds `NDEBUG` for non-dev builds.
- Adds `-gdwarf-4` for Clang debug symbols.
- Adds strip link flag for GCC/Clang builds without debug symbols.

(cherry picked from commit 600e749d9b)
2023-09-01 17:07:03 -05:00
Adam Scott
c7afd0f89a Fix forgotten not operator
(cherry picked from commit f5c8e5190f)
2023-09-01 17:06:51 -05:00
Adam Scott
6789b29b72 Fix Clang deprecated builtins
It seems that Clang and GCC have different interpretations of certain
builtins. So this PR uses std <type_traits> functions just as cowdata.h
does in the godot project.

(cherry picked from commit 5c262844ad)
2023-09-01 17:06:39 -05:00
David Snopek
960c906da1 Add automated tests to verify some previous fixes
(cherry picked from commit d5fab0b9f8)
2023-09-01 17:06:20 -05:00
Marc Gilleron
0f2d3652e5 Added generated version header
(cherry picked from commit c6b2c82570)
2023-09-01 17:06:03 -05:00
David Snopek
28494f0bd5 Merge pull request #1205 from dsnopek/4.1-cherrypicks-1
Cherry-picks for the godot-cpp 4.1 branch - 1st batch
2023-08-11 10:35:12 -05:00
Feiyun Wang
4fb9af7fb2 Statically link mingw/msvc runtime libraries on Windows
Co-authored-by: David Snopek <dsnopek@gmail.com>
(cherry picked from commit a745c2ac47)
2023-08-10 09:10:04 -05:00
Fabio Alessandrelli
6fa6b8b178 [SCons] Merge OSXCross tools into platofrm ones
(cherry picked from commit 6d195137fe)
2023-08-10 09:09:49 -05:00
Fabio Alessandrelli
784c3dc012 [SCons] Add option to generate a compilation database.
(cherry picked from commit 2586ad016e)
2023-08-10 09:09:30 -05:00
Adam Scott
7a9b323931 Add platform macros
(cherry picked from commit 9d9f4279ed)
2023-08-10 09:09:14 -05:00
Marc Gilleron
e75ec636db Don't cache null forever if a singleton isn't available yet
# Conflicts:
#	binding_generator.py

(cherry picked from commit 548c758677)
2023-08-10 09:08:56 -05:00
David Snopek
5dda0212f6 In generated methods, only construct the method StringName the first time
(cherry picked from commit efc16b49d9)
2023-08-10 09:06:33 -05:00
David Snopek
011965d864 Attempt to fully implement CharString
(cherry picked from commit 4df112cd95)
2023-08-10 09:06:09 -05:00
105 changed files with 3604 additions and 14389 deletions

16
.editorconfig Normal file
View File

@@ -0,0 +1,16 @@
root = true
[*]
charset = utf-8
end_of_line = lf
indent_size = 4
indent_style = tab
insert_final_newline = true
trim_trailing_whitespace = true
[{*.py,SConstruct}]
indent_style = space
[*.{yml,yaml}]
indent_size = 2
indent_style = space

8
.gitattributes vendored
View File

@@ -1,6 +1,2 @@
*.c eol=lf
*.cpp eol=lf
*.gd eol=lf
*.tscn eol=lf
*.cfg eol=lf
*.godot eol=lf
# Normalize EOL for all files that Git considers text files
* text=auto eol=lf

View File

@@ -1,5 +1,5 @@
name: Setup Godot build cache
description: Setup Godot build cache.
name: Restore Godot build cache
description: Restore Godot build cache.
inputs:
cache-name:
description: The cache base name (job name by default).
@@ -10,9 +10,8 @@ inputs:
runs:
using: "composite"
steps:
# Upload cache on completion and check it out now
- name: Load .scons_cache directory
uses: actions/cache@v3
- name: Restore .scons_cache directory
uses: actions/cache/restore@v3
with:
path: ${{inputs.scons-cache}}
key: ${{inputs.cache-name}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}}

View File

@@ -0,0 +1,17 @@
name: Save Godot build cache
description: Save Godot build cache.
inputs:
cache-name:
description: The cache base name (job name by default).
default: "${{github.job}}"
scons-cache:
description: The SCons cache path.
default: "${{github.workspace}}/.scons-cache/"
runs:
using: "composite"
steps:
- name: Save SCons cache directory
uses: actions/cache/save@v4
with:
path: ${{inputs.scons-cache}}
key: ${{inputs.cache-name}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}}

View File

@@ -4,6 +4,8 @@ on: [push, pull_request]
env:
# Only used for the cache key. Increment version to force clean build.
GODOT_BASE_BRANCH: master
# Used to select the version of Godot to run the tests with.
GODOT_TEST_VERSION: 4.1.4-stable
concurrency:
group: ci-${{github.actor}}-${{github.head_ref || github.run_number}}-${{github.ref}}
@@ -52,7 +54,7 @@ jobs:
cache-name: windows-x86_64-mingw
- name: 🍎 macOS (universal)
os: macos-11
os: macos-latest
platform: macos
artifact-name: godot-cpp-macos-universal-release
artifact-path: bin/libgodot-cpp.macos.template_release.universal.a
@@ -70,7 +72,7 @@ jobs:
cache-name: android-arm64
- name: 🍏 iOS (arm64)
os: macos-11
os: macos-latest
platform: ios
artifact-name: godot-cpp-ios-arm64-release
artifact-path: bin/libgodot-cpp.ios.template_release.arm64.a
@@ -97,8 +99,8 @@ jobs:
with:
submodules: recursive
- name: Setup Godot build cache
uses: ./.github/actions/godot-cache
- name: Restore Godot build cache
uses: ./.github/actions/godot-cache-restore
with:
cache-name: ${{ matrix.cache-name }}
continue-on-error: true
@@ -151,9 +153,15 @@ jobs:
cd test
scons platform=${{ matrix.platform }} verbose=yes target=template_release ${{ matrix.flags }}
- name: Save Godot build cache
uses: ./.github/actions/godot-cache-save
with:
cache-name: ${{ matrix.cache-name }}
continue-on-error: true
- name: Download latest Godot artifacts
uses: dsnopek/action-download-artifact@1322f74e2dac9feed2ee76a32d9ae1ca3b4cf4e9
if: ${{ matrix.run-tests }}
if: ${{ matrix.run-tests && env.GODOT_TEST_VERSION == 'master' }}
with:
repo: godotengine/godot
branch: master
@@ -166,15 +174,28 @@ jobs:
ensure_latest: true
path: godot-artifacts
- name: Prepare Godot artifacts for testing
if: ${{ matrix.run-tests && env.GODOT_TEST_VERSION == 'master' }}
run: |
chmod +x ./godot-artifacts/godot.linuxbsd.editor.x86_64.mono
echo "GODOT=$(pwd)/godot-artifacts/godot.linuxbsd.editor.x86_64.mono" >> $GITHUB_ENV
- name: Download requested Godot version for testing
if: ${{ matrix.run-tests && env.GODOT_TEST_VERSION != 'master' }}
run: |
wget "https://github.com/godotengine/godot-builds/releases/download/${GODOT_TEST_VERSION}/Godot_v${GODOT_TEST_VERSION}_linux.x86_64.zip" -O Godot.zip
unzip -a Godot.zip
chmod +x "Godot_v${GODOT_TEST_VERSION}_linux.x86_64"
echo "GODOT=$(pwd)/Godot_v${GODOT_TEST_VERSION}_linux.x86_64" >> $GITHUB_ENV
- name: Run tests
if: ${{ matrix.run-tests }}
run: |
chmod +x ./godot-artifacts/godot.linuxbsd.editor.x86_64.mono
./godot-artifacts/godot.linuxbsd.editor.x86_64.mono --headless --version
$GODOT --headless --version
cd test
# Need to run the editor so .godot is generated... but it crashes! Ignore that :-)
(cd project && (timeout 10 ../../godot-artifacts/godot.linuxbsd.editor.x86_64.mono --editor --headless --quit >/dev/null 2>&1 || true))
GODOT=../godot-artifacts/godot.linuxbsd.editor.x86_64.mono ./run-tests.sh
(cd project && (timeout 30 $GODOT --editor --headless --quit >/dev/null 2>&1 || true))
./run-tests.sh
- name: Upload artifact
uses: actions/upload-artifact@v3

View File

@@ -7,48 +7,27 @@ concurrency:
jobs:
static-checks:
name: Format (clang-format, black format, file format)
runs-on: ubuntu-20.04
name: Format (clang-format, ruff format, file format)
runs-on: ubuntu-22.04
steps:
- name: Checkout
uses: actions/checkout@v4
with:
fetch-depth: 2
# Azure repositories are not reliable, we need to prevent Azure giving us packages.
- name: Make apt sources.list use the default Ubuntu repositories
- name: Get changed files
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
run: |
sudo rm -f /etc/apt/sources.list.d/*
sudo cp -f misc/ci/sources.list /etc/apt/sources.list
wget -O - https://apt.llvm.org/llvm-snapshot.gpg.key | sudo apt-key add -
sudo apt-add-repository "deb http://apt.llvm.org/focal/ llvm-toolchain-focal-15 main"
sudo apt-get update
if [ "${{ github.event_name }}" == "pull_request" ]; then
files=$(git diff-tree --no-commit-id --name-only -r HEAD^1..HEAD 2> /dev/null || true)
elif [ "${{ github.event_name }}" == "push" -a "${{ github.event.forced }}" == "false" -a "${{ github.event.created }}" == "false" ]; then
files=$(git diff-tree --no-commit-id --name-only -r ${{ github.event.before }}..${{ github.event.after }} 2> /dev/null || true)
fi
files=$(echo "$files" | grep -v 'thirdparty' | xargs -I {} sh -c 'echo "\"./{}\""' | tr '\n' ' ')
echo "CHANGED_FILES=$files" >> $GITHUB_ENV
- name: Install dependencies
run: |
sudo apt-get install -qq dos2unix recode clang-format-15 libxml2-utils python3-pip moreutils
sudo update-alternatives --remove-all clang-format || true
sudo update-alternatives --install /usr/bin/clang-format clang-format /usr/bin/clang-format-15 100
sudo pip3 install black==22.3.0 pygments pytest==7.1.2 mypy==0.971
- name: File formatting checks (file_format.sh)
run: |
bash ./misc/scripts/file_format.sh
- name: Header guards formatting checks (header_guards.sh)
run: |
bash ./misc/scripts/header_guards.sh
- name: Python style checks via black (black_format.sh)
run: |
bash ./misc/scripts/black_format.sh
- name: Python scripts static analysis (mypy_check.sh)
run: |
bash ./misc/scripts/mypy_check.sh
- name: Bindings generation checks (ensures get_file_list returns all generated files)
run: |
python ./misc/scripts/check_get_file_list.py
- name: Style checks via clang-format (clang_format.sh)
run: |
bash ./misc/scripts/clang_format.sh
- name: Style checks via pre-commit
uses: pre-commit/action@v3.0.1
with:
extra_args: --verbose --hook-stage manual --files ${{ env.CHANGED_FILES }}

2
.gitignore vendored
View File

@@ -8,7 +8,7 @@
include/gen
src/gen
# Build configuarion.
# Build configuration.
/custom.py
# Misc

64
.pre-commit-config.yaml Normal file
View File

@@ -0,0 +1,64 @@
default_language_version:
python: python3
exclude: |
(?x)^(
gdextension/extension_api\.json|
gdextension/gdextension_interface\.h
)$
repos:
- repo: https://github.com/pre-commit/mirrors-clang-format
rev: v17.0.6
hooks:
- id: clang-format
- repo: https://github.com/astral-sh/ruff-pre-commit
rev: v0.4.4
hooks:
- id: ruff
args: [--fix]
- id: ruff-format
- repo: https://github.com/pre-commit/mirrors-mypy
rev: v0.971
hooks:
- id: mypy
files: \.py$
types_or: [text]
- repo: https://github.com/codespell-project/codespell
rev: v2.3.0
hooks:
- id: codespell
additional_dependencies: [tomli]
- repo: local
hooks:
- id: copyright-headers
name: copyright-headers
language: python
entry: python misc/scripts/copyright_headers.py
files: \.(c|h)pp$
exclude: ^test/
- id: header-guards
name: header-guards
language: python
entry: python misc/scripts/header_guards.py
files: \.hpp$
exclude: ^test/
- id: file-format
name: file-format
language: python
entry: python misc/scripts/file_format.py
types_or: [text]
- id: check-get-file-list
name: check-get-file-list
language: python
entry: python misc/scripts/check_get_file_list.py
pass_filenames: false
always_run: true
stages: [manual]

View File

@@ -3,7 +3,7 @@
#
# godot-cpp cmake arguments
# GODOT_GDEXTENSION_DIR: Path to the directory containing GDExtension interface header and API JSON file
# GODOT_CPP_SYSTEM_HEADERS Mark the header files as SYSTEM. This may be useful to supress warnings in projects including this one.
# GODOT_CPP_SYSTEM_HEADERS Mark the header files as SYSTEM. This may be useful to suppress warnings in projects including this one.
# GODOT_CPP_WARNING_AS_ERROR Treat any warnings as errors
# GODOT_CUSTOM_API_FILE: Path to a custom GDExtension API JSON file (takes precedence over `gdextension_dir`)
# FLOAT_PRECISION: Floating-point precision level ("single", "double")
@@ -103,7 +103,7 @@ endif()
# Disable exception handling. Godot doesn't use exceptions anywhere, and this
# saves around 20% of binary size and very significant build time (GH-80513).
option(GODOT_DISABLE_EXCEPTIONS ON "Force disabling exception handling code")
option(GODOT_DISABLE_EXCEPTIONS OFF "Force disabling exception handling code")
if (GODOT_DISABLE_EXCEPTIONS)
if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "MSVC")
set(GODOT_COMPILE_FLAGS "${GODOT_COMPILE_FLAGS} -D_HAS_EXCEPTIONS=0")

View File

@@ -7,9 +7,8 @@
> from Godot's `master` branch.
>
> For users of stable branches, switch to the branch matching your target Godot version:
> - [`4.2`](https://github.com/godotengine/godot-cpp/tree/4.2)
> - [`4.1`](https://github.com/godotengine/godot-cpp/tree/4.1)
> - [`4.0`](https://github.com/godotengine/godot-cpp/tree/4.0)
> - [`4.1`](https://github.com/godotengine/godot-cpp/tree/4.1)
>
> Or check out the Git tag matching your Godot version (e.g. `godot-4.1.1-stable`).
>

View File

@@ -1,18 +1,13 @@
#!/usr/bin/env python
import os
import platform
import sys
import subprocess
from binding_generator import scons_generate_bindings, scons_emit_files
EnsureSConsVersion(4, 0)
try:
Import("env")
except:
except Exception:
# Default tools with no platform defaults to gnu toolchain.
# We apply platform specific toolchains via our custom tools.
env = Environment(tools=["default"], PLATFORM="")
@@ -23,7 +18,7 @@ env.PrependENVPath("PATH", os.getenv("PATH"))
customs = ["custom.py"]
try:
customs += Import("customs")
except:
except Exception:
pass
profile = ARGUMENTS.get("profile", "")
if profile:

