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251 Commits
4.2 ... 4.3

Author SHA1 Message Date
David Snopek
d5cc777a89 Merge pull request #1803 from dsnopek/4.3-cherrypicks-5
Cherry-picks for the godot-cpp 4.3 branch - 5th batch
2025-07-03 08:52:49 -05:00
David Snopek
b1e2ac5cbb Update CI to use windows-2022
(cherry picked from commit 8938e7e4e3)
2025-06-25 09:16:25 -05:00
David Snopek
53caa6adbc Update CI to use ubuntu-22.04 2025-06-24 14:50:16 -05:00
Tom
a9abdb5f0c Cleaned up the MethodBind class
(cherry picked from commit ca5af3c861)
2025-06-24 12:49:39 -05:00
MJacred
9892f63abb Fix URL to gdextension cpp example in the official docs
(cherry picked from commit f25c4df5c4)
2025-06-24 12:49:28 -05:00
Lukas Tenbrink
7b4ca64761 Make ndk version configurable as a command-like argument.
(cherry picked from commit 16e47d7ae5)
2025-06-24 12:49:17 -05:00
Fabio Alessandrelli
6cdac999c2 fix: Add iOS min SDK version link flags
This is required when publishing to the App Store, and consistent with
what we already do for the macOS deployment target.

(cherry picked from commit 4879eb7bd0)
2025-06-24 12:45:39 -05:00
David Snopek
48544896ee Stop referring to GDExtension as experimental in the README
(cherry picked from commit 7660dd28b3)
2025-06-24 12:45:29 -05:00
Ben Lubar
443c075fa3 fix iterators making unintended copies
(cherry picked from commit 7fd0999b3c)
2025-06-24 12:45:14 -05:00
David Snopek
52937a3850 Fix classes without _to_string() always returning "[Wrapped:0]"
(cherry picked from commit f38c056b67)
2025-06-24 12:43:31 -05:00
Thaddeus Crews
888f46bbcc SCons: Add CPPEXTPATH for external includes
(cherry picked from commit 30bfa6f215)
2025-06-24 12:43:21 -05:00
Aaron Franke
de7e5b9145 Add missing Projection constructor with 16 real_t values
(cherry picked from commit aa03c32b3e)
2025-06-24 12:42:28 -05:00
David Snopek
8fffe3b558 Fix stack smashing when Godot methods return char32_t, char16_t or wchar_t
(cherry picked from commit 035add9d4f)
2025-06-24 12:42:10 -05:00
David Snopek
dcd0842fab Merge pull request #1744 from dsnopek/4.3-cherrypicks-4
Cherry-picks for the godot-cpp 4.3 branch - 4th batch
2025-03-18 08:08:42 -05:00
zhmt
dacaa81f2f binding_generator.py: Don't error if directory already exists
It should be ok when folders exist. Exception shouldn't be thrown.

Update binding_generator.py

It should be ok when folds exist. It will fail to build without this patch,  in vs code on windows with compiler ( visual studio community 2022 amd 64) .

Co-Authored-By: Chris Cranford <ccranfor@redhat.com>
(cherry picked from commit d79959c79e)
2025-03-17 10:52:48 -05:00
David Snopek
40e65753f9 Check that precision of extension_api.json matches build options
(cherry picked from commit 0a73df5f53)
2025-03-17 10:52:37 -05:00
Thaddeus Crews
2dee0cc4de Style: Replace _NO_DISCARD_ macro with [[nodiscard]]
(cherry picked from commit 89fd27608f)
2025-03-17 10:50:49 -05:00
dependabot[bot]
3f454d142d Bump actions/upload-artifact from 3 to 4
Bumps [actions/upload-artifact](https://github.com/actions/upload-artifact) from 3 to 4.
- [Release notes](https://github.com/actions/upload-artifact/releases)
- [Commits](https://github.com/actions/upload-artifact/compare/v3...v4)

---
updated-dependencies:
- dependency-name: actions/upload-artifact
  dependency-type: direct:production
  update-type: version-update:semver-major
...

Signed-off-by: dependabot[bot] <support@github.com>
(cherry picked from commit b17e668c15)
2025-03-17 10:48:14 -05:00
David Snopek
f3a1a2fd45 Merge pull request #1695 from dsnopek/4.3-cherrypicks-3
Cherry-picks for the godot-cpp 4.3 branch - 3rd batch
2025-01-28 11:28:57 -06:00
Brecht Kuppens
08e4c89da9 Fix buffer overrun with enums pointers cast to int64_t* when enum is only 32-bit
(cherry picked from commit 7576dc5930)
2025-01-28 10:37:36 -06:00
Brecht Kuppens
86d0dbe695 Update README.md with new pre-commit instructions
(cherry picked from commit bd3cf478c6)
2025-01-28 10:37:36 -06:00
Fabio Alessandrelli
dc87cb6b97 [CI] Re-add generated files consistency check
(cherry picked from commit 0cfe01eff2)
2025-01-28 10:37:36 -06:00
Fabio Alessandrelli
4b9cd6ae9d [Bindings] Build profile now strips methods and skip files
This allows removing dependencies that are not explicitly unused by the
gdextension being built and is implemented using an intermediate json
API file with the methods and classes stripped (i.e. without touching
the file generators).

(cherry picked from commit c4f1abe3f9)
2025-01-28 10:37:36 -06:00
David Snopek
fba9ecd0da Fix print_verbose() macro conflicting with UtilityFunctions::print_verbose()
(cherry picked from commit 47d9cb9bed)
2025-01-28 10:37:36 -06:00
Lukas Tenbrink
59ad323dd1 Add a separate setup-godot-cpp github action.
(cherry picked from commit 9943675dcb)
2025-01-28 10:37:36 -06:00
Aaron Franke
9dc2e15d90 Add print_line for compatibility with engine modules
(cherry picked from commit ac466e4766)
2025-01-28 10:37:36 -06:00
A Thousand Ships
2d96b62774 [Web] Don't cache emsdk
Due to how caches are accessed this cache is almost useless, it only
matters if it is from the same branch or a base branch, and is identical
between branches, so caching it just clutters the build cache

(cherry picked from commit 1e3b24f658)
2025-01-28 10:37:36 -06:00
David Snopek
2cd6221286 Sync Quaternion with the version in Godot
(cherry picked from commit 2004af63a0)
2025-01-28 10:37:36 -06:00
ruffenman
d6a47a28c7 Remove unimplemented static variant functions 'blend' and 'interpolate'. If a user attempts to call either of these it will introduce a linker error and it may not be immediately clear to them why. Also, variant interpolation can already be accessed via 'UtilityFunctions::lerp', making at least the interpolate function unecessary here.
(cherry picked from commit 42a35a1852)
2025-01-28 10:37:36 -06:00
Thaddeus Crews
f2303ba0cc CI: Add runner workflow to call other workflows
(cherry picked from commit c1524f7c86)
2025-01-28 10:37:36 -06:00
Zhehang Ding
c9da56cca2 Use namespace in defs.hpp
A global alias of godot::real_t is defined for backward compatibility

(cherry picked from commit 450c3d65cd)
2025-01-28 10:37:36 -06:00
David Snopek
3449c4e1d3 Don't print an error when decoding a null Ref<T>
(cherry picked from commit 7f02301a91)
2025-01-28 10:37:36 -06:00
Lukas Tenbrink
0899cf6098 Rename Vector4.components -> coords.
The use of .components is deprecated.

(cherry picked from commit 23c9d41d2a)
2025-01-28 10:37:36 -06:00
Lukas Tenbrink
06fbf3ce95 Add lto scons option, defaulting to "none".
(cherry picked from commit 5f7cf05043)
2025-01-28 10:37:36 -06:00
David Snopek
d5bdde9509 Avoid thread_local on MacOS to prevent issues with hot reload
(cherry picked from commit 91833c852e)
2025-01-28 10:37:36 -06:00
David Snopek
9ded2402dc Fix crash in ClassDB::add_virtual_method() if arguments metadata is the wrong size
(cherry picked from commit 1e169bb809)
2025-01-28 10:37:36 -06:00
David Snopek
575f317bf1 [4.3] Run tests against Godot 4.3-stable 2025-01-28 10:37:36 -06:00
David Snopek
56571dc584 Merge pull request #1632 from dsnopek/4.3-cherrypicks-2
Cherry-picks for the godot-cpp 4.3 branch - 2nd batch
2024-10-30 09:38:31 -05:00
Florent Guiocheau
94d74979ce Add p_use_model_front to Basis::looking_at()
(cherry picked from commit 02fd535454)
2024-10-28 16:32:13 -05:00
Thaddeus Crews
bf26191ead SCons: Don't cache librarys
(cherry picked from commit 83c0f15ab9)
2024-10-28 16:32:02 -05:00
Fabio Alessandrelli
af78f2778f [SCons] Enable WASM_BIGINT in web builds
Required since Godot 4.3, which is also the first Godot version with
wide WASM gdnative support (previous versions were Chrome-only, and very
brittle).

(cherry picked from commit 78498da7c3)
2024-10-28 16:31:51 -05:00
Fabio Alessandrelli
30a395bf43 [SCons] Remove use_clang_cl windows flag in favor of generic use_llvm
This is consistent with Godot upstream.

(cherry picked from commit 4717a78144)
2024-10-28 16:31:40 -05:00
Samuel Nicholas
a3d5d6d4d3 VSProj Configure type on build command - to resolve #1582
Visual Studio projects are multi-config projects like Ninja-MultiConfig which means you can't set the configuration at configure time as there are multiple, it always chooses the first one by default when not specified in the build command.

Instead of this:
cmake -DCMAKE_BUILD_TYPE=Release -G"Visual Studio 17 2022" .
cmake --build . --verbose

It should be this
cmake -G"Visual Studio 17 2022" .
cmake --build . --verbose --config Release

Update ci.yml

Because the current build system doesnt use generator expressions for multi config builds, both the CMAKE_BUILD_TYPE and the build --config options need to be set

(cherry picked from commit 07704f8f48)
2024-10-28 16:31:31 -05:00
Samuel Nicholas
e751531290 update .gitignore to add .idea for the Jetbrains CLion IDE
and also the default cmake build directory when building in clion cmake-build-*

(cherry picked from commit 9f5daa2d90)
2024-10-28 16:31:22 -05:00
Samuel Nicholas
2de650b82a Re-Structure cmake solution to be closer to the scons solution.
This is just a single step, re-arranging the code without actually changing its functionality.

new docs/cmake.md
moved the block of comments from the start of the CMakeLists.txt into the cmake.md file and converted content to markdown.

new cmake/godotcpp.cmake
Moved all exposed options into a new function godotcpp_options()
Moved configuration and generation code into godotcpp_generate()

To get all the options into the godotcpp_options() I changed the logic of GODOT_USE_HOT_RELOAD which I believe is a closer match to scons, that if the options is not set, and the build type is not release, then it defaults to ON.

I msvc builds require the default flags to be modified or it will throw errors. I have added the links to articles in the commit, but its about removing the runtime error checks /RTC1 from the CMAKE_CXX_FLAGS_DEBUG variable. This needs to happen before the files are included.
https://stackoverflow.com/questions/74426638/how-to-remove-rtc1-from-specific-target-or-file-in-cmake
https://discourse.cmake.org/t/how-do-i-remove-compile-options-from-target/5965

Renamed GodotCompilerWarnings.cmake to common_compiler_flags.cmake to match scons

Included files explicitly by path, as we dont need to append to the CMAKE_MODULES_PATH which effects the whole build tree.

This prevents consumers of the library from clobbering the names of the cmake include files and breaking the build.

(cherry picked from commit 2402a044eb)
2024-10-28 16:31:12 -05:00
David Snopek
5fe58bcd1e Correctly set instance bindings on reload
(cherry picked from commit cb543c192a)
2024-10-28 16:31:03 -05:00
Samuel Nicholas
daf8ac1c33 Updated all variable names to use GODOT_ prefix
changed cache type for api file and api dir to FILEPATH and PATH respectively.
Minor whitespace.
docstring parity

(cherry picked from commit 390a9a5590)
2024-10-28 16:30:54 -05:00
Samuel Nicholas
b12aeb1b38 Add GODOT_SYMBOL_VISIBILITY cache variable to match scons interface.
(cherry picked from commit 02bdc6665a)
2024-10-28 16:30:45 -05:00
Andreas Pokorny
fa0b4cffc0 Add visibility-hidden
This should make all symbols that are not marked otherwise have hidden
visibility. There still may be exposed symbols if marked with respective
attributes.

(cherry picked from commit d18fa929fb)
2024-10-28 16:30:35 -05:00
ytnuf
e52b4ea4fd Add hot reload support when building with GCC and CMake
(cherry picked from commit 05571971cc)
2024-10-28 16:30:21 -05:00
bruvzg
20459da676 Add support for LLVM/MinGW and ARM64 Windows builds.
(cherry picked from commit f2353da5a3)
2024-10-28 16:30:12 -05:00
David Snopek
1cce4d15ab Merge pull request #1592 from dsnopek/4.3-revert-unexpose-is-instance-valid
[4.3] Revert "Unexpose `UtilityFunctions::is_instance_valid()`"
2024-09-23 10:46:45 -05:00
David Snopek
17ca325aeb Revert "Unexpose UtilityFunctions::is_instance_valid()"
This reverts commit 56cd3fd99e.
2024-09-17 10:03:25 -05:00
David Snopek
e298f430b5 Merge pull request #1569 from dsnopek/4.3-cherrypicks-1
Cherry-picks for the godot-cpp 4.3 branch - 1st batch
2024-09-11 17:17:24 -05:00
David Snopek
1ac33c906e Add a test to ensure that library path is absolute
(cherry picked from commit 92ace04989)
2024-09-03 16:35:55 -05:00
George L. Albany
842a7f621f Fix GCC 14 -Wtemplate-id-cdtor warning
As was fixed with godotengine/godot#91208

(cherry picked from commit 7b31f39bea)
2024-09-03 16:35:31 -05:00
Fabio Alessandrelli
37d255af6c [Web/SCons] Use CCFLAGS for SIDE_MODULE option
Was using CPPFLAGS, but should use the explicit scons CCFLAGS which
makes it clear they are applied to both the C and C++ compiler.

CPPFLAGS was also fine (they are preprocessor flags, also applied to
both C and C++), but we should try to stay consistent with what we do
in Godot.

(cherry picked from commit f36acd8e31)
2024-09-03 16:35:21 -05:00
Aaron Franke
762db4e4d6 Fix missing MAKE_TYPED_ARRAY_INFO for Packed*Arrays
(cherry picked from commit 10c3d1bc5f)
2024-09-03 16:35:11 -05:00
Raul Santos
c823e84ff2 Correct type for char16 and char32 meta 2024-09-03 16:35:02 -05:00
Mikael Hermansson
26cb3292a0 Fix incorrect generation of some C++ operators 2024-09-03 16:34:54 -05:00
Raul Santos
150e45071b Avoid hardcoded type conversion for metadata
The engine uses the names `int` and `float` to refer to the 64-bit types, so in the bindings generator we have a hardcoded conversion for those types.

But this type conversion should not be used for metadata. Even though the underlying type should still be 64-bit for interop, metadata is meant to specify the correct type to expose. So if metadata says `float` it means the type is really meant to be a 32-bit `float` and not `double`. Other hardcoded type conversions (`int` and `Nil`) won't ever be metadata.

This change corrects the `float` type, to use the right type in the generated C++ code. Before we were always using `double` due to this type conversion.

(cherry picked from commit 4829199081)
2024-09-03 16:34:41 -05:00
David Snopek
fbbf9ec4ef Merge pull request #1550 from Naros/sync-4.3-stable
gdextension: Sync with upstream commit 77dcf97d82cbfe4e4615475fa52ca03da645dbd8 (4.3-stable)
2024-08-15 06:27:31 -05:00
Chris Cranford
2e4c350b83 gdextension: Sync with upstream commit 77dcf97d82cbfe4e4615475fa52ca03da645dbd8 (4.3-stable) 2024-08-15 05:53:22 -04:00
David Snopek
9b98377a62 Merge pull request #1546 from aaronfranke/fix-vec4arr
Fix missing type info for PackedVector4Array
2024-08-11 06:19:28 -05:00
Aaron Franke
92e6ea7303 Fix missing type info for PackedVector4Array 2024-08-10 21:21:13 -07:00
David Snopek
11773e52b0 gdextension: Sync with upstream commit 03afb92efa18874da19f7fc185a32c005d20aa1d (4.3-rc3) 2024-08-09 08:44:03 -05:00
David Snopek
937b1d809a Merge pull request #1545 from Klaim/warnings_gdclass
Removes warnings generated by GDCLASS usage
2024-08-08 09:13:51 -05:00
Klaim (Joël Lamotte)
738859f49b removes warnings generated by GDCLASS usage
This change removes the warnings (unused parameters) coming from code injected by the GDCLASS macro.
Contrary to warnings coming from the normal source code which can be suppressed with most compiles by specifying the include directories of this library as external or system,
when the code is injected through a macro it is considered in the context of the user, which is the source code of user of the library.
That forces the users to modify their code to hide the warnings coming from the mandatory `GDCLASS` here.
That's why it's important to remove these warning from that specific macro and ideally any other macro that the user must use.
2024-08-08 02:46:28 +02:00
David Snopek
9da1e0cee1 Merge pull request #1543 from Calinou/readme-use-github-admonition-syntax
Use GitHub admonition syntax for the warning in README
2024-08-07 15:54:36 -05:00
David Snopek
3f4590f8e1 Merge pull request #1539 from Naros/dispatch-get-set-up-hierarchy
Make sure `_get` and `_set` dispatch up the class hierarchy
2024-08-07 15:53:54 -05:00
David Snopek
e3e8101e8c Merge pull request #1330 from pimms/cmake-hot-reload
Add hot reload support to CMakeLists.txt
2024-08-07 15:53:35 -05:00
Hugo Locurcio
26459dc47b Use GitHub admonition syntax for the warning in README 2024-08-05 19:31:32 +02:00
David Snopek
daf6ad3649 gdextension: Sync with upstream commit 3978628c6cc1227250fc6ed45c8d854d24c30c30 (4.3-rc2) 2024-08-02 09:39:49 -05:00
Chris Cranford
c77d44f3f6 Make sure _get and _set dispatch up the class hierarchy 2024-08-01 12:03:27 -04:00
David Snopek
f2b521f55a Merge pull request #1530 from akien-mga/py-two-old
SCons: Remove old Python 2 compat code
2024-07-24 09:06:01 -05:00
David Snopek
628606b28b Merge pull request #1519 from AThousandShips/cache_improve
[CI] Upload build cache before running tests
2024-07-24 09:05:48 -05:00
Rémi Verschelde
958776dfc3 SCons: Remove old Python 2 compat code 2024-07-18 10:37:47 +02:00
David Snopek
0a1e31fa45 Merge pull request #1513 from dsnopek/unexpose-is-instance-valid
Unexpose `UtilityFunctions::is_instance_valid()`
2024-07-15 12:16:21 -05:00
David Snopek
8012716ee3 Merge pull request #1510 from dsnopek/memnew-better-crash-message
Remind developers about `memnew()` in crash message when missing binding callbacks
2024-07-15 12:15:53 -05:00
A Thousand Ships
76b38de01a [CI] Upload build cache before running tests 2024-07-13 16:25:12 +02:00
David Snopek
6d939e6878 Merge pull request #1509 from YuriSizov/method-bind-is-off-by-one
Fix argument metadata when binding methods
2024-07-06 11:42:45 -05:00
David Snopek
56cd3fd99e Unexpose UtilityFunctions::is_instance_valid() 2024-07-01 12:29:28 -05:00
David Snopek
99926d8e20 Merge pull request #1483 from AThousandShips/arr_typed_fix
Fix sharing of typed arrays from constructor
2024-06-28 07:26:44 -05:00
David Snopek
e65ec904b8 Remind developers about memnew() in crash message when missing binding callbacks 2024-06-27 13:09:24 -05:00
Yuri Sizov
2b34bd0d8b Fix argument metadata when binding methods
While there doesn't seem to be any runtime issues,
this triggers the address sanitizer in a few ways,
depending on what kind of method you're
binding.
2024-06-27 18:40:29 +02:00
David Snopek
53b546e1df Merge pull request #1507 from Repiteo/silence-msvc
SCons: Add `silence_msvc` option for Windows
2024-06-25 17:45:33 -05:00
David Snopek
7abe4ca9e4 Merge pull request #1506 from Repiteo/editorconfig
Add `.editorconfig`, consolidate `.gitattributes`
2024-06-25 09:43:36 -05:00
David Snopek
316dde80ba Merge pull request #1505 from Repiteo/include-formatting
Fix `#include` formatting
2024-06-25 09:43:17 -05:00
David Snopek
7d7799b56e Merge pull request #1504 from Repiteo/pre-commit-hooks
Replace legacy hooks with `pre-commit` Python tool
2024-06-25 09:42:55 -05:00
David Snopek
90c6ea2a12 Merge pull request #1497 from Naros/fix-variant-hpp-packed-vector4-array
Add missing enum & ctor for PackedVector4Array implementation
2024-06-25 09:42:41 -05:00
Thaddeus Crews
1989b1bf57 SCons: Add silence_msvc option 2024-06-25 09:38:00 -05:00
Thaddeus Crews
7a96d0314e Add .editorconfig, consolidate .gitattributes 2024-06-25 08:46:06 -05:00
Thaddeus Crews
999018e7d1 Fix #include formatting 2024-06-25 08:28:04 -05:00
Thaddeus Crews
e0d363aad8 Integrate .pre-commit-config.yaml 2024-06-24 15:43:55 -05:00
David Snopek
c414c2b37d gdextension: Sync with upstream commit b75f0485ba15951b87f1d9a2d8dd0fcd55e178e4 (4.3-beta2) 2024-06-20 08:55:38 -05:00
Chris Cranford
78b63203d4 Add missing enum & ctor for PackedVector4Array implementation 2024-06-19 11:21:11 -04:00
David Snopek
0efc6cddbc Merge pull request #1423 from AThousandShips/style_fix
Fix some style details in generation
2024-06-18 11:24:11 -05:00
A Thousand Ships
e7a13e3bf4 Fix some style details in generation 2024-06-18 17:46:54 +02:00
David Snopek
ed1e963a31 Merge pull request #1490 from AThousandShips/arg_name_fix
Enforce `p_` prefixes for arguments in binds
2024-06-18 10:43:27 -05:00
David Snopek
068e930c6a Merge pull request #1496 from Faless/ci/fix-macos
[CI] Update macOS workers to macos-latest
2024-06-18 10:13:21 -05:00
Fabio Alessandrelli
2dd8917508 [CI] Update macOS workers to macos-latest
GitHub actions no longer allow `macos-11` runners
2024-06-18 16:52:42 +02:00
David Snopek
89831ff333 Merge pull request #1489 from Faless/web/longjmp
[Web] Force emcc to use "wasm" longjmp mode
2024-06-17 11:53:05 -05:00
David Snopek
f2ac49aea5 Merge pull request #1167 from Faless/build/build_profile
Add support for build profiles.
2024-06-17 11:52:20 -05:00
Fabio Alessandrelli
1186c488bd Add support for build profiles.
Allow enabling or disabling specific classes (which will not be built).
2024-06-15 16:19:41 +02:00
David Snopek
8cdd56e149 Merge pull request #1493 from dsnopek/ci-godot-test-version
Allow selecting Godot version to run the tests with
2024-06-14 12:43:48 -05:00
David Snopek
f1b7ba3e06 Allow selecting Godot version to run the tests with 2024-06-14 11:20:50 -05:00
David Snopek
5d8f80bc55 Merge pull request #1446 from Daylily-Zeleen/daylily-zeleen/set_instance_and_instance_biding_in_Wrapped_constructor
Set instance and instance binding in `Wrapped` constructor.
2024-06-14 09:39:46 -05:00
A Thousand Ships
9e2771f918 Enforce p_ prefixes for arguments in binds 2024-06-14 16:05:03 +02:00
David Snopek
ee9acbcf10 Merge pull request #1488 from AThousandShips/default_node_path
Add default argument processing for `NodePath`
2024-06-14 08:15:04 -05:00
David Snopek
64f1bc847a Merge pull request #1485 from dsnopek/classdb-call-static-method
Fix vararg methods forwarded to the `ClassDB` singleton
2024-06-14 08:14:42 -05:00
Fabio Alessandrelli
1bb543b6f4 [Web] Force emcc to use "wasm" longjmp mode
SUPPORT_LONGJMP have changed since emscripten 3.1.32 to default to
"wasm" mode when exceptions are enabled, and "emscripten" mode when
disabled.

