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https://github.com/godotengine/godot-cpp.git
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Add protections against registering classes that didn't use GDCLASS()
(cherry picked from commit a61cdc8860)
This commit is contained in:
@@ -170,6 +170,8 @@ protected:
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} \
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\
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public: \
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typedef m_class self_type; \
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\
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static void initialize_class() { \
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static bool initialized = false; \
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if (initialized) { \
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@@ -372,6 +374,8 @@ protected:
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} \
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\
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public: \
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typedef m_class self_type; \
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\
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static void initialize_class() {} \
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\
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static ::godot::StringName &get_class_static() { \
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@@ -381,6 +385,17 @@ public:
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\
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static ::godot::StringName &get_parent_class_static() { \
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return m_inherits::get_class_static(); \
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} \
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\
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static GDExtensionObjectPtr create(void *data) { \
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return nullptr; \
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} \
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\
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static GDExtensionClassInstancePtr recreate(void *data, GDExtensionObjectPtr obj) { \
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return nullptr; \
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} \
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\
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static void free(void *data, GDExtensionClassInstancePtr ptr) { \
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} \
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\
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static void *_gde_binding_create_callback(void *p_token, void *p_instance) { \
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@@ -173,6 +173,7 @@ public:
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template <class T, bool is_abstract>
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void ClassDB::_register_class(bool p_virtual) {
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static_assert(TypesAreSame<typename T::self_type, T>::value, "Class not declared properly, please use GDCLASS.");
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instance_binding_callbacks[T::get_class_static()] = &T::_gde_binding_callbacks;
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// Register this class within our plugin
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