View File

@@ -70,12 +70,14 @@ def generate_wrappers(target):
f.write(txt)
def get_file_list(api_filepath, output_dir, headers=False, sources=False):
def get_file_list(api_filepath, output_dir, headers=False, sources=False, profile_filepath=""):
api = {}
files = []
with open(api_filepath, encoding="utf-8") as api_file:
api = json.load(api_file)
build_profile = parse_build_profile(profile_filepath, api)
core_gen_folder = Path(output_dir) / "gen" / "include" / "godot_cpp" / "core"
include_gen_folder = Path(output_dir) / "gen" / "include" / "godot_cpp"
source_gen_folder = Path(output_dir) / "gen" / "src"
@@ -105,13 +107,11 @@ def get_file_list(api_filepath, output_dir, headers=False, sources=False):
source_filename = source_gen_folder / "classes" / (camel_to_snake(engine_class["name"]) + ".cpp")
if headers:
files.append(str(header_filename.as_posix()))
if sources:
if sources and is_class_included(engine_class["name"], build_profile):
files.append(str(source_filename.as_posix()))
for native_struct in api["native_structures"]:
struct_name = native_struct["name"]
if struct_name == "ObjectID":
continue
snake_struct_name = camel_to_snake(struct_name)
header_filename = include_gen_folder / "classes" / (snake_struct_name + ".hpp")
@@ -124,7 +124,6 @@ def get_file_list(api_filepath, output_dir, headers=False, sources=False):
include_gen_folder / "variant" / "builtin_binds.hpp",
include_gen_folder / "variant" / "utility_functions.hpp",
include_gen_folder / "variant" / "variant_size.hpp",
include_gen_folder / "variant" / "builtin_vararg_methods.hpp",
include_gen_folder / "classes" / "global_constants.hpp",
include_gen_folder / "classes" / "global_constants_binds.hpp",
include_gen_folder / "core" / "version.hpp",
@@ -137,12 +136,105 @@ def get_file_list(api_filepath, output_dir, headers=False, sources=False):
return files
def print_file_list(api_filepath, output_dir, headers=False, sources=False):
print(*get_file_list(api_filepath, output_dir, headers, sources), sep=";", end=None)
def print_file_list(api_filepath, output_dir, headers=False, sources=False, profile_filepath=""):
print(*get_file_list(api_filepath, output_dir, headers, sources, profile_filepath), sep=";", end=None)
def parse_build_profile(profile_filepath, api):
if profile_filepath == "":
return {}
print("Using feature build profile: " + profile_filepath)
with open(profile_filepath, encoding="utf-8") as profile_file:
profile = json.load(profile_file)
api_dict = {}
parents = {}
children = {}
for engine_class in api["classes"]:
api_dict[engine_class["name"]] = engine_class
parent = engine_class.get("inherits", "")
child = engine_class["name"]
parents[child] = parent
if parent == "":
continue
children[parent] = children.get(parent, [])
children[parent].append(child)
# Parse methods dependencies
deps = {}
reverse_deps = {}
for name, engine_class in api_dict.items():
ref_cls = set()
for method in engine_class.get("methods", []):
rtype = method.get("return_value", {}).get("type", "")
args = [a["type"] for a in method.get("arguments", [])]
if rtype in api_dict:
ref_cls.add(rtype)
elif is_enum(rtype) and get_enum_class(rtype) in api_dict:
ref_cls.add(get_enum_class(rtype))
for arg in args:
if arg in api_dict:
ref_cls.add(arg)
elif is_enum(arg) and get_enum_class(arg) in api_dict:
ref_cls.add(get_enum_class(arg))
deps[engine_class["name"]] = set(filter(lambda x: x != name, ref_cls))
for acls in ref_cls:
if acls == name:
continue
reverse_deps[acls] = reverse_deps.get(acls, set())
reverse_deps[acls].add(name)
included = []
front = list(profile.get("enabled_classes", []))
if front:
# These must always be included
front.append("WorkerThreadPool")
front.append("ClassDB")
front.append("ClassDBSingleton")
while front:
cls = front.pop()
if cls in included:
continue
included.append(cls)
parent = parents.get(cls, "")
if parent:
front.append(parent)
for rcls in deps.get(cls, set()):
if rcls in included or rcls in front:
continue
front.append(rcls)
excluded = []
front = list(profile.get("disabled_classes", []))
while front:
cls = front.pop()
if cls in excluded:
continue
excluded.append(cls)
front += children.get(cls, [])
for rcls in reverse_deps.get(cls, set()):
if rcls in excluded or rcls in front:
continue
front.append(rcls)
if included and excluded:
print(
"WARNING: Cannot specify both 'enabled_classes' and 'disabled_classes' in build profile. 'disabled_classes' will be ignored."
)
return {
"enabled_classes": included,
"disabled_classes": excluded,
}
def scons_emit_files(target, source, env):
files = [env.File(f) for f in get_file_list(str(source[0]), target[0].abspath, True, True)]
profile_filepath = env.get("build_profile", "")
if profile_filepath and not Path(profile_filepath).is_absolute():
profile_filepath = str((Path(env.Dir("#").abspath) / profile_filepath).as_posix())
files = [env.File(f) for f in get_file_list(str(source[0]), target[0].abspath, True, True, profile_filepath)]
env.Clean(target, files)
env["godot_cpp_gen_dir"] = target[0].abspath
return files, source
@@ -181,6 +273,10 @@ def generate_bindings(api_filepath, use_template_get_node, bits="64", precision=
generate_utility_functions(api, target_dir)
CLASS_ALIASES = {
"ClassDB": "ClassDBSingleton",
}
builtin_classes = []
# Key is class name, value is boolean where True means the class is refcounted.
@@ -346,40 +442,6 @@ def generate_builtin_bindings(api, output_dir, build_config):
builtin_binds_file.write("\n".join(builtin_binds))
# Create a header to implement all builtin class vararg methods and be included in "variant.hpp".
builtin_vararg_methods_header = include_gen_folder / "builtin_vararg_methods.hpp"
builtin_vararg_methods_header.open("w+").write(
generate_builtin_class_vararg_method_implements_header(api["builtin_classes"])
)
def generate_builtin_class_vararg_method_implements_header(builtin_classes):
result = []
add_header("builtin_vararg_methods.hpp", result)
header_guard = "GODOT_CPP_BUILTIN_VARARG_METHODS_HPP"
result.append(f"#ifndef {header_guard}")
result.append(f"#define {header_guard}")
result.append("")
for builtin_api in builtin_classes:
if not "methods" in builtin_api:
continue
class_name = builtin_api["name"]
for method in builtin_api["methods"]:
if not method["is_vararg"]:
continue
result += make_varargs_template(
method, "is_static" in method and method["is_static"], class_name, False, False, True
)
result.append("")
result.append("")
result.append(f"#endif // ! {header_guard}")
return "\n".join(result)
def generate_builtin_class_header(builtin_api, size, used_classes, fully_used_classes):
result = []
@@ -402,7 +464,6 @@ def generate_builtin_class_header(builtin_api, size, used_classes, fully_used_cl
if class_name == "String":
result.append("#include <godot_cpp/variant/char_string.hpp>")
result.append("#include <godot_cpp/variant/char_utils.hpp>")
result.append("#include <godot_cpp/classes/global_constants.hpp>")
if class_name == "PackedStringArray":
result.append("#include <godot_cpp/variant/string.hpp>")
@@ -420,9 +481,6 @@ def generate_builtin_class_header(builtin_api, size, used_classes, fully_used_cl
if class_name == "Array":
result.append("#include <godot_cpp/variant/array_helpers.hpp>")
if class_name == "Callable":
result.append("#include <godot_cpp/variant/callable_custom.hpp>")
for include in fully_used_classes:
if include == "TypedArray":
result.append("#include <godot_cpp/variant/typed_array.hpp>")
@@ -526,20 +584,14 @@ def generate_builtin_class_header(builtin_api, size, used_classes, fully_used_cl
result.append(method_signature)
# Move constructor.
result.append(f"\t{class_name}({class_name} &&other);")
result.append(f"\t{class_name}({class_name} &&p_other);")
# Special cases.
if class_name == "String" or class_name == "StringName" or class_name == "NodePath":
if class_name == "StringName":
result.append(f"\t{class_name}(const char *from, bool p_static = false);")
else:
result.append(f"\t{class_name}(const char *from);")
result.append(f"\t{class_name}(const wchar_t *from);")
result.append(f"\t{class_name}(const char16_t *from);")
result.append(f"\t{class_name}(const char32_t *from);")
if class_name == "Callable":
result.append("\tCallable(CallableCustom *p_custom);")
result.append("\tCallableCustom *get_custom() const;")
result.append(f"\t{class_name}(const char *p_from);")
result.append(f"\t{class_name}(const wchar_t *p_from);")
result.append(f"\t{class_name}(const char16_t *p_from);")
result.append(f"\t{class_name}(const char32_t *p_from);")
if "constants" in builtin_api:
axis_constants_count = 0
@@ -567,14 +619,16 @@ def generate_builtin_class_header(builtin_api, size, used_classes, fully_used_cl
vararg = method["is_vararg"]
if vararg:
result.append("\ttemplate<typename... Args>")
result.append("\ttemplate <typename... Args>")
method_signature = "\t"
if "is_static" in method and method["is_static"]:
method_signature += "static "
if "return_type" in method:
method_signature += f'{correct_type(method["return_type"])} '
method_signature += f'{correct_type(method["return_type"])}'
if not method_signature.endswith("*"):
method_signature += " "
else:
method_signature += "void "
@@ -597,17 +651,16 @@ def generate_builtin_class_header(builtin_api, size, used_classes, fully_used_cl
# Special cases.
if class_name == "String":
result.append("\tstatic String utf8(const char *from, int64_t len = -1);")
result.append("\tvoid parse_utf8(const char *from, int64_t len = -1);")
result.append("\tstatic String utf16(const char16_t *from, int64_t len = -1);")
result.append("\tvoid parse_utf16(const char16_t *from, int64_t len = -1);")
result.append("\tstatic String utf8(const char *p_from, int64_t p_len = -1);")
result.append("\tvoid parse_utf8(const char *p_from, int64_t p_len = -1);")
result.append("\tstatic String utf16(const char16_t *p_from, int64_t p_len = -1);")
result.append("\tvoid parse_utf16(const char16_t *p_from, int64_t p_len = -1);")
result.append("\tCharString utf8() const;")
result.append("\tCharString ascii() const;")
result.append("\tChar16String utf16() const;")
result.append("\tChar32String utf32() const;")
result.append("\tCharWideString wide_string() const;")
result.append("\tstatic String num_real(double p_num, bool p_trailing = true);")
result.append("\tError resize(int64_t p_size);")
if "members" in builtin_api:
for member in builtin_api["members"]:
@@ -618,22 +671,22 @@ def generate_builtin_class_header(builtin_api, size, used_classes, fully_used_cl
if "operators" in builtin_api:
for operator in builtin_api["operators"]:
if operator["name"] not in ["in", "xor"]:
if is_valid_cpp_operator(operator["name"]):
if "right_type" in operator:
result.append(
f'\t{correct_type(operator["return_type"])} operator{operator["name"]}({type_for_parameter(operator["right_type"])}other) const;'
f'\t{correct_type(operator["return_type"])} operator{get_operator_cpp_name(operator["name"])}({type_for_parameter(operator["right_type"])}p_other) const;'
)
else:
result.append(
f'\t{correct_type(operator["return_type"])} operator{operator["name"].replace("unary", "")}() const;'
f'\t{correct_type(operator["return_type"])} operator{get_operator_cpp_name(operator["name"])}() const;'
)
# Copy assignment.
if copy_constructor_index >= 0:
result.append(f"\t{class_name} &operator=(const {class_name} &other);")
result.append(f"\t{class_name} &operator=(const {class_name} &p_other);")
# Move assignment.
result.append(f"\t{class_name} &operator=({class_name} &&other);")
result.append(f"\t{class_name} &operator=({class_name} &&p_other);")
# Special cases.
if class_name == "String":
@@ -667,8 +720,8 @@ def generate_builtin_class_header(builtin_api, size, used_classes, fully_used_cl
if class_name == "Array":
result.append("\ttemplate <typename... Args>")
result.append("\tstatic Array make(Args... args) {")
result.append("\t\treturn helpers::append_all(Array(), args...);")
result.append("\tstatic Array make(Args... p_args) {")
result.append("\t\treturn helpers::append_all(Array(), p_args...);")
result.append("\t}")
if is_packed_array(class_name):
@@ -963,13 +1016,13 @@ def generate_builtin_class_source(builtin_api, size, used_classes, fully_used_cl
result.append("")
# Move constructor.
result.append(f"{class_name}::{class_name}({class_name} &&other) {{")
result.append(f"{class_name}::{class_name}({class_name} &&p_other) {{")
if needs_copy_instead_of_move(class_name) and copy_constructor_index >= 0:
result.append(
f"\tinternal::_call_builtin_constructor(_method_bindings.constructor_{copy_constructor_index}, &opaque, &other);"
f"\tinternal::_call_builtin_constructor(_method_bindings.constructor_{copy_constructor_index}, &opaque, &p_other);"
)
else:
result.append("\tstd::swap(opaque, other.opaque);")
result.append("\tstd::swap(opaque, p_other.opaque);")
result.append("}")
result.append("")
@@ -990,7 +1043,7 @@ def generate_builtin_class_source(builtin_api, size, used_classes, fully_used_cl
continue
method_signature = make_signature(class_name, method, for_builtin=True)
result.append(method_signature + "{")
result.append(method_signature + " {")
method_call = "\t"
is_ref = False
@@ -1057,10 +1110,10 @@ def generate_builtin_class_source(builtin_api, size, used_classes, fully_used_cl
if "operators" in builtin_api:
for operator in builtin_api["operators"]:
if operator["name"] not in ["in", "xor"]:
if is_valid_cpp_operator(operator["name"]):
if "right_type" in operator:
result.append(
f'{correct_type(operator["return_type"])} {class_name}::operator{operator["name"]}({type_for_parameter(operator["right_type"])}other) const {{'
f'{correct_type(operator["return_type"])} {class_name}::operator{get_operator_cpp_name(operator["name"])}({type_for_parameter(operator["right_type"])}p_other) const {{'
)
(encode, arg_name) = get_encoded_arg("other", operator["right_type"], None)
result += encode
@@ -1070,7 +1123,7 @@ def generate_builtin_class_source(builtin_api, size, used_classes, fully_used_cl
result.append("}")
else:
result.append(
f'{correct_type(operator["return_type"])} {class_name}::operator{operator["name"].replace("unary", "")}() const {{'
f'{correct_type(operator["return_type"])} {class_name}::operator{get_operator_cpp_name(operator["name"])}() const {{'
)
result.append(
f'\treturn internal::_call_builtin_operator_ptr<{get_gdextension_type(correct_type(operator["return_type"]))}>(_method_bindings.operator_{get_operator_id_name(operator["name"])}, (GDExtensionConstTypePtr)&opaque, (GDExtensionConstTypePtr)nullptr);'
@@ -1080,7 +1133,7 @@ def generate_builtin_class_source(builtin_api, size, used_classes, fully_used_cl
# Copy assignment.
if copy_constructor_index >= 0:
result.append(f"{class_name} &{class_name}::operator=(const {class_name} &other) {{")
result.append(f"{class_name} &{class_name}::operator=(const {class_name} &p_other) {{")
if builtin_api["has_destructor"]:
result.append("\t_method_bindings.destructor(&opaque);")
(encode, arg_name) = get_encoded_arg(
@@ -1097,13 +1150,13 @@ def generate_builtin_class_source(builtin_api, size, used_classes, fully_used_cl
result.append("")
# Move assignment.
result.append(f"{class_name} &{class_name}::operator=({class_name} &&other) {{")
result.append(f"{class_name} &{class_name}::operator=({class_name} &&p_other) {{")
if needs_copy_instead_of_move(class_name) and copy_constructor_index >= 0:
result.append(
f"\tinternal::_call_builtin_constructor(_method_bindings.constructor_{copy_constructor_index}, &opaque, &other);"
f"\tinternal::_call_builtin_constructor(_method_bindings.constructor_{copy_constructor_index}, &opaque, &p_other);"
)
else:
result.append("\tstd::swap(opaque, other.opaque);")
result.append("\tstd::swap(opaque, p_other.opaque);")
result.append("\treturn *this;")
result.append("}")
@@ -1127,21 +1180,19 @@ def generate_engine_classes_bindings(api, output_dir, use_template_get_node):
# First create map of classes and singletons.
for class_api in api["classes"]:
# Generate code for the ClassDB singleton under a different name.
if class_api["name"] == "ClassDB":
class_api["name"] = "ClassDBSingleton"
class_api["alias_for"] = "ClassDB"
if class_api["name"] in CLASS_ALIASES:
class_api["alias_for"] = class_api["name"]
class_api["name"] = CLASS_ALIASES[class_api["alias_for"]]
engine_classes[class_api["name"]] = class_api["is_refcounted"]
for native_struct in api["native_structures"]:
if native_struct["name"] == "ObjectID":
continue
engine_classes[native_struct["name"]] = False
native_structures.append(native_struct["name"])
for singleton in api["singletons"]:
# Generate code for the ClassDB singleton under a different name.
if singleton["name"] == "ClassDB":
singleton["name"] = "ClassDBSingleton"
singleton["alias_for"] = "ClassDB"
if singleton["name"] in CLASS_ALIASES:
singleton["alias_for"] = singleton["name"]
singleton["name"] = CLASS_ALIASES[singleton["name"]]
singletons.append(singleton["name"])
for class_api in api["classes"]:
@@ -1261,8 +1312,6 @@ def generate_engine_classes_bindings(api, output_dir, use_template_get_node):
for native_struct in api["native_structures"]:
struct_name = native_struct["name"]
if struct_name == "ObjectID":
continue
snake_struct_name = camel_to_snake(struct_name)
header_filename = include_gen_folder / (snake_struct_name + ".hpp")
@@ -1279,7 +1328,7 @@ def generate_engine_classes_bindings(api, output_dir, use_template_get_node):
for field in expanded_format.split(";"):
field_type = field.strip().split(" ")[0].split("::")[0]
if field_type != "" and not is_included_type(field_type) and not is_pod_type(field_type):
if not field_type in used_classes:
if field_type not in used_classes:
used_classes.append(field_type)
result.append("")
@@ -1346,6 +1395,10 @@ def generate_engine_class_header(class_api, used_classes, fully_used_classes, us
result.append("#include <type_traits>")
result.append("")
if class_name == "ClassDBSingleton":
result.append("#include <godot_cpp/core/binder_common.hpp>")
result.append("")
result.append("namespace godot {")
result.append("")
@@ -1372,11 +1425,7 @@ def generate_engine_class_header(class_api, used_classes, fully_used_classes, us
if "enums" in class_api:
for enum_api in class_api["enums"]:
if enum_api["is_bitfield"]:
result.append(f'\tenum {enum_api["name"]} : uint64_t {{')
else:
result.append(f'\tenum {enum_api["name"]} {{')
result.append(f'\tenum {enum_api["name"]} {{')
for value in enum_api["values"]:
result.append(f'\t\t{value["name"]} = {value["value"]},')
result.append("\t};")
@@ -1402,8 +1451,6 @@ def generate_engine_class_header(class_api, used_classes, fully_used_classes, us
vararg = "is_vararg" in method and method["is_vararg"]
method_signature = "\t"
if vararg:
method_signature += "private: "
method_signature += make_signature(
class_name, method, for_header=True, use_template_get_node=use_template_get_node
)
@@ -1473,16 +1520,16 @@ def generate_engine_class_header(class_api, used_classes, fully_used_classes, us
if class_name == "Object":
result.append("")
result.append("\ttemplate<typename T>")
result.append("\ttemplate <typename T>")
result.append("\tstatic T *cast_to(Object *p_object);")
result.append("\ttemplate<typename T>")
result.append("\ttemplate <typename T>")
result.append("\tstatic const T *cast_to(const Object *p_object);")
result.append("\tvirtual ~Object() = default;")
elif use_template_get_node and class_name == "Node":
result.append("\ttemplate<typename T>")
result.append("\ttemplate <typename T>")
result.append(
"\tT *get_node(const NodePath &p_path) const { return Object::cast_to<T>(get_node_internal(p_path)); }"
)
@@ -1504,20 +1551,43 @@ def generate_engine_class_header(class_api, used_classes, fully_used_classes, us
if class_name == "ClassDBSingleton":
result.append("#define CLASSDB_SINGLETON_FORWARD_METHODS \\")
if "enums" in class_api:
for enum_api in class_api["enums"]:
if enum_api["is_bitfield"]:
result.append(f'\tenum {enum_api["name"]} : uint64_t {{ \\')
else:
result.append(f'\tenum {enum_api["name"]} {{ \\')
for value in enum_api["values"]:
result.append(f'\t\t{value["name"]} = {value["value"]}, \\')
result.append("\t}; \\")
result.append("\t \\")
for method in class_api["methods"]:
# ClassDBSingleton shouldn't have any static or vararg methods, but if some appear later, lets skip them.
if vararg:
continue
# ClassDBSingleton shouldn't have any static methods, but if some appear later, lets skip them.
if "is_static" in method and method["is_static"]:
continue
method_signature = "\tstatic "
vararg = "is_vararg" in method and method["is_vararg"]
if vararg:
method_signature = "\ttemplate <typename... Args> static "
else:
method_signature = "\tstatic "
return_type = None
if "return_type" in method:
method_signature += f'{correct_type(method["return_type"])} '
return_type = correct_type(method["return_type"].replace("ClassDBSingleton", "ClassDB"), None, False)
elif "return_value" in method:
method_signature += (
correct_type(method["return_value"]["type"], method["return_value"].get("meta", None)) + " "
return_type = correct_type(
method["return_value"]["type"].replace("ClassDBSingleton", "ClassDB"),
method["return_value"].get("meta", None),
False,
)
if return_type is not None:
method_signature += return_type
if not method_signature.endswith("*"):
method_signature += " "
else:
method_signature += "void "
@@ -1528,7 +1598,7 @@ def generate_engine_class_header(class_api, used_classes, fully_used_classes, us
method_arguments = method["arguments"]
method_signature += make_function_parameters(
method_arguments, include_default=True, for_builtin=True, is_vararg=False
method_arguments, include_default=True, for_builtin=True, is_vararg=vararg
)
method_signature += ") { \\"
@@ -1536,10 +1606,14 @@ def generate_engine_class_header(class_api, used_classes, fully_used_classes, us
result.append(method_signature)
method_body = "\t\t"
if "return_type" in method or "return_value" in method:
if return_type is not None:
method_body += "return "
if "alias_for" in class_api and return_type.startswith(class_api["alias_for"] + "::"):
method_body += f"({return_type})"
method_body += f'ClassDBSingleton::get_singleton()->{method["name"]}('
method_body += ", ".join(map(lambda x: escape_identifier(x["name"]), method_arguments))
method_body += ", ".join(map(lambda x: escape_argument(x["name"]), method_arguments))
if vararg:
method_body += ", p_args..."
method_body += "); \\"
result.append(method_body)
@@ -1547,6 +1621,18 @@ def generate_engine_class_header(class_api, used_classes, fully_used_classes, us
result.append("\t;")
result.append("")
result.append("#define CLASSDB_SINGLETON_VARIANT_CAST \\")
if "enums" in class_api:
for enum_api in class_api["enums"]:
if enum_api["is_bitfield"]:
result.append(f'\tVARIANT_BITFIELD_CAST({class_api["alias_for"]}::{enum_api["name"]}); \\')
else:
result.append(f'\tVARIANT_ENUM_CAST({class_api["alias_for"]}::{enum_api["name"]}); \\')
result.append("\t;")
result.append("")
result.append(f"#endif // ! {header_guard}")
return "\n".join(result)
@@ -1676,7 +1762,7 @@ def generate_engine_class_source(class_api, used_classes, fully_used_classes, us
else: # vararg.
result.append("\tGDExtensionCallError error;")
result.append("\tVariant ret;")
method_call += "internal::gdextension_interface_object_method_bind_call(_gde_method_bind, _owner, reinterpret_cast<GDExtensionConstVariantPtr *>(args), arg_count, &ret, &error"
method_call += "internal::gdextension_interface_object_method_bind_call(_gde_method_bind, _owner, reinterpret_cast<GDExtensionConstVariantPtr *>(p_args), p_arg_count, &ret, &error"
if is_ref:
method_call += ")" # Close Ref<> constructor.
@@ -1733,8 +1819,6 @@ def generate_global_constants(api, output_dir):
header.append(f"#ifndef {header_guard}")
header.append(f"#define {header_guard}")
header.append("")
header.append("#include <cstdint>")
header.append("")
header.append("namespace godot {")
header.append("")
@@ -1747,11 +1831,7 @@ def generate_global_constants(api, output_dir):
if enum_def["name"].startswith("Variant."):
continue
if enum_def["is_bitfield"]:
header.append(f'\tenum {enum_def["name"]} : uint64_t {{')
else:
header.append(f'\tenum {enum_def["name"]} {{')
header.append(f'\tenum {enum_def["name"]} {{')
for value in enum_def["values"]:
header.append(f'\t\t{value["name"]} = {value["value"]},')
header.append("\t};")
@@ -1826,7 +1906,7 @@ def generate_global_constant_binds(api, output_dir):
header.append(f'VARIANT_ENUM_CAST({enum_def["name"]});')
# Variant::Type is not a global enum, but only one line, it is worth to place in this file instead of creating new file.
header.append(f"VARIANT_ENUM_CAST(godot::Variant::Type);")
header.append("VARIANT_ENUM_CAST(godot::Variant::Type);")
header.append("")
@@ -1945,7 +2025,7 @@ def generate_utility_functions(api, output_dir):
source.append(f'\t{get_gdextension_type(correct_type(function["return_type"]))} ret;')
else:
source.append("\tVariant ret;")
function_call += "_gde_function(&ret, reinterpret_cast<GDExtensionConstVariantPtr *>(args), arg_count"
function_call += "_gde_function(&ret, reinterpret_cast<GDExtensionConstVariantPtr *>(p_args), p_arg_count"
function_call += ");"
source.append(function_call)
@@ -1976,9 +2056,9 @@ def make_function_parameters(parameters, include_default=False, for_builtin=Fals
for index, par in enumerate(parameters):
parameter = type_for_parameter(par["type"], par["meta"] if "meta" in par else None)
parameter_name = escape_identifier(par["name"])
parameter_name = escape_argument(par["name"])
if len(parameter_name) == 0:
parameter_name = "arg_" + str(index + 1)
parameter_name = "p_arg_" + str(index + 1)
parameter += parameter_name
if include_default and "default_value" in par and (not for_builtin or par["type"] != "Variant"):
@@ -1992,7 +2072,7 @@ def make_function_parameters(parameters, include_default=False, for_builtin=Fals
signature.append(parameter)
if is_vararg:
signature.append("const Args&... args")
signature.append("const Args&... p_args")
return ", ".join(signature)
@@ -2023,7 +2103,7 @@ def get_include_path(type_name):
def get_encoded_arg(arg_name, type_name, type_meta):
result = []
name = escape_identifier(arg_name)
name = escape_argument(arg_name)
arg_type = correct_type(type_name)
if is_pod_type(arg_type):
result.append(f"\t{get_gdextension_type(arg_type)} {name}_encoded;")
@@ -2089,7 +2169,7 @@ def make_signature(
if not is_vararg:
function_signature += make_function_parameters(arguments, for_header, for_builtin, is_vararg)
else:
function_signature += "const Variant **args, GDExtensionInt arg_count"
function_signature += "const Variant **p_args, GDExtensionInt p_arg_count"
function_signature += ")"
@@ -2101,22 +2181,10 @@ def make_signature(
return function_signature
def make_varargs_template(
function_data,
static=False,
class_befor_signature="",
with_public_declare=True,
with_indent=True,
for_builtin_classes=False,
):
def make_varargs_template(function_data, static=False):
result = []
function_signature = ""
if with_public_declare:
function_signature = "public: "
function_signature += "template<typename... Args> "
function_signature = "\tpublic: template <typename... Args> "
if static:
function_signature += "static "
@@ -2137,8 +2205,6 @@ def make_varargs_template(
if not function_signature.endswith("*"):
function_signature += " "
if len(class_befor_signature) > 0:
function_signature += class_befor_signature + "::"
function_signature += f'{escape_identifier(function_data["name"])}'
method_arguments = []
@@ -2159,53 +2225,30 @@ def make_varargs_template(
function_signature += " {"
result.append(function_signature)
args_array = f"\tstd::array<Variant, {len(method_arguments)} + sizeof...(Args)> variant_args {{ "
args_array = f"\t\tstd::array<Variant, {len(method_arguments)} + sizeof...(Args)> variant_args {{ "
for argument in method_arguments:
if argument["type"] == "Variant":
args_array += argument["name"]
args_array += escape_argument(argument["name"])
else:
args_array += f'Variant({argument["name"]})'
args_array += f'Variant({escape_argument(argument["name"])})'
args_array += ", "
args_array += "Variant(args)... };"
args_array += "Variant(p_args)... };"
result.append(args_array)
result.append(f"\tstd::array<const Variant *, {len(method_arguments)} + sizeof...(Args)> call_args;")
result.append("\tfor(size_t i = 0; i < variant_args.size(); i++) {")
result.append("\t\tcall_args[i] = &variant_args[i];")
result.append(f"\t\tstd::array<const Variant *, {len(method_arguments)} + sizeof...(Args)> call_args;")
result.append("\t\tfor(size_t i = 0; i < variant_args.size(); i++) {")
result.append("\t\t\tcall_args[i] = &variant_args[i];")
result.append("\t\t}")
call_line = "\t\t"
if return_type != "void":
call_line += "return "
call_line += f'{escape_identifier(function_data["name"])}_internal(call_args.data(), variant_args.size());'
result.append(call_line)
result.append("\t}")
call_line = "\t"
if not for_builtin_classes:
if return_type != "void":
call_line += "return "
call_line += f'{escape_identifier(function_data["name"])}_internal(call_args.data(), variant_args.size());'
result.append(call_line)
else:
base = "(GDExtensionTypePtr)&opaque"
if static:
base = "nullptr"
ret = "nullptr"
if return_type != "void":
ret = "&ret"
result.append(f'\t{correct_type(function_data["return_type"])} ret;')
function_name = function_data["name"]
result.append(
f"\t_method_bindings.method_{function_name}({base}, reinterpret_cast<GDExtensionConstTypePtr *>(call_args.data()), {ret}, {len(method_arguments)} + sizeof...(Args));"
)
if return_type != "void":
result.append("\treturn ret;")
result.append("}")
if with_indent:
for i in range(len(result)):
result[i] = "\t" + result[i]
return result
@@ -2281,7 +2324,7 @@ def is_packed_array(type_name):
def needs_copy_instead_of_move(type_name):
"""
Those are types which need initialised data or we'll get warning spam so need a copy instead of move.
Those are types which need initialized data or we'll get warning spam so need a copy instead of move.
"""
return type_name in [
"Dictionary",
@@ -2344,6 +2387,20 @@ def is_refcounted(type_name):
return type_name in engine_classes and engine_classes[type_name]
def is_class_included(class_name, build_profile):
"""
Check if an engine class should be included.
This removes classes according to a build profile of enabled or disabled classes.
"""
included = build_profile.get("enabled_classes", [])
excluded = build_profile.get("disabled_classes", [])
if included:
return class_name in included
if excluded:
return class_name not in excluded
return True
def is_included(type_name, current_type):
"""
Check if a builtin type should be included.
@@ -2364,6 +2421,7 @@ def correct_default_value(value, type_name):
"null": "nullptr",
'""': "String()",
'&""': "StringName()",
'^""': "NodePath()",
"[]": "Array()",
"{}": "Dictionary()",
"Transform2D(1, 0, 0, 1, 0, 0)": "Transform2D()", # Default transform.
@@ -2374,7 +2432,11 @@ def correct_default_value(value, type_name):
if value == "":
return f"{type_name}()"
if value.startswith("Array["):
return f"{{}}"
return "{}"
if value.startswith("&"):
return value[1::]
if value.startswith("^"):
return value[1::]
return value
@@ -2384,13 +2446,11 @@ def correct_typed_array(type_name):
return type_name
def correct_type(type_name, meta=None):
def correct_type(type_name, meta=None, use_alias=True):
type_conversion = {"float": "double", "int": "int64_t", "Nil": "Variant"}
if meta != None:
if meta is not None:
if "int" in meta:
return f"{meta}_t"
elif meta in type_conversion:
return type_conversion[type_name]
else:
return meta
if type_name in type_conversion:
@@ -2400,11 +2460,15 @@ def correct_type(type_name, meta=None):
if is_enum(type_name):
if is_bitfield(type_name):
base_class = get_enum_class(type_name)
if use_alias and base_class in CLASS_ALIASES:
base_class = CLASS_ALIASES[base_class]
if base_class == "GlobalConstants":
return f"BitField<{get_enum_name(type_name)}>"
return f"BitField<{base_class}::{get_enum_name(type_name)}>"
else:
base_class = get_enum_class(type_name)
if use_alias and base_class in CLASS_ALIASES:
base_class = CLASS_ALIASES[base_class]
if base_class == "GlobalConstants":
return f"{get_enum_name(type_name)}"
return f"{base_class}::{get_enum_name(type_name)}"
@@ -2412,7 +2476,7 @@ def correct_type(type_name, meta=None):
return f"Ref<{type_name}>"
if type_name == "Object" or is_engine_class(type_name):
return f"{type_name} *"
if type_name.endswith("*"):
if type_name.endswith("*") and not type_name.endswith("**") and not type_name.endswith(" *"):
return f"{type_name[:-1]} *"
return type_name
@@ -2461,6 +2525,12 @@ def escape_identifier(id):
return id
def escape_argument(id):
if id.startswith("p_") or id.startswith("r_"):
return id
return "p_" + id
def get_operator_id_name(op):
op_id_map = {
"==": "equal",
@@ -2487,12 +2557,43 @@ def get_operator_id_name(op):
"or": "or",
"xor": "xor",
"not": "not",
"and": "and",
"in": "in",
}
return op_id_map[op]
def get_operator_cpp_name(op):
op_cpp_map = {
"==": "==",
"!=": "!=",
"<": "<",
"<=": "<=",
">": ">",
">=": ">=",
"+": "+",
"-": "-",
"*": "*",
"/": "/",
"unary-": "-",
"unary+": "+",
"%": "%",
"<<": "<<",
">>": ">>",
"&": "&",
"|": "|",
"^": "^",
"~": "~",
"and": "&&",
"or": "||",
"not": "!",
}
return op_cpp_map[op]
def is_valid_cpp_operator(op):
return op not in ["**", "xor", "in"]
def get_default_value_for_type(type_name):
if type_name == "int":
return "0"