While we generally doesn't use exception in core, linked libraries may
need them, and emscripten don't plan to support WASM EH + Emscripten
SjLj in the long term.
2024-06-14 01:46:04 +02:00
A Thousand Ships
37e7a6da05 Add default argument processing for NodePath 2024-06-13 20:53:01 +02:00
David Snopek
6c4064125b Merge pull request #1487 from AThousandShips/arg_default_fix
Fix generating default values for `StringName`
2024-06-13 13:49:54 -05:00
David Snopek
9f6fe36633 Merge pull request #1479 from bruvzg/ts_gde_sync_cpp
[TextServer, GDExtension] Fix building text servers as GDExtension, expose new/changed low-level methods to GDExtension API.
2024-06-13 13:49:25 -05:00
bruvzg
2360f84513 [TextServer, GDExtension] Fix building text servers as GDExtension, expose new/changed low-level methods to GDExtension API. 2024-06-13 18:57:24 +03:00
A Thousand Ships
6cd6c8923a Fix generating default values for StringName
Cases other than `&""` were not processed correctly
2024-06-13 16:57:23 +02:00
David Snopek
e04a26b2bc Fix vararg methods forwarded to the ClassDB singleton 2024-06-12 10:32:38 -05:00
David Snopek
c5986e666f Merge pull request #1486 from dsnopek/fix-to-string-test
Fix tests after upstream change to `Node::to_string()`
2024-06-12 10:31:38 -05:00
David Snopek
7d4758eace Merge pull request #1478 from richardhozak/fix-warnings
Fix warnings emitted with -Wall
2024-06-12 10:01:59 -05:00
David Snopek
4f7439d4cf Fix tests after upstream change to Node::to_string() 2024-06-12 09:22:14 -05:00
David Snopek
fe0647202b Merge pull request #1484 from dsnopek/virtual-node-pointer
Fix undefined symbol error on Linux with virtual methods that take `Node *` arguments
2024-06-11 09:38:08 -05:00
David Snopek
7f74fe7bb2 Fix undefined symbol error on Linux with virtual methods that take Node * arguments 2024-06-10 10:55:24 -05:00
A Thousand Ships
41aa71f8c3 Fix sharing of typed arrays from constructor 2024-06-06 16:40:10 +02:00
Richard Hozák
8c6cc1ec15 Fix warnings emitted with -Wall 2024-06-02 21:48:50 +02:00
David Snopek
21d526e5e5 Merge pull request #1477 from dsnopek/macros-godot-namespace
Explicitly refer to `godot` namespace in `GDREGISTER_*_CLASS()` macros
2024-06-01 13:29:25 -05:00
David Snopek
246a803954 Explicitly refer to godot namespace in GDREGISTER_*_CLASS() macros 2024-06-01 08:46:26 -05:00
David Snopek
45be6d0bd4 gdextension: Sync with upstream commit a4f2ea91a1bd18f70a43ff4c1377db49b56bc3f0 (4.3-beta1) 2024-05-31 09:36:08 -05:00
David Snopek
21b86b6770 Merge pull request #1473 from dsnopek/gdextension-interface-catch-up
Catch up with minor changes to `gdextension_interface.h`
2024-05-29 08:09:55 -05:00
Daylily-Zeleen
76cbc66785 Set instance and instance binding in Wrapped constructor. 2024-05-28 22:59:37 +08:00
David Snopek
3e9afccae8 Catch up with minor changes to gdextension_interface.h 2024-05-28 09:26:13 -05:00
David Snopek
b697ba8896 Merge pull request #1447 from dsnopek/avoid-double-postinitialize
Fix NOTIFICATION_POSTINITIALIZE sent twice to native parent classes
2024-05-17 11:56:09 -05:00
David Snopek
e4a4d76cb3 Merge pull request #1463 from Daylily-Zeleen/daylily-zeleen/const_get_class_static
Mark return value of `get_class_static` and `get_parent_class_static` as const.
2024-05-17 11:55:45 -05:00
Daylily-Zeleen
3db8549e19 mark return value of get_class_static and get_parent_class_static as const 2024-05-17 02:06:59 +08:00
David Snopek
340dde31a2 Merge pull request #1451 from Faless/build/to_threads_or_not_to_threads
[SCons] Add option to build without threads
2024-05-16 10:39:57 -05:00
David Snopek
6b39ed0732 Merge pull request #1457 from AThousandShips/foreach_list
[Core] Reduce and prevent unnecessary random-access to `List`
2024-05-16 08:46:39 -05:00
David Snopek
16cad7ba24 Merge pull request #1462 from aarjaneiro/toc-examples-and-templates
Fix README Examples and Templates TOC Entry
2024-05-13 08:43:35 -05:00
David Snopek
798fbab653 Merge pull request #1458 from dsnopek/free-callback-crash
Clean up instance bindings for engine singletons to prevent crash
2024-05-12 08:04:57 -05:00
David Snopek
88df025aa0 Clean up instance bindings for engine singletons to prevent crash 2024-05-10 19:51:31 -05:00
David Snopek
85172dad1b Merge pull request #1461 from dsnopek/fix-ci-2
Attempt to fix recent CI failures on `master` branch
2024-05-10 17:59:35 -05:00
Aaron Janeiro Stone
996d229b26 Fix README table of contents 2024-05-09 17:40:44 -04:00
David Snopek
5bad5d6958 Attempt to fix recent CI failures on master branch 2024-05-09 11:21:45 -05:00
David Snopek
e3f3cb58b7 Merge pull request #1450 from dsnopek/free-property-list-count
Update `free_property_list` callback to take count
2024-05-08 04:40:52 -05:00
Rémi Verschelde
17a82e7f94 Merge pull request #1374 from dsnopek/gdext-docs
Allow submitting documentation to the Godot editor
2024-05-08 00:48:02 +02:00
David Snopek
f5c2b38724 Merge pull request #1456 from dsnopek/packedvector4array
Add support for `PackedVector4Array`
2024-05-07 12:56:11 -05:00
David Snopek
3d0d9cd0e2 Merge pull request #1455 from AThousandShips/localvector_has
[Core] Add `LocalVector::has` for convenience
2024-05-07 12:55:59 -05:00
David Snopek
43be24f34c Merge pull request #1437 from AThousandShips/vec_elem_scalar
Add scalar versions of `Vector*` `min/max/clamp/snap(ped)`
2024-05-07 12:55:23 -05:00
David Snopek
a434850069 Allow submitting documentation to the Godot editor 2024-05-07 11:08:18 -05:00
A Thousand Ships
d0bdd6096c Optionaly add compatibility operators 2024-05-07 11:01:37 +02:00
A Thousand Ships
12a1283663 [Core] Reduce and prevent unnecessary random-access to List
Random-access access to `List` when iterating is `O(n^2)` (`O(n)` when accessing a single element)

* Removed subscript operator, in favor of a more explicit `get`
* Added conversion from `Iterator` to `ConstIterator`
2024-05-07 11:00:56 +02:00
David Snopek
23178e81ff Add support for PackedVector4Array 2024-05-06 14:30:04 -05:00
A Thousand Ships
505076c9a9 [Core] Add LocalVector::has for convenience 2024-05-06 17:47:21 +02:00
Fabio Alessandrelli
b0296bb562 [SCons] Add option to build without threads
This is relevant for the Web platform, where builds with and without
threads are incompatible.
2024-04-30 19:19:36 +02:00
David Snopek
54fe2f9891 Merge pull request #1445 from dsnopek/classdb-enum-issue
Allow forwarding from `ClassDB` to `ClassDBSingleton` to support enumerations
2024-04-30 09:30:01 -05:00
David Snopek
8cc78cfea9 Update free_property_list callback to take count 2024-04-30 08:48:53 -05:00
David Snopek
2cd3d39108 Merge pull request #1405 from dsnopek/fix-null-object-arguments
Correctly handle `Object *` arguments that were encoded as `nullptr`
2024-04-29 16:46:46 -05:00
David Snopek
1d829f2e4a Merge pull request #1448 from dsnopek/require-bind-methods
Give compile-time error if registering a class without its own `_bind_methods()` function
2024-04-26 14:51:37 -05:00
David Snopek
ca46ef4d25 Give compile-time error if registering a class without its own _bind_methods() function 2024-04-24 14:49:26 -05:00
David Snopek
e23b117ac3 Merge pull request #1431 from pupil1337/fix-create-instance-func
Fix create instance func
2024-04-24 14:44:29 -05:00
David Snopek
d304f12dcd Merge pull request #1443 from Naros/property-method-dict-helpers
Implement to/from dict helpers for PropertyInfo/MethodInfo
2024-04-24 14:43:53 -05:00
David Snopek
61450b3e1b Merge pull request #1436 from AThousandShips/math_update
[Math] Add `is_finite` methods
2024-04-24 14:43:36 -05:00
David Snopek
06373ce1cf Fix NOTIFICATION_POSTINITIALIZE sent twice to native parent class 2024-04-24 13:22:19 -05:00
David Snopek
e1b3b32db5 Allow forwarding from ClassDB to ClassDBSingleton to support enumerations 2024-04-23 13:47:36 -05:00
Chris Cranford
2a041b5240 Implement to/from dict helpers for PropertyInfo/MethodInfo 2024-04-20 18:50:34 -04:00
David Snopek
ad307e4b9c Merge pull request #1440 from Naros/propertyinfo-wrong-usage-init-value
Fix PropertyInfo to use hint/usage default constants
2024-04-17 10:46:35 -05:00
David Snopek
6873658d26 Merge pull request #1438 from thimenesup/patch-1
Fix Projection create_orthogonal being incorrect
2024-04-17 10:44:17 -05:00
David Snopek
9ff49b7b1b Merge pull request #1364 from Repiteo/non-verbose
Implement `verbose` toggle from godot repo
2024-04-17 10:42:40 -05:00
David Snopek
048f49af39 Merge pull request #1371 from godotengine/dependabot/github_actions/mymindstorm/setup-emsdk-14
Bump mymindstorm/setup-emsdk from 13 to 14
2024-04-17 10:42:11 -05:00
Chris Cranford
e160966163 Fix PropertyInfo to use hint/usage default constants 2024-04-16 07:24:48 -04:00
thimenesup
e4ae69f607 Fix Projection create_orthogonal being incorrect
Title
2024-04-14 20:27:53 +02:00
David Snopek
4b7661a60a Merge pull request #1435 from Repiteo/example-use-defines
Use `GDREGISTER` defines in example
2024-04-11 13:38:29 -05:00
A Thousand Ships
d389171905 [Math] Add is_finite methods 2024-04-11 13:30:28 +02:00
A Thousand Ships
b65970860e Add scalar versions of Vector* min/max/clamp/snap(ped)
Also added `snapped` to the integer vectors for completeness
2024-04-11 10:42:29 +02:00
pupil1337
1fa7a9cb19 Add static_assert() for register_class 2024-04-11 10:48:13 +08:00
Thaddeus Crews
a537b4af4d Use GDREGISTER defines in example 2024-04-10 14:15:28 -05:00
Thaddeus Crews
b05c21bb1d Implement verbose toggle from godot repo 2024-04-09 21:13:02 -05:00
David Snopek
37542dc2ec Correctly handle Object * arguments that were encoded as nullptr 2024-04-08 11:12:40 -05:00
David Snopek
b02124595f Merge pull request #1422 from AThousandShips/utility_fix
Fix incorrect utility call signature
2024-04-03 08:56:20 -05:00
A Thousand Ships
d055b575fb Fix incorrect utility call signature 2024-04-02 21:44:40 +02:00
David Snopek
7d4a24caab Merge pull request #1417 from ytnuf/cmake-fix
Change cmake required to v3.13
2024-04-02 14:30:26 -05:00
David Snopek
3715bfe253 Merge pull request #1413 from AThousandShips/the_angry_count_extended_cpp
Add extension support for argument count to `ScriptInstance`
2024-04-02 14:30:13 -05:00
David Snopek
44d78ec881 Merge pull request #1409 from Repiteo/class-to-typename
Enforce template syntax  `typename` over `class`
2024-04-02 14:30:01 -05:00
ytnuf
5c12bd2287 Change cmake_minimum_required to match actual requirements
This is because target_link_options was added in v3.13
So this wouldn't build with cmake v3.12

Likewise in CMAKE_CXX_STANDARD only supports value of 17 starting with
cmake v3.9
So the test wouldn't build properly with cmake v3.6
2024-03-22 13:55:34 +00:00
A Thousand Ships
87ecf17242 Add extension support for argument count to ScriptInstance 2024-03-14 17:45:56 +01:00
David Snopek
a62f633ceb Merge pull request #1379 from dsnopek/uninitialized-value-mk2
Avoid creating most objects that Godot is going to use placement new to initialize
2024-03-14 11:06:59 -05:00
David Snopek
ec166295ba Merge pull request #1397 from dsnopek/script-free-lists
Load new `script_instance_create3` GDExtension interface function
2024-03-14 10:02:21 -05:00
David Snopek
916b4ff2d5 Merge pull request #1375 from AThousandShips/the_angry_count_cpp
Add support for getting argument count from `Callable`s
2024-03-14 09:13:12 -05:00
A Thousand Ships
fb79d5ff98 Add support for getting argument count from Callables 2024-03-14 10:27:39 +01:00
David Snopek
e6b6df5893 Merge pull request #1399 from bruvzg/init_list
[Packed*Array] Add support for initializer lists.
2024-03-12 14:30:38 -05:00
David Snopek
d78fe9853f Merge pull request #1412 from dsnopek/gdextension-register-virtual-method-namespace
Use explicit `::godot` namespace in gdvirtual.gen.inc
2024-03-12 14:27:56 -05:00
David Snopek
12ebe4b180 Use explicit ::godot namespace in gdvirtual.gen.inc 2024-03-12 13:06:57 -05:00
David Snopek
efb46f7f82 Merge pull request #1407 from AThousandShips/flag_fix
Fix invalid `void` return in `BitField`
2024-03-11 12:43:12 -05:00
David Snopek
7cff8ca896 Merge pull request #1408 from Zylann/fix_explicit_namespace_in_macros
Fix explicit namespaces in macros
2024-03-11 12:43:00 -05:00
Thaddeus Crews
87f5fb0691 Enforce template syntax typename over class 2024-03-10 16:02:43 -05:00
Marc Gilleron
e607790647 Fix explicit namespaces in macros 2024-03-08 19:42:07 +00:00
A Thousand Ships
7ed8ef7221 Fix invalid void return in BitField 2024-03-08 13:32:28 +01:00
David Snopek
cc1217a43c Merge pull request #1381 from dsnopek/notification-hierarchy
Fix `_notification()` with parent and child classes
2024-03-05 11:50:13 -06:00
David Snopek
f444616553 Merge pull request #1404 from AThousandShips/virt_fix
Fix crash on virtual method calls
2024-03-05 11:50:02 -06:00
A Thousand Ships
fc986c2d12 Fix crash on virtual method calls 2024-03-05 15:30:59 +01:00
bruvzg
8c98a90f32 [Packed*Array] Add support for initializer lists. 2024-03-03 12:50:53 +02:00
David Snopek
8b92368165 Load new script_instance_create3 GDExtension interface function 2024-03-01 10:50:02 -06:00
David Snopek
e55b792fea Merge pull request #1383 from bruvzg/memalign
[Core] Improve `CowData` and `Memory` metadata alignment.
2024-02-26 12:54:17 -06:00
David Snopek
c4fde852e6 Avoid creating most objects that Godot is going to use placement new to initialize 2024-02-26 10:36:16 -06:00
David Snopek
23c010900c Fix _notification with parent and child classes 2024-02-22 14:39:50 -06:00
David Snopek
f90085917b Merge pull request #1256 from dsnopek/placeholders
Allow registering "runtime classes"
2024-02-21 07:51:52 -06:00
David Snopek
a6d9393341 Merge pull request #1392 from Faless/build/targets_no_more
[SCons] Split `targets.py`, apply flags from tools
2024-02-16 17:13:48 -06:00
Fabio Alessandrelli
16df4bff30 [SCons] Split targets.py, apply flags from tools
Split `targets` tool logic, moving all the compiler-specific flags to a
new `common_compiler_flags.py` file, and everything else (CPPDEFINES,
optimize option logic, dev build logic, etc) to the `godotcpp` tool.

The default tools now apply the common compiler flags by importing the
file and explicitly calling `configure`.
2024-02-16 23:08:06 +01:00
David Snopek
620104e700 Merge pull request #1367 from AThousandShips/issue_version
Use latest doc version in issue template
2024-02-16 09:06:30 -06:00
David Snopek
349b081b18 Merge pull request #1391 from Faless/build/custom_tools
[SCons] Add support for custom build tools and platforms
2024-02-15 09:37:06 -06:00
Fabio Alessandrelli
baaad7ada2 [SCons] Add support for custom build tools and platforms
Use with:

`scons platform=os2 custom_tools=/path/to/tools`

(assuming you have an `os2.py` inside `/path/to/tools/`)
2024-02-14 21:20:38 +01:00
David Snopek
fb884573ea Allow registering "runtime classes" 2024-02-13 08:55:25 -06:00
David Snopek
5fcc43e54d Merge pull request #1377 from dsnopek/gdextension-register-virtual-method
Allow GDExtensions to register virtual methods and call them on scripts (godot-cpp support)
2024-02-12 18:43:12 -06:00
David Snopek
9a13efa0e3 Merge pull request #1363 from Daylily-Zeleen/daylily-zeleen/fix_object_return_value_of_builtin_types_methods
Fix object return value of builtin types' methods.
2024-02-12 14:33:20 -06:00
David Snopek
8fbb7cf795 Allow GDExtensions to register virtual methods and call them on scripts 2024-02-12 13:30:07 -06:00
DaylilyZeleen
6a3753c076 Fix object return value of builtin types' methods. 2024-02-13 03:20:02 +08:00
David Snopek
7c547c6c6b Merge pull request #1384 from allenwp/godot-87991-typed-array-additions
Added newer Variant types to `typed_array.hpp`
2024-02-12 10:07:32 -06:00
Allen Pestaluky
349b5a3146 Added newer Variant types to typed_array.hpp
This is a companion commit to the godot PR https://github.com/godotengine/godot/pull/87992 which fixes https://github.com/godotengine/godot/issues/87991
Also undefines typed array templates after use to match Godot's typed_array.h
2024-02-06 13:53:38 -05:00
bruvzg
b173a4d935 [Core] Improve CowData and Memory metadata alignment. 2024-02-05 19:26:45 +02:00
dependabot[bot]
32ca574f49 Bump mymindstorm/setup-emsdk from 13 to 14
Bumps [mymindstorm/setup-emsdk](https://github.com/mymindstorm/setup-emsdk) from 13 to 14.
- [Release notes](https://github.com/mymindstorm/setup-emsdk/releases)
- [Commits](https://github.com/mymindstorm/setup-emsdk/compare/v13...v14)

---
updated-dependencies:
- dependency-name: mymindstorm/setup-emsdk
  dependency-type: direct:production
  update-type: version-update:semver-major
...

Signed-off-by: dependabot[bot] <support@github.com>
2024-01-22 19:23:26 +00:00
David Snopek
36847f6af0 Merge pull request #1370 from MJacred/patch-1
Update README: fix godot-cpp issue tracker url
2024-01-22 08:57:08 -06:00
MJacred
8a535d0ecc Update README: fix godot-cpp issue tracker url 2024-01-22 10:50:27 +01:00
A Thousand Ships
cd5673bf2e Use latest doc version in issue template 2024-01-20 14:28:40 +01:00
David Snopek
0145e900f3 Merge pull request #1357 from bruvzg/cpp_64
Switch to 64-bit ints.
2024-01-19 12:15:55 -06:00
David Snopek
6c04514039 Merge pull request #1359 from Naros/GH-1287
Rework GDCLASS macro to allow abstract classes
2024-01-19 07:27:06 -06:00
David Snopek
480a0f8c06 Merge pull request #1360 from AThousandShips/aabb_fix
Fix `AABB.encloses` failing on shared upper bound
2024-01-19 07:26:45 -06:00
Chris Cranford
5f350e2572 Rework GDCLASS macro to allow pure virtual functions 2024-01-18 20:14:13 -05:00
A Thousand Ships
3943e41d2f Fix AABB.encloses failing on shared upper bound 2024-01-12 18:08:40 +01:00
Rémi Verschelde
0ddef6ed96 Merge pull request #1354 from nightblade9/patch-1
Update README.md with basic pre-requisites
2024-01-11 13:11:30 +01:00
Rémi Verschelde
64529361b4 Merge pull request #1351 from Daylily-Zeleen/daylily-zeleen/remove_namespace_in_global_constants_binding
Remove "godot" namespace when binding global constants.
2024-01-11 13:10:51 +01:00
Rémi Verschelde
edf1637c2c Merge pull request #1349 from AThousandShips/op_fix
Add missing `OP_POWER` operator to `Variant`
2024-01-11 13:10:07 +01:00
nightblade9
ee169b201b Update README.md with basic pre-requisites 2024-01-10 15:29:23 -05:00
bruvzg
59a5a8b104 Switch to 64-bit ints. 2024-01-10 15:36:36 +02:00
Daylily-Zeleen
bd40a94424 Remove "godot" namespace when binding global constants. 2024-01-07 15:24:02 +08:00
A Thousand Ships
f037a697eb Add missing OP_POWER operator to Variant 2024-01-06 21:12:52 +01:00
David Snopek
dd62b9685f Merge pull request #1347 from Chubercik/vector_method_parity
Add `Vector2i/3i/4i` methods: `distance_to` and `distance_squared_to`
2024-01-04 08:36:30 -06:00
David Snopek
8d13acca91 Merge pull request #1346 from AThousandShips/arg_fix
Fix expected argument count for call errors
2024-01-04 08:35:46 -06:00
David Snopek
b1769a70f0 Merge pull request #1344 from ArchLinus/ndk-error
Add an error message if android NDK is not installed
2024-01-04 08:35:18 -06:00
Jakub Mateusz Marcowski
b733102f4a Add Vector2i/3i/4i methods: distance_to and distance_squared_to 2024-01-03 11:45:05 +01:00
ArchLinus
718d0baea3 Add an error message if android NDK is not installed 2023-12-30 13:56:46 -05:00
A Thousand Ships
b77cb648c3 Fix expected argument count for call errors 2023-12-30 13:23:36 +01:00
David Snopek
3f44e9b404 Merge pull request #1339 from aaronfranke/detect-gdext
Allow detecting when building as a GDExtension
2023-12-29 14:14:35 -06:00
David Snopek
1c19d627aa Merge pull request #1340 from aaronfranke/really-packed
Add PackedRealArray as an alias for PackedFloat(32/64)Array
2023-12-20 08:25:42 -06:00
Aaron Franke
646c71c277 Add PackedRealArray as an alias for PackedFloat(32/64)Array 2023-12-19 04:44:05 -06:00
Aaron Franke
e17c7bf530 Allow detecting when building as a GDExtension 2023-12-18 09:13:20 -06:00
Joakim Stien
0a078d9ec9 PR comments — added doc, default 'ON' in Debug, 'OFF' in Release 2023-12-10 11:25:38 +01:00
Joakim Stien
31179ee47c Added hot reload support to CMakeLists.txt 2023-12-09 15:14:44 +01:00
Rémi Verschelde
48afa82f29 Merge pull request #1329 from godotengine/dependabot/github_actions/actions/setup-python-5
Bump actions/setup-python from 4 to 5
2023-12-07 08:58:31 +01:00
Rémi Verschelde
39ca745d0d Merge pull request #1324 from akien-mga/cmake-remove-hardcoded-warnings
CMake: Remove hardcoded warnings list and forcing -Werror on library builds
2023-12-07 08:57:52 +01:00
dependabot[bot]
a7becb43e6 Bump actions/setup-python from 4 to 5
Bumps [actions/setup-python](https://github.com/actions/setup-python) from 4 to 5.
- [Release notes](https://github.com/actions/setup-python/releases)
- [Commits](https://github.com/actions/setup-python/compare/v4...v5)

---
updated-dependencies:
- dependency-name: actions/setup-python
  dependency-type: direct:production
  update-type: version-update:semver-major
...