File diff suppressed because it is too large Load Diff

View File

@@ -258,19 +258,14 @@ typedef const GDExtensionPropertyInfo *(*GDExtensionClassGetPropertyList)(GDExte
typedef void (*GDExtensionClassFreePropertyList)(GDExtensionClassInstancePtr p_instance, const GDExtensionPropertyInfo *p_list);
typedef GDExtensionBool (*GDExtensionClassPropertyCanRevert)(GDExtensionClassInstancePtr p_instance, GDExtensionConstStringNamePtr p_name);
typedef GDExtensionBool (*GDExtensionClassPropertyGetRevert)(GDExtensionClassInstancePtr p_instance, GDExtensionConstStringNamePtr p_name, GDExtensionVariantPtr r_ret);
typedef GDExtensionBool (*GDExtensionClassValidateProperty)(GDExtensionClassInstancePtr p_instance, GDExtensionPropertyInfo *p_property);
typedef void (*GDExtensionClassNotification)(GDExtensionClassInstancePtr p_instance, int32_t p_what); // Deprecated. Use GDExtensionClassNotification2 instead.
typedef void (*GDExtensionClassNotification2)(GDExtensionClassInstancePtr p_instance, int32_t p_what, GDExtensionBool p_reversed);
typedef void (*GDExtensionClassNotification)(GDExtensionClassInstancePtr p_instance, int32_t p_what);
typedef void (*GDExtensionClassToString)(GDExtensionClassInstancePtr p_instance, GDExtensionBool *r_is_valid, GDExtensionStringPtr p_out);
typedef void (*GDExtensionClassReference)(GDExtensionClassInstancePtr p_instance);
typedef void (*GDExtensionClassUnreference)(GDExtensionClassInstancePtr p_instance);
typedef void (*GDExtensionClassCallVirtual)(GDExtensionClassInstancePtr p_instance, const GDExtensionConstTypePtr *p_args, GDExtensionTypePtr r_ret);
typedef GDExtensionObjectPtr (*GDExtensionClassCreateInstance)(void *p_class_userdata);
typedef void (*GDExtensionClassFreeInstance)(void *p_class_userdata, GDExtensionClassInstancePtr p_instance);
typedef GDExtensionClassInstancePtr (*GDExtensionClassRecreateInstance)(void *p_class_userdata, GDExtensionObjectPtr p_object);
typedef GDExtensionClassCallVirtual (*GDExtensionClassGetVirtual)(void *p_class_userdata, GDExtensionConstStringNamePtr p_name);
typedef void *(*GDExtensionClassGetVirtualCallData)(void *p_class_userdata, GDExtensionConstStringNamePtr p_name);
typedef void (*GDExtensionClassCallVirtualWithData)(GDExtensionClassInstancePtr p_instance, GDExtensionConstStringNamePtr p_name, void *p_virtual_call_userdata, const GDExtensionConstTypePtr *p_args, GDExtensionTypePtr r_ret);
typedef GDExtensionObjectPtr (*GDExtensionClassCreateInstance)(void *p_userdata);
typedef void (*GDExtensionClassFreeInstance)(void *p_userdata, GDExtensionClassInstancePtr p_instance);
typedef GDExtensionClassCallVirtual (*GDExtensionClassGetVirtual)(void *p_userdata, GDExtensionConstStringNamePtr p_name);
typedef struct {
GDExtensionBool is_virtual;
@@ -290,40 +285,7 @@ typedef struct {
GDExtensionClassGetVirtual get_virtual_func; // Queries a virtual function by name and returns a callback to invoke the requested virtual function.
GDExtensionClassGetRID get_rid_func;
void *class_userdata; // Per-class user data, later accessible in instance bindings.
} GDExtensionClassCreationInfo; // Deprecated. Use GDExtensionClassCreationInfo2 instead.
typedef struct {
GDExtensionBool is_virtual;
GDExtensionBool is_abstract;
GDExtensionBool is_exposed;
GDExtensionClassSet set_func;
GDExtensionClassGet get_func;
GDExtensionClassGetPropertyList get_property_list_func;
GDExtensionClassFreePropertyList free_property_list_func;
GDExtensionClassPropertyCanRevert property_can_revert_func;
GDExtensionClassPropertyGetRevert property_get_revert_func;
GDExtensionClassValidateProperty validate_property_func;
GDExtensionClassNotification2 notification_func;
GDExtensionClassToString to_string_func;
GDExtensionClassReference reference_func;
GDExtensionClassUnreference unreference_func;
GDExtensionClassCreateInstance create_instance_func; // (Default) constructor; mandatory. If the class is not instantiable, consider making it virtual or abstract.
GDExtensionClassFreeInstance free_instance_func; // Destructor; mandatory.
GDExtensionClassRecreateInstance recreate_instance_func;
// Queries a virtual function by name and returns a callback to invoke the requested virtual function.
GDExtensionClassGetVirtual get_virtual_func;
// Paired with `call_virtual_with_data_func`, this is an alternative to `get_virtual_func` for extensions that
// need or benefit from extra data when calling virtual functions.
// Returns user data that will be passed to `call_virtual_with_data_func`.
// Returning `NULL` from this function signals to Godot that the virtual function is not overridden.
// Data returned from this function should be managed by the extension and must be valid until the extension is deinitialized.
// You should supply either `get_virtual_func`, or `get_virtual_call_data_func` with `call_virtual_with_data_func`.
GDExtensionClassGetVirtualCallData get_virtual_call_data_func;
// Used to call virtual functions when `get_virtual_call_data_func` is not null.
GDExtensionClassCallVirtualWithData call_virtual_with_data_func;
GDExtensionClassGetRID get_rid_func;
void *class_userdata; // Per-class user data, later accessible in instance bindings.
} GDExtensionClassCreationInfo2;
} GDExtensionClassCreationInfo;
typedef void *GDExtensionClassLibraryPtr;
@@ -381,47 +343,6 @@ typedef struct {
GDExtensionVariantPtr *default_arguments;
} GDExtensionClassMethodInfo;
typedef void (*GDExtensionCallableCustomCall)(void *callable_userdata, const GDExtensionConstVariantPtr *p_args, GDExtensionInt p_argument_count, GDExtensionVariantPtr r_return, GDExtensionCallError *r_error);
typedef GDExtensionBool (*GDExtensionCallableCustomIsValid)(void *callable_userdata);
typedef void (*GDExtensionCallableCustomFree)(void *callable_userdata);
typedef uint32_t (*GDExtensionCallableCustomHash)(void *callable_userdata);
typedef GDExtensionBool (*GDExtensionCallableCustomEqual)(void *callable_userdata_a, void *callable_userdata_b);
typedef GDExtensionBool (*GDExtensionCallableCustomLessThan)(void *callable_userdata_a, void *callable_userdata_b);
typedef void (*GDExtensionCallableCustomToString)(void *callable_userdata, GDExtensionBool *r_is_valid, GDExtensionStringPtr r_out);
typedef struct {
/* Only `call_func` and `token` are strictly required, however, `object_id` should be passed if its not a static method.
*
* `token` should point to an address that uniquely identifies the GDExtension (for example, the
* `GDExtensionClassLibraryPtr` passed to the entry symbol function.
*
* `hash_func`, `equal_func`, and `less_than_func` are optional. If not provided both `call_func` and
* `callable_userdata` together are used as the identity of the callable for hashing and comparison purposes.
*
* The hash returned by `hash_func` is cached, `hash_func` will not be called more than once per callable.
*
* `is_valid_func` is necessary if the validity of the callable can change before destruction.
*
* `free_func` is necessary if `callable_userdata` needs to be cleaned up when the callable is freed.
*/
void *callable_userdata;
void *token;
GDObjectInstanceID object_id;
GDExtensionCallableCustomCall call_func;
GDExtensionCallableCustomIsValid is_valid_func;
GDExtensionCallableCustomFree free_func;
GDExtensionCallableCustomHash hash_func;
GDExtensionCallableCustomEqual equal_func;
GDExtensionCallableCustomLessThan less_than_func;
GDExtensionCallableCustomToString to_string_func;
} GDExtensionCallableCustomInfo;
/* SCRIPT INSTANCE EXTENSION */
typedef void *GDExtensionScriptInstanceDataPtr; // Pointer to custom ScriptInstance native implementation.
@@ -430,10 +351,7 @@ typedef GDExtensionBool (*GDExtensionScriptInstanceSet)(GDExtensionScriptInstanc
typedef GDExtensionBool (*GDExtensionScriptInstanceGet)(GDExtensionScriptInstanceDataPtr p_instance, GDExtensionConstStringNamePtr p_name, GDExtensionVariantPtr r_ret);
typedef const GDExtensionPropertyInfo *(*GDExtensionScriptInstanceGetPropertyList)(GDExtensionScriptInstanceDataPtr p_instance, uint32_t *r_count);
typedef void (*GDExtensionScriptInstanceFreePropertyList)(GDExtensionScriptInstanceDataPtr p_instance, const GDExtensionPropertyInfo *p_list);
typedef GDExtensionBool (*GDExtensionScriptInstanceGetClassCategory)(GDExtensionScriptInstanceDataPtr p_instance, GDExtensionPropertyInfo *p_class_category);
typedef GDExtensionVariantType (*GDExtensionScriptInstanceGetPropertyType)(GDExtensionScriptInstanceDataPtr p_instance, GDExtensionConstStringNamePtr p_name, GDExtensionBool *r_is_valid);
typedef GDExtensionBool (*GDExtensionScriptInstanceValidateProperty)(GDExtensionScriptInstanceDataPtr p_instance, GDExtensionPropertyInfo *p_property);
typedef GDExtensionBool (*GDExtensionScriptInstancePropertyCanRevert)(GDExtensionScriptInstanceDataPtr p_instance, GDExtensionConstStringNamePtr p_name);
typedef GDExtensionBool (*GDExtensionScriptInstancePropertyGetRevert)(GDExtensionScriptInstanceDataPtr p_instance, GDExtensionConstStringNamePtr p_name, GDExtensionVariantPtr r_ret);
@@ -448,8 +366,7 @@ typedef void (*GDExtensionScriptInstanceFreeMethodList)(GDExtensionScriptInstanc
typedef GDExtensionBool (*GDExtensionScriptInstanceHasMethod)(GDExtensionScriptInstanceDataPtr p_instance, GDExtensionConstStringNamePtr p_name);
typedef void (*GDExtensionScriptInstanceCall)(GDExtensionScriptInstanceDataPtr p_self, GDExtensionConstStringNamePtr p_method, const GDExtensionConstVariantPtr *p_args, GDExtensionInt p_argument_count, GDExtensionVariantPtr r_return, GDExtensionCallError *r_error);
typedef void (*GDExtensionScriptInstanceNotification)(GDExtensionScriptInstanceDataPtr p_instance, int32_t p_what); // Deprecated. Use GDExtensionScriptInstanceNotification2 instead.
typedef void (*GDExtensionScriptInstanceNotification2)(GDExtensionScriptInstanceDataPtr p_instance, int32_t p_what, GDExtensionBool p_reversed);
typedef void (*GDExtensionScriptInstanceNotification)(GDExtensionScriptInstanceDataPtr p_instance, int32_t p_what);
typedef void (*GDExtensionScriptInstanceToString)(GDExtensionScriptInstanceDataPtr p_instance, GDExtensionBool *r_is_valid, GDExtensionStringPtr r_out);
typedef void (*GDExtensionScriptInstanceRefCountIncremented)(GDExtensionScriptInstanceDataPtr p_instance);
@@ -503,48 +420,7 @@ typedef struct {
GDExtensionScriptInstanceFree free_func;
} GDExtensionScriptInstanceInfo; // Deprecated. Use GDExtensionScriptInstanceInfo2 instead.
typedef struct {
GDExtensionScriptInstanceSet set_func;
GDExtensionScriptInstanceGet get_func;
GDExtensionScriptInstanceGetPropertyList get_property_list_func;
GDExtensionScriptInstanceFreePropertyList free_property_list_func;
GDExtensionScriptInstanceGetClassCategory get_class_category_func; // Optional. Set to NULL for the default behavior.
GDExtensionScriptInstancePropertyCanRevert property_can_revert_func;
GDExtensionScriptInstancePropertyGetRevert property_get_revert_func;
GDExtensionScriptInstanceGetOwner get_owner_func;
GDExtensionScriptInstanceGetPropertyState get_property_state_func;
GDExtensionScriptInstanceGetMethodList get_method_list_func;
GDExtensionScriptInstanceFreeMethodList free_method_list_func;
GDExtensionScriptInstanceGetPropertyType get_property_type_func;
GDExtensionScriptInstanceValidateProperty validate_property_func;
GDExtensionScriptInstanceHasMethod has_method_func;
GDExtensionScriptInstanceCall call_func;
GDExtensionScriptInstanceNotification2 notification_func;
GDExtensionScriptInstanceToString to_string_func;
GDExtensionScriptInstanceRefCountIncremented refcount_incremented_func;
GDExtensionScriptInstanceRefCountDecremented refcount_decremented_func;
GDExtensionScriptInstanceGetScript get_script_func;
GDExtensionScriptInstanceIsPlaceholder is_placeholder_func;
GDExtensionScriptInstanceSet set_fallback_func;
GDExtensionScriptInstanceGet get_fallback_func;
GDExtensionScriptInstanceGetLanguage get_language_func;
GDExtensionScriptInstanceFree free_func;
} GDExtensionScriptInstanceInfo2;
} GDExtensionScriptInstanceInfo;
/* INITIALIZATION */
@@ -590,10 +466,7 @@ typedef GDExtensionInterfaceFunctionPtr (*GDExtensionInterfaceGetProcAddress)(co
*
* For example:
*
* GDExtensionInterfaceGetGodotVersion get_godot_version = (GDExtensionInterfaceGetGodotVersion)p_get_proc_address("get_godot_version");
*
* (Note that snippet may cause "cast between incompatible function types" on some compilers, you can
* silence this by adding an intermediary `void*` cast.)
* GDExtensionInterfaceGetGodotVersion *get_godot_version = (GDExtensionInterfaceGetGodotVersion)p_get_proc_address("get_godot_version");
*
* You can then call it like a normal function:
*
@@ -1440,7 +1313,7 @@ typedef void (*GDExtensionInterfaceStringNewWithWideChars)(GDExtensionUninitiali
*
* @param r_dest A pointer to a Variant to hold the newly created String.
* @param p_contents A pointer to a Latin-1 encoded C string.
* @param p_size The number of characters (= number of bytes).
* @param p_size The number of characters.
*/
typedef void (*GDExtensionInterfaceStringNewWithLatin1CharsAndLen)(GDExtensionUninitializedStringPtr r_dest, const char *p_contents, GDExtensionInt p_size);
@@ -1452,7 +1325,7 @@ typedef void (*GDExtensionInterfaceStringNewWithLatin1CharsAndLen)(GDExtensionUn
*
* @param r_dest A pointer to a Variant to hold the newly created String.
* @param p_contents A pointer to a UTF-8 encoded C string.
* @param p_size The number of bytes (not code units).
* @param p_size The number of characters.
*/
typedef void (*GDExtensionInterfaceStringNewWithUtf8CharsAndLen)(GDExtensionUninitializedStringPtr r_dest, const char *p_contents, GDExtensionInt p_size);
@@ -1464,9 +1337,9 @@ typedef void (*GDExtensionInterfaceStringNewWithUtf8CharsAndLen)(GDExtensionUnin
*
* @param r_dest A pointer to a Variant to hold the newly created String.
* @param p_contents A pointer to a UTF-16 encoded C string.
* @param p_size The number of characters (not bytes).
* @param p_size The number of characters.
*/
typedef void (*GDExtensionInterfaceStringNewWithUtf16CharsAndLen)(GDExtensionUninitializedStringPtr r_dest, const char16_t *p_contents, GDExtensionInt p_char_count);
typedef void (*GDExtensionInterfaceStringNewWithUtf16CharsAndLen)(GDExtensionUninitializedStringPtr r_dest, const char16_t *p_contents, GDExtensionInt p_size);
/**
* @name string_new_with_utf32_chars_and_len
@@ -1476,9 +1349,9 @@ typedef void (*GDExtensionInterfaceStringNewWithUtf16CharsAndLen)(GDExtensionUni
*
* @param r_dest A pointer to a Variant to hold the newly created String.
* @param p_contents A pointer to a UTF-32 encoded C string.
* @param p_size The number of characters (not bytes).
* @param p_size The number of characters.
*/
typedef void (*GDExtensionInterfaceStringNewWithUtf32CharsAndLen)(GDExtensionUninitializedStringPtr r_dest, const char32_t *p_contents, GDExtensionInt p_char_count);
typedef void (*GDExtensionInterfaceStringNewWithUtf32CharsAndLen)(GDExtensionUninitializedStringPtr r_dest, const char32_t *p_contents, GDExtensionInt p_size);
/**
* @name string_new_with_wide_chars_and_len
@@ -1488,9 +1361,9 @@ typedef void (*GDExtensionInterfaceStringNewWithUtf32CharsAndLen)(GDExtensionUni
*
* @param r_dest A pointer to a Variant to hold the newly created String.
* @param p_contents A pointer to a wide C string.
* @param p_size The number of characters (not bytes).
* @param p_size The number of characters.
*/
typedef void (*GDExtensionInterfaceStringNewWithWideCharsAndLen)(GDExtensionUninitializedStringPtr r_dest, const wchar_t *p_contents, GDExtensionInt p_char_count);
typedef void (*GDExtensionInterfaceStringNewWithWideCharsAndLen)(GDExtensionUninitializedStringPtr r_dest, const wchar_t *p_contents, GDExtensionInt p_size);
/**
* @name string_to_latin1_chars
@@ -1653,69 +1526,6 @@ typedef void (*GDExtensionInterfaceStringOperatorPlusEqWcstr)(GDExtensionStringP
*/
typedef void (*GDExtensionInterfaceStringOperatorPlusEqC32str)(GDExtensionStringPtr p_self, const char32_t *p_b);
/**
* @name string_resize
* @since 4.2
*
* Resizes the underlying string data to the given number of characters.
*
* Space needs to be allocated for the null terminating character ('\0') which
* also must be added manually, in order for all string functions to work correctly.
*
* Warning: This is an error-prone operation - only use it if there's no other
* efficient way to accomplish your goal.
*
* @param p_self A pointer to the String.
* @param p_resize The new length for the String.
*
* @return Error code signifying if the operation successful.
*/
typedef GDExtensionInt (*GDExtensionInterfaceStringResize)(GDExtensionStringPtr p_self, GDExtensionInt p_resize);
/* INTERFACE: StringName Utilities */
/**
* @name string_name_new_with_latin1_chars
* @since 4.2
*
* Creates a StringName from a Latin-1 encoded C string.
*
* If `p_is_static` is true, then:
* - The StringName will reuse the `p_contents` buffer instead of copying it.
* You must guarantee that the buffer remains valid for the duration of the application (e.g. string literal).
* - You must not call a destructor for this StringName. Incrementing the initial reference once should achieve this.
*
* `p_is_static` is purely an optimization and can easily introduce undefined behavior if used wrong. In case of doubt, set it to false.
*
* @param r_dest A pointer to uninitialized storage, into which the newly created StringName is constructed.
* @param p_contents A pointer to a C string (null terminated and Latin-1 or ASCII encoded).
* @param p_is_static Whether the StringName reuses the buffer directly (see above).
*/
typedef void (*GDExtensionInterfaceStringNameNewWithLatin1Chars)(GDExtensionUninitializedStringNamePtr r_dest, const char *p_contents, GDExtensionBool p_is_static);
/**
* @name string_name_new_with_utf8_chars
* @since 4.2
*
* Creates a StringName from a UTF-8 encoded C string.
*
* @param r_dest A pointer to uninitialized storage, into which the newly created StringName is constructed.
* @param p_contents A pointer to a C string (null terminated and UTF-8 encoded).
*/
typedef void (*GDExtensionInterfaceStringNameNewWithUtf8Chars)(GDExtensionUninitializedStringNamePtr r_dest, const char *p_contents);
/**
* @name string_name_new_with_utf8_chars_and_len
* @since 4.2
*
* Creates a StringName from a UTF-8 encoded string with a given number of characters.
*
* @param r_dest A pointer to uninitialized storage, into which the newly created StringName is constructed.
* @param p_contents A pointer to a C string (null terminated and UTF-8 encoded).
* @param p_size The number of bytes (not UTF-8 code points).
*/
typedef void (*GDExtensionInterfaceStringNameNewWithUtf8CharsAndLen)(GDExtensionUninitializedStringNamePtr r_dest, const char *p_contents, GDExtensionInt p_size);
/* INTERFACE: XMLParser Utilities */
/**
@@ -2194,17 +2004,6 @@ typedef void *(*GDExtensionInterfaceObjectGetInstanceBinding)(GDExtensionObjectP
*/
typedef void (*GDExtensionInterfaceObjectSetInstanceBinding)(GDExtensionObjectPtr p_o, void *p_token, void *p_binding, const GDExtensionInstanceBindingCallbacks *p_callbacks);
/**
* @name object_free_instance_binding
* @since 4.2
*
* Free an Object's instance binding.
*
* @param p_o A pointer to the Object.
* @param p_library A token the library received by the GDExtension's entry point function.
*/
typedef void (*GDExtensionInterfaceObjectFreeInstanceBinding)(GDExtensionObjectPtr p_o, void *p_token);
/**
* @name object_set_instance
* @since 4.1
@@ -2298,7 +2097,6 @@ typedef void (*GDExtensionInterfaceRefSetObject)(GDExtensionRefPtr p_ref, GDExte
/**
* @name script_instance_create
* @since 4.1
* @deprecated in Godot 4.2. Use `script_instance_create2` instead.
*
* Creates a script instance that contains the given info and instance data.
*
@@ -2309,91 +2107,6 @@ typedef void (*GDExtensionInterfaceRefSetObject)(GDExtensionRefPtr p_ref, GDExte
*/
typedef GDExtensionScriptInstancePtr (*GDExtensionInterfaceScriptInstanceCreate)(const GDExtensionScriptInstanceInfo *p_info, GDExtensionScriptInstanceDataPtr p_instance_data);
/**
* @name script_instance_create2
* @since 4.2
*
* Creates a script instance that contains the given info and instance data.
*
* @param p_info A pointer to a GDExtensionScriptInstanceInfo2 struct.
* @param p_instance_data A pointer to a data representing the script instance in the GDExtension. This will be passed to all the function pointers on p_info.
*
* @return A pointer to a ScriptInstanceExtension object.
*/
typedef GDExtensionScriptInstancePtr (*GDExtensionInterfaceScriptInstanceCreate2)(const GDExtensionScriptInstanceInfo2 *p_info, GDExtensionScriptInstanceDataPtr p_instance_data);
/**
* @name placeholder_script_instance_create
* @since 4.2
*
* Creates a placeholder script instance for a given script and instance.
*
* This interface is optional as a custom placeholder could also be created with script_instance_create().
*
* @param p_language A pointer to a ScriptLanguage.
* @param p_script A pointer to a Script.
* @param p_owner A pointer to an Object.
*
* @return A pointer to a PlaceHolderScriptInstance object.
*/
typedef GDExtensionScriptInstancePtr (*GDExtensionInterfacePlaceHolderScriptInstanceCreate)(GDExtensionObjectPtr p_language, GDExtensionObjectPtr p_script, GDExtensionObjectPtr p_owner);
/**
* @name placeholder_script_instance_update
* @since 4.2
*
* Updates a placeholder script instance with the given properties and values.
*
* The passed in placeholder must be an instance of PlaceHolderScriptInstance
* such as the one returned by placeholder_script_instance_create().
*
* @param p_placeholder A pointer to a PlaceHolderScriptInstance.
* @param p_properties A pointer to an Array of Dictionary representing PropertyInfo.
* @param p_values A pointer to a Dictionary mapping StringName to Variant values.
*/
typedef void (*GDExtensionInterfacePlaceHolderScriptInstanceUpdate)(GDExtensionScriptInstancePtr p_placeholder, GDExtensionConstTypePtr p_properties, GDExtensionConstTypePtr p_values);
/**
* @name object_get_script_instance
* @since 4.2
*
* Get the script instance data attached to this object.
*
* @param p_object A pointer to the Object.
* @param p_language A pointer to the language expected for this script instance.
*
* @return A GDExtensionScriptInstanceDataPtr that was attached to this object as part of script_instance_create.
*/
typedef GDExtensionScriptInstanceDataPtr (*GDExtensionInterfaceObjectGetScriptInstance)(GDExtensionConstObjectPtr p_object, GDExtensionObjectPtr p_language);
/* INTERFACE: Callable */
/**
* @name callable_custom_create
* @since 4.2
*
* Creates a custom Callable object from a function pointer.
*
* Provided struct can be safely freed once the function returns.
*
* @param r_callable A pointer that will receive the new Callable.
* @param p_callable_custom_info The info required to construct a Callable.
*/
typedef void (*GDExtensionInterfaceCallableCustomCreate)(GDExtensionUninitializedTypePtr r_callable, GDExtensionCallableCustomInfo *p_callable_custom_info);
/**
* @name callable_custom_get_userdata
* @since 4.2
*
* Retrieves the userdata pointer from a custom Callable.
*
* If the Callable is not a custom Callable or the token does not match the one provided to callable_custom_create() via GDExtensionCallableCustomInfo then NULL will be returned.
*
* @param p_callable A pointer to a Callable.
* @param p_token A pointer to an address that uniquely identifies the GDExtension.
*/
typedef void *(*GDExtensionInterfaceCallableCustomGetUserData)(GDExtensionConstTypePtr p_callable, void *p_token);
/* INTERFACE: ClassDB */
/**
@@ -2441,7 +2154,6 @@ typedef void *(*GDExtensionInterfaceClassdbGetClassTag)(GDExtensionConstStringNa
/**
* @name classdb_register_extension_class
* @since 4.1
* @deprecated in Godot 4.2. Use `classdb_register_extension_class2` instead.
*
* Registers an extension class in the ClassDB.
*
@@ -2454,21 +2166,6 @@ typedef void *(*GDExtensionInterfaceClassdbGetClassTag)(GDExtensionConstStringNa
*/
typedef void (*GDExtensionInterfaceClassdbRegisterExtensionClass)(GDExtensionClassLibraryPtr p_library, GDExtensionConstStringNamePtr p_class_name, GDExtensionConstStringNamePtr p_parent_class_name, const GDExtensionClassCreationInfo *p_extension_funcs);
/**
* @name classdb_register_extension_class2
* @since 4.2
*
* Registers an extension class in the ClassDB.
*
* Provided struct can be safely freed once the function returns.
*
* @param p_library A pointer the library received by the GDExtension's entry point function.
* @param p_class_name A pointer to a StringName with the class name.
* @param p_parent_class_name A pointer to a StringName with the parent class name.
* @param p_extension_funcs A pointer to a GDExtensionClassCreationInfo2 struct.
*/
typedef void (*GDExtensionInterfaceClassdbRegisterExtensionClass2)(GDExtensionClassLibraryPtr p_library, GDExtensionConstStringNamePtr p_class_name, GDExtensionConstStringNamePtr p_parent_class_name, const GDExtensionClassCreationInfo2 *p_extension_funcs);
/**
* @name classdb_register_extension_class_method
* @since 4.1
@@ -2514,23 +2211,6 @@ typedef void (*GDExtensionInterfaceClassdbRegisterExtensionClassIntegerConstant)
*/
typedef void (*GDExtensionInterfaceClassdbRegisterExtensionClassProperty)(GDExtensionClassLibraryPtr p_library, GDExtensionConstStringNamePtr p_class_name, const GDExtensionPropertyInfo *p_info, GDExtensionConstStringNamePtr p_setter, GDExtensionConstStringNamePtr p_getter);
/**
* @name classdb_register_extension_class_property_indexed
* @since 4.2
*
* Registers an indexed property on an extension class in the ClassDB.
*
* Provided struct can be safely freed once the function returns.
*
* @param p_library A pointer the library received by the GDExtension's entry point function.
* @param p_class_name A pointer to a StringName with the class name.
* @param p_info A pointer to a GDExtensionPropertyInfo struct.
* @param p_setter A pointer to a StringName with the name of the setter method.
* @param p_getter A pointer to a StringName with the name of the getter method.
* @param p_index The index to pass as the first argument to the getter and setter methods.
*/
typedef void (*GDExtensionInterfaceClassdbRegisterExtensionClassPropertyIndexed)(GDExtensionClassLibraryPtr p_library, GDExtensionConstStringNamePtr p_class_name, const GDExtensionPropertyInfo *p_info, GDExtensionConstStringNamePtr p_setter, GDExtensionConstStringNamePtr p_getter, GDExtensionInt p_index);
/**
* @name classdb_register_extension_class_property_group
* @since 4.1

View File

@@ -48,19 +48,9 @@ typedef void GodotObject;
// Base for all engine classes, to contain the pointer to the engine instance.
class Wrapped {
friend class GDExtensionBinding;
friend class ClassDB;
friend void postinitialize_handler(Wrapped *);
protected:
#ifdef HOT_RELOAD_ENABLED
struct RecreateInstance {
GDExtensionClassInstancePtr wrapper;
GDExtensionObjectPtr owner;
RecreateInstance *next;
};
inline static RecreateInstance *recreate_instance = nullptr;
#endif
virtual const StringName *_get_extension_class_name() const; // This is needed to retrieve the class name before the godot object has its _extension and _extension_instance members assigned.
virtual const GDExtensionInstanceBindingCallbacks *_get_bindings_callbacks() const = 0;
@@ -70,32 +60,31 @@ protected:
void _get_property_list(List<PropertyInfo> *p_list) const {}
bool _property_can_revert(const StringName &p_name) const { return false; }
bool _property_get_revert(const StringName &p_name, Variant &r_property) const { return false; }
void _validate_property(PropertyInfo &p_property) const {}
String _to_string() const { return "[" + String(get_class_static()) + ":" + itos(get_instance_id()) + "]"; }
static void notification_bind(GDExtensionClassInstancePtr p_instance, int32_t p_what, GDExtensionBool p_reversed) {}
static void notification_bind(GDExtensionClassInstancePtr p_instance, int32_t p_what) {}
static GDExtensionBool set_bind(GDExtensionClassInstancePtr p_instance, GDExtensionConstStringNamePtr p_name, GDExtensionConstVariantPtr p_value) { return false; }
static GDExtensionBool get_bind(GDExtensionClassInstancePtr p_instance, GDExtensionConstStringNamePtr p_name, GDExtensionVariantPtr r_ret) { return false; }
static const GDExtensionPropertyInfo *get_property_list_bind(GDExtensionClassInstancePtr p_instance, uint32_t *r_count) { return nullptr; }
static void free_property_list_bind(GDExtensionClassInstancePtr p_instance, const GDExtensionPropertyInfo *p_list) {}
static GDExtensionBool property_can_revert_bind(GDExtensionClassInstancePtr p_instance, GDExtensionConstStringNamePtr p_name) { return false; }
static GDExtensionBool property_get_revert_bind(GDExtensionClassInstancePtr p_instance, GDExtensionConstStringNamePtr p_name, GDExtensionVariantPtr r_ret) { return false; }
static GDExtensionBool validate_property_bind(GDExtensionClassInstancePtr p_instance, GDExtensionPropertyInfo *p_property) { return false; }
static void to_string_bind(GDExtensionClassInstancePtr p_instance, GDExtensionBool *r_is_valid, GDExtensionStringPtr r_out) {}
// The only reason this has to be held here, is when we return results of `_get_property_list` to Godot, we pass
// pointers to strings in this list. They have to remain valid to pass the bridge, until the list is freed by Godot...
::godot::List<::godot::PropertyInfo> plist_owned;
GDExtensionPropertyInfo *plist = nullptr;
uint32_t plist_size = 0;
void _postinitialize();
virtual void _notificationv(int32_t p_what) {}
Wrapped(const StringName p_godot_class);
Wrapped(GodotObject *p_godot_object);
virtual ~Wrapped() {}
public:
static StringName &get_class_static() {
static StringName string_name = StringName("Wrapped");
static const StringName &get_class_static() {
static const StringName string_name = StringName("Wrapped");
return string_name;
}
@@ -109,9 +98,6 @@ public:
namespace internal {
GDExtensionPropertyInfo *create_c_property_list(const ::godot::List<::godot::PropertyInfo> &plist_cpp, uint32_t *r_size);
void free_c_property_list(GDExtensionPropertyInfo *plist);
typedef void (*EngineClassRegistrationCallback)();
void add_engine_class_registration_callback(EngineClassRegistrationCallback p_callback);
void register_engine_class(const StringName &p_name, const GDExtensionInstanceBindingCallbacks *p_callbacks);
@@ -132,12 +118,9 @@ struct EngineClassRegistration {
} // namespace godot
// Use this on top of your own classes.
// Note: the trail of `***` is to keep sane diffs in PRs, because clang-format otherwise moves every `\` which makes
// every line of the macro different
#define GDCLASS(m_class, m_inherits) /***********************************************************************************************************************************************/ \
#define GDCLASS(m_class, m_inherits) \
private: \
void operator=(const m_class &p_rval) {} \
void operator=(const m_class & /*p_rval*/) {} \
friend class ::godot::ClassDB; \
\
protected: \
@@ -178,10 +161,6 @@ protected:
return (bool(::godot::Wrapped::*)(const ::godot::StringName &p_name, ::godot::Variant &) const) & m_class::_property_get_revert; \
} \
\
static void (::godot::Wrapped::*_get_validate_property())(::godot::PropertyInfo & p_property) const { \
return (void(::godot::Wrapped::*)(::godot::PropertyInfo & p_property) const) & m_class::_validate_property; \
} \
\
static ::godot::String (::godot::Wrapped::*_get_to_string())() const { \
return (::godot::String(::godot::Wrapped::*)() const) & m_class::_to_string; \
} \
@@ -193,6 +172,7 @@ protected:
\
public: \
typedef m_class self_type; \
typedef m_inherits parent_type; \
\
static void initialize_class() { \
static bool initialized = false; \
@@ -207,75 +187,90 @@ public:
initialized = true; \
} \
\
static ::godot::StringName &get_class_static() { \
static ::godot::StringName string_name = ::godot::StringName(#m_class); \
static const ::godot::StringName &get_class_static() { \
static const ::godot::StringName string_name = ::godot::StringName(#m_class); \
return string_name; \
} \
\
static ::godot::StringName &get_parent_class_static() { \
static const ::godot::StringName &get_parent_class_static() { \
return m_inherits::get_class_static(); \
} \
\
static void notification_bind(GDExtensionClassInstancePtr p_instance, int32_t p_what, GDExtensionBool p_reversed) { \
static GDExtensionObjectPtr create(void *data) { \
m_class *new_object = memnew(m_class); \
return new_object->_owner; \
} \
\
static void notification_bind(GDExtensionClassInstancePtr p_instance, int32_t p_what) { \
if (p_instance && m_class::_get_notification()) { \
if (!p_reversed) { \
m_inherits::notification_bind(p_instance, p_what, p_reversed); \
} \
m_inherits::notification_bind(p_instance, p_what); \
if (m_class::_get_notification() != m_inherits::_get_notification()) { \
m_class *cls = reinterpret_cast<m_class *>(p_instance); \
cls->_notification(p_what); \
} \
if (p_reversed) { \
m_inherits::notification_bind(p_instance, p_what, p_reversed); \
} \
} \
} \
\
static GDExtensionBool set_bind(GDExtensionClassInstancePtr p_instance, GDExtensionConstStringNamePtr p_name, GDExtensionConstVariantPtr p_value) { \
if (p_instance && m_class::_get_set()) { \
if (p_instance) { \
if (m_inherits::set_bind(p_instance, p_name, p_value)) { \
return true; \
} \
if (m_class::_get_set() != m_inherits::_get_set()) { \
m_class *cls = reinterpret_cast<m_class *>(p_instance); \
return cls->_set(*reinterpret_cast<const ::godot::StringName *>(p_name), *reinterpret_cast<const ::godot::Variant *>(p_value)); \
} \
return m_inherits::set_bind(p_instance, p_name, p_value); \
} \
return false; \
} \
\
static GDExtensionBool get_bind(GDExtensionClassInstancePtr p_instance, GDExtensionConstStringNamePtr p_name, GDExtensionVariantPtr r_ret) { \
if (p_instance && m_class::_get_get()) { \
if (p_instance) { \
if (m_inherits::get_bind(p_instance, p_name, r_ret)) { \
return true; \
} \
if (m_class::_get_get() != m_inherits::_get_get()) { \
m_class *cls = reinterpret_cast<m_class *>(p_instance); \
return cls->_get(*reinterpret_cast<const ::godot::StringName *>(p_name), *reinterpret_cast<::godot::Variant *>(r_ret)); \
} \
return m_inherits::get_bind(p_instance, p_name, r_ret); \
} \
return false; \
} \
\
static inline bool has_get_property_list() { \
return m_class::_get_get_property_list() && m_class::_get_get_property_list() != m_inherits::_get_get_property_list(); \
} \
\
static const GDExtensionPropertyInfo *get_property_list_bind(GDExtensionClassInstancePtr p_instance, uint32_t *r_count) { \
if (!p_instance) { \
if (r_count) \
*r_count = 0; \
return nullptr; \
if (p_instance && m_class::_get_get_property_list()) { \
if (m_class::_get_get_property_list() != m_inherits::_get_get_property_list()) { \
m_class *cls = reinterpret_cast<m_class *>(p_instance); \
ERR_FAIL_COND_V_MSG(!cls->plist_owned.is_empty() || cls->plist != nullptr || cls->plist_size != 0, nullptr, "Internal error, property list was not freed by engine!"); \
cls->_get_property_list(&cls->plist_owned); \
cls->plist = reinterpret_cast<GDExtensionPropertyInfo *>(memalloc(sizeof(GDExtensionPropertyInfo) * cls->plist_owned.size())); \
cls->plist_size = 0; \
for (const ::godot::PropertyInfo &E : cls->plist_owned) { \
cls->plist[cls->plist_size].type = static_cast<GDExtensionVariantType>(E.type); \
cls->plist[cls->plist_size].name = E.name._native_ptr(); \
cls->plist[cls->plist_size].hint = E.hint; \
cls->plist[cls->plist_size].hint_string = E.hint_string._native_ptr(); \
cls->plist[cls->plist_size].class_name = E.class_name._native_ptr(); \
cls->plist[cls->plist_size].usage = E.usage; \
cls->plist_size++; \
} \
if (r_count) \
*r_count = cls->plist_size; \
return cls->plist; \
} \
return m_inherits::get_property_list_bind(p_instance, r_count); \
} \
m_class *cls = reinterpret_cast<m_class *>(p_instance); \
::godot::List<::godot::PropertyInfo> &plist_cpp = cls->plist_owned; \
ERR_FAIL_COND_V_MSG(!plist_cpp.is_empty(), nullptr, "Internal error, property list was not freed by engine!"); \
cls->_get_property_list(&plist_cpp); \
return ::godot::internal::create_c_property_list(plist_cpp, r_count); \
return nullptr; \
} \
\
static void free_property_list_bind(GDExtensionClassInstancePtr p_instance, const GDExtensionPropertyInfo *p_list) { \
if (p_instance) { \
m_class *cls = reinterpret_cast<m_class *>(p_instance); \
ERR_FAIL_COND_MSG(cls->plist == nullptr, "Internal error, property list double free!"); \
memfree(cls->plist); \
cls->plist = nullptr; \
cls->plist_size = 0; \
cls->plist_owned.clear(); \
/* TODO `GDExtensionClassFreePropertyList` is ill-defined, we need a non-const pointer to free this. */ \
::godot::internal::free_c_property_list(const_cast<GDExtensionPropertyInfo *>(p_list)); \
} \
} \
\
@@ -301,21 +296,6 @@ public:
return false; \
} \
\
static GDExtensionBool validate_property_bind(GDExtensionClassInstancePtr p_instance, GDExtensionPropertyInfo *p_property) { \
bool ret = false; \
if (p_instance && m_class::_get_validate_property()) { \
ret = m_inherits::validate_property_bind(p_instance, p_property); \
if (m_class::_get_validate_property() != m_inherits::_get_validate_property()) { \
m_class *cls = reinterpret_cast<m_class *>(p_instance); \
::godot::PropertyInfo info(p_property); \
cls->_validate_property(info); \
info._update(p_property); \
return true; \
} \
} \
return ret; \
} \
\
static void to_string_bind(GDExtensionClassInstancePtr p_instance, GDExtensionBool *r_is_valid, GDExtensionStringPtr r_out) { \
if (p_instance && m_class::_get_to_string()) { \
if (m_class::_get_to_string() != m_inherits::_get_to_string()) { \
@@ -328,7 +308,7 @@ public:
} \
} \
\
static void free(void *data, GDExtensionClassInstancePtr ptr) { \
static void free(void * /*data*/, GDExtensionClassInstancePtr ptr) { \
if (ptr) { \
m_class *cls = reinterpret_cast<m_class *>(ptr); \
cls->~m_class(); \
@@ -336,14 +316,14 @@ public:
} \
} \
\
static void *_gde_binding_create_callback(void *p_token, void *p_instance) { \
static void *_gde_binding_create_callback(void * /*p_token*/, void * /*p_instance*/) { \
return nullptr; \
} \
\
static void _gde_binding_free_callback(void *p_token, void *p_instance, void *p_binding) { \
static void _gde_binding_free_callback(void * /*p_token*/, void * /*p_instance*/, void * /*p_binding*/) { \
} \
\
static GDExtensionBool _gde_binding_reference_callback(void *p_token, void *p_instance, GDExtensionBool p_reference) { \
static GDExtensionBool _gde_binding_reference_callback(void * /*p_token*/, void * /*p_instance*/, GDExtensionBool /*p_reference*/) { \
return true; \
} \
\
@@ -353,6 +333,11 @@ public:
_gde_binding_reference_callback, \
}; \
\
protected: \
virtual void _notificationv(int32_t p_what) override { \
m_class::notification_bind(this, p_what); \
} \
\
private:
// Don't use this for your classes, use GDCLASS() instead.
@@ -360,6 +345,7 @@ private:
private: \
inline static ::godot::internal::EngineClassRegistration<m_class> _gde_engine_class_registration_helper; \
void operator=(const m_class &p_rval) {} \
friend class ::godot::ClassDB; \
\
protected: \
virtual const GDExtensionInstanceBindingCallbacks *_get_bindings_callbacks() const override { \
@@ -369,6 +355,8 @@ protected:
m_class(const char *p_godot_class) : m_inherits(p_godot_class) {} \
m_class(GodotObject *p_godot_object) : m_inherits(p_godot_object) {} \
\
static void _bind_methods() {} \
\
static void (*_get_bind_methods())() { \
return nullptr; \
} \
@@ -411,24 +399,29 @@ protected:
\
public: \
typedef m_class self_type; \
typedef m_inherits parent_type; \
\
static void initialize_class() {} \
\
static ::godot::StringName &get_class_static() { \
static ::godot::StringName string_name = ::godot::StringName(#m_alias_for); \
static const ::godot::StringName &get_class_static() { \
static const ::godot::StringName string_name = ::godot::StringName(#m_alias_for); \
return string_name; \
} \
\
static ::godot::StringName &get_parent_class_static() { \
static const ::godot::StringName &get_parent_class_static() { \
return m_inherits::get_class_static(); \
} \
\
static GDExtensionObjectPtr create(void *data) { \
return nullptr; \
} \
\
static void free(void *data, GDExtensionClassInstancePtr ptr) { \
} \
\
static void *_gde_binding_create_callback(void *p_token, void *p_instance) { \
/* Do not call memnew here, we don't want the post-initializer to be called */ \
return new ("", "") m_class((GodotObject *)p_instance); \
return new ("") m_class((GodotObject *)p_instance); \
} \
static void _gde_binding_free_callback(void *p_token, void *p_instance, void *p_binding) { \
/* Explicitly call the deconstructor to ensure proper lifecycle for non-trivial members */ \