Signed-off-by: dependabot[bot] <support@github.com>
2023-12-06 19:33:16 +00:00
Rémi Verschelde
41517eacb1 CMake: Remove hardcoded warnings list and forcing -Werror on library builds
The CMake buildsystem should be completely reviewed to properly match
what is done by SCons, instead of making its own arbitrary decisions on
how godot-cpp should be compiled.

Currently the SCons setup doesn't include warning options, so CMake
shouldn't either. Options similar to upstream Godot's SCons setup could
be added, and then replicated for CMake.
2023-12-01 10:45:07 +01:00
Rémi Verschelde
17137b2e2e Merge pull request #1323 from dsnopek/gcc-type-limits-error
Prevent `-Wtype-limits` warning on GCC 11 due to unsigned comparison
2023-12-01 10:36:59 +01:00
David Snopek
cad5be53b1 Avoid error from -Werror=type-limits on GCC 11 2023-11-30 17:52:33 -06:00
74 changed files with 23210 additions and 1380 deletions

View File

@@ -9,7 +9,7 @@ body:
- Write a descriptive issue title above.
- The golden rule is to **always open *one* issue for *one* bug**. If you notice several bugs and want to report them, make sure to create one new issue for each of them.
- Search [open](https://github.com/godotengine/godot-cpp/issues) and [closed](https://github.com/godotengine/godot-cpp/issues?q=is%3Aissue+is%3Aclosed) issues to ensure it has not already been reported. If you don't find a relevant match or if you're unsure, don't hesitate to **open a new issue**. The bugsquad will handle it from there if it's a duplicate.
- Verify that you are using a [supported Godot version](https://docs.godotengine.org/en/stable/about/release_policy.html).
- Verify that you are using a [supported Godot version](https://docs.godotengine.org/en/latest/about/release_policy.html).
- type: input
attributes:

View File

@@ -6,7 +6,7 @@ env:
# Only used for the cache key. Increment version to force clean build.
GODOT_BASE_BRANCH: master
# Used to select the version of Godot to run the tests with.
GODOT_TEST_VERSION: 4.2.2-stable
GODOT_TEST_VERSION: 4.3-stable
concurrency:
group: ci-${{ github.actor }}-${{ github.head_ref || github.run_number }}-${{ github.ref }}
@@ -21,7 +21,7 @@ jobs:
matrix:
include:
- name: 🐧 Linux (GCC)
os: ubuntu-20.04
os: ubuntu-22.04
platform: linux
artifact-name: godot-cpp-linux-glibc2.27-x86_64-release
artifact-path: bin/libgodot-cpp.linux.template_release.x86_64.a
@@ -29,7 +29,7 @@ jobs:
cache-name: linux-x86_64
- name: 🐧 Linux (GCC, Double Precision)
os: ubuntu-20.04
os: ubuntu-22.04
platform: linux
artifact-name: godot-cpp-linux-glibc2.27-x86_64-double-release
artifact-path: bin/libgodot-cpp.linux.template_release.double.x86_64.a
@@ -38,7 +38,7 @@ jobs:
cache-name: linux-x86_64-f64
- name: 🏁 Windows (x86_64, MSVC)
os: windows-2019
os: windows-2022
platform: windows
artifact-name: godot-cpp-windows-msvc2019-x86_64-release
artifact-path: bin/libgodot-cpp.windows.template_release.x86_64.lib
@@ -46,7 +46,7 @@ jobs:
cache-name: windows-x86_64-msvc
- name: 🏁 Windows (x86_64, MinGW)
os: windows-2019
os: windows-2022
platform: windows
artifact-name: godot-cpp-linux-mingw-x86_64-release
artifact-path: bin/libgodot-cpp.windows.template_release.x86_64.a
@@ -64,7 +64,7 @@ jobs:
cache-name: macos-universal
- name: 🤖 Android (arm64)
os: ubuntu-20.04
os: ubuntu-22.04
platform: android
artifact-name: godot-cpp-android-arm64-release
artifact-path: bin/libgodot-cpp.android.template_release.arm64.a
@@ -82,7 +82,7 @@ jobs:
cache-name: ios-arm64
- name: 🌐 Web (wasm32)
os: ubuntu-20.04
os: ubuntu-22.04
platform: web
artifact-name: godot-cpp-web-wasm32-release
artifact-path: bin/libgodot-cpp.web.template_release.wasm32.a
@@ -171,11 +171,11 @@ jobs:
$GODOT --headless --version
cd test
# Need to run the editor so .godot is generated... but it crashes! Ignore that :-)
(cd project && (timeout 30 $GODOT --editor --headless --quit >/dev/null 2>&1 || true))
(cd project && (timeout 30 $GODOT --import --headless >/dev/null 2>&1 || true))
./run-tests.sh
- name: Upload artifact
uses: actions/upload-artifact@v3
uses: actions/upload-artifact@v4
with:
name: ${{ matrix.artifact-name }}
path: ${{ matrix.artifact-path }}
@@ -183,7 +183,7 @@ jobs:
linux-cmake:
name: 🐧 Build (Linux, GCC, CMake)
runs-on: ubuntu-20.04
runs-on: ubuntu-22.04
steps:
- name: Checkout
uses: actions/checkout@v4
@@ -207,7 +207,7 @@ jobs:
linux-cmake-ninja:
name: 🐧 Build (Linux, GCC, CMake Ninja)
runs-on: ubuntu-20.04
runs-on: ubuntu-22.04
steps:
- name: Checkout
uses: actions/checkout@v4
@@ -231,7 +231,7 @@ jobs:
windows-msvc-cmake:
name: 🏁 Build (Windows, MSVC, CMake)
runs-on: windows-2019
runs-on: windows-2022
steps:
- name: Checkout
uses: actions/checkout@v4
@@ -240,10 +240,10 @@ jobs:
- name: Build godot-cpp
run: |
cmake -DCMAKE_BUILD_TYPE=Release -G"Visual Studio 16 2019" .
cmake -DCMAKE_BUILD_TYPE=Release -G"Visual Studio 17 2022" .
cmake --build . --verbose --config Release
- name: Build test GDExtension library
run: |
cd test && cmake -DCMAKE_BUILD_TYPE=Release -DGODOT_HEADERS_PATH="../godot-headers" -DCPP_BINDINGS_PATH=".." -G"Visual Studio 16 2019" .
cd test && cmake -DCMAKE_BUILD_TYPE=Release -DGODOT_HEADERS_PATH="../godot-headers" -DCPP_BINDINGS_PATH=".." -G"Visual Studio 17 2022" .
cmake --build . --verbose --config Release

View File

@@ -1,12 +1,14 @@
# godot-cpp
> **Warning**
> [!WARNING]
>
> This repository's `master` branch is only usable with
> [GDExtension](https://godotengine.org/article/introducing-gd-extensions)
> from Godot's `master` branch.
>
> For users of stable branches, switch to the branch matching your target Godot version:
> - [`4.4`](https://github.com/godotengine/godot-cpp/tree/4.4)
> - [`4.3`](https://github.com/godotengine/godot-cpp/tree/4.3)
> - [`4.2`](https://github.com/godotengine/godot-cpp/tree/4.2)
> - [`4.1`](https://github.com/godotengine/godot-cpp/tree/4.1)
> - [`4.0`](https://github.com/godotengine/godot-cpp/tree/4.0)
@@ -22,7 +24,7 @@ This repository contains the *C++ bindings* for the [**Godot Engine**](https://
- [**Compatibility**](#compatibility)
- [**Contributing**](#contributing)
- [**Getting started**](#getting-started)
- [**Included example**](#included-example)
- [**Examples and templates**](#examples-and-templates)
## Versioning
@@ -49,18 +51,13 @@ Godot version.**
## Compatibility
**Warning:** The GDExtension API is brand new in Godot 4.0, and is still
considered in **beta** stage, despite Godot 4.0 itself being released.
GDExtensions targeting an earlier version of Godot should work in later minor versions,
but not vice-versa. For example, a GDExtension targeting Godot 4.2 should work just fine
in Godot 4.3, but one targeting Godot 4.3 won't work in Godot 4.2.
This applies to both the GDExtension interface header, the API JSON, and this
first-party `godot-cpp` extension.
Some compatibility breakage is to be expected as GDExtension and `godot-cpp`
get more used, documented, and critical issues get resolved. See the
[Godot issue tracker](https://github.com/godotengine/godot/issues?q=is%3Aissue+is%3Aopen+label%3Atopic%3Agdextension)
and the [godot-cpp issue tracker](https://github.com/godotengine/godot-cpp/issues)
for a list of known issues, and be sure to provide feedback on issues and PRs
which affect your use of this extension.
There is one exception to this: extensions targeting Godot 4.0 will _not_ work with
Godot 4.1 and later.
See [Updating your GDExtension for 4.1](https://docs.godotengine.org/en/latest/tutorials/migrating/upgrading_to_godot_4.1.html#updating-your-gdextension-for-godot-4-1).
## Contributing
@@ -143,4 +140,4 @@ See the [godot-cpp-template](https://github.com/godotengine/godot-cpp-template)
generic reusable template.
Or checkout the code for the [Summator example](https://github.com/paddy-exe/GDExtensionSummator)
as shown in the [official documentation](https://docs.godotengine.org/en/latest/tutorials/scripting/gdextension/gdextension_cpp_example.html).
as shown in the [official documentation](https://docs.godotengine.org/en/latest/tutorials/scripting/cpp/gdextension_cpp_example.html).

View File

@@ -70,7 +70,134 @@ def generate_wrappers(target):
f.write(txt)
def get_file_list(api_filepath, output_dir, headers=False, sources=False, profile_filepath=""):
def generate_virtual_version(argcount, const=False, returns=False):
s = """#define GDVIRTUAL$VER($RET m_name $ARG)\\
::godot::StringName _gdvirtual_##m_name##_sn = #m_name;\\
template <bool required>\\
_FORCE_INLINE_ bool _gdvirtual_##m_name##_call($CALLARGS) $CONST {\\
if (::godot::internal::gdextension_interface_object_has_script_method(_owner, &_gdvirtual_##m_name##_sn)) { \\
GDExtensionCallError ce;\\
$CALLSIARGS\\
::godot::Variant ret;\\
::godot::internal::gdextension_interface_object_call_script_method(_owner, &_gdvirtual_##m_name##_sn, $CALLSIARGPASS, &ret, &ce);\\
if (ce.error == GDEXTENSION_CALL_OK) {\\
$CALLSIRET\\
return true;\\
}\\
}\\
if (required) {\\
ERR_PRINT_ONCE("Required virtual method " + get_class() + "::" + #m_name + " must be overridden before calling.");\\
$RVOID\\
}\\
return false;\\
}\\
_FORCE_INLINE_ bool _gdvirtual_##m_name##_overridden() const {\\
return ::godot::internal::gdextension_interface_object_has_script_method(_owner, &_gdvirtual_##m_name##_sn); \\
}\\
_FORCE_INLINE_ static ::godot::MethodInfo _gdvirtual_##m_name##_get_method_info() {\\
::godot::MethodInfo method_info;\\
method_info.name = #m_name;\\
method_info.flags = $METHOD_FLAGS;\\
$FILL_METHOD_INFO\\
return method_info;\\
}
"""
sproto = str(argcount)
method_info = ""
if returns:
sproto += "R"
s = s.replace("$RET", "m_ret,")
s = s.replace("$RVOID", "(void)r_ret;") # If required, may lead to uninitialized errors
method_info += "method_info.return_val = ::godot::GetTypeInfo<m_ret>::get_class_info();\\\n"
method_info += "\t\tmethod_info.return_val_metadata = ::godot::GetTypeInfo<m_ret>::METADATA;"
else:
s = s.replace("$RET ", "")
s = s.replace("\t\t\t$RVOID\\\n", "")
if const:
sproto += "C"
s = s.replace("$CONST", "const")
s = s.replace("$METHOD_FLAGS", "::godot::METHOD_FLAG_VIRTUAL | ::godot::METHOD_FLAG_CONST")
else:
s = s.replace("$CONST ", "")
s = s.replace("$METHOD_FLAGS", "::godot::METHOD_FLAG_VIRTUAL")
s = s.replace("$VER", sproto)
argtext = ""
callargtext = ""
callsiargs = ""
callsiargptrs = ""
if argcount > 0:
argtext += ", "
callsiargs = f"::godot::Variant vargs[{argcount}] = {{ "
callsiargptrs = f"\t\t\tconst ::godot::Variant *vargptrs[{argcount}] = {{ "
for i in range(argcount):
if i > 0:
argtext += ", "
callargtext += ", "
callsiargs += ", "
callsiargptrs += ", "
argtext += f"m_type{i + 1}"
callargtext += f"m_type{i + 1} arg{i + 1}"
callsiargs += f"::godot::Variant(arg{i + 1})"
callsiargptrs += f"&vargs[{i}]"
if method_info:
method_info += "\\\n\t\t"
method_info += f"method_info.arguments.push_back(::godot::GetTypeInfo<m_type{i + 1}>::get_class_info());\\\n"
method_info += f"\t\tmethod_info.arguments_metadata.push_back(::godot::GetTypeInfo<m_type{i + 1}>::METADATA);"
if argcount:
callsiargs += " };\\\n"
callsiargptrs += " };"
s = s.replace("$CALLSIARGS", callsiargs + callsiargptrs)
s = s.replace("$CALLSIARGPASS", f"(const GDExtensionConstVariantPtr *)vargptrs, {argcount}")
else:
s = s.replace("\t\t\t$CALLSIARGS\\\n", "")
s = s.replace("$CALLSIARGPASS", "nullptr, 0")
if returns:
if argcount > 0:
callargtext += ", "
callargtext += "m_ret &r_ret"
s = s.replace("$CALLSIRET", "r_ret = ::godot::VariantCaster<m_ret>::cast(ret);")
else:
s = s.replace("\t\t\t\t$CALLSIRET\\\n", "")
s = s.replace(" $ARG", argtext)
s = s.replace("$CALLARGS", callargtext)
if method_info:
s = s.replace("$FILL_METHOD_INFO", method_info)
else:
s = s.replace("\t\t$FILL_METHOD_INFO\\\n", method_info)
return s
def generate_virtuals(target):
max_versions = 12
txt = """/* THIS FILE IS GENERATED DO NOT EDIT */
#ifndef GDEXTENSION_GDVIRTUAL_GEN_H
#define GDEXTENSION_GDVIRTUAL_GEN_H
"""
for i in range(max_versions + 1):
txt += f"/* {i} Arguments */\n\n"
txt += generate_virtual_version(i, False, False)
txt += generate_virtual_version(i, False, True)
txt += generate_virtual_version(i, True, False)
txt += generate_virtual_version(i, True, True)
txt += "#endif // GDEXTENSION_GDVIRTUAL_GEN_H\n"
with open(target, "w", encoding="utf-8") as f:
f.write(txt)
def get_file_list(api_filepath, output_dir, headers=False, sources=False):
api = {}
with open(api_filepath, encoding="utf-8") as api_file:
api = json.load(api_file)
@@ -86,6 +213,7 @@ def _get_file_list(api, output_dir, headers=False, sources=False):
source_gen_folder = Path(output_dir) / "gen" / "src"
files.append(str((core_gen_folder / "ext_wrappers.gen.inc").as_posix()))
files.append(str((core_gen_folder / "gdvirtual.gen.inc").as_posix()))
for builtin_class in api["builtin_classes"]:
if is_pod_type(builtin_class["name"]):
@@ -150,14 +278,19 @@ def generate_bindings(api_filepath, use_template_get_node, bits="64", precision=
api = {}
with open(api_filepath, encoding="utf-8") as api_file:
api = json.load(api_file)
_generate_bindings(api, use_template_get_node, bits, precision, output_dir)
_generate_bindings(api, api_filepath, use_template_get_node, bits, precision, output_dir)
def _generate_bindings(api, use_template_get_node, bits="64", precision="single", output_dir="."):
def _generate_bindings(api, api_filepath, use_template_get_node, bits="64", precision="single", output_dir="."):
if "precision" in api["header"] and precision != api["header"]["precision"]:
raise Exception(
f"Cannot do a precision={precision} build using '{api_filepath}' which was generated by Godot built with precision={api['header']['precision']}"
)
target_dir = Path(output_dir) / "gen"
shutil.rmtree(target_dir, ignore_errors=True)
target_dir.mkdir(parents=True)
target_dir.mkdir(parents=True, exist_ok=True)
real_t = "double" if precision == "double" else "float"
print("Built-in type config: " + real_t + "_" + bits)
@@ -197,6 +330,7 @@ def generate_builtin_bindings(api, output_dir, build_config):
source_gen_folder.mkdir(parents=True, exist_ok=True)
generate_wrappers(core_gen_folder / "ext_wrappers.gen.inc")
generate_virtuals(core_gen_folder / "gdvirtual.gen.inc")
# Store types beforehand.
for builtin_api in api["builtin_classes"]:
@@ -307,14 +441,8 @@ def generate_builtin_bindings(api, output_dir, build_config):
builtin_header.append("")
includes = []
for builtin in builtin_classes:
includes.append(f"godot_cpp/variant/{camel_to_snake(builtin)}.hpp")
includes.sort()
for include in includes:
builtin_header.append(f"#include <{include}>")
builtin_header.append(f"#include <godot_cpp/variant/{camel_to_snake(builtin)}.hpp>")
builtin_header.append("")
@@ -370,10 +498,11 @@ def generate_builtin_class_vararg_method_implements_header(builtin_classes):
continue
result += make_varargs_template(
method, "is_static" in method and method["is_static"], class_name, False, True
method, "is_static" in method and method["is_static"], class_name, False, False, True
)
result.append("")
result.append("")
result.append(f"#endif // ! {header_guard}")
return "\n".join(result)
@@ -398,50 +527,38 @@ def generate_builtin_class_header(builtin_api, size, used_classes, fully_used_cl
# Special cases.
if class_name == "String":
result.append("#include <godot_cpp/classes/global_constants.hpp>")
result.append("#include <godot_cpp/variant/char_string.hpp>")
result.append("#include <godot_cpp/variant/char_utils.hpp>")
result.append("")
result.append("#include <godot_cpp/classes/global_constants.hpp>")
if class_name == "PackedStringArray":
result.append("#include <godot_cpp/variant/string.hpp>")
result.append("")
if class_name == "PackedColorArray":
result.append("#include <godot_cpp/variant/color.hpp>")
result.append("")
if class_name == "PackedVector2Array":
result.append("#include <godot_cpp/variant/vector2.hpp>")
result.append("")
if class_name == "PackedVector3Array":
result.append("#include <godot_cpp/variant/vector3.hpp>")
result.append("")
if class_name == "PackedVector4Array":
result.append("#include <godot_cpp/variant/vector4.hpp>")
if is_packed_array(class_name):
result.append("#include <godot_cpp/core/error_macros.hpp>")
result.append("#include <initializer_list>")
result.append("")
if class_name == "Array":
result.append("#include <godot_cpp/variant/array_helpers.hpp>")
result.append("")
if class_name == "Callable":
result.append("#include <godot_cpp/variant/callable_custom.hpp>")
result.append("")
for include in fully_used_classes:
if include == "TypedArray":
result.append("#include <godot_cpp/variant/typed_array.hpp>")
else:
result.append(f"#include <godot_cpp/{get_include_path(include)}>")
if len(fully_used_classes) > 0:
includes = []
for include in fully_used_classes:
if include == "TypedArray":
includes.append("godot_cpp/variant/typed_array.hpp")
else:
includes.append(f"godot_cpp/{get_include_path(include)}")
includes.sort()
for include in includes:
result.append(f"#include <{include}>")
result.append("")
result.append("#include <gdextension_interface.h>")
@@ -519,7 +636,7 @@ def generate_builtin_class_header(builtin_api, size, used_classes, fully_used_cl
result.append("public:")
result.append(
f"\t_FORCE_INLINE_ GDExtensionTypePtr _native_ptr() const {{ return const_cast<uint8_t(*)[{snake_class_name}_SIZE]>(&opaque); }}"
f"\t_FORCE_INLINE_ GDExtensionTypePtr _native_ptr() const {{ return const_cast<uint8_t (*)[{snake_class_name}_SIZE]>(&opaque); }}"
)
copy_constructor_index = -1
@@ -612,9 +729,11 @@ def generate_builtin_class_header(builtin_api, size, used_classes, fully_used_cl
# Special cases.
if class_name == "String":
result.append("\tstatic String utf8(const char *p_from, int64_t p_len = -1);")
result.append("\tvoid parse_utf8(const char *p_from, int64_t p_len = -1);")
result.append("\tError parse_utf8(const char *p_from, int64_t p_len = -1);")
result.append("\tstatic String utf16(const char16_t *p_from, int64_t p_len = -1);")
result.append("\tvoid parse_utf16(const char16_t *p_from, int64_t p_len = -1);")
result.append(
"\tError parse_utf16(const char16_t *p_from, int64_t p_len = -1, bool p_default_little_endian = true);"
)
result.append("\tCharString utf8() const;")
result.append("\tCharString ascii() const;")
result.append("\tChar16String utf16() const;")
@@ -698,7 +817,7 @@ def generate_builtin_class_header(builtin_api, size, used_classes, fully_used_cl
result.append(f"\tconst {return_type} *ptr() const;")
result.append(f"\t{return_type} *ptrw();")
iterators = """
struct Iterator {
struct Iterator {
_FORCE_INLINE_ $TYPE &operator*() const {
return *elem_ptr;
}
@@ -760,17 +879,19 @@ def generate_builtin_class_header(builtin_api, size, used_classes, fully_used_cl
}
_FORCE_INLINE_ ConstIterator end() const {
return ConstIterator(ptr() + size());
}"""
}
"""
result.append(iterators.replace("$TYPE", return_type))
init_list = """
_FORCE_INLINE_ $CLASS(std::initializer_list<$TYPE> p_init) {
_FORCE_INLINE_ $CLASS(std::initializer_list<$TYPE> p_init) {
ERR_FAIL_COND(resize(p_init.size()) != 0);
size_t i = 0;
for (const $TYPE &element : p_init) {
set(i++, element);
}
}"""
}
"""
result.append(init_list.replace("$TYPE", return_type).replace("$CLASS", class_name))
if class_name == "Array":
@@ -809,9 +930,7 @@ def generate_builtin_class_header(builtin_api, size, used_classes, fully_used_cl
result.append("")
result.append("} // namespace godot")
result.append("")
result.append(f"#endif // ! {header_guard}")
result.append("")
return "\n".join(result)
@@ -825,6 +944,7 @@ def generate_builtin_class_source(builtin_api, size, used_classes, fully_used_cl
add_header(f"{snake_class_name}.cpp", result)
result.append("")
result.append(f"#include <godot_cpp/variant/{snake_class_name}.hpp>")
result.append("")
result.append("#include <godot_cpp/core/binder_common.hpp>")
@@ -833,16 +953,10 @@ def generate_builtin_class_source(builtin_api, size, used_classes, fully_used_cl
result.append("")
# Only used since the "fully used" is included in header already.
for include in used_classes:
result.append(f"#include <godot_cpp/{get_include_path(include)}>")
if len(used_classes) > 0:
includes = []
for included in used_classes:
includes.append(f"godot_cpp/{get_include_path(included)}")
includes.sort()
for included in includes:
result.append(f"#include <{included}>")
result.append("")
result.append("#include <godot_cpp/core/builtin_ptrcall.hpp>")
@@ -1092,7 +1206,7 @@ def generate_builtin_class_source(builtin_api, size, used_classes, fully_used_cl
f'{correct_type(operator["return_type"])} {class_name}::operator{get_operator_cpp_name(operator["name"])}() const {{'
)
result.append(
f'\treturn internal::_call_builtin_operator_ptr<{get_gdextension_type(correct_type(operator["return_type"]))}>(_method_bindings.operator_{get_operator_id_name(operator["name"])}, (GDExtensionConstTypePtr)&opaque, (GDExtensionConstTypePtr) nullptr);'
f'\treturn internal::_call_builtin_operator_ptr<{get_gdextension_type(correct_type(operator["return_type"]))}>(_method_bindings.operator_{get_operator_id_name(operator["name"])}, (GDExtensionConstTypePtr)&opaque, (GDExtensionConstTypePtr)nullptr);'
)
result.append("}")
result.append("")
@@ -1128,7 +1242,6 @@ def generate_builtin_class_source(builtin_api, size, used_classes, fully_used_cl
result.append("")
result.append("} //namespace godot")
result.append("")
return "\n".join(result)
@@ -1304,18 +1417,11 @@ def generate_engine_classes_bindings(api, output_dir, use_template_get_node):
result.append("")
if len(used_classes) > 0:
includes = []
for included in used_classes:
includes.append(f"godot_cpp/{get_include_path(included)}")
for included in used_classes:
result.append(f"#include <godot_cpp/{get_include_path(included)}>")
includes.sort()
for include in includes:
result.append(f"#include <{include}>")
else:
if len(used_classes) == 0:
result.append("#include <godot_cpp/core/method_ptrcall.hpp>")
result.append("")
result.append("namespace godot {")
@@ -1355,23 +1461,16 @@ def generate_engine_class_header(class_api, used_classes, fully_used_classes, us
result.append("")
if len(fully_used_classes) > 0:
includes = []
for included in fully_used_classes:
if included == "TypedArray":
includes.append("godot_cpp/variant/typed_array.hpp")
else:
includes.append(f"godot_cpp/{get_include_path(included)}")
includes.sort()
for include in includes:
result.append(f"#include <{include}>")
result.append("")
for included in fully_used_classes:
if included == "TypedArray":
result.append("#include <godot_cpp/variant/typed_array.hpp>")
else:
result.append(f"#include <godot_cpp/{get_include_path(included)}>")
if class_name == "EditorPlugin":
result.append("#include <godot_cpp/classes/editor_plugin_registration.hpp>")
if len(fully_used_classes) > 0:
result.append("")
if class_name != "Object" and class_name != "ClassDBSingleton":
@@ -1410,6 +1509,7 @@ def generate_engine_class_header(class_api, used_classes, fully_used_classes, us
result.append("")
result.append("public:")
result.append("")
if "enums" in class_api:
for enum_api in class_api["enums"]:
@@ -1442,10 +1542,6 @@ def generate_engine_class_header(class_api, used_classes, fully_used_classes, us
vararg = "is_vararg" in method and method["is_vararg"]
if vararg:
result.append("")
result.append("private:")
method_signature = "\t"
method_signature += make_signature(
class_name, method, for_header=True, use_template_get_node=use_template_get_node
@@ -1453,8 +1549,6 @@ def generate_engine_class_header(class_api, used_classes, fully_used_classes, us
result.append(method_signature + ";")
if vararg:
result.append("")
result.append("public:")
# Add templated version.
result += make_varargs_template(method)
@@ -1469,8 +1563,6 @@ def generate_engine_class_header(class_api, used_classes, fully_used_classes, us
)
result.append(method_signature + ";")
result.append("")
result.append("protected:")
# T is the custom class we want to register (from which the call initiates, going up the inheritance chain),
# B is its base class (can be a custom class too, that's why we pass it).
@@ -1487,7 +1579,7 @@ def generate_engine_class_header(class_api, used_classes, fully_used_classes, us
# If the method is different from the base class, it means T overrides it, so it needs to be bound.
# Note that with an `if constexpr`, the code inside the `if` will not even be compiled if the
# condition returns false (in such cases it can't compile due to ambiguity).
f"\t\tif constexpr (!std::is_same_v<decltype(&B::{method_name}), decltype(&T::{method_name})>) {{"
f"\t\tif constexpr (!std::is_same_v<decltype(&B::{method_name}),decltype(&T::{method_name})>) {{"
)
result.append(f"\t\t\tBIND_VIRTUAL_METHOD(T, {method_name});")
result.append("\t\t}")
@@ -1499,19 +1591,33 @@ def generate_engine_class_header(class_api, used_classes, fully_used_classes, us
result.append(f"\t~{class_name}();")
result.append("")
if class_name == "Object":
result.append('\tString _to_string() const { return "<" + get_class() + "#" + itos(get_instance_id()) + ">"; }')
result.append("")
if class_name == "Node":
result.append(
'\tString _to_string() const { return (!get_name().is_empty() ? String(get_name()) + ":" : "") + Object::_to_string(); }'
)
result.append("")
result.append("public:")
# Special cases.
if class_name == "XMLParser":
result.append("\tError _open_buffer(const uint8_t *p_buffer, size_t p_size);")
if class_name == "Image":
result.append("\tuint8_t *ptrw();")
result.append("\tconst uint8_t *ptr();")
if class_name == "FileAccess":
result.append("\tuint64_t get_buffer(uint8_t *p_dst, uint64_t p_length) const;")
result.append("\tvoid store_buffer(const uint8_t *p_src, uint64_t p_length);")
if class_name == "WorkerThreadPool":
result.append("\tenum {")
result.append("\t\tINVALID_TASK_ID = -1")
result.append("\tINVALID_TASK_ID = -1")
result.append("\t};")
result.append("\ttypedef int64_t TaskID;")
result.append("\ttypedef int64_t GroupID;")
@@ -1523,6 +1629,8 @@ def generate_engine_class_header(class_api, used_classes, fully_used_classes, us
)
if class_name == "Object":
result.append("")
result.append("\ttemplate <typename T>")
result.append("\tstatic T *cast_to(Object *p_object);")
@@ -1537,6 +1645,7 @@ def generate_engine_class_header(class_api, used_classes, fully_used_classes, us
"\tT *get_node(const NodePath &p_path) const { return Object::cast_to<T>(get_node_internal(p_path)); }"
)
result.append("")
result.append("};")
result.append("")
@@ -1620,7 +1729,7 @@ def generate_engine_class_header(class_api, used_classes, fully_used_classes, us
result.append(method_body)
result.append("\t} \\")
result.append("\t")
result.append("\t;")
result.append("")
result.append("#define CLASSDB_SINGLETON_VARIANT_CAST \\")
@@ -1632,11 +1741,10 @@ def generate_engine_class_header(class_api, used_classes, fully_used_classes, us
else:
result.append(f'\tVARIANT_ENUM_CAST({class_api["alias_for"]}::{enum_api["name"]}); \\')
result.append("\t")
result.append("\t;")
result.append("")
result.append(f"#endif // ! {header_guard}")
result.append("")
return "\n".join(result)
@@ -1658,16 +1766,10 @@ def generate_engine_class_source(class_api, used_classes, fully_used_classes, us
result.append("#include <godot_cpp/core/error_macros.hpp>")
result.append("")
for included in used_classes:
result.append(f"#include <godot_cpp/{get_include_path(included)}>")
if len(used_classes) > 0:
includes = []
for included in used_classes:
includes.append(f"godot_cpp/{get_include_path(included)}")
includes.sort()
for included in includes:
result.append(f"#include <{included}>")
result.append("")
result.append("namespace godot {")
@@ -1817,8 +1919,8 @@ def generate_engine_class_source(class_api, used_classes, fully_used_classes, us
result.append(method_signature)
result.append("")
result.append("} // namespace godot")
result.append("")
result.append("} // namespace godot ")
return "\n".join(result)
@@ -1846,24 +1948,23 @@ def generate_global_constants(api, output_dir):
header.append("namespace godot {")
header.append("")
if len(api["global_constants"]) > 0:
for constant in api["global_constants"]:
header.append(f'const int64_t {escape_identifier(constant["name"])} = {constant["value"]};')
for constant in api["global_constants"]:
header.append(f'\tconst int64_t {escape_identifier(constant["name"])} = {constant["value"]};')
header.append("")
header.append("")
for enum_def in api["global_enums"]:
if enum_def["name"].startswith("Variant."):
continue
if enum_def["is_bitfield"]:
header.append(f'enum {enum_def["name"]} : uint64_t {{')
header.append(f'\tenum {enum_def["name"]} : uint64_t {{')
else:
header.append(f'enum {enum_def["name"]} {{')
header.append(f'\tenum {enum_def["name"]} {{')
for value in enum_def["values"]:
header.append(f'\t{value["name"]} = {value["value"]},')
header.append("};")
header.append(f'\t\t{value["name"]} = {value["value"]},')
header.append("\t};")
header.append("")
header.append("} // namespace godot")
@@ -1976,17 +2077,11 @@ def generate_utility_functions(api, output_dir):
for function in api["utility_functions"]:
vararg = "is_vararg" in function and function["is_vararg"]
if vararg:
header.append("")
header.append("private:")
function_signature = "\t"
function_signature += make_signature("UtilityFunctions", function, for_header=True, static=True)
header.append(function_signature + ";")
if vararg:
header.append("")
header.append("public:")
# Add templated version.
header += make_varargs_template(function, static=True)
@@ -2007,8 +2102,8 @@ def generate_utility_functions(api, output_dir):
source.append("#include <godot_cpp/variant/utility_functions.hpp>")
source.append("")
source.append("#include <godot_cpp/core/engine_ptrcall.hpp>")
source.append("#include <godot_cpp/core/error_macros.hpp>")
source.append("#include <godot_cpp/core/engine_ptrcall.hpp>")
source.append("")
source.append("namespace godot {")
source.append("")
@@ -2107,7 +2202,7 @@ def make_function_parameters(parameters, include_default=False, for_builtin=Fals
signature.append(parameter)
if is_vararg:
signature.append("const Args &...p_args")
signature.append("const Args&... p_args")
return ", ".join(signature)
@@ -2169,6 +2264,9 @@ def make_signature(
if "is_virtual" in function_data and function_data["is_virtual"]:
function_signature += "virtual "
if is_vararg:
function_signature += "private: "
if static:
function_signature += "static "
@@ -2221,6 +2319,7 @@ def make_varargs_template(
function_data,
static=False,
class_befor_signature="",
with_public_declare=True,
with_indent=True,
for_builtin_classes=False,
):
@@ -2228,7 +2327,10 @@ def make_varargs_template(
function_signature = ""
result.append("template <typename... Args>")
if with_public_declare:
function_signature = "public: "
function_signature += "template <typename... Args> "
if static:
function_signature += "static "
@@ -2271,7 +2373,7 @@ def make_varargs_template(
function_signature += " {"
result.append(function_signature)
args_array = f"\tstd::array<Variant, {len(method_arguments)} + sizeof...(Args)> variant_args{{ "
args_array = f"\tstd::array<Variant, {len(method_arguments)} + sizeof...(Args)> variant_args {{ "
for argument in method_arguments:
if argument["type"] == "Variant":
args_array += escape_argument(argument["name"])
@@ -2388,6 +2490,7 @@ def is_packed_array(type_name):
"PackedStringArray",
"PackedVector2Array",
"PackedVector3Array",
"PackedVector4Array",
]
@@ -2506,6 +2609,8 @@ def correct_type(type_name, meta=None, use_alias=True):
if meta is not None:
if "int" in meta:
return f"{meta}_t"
elif "char" in meta:
return f"{meta}_t"
else:
return meta
if type_name in type_conversion:

File diff suppressed because it is too large Load Diff

View File

@@ -96,6 +96,7 @@ typedef enum {
GDEXTENSION_VARIANT_TYPE_PACKED_VECTOR2_ARRAY,
GDEXTENSION_VARIANT_TYPE_PACKED_VECTOR3_ARRAY,
GDEXTENSION_VARIANT_TYPE_PACKED_COLOR_ARRAY,
GDEXTENSION_VARIANT_TYPE_PACKED_VECTOR4_ARRAY,
GDEXTENSION_VARIANT_TYPE_VARIANT_MAX
} GDExtensionVariantType;
@@ -256,6 +257,7 @@ typedef struct {
typedef const GDExtensionPropertyInfo *(*GDExtensionClassGetPropertyList)(GDExtensionClassInstancePtr p_instance, uint32_t *r_count);
typedef void (*GDExtensionClassFreePropertyList)(GDExtensionClassInstancePtr p_instance, const GDExtensionPropertyInfo *p_list);
typedef void (*GDExtensionClassFreePropertyList2)(GDExtensionClassInstancePtr p_instance, const GDExtensionPropertyInfo *p_list, uint32_t p_count);
typedef GDExtensionBool (*GDExtensionClassPropertyCanRevert)(GDExtensionClassInstancePtr p_instance, GDExtensionConstStringNamePtr p_name);
typedef GDExtensionBool (*GDExtensionClassPropertyGetRevert)(GDExtensionClassInstancePtr p_instance, GDExtensionConstStringNamePtr p_name, GDExtensionVariantPtr r_ret);
typedef GDExtensionBool (*GDExtensionClassValidateProperty)(GDExtensionClassInstancePtr p_instance, GDExtensionPropertyInfo *p_property);
@@ -290,7 +292,7 @@ typedef struct {
GDExtensionClassGetVirtual get_virtual_func; // Queries a virtual function by name and returns a callback to invoke the requested virtual function.
GDExtensionClassGetRID get_rid_func;
void *class_userdata; // Per-class user data, later accessible in instance bindings.
} GDExtensionClassCreationInfo; // Deprecated. Use GDExtensionClassCreationInfo2 instead.
} GDExtensionClassCreationInfo; // Deprecated. Use GDExtensionClassCreationInfo3 instead.
typedef struct {
GDExtensionBool is_virtual;
@@ -323,7 +325,41 @@ typedef struct {
GDExtensionClassCallVirtualWithData call_virtual_with_data_func;
GDExtensionClassGetRID get_rid_func;
void *class_userdata; // Per-class user data, later accessible in instance bindings.
} GDExtensionClassCreationInfo2;
} GDExtensionClassCreationInfo2; // Deprecated. Use GDExtensionClassCreationInfo3 instead.
typedef struct {
GDExtensionBool is_virtual;
GDExtensionBool is_abstract;
GDExtensionBool is_exposed;
GDExtensionBool is_runtime;
GDExtensionClassSet set_func;
GDExtensionClassGet get_func;
GDExtensionClassGetPropertyList get_property_list_func;
GDExtensionClassFreePropertyList2 free_property_list_func;
GDExtensionClassPropertyCanRevert property_can_revert_func;
GDExtensionClassPropertyGetRevert property_get_revert_func;
GDExtensionClassValidateProperty validate_property_func;
GDExtensionClassNotification2 notification_func;
GDExtensionClassToString to_string_func;
GDExtensionClassReference reference_func;
GDExtensionClassUnreference unreference_func;
GDExtensionClassCreateInstance create_instance_func; // (Default) constructor; mandatory. If the class is not instantiable, consider making it virtual or abstract.
GDExtensionClassFreeInstance free_instance_func; // Destructor; mandatory.
GDExtensionClassRecreateInstance recreate_instance_func;
// Queries a virtual function by name and returns a callback to invoke the requested virtual function.
GDExtensionClassGetVirtual get_virtual_func;
// Paired with `call_virtual_with_data_func`, this is an alternative to `get_virtual_func` for extensions that
// need or benefit from extra data when calling virtual functions.
// Returns user data that will be passed to `call_virtual_with_data_func`.
// Returning `NULL` from this function signals to Godot that the virtual function is not overridden.
// Data returned from this function should be managed by the extension and must be valid until the extension is deinitialized.
// You should supply either `get_virtual_func`, or `get_virtual_call_data_func` with `call_virtual_with_data_func`.
GDExtensionClassGetVirtualCallData get_virtual_call_data_func;
// Used to call virtual functions when `get_virtual_call_data_func` is not null.
GDExtensionClassCallVirtualWithData call_virtual_with_data_func;
GDExtensionClassGetRID get_rid_func;
void *class_userdata; // Per-class user data, later accessible in instance bindings.
} GDExtensionClassCreationInfo3;
typedef void *GDExtensionClassLibraryPtr;
@@ -364,13 +400,18 @@ typedef struct {
GDExtensionClassMethodPtrCall ptrcall_func;
uint32_t method_flags; // Bitfield of `GDExtensionClassMethodFlags`.
/* If `has_return_value` is false, `return_value_info` and `return_value_metadata` are ignored. */
/* If `has_return_value` is false, `return_value_info` and `return_value_metadata` are ignored.
*
* @todo Consider dropping `has_return_value` and making the other two properties match `GDExtensionMethodInfo` and `GDExtensionClassVirtualMethod` for consistency in future version of this struct.
*/
GDExtensionBool has_return_value;
GDExtensionPropertyInfo *return_value_info;
GDExtensionClassMethodArgumentMetadata return_value_metadata;
/* Arguments: `arguments_info` and `arguments_metadata` are array of size `argument_count`.
* Name and hint information for the argument can be omitted in release builds. Class name should always be present if it applies.
*
* @todo Consider renaming `arguments_info` to `arguments` for consistency in future version of this struct.
*/
uint32_t argument_count;
GDExtensionPropertyInfo *arguments_info;
@@ -381,6 +422,18 @@ typedef struct {
GDExtensionVariantPtr *default_arguments;
} GDExtensionClassMethodInfo;
typedef struct {
GDExtensionStringNamePtr name;
uint32_t method_flags; // Bitfield of `GDExtensionClassMethodFlags`.
GDExtensionPropertyInfo return_value;
GDExtensionClassMethodArgumentMetadata return_value_metadata;
uint32_t argument_count;
GDExtensionPropertyInfo *arguments;
GDExtensionClassMethodArgumentMetadata *arguments_metadata;
} GDExtensionClassVirtualMethodInfo;
typedef void (*GDExtensionCallableCustomCall)(void *callable_userdata, const GDExtensionConstVariantPtr *p_args, GDExtensionInt p_argument_count, GDExtensionVariantPtr r_return, GDExtensionCallError *r_error);
typedef GDExtensionBool (*GDExtensionCallableCustomIsValid)(void *callable_userdata);
typedef void (*GDExtensionCallableCustomFree)(void *callable_userdata);
@@ -391,6 +444,8 @@ typedef GDExtensionBool (*GDExtensionCallableCustomLessThan)(void *callable_user
typedef void (*GDExtensionCallableCustomToString)(void *callable_userdata, GDExtensionBool *r_is_valid, GDExtensionStringPtr r_out);
typedef GDExtensionInt (*GDExtensionCallableCustomGetArgumentCount)(void *callable_userdata, GDExtensionBool *r_is_valid);
typedef struct {
/* Only `call_func` and `token` are strictly required, however, `object_id` should be passed if its not a static method.
*
@@ -420,7 +475,40 @@ typedef struct {
GDExtensionCallableCustomLessThan less_than_func;
GDExtensionCallableCustomToString to_string_func;
} GDExtensionCallableCustomInfo;
} GDExtensionCallableCustomInfo; // Deprecated. Use GDExtensionCallableCustomInfo2 instead.
typedef struct {
/* Only `call_func` and `token` are strictly required, however, `object_id` should be passed if its not a static method.
*
* `token` should point to an address that uniquely identifies the GDExtension (for example, the
* `GDExtensionClassLibraryPtr` passed to the entry symbol function.
*
* `hash_func`, `equal_func`, and `less_than_func` are optional. If not provided both `call_func` and
* `callable_userdata` together are used as the identity of the callable for hashing and comparison purposes.
*
* The hash returned by `hash_func` is cached, `hash_func` will not be called more than once per callable.
*
* `is_valid_func` is necessary if the validity of the callable can change before destruction.
*
* `free_func` is necessary if `callable_userdata` needs to be cleaned up when the callable is freed.
*/
void *callable_userdata;
void *token;
GDObjectInstanceID object_id;
GDExtensionCallableCustomCall call_func;
GDExtensionCallableCustomIsValid is_valid_func;
GDExtensionCallableCustomFree free_func;
GDExtensionCallableCustomHash hash_func;
GDExtensionCallableCustomEqual equal_func;
GDExtensionCallableCustomLessThan less_than_func;
GDExtensionCallableCustomToString to_string_func;
GDExtensionCallableCustomGetArgumentCount get_argument_count_func;
} GDExtensionCallableCustomInfo2;
/* SCRIPT INSTANCE EXTENSION */
@@ -429,7 +517,8 @@ typedef void *GDExtensionScriptInstanceDataPtr; // Pointer to custom ScriptInsta
typedef GDExtensionBool (*GDExtensionScriptInstanceSet)(GDExtensionScriptInstanceDataPtr p_instance, GDExtensionConstStringNamePtr p_name, GDExtensionConstVariantPtr p_value);
typedef GDExtensionBool (*GDExtensionScriptInstanceGet)(GDExtensionScriptInstanceDataPtr p_instance, GDExtensionConstStringNamePtr p_name, GDExtensionVariantPtr r_ret);
typedef const GDExtensionPropertyInfo *(*GDExtensionScriptInstanceGetPropertyList)(GDExtensionScriptInstanceDataPtr p_instance, uint32_t *r_count);
typedef void (*GDExtensionScriptInstanceFreePropertyList)(GDExtensionScriptInstanceDataPtr p_instance, const GDExtensionPropertyInfo *p_list);
typedef void (*GDExtensionScriptInstanceFreePropertyList)(GDExtensionScriptInstanceDataPtr p_instance, const GDExtensionPropertyInfo *p_list); // Deprecated. Use GDExtensionScriptInstanceFreePropertyList2 instead.
typedef void (*GDExtensionScriptInstanceFreePropertyList2)(GDExtensionScriptInstanceDataPtr p_instance, const GDExtensionPropertyInfo *p_list, uint32_t p_count);
typedef GDExtensionBool (*GDExtensionScriptInstanceGetClassCategory)(GDExtensionScriptInstanceDataPtr p_instance, GDExtensionPropertyInfo *p_class_category);
typedef GDExtensionVariantType (*GDExtensionScriptInstanceGetPropertyType)(GDExtensionScriptInstanceDataPtr p_instance, GDExtensionConstStringNamePtr p_name, GDExtensionBool *r_is_valid);
@@ -443,10 +532,13 @@ typedef void (*GDExtensionScriptInstancePropertyStateAdd)(GDExtensionConstString
typedef void (*GDExtensionScriptInstanceGetPropertyState)(GDExtensionScriptInstanceDataPtr p_instance, GDExtensionScriptInstancePropertyStateAdd p_add_func, void *p_userdata);
typedef const GDExtensionMethodInfo *(*GDExtensionScriptInstanceGetMethodList)(GDExtensionScriptInstanceDataPtr p_instance, uint32_t *r_count);
typedef void (*GDExtensionScriptInstanceFreeMethodList)(GDExtensionScriptInstanceDataPtr p_instance, const GDExtensionMethodInfo *p_list);
typedef void (*GDExtensionScriptInstanceFreeMethodList)(GDExtensionScriptInstanceDataPtr p_instance, const GDExtensionMethodInfo *p_list); // Deprecated. Use GDExtensionScriptInstanceFreeMethodList2 instead.
typedef void (*GDExtensionScriptInstanceFreeMethodList2)(GDExtensionScriptInstanceDataPtr p_instance, const GDExtensionMethodInfo *p_list, uint32_t p_count);
typedef GDExtensionBool (*GDExtensionScriptInstanceHasMethod)(GDExtensionScriptInstanceDataPtr p_instance, GDExtensionConstStringNamePtr p_name);
typedef GDExtensionInt (*GDExtensionScriptInstanceGetMethodArgumentCount)(GDExtensionScriptInstanceDataPtr p_instance, GDExtensionConstStringNamePtr p_name, GDExtensionBool *r_is_valid);
typedef void (*GDExtensionScriptInstanceCall)(GDExtensionScriptInstanceDataPtr p_self, GDExtensionConstStringNamePtr p_method, const GDExtensionConstVariantPtr *p_args, GDExtensionInt p_argument_count, GDExtensionVariantPtr r_return, GDExtensionCallError *r_error);
typedef void (*GDExtensionScriptInstanceNotification)(GDExtensionScriptInstanceDataPtr p_instance, int32_t p_what); // Deprecated. Use GDExtensionScriptInstanceNotification2 instead.
typedef void (*GDExtensionScriptInstanceNotification2)(GDExtensionScriptInstanceDataPtr p_instance, int32_t p_what, GDExtensionBool p_reversed);
@@ -503,7 +595,7 @@ typedef struct {
GDExtensionScriptInstanceFree free_func;
} GDExtensionScriptInstanceInfo; // Deprecated. Use GDExtensionScriptInstanceInfo2 instead.
} GDExtensionScriptInstanceInfo; // Deprecated. Use GDExtensionScriptInstanceInfo3 instead.
typedef struct {
GDExtensionScriptInstanceSet set_func;
@@ -544,7 +636,50 @@ typedef struct {
GDExtensionScriptInstanceFree free_func;
} GDExtensionScriptInstanceInfo2;
} GDExtensionScriptInstanceInfo2; // Deprecated. Use GDExtensionScriptInstanceInfo3 instead.
typedef struct {
GDExtensionScriptInstanceSet set_func;
GDExtensionScriptInstanceGet get_func;
GDExtensionScriptInstanceGetPropertyList get_property_list_func;
GDExtensionScriptInstanceFreePropertyList2 free_property_list_func;
GDExtensionScriptInstanceGetClassCategory get_class_category_func; // Optional. Set to NULL for the default behavior.
GDExtensionScriptInstancePropertyCanRevert property_can_revert_func;
GDExtensionScriptInstancePropertyGetRevert property_get_revert_func;
GDExtensionScriptInstanceGetOwner get_owner_func;
GDExtensionScriptInstanceGetPropertyState get_property_state_func;
GDExtensionScriptInstanceGetMethodList get_method_list_func;
GDExtensionScriptInstanceFreeMethodList2 free_method_list_func;
GDExtensionScriptInstanceGetPropertyType get_property_type_func;
GDExtensionScriptInstanceValidateProperty validate_property_func;
GDExtensionScriptInstanceHasMethod has_method_func;
GDExtensionScriptInstanceGetMethodArgumentCount get_method_argument_count_func;
GDExtensionScriptInstanceCall call_func;
GDExtensionScriptInstanceNotification2 notification_func;
GDExtensionScriptInstanceToString to_string_func;
GDExtensionScriptInstanceRefCountIncremented refcount_incremented_func;
GDExtensionScriptInstanceRefCountDecremented refcount_decremented_func;
GDExtensionScriptInstanceGetScript get_script_func;
GDExtensionScriptInstanceIsPlaceholder is_placeholder_func;
GDExtensionScriptInstanceSet set_fallback_func;
GDExtensionScriptInstanceGet get_fallback_func;
GDExtensionScriptInstanceGetLanguage get_language_func;
GDExtensionScriptInstanceFree free_func;
} GDExtensionScriptInstanceInfo3;
/* INITIALIZATION */
@@ -1447,6 +1582,7 @@ typedef void (*GDExtensionInterfaceStringNewWithLatin1CharsAndLen)(GDExtensionUn
/**
* @name string_new_with_utf8_chars_and_len
* @since 4.1
* @deprecated in Godot 4.3. Use `string_new_with_utf8_chars_and_len2` instead.
*
* Creates a String from a UTF-8 encoded C string with the given length.
*
@@ -1456,9 +1592,24 @@ typedef void (*GDExtensionInterfaceStringNewWithLatin1CharsAndLen)(GDExtensionUn
*/
typedef void (*GDExtensionInterfaceStringNewWithUtf8CharsAndLen)(GDExtensionUninitializedStringPtr r_dest, const char *p_contents, GDExtensionInt p_size);
/**
* @name string_new_with_utf8_chars_and_len2
* @since 4.3
*
* Creates a String from a UTF-8 encoded C string with the given length.
*
* @param r_dest A pointer to a Variant to hold the newly created String.
* @param p_contents A pointer to a UTF-8 encoded C string.
* @param p_size The number of bytes (not code units).
*
* @return Error code signifying if the operation successful.
*/
typedef GDExtensionInt (*GDExtensionInterfaceStringNewWithUtf8CharsAndLen2)(GDExtensionUninitializedStringPtr r_dest, const char *p_contents, GDExtensionInt p_size);
/**
* @name string_new_with_utf16_chars_and_len
* @since 4.1
* @deprecated in Godot 4.3. Use `string_new_with_utf16_chars_and_len2` instead.
*
* Creates a String from a UTF-16 encoded C string with the given length.
*
@@ -1468,6 +1619,21 @@ typedef void (*GDExtensionInterfaceStringNewWithUtf8CharsAndLen)(GDExtensionUnin
*/
typedef void (*GDExtensionInterfaceStringNewWithUtf16CharsAndLen)(GDExtensionUninitializedStringPtr r_dest, const char16_t *p_contents, GDExtensionInt p_char_count);
/**
* @name string_new_with_utf16_chars_and_len2
* @since 4.3
*
* Creates a String from a UTF-16 encoded C string with the given length.
*
* @param r_dest A pointer to a Variant to hold the newly created String.
* @param p_contents A pointer to a UTF-16 encoded C string.
* @param p_size The number of characters (not bytes).
* @param p_default_little_endian If true, UTF-16 use little endian.
*
* @return Error code signifying if the operation successful.