View File

@@ -276,66 +276,12 @@ void call_with_variant_args_retc_helper(T *p_instance, R (T::*p_method)(P...) co
(void)p_args;
}
template <typename T, typename... P>
void call_with_variant_args(T *p_instance, void (T::*p_method)(P...), const Variant **p_args, int p_argcount, GDExtensionCallError &r_error) {
#ifdef DEBUG_ENABLED
if ((size_t)p_argcount > sizeof...(P)) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_MANY_ARGUMENTS;
r_error.expected = (int32_t)sizeof...(P);
return;
}
if ((size_t)p_argcount < sizeof...(P)) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_FEW_ARGUMENTS;
r_error.expected = (int32_t)sizeof...(P);
return;
}
#endif
call_with_variant_args_helper<T, P...>(p_instance, p_method, p_args, r_error, BuildIndexSequence<sizeof...(P)>{});
}
template <typename T, typename R, typename... P>
void call_with_variant_args_ret(T *p_instance, R (T::*p_method)(P...), const Variant **p_args, int p_argcount, Variant &r_ret, GDExtensionCallError &r_error) {
#ifdef DEBUG_ENABLED
if ((size_t)p_argcount > sizeof...(P)) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_MANY_ARGUMENTS;
r_error.expected = (int32_t)sizeof...(P);
return;
}
if ((size_t)p_argcount < sizeof...(P)) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_FEW_ARGUMENTS;
r_error.expected = (int32_t)sizeof...(P);
return;
}
#endif
call_with_variant_args_ret_helper<T, R, P...>(p_instance, p_method, p_args, r_ret, r_error, BuildIndexSequence<sizeof...(P)>{});
}
template <typename T, typename R, typename... P>
void call_with_variant_args_retc(T *p_instance, R (T::*p_method)(P...) const, const Variant **p_args, int p_argcount, Variant &r_ret, GDExtensionCallError &r_error) {
#ifdef DEBUG_ENABLED
if ((size_t)p_argcount > sizeof...(P)) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_MANY_ARGUMENTS;
r_error.expected = (int32_t)sizeof...(P);
return;
}
if ((size_t)p_argcount < sizeof...(P)) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_FEW_ARGUMENTS;
r_error.expected = (int32_t)sizeof...(P);
return;
}
#endif
call_with_variant_args_retc_helper<T, R, P...>(p_instance, p_method, p_args, r_ret, r_error, BuildIndexSequence<sizeof...(P)>{});
}
template <typename T, typename... P>
void call_with_variant_args_dv(T *p_instance, void (T::*p_method)(P...), const GDExtensionConstVariantPtr *p_args, int p_argcount, GDExtensionCallError &r_error, const std::vector<Variant> &default_values) {
#ifdef DEBUG_ENABLED
if ((size_t)p_argcount > sizeof...(P)) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_MANY_ARGUMENTS;
r_error.expected = (int32_t)sizeof...(P);
r_error.argument = (int32_t)sizeof...(P);
return;
}
#endif
@@ -346,7 +292,7 @@ void call_with_variant_args_dv(T *p_instance, void (T::*p_method)(P...), const G
#ifdef DEBUG_ENABLED
if (missing > dvs) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_FEW_ARGUMENTS;
r_error.expected = (int32_t)sizeof...(P);
r_error.argument = (int32_t)sizeof...(P);
return;
}
#endif
@@ -370,7 +316,7 @@ void call_with_variant_argsc_dv(T *p_instance, void (T::*p_method)(P...) const,
#ifdef DEBUG_ENABLED
if ((size_t)p_argcount > sizeof...(P)) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_MANY_ARGUMENTS;
r_error.expected = (int32_t)sizeof...(P);
r_error.argument = (int32_t)sizeof...(P);
return;
}
#endif
@@ -381,7 +327,7 @@ void call_with_variant_argsc_dv(T *p_instance, void (T::*p_method)(P...) const,
#ifdef DEBUG_ENABLED
if (missing > dvs) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_FEW_ARGUMENTS;
r_error.expected = (int32_t)sizeof...(P);
r_error.argument = (int32_t)sizeof...(P);
return;
}
#endif
@@ -405,7 +351,7 @@ void call_with_variant_args_ret_dv(T *p_instance, R (T::*p_method)(P...), const
#ifdef DEBUG_ENABLED
if ((size_t)p_argcount > sizeof...(P)) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_MANY_ARGUMENTS;
r_error.expected = (int32_t)sizeof...(P);
r_error.argument = (int32_t)sizeof...(P);
return;
}
#endif
@@ -416,7 +362,7 @@ void call_with_variant_args_ret_dv(T *p_instance, R (T::*p_method)(P...), const
#ifdef DEBUG_ENABLED
if (missing > dvs) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_FEW_ARGUMENTS;
r_error.expected = (int32_t)sizeof...(P);
r_error.argument = (int32_t)sizeof...(P);
return;
}
#endif
@@ -440,7 +386,7 @@ void call_with_variant_args_retc_dv(T *p_instance, R (T::*p_method)(P...) const,
#ifdef DEBUG_ENABLED
if ((size_t)p_argcount > sizeof...(P)) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_MANY_ARGUMENTS;
r_error.expected = (int32_t)sizeof...(P);
r_error.argument = (int32_t)sizeof...(P);
return;
}
#endif
@@ -451,7 +397,7 @@ void call_with_variant_args_retc_dv(T *p_instance, R (T::*p_method)(P...) const,
#ifdef DEBUG_ENABLED
if (missing > dvs) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_FEW_ARGUMENTS;
r_error.expected = (int32_t)sizeof...(P);
r_error.argument = (int32_t)sizeof...(P);
return;
}
#endif
@@ -552,7 +498,7 @@ void call_with_variant_args_static_dv(void (*p_method)(P...), const GDExtensionC
#ifdef DEBUG_ENABLED
if ((size_t)p_argcount > sizeof...(P)) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_MANY_ARGUMENTS;
r_error.expected = sizeof...(P);
r_error.argument = sizeof...(P);
return;
}
#endif
@@ -563,7 +509,7 @@ void call_with_variant_args_static_dv(void (*p_method)(P...), const GDExtensionC
#ifdef DEBUG_ENABLED
if (missing > dvs) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_FEW_ARGUMENTS;
r_error.expected = sizeof...(P);
r_error.argument = sizeof...(P);
return;
}
#endif
@@ -592,42 +538,6 @@ void call_with_ptr_args_static_method(void (*p_method)(P...), const GDExtensionC
call_with_ptr_args_static_method_helper<P...>(p_method, p_args, BuildIndexSequence<sizeof...(P)>{});
}
template <typename R, typename... P>
void call_with_variant_args_static_ret(R (*p_method)(P...), const Variant **p_args, int p_argcount, Variant &r_ret, GDExtensionCallError &r_error) {
#ifdef DEBUG_ENABLED
if ((size_t)p_argcount > sizeof...(P)) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_MANY_ARGUMENTS;
r_error.expected = (int32_t)sizeof...(P);
return;
}
if ((size_t)p_argcount < sizeof...(P)) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_FEW_ARGUMENTS;
r_error.expected = (int32_t)sizeof...(P);
return;
}
#endif
call_with_variant_args_static_ret<R, P...>(p_method, p_args, r_ret, r_error, BuildIndexSequence<sizeof...(P)>{});
}
template <typename... P>
void call_with_variant_args_static_ret(void (*p_method)(P...), const Variant **p_args, int p_argcount, Variant &r_ret, GDExtensionCallError &r_error) {
#ifdef DEBUG_ENABLED
if ((size_t)p_argcount > sizeof...(P)) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_MANY_ARGUMENTS;
r_error.expected = (int32_t)sizeof...(P);
return;
}
if ((size_t)p_argcount < sizeof...(P)) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_FEW_ARGUMENTS;
r_error.expected = (int32_t)sizeof...(P);
return;
}
#endif
call_with_variant_args_static<P...>(p_method, p_args, r_error, BuildIndexSequence<sizeof...(P)>{});
}
template <typename R, typename... P, size_t... Is>
void call_with_variant_args_static_ret(R (*p_method)(P...), const Variant **p_args, Variant &r_ret, GDExtensionCallError &r_error, IndexSequence<Is...>) {
r_error.error = GDEXTENSION_CALL_OK;
@@ -644,7 +554,7 @@ void call_with_variant_args_static_ret_dv(R (*p_method)(P...), const GDExtension
#ifdef DEBUG_ENABLED
if ((size_t)p_argcount > sizeof...(P)) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_MANY_ARGUMENTS;
r_error.expected = sizeof...(P);
r_error.argument = sizeof...(P);
return;
}
#endif
@@ -655,7 +565,7 @@ void call_with_variant_args_static_ret_dv(R (*p_method)(P...), const GDExtension
#ifdef DEBUG_ENABLED
if (missing > dvs) {
r_error.error = GDEXTENSION_CALL_ERROR_TOO_FEW_ARGUMENTS;
r_error.expected = sizeof...(P);
r_error.argument = sizeof...(P);
return;
}
#endif

View File

@@ -40,10 +40,6 @@
#include <godot_cpp/classes/class_db_singleton.hpp>
// Makes callable_mp readily available in all classes connecting signals.
// Needs to come after method_bind and object have been included.
#include <godot_cpp/variant/callable_method_pointer.hpp>
#include <list>
#include <set>
#include <string>
@@ -85,6 +81,15 @@ class ClassDB {
friend class godot::GDExtensionBinding;
public:
struct PropertySetGet {
int index;
StringName setter;
StringName getter;
MethodBind *_setptr;
MethodBind *_getptr;
Variant::Type type;
};
struct ClassInfo {
StringName name;
StringName parent_name;
@@ -110,42 +115,13 @@ private:
static void bind_method_godot(const StringName &p_class_name, MethodBind *p_method);
template <typename T, bool is_abstract>
static void _register_class(bool p_virtual = false, bool p_exposed = true);
template <typename T>
static GDExtensionObjectPtr _create_instance_func(void *data) {
if constexpr (!std::is_abstract_v<T>) {
T *new_object = memnew(T);
return new_object->_owner;
} else {
return nullptr;
}
}
template <typename T>
static GDExtensionClassInstancePtr _recreate_instance_func(void *data, GDExtensionObjectPtr obj) {
if constexpr (!std::is_abstract_v<T>) {
#ifdef HOT_RELOAD_ENABLED
T *new_instance = (T *)memalloc(sizeof(T));
Wrapped::RecreateInstance recreate_data = { new_instance, obj, Wrapped::recreate_instance };
Wrapped::recreate_instance = &recreate_data;
memnew_placement(new_instance, T);
return new_instance;
#else
return nullptr;
#endif
} else {
return nullptr;
}
}
static void _register_class(bool p_virtual = false);
public:
template <typename T>
static void register_class(bool p_virtual = false);
template <typename T>
static void register_abstract_class();
template <typename T>
static void register_internal_class();
_FORCE_INLINE_ static void _register_engine_class(const StringName &p_name, const GDExtensionInstanceBindingCallbacks *p_callbacks) {
instance_binding_callbacks[p_name] = p_callbacks;
@@ -196,8 +172,10 @@ public:
}
template <typename T, bool is_abstract>
void ClassDB::_register_class(bool p_virtual, bool p_exposed) {
void ClassDB::_register_class(bool p_virtual) {
static_assert(TypesAreSame<typename T::self_type, T>::value, "Class not declared properly, please use GDCLASS.");
static_assert(!FunctionsAreSame<T::self_type::_bind_methods, T::parent_type::_bind_methods>::value, "Class must declare 'static void _bind_methods'.");
static_assert(!std::is_abstract_v<T> || is_abstract, "Class is abstract, please use GDREGISTER_ABSTRACT_CLASS.");
instance_binding_callbacks[T::get_class_static()] = &T::_gde_binding_callbacks;
// Register this class within our plugin
@@ -214,32 +192,27 @@ void ClassDB::_register_class(bool p_virtual, bool p_exposed) {
class_register_order.push_back(cl.name);
// Register this class with Godot
GDExtensionClassCreationInfo2 class_info = {
GDExtensionClassCreationInfo class_info = {
p_virtual, // GDExtensionBool is_virtual;
is_abstract, // GDExtensionBool is_abstract;
p_exposed, // GDExtensionBool is_exposed;
T::set_bind, // GDExtensionClassSet set_func;
T::get_bind, // GDExtensionClassGet get_func;
T::has_get_property_list() ? T::get_property_list_bind : nullptr, // GDExtensionClassGetPropertyList get_property_list_func;
T::get_property_list_bind, // GDExtensionClassGetPropertyList get_property_list_func;
T::free_property_list_bind, // GDExtensionClassFreePropertyList free_property_list_func;
T::property_can_revert_bind, // GDExtensionClassPropertyCanRevert property_can_revert_func;
T::property_get_revert_bind, // GDExtensionClassPropertyGetRevert property_get_revert_func;
T::validate_property_bind, // GDExtensionClassValidateProperty validate_property_func;
T::notification_bind, // GDExtensionClassNotification2 notification_func;
T::notification_bind, // GDExtensionClassNotification notification_func;
T::to_string_bind, // GDExtensionClassToString to_string_func;
nullptr, // GDExtensionClassReference reference_func;
nullptr, // GDExtensionClassUnreference unreference_func;
&_create_instance_func<T>, // GDExtensionClassCreateInstance create_instance_func; /* this one is mandatory */
T::create, // GDExtensionClassCreateInstance create_instance_func; /* this one is mandatory */
T::free, // GDExtensionClassFreeInstance free_instance_func; /* this one is mandatory */
&_recreate_instance_func<T>, // GDExtensionClassRecreateInstance recreate_instance_func;
&ClassDB::get_virtual_func, // GDExtensionClassGetVirtual get_virtual_func;
nullptr, // GDExtensionClassGetVirtualCallData get_virtual_call_data_func;
nullptr, // GDExtensionClassCallVirtualWithData call_virtual_func;
nullptr, // GDExtensionClassGetRID get_rid;
(void *)&T::get_class_static(), // void *class_userdata;
};
internal::gdextension_interface_classdb_register_extension_class2(internal::library, cl.name._native_ptr(), cl.parent_name._native_ptr(), &class_info);
internal::gdextension_interface_classdb_register_extension_class(internal::library, cl.name._native_ptr(), cl.parent_name._native_ptr(), &class_info);
// call bind_methods etc. to register all members of the class
T::initialize_class();
@@ -258,11 +231,6 @@ void ClassDB::register_abstract_class() {
ClassDB::_register_class<T, true>();
}
template <typename T>
void ClassDB::register_internal_class() {
ClassDB::_register_class<T, false>(false, false);
}
template <typename N, typename M, typename... VarArgs>
MethodBind *ClassDB::bind_method(N p_method_name, M p_method, VarArgs... p_args) {
Variant args[sizeof...(p_args) + 1] = { p_args..., Variant() }; // +1 makes sure zero sized arrays are also supported.
@@ -318,11 +286,12 @@ MethodBind *ClassDB::bind_vararg_method(uint32_t p_flags, StringName p_name, M p
return bind;
}
#define GDREGISTER_CLASS(m_class) ClassDB::register_class<m_class>();
#define GDREGISTER_VIRTUAL_CLASS(m_class) ClassDB::register_class<m_class>(true);
#define GDREGISTER_ABSTRACT_CLASS(m_class) ClassDB::register_abstract_class<m_class>();
#define GDREGISTER_INTERNAL_CLASS(m_class) ClassDB::register_internal_class<m_class>();
#define GDREGISTER_CLASS(m_class) ::godot::ClassDB::register_class<m_class>();
#define GDREGISTER_VIRTUAL_CLASS(m_class) ::godot::ClassDB::register_class<m_class>(true);
#define GDREGISTER_ABSTRACT_CLASS(m_class) ::godot::ClassDB::register_abstract_class<m_class>();
} // namespace godot
CLASSDB_SINGLETON_VARIANT_CAST;
#endif // GODOT_CLASS_DB_HPP

View File

@@ -613,6 +613,14 @@ inline bool is_inf(double p_val) {
return std::isinf(p_val);
}
inline bool is_finite(float p_val) {
return std::isfinite(p_val);
}
inline bool is_finite(double p_val) {
return std::isfinite(p_val);
}
inline bool is_equal_approx(float a, float b) {
// Check for exact equality first, required to handle "infinity" values.
if (a == b) {

View File

@@ -40,21 +40,20 @@
#include <type_traits>
// p_dummy argument is added to avoid conflicts with the engine functions when both engine and GDExtension are built as a static library on iOS.
void *operator new(size_t p_size, const char *p_dummy, const char *p_description); ///< operator new that takes a description and uses MemoryStaticPool
void *operator new(size_t p_size, const char *p_dummy, void *(*p_allocfunc)(size_t p_size)); ///< operator new that takes a description and uses MemoryStaticPool
void *operator new(size_t p_size, const char *p_dummy, void *p_pointer, size_t check, const char *p_description); ///< operator new that takes a description and uses a pointer to the preallocated memory
void *operator new(size_t p_size, const char *p_description); ///< operator new that takes a description and uses MemoryStaticPool
void *operator new(size_t p_size, void *(*p_allocfunc)(size_t p_size)); ///< operator new that takes a description and uses MemoryStaticPool
void *operator new(size_t p_size, void *p_pointer, size_t check, const char *p_description); ///< operator new that takes a description and uses a pointer to the preallocated memory
_ALWAYS_INLINE_ void *operator new(size_t p_size, const char *p_dummy, void *p_pointer, size_t check, const char *p_description) {
_ALWAYS_INLINE_ void *operator new(size_t p_size, void *p_pointer, size_t check, const char *p_description) {
return p_pointer;
}
#ifdef _MSC_VER
// When compiling with VC++ 2017, the above declarations of placement new generate many irrelevant warnings (C4291).
// The purpose of the following definitions is to muffle these warnings, not to provide a usable implementation of placement delete.
void operator delete(void *p_mem, const char *p_dummy, const char *p_description);
void operator delete(void *p_mem, const char *p_dummy, void *(*p_allocfunc)(size_t p_size));
void operator delete(void *p_mem, const char *p_dummy, void *p_pointer, size_t check, const char *p_description);
void operator delete(void *p_mem, const char *p_description);
void operator delete(void *p_mem, void *(*p_allocfunc)(size_t p_size));
void operator delete(void *p_mem, void *p_pointer, size_t check, const char *p_description);
#endif
namespace godot {
@@ -94,10 +93,10 @@ _ALWAYS_INLINE_ T *_post_initialize(T *p_obj) {
#define memrealloc(m_mem, m_size) ::godot::Memory::realloc_static(m_mem, m_size)
#define memfree(m_mem) ::godot::Memory::free_static(m_mem)
#define memnew(m_class) ::godot::_post_initialize(new ("", "") m_class)
#define memnew(m_class) ::godot::_post_initialize(new ("") m_class)
#define memnew_allocator(m_class, m_allocator) ::godot::_post_initialize(new ("", m_allocator::alloc) m_class)
#define memnew_placement(m_placement, m_class) ::godot::_post_initialize(new ("", m_placement, sizeof(m_class), "") m_class)
#define memnew_allocator(m_class, m_allocator) ::godot::_post_initialize(new (m_allocator::alloc) m_class)
#define memnew_placement(m_placement, m_class) ::godot::_post_initialize(new (m_placement, sizeof(m_class), "") m_class)
// Generic comparator used in Map, List, etc.
template <typename T>
@@ -169,7 +168,7 @@ T *memnew_arr_template(size_t p_elements, const char *p_descr = "") {
/* call operator new */
for (size_t i = 0; i < p_elements; i++) {
new ("", &elems[i], sizeof(T), p_descr) T;
new (&elems[i], sizeof(T), p_descr) T;
}
}

View File

@@ -132,7 +132,7 @@ public:
std::vector<GDExtensionClassMethodArgumentMetadata> vec;
// First element is return value
vec.reserve(argument_count + 1);
for (int i = 0; i < argument_count; i++) {
for (int i = 0; i < argument_count + 1; i++) {
vec.push_back(get_argument_metadata(i - 1));
}
return vec;
@@ -412,6 +412,7 @@ public:
method = p_method;
generate_argument_types(sizeof...(P));
set_argument_count(sizeof...(P));
set_const(true);
}
};
@@ -578,6 +579,7 @@ public:
generate_argument_types(sizeof...(P));
set_argument_count(sizeof...(P));
set_return(true);
set_const(true);
}
};

View File

@@ -170,11 +170,11 @@ template <typename T>
struct PtrToArg<T *> {
static_assert(std::is_base_of<Object, T>::value, "Cannot encode non-Object value as an Object");
_FORCE_INLINE_ static T *convert(const void *p_ptr) {
return reinterpret_cast<T *>(godot::internal::get_object_instance_binding(*reinterpret_cast<GDExtensionObjectPtr *>(const_cast<void *>(p_ptr))));
return likely(p_ptr) ? reinterpret_cast<T *>(godot::internal::get_object_instance_binding(*reinterpret_cast<GDExtensionObjectPtr *>(const_cast<void *>(p_ptr)))) : nullptr;
}
typedef Object *EncodeT;
_FORCE_INLINE_ static void encode(T *p_var, void *p_ptr) {
*reinterpret_cast<const void **>(p_ptr) = p_var ? p_var->_owner : nullptr;
*reinterpret_cast<const void **>(p_ptr) = likely(p_var) ? p_var->_owner : nullptr;
}
};
@@ -182,11 +182,11 @@ template <typename T>
struct PtrToArg<const T *> {
static_assert(std::is_base_of<Object, T>::value, "Cannot encode non-Object value as an Object");
_FORCE_INLINE_ static const T *convert(const void *p_ptr) {
return reinterpret_cast<const T *>(godot::internal::get_object_instance_binding(*reinterpret_cast<GDExtensionObjectPtr *>(const_cast<void *>(p_ptr))));
return likely(p_ptr) ? reinterpret_cast<const T *>(godot::internal::get_object_instance_binding(*reinterpret_cast<GDExtensionObjectPtr *>(const_cast<void *>(p_ptr)))) : nullptr;
}
typedef const Object *EncodeT;
_FORCE_INLINE_ static void encode(T *p_var, void *p_ptr) {
*reinterpret_cast<const void **>(p_ptr) = p_var ? p_var->_owner : nullptr;
*reinterpret_cast<const void **>(p_ptr) = likely(p_var) ? p_var->_owner : nullptr;
}
};

View File

@@ -33,8 +33,6 @@
#include <godot_cpp/core/defs.hpp>
#include <godot_cpp/core/object_id.hpp>
#include <godot_cpp/core/property_info.hpp>
#include <godot_cpp/variant/variant.hpp>
@@ -51,7 +49,6 @@
#define ADD_GROUP(m_name, m_prefix) ::godot::ClassDB::add_property_group(get_class_static(), m_name, m_prefix)
#define ADD_SUBGROUP(m_name, m_prefix) ::godot::ClassDB::add_property_subgroup(get_class_static(), m_name, m_prefix)
#define ADD_PROPERTY(m_property, m_setter, m_getter) ::godot::ClassDB::add_property(get_class_static(), m_property, m_setter, m_getter)
#define ADD_PROPERTYI(m_property, m_setter, m_getter, m_index) ::godot::ClassDB::add_property(get_class_static(), m_property, m_setter, m_getter, m_index)
namespace godot {
@@ -108,6 +105,28 @@ MethodInfo::MethodInfo(const PropertyInfo &p_ret, StringName p_name, const Args
arguments = { args... };
}
class ObjectID {
uint64_t id = 0;
public:
_FORCE_INLINE_ bool is_ref_counted() const { return (id & (uint64_t(1) << 63)) != 0; }
_FORCE_INLINE_ bool is_valid() const { return id != 0; }
_FORCE_INLINE_ bool is_null() const { return id == 0; }
_FORCE_INLINE_ operator uint64_t() const { return id; }
_FORCE_INLINE_ operator int64_t() const { return id; }
_FORCE_INLINE_ bool operator==(const ObjectID &p_id) const { return id == p_id.id; }
_FORCE_INLINE_ bool operator!=(const ObjectID &p_id) const { return id != p_id.id; }
_FORCE_INLINE_ bool operator<(const ObjectID &p_id) const { return id < p_id.id; }
_FORCE_INLINE_ void operator=(int64_t p_int64) { id = p_int64; }
_FORCE_INLINE_ void operator=(uint64_t p_uint64) { id = p_uint64; }
_FORCE_INLINE_ ObjectID() {}
_FORCE_INLINE_ explicit ObjectID(const uint64_t p_id) { id = p_id; }
_FORCE_INLINE_ explicit ObjectID(const int64_t p_id) { id = p_id; }
};
class ObjectDB {
public:
static Object *get_instance(uint64_t p_object_id) {

View File

@@ -1,62 +0,0 @@
/**************************************************************************/
/* object_id.hpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef GODOT_OBJECT_ID_HPP
#define GODOT_OBJECT_ID_HPP
#include <godot_cpp/core/defs.hpp>
namespace godot {
class ObjectID {
uint64_t id = 0;
public:
_FORCE_INLINE_ bool is_ref_counted() const { return (id & (uint64_t(1) << 63)) != 0; }
_FORCE_INLINE_ bool is_valid() const { return id != 0; }
_FORCE_INLINE_ bool is_null() const { return id == 0; }
_FORCE_INLINE_ operator uint64_t() const { return id; }
_FORCE_INLINE_ operator int64_t() const { return id; }
_FORCE_INLINE_ bool operator==(const ObjectID &p_id) const { return id == p_id.id; }
_FORCE_INLINE_ bool operator!=(const ObjectID &p_id) const { return id != p_id.id; }
_FORCE_INLINE_ bool operator<(const ObjectID &p_id) const { return id < p_id.id; }
_FORCE_INLINE_ void operator=(int64_t p_int64) { id = p_int64; }
_FORCE_INLINE_ void operator=(uint64_t p_uint64) { id = p_uint64; }
_FORCE_INLINE_ ObjectID() {}
_FORCE_INLINE_ explicit ObjectID(const uint64_t p_id) { id = p_id; }
_FORCE_INLINE_ explicit ObjectID(const int64_t p_id) { id = p_id; }
};
} // namespace godot
#endif // GODOT_OBJECT_ID_HPP

View File

@@ -72,6 +72,40 @@ struct PropertyInfo {
PropertyInfo(const GDExtensionPropertyInfo *p_info) :
PropertyInfo(p_info->type, *reinterpret_cast<StringName *>(p_info->name), (PropertyHint)p_info->hint, *reinterpret_cast<String *>(p_info->hint_string), p_info->usage, *reinterpret_cast<StringName *>(p_info->class_name)) {}
operator Dictionary() const {
Dictionary dict;
dict["name"] = name;
dict["class_name"] = class_name;
dict["type"] = type;
dict["hint"] = hint;
dict["hint_string"] = hint_string;
dict["usage"] = usage;
return dict;
}
static PropertyInfo from_dict(const Dictionary &p_dict) {
PropertyInfo pi;
if (p_dict.has("type")) {
pi.type = Variant::Type(int(p_dict["type"]));
}
if (p_dict.has("name")) {
pi.name = p_dict["name"];
}
if (p_dict.has("class_name")) {
pi.class_name = p_dict["class_name"];
}
if (p_dict.has("hint")) {
pi.hint = PropertyHint(int(p_dict["hint"]));
}
if (p_dict.has("hint_string")) {
pi.hint_string = p_dict["hint_string"];
}
if (p_dict.has("usage")) {
pi.usage = p_dict["usage"];
}
return pi;
}
void _update(GDExtensionPropertyInfo *p_info) {
p_info->type = (GDExtensionVariantType)type;
*(reinterpret_cast<StringName *>(p_info->name)) = name;
@@ -80,6 +114,17 @@ struct PropertyInfo {
p_info->usage = usage;
*(reinterpret_cast<StringName *>(p_info->class_name)) = class_name;
}
GDExtensionPropertyInfo _to_gdextension() const {
return {
(GDExtensionVariantType)type,
name._native_ptr(),
class_name._native_ptr(),
hint,
hint_string._native_ptr(),
usage,
};
}
};
} // namespace godot

View File

@@ -58,6 +58,16 @@ struct TypesAreSame<A, A> {
static bool const value = true;
};
template <auto A, auto B>
struct FunctionsAreSame {
static bool const value = false;
};
template <auto A>
struct FunctionsAreSame<A, A> {
static bool const value = true;
};
template <typename B, typename D>
struct TypeInherits {
static D *get_d();
@@ -383,17 +393,15 @@ MAKE_TYPED_ARRAY_INFO(Callable, Variant::CALLABLE)
MAKE_TYPED_ARRAY_INFO(Signal, Variant::SIGNAL)
MAKE_TYPED_ARRAY_INFO(Dictionary, Variant::DICTIONARY)
MAKE_TYPED_ARRAY_INFO(Array, Variant::ARRAY)
/*
MAKE_TYPED_ARRAY_INFO(Vector<uint8_t>, Variant::PACKED_BYTE_ARRAY)
MAKE_TYPED_ARRAY_INFO(Vector<int32_t>, Variant::PACKED_INT32_ARRAY)
MAKE_TYPED_ARRAY_INFO(Vector<int64_t>, Variant::PACKED_INT64_ARRAY)
MAKE_TYPED_ARRAY_INFO(Vector<float>, Variant::PACKED_FLOAT32_ARRAY)
MAKE_TYPED_ARRAY_INFO(Vector<double>, Variant::PACKED_FLOAT64_ARRAY)
MAKE_TYPED_ARRAY_INFO(Vector<String>, Variant::PACKED_STRING_ARRAY)
MAKE_TYPED_ARRAY_INFO(Vector<Vector2>, Variant::PACKED_VECTOR2_ARRAY)
MAKE_TYPED_ARRAY_INFO(Vector<Vector3>, Variant::PACKED_VECTOR3_ARRAY)
MAKE_TYPED_ARRAY_INFO(Vector<Color>, Variant::PACKED_COLOR_ARRAY)
*/
MAKE_TYPED_ARRAY_INFO(PackedByteArray, Variant::PACKED_BYTE_ARRAY)
MAKE_TYPED_ARRAY_INFO(PackedInt32Array, Variant::PACKED_INT32_ARRAY)
MAKE_TYPED_ARRAY_INFO(PackedInt64Array, Variant::PACKED_INT64_ARRAY)
MAKE_TYPED_ARRAY_INFO(PackedFloat32Array, Variant::PACKED_FLOAT32_ARRAY)
MAKE_TYPED_ARRAY_INFO(PackedFloat64Array, Variant::PACKED_FLOAT64_ARRAY)
MAKE_TYPED_ARRAY_INFO(PackedStringArray, Variant::PACKED_STRING_ARRAY)
MAKE_TYPED_ARRAY_INFO(PackedVector2Array, Variant::PACKED_VECTOR2_ARRAY)
MAKE_TYPED_ARRAY_INFO(PackedVector3Array, Variant::PACKED_VECTOR3_ARRAY)
MAKE_TYPED_ARRAY_INFO(PackedColorArray, Variant::PACKED_COLOR_ARRAY)
#define CLASS_INFO(m_type) (GetTypeInfo<m_type *>::get_class_info())

View File

@@ -123,8 +123,6 @@ extern "C" GDExtensionInterfaceStringOperatorPlusEqChar gdextension_interface_st
extern "C" GDExtensionInterfaceStringOperatorPlusEqCstr gdextension_interface_string_operator_plus_eq_cstr;
extern "C" GDExtensionInterfaceStringOperatorPlusEqWcstr gdextension_interface_string_operator_plus_eq_wcstr;
extern "C" GDExtensionInterfaceStringOperatorPlusEqC32str gdextension_interface_string_operator_plus_eq_c32str;
extern "C" GDExtensionInterfaceStringResize gdextension_interface_string_resize;
extern "C" GDExtensionInterfaceStringNameNewWithLatin1Chars gdextension_interface_string_name_new_with_latin1_chars;
extern "C" GDExtensionInterfaceXmlParserOpenBuffer gdextension_interface_xml_parser_open_buffer;
extern "C" GDExtensionInterfaceFileAccessStoreBuffer gdextension_interface_file_access_store_buffer;
extern "C" GDExtensionInterfaceFileAccessGetBuffer gdextension_interface_file_access_get_buffer;
@@ -165,21 +163,16 @@ extern "C" GDExtensionInterfaceObjectGetClassName gdextension_interface_object_g
extern "C" GDExtensionInterfaceObjectCastTo gdextension_interface_object_cast_to;
extern "C" GDExtensionInterfaceObjectGetInstanceFromId gdextension_interface_object_get_instance_from_id;
extern "C" GDExtensionInterfaceObjectGetInstanceId gdextension_interface_object_get_instance_id;
extern "C" GDExtensionInterfaceCallableCustomCreate gdextension_interface_callable_custom_create;
extern "C" GDExtensionInterfaceCallableCustomGetUserData gdextension_interface_callable_custom_get_userdata;
extern "C" GDExtensionInterfaceRefGetObject gdextension_interface_ref_get_object;
extern "C" GDExtensionInterfaceRefSetObject gdextension_interface_ref_set_object;
extern "C" GDExtensionInterfaceScriptInstanceCreate2 gdextension_interface_script_instance_create2;
extern "C" GDExtensionInterfacePlaceHolderScriptInstanceCreate gdextension_interface_placeholder_script_instance_create;
extern "C" GDExtensionInterfacePlaceHolderScriptInstanceUpdate gdextension_interface_placeholder_script_instance_update;
extern "C" GDExtensionInterfaceScriptInstanceCreate gdextension_interface_script_instance_create;
extern "C" GDExtensionInterfaceClassdbConstructObject gdextension_interface_classdb_construct_object;
extern "C" GDExtensionInterfaceClassdbGetMethodBind gdextension_interface_classdb_get_method_bind;
extern "C" GDExtensionInterfaceClassdbGetClassTag gdextension_interface_classdb_get_class_tag;
extern "C" GDExtensionInterfaceClassdbRegisterExtensionClass2 gdextension_interface_classdb_register_extension_class2;
extern "C" GDExtensionInterfaceClassdbRegisterExtensionClass gdextension_interface_classdb_register_extension_class;
extern "C" GDExtensionInterfaceClassdbRegisterExtensionClassMethod gdextension_interface_classdb_register_extension_class_method;
extern "C" GDExtensionInterfaceClassdbRegisterExtensionClassIntegerConstant gdextension_interface_classdb_register_extension_class_integer_constant;
extern "C" GDExtensionInterfaceClassdbRegisterExtensionClassProperty gdextension_interface_classdb_register_extension_class_property;
extern "C" GDExtensionInterfaceClassdbRegisterExtensionClassPropertyIndexed gdextension_interface_classdb_register_extension_class_property_indexed;
extern "C" GDExtensionInterfaceClassdbRegisterExtensionClassPropertyGroup gdextension_interface_classdb_register_extension_class_property_group;
extern "C" GDExtensionInterfaceClassdbRegisterExtensionClassPropertySubgroup gdextension_interface_classdb_register_extension_class_property_subgroup;
extern "C" GDExtensionInterfaceClassdbRegisterExtensionClassSignal gdextension_interface_classdb_register_extension_class_signal;

View File

@@ -31,10 +31,10 @@
#ifndef GODOT_LOCAL_VECTOR_HPP
#define GODOT_LOCAL_VECTOR_HPP
#include "godot_cpp/core/error_macros.hpp"
#include "godot_cpp/core/memory.hpp"
#include "godot_cpp/templates/sort_array.hpp"
#include "godot_cpp/templates/vector.hpp"
#include <godot_cpp/core/error_macros.hpp>
#include <godot_cpp/core/memory.hpp>
#include <godot_cpp/templates/sort_array.hpp>
#include <godot_cpp/templates/vector.hpp>
#include <initializer_list>
#include <type_traits>

View File

@@ -132,7 +132,7 @@ public:
}
}
_ALWAYS_INLINE_ explicit SafeNumeric<T>(T p_value = static_cast<T>(0)) {
_ALWAYS_INLINE_ explicit SafeNumeric(T p_value = static_cast<T>(0)) {
set(p_value);
}
};

View File

@@ -65,6 +65,7 @@ struct _NO_DISCARD_ AABB {
bool operator!=(const AABB &p_rval) const;
bool is_equal_approx(const AABB &p_aabb) const;
bool is_finite() const;
_FORCE_INLINE_ bool intersects(const AABB &p_aabb) const; /// Both AABBs overlap
_FORCE_INLINE_ bool intersects_inclusive(const AABB &p_aabb) const; /// Both AABBs (or their faces) overlap
_FORCE_INLINE_ bool encloses(const AABB &p_aabb) const; /// p_aabb is completely inside this
@@ -201,11 +202,11 @@ inline bool AABB::encloses(const AABB &p_aabb) const {
return (
(src_min.x <= dst_min.x) &&
(src_max.x >= dst_max.x) &&
(src_max.x > dst_max.x) &&
(src_min.y <= dst_min.y) &&
(src_max.y >= dst_max.y) &&
(src_max.y > dst_max.y) &&
(src_min.z <= dst_min.z) &&
(src_max.z >= dst_max.z));
(src_max.z > dst_max.z));
}
Vector3 AABB::get_support(const Vector3 &p_normal) const {

View File

@@ -28,6 +28,9 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef GODOT_ARRAY_HELPERS_HPP
#define GODOT_ARRAY_HELPERS_HPP
namespace godot {
namespace helpers {
template <typename T, typename ValueT>
@@ -48,3 +51,5 @@ T append_all(T appendable) {
}
} // namespace helpers
} // namespace godot
#endif // GODOT_ARRAY_HELPERS_HPP

View File

@@ -128,6 +128,7 @@ struct _NO_DISCARD_ Basis {
}
bool is_equal_approx(const Basis &p_basis) const;
bool is_finite() const;
bool operator==(const Basis &p_matrix) const;
bool operator!=(const Basis &p_matrix) const;

View File

@@ -1,64 +0,0 @@
/**************************************************************************/
/* callable_custom.hpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef GODOT_CALLABLE_CUSTOM_HPP
#define GODOT_CALLABLE_CUSTOM_HPP
#include <godot_cpp/core/object_id.hpp>
#include <godot_cpp/variant/string_name.hpp>
namespace godot {
class Object;
class CallableCustomBase {
public:
virtual ObjectID get_object() const = 0;
virtual void call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, GDExtensionCallError &r_call_error) const = 0;
virtual ~CallableCustomBase() {}
};
class CallableCustom : public CallableCustomBase {
public:
typedef bool (*CompareEqualFunc)(const CallableCustom *p_a, const CallableCustom *p_b);
typedef bool (*CompareLessFunc)(const CallableCustom *p_a, const CallableCustom *p_b);
virtual uint32_t hash() const = 0;
virtual String get_as_text() const = 0;
virtual CompareEqualFunc get_compare_equal_func() const = 0;
virtual CompareLessFunc get_compare_less_func() const = 0;
virtual bool is_valid() const;
virtual ObjectID get_object() const = 0;
virtual void call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, GDExtensionCallError &r_call_error) const = 0;
};
} // namespace godot
#endif // GODOT_CALLABLE_CUSTOM_HPP

View File

@@ -1,248 +0,0 @@
/**************************************************************************/
/* callable_method_pointer.hpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef GODOT_CALLABLE_METHOD_POINTER_HPP
#define GODOT_CALLABLE_METHOD_POINTER_HPP
#include <godot_cpp/core/binder_common.hpp>
#include <godot_cpp/variant/variant.hpp>
namespace godot {
class CallableCustomMethodPointerBase : public CallableCustomBase {
uint32_t *comp_ptr = nullptr;
uint32_t comp_size;
uint32_t h;
protected:
void _setup(uint32_t *p_base_ptr, uint32_t p_ptr_size);
public:
_FORCE_INLINE_ const uint32_t *get_comp_ptr() const { return comp_ptr; }
_FORCE_INLINE_ uint32_t get_comp_size() const { return comp_size; }
_FORCE_INLINE_ uint32_t get_hash() const { return h; }
};
namespace internal {
Callable create_callable_from_ccmp(CallableCustomMethodPointerBase *p_callable_method_pointer);
} // namespace internal
//
// No return value.
//
template <typename T, typename... P>
class CallableCustomMethodPointer : public CallableCustomMethodPointerBase {
struct Data {
T *instance;
void (T::*method)(P...);
} data;
static_assert(sizeof(Data) % 4 == 0);
public:
virtual ObjectID get_object() const override {
return ObjectID(data.instance->get_instance_id());
}
virtual void call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, GDExtensionCallError &r_call_error) const override {
call_with_variant_args(data.instance, data.method, p_arguments, p_argcount, r_call_error);
}
CallableCustomMethodPointer(T *p_instance, void (T::*p_method)(P...)) {
memset(&data, 0, sizeof(Data));
data.instance = p_instance;
data.method = p_method;
_setup((uint32_t *)&data, sizeof(Data));
}
};
template <typename T, typename... P>
Callable create_custom_callable_function_pointer(T *p_instance, void (T::*p_method)(P...)) {
typedef CallableCustomMethodPointer<T, P...> CCMP;
CCMP *ccmp = memnew(CCMP(p_instance, p_method));
return ::godot::internal::create_callable_from_ccmp(ccmp);
}
//
// With return value.
//
template <typename T, typename R, typename... P>
class CallableCustomMethodPointerRet : public CallableCustomMethodPointerBase {
struct Data {
T *instance;
R(T::*method)
(P...);
} data;
static_assert(sizeof(Data) % 4 == 0);
public:
virtual ObjectID get_object() const override {
return ObjectID(data.instance->get_instance_id());
}
virtual void call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, GDExtensionCallError &r_call_error) const override {
call_with_variant_args_ret(data.instance, data.method, p_arguments, p_argcount, r_return_value, r_call_error);
}
CallableCustomMethodPointerRet(T *p_instance, R (T::*p_method)(P...)) {
memset(&data, 0, sizeof(Data));
data.instance = p_instance;
data.method = p_method;
_setup((uint32_t *)&data, sizeof(Data));
}
};
template <typename T, typename R, typename... P>
Callable create_custom_callable_function_pointer(T *p_instance, R (T::*p_method)(P...)) {
typedef CallableCustomMethodPointerRet<T, R, P...> CCMP; // Messes with memnew otherwise.
CCMP *ccmp = memnew(CCMP(p_instance, p_method));
return ::godot::internal::create_callable_from_ccmp(ccmp);
}
//
// Const with return value.
//
template <typename T, typename R, typename... P>
class CallableCustomMethodPointerRetC : public CallableCustomMethodPointerBase {
struct Data {
T *instance;
R(T::*method)
(P...) const;
} data;
static_assert(sizeof(Data) % 4 == 0);
public:
virtual ObjectID get_object() const override {
return ObjectID(data.instance->get_instance_id());
}
virtual void call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, GDExtensionCallError &r_call_error) const override {
call_with_variant_args_retc(data.instance, data.method, p_arguments, p_argcount, r_return_value, r_call_error);
}
CallableCustomMethodPointerRetC(const T *p_instance, R (T::*p_method)(P...) const) {
memset(&data, 0, sizeof(Data));
data.instance = const_cast<T *>(p_instance);
data.method = p_method;
_setup((uint32_t *)&data, sizeof(Data));
}
};
template <typename T, typename R, typename... P>
Callable create_custom_callable_function_pointer(const T *p_instance, R (T::*p_method)(P...) const) {
typedef CallableCustomMethodPointerRetC<T, R, P...> CCMP; // Messes with memnew otherwise.
CCMP *ccmp = memnew(CCMP(p_instance, p_method));
return ::godot::internal::create_callable_from_ccmp(ccmp);
}
//
// Static method with no return value.
//
template <typename... P>
class CallableCustomStaticMethodPointer : public CallableCustomMethodPointerBase {
struct Data {
void (*method)(P...);
} data;
static_assert(sizeof(Data) % 4 == 0);
public:
virtual ObjectID get_object() const override {
return ObjectID();
}
virtual void call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, GDExtensionCallError &r_call_error) const override {
call_with_variant_args_static_ret(data.method, p_arguments, p_argcount, r_return_value, r_call_error);
r_return_value = Variant();
}
CallableCustomStaticMethodPointer(void (*p_method)(P...)) {
memset(&data, 0, sizeof(Data));
data.method = p_method;
_setup((uint32_t *)&data, sizeof(Data));
}
};
template <typename... P>
Callable create_custom_callable_static_function_pointer(void (*p_method)(P...)) {
typedef CallableCustomStaticMethodPointer<P...> CCMP;
CCMP *ccmp = memnew(CCMP(p_method));
return ::godot::internal::create_callable_from_ccmp(ccmp);
}
//
// Static method with return value.
//
template <typename R, typename... P>
class CallableCustomStaticMethodPointerRet : public CallableCustomMethodPointerBase {
struct Data {
R(*method)
(P...);
} data;
static_assert(sizeof(Data) % 4 == 0);
public:
virtual ObjectID get_object() const override {
return ObjectID();
}
virtual void call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, GDExtensionCallError &r_call_error) const override {
call_with_variant_args_static_ret(data.method, p_arguments, p_argcount, r_return_value, r_call_error);
}
CallableCustomStaticMethodPointerRet(R (*p_method)(P...)) {
memset(&data, 0, sizeof(Data));
data.method = p_method;
_setup((uint32_t *)&data, sizeof(Data));
}
};
template <typename R, typename... P>
Callable create_custom_callable_static_function_pointer(R (*p_method)(P...)) {
typedef CallableCustomStaticMethodPointerRet<R, P...> CCMP;
CCMP *ccmp = memnew(CCMP(p_method));
return ::godot::internal::create_callable_from_ccmp(ccmp);
}
//
// The API:
//
#define callable_mp(I, M) ::godot::create_custom_callable_function_pointer(I, M)
#define callable_mp_static(M) ::godot::create_custom_callable_static_function_pointer(M)
} // namespace godot
#endif // GODOT_CALLABLE_METHOD_POINTER_HPP

View File

@@ -28,6 +28,9 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef GODOT_COLOR_NAMES_INC_HPP
#define GODOT_COLOR_NAMES_INC_HPP
namespace godot {
// Names from https://en.wikipedia.org/wiki/X11_color_names
@@ -189,3 +192,5 @@ static NamedColor named_colors[] = {
};
} // namespace godot
#endif // GODOT_COLOR_NAMES_INC_HPP

View File

@@ -77,6 +77,7 @@ struct _NO_DISCARD_ Plane {
Plane operator-() const { return Plane(-normal, -d); }
bool is_equal_approx(const Plane &p_plane) const;
bool is_equal_approx_any_side(const Plane &p_plane) const;
bool is_finite() const;
_FORCE_INLINE_ bool operator==(const Plane &p_plane) const;
_FORCE_INLINE_ bool operator!=(const Plane &p_plane) const;

View File

@@ -55,6 +55,7 @@ struct _NO_DISCARD_ Quaternion {
}
_FORCE_INLINE_ real_t length_squared() const;
bool is_equal_approx(const Quaternion &p_quaternion) const;
bool is_finite() const;
real_t length() const;
void normalize();
Quaternion normalized() const;

View File

@@ -146,7 +146,7 @@ struct _NO_DISCARD_ Rect2 {
return size.x > 0.0f && size.y > 0.0f;
}
// Returns the instersection between two Rect2s or an empty Rect2 if there is no intersection
// Returns the intersection between two Rect2s or an empty Rect2 if there is no intersection
inline Rect2 intersection(const Rect2 &p_rect) const {
Rect2 new_rect = p_rect;
@@ -209,6 +209,7 @@ struct _NO_DISCARD_ Rect2 {
}
bool is_equal_approx(const Rect2 &p_rect) const;
bool is_finite() const;
bool operator==(const Rect2 &p_rect) const { return position == p_rect.position && size == p_rect.size; }
bool operator!=(const Rect2 &p_rect) const { return position != p_rect.position || size != p_rect.size; }

View File

@@ -89,7 +89,7 @@ struct _NO_DISCARD_ Rect2i {
return size.x > 0 && size.y > 0;
}
// Returns the instersection between two Rect2is or an empty Rect2i if there is no intersection
// Returns the intersection between two Rect2is or an empty Rect2i if there is no intersection
inline Rect2i intersection(const Rect2i &p_rect) const {
Rect2i new_rect = p_rect;

View File

@@ -99,6 +99,7 @@ struct _NO_DISCARD_ Transform2D {
void orthonormalize();
Transform2D orthonormalized() const;
bool is_equal_approx(const Transform2D &p_transform) const;
bool is_finite() const;
Transform2D looking_at(const Vector2 &p_target) const;

View File

@@ -78,6 +78,7 @@ struct _NO_DISCARD_ Transform3D {
void orthogonalize();
Transform3D orthogonalized() const;
bool is_equal_approx(const Transform3D &p_transform) const;
bool is_finite() const;
bool operator==(const Transform3D &p_transform) const;
bool operator!=(const Transform3D &p_transform) const;

View File

@@ -44,10 +44,15 @@ public:
_ref(p_array);
}
_FORCE_INLINE_ TypedArray(const Variant &p_variant) :
Array(p_variant.operator Array(), Variant::OBJECT, T::get_class_static(), Variant()) {
TypedArray(Array(p_variant)) {
}
_FORCE_INLINE_ TypedArray(const Array &p_array) :
Array(p_array, Variant::OBJECT, T::get_class_static(), Variant()) {
_FORCE_INLINE_ TypedArray(const Array &p_array) {
set_typed(Variant::OBJECT, T::get_class_static(), Variant());
if (is_same_typed(p_array)) {
_ref(p_array);
} else {
assign(p_array);
}
}
_FORCE_INLINE_ TypedArray() {
set_typed(Variant::OBJECT, T::get_class_static(), Variant());
@@ -65,10 +70,15 @@ public:
_ref(p_array); \
} \
_FORCE_INLINE_ TypedArray(const Variant &p_variant) : \
Array(p_variant.operator Array(), m_variant_type, StringName(), Variant()) { \
TypedArray(Array(p_variant)) { \
} \
_FORCE_INLINE_ TypedArray(const Array &p_array) : \
Array(p_array, m_variant_type, StringName(), Variant()) { \
_FORCE_INLINE_ TypedArray(const Array &p_array) { \
set_typed(m_variant_type, StringName(), Variant()); \
if (is_same_typed(p_array)) { \
_ref(p_array); \
} else { \
assign(p_array); \
} \
} \
_FORCE_INLINE_ TypedArray() { \
set_typed(m_variant_type, StringName(), Variant()); \

View File

@@ -354,14 +354,6 @@ String vformat(const String &p_text, const VarArgs... p_args) {
return p_text % args_array;
}
#include <godot_cpp/variant/builtin_vararg_methods.hpp>
#ifdef REAL_T_IS_DOUBLE
using PackedRealArray = PackedFloat64Array;
#else
using PackedRealArray = PackedFloat32Array;
#endif // REAL_T_IS_DOUBLE
} // namespace godot
#endif // GODOT_VARIANT_HPP

View File

@@ -123,6 +123,7 @@ struct _NO_DISCARD_ Vector2 {
bool is_equal_approx(const Vector2 &p_v) const;
bool is_zero_approx() const;
bool is_finite() const;
Vector2 operator+(const Vector2 &p_v) const;
void operator+=(const Vector2 &p_v);

View File

@@ -146,6 +146,7 @@ struct _NO_DISCARD_ Vector3 {
bool is_equal_approx(const Vector3 &p_v) const;
bool is_zero_approx() const;
bool is_finite() const;
/* Operators */

View File

@@ -81,6 +81,7 @@ struct _NO_DISCARD_ Vector4 {
_FORCE_INLINE_ real_t length_squared() const;
bool is_equal_approx(const Vector4 &p_vec4) const;
bool is_zero_approx() const;
bool is_finite() const;
real_t length() const;
void normalize();
Vector4 normalized() const;

View File

@@ -1,37 +0,0 @@
# Git hooks for Godot Engine
This folder contains Git hooks meant to be installed locally by Godot Engine
contributors to make sure they comply with our requirements.
## List of hooks
- Pre-commit hook for `clang-format`: Applies `clang-format` to the staged
files before accepting a commit; blocks the commit and generates a patch if
the style is not respected.
You may need to edit the file if your `clang-format` binary is not in the
`PATH`, or if you want to enable colored output with `pygmentize`.
- Pre-commit hook for `black`: Applies `black` to the staged Python files
before accepting a commit.
- Pre-commit hook for `make_rst`: Checks the class reference syntax using
`make_rst.py`.
## Installation
Copy all the files from this folder into your `.git/hooks` folder, and make
sure the hooks and helper scripts are executable.
#### Linux/MacOS
The hooks rely on bash scripts and tools which should be in the system `PATH`,
so they should work out of the box on Linux/macOS.
#### Windows
##### clang-format
- Download LLVM for Windows (version 13 or later) from
<https://releases.llvm.org/download.html>
- Make sure LLVM is added to the `PATH` during installation
##### black
- Python installation: make sure Python is added to the `PATH`
- Install `black` - in any console: `pip3 install black`

View File

@@ -1,48 +0,0 @@
#!/bin/sh
# Provide the canonicalize filename (physical filename with out any symlinks)
# like the GNU version readlink with the -f option regardless of the version of
# readlink (GNU or BSD).
# This file is part of a set of unofficial pre-commit hooks available
# at github.
# Link: https://github.com/githubbrowser/Pre-commit-hooks
# Contact: David Martin, david.martin.mailbox@googlemail.com
###########################################################
# There should be no need to change anything below this line.
# Canonicalize by recursively following every symlink in every component of the
# specified filename. This should reproduce the results of the GNU version of
# readlink with the -f option.
#
# Reference: https://stackoverflow.com/questions/1055671/how-can-i-get-the-behavior-of-gnus-readlink-f-on-a-mac
canonicalize_filename () {
local target_file="$1"
local physical_directory=""
local result=""
# Need to restore the working directory after work.
local working_dir="`pwd`"
cd -- "$(dirname -- "$target_file")"
target_file="$(basename -- "$target_file")"
# Iterate down a (possible) chain of symlinks
while [ -L "$target_file" ]
do
target_file="$(readlink -- "$target_file")"
cd -- "$(dirname -- "$target_file")"
target_file="$(basename -- "$target_file")"
done
# Compute the canonicalized name by finding the physical path
# for the directory we're in and appending the target file.
physical_directory="`pwd -P`"
result="$physical_directory/$target_file"
# restore the working directory after work.
cd -- "$working_dir"
echo "$result"
}

View File

@@ -1,50 +0,0 @@
#!/bin/sh
# Git pre-commit hook that runs multiple hooks specified in $HOOKS.
# Make sure this script is executable. Bypass hooks with git commit --no-verify.
# This file is part of a set of unofficial pre-commit hooks available
# at github.
# Link: https://github.com/githubbrowser/Pre-commit-hooks
# Contact: David Martin, david.martin.mailbox@googlemail.com
###########################################################
# CONFIGURATION:
# pre-commit hooks to be executed. They should be in the same .git/hooks/ folder
# as this script. Hooks should return 0 if successful and nonzero to cancel the
# commit. They are executed in the order in which they are listed.
#HOOKS="pre-commit-compile pre-commit-uncrustify"
HOOKS="pre-commit-clang-format pre-commit-black"
###########################################################
# There should be no need to change anything below this line.
. "$(dirname -- "$0")/canonicalize_filename.sh"
# exit on error
set -e
# Absolute path to this script, e.g. /home/user/bin/foo.sh
SCRIPT="$(canonicalize_filename "$0")"
# Absolute path this script is in, thus /home/user/bin
SCRIPTPATH="$(dirname -- "$SCRIPT")"
for hook in $HOOKS
do
echo "Running hook: $hook"
# run hook if it exists
# if it returns with nonzero exit with 1 and thus abort the commit
if [ -f "$SCRIPTPATH/$hook" ]; then
"$SCRIPTPATH/$hook"
if [ $? != 0 ]; then
exit 1
fi
else
echo "Error: file $hook not found."
echo "Aborting commit. Make sure the hook is in $SCRIPTPATH and executable."
echo "You can disable it by removing it from the list in $SCRIPT."
echo "You can skip all pre-commit hooks with --no-verify (not recommended)."
exit 1
fi
done

View File

@@ -1,202 +0,0 @@
#!/usr/bin/env bash
# git pre-commit hook that runs a black stylecheck.
# Based on pre-commit-clang-format.
##################################################################
# SETTINGS
# Set path to black binary.
BLACK=`which black 2>/dev/null`
BLACK_OPTIONS="-l 120"
# Remove any older patches from previous commits. Set to true or false.
DELETE_OLD_PATCHES=false
# File types to parse.
FILE_NAMES="SConstruct SCsub"
FILE_EXTS=".py"
# Use pygmentize instead of cat to parse diff with highlighting.
# Install it with `pip install pygments` (Linux) or `easy_install Pygments` (Mac)
PYGMENTIZE=`which pygmentize 2>/dev/null`
if [ ! -z "$PYGMENTIZE" ]; then
READER="pygmentize -l diff"
else
READER=cat
fi
# Path to zenity
ZENITY=`which zenity 2>/dev/null`
# Path to xmessage
XMSG=`which xmessage 2>/dev/null`
# Path to powershell (Windows only)
PWSH=`which powershell 2>/dev/null`
##################################################################
# There should be no need to change anything below this line.
. "$(dirname -- "$0")/canonicalize_filename.sh"
# exit on error
set -e
# check whether the given file matches any of the set extensions
matches_name_or_extension() {
local filename=$(basename "$1")
local extension=".${filename##*.}"
for name in $FILE_NAMES; do [[ "$name" == "$filename" ]] && return 0; done
for ext in $FILE_EXTS; do [[ "$ext" == "$extension" ]] && return 0; done
return 1
}
# necessary check for initial commit
if git rev-parse --verify HEAD >/dev/null 2>&1 ; then
against=HEAD
else
# Initial commit: diff against an empty tree object
against=4b825dc642cb6eb9a060e54bf8d69288fbee4904
fi
if [ ! -x "$BLACK" ] ; then
if [ ! -t 1 ] ; then
if [ -x "$ZENITY" ] ; then
$ZENITY --error --title="Error" --text="Error: black executable not found."
exit 1
elif [ -x "$XMSG" ] ; then
$XMSG -center -title "Error" "Error: black executable not found."
exit 1
elif [ \( \( "$OSTYPE" = "msys" \) -o \( "$OSTYPE" = "win32" \) \) -a \( -x "$PWSH" \) ]; then
winmessage="$(canonicalize_filename "./.git/hooks/winmessage.ps1")"
$PWSH -noprofile -executionpolicy bypass -file "$winmessage" -center -title "Error" --text "Error: black executable not found."
exit 1
fi
fi
printf "Error: black executable not found.\n"
printf "Set the correct path in $(canonicalize_filename "$0").\n"
exit 1
fi
# create a random filename to store our generated patch
prefix="pre-commit-black"
suffix="$(date +%s)"
patch="/tmp/$prefix-$suffix.patch"
# clean up any older black patches
$DELETE_OLD_PATCHES && rm -f /tmp/$prefix*.patch
# create one patch containing all changes to the files
git diff-index --cached --diff-filter=ACMR --name-only $against -- | while read file;
do
# ignore thirdparty files
if grep -q "thirdparty" <<< $file; then
continue;
fi
# ignore file if not one of the names or extensions we handle
if ! matches_name_or_extension "$file"; then
continue;
fi
# format our file with black, create a patch with diff and append it to our $patch
# The sed call is necessary to transform the patch from
# --- $file timestamp
# +++ $file timestamp
# to both lines working on the same file and having a/ and b/ prefix.
# Else it can not be applied with 'git apply'.
"$BLACK" "$BLACK_OPTIONS" --diff "$file" | \
sed -e "1s|--- |--- a/|" -e "2s|+++ |+++ b/|" >> "$patch"
done
# if no patch has been generated all is ok, clean up the file stub and exit
if [ ! -s "$patch" ] ; then
printf "Files in this commit comply with the black formatter rules.\n"
rm -f "$patch"
exit 0
fi
# a patch has been created, notify the user and exit
printf "\nThe following differences were found between the code to commit "
printf "and the black formatter rules:\n\n"
if [ -t 1 ] ; then
$READER "$patch"
printf "\n"
# Allows us to read user input below, assigns stdin to keyboard
exec < /dev/tty
terminal="1"
else
cat "$patch"
printf "\n"
# Allows non zero zenity/powershell output
set +e
terminal="0"
fi
while true; do
if [ $terminal = "0" ] ; then
if [ -x "$ZENITY" ] ; then
choice=$($ZENITY --text-info --filename="$patch" --width=800 --height=600 --title="Do you want to apply that patch?" --ok-label="Apply" --cancel-label="Do not apply" --extra-button="Apply and stage")
if [ "$?" = "0" ] ; then
yn="Y"
else
if [ "$choice" = "Apply and stage" ] ; then
yn="S"
else
yn="N"
fi
fi
elif [ -x "$XMSG" ] ; then
$XMSG -file "$patch" -buttons "Apply":100,"Apply and stage":200,"Do not apply":0 -center -default "Do not apply" -geometry 800x600 -title "Do you want to apply that patch?"
choice=$?
if [ "$choice" = "100" ] ; then
yn="Y"
elif [ "$choice" = "200" ] ; then
yn="S"
else
yn="N"
fi
elif [ \( \( "$OSTYPE" = "msys" \) -o \( "$OSTYPE" = "win32" \) \) -a \( -x "$PWSH" \) ]; then
winmessage="$(canonicalize_filename "./.git/hooks/winmessage.ps1")"
$PWSH -noprofile -executionpolicy bypass -file "$winmessage" -file "$patch" -buttons "Apply":100,"Apply and stage":200,"Do not apply":0 -center -default "Do not apply" -geometry 800x600 -title "Do you want to apply that patch?"
choice=$?
if [ "$choice" = "100" ] ; then
yn="Y"
elif [ "$choice" = "200" ] ; then
yn="S"
else
yn="N"
fi
else
printf "Error: zenity, xmessage, or powershell executable not found.\n"
exit 1
fi
else
read -p "Do you want to apply that patch (Y - Apply, N - Do not apply, S - Apply and stage files)? [Y/N/S] " yn
fi
case $yn in
[Yy] ) git apply $patch;
printf "The patch was applied. You can now stage the changes and commit again.\n\n";
break
;;
[Nn] ) printf "\nYou can apply these changes with:\n git apply $patch\n";
printf "(may need to be called from the root directory of your repository)\n";
printf "Aborting commit. Apply changes and commit again or skip checking with";
printf " --no-verify (not recommended).\n\n";
break
;;
[Ss] ) git apply $patch;
git diff-index --cached --diff-filter=ACMR --name-only $against -- | while read file;
do git add $file;
done
printf "The patch was applied and the changed files staged. You can now commit.\n\n";
break
;;
* ) echo "Please answer yes or no."
;;
esac
done
exit 1 # we don't commit in any case