*/
typedef GDExtensionInt (*GDExtensionInterfaceStringNewWithUtf16CharsAndLen2)(GDExtensionUninitializedStringPtr r_dest, const char16_t *p_contents, GDExtensionInt p_char_count, GDExtensionBool p_default_little_endian);
/**
* @name string_new_with_utf32_chars_and_len
* @since 4.1
@@ -1764,6 +1930,36 @@ typedef void (*GDExtensionInterfaceFileAccessStoreBuffer)(GDExtensionObjectPtr p
*/
typedef uint64_t (*GDExtensionInterfaceFileAccessGetBuffer)(GDExtensionConstObjectPtr p_instance, uint8_t *p_dst, uint64_t p_length);
/* INTERFACE: Image Utilities */
/**
* @name image_ptrw
* @since 4.3
*
* Returns writable pointer to internal Image buffer.
*
* @param p_instance A pointer to a Image object.
*
* @return Pointer to internal Image buffer.
*
* @see Image::ptrw()
*/
typedef uint8_t *(*GDExtensionInterfaceImagePtrw)(GDExtensionObjectPtr p_instance);
/**
* @name image_ptr
* @since 4.3
*
* Returns read only pointer to internal Image buffer.
*
* @param p_instance A pointer to a Image object.
*
* @return Pointer to internal Image buffer.
*
* @see Image::ptr()
*/
typedef const uint8_t *(*GDExtensionInterfaceImagePtr)(GDExtensionObjectPtr p_instance);
/* INTERFACE: WorkerThreadPool Utilities */
/**
@@ -1829,32 +2025,6 @@ typedef uint8_t *(*GDExtensionInterfacePackedByteArrayOperatorIndex)(GDExtension
*/
typedef const uint8_t *(*GDExtensionInterfacePackedByteArrayOperatorIndexConst)(GDExtensionConstTypePtr p_self, GDExtensionInt p_index);
/**
* @name packed_color_array_operator_index
* @since 4.1
*
* Gets a pointer to a color in a PackedColorArray.
*
* @param p_self A pointer to a PackedColorArray object.
* @param p_index The index of the Color to get.
*
* @return A pointer to the requested Color.
*/
typedef GDExtensionTypePtr (*GDExtensionInterfacePackedColorArrayOperatorIndex)(GDExtensionTypePtr p_self, GDExtensionInt p_index);
/**
* @name packed_color_array_operator_index_const
* @since 4.1
*
* Gets a const pointer to a color in a PackedColorArray.
*
* @param p_self A const pointer to a const PackedColorArray object.
* @param p_index The index of the Color to get.
*
* @return A const pointer to the requested Color.
*/
typedef GDExtensionTypePtr (*GDExtensionInterfacePackedColorArrayOperatorIndexConst)(GDExtensionConstTypePtr p_self, GDExtensionInt p_index);
/**
* @name packed_float32_array_operator_index
* @since 4.1
@@ -2037,6 +2207,58 @@ typedef GDExtensionTypePtr (*GDExtensionInterfacePackedVector3ArrayOperatorIndex
*/
typedef GDExtensionTypePtr (*GDExtensionInterfacePackedVector3ArrayOperatorIndexConst)(GDExtensionConstTypePtr p_self, GDExtensionInt p_index);
/**
* @name packed_vector4_array_operator_index
* @since 4.3
*
* Gets a pointer to a Vector4 in a PackedVector4Array.
*
* @param p_self A pointer to a PackedVector4Array object.
* @param p_index The index of the Vector4 to get.
*
* @return A pointer to the requested Vector4.
*/
typedef GDExtensionTypePtr (*GDExtensionInterfacePackedVector4ArrayOperatorIndex)(GDExtensionTypePtr p_self, GDExtensionInt p_index);
/**
* @name packed_vector4_array_operator_index_const
* @since 4.3
*
* Gets a const pointer to a Vector4 in a PackedVector4Array.
*
* @param p_self A const pointer to a PackedVector4Array object.
* @param p_index The index of the Vector4 to get.
*
* @return A const pointer to the requested Vector4.
*/
typedef GDExtensionTypePtr (*GDExtensionInterfacePackedVector4ArrayOperatorIndexConst)(GDExtensionConstTypePtr p_self, GDExtensionInt p_index);
/**
* @name packed_color_array_operator_index
* @since 4.1
*
* Gets a pointer to a color in a PackedColorArray.
*
* @param p_self A pointer to a PackedColorArray object.
* @param p_index The index of the Color to get.
*
* @return A pointer to the requested Color.
*/
typedef GDExtensionTypePtr (*GDExtensionInterfacePackedColorArrayOperatorIndex)(GDExtensionTypePtr p_self, GDExtensionInt p_index);
/**
* @name packed_color_array_operator_index_const
* @since 4.1
*
* Gets a const pointer to a color in a PackedColorArray.
*
* @param p_self A const pointer to a PackedColorArray object.
* @param p_index The index of the Color to get.
*
* @return A const pointer to the requested Color.
*/
typedef GDExtensionTypePtr (*GDExtensionInterfacePackedColorArrayOperatorIndexConst)(GDExtensionConstTypePtr p_self, GDExtensionInt p_index);
/**
* @name array_operator_index
* @since 4.1
@@ -2223,6 +2445,9 @@ typedef void (*GDExtensionInterfaceObjectSetInstance)(GDExtensionObjectPtr p_o,
*
* Gets the class name of an Object.
*
* If the GDExtension wraps the Godot object in an abstraction specific to its class, this is the
* function that should be used to determine which wrapper to use.
*
* @param p_object A pointer to the Object.
* @param p_library A pointer the library received by the GDExtension's entry point function.
* @param r_class_name A pointer to a String to receive the class name.
@@ -2268,6 +2493,34 @@ typedef GDExtensionObjectPtr (*GDExtensionInterfaceObjectGetInstanceFromId)(GDOb
*/
typedef GDObjectInstanceID (*GDExtensionInterfaceObjectGetInstanceId)(GDExtensionConstObjectPtr p_object);
/**
* @name object_has_script_method
* @since 4.3
*
* Checks if this object has a script with the given method.
*
* @param p_object A pointer to the Object.
* @param p_method A pointer to a StringName identifying the method.
*
* @returns true if the object has a script and that script has a method with the given name. Returns false if the object has no script.
*/
typedef GDExtensionBool (*GDExtensionInterfaceObjectHasScriptMethod)(GDExtensionConstObjectPtr p_object, GDExtensionConstStringNamePtr p_method);
/**
* @name object_call_script_method
* @since 4.3
*
* Call the given script method on this object.
*
* @param p_object A pointer to the Object.
* @param p_method A pointer to a StringName identifying the method.
* @param p_args A pointer to a C array of Variant.
* @param p_argument_count The number of arguments.
* @param r_return A pointer a Variant which will be assigned the return value.
* @param r_error A pointer the structure which will hold error information.
*/
typedef void (*GDExtensionInterfaceObjectCallScriptMethod)(GDExtensionObjectPtr p_object, GDExtensionConstStringNamePtr p_method, const GDExtensionConstVariantPtr *p_args, GDExtensionInt p_argument_count, GDExtensionUninitializedVariantPtr r_return, GDExtensionCallError *r_error);
/* INTERFACE: Reference */
/**
@@ -2298,7 +2551,7 @@ typedef void (*GDExtensionInterfaceRefSetObject)(GDExtensionRefPtr p_ref, GDExte
/**
* @name script_instance_create
* @since 4.1
* @deprecated in Godot 4.2. Use `script_instance_create2` instead.
* @deprecated in Godot 4.2. Use `script_instance_create3` instead.
*
* Creates a script instance that contains the given info and instance data.
*
@@ -2312,6 +2565,7 @@ typedef GDExtensionScriptInstancePtr (*GDExtensionInterfaceScriptInstanceCreate)
/**
* @name script_instance_create2
* @since 4.2
* @deprecated in Godot 4.3. Use `script_instance_create3` instead.
*
* Creates a script instance that contains the given info and instance data.
*
@@ -2322,6 +2576,19 @@ typedef GDExtensionScriptInstancePtr (*GDExtensionInterfaceScriptInstanceCreate)
*/
typedef GDExtensionScriptInstancePtr (*GDExtensionInterfaceScriptInstanceCreate2)(const GDExtensionScriptInstanceInfo2 *p_info, GDExtensionScriptInstanceDataPtr p_instance_data);
/**
* @name script_instance_create3
* @since 4.3
*
* Creates a script instance that contains the given info and instance data.
*
* @param p_info A pointer to a GDExtensionScriptInstanceInfo3 struct.
* @param p_instance_data A pointer to a data representing the script instance in the GDExtension. This will be passed to all the function pointers on p_info.
*
* @return A pointer to a ScriptInstanceExtension object.
*/
typedef GDExtensionScriptInstancePtr (*GDExtensionInterfaceScriptInstanceCreate3)(const GDExtensionScriptInstanceInfo3 *p_info, GDExtensionScriptInstanceDataPtr p_instance_data);
/**
* @name placeholder_script_instance_create
* @since 4.2
@@ -2371,6 +2638,7 @@ typedef GDExtensionScriptInstanceDataPtr (*GDExtensionInterfaceObjectGetScriptIn
/**
* @name callable_custom_create
* @since 4.2
* @deprecated in Godot 4.3. Use `callable_custom_create2` instead.
*
* Creates a custom Callable object from a function pointer.
*
@@ -2381,6 +2649,19 @@ typedef GDExtensionScriptInstanceDataPtr (*GDExtensionInterfaceObjectGetScriptIn
*/
typedef void (*GDExtensionInterfaceCallableCustomCreate)(GDExtensionUninitializedTypePtr r_callable, GDExtensionCallableCustomInfo *p_callable_custom_info);
/**
* @name callable_custom_create2
* @since 4.3
*
* Creates a custom Callable object from a function pointer.
*
* Provided struct can be safely freed once the function returns.
*
* @param r_callable A pointer that will receive the new Callable.
* @param p_callable_custom_info The info required to construct a Callable.
*/
typedef void (*GDExtensionInterfaceCallableCustomCreate2)(GDExtensionUninitializedTypePtr r_callable, GDExtensionCallableCustomInfo2 *p_callable_custom_info);
/**
* @name callable_custom_get_userdata
* @since 4.2
@@ -2441,7 +2722,7 @@ typedef void *(*GDExtensionInterfaceClassdbGetClassTag)(GDExtensionConstStringNa
/**
* @name classdb_register_extension_class
* @since 4.1
* @deprecated in Godot 4.2. Use `classdb_register_extension_class2` instead.
* @deprecated in Godot 4.2. Use `classdb_register_extension_class3` instead.
*
* Registers an extension class in the ClassDB.
*
@@ -2457,6 +2738,7 @@ typedef void (*GDExtensionInterfaceClassdbRegisterExtensionClass)(GDExtensionCla
/**
* @name classdb_register_extension_class2
* @since 4.2
* @deprecated in Godot 4.3. Use `classdb_register_extension_class3` instead.
*
* Registers an extension class in the ClassDB.
*
@@ -2469,6 +2751,21 @@ typedef void (*GDExtensionInterfaceClassdbRegisterExtensionClass)(GDExtensionCla
*/
typedef void (*GDExtensionInterfaceClassdbRegisterExtensionClass2)(GDExtensionClassLibraryPtr p_library, GDExtensionConstStringNamePtr p_class_name, GDExtensionConstStringNamePtr p_parent_class_name, const GDExtensionClassCreationInfo2 *p_extension_funcs);
/**
* @name classdb_register_extension_class3
* @since 4.3
*
* Registers an extension class in the ClassDB.
*
* Provided struct can be safely freed once the function returns.
*
* @param p_library A pointer the library received by the GDExtension's entry point function.
* @param p_class_name A pointer to a StringName with the class name.
* @param p_parent_class_name A pointer to a StringName with the parent class name.
* @param p_extension_funcs A pointer to a GDExtensionClassCreationInfo2 struct.
*/
typedef void (*GDExtensionInterfaceClassdbRegisterExtensionClass3)(GDExtensionClassLibraryPtr p_library, GDExtensionConstStringNamePtr p_class_name, GDExtensionConstStringNamePtr p_parent_class_name, const GDExtensionClassCreationInfo3 *p_extension_funcs);
/**
* @name classdb_register_extension_class_method
* @since 4.1
@@ -2483,18 +2780,36 @@ typedef void (*GDExtensionInterfaceClassdbRegisterExtensionClass2)(GDExtensionCl
*/
typedef void (*GDExtensionInterfaceClassdbRegisterExtensionClassMethod)(GDExtensionClassLibraryPtr p_library, GDExtensionConstStringNamePtr p_class_name, const GDExtensionClassMethodInfo *p_method_info);
/**
* @name classdb_register_extension_class_virtual_method
* @since 4.3
*
* Registers a virtual method on an extension class in ClassDB, that can be implemented by scripts or other extensions.
*
* Provided struct can be safely freed once the function returns.
*
* @param p_library A pointer the library received by the GDExtension's entry point function.
* @param p_class_name A pointer to a StringName with the class name.
* @param p_method_info A pointer to a GDExtensionClassMethodInfo struct.
*/
typedef void (*GDExtensionInterfaceClassdbRegisterExtensionClassVirtualMethod)(GDExtensionClassLibraryPtr p_library, GDExtensionConstStringNamePtr p_class_name, const GDExtensionClassVirtualMethodInfo *p_method_info);
/**
* @name classdb_register_extension_class_integer_constant
* @since 4.1
*
* Registers an integer constant on an extension class in the ClassDB.
*
* Note about registering bitfield values (if p_is_bitfield is true): even though p_constant_value is signed, language bindings are
* advised to treat bitfields as uint64_t, since this is generally clearer and can prevent mistakes like using -1 for setting all bits.
* Language APIs should thus provide an abstraction that registers bitfields (uint64_t) separately from regular constants (int64_t).
*
* @param p_library A pointer the library received by the GDExtension's entry point function.
* @param p_class_name A pointer to a StringName with the class name.
* @param p_enum_name A pointer to a StringName with the enum name.
* @param p_constant_name A pointer to a StringName with the constant name.
* @param p_constant_value The constant value.
* @param p_is_bitfield Whether or not this is a bit field.
* @param p_is_bitfield Whether or not this constant is part of a bitfield.
*/
typedef void (*GDExtensionInterfaceClassdbRegisterExtensionClassIntegerConstant)(GDExtensionClassLibraryPtr p_library, GDExtensionConstStringNamePtr p_class_name, GDExtensionConstStringNamePtr p_enum_name, GDExtensionConstStringNamePtr p_constant_name, GDExtensionInt p_constant_value, GDExtensionBool p_is_bitfield);
@@ -2617,6 +2932,31 @@ typedef void (*GDExtensionInterfaceEditorAddPlugin)(GDExtensionConstStringNamePt
*/
typedef void (*GDExtensionInterfaceEditorRemovePlugin)(GDExtensionConstStringNamePtr p_class_name);
/**
* @name editor_help_load_xml_from_utf8_chars
* @since 4.3
*
* Loads new XML-formatted documentation data in the editor.
*
* The provided pointer can be immediately freed once the function returns.
*
* @param p_data A pointer to a UTF-8 encoded C string (null terminated).
*/
typedef void (*GDExtensionsInterfaceEditorHelpLoadXmlFromUtf8Chars)(const char *p_data);
/**
* @name editor_help_load_xml_from_utf8_chars_and_len
* @since 4.3
*
* Loads new XML-formatted documentation data in the editor.
*
* The provided pointer can be immediately freed once the function returns.
*
* @param p_data A pointer to a UTF-8 encoded C string.
* @param p_size The number of bytes (not code units).
*/
typedef void (*GDExtensionsInterfaceEditorHelpLoadXmlFromUtf8CharsAndLen)(const char *p_data, GDExtensionInt p_size);
#ifdef __cplusplus
}
#endif

View File

@@ -265,8 +265,8 @@ struct PtrToArg<const Ref<T> &> {
template <typename T>
struct GetTypeInfo<Ref<T>, typename EnableIf<TypeInherits<RefCounted, T>::value>::type> {
static const GDExtensionVariantType VARIANT_TYPE = GDEXTENSION_VARIANT_TYPE_OBJECT;
static const GDExtensionClassMethodArgumentMetadata METADATA = GDEXTENSION_METHOD_ARGUMENT_METADATA_NONE;
static constexpr GDExtensionVariantType VARIANT_TYPE = GDEXTENSION_VARIANT_TYPE_OBJECT;
static constexpr GDExtensionClassMethodArgumentMetadata METADATA = GDEXTENSION_METHOD_ARGUMENT_METADATA_NONE;
static inline PropertyInfo get_class_info() {
return make_property_info(Variant::Type::OBJECT, "", PROPERTY_HINT_RESOURCE_TYPE, T::get_class_static());
@@ -275,8 +275,8 @@ struct GetTypeInfo<Ref<T>, typename EnableIf<TypeInherits<RefCounted, T>::value>
template <typename T>
struct GetTypeInfo<const Ref<T> &, typename EnableIf<TypeInherits<RefCounted, T>::value>::type> {
static const GDExtensionVariantType VARIANT_TYPE = GDEXTENSION_VARIANT_TYPE_OBJECT;
static const GDExtensionClassMethodArgumentMetadata METADATA = GDEXTENSION_METHOD_ARGUMENT_METADATA_NONE;
static constexpr GDExtensionVariantType VARIANT_TYPE = GDEXTENSION_VARIANT_TYPE_OBJECT;
static constexpr GDExtensionClassMethodArgumentMetadata METADATA = GDEXTENSION_METHOD_ARGUMENT_METADATA_NONE;
static inline PropertyInfo get_class_info() {
return make_property_info(Variant::Type::OBJECT, "", PROPERTY_HINT_RESOURCE_TYPE, T::get_class_static());