View File

@@ -1,242 +0,0 @@
#!/usr/bin/env bash
# git pre-commit hook that runs a clang-format stylecheck.
# Features:
# - abort commit when commit does not comply with the style guidelines
# - create a patch of the proposed style changes
# Modifications for clang-format by rene.milk@wwu.de
# This file is part of a set of unofficial pre-commit hooks available
# at github.
# Link: https://github.com/githubbrowser/Pre-commit-hooks
# Contact: David Martin, david.martin.mailbox@googlemail.com
# Some quality of life modifications made for Godot Engine.
##################################################################
# SETTINGS
# Set path to clang-format binary.
CLANG_FORMAT=`which clang-format 2>/dev/null`
# Remove any older patches from previous commits. Set to true or false.
DELETE_OLD_PATCHES=false
# Only parse files with the extensions in FILE_EXTS. Set to true or false.
# If false every changed file in the commit will be parsed with clang-format.
# If true only files matching one of the extensions are parsed with clang-format.
PARSE_EXTS=true
# File types to parse. Only effective when PARSE_EXTS is true.
FILE_EXTS=".c .h .cpp .hpp .cc .hh .cxx .m .mm .inc .java .glsl"
# Use pygmentize instead of cat to parse diff with highlighting.
# Install it with `pip install pygments` (Linux) or `easy_install Pygments` (Mac)
PYGMENTIZE=`which pygmentize 2>/dev/null`
if [ ! -z "$PYGMENTIZE" ]; then
READER="pygmentize -l diff"
else
READER=cat
fi
# Path to zenity
ZENITY=`which zenity 2>/dev/null`
# Path to xmessage
XMSG=`which xmessage 2>/dev/null`
# Path to powershell (Windows only)
PWSH=`which powershell 2>/dev/null`
##################################################################
# There should be no need to change anything below this line.
. "$(dirname -- "$0")/canonicalize_filename.sh"
# exit on error
set -e
# check whether the given file matches any of the set extensions
matches_extension() {
local filename=$(basename "$1")
local extension=".${filename##*.}"
local ext
for ext in $FILE_EXTS; do [[ "$ext" == "$extension" ]] && return 0; done
return 1
}
# necessary check for initial commit
if git rev-parse --verify HEAD >/dev/null 2>&1 ; then
against=HEAD
else
# Initial commit: diff against an empty tree object
against=4b825dc642cb6eb9a060e54bf8d69288fbee4904
fi
# To get consistent formatting, we recommend contributors to use the same
# clang-format version as CI.
RECOMMENDED_CLANG_FORMAT_MAJOR_MIN="12"
RECOMMENDED_CLANG_FORMAT_MAJOR_MAX="13"
if [ ! -x "$CLANG_FORMAT" ] ; then
message="Error: clang-format executable not found. Please install clang-format $RECOMMENDED_CLANG_FORMAT_MAJOR_MAX."
if [ ! -t 1 ] ; then
if [ -x "$ZENITY" ] ; then
$ZENITY --error --title="Error" --text="$message"
exit 1
elif [ -x "$XMSG" ] ; then
$XMSG -center -title "Error" "$message"
exit 1
elif [ \( \( "$OSTYPE" = "msys" \) -o \( "$OSTYPE" = "win32" \) \) -a \( -x "$PWSH" \) ]; then
winmessage="$(canonicalize_filename "./.git/hooks/winmessage.ps1")"
$PWSH -noprofile -executionpolicy bypass -file "$winmessage" -center -title "Error" --text "$message"
exit 1
fi
fi
printf "$message\n"
printf "Set the correct path in $(canonicalize_filename "$0").\n"
exit 1
fi
# The returned string can be inconsistent depending on where clang-format comes from.
# Example output strings reported by `clang-format --version`:
# - Ubuntu: "Ubuntu clang-format version 11.0.0-2"
# - Fedora: "clang-format version 11.0.0 (Fedora 11.0.0-2.fc33)"
CLANG_FORMAT_VERSION="$(clang-format --version | sed "s/[^0-9\.]*\([0-9\.]*\).*/\1/")"
CLANG_FORMAT_MAJOR="$(echo "$CLANG_FORMAT_VERSION" | cut -d. -f1)"
if [[ "$CLANG_FORMAT_MAJOR" -lt "$RECOMMENDED_CLANG_FORMAT_MAJOR_MIN" || "$CLANG_FORMAT_MAJOR" -gt "$RECOMMENDED_CLANG_FORMAT_MAJOR_MAX" ]]; then
echo "Warning: Your clang-format binary is the wrong version ($CLANG_FORMAT_VERSION, expected between $RECOMMENDED_CLANG_FORMAT_MAJOR_MIN and $RECOMMENDED_CLANG_FORMAT_MAJOR_MAX)."
echo " Consider upgrading or downgrading clang-format as formatting may not be applied correctly."
fi
# create a random filename to store our generated patch
prefix="pre-commit-clang-format"
suffix="$(date +%s)"
patch="/tmp/$prefix-$suffix.patch"
# clean up any older clang-format patches
$DELETE_OLD_PATCHES && rm -f /tmp/$prefix*.patch
# create one patch containing all changes to the files
git diff-index --cached --diff-filter=ACMR --name-only $against -- | while read file;
do
# ignore thirdparty files
if grep -q "thirdparty" <<< $file; then
continue;
fi
if grep -q "platform/android/java/lib/src/com" <<< $file; then
continue;
fi
if grep -q "\-so_wrap." <<< $file; then
continue;
fi
# ignore file if we do check for file extensions and the file
# does not match any of the extensions specified in $FILE_EXTS
if $PARSE_EXTS && ! matches_extension "$file"; then
continue;
fi
# clang-format our sourcefile, create a patch with diff and append it to our $patch
# The sed call is necessary to transform the patch from
# --- $file timestamp
# +++ - timestamp
# to both lines working on the same file and having a/ and b/ prefix.
# Else it can not be applied with 'git apply'.
"$CLANG_FORMAT" -style=file "$file" --Wno-error=unknown | \
diff -u "$file" - | \
sed -e "1s|--- |--- a/|" -e "2s|+++ -|+++ b/$file|" >> "$patch"
done
# if no patch has been generated all is ok, clean up the file stub and exit
if [ ! -s "$patch" ] ; then
printf "Files in this commit comply with the clang-format rules.\n"
rm -f "$patch"
exit 0
fi
# a patch has been created, notify the user and exit
printf "\nThe following differences were found between the code to commit "
printf "and the clang-format rules:\n\n"
if [ -t 1 ] ; then
$READER "$patch"
printf "\n"
# Allows us to read user input below, assigns stdin to keyboard
exec < /dev/tty
terminal="1"
else
cat "$patch"
printf "\n"
# Allows non zero zenity/powershell output
set +e
terminal="0"
fi
while true; do
if [ $terminal = "0" ] ; then
if [ -x "$ZENITY" ] ; then
choice=$($ZENITY --text-info --filename="$patch" --width=800 --height=600 --title="Do you want to apply that patch?" --ok-label="Apply" --cancel-label="Do not apply" --extra-button="Apply and stage")
if [ "$?" = "0" ] ; then
yn="Y"
else
if [ "$choice" = "Apply and stage" ] ; then
yn="S"
else
yn="N"
fi
fi
elif [ -x "$XMSG" ] ; then
$XMSG -file "$patch" -buttons "Apply":100,"Apply and stage":200,"Do not apply":0 -center -default "Do not apply" -geometry 800x600 -title "Do you want to apply that patch?"
choice=$?
if [ "$choice" = "100" ] ; then
yn="Y"
elif [ "$choice" = "200" ] ; then
yn="S"
else
yn="N"
fi
elif [ \( \( "$OSTYPE" = "msys" \) -o \( "$OSTYPE" = "win32" \) \) -a \( -x "$PWSH" \) ]; then
winmessage="$(canonicalize_filename "./.git/hooks/winmessage.ps1")"
$PWSH -noprofile -executionpolicy bypass -file "$winmessage" -file "$patch" -buttons "Apply":100,"Apply and stage":200,"Do not apply":0 -center -default "Do not apply" -geometry 800x600 -title "Do you want to apply that patch?"
choice=$?
if [ "$choice" = "100" ] ; then
yn="Y"
elif [ "$choice" = "200" ] ; then
yn="S"
else
yn="N"
fi
else
printf "Error: zenity, xmessage, or powershell executable not found.\n"
exit 1
fi
else
read -p "Do you want to apply that patch (Y - Apply, N - Do not apply, S - Apply and stage files)? [Y/N/S] " yn
fi
case $yn in
[Yy] ) git apply $patch;
printf "The patch was applied. You can now stage the changes and commit again.\n\n";
break
;;
[Nn] ) printf "\nYou can apply these changes with:\n git apply $patch\n";
printf "(may need to be called from the root directory of your repository)\n";
printf "Aborting commit. Apply changes and commit again or skip checking with";
printf " --no-verify (not recommended).\n\n";
break
;;
[Ss] ) git apply $patch;
git diff-index --cached --diff-filter=ACMR --name-only $against -- | while read file;
do git add $file;
done
printf "The patch was applied and the changed files staged. You can now commit.\n\n";
break
;;
* ) echo "Please answer yes or no."
;;
esac
done
exit 1 # we don't commit in any case

View File

@@ -1,103 +0,0 @@
Param (
[string]$file = "",
[string]$text = "",
[string]$buttons = "OK:0",
[string]$default = "",
[switch]$nearmouse = $false,
[switch]$center = $false,
[string]$geometry = "",
[int32]$timeout = 0,
[string]$title = "Message"
)
Add-Type -assembly System.Windows.Forms
$global:Result = 0
$main_form = New-Object System.Windows.Forms.Form
$main_form.Text = $title
$geometry_data = $geometry.Split("+")
if ($geometry_data.Length -ge 1) {
$size_data = $geometry_data[0].Split("x")
if ($size_data.Length -eq 2) {
$main_form.Width = $size_data[0]
$main_form.Height = $size_data[1]
}
}
if ($geometry_data.Length -eq 3) {
$main_form.StartPosition = [System.Windows.Forms.FormStartPosition]::Manual
$main_form.Location = New-Object System.Drawing.Point($geometry_data[1], $geometry_data[2])
}
if ($nearmouse) {
$main_form.StartPosition = [System.Windows.Forms.FormStartPosition]::Manual
$main_form.Location = System.Windows.Forms.Cursor.Position
}
if ($center) {
$main_form.StartPosition = [System.Windows.Forms.FormStartPosition]::CenterScreen
}
$main_form.SuspendLayout()
$button_panel = New-Object System.Windows.Forms.FlowLayoutPanel
$button_panel.SuspendLayout()
$button_panel.FlowDirection = [System.Windows.Forms.FlowDirection]::RightToLeft
$button_panel.Dock = [System.Windows.Forms.DockStyle]::Bottom
$button_panel.Autosize = $true
if ($file -ne "") {
$text = [IO.File]::ReadAllText($file).replace("`n", "`r`n")
}
if ($text -ne "") {
$text_box = New-Object System.Windows.Forms.TextBox
$text_box.Multiline = $true
$text_box.ReadOnly = $true
$text_box.Autosize = $true
$text_box.Text = $text
$text_box.Select(0,0)
$text_box.Dock = [System.Windows.Forms.DockStyle]::Fill
$main_form.Controls.Add($text_box)
}
$buttons_array = $buttons.Split(",")
foreach ($button in $buttons_array) {
$button_data = $button.Split(":")
$button_ctl = New-Object System.Windows.Forms.Button
if ($button_data.Length -eq 2) {
$button_ctl.Tag = $button_data[1]
} else {
$button_ctl.Tag = 100 + $buttons_array.IndexOf($button)
}
if ($default -eq $button_data[0]) {
$main_form.AcceptButton = $button_ctl
}
$button_ctl.Autosize = $true
$button_ctl.Text = $button_data[0]
$button_ctl.Add_Click(
{
Param($sender)
$global:Result = $sender.Tag
$main_form.Close()
}
)
$button_panel.Controls.Add($button_ctl)
}
$main_form.Controls.Add($button_panel)
$button_panel.ResumeLayout($false)
$main_form.ResumeLayout($false)
if ($timeout -gt 0) {
$timer = New-Object System.Windows.Forms.Timer
$timer.Add_Tick(
{
$global:Result = 0
$main_form.Close()
}
)
$timer.Interval = $timeout
$timer.Start()
}
$dlg_res = $main_form.ShowDialog()
[Environment]::Exit($global:Result)

View File

@@ -1,25 +0,0 @@
#!/usr/bin/env bash
# This script runs black on all Python files in the repo.
set -uo pipefail
# Apply black.
echo -e "Formatting Python files..."
PY_FILES=$(git ls-files -- '*SConstruct' '*SCsub' '*.py' ':!:.git/*' ':!:thirdparty/*')
black -l 120 $PY_FILES
diff=$(git diff --color)
# If no patch has been generated all is OK, clean up, and exit.
if [ -z "$diff" ] ; then
printf "Files in this commit comply with the black style rules.\n"
exit 0
fi
# A patch has been created, notify the user, clean up, and exit.
printf "\n*** The following differences were found between the code "
printf "and the formatting rules:\n\n"
echo "$diff"
printf "\n*** Aborting, please fix your commit(s) with 'git commit --amend' or 'git rebase -i <hash>'\n"
exit 1

View File

@@ -9,8 +9,8 @@ if len(sys.argv) < 2:
fname = sys.argv[1]
fileread = open(fname.strip(), "r")
file_contents = fileread.read()
with open(fname.strip(), "r", encoding="utf-8") as fileread:
file_contents = fileread.read()
# If find "ERROR: AddressSanitizer:", then happens invalid read or write
# This is critical bug, so we need to fix this as fast as possible
@@ -25,6 +25,8 @@ if (
file_contents.find("Program crashed with signal") != -1
or file_contents.find("Dumping the backtrace") != -1
or file_contents.find("Segmentation fault (core dumped)") != -1
or file_contents.find("Aborted (core dumped)") != -1
or file_contents.find("terminate called without an active exception") != -1
):
print("FATAL ERROR: Godot has been crashed.")
sys.exit(52)

View File

@@ -1,12 +1,12 @@
#!/usr/bin/env python
import os, sys
import os
import sys
from pathlib import Path
sys.path.insert(1, os.path.join(os.path.dirname(__file__), "..", ".."))
from binding_generator import get_file_list, generate_bindings
from binding_generator import generate_bindings, get_file_list
api_filepath = "gdextension/extension_api.json"
bits = "64"

View File

@@ -1,38 +0,0 @@
#!/usr/bin/env bash
# This script runs clang-format and fixes copyright headers on all relevant files in the repo.
# This is the primary script responsible for fixing style violations.
set -uo pipefail
# Loops through all code files tracked by Git.
git ls-files -- '*.c' '*.h' '*.cpp' '*.hpp' '*.cc' '*.hh' '*.cxx' '*.m' '*.mm' '*.inc' |
while read -r f; do
# Run clang-format.
clang-format --Wno-error=unknown -i "$f"
# Fix copyright headers, but not all files get them.
if [[ "$f" == *"inc" ]]; then
continue
elif [[ "$f" == *"glsl" ]]; then
continue
elif [[ "$f" == "test/"* ]]; then
continue
fi
python misc/scripts/copyright_headers.py "$f"
done
diff=$(git diff --color)
# If no patch has been generated all is OK, clean up, and exit.
if [ -z "$diff" ] ; then
printf "Files in this commit comply with the clang-tidy style rules.\n"
exit 0
fi
# A patch has been created, notify the user, clean up, and exit.
printf "\n*** The following changes have been made to comply with the formatting rules:\n\n"
echo "$diff"
printf "\n*** Please fix your commit(s) with 'git commit --amend' or 'git rebase -i <hash>'\n"
exit 1

View File

@@ -1,5 +0,0 @@
#!/bin/sh
SKIP_LIST="./thirdparty,*.gen.*,*.po,*.pot,package-lock.json,./core/string/locales.h,./DONORS.md,./misc/scripts/codespell.sh"
IGNORE_LIST="ba,childs,curvelinear,expct,fave,findn,gird,inout,lod,nd,numer,ois,ro,statics,te,varn"
codespell -w -q 3 -S "${SKIP_LIST}" -L "${IGNORE_LIST}"

View File

@@ -1,6 +1,7 @@
#!/usr/bin/env python
# -*- coding: utf-8 -*-
import os
import sys
header = """\
@@ -35,61 +36,61 @@ header = """\
/**************************************************************************/
"""
fname = sys.argv[1]
if len(sys.argv) < 2:
print("Invalid usage of copyright_headers.py, it should be called with a path to one or multiple files.")
sys.exit(1)
# Handle replacing $filename with actual filename and keep alignment
fsingle = fname.strip()
if fsingle.find("/") != -1:
fsingle = fsingle[fsingle.rfind("/") + 1 :]
rep_fl = "$filename"
rep_fi = fsingle
len_fl = len(rep_fl)
len_fi = len(rep_fi)
# Pad with spaces to keep alignment
if len_fi < len_fl:
for x in range(len_fl - len_fi):
rep_fi += " "
elif len_fl < len_fi:
for x in range(len_fi - len_fl):
rep_fl += " "
if header.find(rep_fl) != -1:
text = header.replace(rep_fl, rep_fi)
else:
text = header.replace("$filename", fsingle)
text += "\n"
for f in sys.argv[1:]:
fname = f
# We now have the proper header, so we want to ignore the one in the original file
# and potentially empty lines and badly formatted lines, while keeping comments that
# come after the header, and then keep everything non-header unchanged.
# To do so, we skip empty lines that may be at the top in a first pass.
# In a second pass, we skip all consecutive comment lines starting with "/*",
# then we can append the rest (step 2).
# Handle replacing $filename with actual filename and keep alignment
fsingle = os.path.basename(fname.strip())
rep_fl = "$filename"
rep_fi = fsingle
len_fl = len(rep_fl)
len_fi = len(rep_fi)
# Pad with spaces to keep alignment
if len_fi < len_fl:
for x in range(len_fl - len_fi):
rep_fi += " "
elif len_fl < len_fi:
for x in range(len_fi - len_fl):
rep_fl += " "
if header.find(rep_fl) != -1:
text = header.replace(rep_fl, rep_fi)
else:
text = header.replace("$filename", fsingle)
text += "\n"
fileread = open(fname.strip(), "r")
line = fileread.readline()
header_done = False
# We now have the proper header, so we want to ignore the one in the original file
# and potentially empty lines and badly formatted lines, while keeping comments that
# come after the header, and then keep everything non-header unchanged.
# To do so, we skip empty lines that may be at the top in a first pass.
# In a second pass, we skip all consecutive comment lines starting with "/*",
# then we can append the rest (step 2).
while line.strip() == "": # Skip empty lines at the top
line = fileread.readline()
with open(fname.strip(), "r", encoding="utf-8") as fileread:
line = fileread.readline()
header_done = False
if line.find("/**********") == -1: # Godot header starts this way
# Maybe starting with a non-Godot comment, abort header magic
header_done = True
while line.strip() == "" and line != "": # Skip empty lines at the top
line = fileread.readline()
while not header_done: # Handle header now
if line.find("/*") != 0: # No more starting with a comment
header_done = True
if line.strip() != "":
if line.find("/**********") == -1: # Godot header starts this way
# Maybe starting with a non-Godot comment, abort header magic
header_done = True
while not header_done: # Handle header now
if line.find("/*") != 0: # No more starting with a comment
header_done = True
if line.strip() != "":
text += line
line = fileread.readline()
while line != "": # Dump everything until EOF
text += line
line = fileread.readline()
line = fileread.readline()
while line != "": # Dump everything until EOF
text += line
line = fileread.readline()
fileread.close()
# Write
filewrite = open(fname.strip(), "w")
filewrite.write(text)
filewrite.close()
# Write
with open(fname.strip(), "w", encoding="utf-8", newline="\n") as filewrite:
filewrite.write(text)

View File

@@ -0,0 +1,46 @@
#!/usr/bin/env python
# -*- coding: utf-8 -*-
import sys
if len(sys.argv) < 2:
print("Invalid usage of file_format.py, it should be called with a path to one or multiple files.")
sys.exit(1)
BOM = b"\xef\xbb\xbf"
changed = []
invalid = []
for file in sys.argv[1:]:
try:
with open(file, "rt", encoding="utf-8") as f:
original = f.read()
except UnicodeDecodeError:
invalid.append(file)
continue
if original == "":
continue
revamp = "\n".join([line.rstrip("\n\r\t ") for line in original.splitlines(True)]).rstrip("\n") + "\n"
new_raw = revamp.encode(encoding="utf-8")
if new_raw.startswith(BOM):
new_raw = new_raw[len(BOM) :]
with open(file, "rb") as f:
old_raw = f.read()
if old_raw != new_raw:
changed.append(file)
with open(file, "wb") as f:
f.write(new_raw)
if changed:
for file in changed:
print(f"FIXED: {file}")
if invalid:
for file in invalid:
print(f"REQUIRES MANUAL CHANGES: {file}")
sys.exit(1)

View File

@@ -1,41 +0,0 @@
#!/usr/bin/env bash
# This script ensures proper POSIX text file formatting and a few other things.
# This is supplementary to clang_format.sh and black_format.sh, but should be
# run before them.
# We need dos2unix and recode.
if [ ! -x "$(command -v dos2unix)" -o ! -x "$(command -v recode)" ]; then
printf "Install 'dos2unix' and 'recode' to use this script.\n"
fi
set -uo pipefail
IFS=$'\n\t'
# Loops through all text files tracked by Git.
git grep -zIl '' |
while IFS= read -rd '' f; do
# Ensure that files are UTF-8 formatted.
recode UTF-8 "$f" 2> /dev/null
# Ensure that files have LF line endings and do not contain a BOM.
dos2unix "$f" 2> /dev/null
# Remove trailing space characters and ensures that files end
# with newline characters. -l option handles newlines conveniently.
perl -i -ple 's/\s*$//g' "$f"
done
diff=$(git diff --color)
# If no patch has been generated all is OK, clean up, and exit.
if [ -z "$diff" ] ; then
printf "Files in this commit comply with the formatting rules.\n"
rm -f patch.patch
exit 0
fi
# A patch has been created, notify the user, clean up, and exit.
printf "\n*** The following differences were found between the code "
printf "and the formatting rules:\n\n"
echo "$diff"
printf "\n*** Aborting, please fix your commit(s) with 'git commit --amend' or 'git rebase -i <hash>'\n"
exit 1

View File

@@ -0,0 +1,127 @@
#!/usr/bin/env python
# -*- coding: utf-8 -*-
import sys
from pathlib import Path
if len(sys.argv) < 2:
print("Invalid usage of header_guards.py, it should be called with a path to one or multiple files.")
sys.exit(1)
HEADER_CHECK_OFFSET = 30
HEADER_BEGIN_OFFSET = 31
HEADER_END_OFFSET = -1
changed = []
invalid = []
for file in sys.argv[1:]:
with open(file, "rt", encoding="utf-8", newline="\n") as f:
lines = f.readlines()
if len(lines) <= HEADER_BEGIN_OFFSET:
continue # Most likely a dummy file.
if lines[HEADER_CHECK_OFFSET].startswith("#import"):
continue # Early catch obj-c file.
name = f"GODOT_{Path(file).name}".upper().replace(".", "_").replace("-", "_").replace(" ", "_")
HEADER_CHECK = f"#ifndef {name}\n"
HEADER_BEGIN = f"#define {name}\n"
HEADER_END = f"#endif // {name}\n"
if (
lines[HEADER_CHECK_OFFSET] == HEADER_CHECK
and lines[HEADER_BEGIN_OFFSET] == HEADER_BEGIN
and lines[HEADER_END_OFFSET] == HEADER_END
):
continue
# Guards might exist but with the wrong names.
if (
lines[HEADER_CHECK_OFFSET].startswith("#ifndef")
and lines[HEADER_BEGIN_OFFSET].startswith("#define")
and lines[HEADER_END_OFFSET].startswith("#endif")
):
lines[HEADER_CHECK_OFFSET] = HEADER_CHECK
lines[HEADER_BEGIN_OFFSET] = HEADER_BEGIN
lines[HEADER_END_OFFSET] = HEADER_END
with open(file, "wt", encoding="utf-8", newline="\n") as f:
f.writelines(lines)
changed.append(file)
continue
header_check = -1
header_begin = -1
header_end = -1
pragma_once = -1
objc = False
for idx, line in enumerate(lines):
if not line.startswith("#"):
continue
elif line.startswith("#ifndef") and header_check == -1:
header_check = idx
elif line.startswith("#define") and header_begin == -1:
header_begin = idx
elif line.startswith("#endif") and header_end == -1:
header_end = idx
elif line.startswith("#pragma once"):
pragma_once = idx
break
elif line.startswith("#import"):
objc = True
break
if objc:
continue
if pragma_once != -1:
lines.pop(pragma_once)
lines.insert(HEADER_CHECK_OFFSET, HEADER_CHECK)
lines.insert(HEADER_BEGIN_OFFSET, HEADER_BEGIN)
lines.append("\n")
lines.append(HEADER_END)
with open(file, "wt", encoding="utf-8", newline="\n") as f:
f.writelines(lines)
changed.append(file)
continue
if header_check == -1 and header_begin == -1 and header_end == -1:
# Guards simply didn't exist
lines.insert(HEADER_CHECK_OFFSET, HEADER_CHECK)
lines.insert(HEADER_BEGIN_OFFSET, HEADER_BEGIN)
lines.append("\n")
lines.append(HEADER_END)
with open(file, "wt", encoding="utf-8", newline="\n") as f:
f.writelines(lines)
changed.append(file)
continue
if header_check != -1 and header_begin != -1 and header_end != -1:
# All prepends "found", see if we can salvage this.
if header_check == header_begin - 1 and header_begin < header_end:
lines.pop(header_check)
lines.pop(header_begin - 1)
lines.pop(header_end - 2)
if lines[header_end - 3] == "\n":
lines.pop(header_end - 3)
lines.insert(HEADER_CHECK_OFFSET, HEADER_CHECK)
lines.insert(HEADER_BEGIN_OFFSET, HEADER_BEGIN)
lines.append("\n")
lines.append(HEADER_END)
with open(file, "wt", encoding="utf-8", newline="\n") as f:
f.writelines(lines)
changed.append(file)
continue
invalid.append(file)
if changed:
for file in changed:
print(f"FIXED: {file}")
if invalid:
for file in invalid:
print(f"REQUIRES MANUAL CHANGES: {file}")
sys.exit(1)

View File

@@ -1,60 +0,0 @@
#!/bin/bash
if [ ! -f "SConstruct" ]; then
echo "Warning: This script is intended to be run from the root of the Godot repository."
echo "Some of the paths checks may not work as intended from a different folder."
fi
files_invalid_guard=""
for file in $(find . -name "*.hpp" -print); do
# Skip generated files.
if [[ "$file" == "./gen/"* || "$file" == "./include/gen/"* ]]; then continue; fi
# Skip the test project.
if [[ "$file" == "./test/"* ]]; then continue; fi
bname=$(basename $file .hpp)
# NOTE: The "GODOT_CPP_" prefix is already used by the generated
# bindings, so we can't use that. We'll use "GODOT_" instead.
prefix="GODOT_"
# ^^ is bash builtin for UPPERCASE.
guard="${prefix}${bname^^}_HPP"
# Replaces guards to use computed name.
# We also add some \n to make sure there's a proper separation.
sed -i $file -e "0,/ifndef/s/#ifndef.*/\n#ifndef $guard/"
sed -i $file -e "0,/define/s/#define.*/#define $guard\n/"
sed -i $file -e "$ s/#endif.*/\n#endif \/\/ $guard/"
# Removes redundant \n added before, if they weren't needed.
sed -i $file -e "/^$/N;/^\n$/D"
# Check that first ifndef (should be header guard) is at the expected position.
# If not it can mean we have some code before the guard that should be after.
# "31" is the expected line with the copyright header.
first_ifndef=$(grep -n -m 1 "ifndef" $file | sed 's/\([0-9]*\).*/\1/')
if [[ "$first_ifndef" != "31" ]]; then
files_invalid_guard+="$file\n"
fi
done
if [[ ! -z "$files_invalid_guard" ]]; then
echo -e "The following files were found to have potentially invalid header guard:\n"
echo -e "$files_invalid_guard"
fi
diff=$(git diff --color)
# If no diff has been generated all is OK, clean up, and exit.
if [ -z "$diff" ] ; then
printf "Files in this commit comply with the header guards formatting rules.\n"
exit 0
fi
# A diff has been created, notify the user, clean up, and exit.
printf "\n*** The following differences were found between the code "
printf "and the header guards formatting rules:\n\n"
echo "$diff"
printf "\n*** Aborting, please fix your commit(s) with 'git commit --amend' or 'git rebase -i <hash>'\n"
exit 1

View File

@@ -1,11 +0,0 @@
[mypy]
ignore_missing_imports = true
disallow_any_generics = True
pretty = True
show_column_numbers = True
warn_redundant_casts = True
warn_return_any = True
warn_unreachable = True
namespace_packages = True
explicit_package_bases = True

View File

@@ -1,6 +0,0 @@
#!/usr/bin/env bash
set -uo pipefail
echo -e "Python: mypy static analysis..."
mypy --config-file=./misc/scripts/mypy.ini .