View File

@@ -36,33 +36,56 @@
#include <godot_cpp/core/property_info.hpp>
#include <godot_cpp/templates/list.hpp>
#include <godot_cpp/templates/vector.hpp>
#include <godot_cpp/godot.hpp>
#if defined(MACOS_ENABLED) && defined(HOT_RELOAD_ENABLED)
#include <mutex>
#define _GODOT_CPP_AVOID_THREAD_LOCAL
#define _GODOT_CPP_THREAD_LOCAL
#else
#define _GODOT_CPP_THREAD_LOCAL thread_local
#endif
namespace godot {
class ClassDB;
typedef void GodotObject;
template <typename T, std::enable_if_t<std::is_base_of<::godot::Wrapped, T>::value, bool> = true>
_ALWAYS_INLINE_ void _pre_initialize();
// Base for all engine classes, to contain the pointer to the engine instance.
class Wrapped {
friend class GDExtensionBinding;
friend class ClassDB;
friend void postinitialize_handler(Wrapped *);
protected:
#ifdef HOT_RELOAD_ENABLED
struct RecreateInstance {
GDExtensionClassInstancePtr wrapper;
GDExtensionObjectPtr owner;
RecreateInstance *next;
};
inline static RecreateInstance *recreate_instance = nullptr;
template <typename T, std::enable_if_t<std::is_base_of<::godot::Wrapped, T>::value, bool>>
friend _ALWAYS_INLINE_ void _pre_initialize();
#ifdef _GODOT_CPP_AVOID_THREAD_LOCAL
static std::recursive_mutex _constructing_mutex;
#endif
virtual const StringName *_get_extension_class_name() const; // This is needed to retrieve the class name before the godot object has its _extension and _extension_instance members assigned.
virtual const GDExtensionInstanceBindingCallbacks *_get_bindings_callbacks() const = 0;
_GODOT_CPP_THREAD_LOCAL static const StringName *_constructing_extension_class_name;
_GODOT_CPP_THREAD_LOCAL static const GDExtensionInstanceBindingCallbacks *_constructing_class_binding_callbacks;
#ifdef HOT_RELOAD_ENABLED
_GODOT_CPP_THREAD_LOCAL static GDExtensionObjectPtr _constructing_recreate_owner;
#endif
template <typename T>
_ALWAYS_INLINE_ static void _set_construct_info() {
_constructing_extension_class_name = T::_get_extension_class_name();
_constructing_class_binding_callbacks = &T::_gde_binding_callbacks;
}
protected:
virtual bool _is_extension_class() const { return false; }
static const StringName *_get_extension_class_name(); // This is needed to retrieve the class name before the godot object has its _extension and _extension_instance members assigned.
void _notification(int p_what) {}
bool _set(const StringName &p_name, const Variant &p_property) { return false; }
@@ -71,13 +94,13 @@ protected:
bool _property_can_revert(const StringName &p_name) const { return false; }
bool _property_get_revert(const StringName &p_name, Variant &r_property) const { return false; }
void _validate_property(PropertyInfo &p_property) const {}
String _to_string() const { return "[" + String(get_class_static()) + ":" + itos(get_instance_id()) + "]"; }
String _to_string() const { return "<Wrapped#0>"; }
static void notification_bind(GDExtensionClassInstancePtr p_instance, int32_t p_what, GDExtensionBool p_reversed) {}
static GDExtensionBool set_bind(GDExtensionClassInstancePtr p_instance, GDExtensionConstStringNamePtr p_name, GDExtensionConstVariantPtr p_value) { return false; }
static GDExtensionBool get_bind(GDExtensionClassInstancePtr p_instance, GDExtensionConstStringNamePtr p_name, GDExtensionVariantPtr r_ret) { return false; }
static const GDExtensionPropertyInfo *get_property_list_bind(GDExtensionClassInstancePtr p_instance, uint32_t *r_count) { return nullptr; }
static void free_property_list_bind(GDExtensionClassInstancePtr p_instance, const GDExtensionPropertyInfo *p_list) {}
static void free_property_list_bind(GDExtensionClassInstancePtr p_instance, const GDExtensionPropertyInfo *p_list, uint32_t p_count) {}
static GDExtensionBool property_can_revert_bind(GDExtensionClassInstancePtr p_instance, GDExtensionConstStringNamePtr p_name) { return false; }
static GDExtensionBool property_get_revert_bind(GDExtensionClassInstancePtr p_instance, GDExtensionConstStringNamePtr p_name, GDExtensionVariantPtr r_ret) { return false; }
static GDExtensionBool validate_property_bind(GDExtensionClassInstancePtr p_instance, GDExtensionPropertyInfo *p_property) { return false; }
@@ -100,14 +123,38 @@ public:
return string_name;
}
uint64_t get_instance_id() const {
return 0;
}
// Must be public but you should not touch this.
GodotObject *_owner = nullptr;
};
template <typename T, std::enable_if_t<std::is_base_of<::godot::Wrapped, T>::value, bool>>
_ALWAYS_INLINE_ void _pre_initialize() {
#ifdef _GODOT_CPP_AVOID_THREAD_LOCAL
Wrapped::_constructing_mutex.lock();
#endif
Wrapped::_set_construct_info<T>();
}
_FORCE_INLINE_ void snarray_add_str(Vector<StringName> &arr) {
}
_FORCE_INLINE_ void snarray_add_str(Vector<StringName> &arr, const StringName &p_str) {
arr.push_back(p_str);
}
template <typename... P>
_FORCE_INLINE_ void snarray_add_str(Vector<StringName> &arr, const StringName &p_str, P... p_args) {
arr.push_back(p_str);
snarray_add_str(arr, p_args...);
}
template <typename... P>
_FORCE_INLINE_ Vector<StringName> snarray(P... p_args) {
Vector<StringName> arr;
snarray_add_str(arr, p_args...);
return arr;
}
namespace internal {
GDExtensionPropertyInfo *create_c_property_list(const ::godot::List<::godot::PropertyInfo> &plist_cpp, uint32_t *r_size);
@@ -140,15 +187,14 @@ struct EngineClassRegistration {
private: \
void operator=(const m_class & /*p_rval*/) {} \
friend class ::godot::ClassDB; \
friend class ::godot::Wrapped; \
\
protected: \
virtual const ::godot::StringName *_get_extension_class_name() const override { \
static ::godot::StringName string_name = get_class_static(); \
return &string_name; \
} \
virtual bool _is_extension_class() const override { return true; } \
\
virtual const GDExtensionInstanceBindingCallbacks *_get_bindings_callbacks() const override { \
return &_gde_binding_callbacks; \
static const ::godot::StringName *_get_extension_class_name() { \
const ::godot::StringName &string_name = get_class_static(); \
return &string_name; \
} \
\
static void (*_get_bind_methods())() { \
@@ -276,7 +322,7 @@ public:
return ::godot::internal::create_c_property_list(plist_cpp, r_count); \
} \
\
static void free_property_list_bind(GDExtensionClassInstancePtr p_instance, const GDExtensionPropertyInfo *p_list) { \
static void free_property_list_bind(GDExtensionClassInstancePtr p_instance, const GDExtensionPropertyInfo *p_list, uint32_t /*p_count*/) { \
if (p_instance) { \
m_class *cls = reinterpret_cast<m_class *>(p_instance); \
cls->plist_owned.clear(); \
@@ -371,12 +417,9 @@ private:
inline static ::godot::internal::EngineClassRegistration<m_class> _gde_engine_class_registration_helper; \
void operator=(const m_class &p_rval) {} \
friend class ::godot::ClassDB; \
friend class ::godot::Wrapped; \
\
protected: \
virtual const GDExtensionInstanceBindingCallbacks *_get_bindings_callbacks() const override { \
return &_gde_binding_callbacks; \
} \
\
m_class(const char *p_godot_class) : m_inherits(p_godot_class) {} \
m_class(GodotObject *p_godot_object) : m_inherits(p_godot_object) {} \
\
@@ -464,4 +507,14 @@ private:
// Don't use this for your classes, use GDCLASS() instead.
#define GDEXTENSION_CLASS(m_class, m_inherits) GDEXTENSION_CLASS_ALIAS(m_class, m_class, m_inherits)
#define GDVIRTUAL_CALL(m_name, ...) _gdvirtual_##m_name##_call<false>(__VA_ARGS__)
#define GDVIRTUAL_CALL_PTR(m_obj, m_name, ...) m_obj->_gdvirtual_##m_name##_call<false>(__VA_ARGS__)
#define GDVIRTUAL_REQUIRED_CALL(m_name, ...) _gdvirtual_##m_name##_call<true>(__VA_ARGS__)
#define GDVIRTUAL_REQUIRED_CALL_PTR(m_obj, m_name, ...) m_obj->_gdvirtual_##m_name##_call<true>(__VA_ARGS__)
#define GDVIRTUAL_BIND(m_name, ...) ::godot::ClassDB::add_virtual_method(get_class_static(), _gdvirtual_##m_name##_get_method_info(), ::godot::snarray(__VA_ARGS__));
#define GDVIRTUAL_IS_OVERRIDDEN(m_name) _gdvirtual_##m_name##_overridden()
#define GDVIRTUAL_IS_OVERRIDDEN_PTR(m_obj, m_name) m_obj->_gdvirtual_##m_name##_overridden()
#endif // GODOT_WRAPPED_HPP

View File

@@ -37,6 +37,7 @@
#include <godot_cpp/core/error_macros.hpp>
#include <godot_cpp/core/method_bind.hpp>
#include <godot_cpp/core/object.hpp>
#include <godot_cpp/core/print_string.hpp>
#include <godot_cpp/classes/class_db_singleton.hpp>
@@ -113,7 +114,7 @@ private:
static void bind_method_godot(const StringName &p_class_name, MethodBind *p_method);
template <typename T, bool is_abstract>
static void _register_class(bool p_virtual = false, bool p_exposed = true);
static void _register_class(bool p_virtual = false, bool p_exposed = true, bool p_runtime = false);
template <typename T>
static GDExtensionObjectPtr _create_instance_func(void *data) {
@@ -129,9 +130,11 @@ private:
static GDExtensionClassInstancePtr _recreate_instance_func(void *data, GDExtensionObjectPtr obj) {
if constexpr (!std::is_abstract_v<T>) {
#ifdef HOT_RELOAD_ENABLED
#ifdef _GODOT_CPP_AVOID_THREAD_LOCAL
std::lock_guard<std::recursive_mutex> lk(Wrapped::_constructing_mutex);
#endif
Wrapped::_constructing_recreate_owner = obj;
T *new_instance = (T *)memalloc(sizeof(T));
Wrapped::RecreateInstance recreate_data = { new_instance, obj, Wrapped::recreate_instance };
Wrapped::recreate_instance = &recreate_data;
memnew_placement(new_instance, T);
return new_instance;
#else
@@ -149,6 +152,8 @@ public:
static void register_abstract_class();
template <typename T>
static void register_internal_class();
template <typename T>
static void register_runtime_class();
_FORCE_INLINE_ static void _register_engine_class(const StringName &p_name, const GDExtensionInstanceBindingCallbacks *p_callbacks) {
instance_binding_callbacks[p_name] = p_callbacks;
@@ -183,7 +188,10 @@ public:
static void add_property(const StringName &p_class, const PropertyInfo &p_pinfo, const StringName &p_setter, const StringName &p_getter, int p_index = -1);
static void add_signal(const StringName &p_class, const MethodInfo &p_signal);
static void bind_integer_constant(const StringName &p_class_name, const StringName &p_enum_name, const StringName &p_constant_name, GDExtensionInt p_constant_value, bool p_is_bitfield = false);
// Binds an implementation of a virtual method defined in Godot.
static void bind_virtual_method(const StringName &p_class, const StringName &p_method, GDExtensionClassCallVirtual p_call);
// Add a new virtual method that can be implemented by scripts.
static void add_virtual_method(const StringName &p_class, const MethodInfo &p_method, const Vector<StringName> &p_arg_names = Vector<StringName>());
static MethodBind *get_method(const StringName &p_class, const StringName &p_method);
@@ -214,7 +222,7 @@ public:
}
template <typename T, bool is_abstract>
void ClassDB::_register_class(bool p_virtual, bool p_exposed) {
void ClassDB::_register_class(bool p_virtual, bool p_exposed, bool p_runtime) {
static_assert(TypesAreSame<typename T::self_type, T>::value, "Class not declared properly, please use GDCLASS.");
static_assert(!FunctionsAreSame<T::self_type::_bind_methods, T::parent_type::_bind_methods>::value, "Class must declare 'static void _bind_methods'.");
static_assert(!std::is_abstract_v<T> || is_abstract, "Class is abstract, please use GDREGISTER_ABSTRACT_CLASS.");
@@ -234,14 +242,15 @@ void ClassDB::_register_class(bool p_virtual, bool p_exposed) {
class_register_order.push_back(cl.name);
// Register this class with Godot
GDExtensionClassCreationInfo2 class_info = {
GDExtensionClassCreationInfo3 class_info = {
p_virtual, // GDExtensionBool is_virtual;
is_abstract, // GDExtensionBool is_abstract;
p_exposed, // GDExtensionBool is_exposed;
p_runtime, // GDExtensionBool is_runtime;
T::set_bind, // GDExtensionClassSet set_func;
T::get_bind, // GDExtensionClassGet get_func;
T::has_get_property_list() ? T::get_property_list_bind : nullptr, // GDExtensionClassGetPropertyList get_property_list_func;
T::free_property_list_bind, // GDExtensionClassFreePropertyList free_property_list_func;
T::free_property_list_bind, // GDExtensionClassFreePropertyList2 free_property_list_func;
T::property_can_revert_bind, // GDExtensionClassPropertyCanRevert property_can_revert_func;
T::property_get_revert_bind, // GDExtensionClassPropertyGetRevert property_get_revert_func;
T::validate_property_bind, // GDExtensionClassValidateProperty validate_property_func;
@@ -259,7 +268,7 @@ void ClassDB::_register_class(bool p_virtual, bool p_exposed) {
(void *)&T::get_class_static(), // void *class_userdata;
};
internal::gdextension_interface_classdb_register_extension_class2(internal::library, cl.name._native_ptr(), cl.parent_name._native_ptr(), &class_info);
internal::gdextension_interface_classdb_register_extension_class3(internal::library, cl.name._native_ptr(), cl.parent_name._native_ptr(), &class_info);
// call bind_methods etc. to register all members of the class
T::initialize_class();
@@ -283,6 +292,11 @@ void ClassDB::register_internal_class() {
ClassDB::_register_class<T, false>(false, false);
}
template <typename T>
void ClassDB::register_runtime_class() {
ClassDB::_register_class<T, false>(false, true, true);
}
template <typename N, typename M, typename... VarArgs>
MethodBind *ClassDB::bind_method(N p_method_name, M p_method, VarArgs... p_args) {
Variant args[sizeof...(p_args) + 1] = { p_args..., Variant() }; // +1 makes sure zero sized arrays are also supported.
@@ -342,6 +356,7 @@ MethodBind *ClassDB::bind_vararg_method(uint32_t p_flags, StringName p_name, M p
#define GDREGISTER_VIRTUAL_CLASS(m_class) ::godot::ClassDB::register_class<m_class>(true);
#define GDREGISTER_ABSTRACT_CLASS(m_class) ::godot::ClassDB::register_abstract_class<m_class>();
#define GDREGISTER_INTERNAL_CLASS(m_class) ::godot::ClassDB::register_internal_class<m_class>();
#define GDREGISTER_RUNTIME_CLASS(m_class) ::godot::ClassDB::register_runtime_class<m_class>();
} // namespace godot

View File

@@ -74,10 +74,6 @@ namespace godot {
#endif
#endif
#ifndef _NO_DISCARD_
#define _NO_DISCARD_ [[nodiscard]]
#endif
// Windows badly defines a lot of stuff we'll never use. Undefine it.
#ifdef _WIN32
#undef min // override standard definition

View File

@@ -56,10 +56,10 @@ O *_call_native_mb_ret_obj(const GDExtensionMethodBindPtr mb, void *instance, co
template <typename R, typename... Args>
R _call_native_mb_ret(const GDExtensionMethodBindPtr mb, void *instance, const Args &...args) {
R ret;
typename PtrToArg<R>::EncodeT ret;
std::array<GDExtensionConstTypePtr, sizeof...(Args)> mb_args = { { (GDExtensionConstTypePtr)args... } };
internal::gdextension_interface_object_method_bind_ptrcall(mb, instance, mb_args.data(), &ret);
return ret;
return static_cast<R>(ret);
}
template <typename... Args>
@@ -70,10 +70,10 @@ void _call_native_mb_no_ret(const GDExtensionMethodBindPtr mb, void *instance, c
template <typename R, typename... Args>
R _call_utility_ret(GDExtensionPtrUtilityFunction func, const Args &...args) {
R ret;
typename PtrToArg<R>::EncodeT ret;
std::array<GDExtensionConstTypePtr, sizeof...(Args)> mb_args = { { (GDExtensionConstTypePtr)args... } };
func(&ret, mb_args.data(), mb_args.size());
return ret;
return static_cast<R>(ret);
}
template <typename... Args>

View File

@@ -82,6 +82,9 @@ public:
static void free_static(void *p_ptr, bool p_pad_align = false);
};
template <typename T, std::enable_if_t<!std::is_base_of<::godot::Wrapped, T>::value, bool> = true>
_ALWAYS_INLINE_ void _pre_initialize() {}
_ALWAYS_INLINE_ void postinitialize_handler(void *) {}
template <typename T>
@@ -94,10 +97,10 @@ _ALWAYS_INLINE_ T *_post_initialize(T *p_obj) {
#define memrealloc(m_mem, m_size) ::godot::Memory::realloc_static(m_mem, m_size)
#define memfree(m_mem) ::godot::Memory::free_static(m_mem)
#define memnew(m_class) ::godot::_post_initialize(new ("", "") m_class)
#define memnew(m_class) (::godot::_pre_initialize<std::remove_pointer_t<decltype(new ("", "") m_class)>>(), ::godot::_post_initialize(new ("", "") m_class))
#define memnew_allocator(m_class, m_allocator) ::godot::_post_initialize(new ("", m_allocator::alloc) m_class)
#define memnew_placement(m_placement, m_class) ::godot::_post_initialize(new ("", m_placement, sizeof(m_class), "") m_class)
#define memnew_allocator(m_class, m_allocator) (::godot::_pre_initialize<std::remove_pointer_t<decltype(new ("", "") m_class)>>(), ::godot::_post_initialize(new ("", m_allocator::alloc) m_class))
#define memnew_placement(m_placement, m_class) (::godot::_pre_initialize<std::remove_pointer_t<decltype(new ("", "") m_class)>>(), ::godot::_post_initialize(new ("", m_placement, sizeof(m_class), "") m_class))
// Generic comparator used in Map, List, etc.
template <typename T>

View File

@@ -48,14 +48,14 @@
namespace godot {
class MethodBind {
uint32_t hint_flags = METHOD_FLAGS_DEFAULT;
StringName name;
StringName instance_class;
int argument_count = 0;
uint32_t hint_flags = METHOD_FLAGS_DEFAULT;
bool _static = false;
bool _is_const = false;
bool _has_return = false;
bool _const = false;
bool _returns = false;
bool _vararg = false;
std::vector<StringName> argument_names;
@@ -63,20 +63,20 @@ class MethodBind {
std::vector<Variant> default_arguments;
protected:
void _set_const(bool p_const);
void _set_static(bool p_static);
void _set_returns(bool p_returns);
void _set_vararg(bool p_vararg);
virtual GDExtensionVariantType gen_argument_type(int p_arg) const = 0;
virtual PropertyInfo gen_argument_type_info(int p_arg) const = 0;
void generate_argument_types(int p_count);
void set_const(bool p_const);
void set_return(bool p_return);
void set_static(bool p_static);
void set_vararg(bool p_vararg);
void set_argument_count(int p_count);
void _generate_argument_types(int p_count);
void set_argument_count(int p_count) { argument_count = p_count; }
public:
StringName get_name() const;
void set_name(const StringName &p_name);
_FORCE_INLINE_ int get_default_argument_count() const { return (int)default_arguments.size(); }
_FORCE_INLINE_ const std::vector<Variant> &get_default_arguments() const { return default_arguments; }
_FORCE_INLINE_ int get_default_argument_count() const { return (int)default_arguments.size(); }
_FORCE_INLINE_ Variant has_default_argument(int p_arg) const {
const int num_default_args = (int)(default_arguments.size());
const int idx = p_arg - (argument_count - num_default_args);
@@ -97,19 +97,6 @@ public:
return default_arguments[idx];
}
}
_FORCE_INLINE_ StringName get_instance_class() const { return instance_class; }
_FORCE_INLINE_ void set_instance_class(StringName p_class) { instance_class = p_class; }
_FORCE_INLINE_ int get_argument_count() const { return argument_count; }
_FORCE_INLINE_ bool is_const() const { return _is_const; }
_FORCE_INLINE_ bool is_static() const { return _static; }
_FORCE_INLINE_ bool is_vararg() const { return _vararg; }
_FORCE_INLINE_ bool has_return() const { return _has_return; }
_FORCE_INLINE_ uint32_t get_hint_flags() const { return hint_flags | (is_const() ? GDEXTENSION_METHOD_FLAG_CONST : 0) | (is_vararg() ? GDEXTENSION_METHOD_FLAG_VARARG : 0) | (is_static() ? GDEXTENSION_METHOD_FLAG_STATIC : 0); }
_FORCE_INLINE_ void set_hint_flags(uint32_t p_hint_flags) { hint_flags = p_hint_flags; }
void set_argument_names(const std::vector<StringName> &p_names);
std::vector<StringName> get_argument_names() const;
void set_default_arguments(const std::vector<Variant> &p_default_arguments) { default_arguments = p_default_arguments; }
_FORCE_INLINE_ GDExtensionVariantType get_argument_type(int p_argument) const {
ERR_FAIL_COND_V(p_argument < -1 || p_argument > argument_count, GDEXTENSION_VARIANT_TYPE_NIL);
@@ -117,7 +104,6 @@ public:
}
PropertyInfo get_argument_info(int p_argument) const;
virtual GDExtensionClassMethodArgumentMetadata get_argument_metadata(int p_argument) const = 0;
std::vector<PropertyInfo> get_arguments_info_list() const {
std::vector<PropertyInfo> vec;
@@ -128,6 +114,31 @@ public:
}
return vec;
}
void set_argument_names(const std::vector<StringName> &p_names);
std::vector<StringName> get_argument_names() const;
virtual GDExtensionClassMethodArgumentMetadata get_argument_metadata(int p_argument) const = 0;
_FORCE_INLINE_ void set_hint_flags(uint32_t p_hint_flags) { hint_flags = p_hint_flags; }
_FORCE_INLINE_ uint32_t get_hint_flags() const { return hint_flags | (is_const() ? GDEXTENSION_METHOD_FLAG_CONST : 0) | (is_vararg() ? GDEXTENSION_METHOD_FLAG_VARARG : 0) | (is_static() ? GDEXTENSION_METHOD_FLAG_STATIC : 0); }
_FORCE_INLINE_ StringName get_instance_class() const { return instance_class; }
_FORCE_INLINE_ void set_instance_class(StringName p_class) { instance_class = p_class; }
_FORCE_INLINE_ int get_argument_count() const { return argument_count; }
virtual Variant call(GDExtensionClassInstancePtr p_instance, const GDExtensionConstVariantPtr *p_args, GDExtensionInt p_argument_count, GDExtensionCallError &r_error) const = 0;
virtual void ptrcall(GDExtensionClassInstancePtr p_instance, const GDExtensionConstTypePtr *p_args, GDExtensionTypePtr r_return) const = 0;
StringName get_name() const;
void set_name(const StringName &p_name);
_FORCE_INLINE_ bool is_const() const { return _const; }
_FORCE_INLINE_ bool is_static() const { return _static; }
_FORCE_INLINE_ bool is_vararg() const { return _vararg; }
_FORCE_INLINE_ bool has_return() const { return _returns; }
void set_default_arguments(const std::vector<Variant> &p_default_arguments) { default_arguments = p_default_arguments; }
std::vector<GDExtensionClassMethodArgumentMetadata> get_arguments_metadata_list() const {
std::vector<GDExtensionClassMethodArgumentMetadata> vec;
// First element is return value
@@ -138,9 +149,6 @@ public:
return vec;
}
virtual Variant call(GDExtensionClassInstancePtr p_instance, const GDExtensionConstVariantPtr *p_args, GDExtensionInt p_argument_count, GDExtensionCallError &r_error) const = 0;
virtual void ptrcall(GDExtensionClassInstancePtr p_instance, const GDExtensionConstTypePtr *p_args, GDExtensionTypePtr r_return) const = 0;
static void bind_call(void *p_method_userdata, GDExtensionClassInstancePtr p_instance, const GDExtensionConstVariantPtr *p_args, GDExtensionInt p_argument_count, GDExtensionVariantPtr r_return, GDExtensionCallError *r_error);
static void bind_ptrcall(void *p_method_userdata, GDExtensionClassInstancePtr p_instance, const GDExtensionConstTypePtr *p_args, GDExtensionTypePtr r_return);
@@ -182,8 +190,8 @@ public:
const MethodInfo &p_method_info,
bool p_return_nil_is_variant) :
method(p_method) {
set_vararg(true);
set_const(true);
_set_vararg(true);
_set_const(true);
set_argument_count(p_method_info.arguments.size());
if (p_method_info.arguments.size()) {
arguments = p_method_info.arguments;
@@ -196,8 +204,8 @@ public:
set_argument_names(names);
}
generate_argument_types((int)p_method_info.arguments.size());
set_return(should_returns);
_generate_argument_types((int)p_method_info.arguments.size());
_set_returns(should_returns);
}
~MethodBindVarArgBase() {}
@@ -334,7 +342,7 @@ public:
MethodBindT(void (MB_T::*p_method)(P...)) {
method = p_method;
generate_argument_types(sizeof...(P));
_generate_argument_types(sizeof...(P));
set_argument_count(sizeof...(P));
}
};
@@ -410,9 +418,9 @@ public:
MethodBindTC(void (MB_T::*p_method)(P...) const) {
method = p_method;
generate_argument_types(sizeof...(P));
_generate_argument_types(sizeof...(P));
set_argument_count(sizeof...(P));
set_const(true);
_set_const(true);
}
};
@@ -493,9 +501,9 @@ public:
MethodBindTR(R (MB_T::*p_method)(P...)) {
method = p_method;
generate_argument_types(sizeof...(P));
_generate_argument_types(sizeof...(P));
set_argument_count(sizeof...(P));
set_return(true);
_set_returns(true);
}
};
@@ -576,10 +584,10 @@ public:
MethodBindTRC(R (MB_T::*p_method)(P...) const) {
method = p_method;
generate_argument_types(sizeof...(P));
_generate_argument_types(sizeof...(P));
set_argument_count(sizeof...(P));
set_return(true);
set_const(true);
_set_returns(true);
_set_const(true);
}
};
@@ -648,9 +656,9 @@ public:
MethodBindTS(void (*p_function)(P...)) {
function = p_function;
generate_argument_types(sizeof...(P));
_generate_argument_types(sizeof...(P));
set_argument_count(sizeof...(P));
set_static(true);
_set_static(true);
}
};
@@ -717,10 +725,10 @@ public:
MethodBindTRS(R (*p_function)(P...)) {
function = p_function;
generate_argument_types(sizeof...(P));
_generate_argument_types(sizeof...(P));
set_argument_count(sizeof...(P));
set_static(true);
set_return(true);
_set_static(true);
_set_returns(true);
}
};