58
pyproject.toml Normal file
View File

@@ -0,0 +1,58 @@
[tool.mypy]
disallow_any_generics = true
explicit_package_bases = true
ignore_missing_imports = true
namespace_packages = true
no_implicit_optional = true
pretty = true
scripts_are_modules = true
show_column_numbers = true
warn_redundant_casts = true
warn_return_any = true
warn_unreachable = true
[tool.ruff]
extend-include = ["SConstruct"]
line-length = 120
target-version = "py37"
[tool.ruff.lint]
extend-select = [
"I", # isort
]
[tool.ruff.lint.per-file-ignores]
"SConstruct" = [
"F821", # Undefined name
]
[tool.codespell]
enable-colors = ""
write-changes = ""
check-hidden = ""
quiet-level = 3
builtin = "clear,rare,en-GB_to_en-US"
ignore-words-list = """\
breaked,
cancelled,
checkin,
curvelinear,
doubleclick,
expct,
findn,
gird,
hel,
inout,
labelin,
lod,
mis,
nd,
numer,
ot,
outin,
requestor,
te,
textin,
thirdparty,
vai
"""

View File

@@ -51,33 +51,11 @@ void Wrapped::_postinitialize() {
}
godot::internal::gdextension_interface_object_set_instance_binding(_owner, godot::internal::token, this, _get_bindings_callbacks());
if (extension_class) {
Object *obj = dynamic_cast<Object *>(this);
if (obj) {
obj->notification(Object::NOTIFICATION_POSTINITIALIZE);
}
_notificationv(Object::NOTIFICATION_POSTINITIALIZE);
}
}
Wrapped::Wrapped(const StringName p_godot_class) {
#ifdef HOT_RELOAD_ENABLED
if (unlikely(Wrapped::recreate_instance)) {
RecreateInstance *recreate_data = Wrapped::recreate_instance;
RecreateInstance *previous = nullptr;
while (recreate_data) {
if (recreate_data->wrapper == this) {
_owner = recreate_data->owner;
if (previous) {
previous->next = recreate_data->next;
} else {
Wrapped::recreate_instance = recreate_data->next;
}
return;
}
previous = recreate_data;
recreate_data = recreate_data->next;
}
}
#endif
_owner = godot::internal::gdextension_interface_classdb_construct_object(reinterpret_cast<GDExtensionConstStringNamePtr>(p_godot_class._native_ptr()));
}
@@ -96,31 +74,6 @@ std::vector<EngineClassRegistrationCallback> &get_engine_class_registration_call
return engine_class_registration_callbacks;
}
GDExtensionPropertyInfo *create_c_property_list(const ::godot::List<::godot::PropertyInfo> &plist_cpp, uint32_t *r_size) {
GDExtensionPropertyInfo *plist = nullptr;
// Linked list size can be expensive to get so we cache it
const uint32_t plist_size = plist_cpp.size();
if (r_size != nullptr) {
*r_size = plist_size;
}
plist = reinterpret_cast<GDExtensionPropertyInfo *>(memalloc(sizeof(GDExtensionPropertyInfo) * plist_size));
unsigned int i = 0;
for (const ::godot::PropertyInfo &E : plist_cpp) {
plist[i].type = static_cast<GDExtensionVariantType>(E.type);
plist[i].name = E.name._native_ptr();
plist[i].hint = E.hint;
plist[i].hint_string = E.hint_string._native_ptr();
plist[i].class_name = E.class_name._native_ptr();
plist[i].usage = E.usage;
++i;
}
return plist;
}
void free_c_property_list(GDExtensionPropertyInfo *plist) {
memfree(plist);
}
void add_engine_class_registration_callback(EngineClassRegistrationCallback p_callback) {
get_engine_class_registration_callbacks().push_back(p_callback);
}

View File

@@ -105,7 +105,15 @@ void ClassDB::add_property(const StringName &p_class, const PropertyInfo &p_pinf
p_pinfo.usage, // DEFAULT //uint32_t usage;
};
internal::gdextension_interface_classdb_register_extension_class_property_indexed(internal::library, info.name._native_ptr(), &prop_info, p_setter._native_ptr(), p_getter._native_ptr(), p_index);
PropertySetGet setget;
setget.setter = p_setter;
setget.getter = p_getter;
setget._setptr = setter;
setget._getptr = getter;
setget.index = p_index;
setget.type = p_pinfo.type;
internal::gdextension_interface_classdb_register_extension_class_property(internal::library, info.name._native_ptr(), &prop_info, setget.setter._native_ptr(), setget.getter._native_ptr());
}
MethodBind *ClassDB::get_method(const StringName &p_class, const StringName &p_method) {

View File

@@ -36,7 +36,7 @@ namespace godot {
void *Memory::alloc_static(size_t p_bytes, bool p_pad_align) {
#ifdef DEBUG_ENABLED
bool prepad = false; // Alredy pre paded in the engine.
bool prepad = false; // Already pre paded in the engine.
#else
bool prepad = p_pad_align;
#endif
@@ -63,7 +63,7 @@ void *Memory::realloc_static(void *p_memory, size_t p_bytes, bool p_pad_align) {
uint8_t *mem = (uint8_t *)p_memory;
#ifdef DEBUG_ENABLED
bool prepad = false; // Alredy pre paded in the engine.
bool prepad = false; // Already pre paded in the engine.
#else
bool prepad = p_pad_align;
#endif
@@ -82,7 +82,7 @@ void Memory::free_static(void *p_ptr, bool p_pad_align) {
uint8_t *mem = (uint8_t *)p_ptr;
#ifdef DEBUG_ENABLED
bool prepad = false; // Alredy pre paded in the engine.
bool prepad = false; // Already pre paded in the engine.
#else
bool prepad = p_pad_align;
#endif
@@ -103,29 +103,28 @@ _GlobalNil _GlobalNilClass::_nil;
} // namespace godot
// p_dummy argument is added to avoid conflicts with the engine functions when both engine and GDExtension are built as a static library on iOS.
void *operator new(size_t p_size, const char *p_dummy, const char *p_description) {
void *operator new(size_t p_size, const char *p_description) {
return godot::Memory::alloc_static(p_size);
}
void *operator new(size_t p_size, const char *p_dummy, void *(*p_allocfunc)(size_t p_size)) {
void *operator new(size_t p_size, void *(*p_allocfunc)(size_t p_size)) {
return p_allocfunc(p_size);
}
using namespace godot;
#ifdef _MSC_VER
void operator delete(void *p_mem, const char *p_dummy, const char *p_description) {
void operator delete(void *p_mem, const char *p_description) {
ERR_PRINT("Call to placement delete should not happen.");
CRASH_NOW();
}
void operator delete(void *p_mem, const char *p_dummy, void *(*p_allocfunc)(size_t p_size)) {
void operator delete(void *p_mem, void *(*p_allocfunc)(size_t p_size)) {
ERR_PRINT("Call to placement delete should not happen.");
CRASH_NOW();
}
void operator delete(void *p_mem, const char *p_dummy, void *p_pointer, size_t check, const char *p_description) {
void operator delete(void *p_mem, void *p_pointer, size_t check, const char *p_description) {
ERR_PRINT("Call to placement delete should not happen.");
CRASH_NOW();
}

View File

@@ -60,8 +60,66 @@ Object *get_object_instance_binding(GodotObject *p_engine_object) {
return reinterpret_cast<Object *>(gdextension_interface_object_get_instance_binding(p_engine_object, token, binding_callbacks));
}
TypedArray<Dictionary> convert_property_list(const std::vector<PropertyInfo> &p_list) {
TypedArray<Dictionary> va;
for (const PropertyInfo &pi : p_list) {
va.push_back(Dictionary(pi));
}
return va;
}
} // namespace internal
MethodInfo::operator Dictionary() const {
Dictionary dict;
dict["name"] = name;
dict["args"] = internal::convert_property_list(arguments);
Array da;
for (size_t i = 0; i < default_arguments.size(); i++) {
da.push_back(default_arguments[i]);
}
dict["default_args"] = da;
dict["flags"] = flags;
dict["id"] = id;
Dictionary r = return_val;
dict["return"] = r;
return dict;
}
MethodInfo MethodInfo::from_dict(const Dictionary &p_dict) {
MethodInfo mi;
if (p_dict.has("name")) {
mi.name = p_dict["name"];
}
Array args;
if (p_dict.has("args")) {
args = p_dict["args"];
}
for (int i = 0; i < args.size(); i++) {
Dictionary d = args[i];
mi.arguments.push_back(PropertyInfo::from_dict(d));
}
Array defargs;
if (p_dict.has("default_args")) {
defargs = p_dict["default_args"];
}
for (int i = 0; i < defargs.size(); i++) {
mi.default_arguments.push_back(defargs[i]);
}
if (p_dict.has("return")) {
mi.return_val = PropertyInfo::from_dict(p_dict["return"]);
}
if (p_dict.has("flags")) {
mi.flags = p_dict["flags"];
}
return mi;
}
MethodInfo::MethodInfo() :
flags(GDEXTENSION_METHOD_FLAG_NORMAL) {}

View File

@@ -129,8 +129,6 @@ GDExtensionInterfaceStringOperatorPlusEqChar gdextension_interface_string_operat
GDExtensionInterfaceStringOperatorPlusEqCstr gdextension_interface_string_operator_plus_eq_cstr = nullptr;
GDExtensionInterfaceStringOperatorPlusEqWcstr gdextension_interface_string_operator_plus_eq_wcstr = nullptr;
GDExtensionInterfaceStringOperatorPlusEqC32str gdextension_interface_string_operator_plus_eq_c32str = nullptr;
GDExtensionInterfaceStringResize gdextension_interface_string_resize = nullptr;
GDExtensionInterfaceStringNameNewWithLatin1Chars gdextension_interface_string_name_new_with_latin1_chars = nullptr;
GDExtensionInterfaceXmlParserOpenBuffer gdextension_interface_xml_parser_open_buffer = nullptr;
GDExtensionInterfaceFileAccessStoreBuffer gdextension_interface_file_access_store_buffer = nullptr;
GDExtensionInterfaceFileAccessGetBuffer gdextension_interface_file_access_get_buffer = nullptr;
@@ -171,21 +169,16 @@ GDExtensionInterfaceObjectGetClassName gdextension_interface_object_get_class_na
GDExtensionInterfaceObjectCastTo gdextension_interface_object_cast_to = nullptr;
GDExtensionInterfaceObjectGetInstanceFromId gdextension_interface_object_get_instance_from_id = nullptr;
GDExtensionInterfaceObjectGetInstanceId gdextension_interface_object_get_instance_id = nullptr;
GDExtensionInterfaceCallableCustomCreate gdextension_interface_callable_custom_create = nullptr;
GDExtensionInterfaceCallableCustomGetUserData gdextension_interface_callable_custom_get_userdata = nullptr;
GDExtensionInterfaceRefGetObject gdextension_interface_ref_get_object = nullptr;
GDExtensionInterfaceRefSetObject gdextension_interface_ref_set_object = nullptr;
GDExtensionInterfaceScriptInstanceCreate2 gdextension_interface_script_instance_create2 = nullptr;
GDExtensionInterfacePlaceHolderScriptInstanceCreate gdextension_interface_placeholder_script_instance_create = nullptr;
GDExtensionInterfacePlaceHolderScriptInstanceUpdate gdextension_interface_placeholder_script_instance_update = nullptr;
GDExtensionInterfaceScriptInstanceCreate gdextension_interface_script_instance_create = nullptr;
GDExtensionInterfaceClassdbConstructObject gdextension_interface_classdb_construct_object = nullptr;
GDExtensionInterfaceClassdbGetMethodBind gdextension_interface_classdb_get_method_bind = nullptr;
GDExtensionInterfaceClassdbGetClassTag gdextension_interface_classdb_get_class_tag = nullptr;
GDExtensionInterfaceClassdbRegisterExtensionClass2 gdextension_interface_classdb_register_extension_class2 = nullptr;
GDExtensionInterfaceClassdbRegisterExtensionClass gdextension_interface_classdb_register_extension_class = nullptr;
GDExtensionInterfaceClassdbRegisterExtensionClassMethod gdextension_interface_classdb_register_extension_class_method = nullptr;
GDExtensionInterfaceClassdbRegisterExtensionClassIntegerConstant gdextension_interface_classdb_register_extension_class_integer_constant = nullptr;
GDExtensionInterfaceClassdbRegisterExtensionClassProperty gdextension_interface_classdb_register_extension_class_property = nullptr;
GDExtensionInterfaceClassdbRegisterExtensionClassPropertyIndexed gdextension_interface_classdb_register_extension_class_property_indexed = nullptr;
GDExtensionInterfaceClassdbRegisterExtensionClassPropertyGroup gdextension_interface_classdb_register_extension_class_property_group = nullptr;
GDExtensionInterfaceClassdbRegisterExtensionClassPropertySubgroup gdextension_interface_classdb_register_extension_class_property_subgroup = nullptr;
GDExtensionInterfaceClassdbRegisterExtensionClassSignal gdextension_interface_classdb_register_extension_class_signal = nullptr;
@@ -366,8 +359,6 @@ GDExtensionBool GDExtensionBinding::init(GDExtensionInterfaceGetProcAddress p_ge
LOAD_PROC_ADDRESS(string_operator_plus_eq_cstr, GDExtensionInterfaceStringOperatorPlusEqCstr);
LOAD_PROC_ADDRESS(string_operator_plus_eq_wcstr, GDExtensionInterfaceStringOperatorPlusEqWcstr);
LOAD_PROC_ADDRESS(string_operator_plus_eq_c32str, GDExtensionInterfaceStringOperatorPlusEqC32str);
LOAD_PROC_ADDRESS(string_resize, GDExtensionInterfaceStringResize);
LOAD_PROC_ADDRESS(string_name_new_with_latin1_chars, GDExtensionInterfaceStringNameNewWithLatin1Chars);
LOAD_PROC_ADDRESS(xml_parser_open_buffer, GDExtensionInterfaceXmlParserOpenBuffer);
LOAD_PROC_ADDRESS(file_access_store_buffer, GDExtensionInterfaceFileAccessStoreBuffer);
LOAD_PROC_ADDRESS(file_access_get_buffer, GDExtensionInterfaceFileAccessGetBuffer);
@@ -408,21 +399,16 @@ GDExtensionBool GDExtensionBinding::init(GDExtensionInterfaceGetProcAddress p_ge
LOAD_PROC_ADDRESS(object_cast_to, GDExtensionInterfaceObjectCastTo);
LOAD_PROC_ADDRESS(object_get_instance_from_id, GDExtensionInterfaceObjectGetInstanceFromId);
LOAD_PROC_ADDRESS(object_get_instance_id, GDExtensionInterfaceObjectGetInstanceId);
LOAD_PROC_ADDRESS(callable_custom_create, GDExtensionInterfaceCallableCustomCreate);
LOAD_PROC_ADDRESS(callable_custom_get_userdata, GDExtensionInterfaceCallableCustomGetUserData);
LOAD_PROC_ADDRESS(ref_get_object, GDExtensionInterfaceRefGetObject);
LOAD_PROC_ADDRESS(ref_set_object, GDExtensionInterfaceRefSetObject);
LOAD_PROC_ADDRESS(script_instance_create2, GDExtensionInterfaceScriptInstanceCreate2);
LOAD_PROC_ADDRESS(placeholder_script_instance_create, GDExtensionInterfacePlaceHolderScriptInstanceCreate);
LOAD_PROC_ADDRESS(placeholder_script_instance_update, GDExtensionInterfacePlaceHolderScriptInstanceUpdate);
LOAD_PROC_ADDRESS(script_instance_create, GDExtensionInterfaceScriptInstanceCreate);
LOAD_PROC_ADDRESS(classdb_construct_object, GDExtensionInterfaceClassdbConstructObject);
LOAD_PROC_ADDRESS(classdb_get_method_bind, GDExtensionInterfaceClassdbGetMethodBind);
LOAD_PROC_ADDRESS(classdb_get_class_tag, GDExtensionInterfaceClassdbGetClassTag);
LOAD_PROC_ADDRESS(classdb_register_extension_class2, GDExtensionInterfaceClassdbRegisterExtensionClass2);
LOAD_PROC_ADDRESS(classdb_register_extension_class, GDExtensionInterfaceClassdbRegisterExtensionClass);
LOAD_PROC_ADDRESS(classdb_register_extension_class_method, GDExtensionInterfaceClassdbRegisterExtensionClassMethod);
LOAD_PROC_ADDRESS(classdb_register_extension_class_integer_constant, GDExtensionInterfaceClassdbRegisterExtensionClassIntegerConstant);
LOAD_PROC_ADDRESS(classdb_register_extension_class_property, GDExtensionInterfaceClassdbRegisterExtensionClassProperty);
LOAD_PROC_ADDRESS(classdb_register_extension_class_property_indexed, GDExtensionInterfaceClassdbRegisterExtensionClassPropertyIndexed);
LOAD_PROC_ADDRESS(classdb_register_extension_class_property_group, GDExtensionInterfaceClassdbRegisterExtensionClassPropertyGroup);
LOAD_PROC_ADDRESS(classdb_register_extension_class_property_subgroup, GDExtensionInterfaceClassdbRegisterExtensionClassPropertySubgroup);
LOAD_PROC_ADDRESS(classdb_register_extension_class_signal, GDExtensionInterfaceClassdbRegisterExtensionClassSignal);

View File

@@ -78,6 +78,10 @@ bool AABB::is_equal_approx(const AABB &p_aabb) const {
return position.is_equal_approx(p_aabb.position) && size.is_equal_approx(p_aabb.size);
}
bool AABB::is_finite() const {
return position.is_finite() && size.is_finite();
}
AABB AABB::intersection(const AABB &p_aabb) const {
#ifdef MATH_CHECKS
if (unlikely(size.x < 0 || size.y < 0 || size.z < 0 || p_aabb.size.x < 0 || p_aabb.size.y < 0 || p_aabb.size.z < 0)) {

View File

@@ -692,6 +692,10 @@ bool Basis::is_equal_approx(const Basis &p_basis) const {
return rows[0].is_equal_approx(p_basis.rows[0]) && rows[1].is_equal_approx(p_basis.rows[1]) && rows[2].is_equal_approx(p_basis.rows[2]);
}
bool Basis::is_finite() const {
return rows[0].is_finite() && rows[1].is_finite() && rows[2].is_finite();
}
bool Basis::operator==(const Basis &p_matrix) const {
for (int i = 0; i < 3; i++) {
for (int j = 0; j < 3; j++) {
@@ -812,7 +816,7 @@ void Basis::get_axis_angle(Vector3 &r_axis, real_t &r_angle) const {
return;
}
// As we have reached here there are no singularities so we can handle normally.
double s = Math::sqrt((rows[2][1] - rows[1][2]) * (rows[2][1] - rows[1][2]) + (rows[0][2] - rows[2][0]) * (rows[0][2] - rows[2][0]) + (rows[1][0] - rows[0][1]) * (rows[1][0] - rows[0][1])); // Used to normalise.
double s = Math::sqrt((rows[2][1] - rows[1][2]) * (rows[2][1] - rows[1][2]) + (rows[0][2] - rows[2][0]) * (rows[0][2] - rows[2][0]) + (rows[1][0] - rows[0][1]) * (rows[1][0] - rows[0][1])); // Used to normalize.
if (Math::abs(s) < CMP_EPSILON) {
// Prevent divide by zero, should not happen if matrix is orthogonal and should be caught by singularity test above.

View File

@@ -1,113 +0,0 @@
/**************************************************************************/
/* callable_custom.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include <godot_cpp/variant/callable_custom.hpp>
#include <godot_cpp/core/object.hpp>
#include <godot_cpp/variant/callable.hpp>
namespace godot {
static void callable_custom_call(void *p_userdata, const GDExtensionConstVariantPtr *p_args, GDExtensionInt p_argument_count, GDExtensionVariantPtr r_return, GDExtensionCallError *r_error) {
CallableCustom *callable_custom = (CallableCustom *)p_userdata;
callable_custom->call((const Variant **)p_args, p_argument_count, *(Variant *)r_return, *r_error);
}
static GDExtensionBool callable_custom_is_valid(void *p_userdata) {
CallableCustom *callable_custom = (CallableCustom *)p_userdata;
return callable_custom->is_valid();
}
static void callable_custom_free(void *p_userdata) {
CallableCustom *callable_custom = (CallableCustom *)p_userdata;
memdelete(callable_custom);
}
static uint32_t callable_custom_hash(void *p_userdata) {
CallableCustom *callable_custom = (CallableCustom *)p_userdata;
return callable_custom->hash();
}
static void callable_custom_to_string(void *p_userdata, GDExtensionBool *r_is_valid, GDExtensionStringPtr r_out) {
CallableCustom *callable_custom = (CallableCustom *)p_userdata;
*((String *)r_out) = callable_custom->get_as_text();
*r_is_valid = true;
}
static GDExtensionBool callable_custom_equal_func(void *p_a, void *p_b) {
CallableCustom *a = (CallableCustom *)p_a;
CallableCustom *b = (CallableCustom *)p_b;
CallableCustom::CompareEqualFunc func_a = a->get_compare_equal_func();
CallableCustom::CompareEqualFunc func_b = b->get_compare_equal_func();
if (func_a != func_b) {
return false;
}
return func_a(a, b);
}
static GDExtensionBool callable_custom_less_than_func(void *p_a, void *p_b) {
CallableCustom *a = (CallableCustom *)p_a;
CallableCustom *b = (CallableCustom *)p_b;
CallableCustom::CompareEqualFunc func_a = a->get_compare_less_func();
CallableCustom::CompareEqualFunc func_b = b->get_compare_less_func();
if (func_a != func_b) {
// Just compare the addresses.
return p_a < p_b;
}
return func_a(a, b);
}
bool CallableCustom::is_valid() const {
// The same default implementation as in Godot.
return ObjectDB::get_instance(get_object());
}
Callable::Callable(CallableCustom *p_callable_custom) {
GDExtensionCallableCustomInfo info = {};
info.callable_userdata = p_callable_custom;
info.token = internal::token;
info.object_id = p_callable_custom->get_object();
info.call_func = &callable_custom_call;
info.is_valid_func = &callable_custom_is_valid;
info.free_func = &callable_custom_free;
info.hash_func = &callable_custom_hash;
info.equal_func = &callable_custom_equal_func;
info.less_than_func = &callable_custom_less_than_func;
info.to_string_func = &callable_custom_to_string;
::godot::internal::gdextension_interface_callable_custom_create(_native_ptr(), &info);
}
CallableCustom *Callable::get_custom() const {
CallableCustomBase *callable_custom = (CallableCustomBase *)::godot::internal::gdextension_interface_callable_custom_get_userdata(_native_ptr(), internal::token);
return dynamic_cast<CallableCustom *>(callable_custom);
}
} // namespace godot

View File

@@ -1,114 +0,0 @@
/**************************************************************************/
/* callable_method_pointer.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include <godot_cpp/variant/callable_method_pointer.hpp>
#include <godot_cpp/templates/hashfuncs.hpp>
namespace godot {
static void custom_callable_mp_call(void *p_userdata, const GDExtensionConstVariantPtr *p_args, GDExtensionInt p_argument_count, GDExtensionVariantPtr r_return, GDExtensionCallError *r_error) {
CallableCustomMethodPointerBase *callable_method_pointer = (CallableCustomMethodPointerBase *)p_userdata;
callable_method_pointer->call((const Variant **)p_args, p_argument_count, *(Variant *)r_return, *r_error);
}
static GDExtensionBool custom_callable_mp_is_valid(void *p_userdata) {
CallableCustomMethodPointerBase *callable_method_pointer = (CallableCustomMethodPointerBase *)p_userdata;
ObjectID object = callable_method_pointer->get_object();
return object == ObjectID() || ObjectDB::get_instance(object);
}
static void custom_callable_mp_free(void *p_userdata) {
CallableCustomMethodPointerBase *callable_method_pointer = (CallableCustomMethodPointerBase *)p_userdata;
memdelete(callable_method_pointer);
}
static uint32_t custom_callable_mp_hash(void *p_userdata) {
CallableCustomMethodPointerBase *callable_method_pointer = (CallableCustomMethodPointerBase *)p_userdata;
return callable_method_pointer->get_hash();
}
static GDExtensionBool custom_callable_mp_equal_func(void *p_a, void *p_b) {
CallableCustomMethodPointerBase *a = (CallableCustomMethodPointerBase *)p_a;
CallableCustomMethodPointerBase *b = (CallableCustomMethodPointerBase *)p_b;
if (a->get_comp_size() != b->get_comp_size()) {
return false;
}
return memcmp(a->get_comp_ptr(), b->get_comp_ptr(), a->get_comp_size() * 4) == 0;
}
static GDExtensionBool custom_callable_mp_less_than_func(void *p_a, void *p_b) {
CallableCustomMethodPointerBase *a = (CallableCustomMethodPointerBase *)p_a;
CallableCustomMethodPointerBase *b = (CallableCustomMethodPointerBase *)p_b;
if (a->get_comp_size() != b->get_comp_size()) {
return a->get_comp_size() < b->get_comp_size();
}
return memcmp(a->get_comp_ptr(), b->get_comp_ptr(), a->get_comp_size() * 4) < 0;
}
void CallableCustomMethodPointerBase::_setup(uint32_t *p_base_ptr, uint32_t p_ptr_size) {
comp_ptr = p_base_ptr;
comp_size = p_ptr_size / 4;
for (uint32_t i = 0; i < comp_size; i++) {
if (i == 0) {
h = hash_murmur3_one_32(comp_ptr[i]);
} else {
h = hash_murmur3_one_32(comp_ptr[i], h);
}
}
}
namespace internal {
Callable create_callable_from_ccmp(CallableCustomMethodPointerBase *p_callable_method_pointer) {
GDExtensionCallableCustomInfo info = {};
info.callable_userdata = p_callable_method_pointer;
info.token = internal::token;
info.object_id = p_callable_method_pointer->get_object();
info.call_func = &custom_callable_mp_call;
info.is_valid_func = &custom_callable_mp_is_valid;
info.free_func = &custom_callable_mp_free;
info.hash_func = &custom_callable_mp_hash;
info.equal_func = &custom_callable_mp_equal_func;
info.less_than_func = &custom_callable_mp_less_than_func;
Callable callable;
::godot::internal::gdextension_interface_callable_custom_create(callable._native_ptr(), &info);
return callable;
}
} // namespace internal
} // namespace godot

View File

@@ -289,10 +289,6 @@ CharWideString String::wide_string() const {
return str;
}
Error String::resize(int64_t p_size) {
return (Error)internal::gdextension_interface_string_resize(_native_ptr(), p_size);
}
String &String::operator=(const char *p_str) {
*this = String(p_str);
return *this;
@@ -458,9 +454,8 @@ String operator+(char32_t p_char, const String &p_str) {
return String::chr(p_char) + p_str;
}
StringName::StringName(const char *from, bool p_static) {
internal::gdextension_interface_string_name_new_with_latin1_chars(&opaque, from, p_static);
}
StringName::StringName(const char *from) :
StringName(String(from)) {}
StringName::StringName(const wchar_t *from) :
StringName(String(from)) {}

View File

@@ -192,7 +192,7 @@ void Color::set_hsv(float p_h, float p_s, float p_v, float p_alpha) {
a = p_alpha;
if (p_s == 0.0f) {
// Achromatic (grey)
// Achromatic (gray)
r = g = b = p_v;
return;
}

View File

@@ -178,6 +178,10 @@ bool Plane::is_equal_approx(const Plane &p_plane) const {
return normal.is_equal_approx(p_plane.normal) && Math::is_equal_approx(d, p_plane.d);
}
bool Plane::is_finite() const {
return normal.is_finite() && Math::is_finite(d);
}
Plane::operator String() const {
return "[N: " + normal.operator String() + ", D: " + String::num_real(d, false) + "]";
}

View File

@@ -81,6 +81,10 @@ bool Quaternion::is_equal_approx(const Quaternion &p_quaternion) const {
return Math::is_equal_approx(x, p_quaternion.x) && Math::is_equal_approx(y, p_quaternion.y) && Math::is_equal_approx(z, p_quaternion.z) && Math::is_equal_approx(w, p_quaternion.w);
}
bool Quaternion::is_finite() const {
return Math::is_finite(x) && Math::is_finite(y) && Math::is_finite(z) && Math::is_finite(w);
}
real_t Quaternion::length() const {
return Math::sqrt(length_squared());
}

View File

@@ -40,6 +40,10 @@ bool Rect2::is_equal_approx(const Rect2 &p_rect) const {
return position.is_equal_approx(p_rect.position) && size.is_equal_approx(p_rect.size);
}
bool Rect2::is_finite() const {
return position.is_finite() && size.is_finite();
}
bool Rect2::intersects_segment(const Point2 &p_from, const Point2 &p_to, Point2 *r_pos, Point2 *r_normal) const {
#ifdef MATH_CHECKS
if (unlikely(size.x < 0 || size.y < 0)) {

View File

@@ -170,6 +170,10 @@ bool Transform2D::is_equal_approx(const Transform2D &p_transform) const {
return columns[0].is_equal_approx(p_transform.columns[0]) && columns[1].is_equal_approx(p_transform.columns[1]) && columns[2].is_equal_approx(p_transform.columns[2]);
}
bool Transform2D::is_finite() const {
return columns[0].is_finite() && columns[1].is_finite() && columns[2].is_finite();
}
Transform2D Transform2D::looking_at(const Vector2 &p_target) const {
Transform2D return_trans = Transform2D(get_rotation(), get_origin());
Vector2 target_position = affine_inverse().xform(p_target);