View File

@@ -122,6 +122,9 @@ MAKE_PTRARGCONV(uint16_t, int64_t);
MAKE_PTRARGCONV(int16_t, int64_t);
MAKE_PTRARGCONV(uint32_t, int64_t);
MAKE_PTRARGCONV(int32_t, int64_t);
MAKE_PTRARGCONV(char16_t, int64_t);
MAKE_PTRARGCONV(char32_t, int64_t);
MAKE_PTRARGCONV(wchar_t, int64_t);
MAKE_PTRARG(int64_t);
MAKE_PTRARG(uint64_t);
// Float types
@@ -161,6 +164,7 @@ MAKE_PTRARG(PackedFloat64Array);
MAKE_PTRARG(PackedStringArray);
MAKE_PTRARG(PackedVector2Array);
MAKE_PTRARG(PackedVector3Array);
MAKE_PTRARG(PackedVector4Array);
MAKE_PTRARG(PackedColorArray);
MAKE_PTRARG_BY_REFERENCE(Variant);

View File

@@ -68,6 +68,8 @@ struct MethodInfo {
int id = 0;
std::vector<PropertyInfo> arguments;
std::vector<Variant> default_arguments;
GDExtensionClassMethodArgumentMetadata return_val_metadata;
std::vector<GDExtensionClassMethodArgumentMetadata> arguments_metadata;
inline bool operator==(const MethodInfo &p_method) const { return id == p_method.id; }
inline bool operator<(const MethodInfo &p_method) const { return id == p_method.id ? (name < p_method.name) : (id < p_method.id); }

View File

@@ -0,0 +1,73 @@
/**************************************************************************/
/* print_string.hpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef GODOT_PRINT_STRING_HPP
#define GODOT_PRINT_STRING_HPP
#include <godot_cpp/variant/utility_functions.hpp>
namespace godot {
inline void print_error(const Variant &p_variant) {
UtilityFunctions::printerr(p_variant);
}
inline void print_line(const Variant &p_variant) {
UtilityFunctions::print(p_variant);
}
inline void print_line_rich(const Variant &p_variant) {
UtilityFunctions::print_rich(p_variant);
}
template <typename... Args>
void print_error(const Variant &p_variant, Args... p_args) {
UtilityFunctions::printerr(p_variant, p_args...);
}
template <typename... Args>
void print_line(const Variant &p_variant, Args... p_args) {
UtilityFunctions::print(p_variant, p_args...);
}
template <typename... Args>
void print_line_rich(const Variant &p_variant, Args... p_args) {
UtilityFunctions::print_rich(p_variant, p_args...);
}
template <typename... Args>
void print_verbose(const Variant &p_variant, Args... p_args) {
UtilityFunctions::print_verbose(p_variant, p_args...);
}
bool is_print_verbose_enabled();
} // namespace godot
#endif // GODOT_PRINT_STRING_HPP

View File

@@ -114,6 +114,17 @@ struct PropertyInfo {
p_info->usage = usage;
*(reinterpret_cast<StringName *>(p_info->class_name)) = class_name;
}
GDExtensionPropertyInfo _to_gdextension() const {
return {
(GDExtensionVariantType)type,
name._native_ptr(),
class_name._native_ptr(),
hint,
hint_string._native_ptr(),
usage,
};
}
};
} // namespace godot

View File

@@ -185,6 +185,7 @@ MAKE_TYPE_INFO(PackedFloat64Array, GDEXTENSION_VARIANT_TYPE_PACKED_FLOAT64_ARRAY
MAKE_TYPE_INFO(PackedStringArray, GDEXTENSION_VARIANT_TYPE_PACKED_STRING_ARRAY)
MAKE_TYPE_INFO(PackedVector2Array, GDEXTENSION_VARIANT_TYPE_PACKED_VECTOR2_ARRAY)
MAKE_TYPE_INFO(PackedVector3Array, GDEXTENSION_VARIANT_TYPE_PACKED_VECTOR3_ARRAY)
MAKE_TYPE_INFO(PackedVector4Array, GDEXTENSION_VARIANT_TYPE_PACKED_VECTOR4_ARRAY)
MAKE_TYPE_INFO(PackedColorArray, GDEXTENSION_VARIANT_TYPE_PACKED_COLOR_ARRAY)
// For variant.
@@ -208,8 +209,8 @@ struct GetTypeInfo<const Variant &> {
template <typename T>
struct GetTypeInfo<T *, typename EnableIf<TypeInherits<Object, T>::value>::type> {
static const GDExtensionVariantType VARIANT_TYPE = GDEXTENSION_VARIANT_TYPE_OBJECT;
static const GDExtensionClassMethodArgumentMetadata METADATA = GDEXTENSION_METHOD_ARGUMENT_METADATA_NONE;
static constexpr GDExtensionVariantType VARIANT_TYPE = GDEXTENSION_VARIANT_TYPE_OBJECT;
static constexpr GDExtensionClassMethodArgumentMetadata METADATA = GDEXTENSION_METHOD_ARGUMENT_METADATA_NONE;
static inline PropertyInfo get_class_info() {
return make_property_info(Variant::Type::OBJECT, "", PROPERTY_HINT_RESOURCE_TYPE, T::get_class_static());
}
@@ -217,8 +218,8 @@ struct GetTypeInfo<T *, typename EnableIf<TypeInherits<Object, T>::value>::type>
template <typename T>
struct GetTypeInfo<const T *, typename EnableIf<TypeInherits<Object, T>::value>::type> {
static const GDExtensionVariantType VARIANT_TYPE = GDEXTENSION_VARIANT_TYPE_OBJECT;
static const GDExtensionClassMethodArgumentMetadata METADATA = GDEXTENSION_METHOD_ARGUMENT_METADATA_NONE;
static constexpr GDExtensionVariantType VARIANT_TYPE = GDEXTENSION_VARIANT_TYPE_OBJECT;
static constexpr GDExtensionClassMethodArgumentMetadata METADATA = GDEXTENSION_METHOD_ARGUMENT_METADATA_NONE;
static inline PropertyInfo get_class_info() {
return make_property_info(Variant::Type::OBJECT, "", PROPERTY_HINT_RESOURCE_TYPE, T::get_class_static());
}
@@ -236,8 +237,8 @@ inline String enum_qualified_name_to_class_info_name(const String &p_qualified_n
#define TEMPL_MAKE_ENUM_TYPE_INFO(m_enum, m_impl) \
template <> \
struct GetTypeInfo<m_impl> { \
static const Variant::Type VARIANT_TYPE = Variant::INT; \
static const GDExtensionClassMethodArgumentMetadata METADATA = GDEXTENSION_METHOD_ARGUMENT_METADATA_NONE; \
static constexpr Variant::Type VARIANT_TYPE = Variant::INT; \
static constexpr GDExtensionClassMethodArgumentMetadata METADATA = GDEXTENSION_METHOD_ARGUMENT_METADATA_NONE; \
static inline PropertyInfo get_class_info() { \
return make_property_info(Variant::Type::INT, "", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_CLASS_IS_ENUM, \
enum_qualified_name_to_class_info_name(#m_enum)); \
@@ -274,8 +275,8 @@ public:
#define TEMPL_MAKE_BITFIELD_TYPE_INFO(m_enum, m_impl) \
template <> \
struct GetTypeInfo<m_impl> { \
static const Variant::Type VARIANT_TYPE = Variant::INT; \
static const GDExtensionClassMethodArgumentMetadata METADATA = GDEXTENSION_METHOD_ARGUMENT_METADATA_NONE; \
static constexpr Variant::Type VARIANT_TYPE = Variant::INT; \
static constexpr GDExtensionClassMethodArgumentMetadata METADATA = GDEXTENSION_METHOD_ARGUMENT_METADATA_NONE; \
static inline PropertyInfo get_class_info() { \
return make_property_info(Variant::Type::INT, "", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_CLASS_IS_BITFIELD, \
enum_qualified_name_to_class_info_name(#m_enum)); \
@@ -283,8 +284,8 @@ public:
}; \
template <> \
struct GetTypeInfo<BitField<m_impl>> { \
static const Variant::Type VARIANT_TYPE = Variant::INT; \
static const GDExtensionClassMethodArgumentMetadata METADATA = GDEXTENSION_METHOD_ARGUMENT_METADATA_NONE; \
static constexpr Variant::Type VARIANT_TYPE = Variant::INT; \
static constexpr GDExtensionClassMethodArgumentMetadata METADATA = GDEXTENSION_METHOD_ARGUMENT_METADATA_NONE; \
static inline PropertyInfo get_class_info() { \
return make_property_info(Variant::Type::INT, "", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_CLASS_IS_BITFIELD, \
enum_qualified_name_to_class_info_name(#m_enum)); \
@@ -380,11 +381,14 @@ MAKE_TYPED_ARRAY_INFO(Rect2i, Variant::RECT2I)
MAKE_TYPED_ARRAY_INFO(Vector3, Variant::VECTOR3)
MAKE_TYPED_ARRAY_INFO(Vector3i, Variant::VECTOR3I)
MAKE_TYPED_ARRAY_INFO(Transform2D, Variant::TRANSFORM2D)
MAKE_TYPED_ARRAY_INFO(Vector4, Variant::VECTOR4)
MAKE_TYPED_ARRAY_INFO(Vector4i, Variant::VECTOR4I)
MAKE_TYPED_ARRAY_INFO(Plane, Variant::PLANE)
MAKE_TYPED_ARRAY_INFO(Quaternion, Variant::QUATERNION)
MAKE_TYPED_ARRAY_INFO(AABB, Variant::AABB)
MAKE_TYPED_ARRAY_INFO(Basis, Variant::BASIS)
MAKE_TYPED_ARRAY_INFO(Transform3D, Variant::TRANSFORM3D)
MAKE_TYPED_ARRAY_INFO(Projection, Variant::PROJECTION)
MAKE_TYPED_ARRAY_INFO(Color, Variant::COLOR)
MAKE_TYPED_ARRAY_INFO(StringName, Variant::STRING_NAME)
MAKE_TYPED_ARRAY_INFO(NodePath, Variant::NODE_PATH)
@@ -401,7 +405,13 @@ MAKE_TYPED_ARRAY_INFO(PackedFloat64Array, Variant::PACKED_FLOAT64_ARRAY)
MAKE_TYPED_ARRAY_INFO(PackedStringArray, Variant::PACKED_STRING_ARRAY)
MAKE_TYPED_ARRAY_INFO(PackedVector2Array, Variant::PACKED_VECTOR2_ARRAY)
MAKE_TYPED_ARRAY_INFO(PackedVector3Array, Variant::PACKED_VECTOR3_ARRAY)
MAKE_TYPED_ARRAY_INFO(PackedVector4Array, Variant::PACKED_VECTOR4_ARRAY)
MAKE_TYPED_ARRAY_INFO(PackedColorArray, Variant::PACKED_COLOR_ARRAY)
/*
MAKE_TYPED_ARRAY_INFO(IPAddress, Variant::STRING)
*/
#undef MAKE_TYPED_ARRAY_INFO
#define CLASS_INFO(m_type) (GetTypeInfo<m_type *>::get_class_info())

View File

@@ -108,7 +108,9 @@ extern "C" GDExtensionInterfaceStringNewWithUtf32Chars gdextension_interface_str
extern "C" GDExtensionInterfaceStringNewWithWideChars gdextension_interface_string_new_with_wide_chars;
extern "C" GDExtensionInterfaceStringNewWithLatin1CharsAndLen gdextension_interface_string_new_with_latin1_chars_and_len;
extern "C" GDExtensionInterfaceStringNewWithUtf8CharsAndLen gdextension_interface_string_new_with_utf8_chars_and_len;
extern "C" GDExtensionInterfaceStringNewWithUtf8CharsAndLen2 gdextension_interface_string_new_with_utf8_chars_and_len2;
extern "C" GDExtensionInterfaceStringNewWithUtf16CharsAndLen gdextension_interface_string_new_with_utf16_chars_and_len;
extern "C" GDExtensionInterfaceStringNewWithUtf16CharsAndLen2 gdextension_interface_string_new_with_utf16_chars_and_len2;
extern "C" GDExtensionInterfaceStringNewWithUtf32CharsAndLen gdextension_interface_string_new_with_utf32_chars_and_len;
extern "C" GDExtensionInterfaceStringNewWithWideCharsAndLen gdextension_interface_string_new_with_wide_chars_and_len;
extern "C" GDExtensionInterfaceStringToLatin1Chars gdextension_interface_string_to_latin1_chars;
@@ -148,6 +150,8 @@ extern "C" GDExtensionInterfacePackedVector2ArrayOperatorIndex gdextension_inter
extern "C" GDExtensionInterfacePackedVector2ArrayOperatorIndexConst gdextension_interface_packed_vector2_array_operator_index_const;
extern "C" GDExtensionInterfacePackedVector3ArrayOperatorIndex gdextension_interface_packed_vector3_array_operator_index;
extern "C" GDExtensionInterfacePackedVector3ArrayOperatorIndexConst gdextension_interface_packed_vector3_array_operator_index_const;
extern "C" GDExtensionInterfacePackedVector4ArrayOperatorIndex gdextension_interface_packed_vector4_array_operator_index;
extern "C" GDExtensionInterfacePackedVector4ArrayOperatorIndexConst gdextension_interface_packed_vector4_array_operator_index_const;
extern "C" GDExtensionInterfaceArrayOperatorIndex gdextension_interface_array_operator_index;
extern "C" GDExtensionInterfaceArrayOperatorIndexConst gdextension_interface_array_operator_index_const;
extern "C" GDExtensionInterfaceArrayRef gdextension_interface_array_ref;
@@ -166,18 +170,21 @@ extern "C" GDExtensionInterfaceObjectGetClassName gdextension_interface_object_g
extern "C" GDExtensionInterfaceObjectCastTo gdextension_interface_object_cast_to;
extern "C" GDExtensionInterfaceObjectGetInstanceFromId gdextension_interface_object_get_instance_from_id;
extern "C" GDExtensionInterfaceObjectGetInstanceId gdextension_interface_object_get_instance_id;
extern "C" GDExtensionInterfaceCallableCustomCreate gdextension_interface_callable_custom_create;
extern "C" GDExtensionInterfaceObjectHasScriptMethod gdextension_interface_object_has_script_method;
extern "C" GDExtensionInterfaceObjectCallScriptMethod gdextension_interface_object_call_script_method;
extern "C" GDExtensionInterfaceCallableCustomCreate2 gdextension_interface_callable_custom_create2;
extern "C" GDExtensionInterfaceCallableCustomGetUserData gdextension_interface_callable_custom_get_userdata;
extern "C" GDExtensionInterfaceRefGetObject gdextension_interface_ref_get_object;
extern "C" GDExtensionInterfaceRefSetObject gdextension_interface_ref_set_object;
extern "C" GDExtensionInterfaceScriptInstanceCreate2 gdextension_interface_script_instance_create2;
extern "C" GDExtensionInterfaceScriptInstanceCreate3 gdextension_interface_script_instance_create3;
extern "C" GDExtensionInterfacePlaceHolderScriptInstanceCreate gdextension_interface_placeholder_script_instance_create;
extern "C" GDExtensionInterfacePlaceHolderScriptInstanceUpdate gdextension_interface_placeholder_script_instance_update;
extern "C" GDExtensionInterfaceClassdbConstructObject gdextension_interface_classdb_construct_object;
extern "C" GDExtensionInterfaceClassdbGetMethodBind gdextension_interface_classdb_get_method_bind;
extern "C" GDExtensionInterfaceClassdbGetClassTag gdextension_interface_classdb_get_class_tag;
extern "C" GDExtensionInterfaceClassdbRegisterExtensionClass2 gdextension_interface_classdb_register_extension_class2;
extern "C" GDExtensionInterfaceClassdbRegisterExtensionClass3 gdextension_interface_classdb_register_extension_class3;
extern "C" GDExtensionInterfaceClassdbRegisterExtensionClassMethod gdextension_interface_classdb_register_extension_class_method;
extern "C" GDExtensionInterfaceClassdbRegisterExtensionClassVirtualMethod gdextension_interface_classdb_register_extension_class_virtual_method;
extern "C" GDExtensionInterfaceClassdbRegisterExtensionClassIntegerConstant gdextension_interface_classdb_register_extension_class_integer_constant;
extern "C" GDExtensionInterfaceClassdbRegisterExtensionClassProperty gdextension_interface_classdb_register_extension_class_property;
extern "C" GDExtensionInterfaceClassdbRegisterExtensionClassPropertyIndexed gdextension_interface_classdb_register_extension_class_property_indexed;
@@ -188,6 +195,15 @@ extern "C" GDExtensionInterfaceClassdbUnregisterExtensionClass gdextension_inter
extern "C" GDExtensionInterfaceGetLibraryPath gdextension_interface_get_library_path;
extern "C" GDExtensionInterfaceEditorAddPlugin gdextension_interface_editor_add_plugin;
extern "C" GDExtensionInterfaceEditorRemovePlugin gdextension_interface_editor_remove_plugin;
extern "C" GDExtensionsInterfaceEditorHelpLoadXmlFromUtf8Chars gdextension_interface_editor_help_load_xml_from_utf8_chars;
extern "C" GDExtensionsInterfaceEditorHelpLoadXmlFromUtf8CharsAndLen gdextension_interface_editor_help_load_xml_from_utf8_chars_and_len;
extern "C" GDExtensionInterfaceImagePtrw gdextension_interface_image_ptrw;
extern "C" GDExtensionInterfaceImagePtr gdextension_interface_image_ptr;
class DocDataRegistration {
public:
DocDataRegistration(const char *p_hash, int p_uncompressed_size, int p_compressed_size, const unsigned char *p_data);
};
} // namespace internal

View File

@@ -139,31 +139,6 @@ public:
typedef T ValueType;
struct Iterator {
_FORCE_INLINE_ T &operator*() const {
return E->get();
}
_FORCE_INLINE_ T *operator->() const { return &E->get(); }
_FORCE_INLINE_ Iterator &operator++() {
E = E->next();
return *this;
}
_FORCE_INLINE_ Iterator &operator--() {
E = E->prev();
return *this;
}
_FORCE_INLINE_ bool operator==(const Iterator &b) const { return E == b.E; }
_FORCE_INLINE_ bool operator!=(const Iterator &b) const { return E != b.E; }
Iterator(Element *p_E) { E = p_E; }
Iterator() {}
Iterator(const Iterator &p_it) { E = p_it.E; }
private:
Element *E = nullptr;
};
struct ConstIterator {
_FORCE_INLINE_ const T &operator*() const {
return E->get();
@@ -189,6 +164,35 @@ public:
const Element *E = nullptr;
};
struct Iterator {
_FORCE_INLINE_ T &operator*() const {
return E->get();
}
_FORCE_INLINE_ T *operator->() const { return &E->get(); }
_FORCE_INLINE_ Iterator &operator++() {
E = E->next();
return *this;
}
_FORCE_INLINE_ Iterator &operator--() {
E = E->prev();
return *this;
}
_FORCE_INLINE_ bool operator==(const Iterator &b) const { return E == b.E; }
_FORCE_INLINE_ bool operator!=(const Iterator &b) const { return E != b.E; }
Iterator(Element *p_E) { E = p_E; }
Iterator() {}
Iterator(const Iterator &p_it) { E = p_it.E; }
operator ConstIterator() const {
return ConstIterator(E);
}
private:
Element *E = nullptr;
};
_FORCE_INLINE_ Iterator begin() {
return Iterator(front());
}
@@ -519,7 +523,14 @@ public:
}
}
T &operator[](int p_index) {
// Index operator, kept for compatibility.
_FORCE_INLINE_ T &operator[](int p_index) {
return get(p_index);
}
// Random access to elements, use with care,
// do not use for iteration.
T &get(int p_index) {
CRASH_BAD_INDEX(p_index, size());
Element *I = front();
@@ -532,7 +543,14 @@ public:
return I->get();
}
const T &operator[](int p_index) const {
// Index operator, kept for compatibility.
_FORCE_INLINE_ const T &operator[](int p_index) const {
return get(p_index);
}
// Random access to elements, use with care,
// do not use for iteration.
const T &get(int p_index) const {
CRASH_BAD_INDEX(p_index, size());
const Element *I = front();

View File

@@ -257,6 +257,10 @@ public:
return -1;
}
bool has(const T &p_val) const {
return find(p_val) != -1;
}
template <typename C>
void sort_custom() {
U len = count;

View File

@@ -43,7 +43,7 @@ namespace godot {
class Variant;
struct _NO_DISCARD_ AABB {
struct [[nodiscard]] AABB {
Vector3 position;
Vector3 size;
@@ -103,7 +103,7 @@ struct _NO_DISCARD_ AABB {
_FORCE_INLINE_ void expand_to(const Vector3 &p_vector); /** expand to contain a point if necessary */
_FORCE_INLINE_ AABB abs() const {
return AABB(Vector3(position.x + MIN(size.x, (real_t)0), position.y + MIN(size.y, (real_t)0), position.z + MIN(size.z, (real_t)0)), size.abs());
return AABB(position + size.minf(0), size.abs());
}
Variant intersects_segment_bind(const Vector3 &p_from, const Vector3 &p_to) const;