View File

@@ -175,6 +175,10 @@ bool Transform3D::is_equal_approx(const Transform3D &p_transform) const {
return basis.is_equal_approx(p_transform.basis) && origin.is_equal_approx(p_transform.origin);
}
bool Transform3D::is_finite() const {
return basis.is_finite() && origin.is_finite();
}
bool Transform3D::operator==(const Transform3D &p_transform) const {
return (basis == p_transform.basis && origin == p_transform.origin);
}

View File

@@ -188,6 +188,10 @@ bool Vector2::is_zero_approx() const {
return Math::is_zero_approx(x) && Math::is_zero_approx(y);
}
bool Vector2::is_finite() const {
return Math::is_finite(x) && Math::is_finite(y);
}
Vector2::operator String() const {
return "(" + String::num_real(x, false) + ", " + String::num_real(y, false) + ")";
}

View File

@@ -141,6 +141,10 @@ bool Vector3::is_zero_approx() const {
return Math::is_zero_approx(x) && Math::is_zero_approx(y) && Math::is_zero_approx(z);
}
bool Vector3::is_finite() const {
return Math::is_finite(x) && Math::is_finite(y) && Math::is_finite(z);
}
Vector3::operator String() const {
return "(" + String::num_real(x, false) + ", " + String::num_real(y, false) + ", " + String::num_real(z, false) + ")";
}

View File

@@ -67,6 +67,10 @@ bool Vector4::is_zero_approx() const {
return Math::is_zero_approx(x) && Math::is_zero_approx(y) && Math::is_zero_approx(z) && Math::is_zero_approx(w);
}
bool Vector4::is_finite() const {
return Math::is_finite(x) && Math::is_finite(y) && Math::is_finite(z) && Math::is_finite(w);
}
real_t Vector4::length() const {
return Math::sqrt(length_squared());
}

View File

@@ -72,7 +72,7 @@ endif()
# Disable exception handling. Godot doesn't use exceptions anywhere, and this
# saves around 20% of binary size and very significant build time (GH-80513).
option(GODOT_DISABLE_EXCEPTIONS ON "Force disabling exception handling code")
option(GODOT_DISABLE_EXCEPTIONS OFF "Force disabling exception handling code")
if (GODOT_DISABLE_EXCEPTIONS)
if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "MSVC")
set(GODOT_COMPILE_FLAGS "${GODOT_COMPILE_FLAGS} -D_HAS_EXCEPTIONS=0")

View File

@@ -1,6 +1,4 @@
#!/usr/bin/env python
import os
import sys
env = SConscript("../SConstruct")
@@ -23,17 +21,6 @@ if env["platform"] == "macos":
),
source=sources,
)
elif env["platform"] == "ios":
if env["ios_simulator"]:
library = env.StaticLibrary(
"project/bin/libgdexample.{}.{}.simulator.a".format(env["platform"], env["target"]),
source=sources,
)
else:
library = env.StaticLibrary(
"project/bin/libgdexample.{}.{}.a".format(env["platform"], env["target"]),
source=sources,
)
else:
library = env.SharedLibrary(
"project/bin/libgdexample{}{}".format(env["suffix"], env["SHLIBSUFFIX"]),

9
test/build_profile.json Normal file
View File

@@ -0,0 +1,9 @@
{
"enabled_classes": [
"Control",
"Label",
"OS",
"TileMap",
"InputEventKey"
]
}

View File

@@ -1,7 +0,0 @@
#!/bin/sh
scons arch=universal ios_simulator=yes platform=ios target=$1 $2
scons arch=arm64 ios_simulator=no platform=ios target=$1 $2
xcodebuild -create-xcframework -library ./project/bin/libgdexample.ios.$1.a -library ./project/bin/libgdexample.ios.$1.simulator.a -output ./project/bin/libgdexample.ios.$1.xcframework
xcodebuild -create-xcframework -library ../bin/libgodot-cpp.ios.$1.arm64.a -library ../bin/libgodot-cpp.ios.$1.universal.simulator.a -output ./project/bin/libgodot-cpp.ios.$1.xcframework

View File

@@ -11,14 +11,8 @@ windows.debug.x86_32 = "res://bin/libgdexample.windows.template_debug.x86_32.dll
windows.release.x86_32 = "res://bin/libgdexample.windows.template_release.x86_32.dll"
windows.debug.x86_64 = "res://bin/libgdexample.windows.template_debug.x86_64.dll"
windows.release.x86_64 = "res://bin/libgdexample.windows.template_release.x86_64.dll"
windows.debug.arm64 = "res://bin/libgdexample.windows.template_debug.arm64.dll"
windows.release.arm64 = "res://bin/libgdexample.windows.template_release.arm64.dll"
linux.debug.x86_32 = "res://bin/libgdexample.linux.template_debug.x86_32.so"
linux.release.x86_32 = "res://bin/libgdexample.linux.template_release.x86_32.so"
linux.debug.x86_64 = "res://bin/libgdexample.linux.template_debug.x86_64.so"
linux.release.x86_64 = "res://bin/libgdexample.linux.template_release.x86_64.so"
linux.debug.arm32 = "res://bin/libgdexample.linux.template_debug.arm32.so"
linux.release.arm32 = "res://bin/libgdexample.linux.template_release.arm32.so"
linux.debug.arm64 = "res://bin/libgdexample.linux.template_debug.arm64.so"
linux.release.arm64 = "res://bin/libgdexample.linux.template_release.arm64.so"
linux.debug.rv64 = "res://bin/libgdexample.linux.template_debug.rv64.so"
@@ -29,8 +23,10 @@ android.debug.arm64 = "res://bin/libgdexample.android.template_debug.arm64.so"
android.release.arm64 = "res://bin/libgdexample.android.template_release.arm64.so"
ios.debug = "res://bin/libgdexample.ios.template_debug.xcframework"
ios.release = "res://bin/libgdexample.ios.template_release.xcframework"
web.debug.wasm32 = "res://bin/libgdexample.web.template_debug.wasm32.wasm"
web.release.wasm32 = "res://bin/libgdexample.web.template_release.wasm32.wasm"
web.debug.threads.wasm32 = "res://bin/libgdexample.web.template_debug.wasm32.wasm"
web.release.threads.wasm32 = "res://bin/libgdexample.web.template_release.wasm32.wasm"
web.debug.wasm32 = "res://bin/libgdexample.web.template_debug.wasm32.nothreads.wasm"
web.release.wasm32 = "res://bin/libgdexample.web.template_release.wasm32.nothreads.wasm"
[dependencies]
ios.debug = {

View File

@@ -26,10 +26,6 @@ func _ready():
# Property list.
example.property_from_list = Vector3(100, 200, 300)
assert_equal(example.property_from_list, Vector3(100, 200, 300))
var prop_list = example.get_property_list()
for prop_info in prop_list:
if prop_info['name'] == 'mouse_filter':
assert_equal(prop_info['usage'], PROPERTY_USAGE_NO_EDITOR)
# Call simple methods.
example.simple_func()
@@ -83,9 +79,6 @@ func _ready():
var array: Array[int] = [1, 2, 3]
assert_equal(example.test_tarray_arg(array), 6)
example.callable_bind()
assert_equal(custom_signal_emitted, ["bound", 11])
# String += operator
assert_equal(example.test_string_ops(), "ABCĎE")
@@ -93,64 +86,8 @@ func _ready():
assert_equal(example.test_str_utility(), "Hello, World! The answer is 42")
# Test converting string to char* and doing comparison.
assert_equal(example.test_string_is_fourty_two("blah"), false)
assert_equal(example.test_string_is_fourty_two("fourty two"), true)
# String::resize().
assert_equal(example.test_string_resize("What"), "What!?")
# mp_callable() with void method.
var mp_callable: Callable = example.test_callable_mp()
assert_equal(mp_callable.is_valid(), true)
mp_callable.call(example, "void", 36)
assert_equal(custom_signal_emitted, ["unbound_method1: Example - void", 36])
# Check that it works with is_connected().
assert_equal(example.renamed.is_connected(mp_callable), false)
example.renamed.connect(mp_callable)
assert_equal(example.renamed.is_connected(mp_callable), true)
# Make sure a new object is still treated as equivalent.
assert_equal(example.renamed.is_connected(example.test_callable_mp()), true)
assert_equal(mp_callable.hash(), example.test_callable_mp().hash())
example.renamed.disconnect(mp_callable)
assert_equal(example.renamed.is_connected(mp_callable), false)
# mp_callable() with return value.
var mp_callable_ret: Callable = example.test_callable_mp_ret()
assert_equal(mp_callable_ret.call(example, "test", 77), "unbound_method2: Example - test - 77")
# mp_callable() with const method and return value.
var mp_callable_retc: Callable = example.test_callable_mp_retc()
assert_equal(mp_callable_retc.call(example, "const", 101), "unbound_method3: Example - const - 101")
# mp_callable_static() with void method.
var mp_callable_static: Callable = example.test_callable_mp_static()
mp_callable_static.call(example, "static", 83)
assert_equal(custom_signal_emitted, ["unbound_static_method1: Example - static", 83])
# Check that it works with is_connected().
assert_equal(example.renamed.is_connected(mp_callable_static), false)
example.renamed.connect(mp_callable_static)
assert_equal(example.renamed.is_connected(mp_callable_static), true)
# Make sure a new object is still treated as equivalent.
assert_equal(example.renamed.is_connected(example.test_callable_mp_static()), true)
assert_equal(mp_callable_static.hash(), example.test_callable_mp_static().hash())
example.renamed.disconnect(mp_callable_static)
assert_equal(example.renamed.is_connected(mp_callable_static), false)
# mp_callable_static() with return value.
var mp_callable_static_ret: Callable = example.test_callable_mp_static_ret()
assert_equal(mp_callable_static_ret.call(example, "static-ret", 84), "unbound_static_method2: Example - static-ret - 84")
# CallableCustom.
var custom_callable: Callable = example.test_custom_callable();
assert_equal(custom_callable.is_custom(), true);
assert_equal(custom_callable.is_valid(), true);
assert_equal(custom_callable.call(), "Hi")
assert_equal(custom_callable.hash(), 27);
assert_equal(custom_callable.get_object(), null);
assert_equal(custom_callable.get_method(), "");
assert_equal(str(custom_callable), "<MyCallableCustom>");
assert_equal(example.test_string_is_forty_two("blah"), false)
assert_equal(example.test_string_is_forty_two("forty two"), true)
# PackedArray iterators
assert_equal(example.test_vector_ops(), 105)
@@ -185,6 +122,10 @@ func _ready():
control.queue_free()
sprite.queue_free()
# Test that passing null for objects works as expected too.
var example_null : Example = null
assert_equal(example.test_object_cast_to_node(example_null), false)
# Test conversions to and from Variant.
assert_equal(example.test_variant_vector2i_conversion(Vector2i(1, 1)), Vector2i(1, 1))
assert_equal(example.test_variant_vector2i_conversion(Vector2(1.0, 1.0)), Vector2i(1, 1))
@@ -219,10 +160,6 @@ func _ready():
assert_equal(example.test_bitfield(0), 0)
assert_equal(example.test_bitfield(Example.FLAG_ONE | Example.FLAG_TWO), 3)
# Test variant iterator.
assert_equal(example.test_variant_iterator([10, 20, 30]), [15, 25, 35])
assert_equal(example.test_variant_iterator(null), "iter_init: not valid")
# RPCs.
assert_equal(example.return_last_rpc_arg(), 0)
example.test_rpc(42)
@@ -246,9 +183,6 @@ func _ready():
var example_child = $ExampleChild
assert_equal(example_child.get_value1(), 11)
assert_equal(example_child.get_value2(), 33)
example_child.notification(NOTIFICATION_ENTER_TREE, true)
assert_equal(example_child.get_value1(), 11)
assert_equal(example_child.get_value2(), 22)
exit_with_status()

View File

@@ -12,7 +12,7 @@ config_version=5
config/name="GDExtension Test Project"
run/main_scene="res://main.tscn"
config/features=PackedStringArray("4.2")
config/features=PackedStringArray("4.1")
config/icon="res://icon.png"
[native_extensions]
@@ -21,5 +21,4 @@ paths=["res://example.gdextension"]
[rendering]
textures/vram_compression/import_etc2_astc=true
environment/defaults/default_environment="res://default_env.tres"

View File

@@ -15,46 +15,6 @@
using namespace godot;
class MyCallableCustom : public CallableCustom {
public:
virtual uint32_t hash() const {
return 27;
}
virtual String get_as_text() const {
return "<MyCallableCustom>";
}
static bool compare_equal_func(const CallableCustom *p_a, const CallableCustom *p_b) {
return p_a == p_b;
}
virtual CompareEqualFunc get_compare_equal_func() const {
return &MyCallableCustom::compare_equal_func;
}
static bool compare_less_func(const CallableCustom *p_a, const CallableCustom *p_b) {
return (void *)p_a < (void *)p_b;
}
virtual CompareLessFunc get_compare_less_func() const {
return &MyCallableCustom::compare_less_func;
}
bool is_valid() const {
return true;
}
virtual ObjectID get_object() const {
return ObjectID();
}
virtual void call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, GDExtensionCallError &r_call_error) const {
r_return_value = "Hi";
r_call_error.error = GDEXTENSION_CALL_OK;
}
};
void ExampleRef::set_id(int p_id) {
id = p_id;
}
@@ -165,14 +125,6 @@ bool Example::_property_get_revert(const StringName &p_name, Variant &r_property
}
};
void Example::_validate_property(PropertyInfo &p_property) const {
String name = p_property.name;
// Test hiding the "mouse_filter" property from the editor.
if (name == "mouse_filter") {
p_property.usage = PROPERTY_USAGE_NO_EDITOR;
}
}
void Example::_bind_methods() {
// Methods.
ClassDB::bind_method(D_METHOD("simple_func"), &Example::simple_func);
@@ -194,8 +146,8 @@ void Example::_bind_methods() {
ClassDB::bind_method(D_METHOD("test_node_argument"), &Example::test_node_argument);
ClassDB::bind_method(D_METHOD("test_string_ops"), &Example::test_string_ops);
ClassDB::bind_method(D_METHOD("test_str_utility"), &Example::test_str_utility);
ClassDB::bind_method(D_METHOD("test_string_is_fourty_two"), &Example::test_string_is_fourty_two);
ClassDB::bind_method(D_METHOD("test_string_resize"), &Example::test_string_resize);
ClassDB::bind_method(D_METHOD("test_string_is_forty_two"), &Example::test_string_is_forty_two);
ClassDB::bind_method(D_METHOD("test_typed_array_of_packed"), &Example::test_typed_array_of_packed);
ClassDB::bind_method(D_METHOD("test_vector_ops"), &Example::test_vector_ops);
ClassDB::bind_method(D_METHOD("test_vector_init_list"), &Example::test_vector_init_list);
@@ -212,23 +164,13 @@ void Example::_bind_methods() {
ClassDB::bind_method(D_METHOD("test_variant_call", "variant"), &Example::test_variant_call);
ClassDB::bind_method(D_METHOD("test_callable_mp"), &Example::test_callable_mp);
ClassDB::bind_method(D_METHOD("test_callable_mp_ret"), &Example::test_callable_mp_ret);
ClassDB::bind_method(D_METHOD("test_callable_mp_retc"), &Example::test_callable_mp_retc);
ClassDB::bind_method(D_METHOD("test_callable_mp_static"), &Example::test_callable_mp_static);
ClassDB::bind_method(D_METHOD("test_callable_mp_static_ret"), &Example::test_callable_mp_static_ret);
ClassDB::bind_method(D_METHOD("test_custom_callable"), &Example::test_custom_callable);
ClassDB::bind_method(D_METHOD("test_bitfield", "flags"), &Example::test_bitfield);
ClassDB::bind_method(D_METHOD("test_variant_iterator", "input"), &Example::test_variant_iterator);
ClassDB::bind_method(D_METHOD("test_rpc", "value"), &Example::test_rpc);
ClassDB::bind_method(D_METHOD("test_send_rpc", "value"), &Example::test_send_rpc);
ClassDB::bind_method(D_METHOD("return_last_rpc_arg"), &Example::return_last_rpc_arg);
ClassDB::bind_method(D_METHOD("def_args", "a", "b"), &Example::def_args, DEFVAL(100), DEFVAL(200));
ClassDB::bind_method(D_METHOD("callable_bind"), &Example::callable_bind);
ClassDB::bind_method(D_METHOD("test_post_initialize"), &Example::test_post_initialize);
ClassDB::bind_static_method("Example", D_METHOD("test_static", "a", "b"), &Example::test_static);
@@ -337,7 +279,7 @@ ExampleRef *Example::return_extended_ref() const {
}
Ref<ExampleRef> Example::extended_ref_checks(Ref<ExampleRef> p_ref) const {
// This is therefor the prefered way of instancing and returning a refcounted object:
// This is therefore the preferred way of instancing and returning a refcounted object:
Ref<ExampleRef> ref;
ref.instantiate();
return ref;
@@ -382,18 +324,21 @@ String Example::test_str_utility() const {
return UtilityFunctions::str("Hello, ", "World", "! The answer is ", 42);
}
bool Example::test_string_is_fourty_two(const String &p_string) const {
return strcmp(p_string.utf8().ptr(), "fourty two") == 0;
bool Example::test_string_is_forty_two(const String &p_string) const {
return strcmp(p_string.utf8().ptr(), "forty two") == 0;
}
String Example::test_string_resize(String p_string) const {
int orig_len = p_string.length();
p_string.resize(orig_len + 3);
char32_t *data = p_string.ptrw();
data[orig_len + 0] = '!';
data[orig_len + 1] = '?';
data[orig_len + 2] = '\0';
return p_string;
TypedArray<PackedInt32Array> Example::test_typed_array_of_packed() const {
TypedArray<PackedInt32Array> arr;
PackedInt32Array packed_arr1;
packed_arr1.push_back(1);
packed_arr1.push_back(2);
arr.push_back(packed_arr1);
PackedInt32Array packed_arr2;
packed_arr2.push_back(3);
packed_arr2.push_back(4);
arr.push_back(packed_arr2);
return arr;
}
int Example::test_vector_ops() const {
@@ -418,68 +363,6 @@ int Example::test_vector_init_list() const {
return ret;
}
Callable Example::test_callable_mp() {
return callable_mp(this, &Example::unbound_method1);
}
Callable Example::test_callable_mp_ret() {
return callable_mp(this, &Example::unbound_method2);
}
Callable Example::test_callable_mp_retc() const {
return callable_mp(this, &Example::unbound_method3);
}
Callable Example::test_callable_mp_static() const {
return callable_mp_static(&Example::unbound_static_method1);
}
Callable Example::test_callable_mp_static_ret() const {
return callable_mp_static(&Example::unbound_static_method2);
}
Callable Example::test_custom_callable() const {
return Callable(memnew(MyCallableCustom));
}
void Example::unbound_method1(Object *p_object, String p_string, int p_int) {
String test = "unbound_method1: ";
test += p_object->get_class();
test += " - " + p_string;
emit_custom_signal(test, p_int);
}
String Example::unbound_method2(Object *p_object, String p_string, int p_int) {
String test = "unbound_method2: ";
test += p_object->get_class();
test += " - " + p_string;
test += " - " + itos(p_int);
return test;
}
String Example::unbound_method3(Object *p_object, String p_string, int p_int) const {
String test = "unbound_method3: ";
test += p_object->get_class();
test += " - " + p_string;
test += " - " + itos(p_int);
return test;
}
void Example::unbound_static_method1(Example *p_object, String p_string, int p_int) {
String test = "unbound_static_method1: ";
test += p_object->get_class();
test += " - " + p_string;
p_object->emit_custom_signal(test, p_int);
}
String Example::unbound_static_method2(Object *p_object, String p_string, int p_int) {
String test = "unbound_static_method2: ";
test += p_object->get_class();
test += " - " + p_string;
test += " - " + itos(p_int);
return test;
}
int Example::test_tarray_arg(const TypedArray<int64_t> &p_array) {
int sum = 0;
for (int i = 0; i < p_array.size(); i++) {
@@ -551,41 +434,6 @@ BitField<Example::Flags> Example::test_bitfield(BitField<Flags> flags) {
return flags;
}
Variant Example::test_variant_iterator(const Variant &p_input) {
Array output;
Variant iter;
bool is_init_valid = true;
if (!p_input.iter_init(iter, is_init_valid)) {
if (!is_init_valid) {
return "iter_init: not valid";
}
return output;
}
bool is_iter_next_valid = true;
bool is_iter_get_valid = true;
do {
if (!is_iter_next_valid) {
return "iter_next: not valid";
}
Variant value = p_input.iter_get(iter, is_iter_get_valid);
if (!is_iter_get_valid) {
return "iter_get: not valid";
}
output.push_back(((int)value) + 5);
} while (p_input.iter_next(iter, is_iter_next_valid));
if (!is_iter_next_valid) {
return "iter_next: not valid";
}
return output;
}
void Example::test_rpc(int p_value) {
last_rpc_arg = p_value;
}
@@ -598,11 +446,6 @@ int Example::return_last_rpc_arg() {
return last_rpc_arg;
}
void Example::callable_bind() {
Callable c = Callable(this, "emit_custom_signal").bind("bound", 11);
c.call();
}
// Properties.
void Example::set_custom_position(const Vector2 &pos) {
custom_position = pos;

View File

@@ -71,7 +71,6 @@ protected:
void _get_property_list(List<PropertyInfo> *p_list) const;
bool _property_can_revert(const StringName &p_name) const;
bool _property_get_revert(const StringName &p_name, Variant &r_property) const;
void _validate_property(PropertyInfo &p_property) const;
String _to_string() const;
@@ -126,8 +125,8 @@ public:
Example *test_node_argument(Example *p_node) const;
String test_string_ops() const;
String test_str_utility() const;
bool test_string_is_fourty_two(const String &p_str) const;
String test_string_resize(String p_original) const;
bool test_string_is_forty_two(const String &p_str) const;
TypedArray<PackedInt32Array> test_typed_array_of_packed() const;
int test_vector_ops() const;
int test_vector_init_list() const;
@@ -144,30 +143,13 @@ public:
Variant test_variant_call(Variant p_variant);
Callable test_callable_mp();
Callable test_callable_mp_ret();
Callable test_callable_mp_retc() const;
Callable test_callable_mp_static() const;
Callable test_callable_mp_static_ret() const;
Callable test_custom_callable() const;
void unbound_method1(Object *p_object, String p_string, int p_int);
String unbound_method2(Object *p_object, String p_string, int p_int);
String unbound_method3(Object *p_object, String p_string, int p_int) const;
static void unbound_static_method1(Example *p_object, String p_string, int p_int);
static String unbound_static_method2(Object *p_object, String p_string, int p_int);
BitField<Flags> test_bitfield(BitField<Flags> flags);
Variant test_variant_iterator(const Variant &p_input);
// RPC
void test_rpc(int p_value);
void test_send_rpc(int p_value);
int return_last_rpc_arg();
void callable_bind();
// Property.
void set_custom_position(const Vector2 &pos);
Vector2 get_custom_position() const;
@@ -199,22 +181,11 @@ protected:
static void _bind_methods() {}
};
class ExampleAbstractBase : public Object {
GDCLASS(ExampleAbstractBase, Object);
class ExampleAbstract : public Object {
GDCLASS(ExampleAbstract, Object);
protected:
static void _bind_methods() {}
virtual int test_function() = 0;
};
class ExampleConcrete : public ExampleAbstractBase {
GDCLASS(ExampleConcrete, ExampleAbstractBase);
protected:
static void _bind_methods() {}
virtual int test_function() override { return 25; }
};
class ExampleBase : public Node {

View File

@@ -25,8 +25,7 @@ void initialize_example_module(ModuleInitializationLevel p_level) {
GDREGISTER_CLASS(ExampleMin);
GDREGISTER_CLASS(Example);
GDREGISTER_VIRTUAL_CLASS(ExampleVirtual);
GDREGISTER_ABSTRACT_CLASS(ExampleAbstractBase);
GDREGISTER_CLASS(ExampleConcrete);
GDREGISTER_ABSTRACT_CLASS(ExampleAbstract);
GDREGISTER_CLASS(ExampleBase);
GDREGISTER_CLASS(ExampleChild);
}

View File

@@ -6,23 +6,24 @@
#ifndef TESTS_H
#define TESTS_H
#include "godot_cpp/templates/cowdata.hpp"
#include "godot_cpp/templates/hash_map.hpp"
#include "godot_cpp/templates/hash_set.hpp"
#include "godot_cpp/templates/hashfuncs.hpp"
#include "godot_cpp/templates/list.hpp"
#include "godot_cpp/templates/pair.hpp"
#include "godot_cpp/templates/rb_map.hpp"
#include "godot_cpp/templates/rb_set.hpp"
#include "godot_cpp/templates/rid_owner.hpp"
#include "godot_cpp/templates/safe_refcount.hpp"
#include "godot_cpp/templates/search_array.hpp"
#include "godot_cpp/templates/self_list.hpp"
#include "godot_cpp/templates/sort_array.hpp"
#include "godot_cpp/templates/spin_lock.hpp"
#include "godot_cpp/templates/thread_work_pool.hpp"
#include "godot_cpp/templates/vector.hpp"
#include "godot_cpp/templates/vmap.hpp"
#include "godot_cpp/templates/vset.hpp"
#include <godot_cpp/templates/cowdata.hpp>
#include <godot_cpp/templates/hash_map.hpp>
#include <godot_cpp/templates/hash_set.hpp>
#include <godot_cpp/templates/hashfuncs.hpp>
#include <godot_cpp/templates/list.hpp>
#include <godot_cpp/templates/local_vector.hpp>
#include <godot_cpp/templates/pair.hpp>
#include <godot_cpp/templates/rb_map.hpp>
#include <godot_cpp/templates/rb_set.hpp>
#include <godot_cpp/templates/rid_owner.hpp>
#include <godot_cpp/templates/safe_refcount.hpp>
#include <godot_cpp/templates/search_array.hpp>
#include <godot_cpp/templates/self_list.hpp>
#include <godot_cpp/templates/sort_array.hpp>
#include <godot_cpp/templates/spin_lock.hpp>
#include <godot_cpp/templates/thread_work_pool.hpp>
#include <godot_cpp/templates/vector.hpp>
#include <godot_cpp/templates/vmap.hpp>
#include <godot_cpp/templates/vset.hpp>
#endif // TESTS_H

View File

@@ -1,8 +1,8 @@
import os
import sys
import my_spawn
import common_compiler_flags
from SCons.Script import ARGUMENTS
import my_spawn
def options(opts):

View File

@@ -1,6 +1,5 @@
import os
import subprocess
import sys
def using_clang(env):

View File

@@ -1,15 +1,16 @@
import os, sys, platform
import os
import platform
import sys
from SCons.Variables import EnumVariable, PathVariable, BoolVariable
from SCons.Variables.BoolVariable import _text2bool
from SCons.Tool import Tool
from SCons.Action import Action
from SCons.Builder import Builder
from SCons.Errors import UserError
from SCons.Script import ARGUMENTS
from SCons.Tool import Tool
from SCons.Variables import BoolVariable, EnumVariable, PathVariable
from SCons.Variables.BoolVariable import _text2bool
from binding_generator import scons_generate_bindings, scons_emit_files
from binding_generator import scons_emit_files, scons_generate_bindings
def add_sources(sources, dir, extension):
@@ -266,6 +267,8 @@ def options(opts, env):
)
)
opts.Add(BoolVariable(key="threads", help="Enable threading support", default=env.get("threads", True)))
# compiledb
opts.Add(
BoolVariable(
@@ -284,16 +287,19 @@ def options(opts, env):
)
opts.Add(
BoolVariable(
key="use_hot_reload",
help="Enable the extra accounting required to support hot reload.",
default=env.get("use_hot_reload", None),
PathVariable(
"build_profile",
"Path to a file containing a feature build profile",
default=env.get("build_profile", None),
validator=validate_file,
)
)
opts.Add(
BoolVariable(
"disable_exceptions", "Force disabling exception handling code", default=env.get("disable_exceptions", True)
"disable_exceptions",
"Force disabling exception handling code",
default=env.get("disable_exceptions", False),
)
)
@@ -371,7 +377,6 @@ def generate(env):
print("Building for architecture " + env["arch"] + " on platform " + env["platform"])
# These defaults may be needed by platform tools
env.use_hot_reload = env.get("use_hot_reload", env["target"] != "template_release")
env.editor_build = env["target"] == "editor"
env.dev_build = env["dev_build"]
env.debug_features = env["target"] in ["editor", "template_debug"]
@@ -393,8 +398,8 @@ def generate(env):
tool.generate(env)
if env.use_hot_reload:
env.Append(CPPDEFINES=["HOT_RELOAD_ENABLED"])
if env["threads"]:
env.Append(CPPDEFINES=["THREADS_ENABLED"])
if env.editor_build:
env.Append(CPPDEFINES=["TOOLS_ENABLED"])
@@ -436,6 +441,8 @@ def generate(env):
suffix += "." + env["arch"]
if env["ios_simulator"]:
suffix += ".simulator"
if not env["threads"]:
suffix += ".nothreads"
env["suffix"] = suffix # Exposed when included from another project
env["OBJSUFFIX"] = suffix + env["OBJSUFFIX"]

View File

@@ -1,19 +1,10 @@
import codecs
import os
import sys
import subprocess
import sys
import common_compiler_flags
from SCons.Variables import *
if sys.version_info < (3,):
def decode_utf8(x):
return x
else:
import codecs
def decode_utf8(x):
return codecs.utf_8_decode(x)[0]
from SCons.Variables import BoolVariable
def has_ios_osxcross():
@@ -22,7 +13,7 @@ def has_ios_osxcross():
def options(opts):
opts.Add(BoolVariable("ios_simulator", "Target iOS Simulator", False))
opts.Add("ios_min_version", "Target minimum iphoneos/iphonesimulator version", "12.0")
opts.Add("ios_min_version", "Target minimum iphoneos/iphonesimulator version", "10.0")
opts.Add(
"IOS_TOOLCHAIN_PATH",
"Path to iOS toolchain",
@@ -52,9 +43,9 @@ def generate(env):
if sys.platform == "darwin":
if env["IOS_SDK_PATH"] == "":
try:
env["IOS_SDK_PATH"] = decode_utf8(
env["IOS_SDK_PATH"] = codecs.utf_8_decode(
subprocess.check_output(["xcrun", "--sdk", sdk_name, "--show-sdk-path"]).strip()
)
)[0]
except (subprocess.CalledProcessError, OSError):
raise ValueError(
"Failed to find SDK path while running xcrun --sdk {} --show-sdk-path.".format(sdk_name)

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