View File

@@ -37,7 +37,7 @@
namespace godot {
struct _NO_DISCARD_ Basis {
struct [[nodiscard]] Basis {
Vector3 rows[3] = {
Vector3(1, 0, 0),
Vector3(0, 1, 0),

View File

@@ -41,6 +41,7 @@ class Object;
class CallableCustomBase {
public:
virtual ObjectID get_object() const = 0;
virtual int get_argument_count(bool &r_is_valid) const;
virtual void call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, GDExtensionCallError &r_call_error) const = 0;
virtual ~CallableCustomBase() {}
};

View File

@@ -73,6 +73,11 @@ public:
return ObjectID(data.instance->get_instance_id());
}
virtual int get_argument_count(bool &r_is_valid) const override {
r_is_valid = true;
return sizeof...(P);
}
virtual void call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, GDExtensionCallError &r_call_error) const override {
call_with_variant_args(data.instance, data.method, p_arguments, p_argcount, r_call_error);
}
@@ -110,6 +115,11 @@ public:
return ObjectID(data.instance->get_instance_id());
}
virtual int get_argument_count(bool &r_is_valid) const override {
r_is_valid = true;
return sizeof...(P);
}
virtual void call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, GDExtensionCallError &r_call_error) const override {
call_with_variant_args_ret(data.instance, data.method, p_arguments, p_argcount, r_return_value, r_call_error);
}
@@ -147,6 +157,11 @@ public:
return ObjectID(data.instance->get_instance_id());
}
virtual int get_argument_count(bool &r_is_valid) const override {
r_is_valid = true;
return sizeof...(P);
}
virtual void call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, GDExtensionCallError &r_call_error) const override {
call_with_variant_args_retc(data.instance, data.method, p_arguments, p_argcount, r_return_value, r_call_error);
}
@@ -182,6 +197,11 @@ public:
return ObjectID();
}
virtual int get_argument_count(bool &r_is_valid) const override {
r_is_valid = true;
return sizeof...(P);
}
virtual void call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, GDExtensionCallError &r_call_error) const override {
call_with_variant_args_static_ret(data.method, p_arguments, p_argcount, r_return_value, r_call_error);
r_return_value = Variant();
@@ -218,6 +238,11 @@ public:
return ObjectID();
}
virtual int get_argument_count(bool &r_is_valid) const override {
r_is_valid = true;
return sizeof...(P);
}
virtual void call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, GDExtensionCallError &r_call_error) const override {
call_with_variant_args_static_ret(data.method, p_arguments, p_argcount, r_return_value, r_call_error);
}

View File

@@ -37,7 +37,7 @@ namespace godot {
class String;
struct _NO_DISCARD_ Color {
struct [[nodiscard]] Color {
union {
struct {
float r;

View File

@@ -38,7 +38,7 @@ namespace godot {
class Variant;
struct _NO_DISCARD_ Plane {
struct [[nodiscard]] Plane {
Vector3 normal;
real_t d = 0;

View File

@@ -44,7 +44,7 @@ struct Rect2;
struct Transform3D;
struct Vector2;
struct _NO_DISCARD_ Projection {
struct [[nodiscard]] Projection {
enum Planes {
PLANE_NEAR,
PLANE_FAR,
@@ -153,6 +153,7 @@ struct _NO_DISCARD_ Projection {
Projection();
Projection(const Vector4 &p_x, const Vector4 &p_y, const Vector4 &p_z, const Vector4 &p_w);
Projection(real_t p_xx, real_t p_xy, real_t p_xz, real_t p_xw, real_t p_yx, real_t p_yy, real_t p_yz, real_t p_yw, real_t p_zx, real_t p_zy, real_t p_zz, real_t p_zw, real_t p_wx, real_t p_wy, real_t p_wz, real_t p_ww);
Projection(const Transform3D &p_transform);
~Projection();
};

View File

@@ -37,7 +37,7 @@
namespace godot {
struct _NO_DISCARD_ Quaternion {
struct [[nodiscard]] Quaternion {
union {
struct {
real_t x;

View File

@@ -40,7 +40,7 @@ class String;
struct Rect2i;
struct Transform2D;
struct _NO_DISCARD_ Rect2 {
struct [[nodiscard]] Rect2 {
Point2 position;
Size2 size;
@@ -154,14 +154,12 @@ struct _NO_DISCARD_ Rect2 {
return Rect2();
}
new_rect.position.x = Math::max(p_rect.position.x, position.x);
new_rect.position.y = Math::max(p_rect.position.y, position.y);
new_rect.position = p_rect.position.max(position);
Point2 p_rect_end = p_rect.position + p_rect.size;
Point2 end = position + size;
new_rect.size.x = Math::min(p_rect_end.x, end.x) - new_rect.position.x;
new_rect.size.y = Math::min(p_rect_end.y, end.y) - new_rect.position.y;
new_rect.size = p_rect_end.min(end) - new_rect.position;
return new_rect;
}
@@ -174,11 +172,9 @@ struct _NO_DISCARD_ Rect2 {
#endif
Rect2 new_rect;
new_rect.position.x = Math::min(p_rect.position.x, position.x);
new_rect.position.y = Math::min(p_rect.position.y, position.y);
new_rect.position = p_rect.position.min(position);
new_rect.size.x = Math::max(p_rect.position.x + p_rect.size.x, position.x + size.x);
new_rect.size.y = Math::max(p_rect.position.y + p_rect.size.y, position.y + size.y);
new_rect.size = (p_rect.position + p_rect.size).max(position + size);
new_rect.size = new_rect.size - new_rect.position; // Make relative again.
@@ -284,7 +280,7 @@ struct _NO_DISCARD_ Rect2 {
}
_FORCE_INLINE_ Rect2 abs() const {
return Rect2(Point2(position.x + Math::min(size.x, (real_t)0), position.y + Math::min(size.y, (real_t)0)), size.abs());
return Rect2(position + size.minf(0), size.abs());
}
Vector2 get_support(const Vector2 &p_normal) const {

View File

@@ -39,7 +39,7 @@ namespace godot {
class String;
struct Rect2;
struct _NO_DISCARD_ Rect2i {
struct [[nodiscard]] Rect2i {
Point2i position;
Size2i size;
@@ -97,14 +97,12 @@ struct _NO_DISCARD_ Rect2i {
return Rect2i();
}
new_rect.position.x = Math::max(p_rect.position.x, position.x);
new_rect.position.y = Math::max(p_rect.position.y, position.y);
new_rect.position = p_rect.position.max(position);
Point2i p_rect_end = p_rect.position + p_rect.size;
Point2i end = position + size;
new_rect.size.x = Math::min(p_rect_end.x, end.x) - new_rect.position.x;
new_rect.size.y = Math::min(p_rect_end.y, end.y) - new_rect.position.y;
new_rect.size = p_rect_end.min(end) - new_rect.position;
return new_rect;
}
@@ -117,11 +115,9 @@ struct _NO_DISCARD_ Rect2i {
#endif
Rect2i new_rect;
new_rect.position.x = Math::min(p_rect.position.x, position.x);
new_rect.position.y = Math::min(p_rect.position.y, position.y);
new_rect.position = p_rect.position.min(position);
new_rect.size.x = Math::max(p_rect.position.x + p_rect.size.x, position.x + size.x);
new_rect.size.y = Math::max(p_rect.position.y + p_rect.size.y, position.y + size.y);
new_rect.size = (p_rect.position + p_rect.size).max(position + size);
new_rect.size = new_rect.size - new_rect.position; // Make relative again.
@@ -219,7 +215,7 @@ struct _NO_DISCARD_ Rect2i {
}
_FORCE_INLINE_ Rect2i abs() const {
return Rect2i(Point2i(position.x + Math::min(size.x, 0), position.y + Math::min(size.y, 0)), size.abs());
return Rect2i(position + size.mini(0), size.abs());
}
_FORCE_INLINE_ void set_end(const Vector2i &p_end) {

View File

@@ -39,7 +39,7 @@ namespace godot {
class String;
struct _NO_DISCARD_ Transform2D {
struct [[nodiscard]] Transform2D {
// Warning #1: basis of Transform2D is stored differently from Basis. In terms of columns array, the basis matrix looks like "on paper":
// M = (columns[0][0] columns[1][0])
// (columns[0][1] columns[1][1])

View File

@@ -39,7 +39,7 @@
namespace godot {
struct _NO_DISCARD_ Transform3D {
struct [[nodiscard]] Transform3D {
Basis basis;
Vector3 origin;

View File

@@ -85,6 +85,8 @@ public:
} \
};
// All Variant::OBJECT types are intentionally omitted from this list because they are handled by
// the unspecialized TypedArray definition.
MAKE_TYPED_ARRAY(bool, Variant::BOOL)
MAKE_TYPED_ARRAY(uint8_t, Variant::INT)
MAKE_TYPED_ARRAY(int8_t, Variant::INT)
@@ -104,11 +106,14 @@ MAKE_TYPED_ARRAY(Rect2i, Variant::RECT2I)
MAKE_TYPED_ARRAY(Vector3, Variant::VECTOR3)
MAKE_TYPED_ARRAY(Vector3i, Variant::VECTOR3I)
MAKE_TYPED_ARRAY(Transform2D, Variant::TRANSFORM2D)
MAKE_TYPED_ARRAY(Vector4, Variant::VECTOR4)
MAKE_TYPED_ARRAY(Vector4i, Variant::VECTOR4I)
MAKE_TYPED_ARRAY(Plane, Variant::PLANE)
MAKE_TYPED_ARRAY(Quaternion, Variant::QUATERNION)
MAKE_TYPED_ARRAY(AABB, Variant::AABB)
MAKE_TYPED_ARRAY(Basis, Variant::BASIS)
MAKE_TYPED_ARRAY(Transform3D, Variant::TRANSFORM3D)
MAKE_TYPED_ARRAY(Projection, Variant::PROJECTION)
MAKE_TYPED_ARRAY(Color, Variant::COLOR)
MAKE_TYPED_ARRAY(StringName, Variant::STRING_NAME)
MAKE_TYPED_ARRAY(NodePath, Variant::NODE_PATH)
@@ -125,7 +130,12 @@ MAKE_TYPED_ARRAY(PackedFloat64Array, Variant::PACKED_FLOAT64_ARRAY)
MAKE_TYPED_ARRAY(PackedStringArray, Variant::PACKED_STRING_ARRAY)
MAKE_TYPED_ARRAY(PackedVector2Array, Variant::PACKED_VECTOR2_ARRAY)
MAKE_TYPED_ARRAY(PackedVector3Array, Variant::PACKED_VECTOR3_ARRAY)
MAKE_TYPED_ARRAY(PackedVector4Array, Variant::PACKED_VECTOR4_ARRAY)
MAKE_TYPED_ARRAY(PackedColorArray, Variant::PACKED_COLOR_ARRAY)
// If the IPAddress struct is added to godot-cpp, the following could also be added:
//MAKE_TYPED_ARRAY(IPAddress, Variant::STRING)
#undef MAKE_TYPED_ARRAY
} // namespace godot

View File

@@ -100,6 +100,7 @@ public:
PACKED_VECTOR2_ARRAY,
PACKED_VECTOR3_ARRAY,
PACKED_COLOR_ARRAY,
PACKED_VECTOR4_ARRAY,
VARIANT_MAX
};
@@ -212,6 +213,7 @@ public:
Variant(const PackedVector2Array &v);
Variant(const PackedVector3Array &v);
Variant(const PackedColorArray &v);
Variant(const PackedVector4Array &v);
~Variant();
operator bool() const;
@@ -260,6 +262,7 @@ public:
operator PackedVector2Array() const;
operator PackedVector3Array() const;
operator PackedColorArray() const;
operator PackedVector4Array() const;
Variant &operator=(const Variant &other);
Variant &operator=(Variant &&other);

View File

@@ -39,7 +39,7 @@ namespace godot {
class String;
struct Vector2i;
struct _NO_DISCARD_ Vector2 {
struct [[nodiscard]] Vector2 {
static const int AXIS_COUNT = 2;
enum Axis {
@@ -91,10 +91,18 @@ struct _NO_DISCARD_ Vector2 {
return Vector2(MIN(x, p_vector2.x), MIN(y, p_vector2.y));
}
Vector2 minf(real_t p_scalar) const {
return Vector2(MIN(x, p_scalar), MIN(y, p_scalar));
}
Vector2 max(const Vector2 &p_vector2) const {
return Vector2(MAX(x, p_vector2.x), MAX(y, p_vector2.y));
}
Vector2 maxf(real_t p_scalar) const {
return Vector2(MAX(x, p_scalar), MAX(y, p_scalar));
}
real_t distance_to(const Vector2 &p_vector2) const;
real_t distance_squared_to(const Vector2 &p_vector2) const;
real_t angle_to(const Vector2 &p_vector2) const;
@@ -169,7 +177,9 @@ struct _NO_DISCARD_ Vector2 {
Vector2 ceil() const;
Vector2 round() const;
Vector2 snapped(const Vector2 &p_by) const;
Vector2 snappedf(real_t p_by) const;
Vector2 clamp(const Vector2 &p_min, const Vector2 &p_max) const;
Vector2 clampf(real_t p_min, real_t p_max) const;
real_t aspect() const { return width / height; }
operator String() const;

View File

@@ -39,7 +39,7 @@ namespace godot {
class String;
struct Vector2;
struct _NO_DISCARD_ Vector2i {
struct [[nodiscard]] Vector2i {
static const int AXIS_COUNT = 2;
enum Axis {
@@ -83,10 +83,18 @@ struct _NO_DISCARD_ Vector2i {
return Vector2i(MIN(x, p_vector2i.x), MIN(y, p_vector2i.y));
}
Vector2i mini(int32_t p_scalar) const {
return Vector2i(MIN(x, p_scalar), MIN(y, p_scalar));
}
Vector2i max(const Vector2i &p_vector2i) const {
return Vector2i(MAX(x, p_vector2i.x), MAX(y, p_vector2i.y));
}
Vector2i maxi(int32_t p_scalar) const {
return Vector2i(MAX(x, p_scalar), MAX(y, p_scalar));
}
Vector2i operator+(const Vector2i &p_v) const;
void operator+=(const Vector2i &p_v);
Vector2i operator-(const Vector2i &p_v) const;
@@ -117,10 +125,16 @@ struct _NO_DISCARD_ Vector2i {
int64_t length_squared() const;
double length() const;
int64_t distance_squared_to(const Vector2i &p_to) const;
double distance_to(const Vector2i &p_to) const;
real_t aspect() const { return width / (real_t)height; }
Vector2i sign() const { return Vector2i(SIGN(x), SIGN(y)); }
Vector2i abs() const { return Vector2i(Math::abs(x), Math::abs(y)); }
Vector2i snapped(const Vector2i &p_step) const;
Vector2i snappedi(int32_t p_step) const;
Vector2i clamp(const Vector2i &p_min, const Vector2i &p_max) const;
Vector2i clampi(int32_t p_min, int32_t p_max) const;
operator String() const;
operator Vector2() const;

View File

@@ -41,7 +41,7 @@ struct Basis;
struct Vector2;
struct Vector3i;
struct _NO_DISCARD_ Vector3 {
struct [[nodiscard]] Vector3 {
static const int AXIS_COUNT = 3;
enum Axis {
@@ -82,10 +82,18 @@ struct _NO_DISCARD_ Vector3 {
return Vector3(MIN(x, p_vector3.x), MIN(y, p_vector3.y), MIN(z, p_vector3.z));
}
Vector3 minf(real_t p_scalar) const {
return Vector3(MIN(x, p_scalar), MIN(y, p_scalar), MIN(z, p_scalar));
}
Vector3 max(const Vector3 &p_vector3) const {
return Vector3(MAX(x, p_vector3.x), MAX(y, p_vector3.y), MAX(z, p_vector3.z));
}
Vector3 maxf(real_t p_scalar) const {
return Vector3(MAX(x, p_scalar), MAX(y, p_scalar), MAX(z, p_scalar));
}
_FORCE_INLINE_ real_t length() const;
_FORCE_INLINE_ real_t length_squared() const;
@@ -98,7 +106,9 @@ struct _NO_DISCARD_ Vector3 {
_FORCE_INLINE_ void zero();
void snap(const Vector3 p_val);
void snapf(real_t p_val);
Vector3 snapped(const Vector3 p_val) const;
Vector3 snappedf(real_t p_val) const;
void rotate(const Vector3 &p_axis, const real_t p_angle);
Vector3 rotated(const Vector3 &p_axis, const real_t p_angle) const;
@@ -128,6 +138,7 @@ struct _NO_DISCARD_ Vector3 {
_FORCE_INLINE_ Vector3 ceil() const;
_FORCE_INLINE_ Vector3 round() const;
Vector3 clamp(const Vector3 &p_min, const Vector3 &p_max) const;
Vector3 clampf(real_t p_min, real_t p_max) const;
_FORCE_INLINE_ real_t distance_to(const Vector3 &p_to) const;
_FORCE_INLINE_ real_t distance_squared_to(const Vector3 &p_to) const;

View File

@@ -39,7 +39,7 @@ namespace godot {
class String;
struct Vector3;
struct _NO_DISCARD_ Vector3i {
struct [[nodiscard]] Vector3i {
static const int AXIS_COUNT = 3;
enum Axis {
@@ -75,18 +75,32 @@ struct _NO_DISCARD_ Vector3i {
return Vector3i(MIN(x, p_vector3i.x), MIN(y, p_vector3i.y), MIN(z, p_vector3i.z));
}
Vector3i mini(int32_t p_scalar) const {
return Vector3i(MIN(x, p_scalar), MIN(y, p_scalar), MIN(z, p_scalar));
}
Vector3i max(const Vector3i &p_vector3i) const {
return Vector3i(MAX(x, p_vector3i.x), MAX(y, p_vector3i.y), MAX(z, p_vector3i.z));
}
Vector3i maxi(int32_t p_scalar) const {
return Vector3i(MAX(x, p_scalar), MAX(y, p_scalar), MAX(z, p_scalar));
}
_FORCE_INLINE_ int64_t length_squared() const;
_FORCE_INLINE_ double length() const;
_FORCE_INLINE_ int64_t distance_squared_to(const Vector3i &p_to) const;
_FORCE_INLINE_ double distance_to(const Vector3i &p_to) const;
_FORCE_INLINE_ void zero();
_FORCE_INLINE_ Vector3i abs() const;
_FORCE_INLINE_ Vector3i sign() const;
Vector3i snapped(const Vector3i &p_step) const;
Vector3i snappedi(int32_t p_step) const;
Vector3i clamp(const Vector3i &p_min, const Vector3i &p_max) const;
Vector3i clampi(int32_t p_min, int32_t p_max) const;
/* Operators */
@@ -136,6 +150,14 @@ double Vector3i::length() const {
return Math::sqrt((double)length_squared());
}
int64_t Vector3i::distance_squared_to(const Vector3i &p_to) const {
return (p_to - *this).length_squared();
}
double Vector3i::distance_to(const Vector3i &p_to) const {
return (p_to - *this).length();
}
Vector3i Vector3i::abs() const {
return Vector3i(Math::abs(x), Math::abs(y), Math::abs(z));
}

View File

@@ -38,7 +38,7 @@ namespace godot {
class String;
struct _NO_DISCARD_ Vector4 {
struct [[nodiscard]] Vector4 {
static const int AXIS_COUNT = 4;
enum Axis {
@@ -75,10 +75,18 @@ struct _NO_DISCARD_ Vector4 {
return Vector4(MIN(x, p_vector4.x), MIN(y, p_vector4.y), MIN(z, p_vector4.z), MIN(w, p_vector4.w));
}
Vector4 minf(real_t p_scalar) const {
return Vector4(MIN(x, p_scalar), MIN(y, p_scalar), MIN(z, p_scalar), MIN(w, p_scalar));
}
Vector4 max(const Vector4 &p_vector4) const {
return Vector4(MAX(x, p_vector4.x), MAX(y, p_vector4.y), MAX(z, p_vector4.z), MAX(w, p_vector4.w));
}
Vector4 maxf(real_t p_scalar) const {
return Vector4(MAX(x, p_scalar), MAX(y, p_scalar), MAX(z, p_scalar), MAX(w, p_scalar));
}
_FORCE_INLINE_ real_t length_squared() const;
bool is_equal_approx(const Vector4 &p_vec4) const;
bool is_zero_approx() const;
@@ -104,8 +112,11 @@ struct _NO_DISCARD_ Vector4 {
Vector4 posmod(const real_t p_mod) const;
Vector4 posmodv(const Vector4 &p_modv) const;
void snap(const Vector4 &p_step);
void snapf(real_t p_step);
Vector4 snapped(const Vector4 &p_step) const;
Vector4 snappedf(real_t p_step) const;
Vector4 clamp(const Vector4 &p_min, const Vector4 &p_max) const;
Vector4 clampf(real_t p_min, real_t p_max) const;
Vector4 inverse() const;
_FORCE_INLINE_ real_t dot(const Vector4 &p_vec4) const;

View File

@@ -39,7 +39,7 @@ namespace godot {
class String;
struct Vector4;
struct _NO_DISCARD_ Vector4i {
struct [[nodiscard]] Vector4i {
static const int AXIS_COUNT = 4;
enum Axis {
@@ -77,18 +77,32 @@ struct _NO_DISCARD_ Vector4i {
return Vector4i(MIN(x, p_vector4i.x), MIN(y, p_vector4i.y), MIN(z, p_vector4i.z), MIN(w, p_vector4i.w));
}
Vector4i mini(int32_t p_scalar) const {
return Vector4i(MIN(x, p_scalar), MIN(y, p_scalar), MIN(z, p_scalar), MIN(w, p_scalar));
}
Vector4i max(const Vector4i &p_vector4i) const {
return Vector4i(MAX(x, p_vector4i.x), MAX(y, p_vector4i.y), MAX(z, p_vector4i.z), MAX(w, p_vector4i.w));
}
Vector4i maxi(int32_t p_scalar) const {
return Vector4i(MAX(x, p_scalar), MAX(y, p_scalar), MAX(z, p_scalar), MAX(w, p_scalar));
}
_FORCE_INLINE_ int64_t length_squared() const;
_FORCE_INLINE_ double length() const;
_FORCE_INLINE_ int64_t distance_squared_to(const Vector4i &p_to) const;
_FORCE_INLINE_ double distance_to(const Vector4i &p_to) const;
_FORCE_INLINE_ void zero();
_FORCE_INLINE_ Vector4i abs() const;
_FORCE_INLINE_ Vector4i sign() const;
Vector4i snapped(const Vector4i &p_step) const;
Vector4i snappedi(int32_t p_step) const;
Vector4i clamp(const Vector4i &p_min, const Vector4i &p_max) const;
Vector4i clampi(int32_t p_min, int32_t p_max) const;
/* Operators */
@@ -140,6 +154,14 @@ double Vector4i::length() const {
return Math::sqrt((double)length_squared());
}
int64_t Vector4i::distance_squared_to(const Vector4i &p_to) const {
return (p_to - *this).length_squared();
}
double Vector4i::distance_to(const Vector4i &p_to) const {
return (p_to - *this).length();
}
Vector4i Vector4i::abs() const {
return Vector4i(Math::abs(x), Math::abs(y), Math::abs(z), Math::abs(w));
}

View File

@@ -19,6 +19,7 @@ def test(profile_filepath=""):
api = generate_trimmed_api(api_filepath, profile_filepath)
_generate_bindings(
api,
api_filepath,
use_template_get_node=False,
bits=bits,
precision=precision,

View File

@@ -29,6 +29,7 @@
/**************************************************************************/
#include <godot_cpp/classes/file_access.hpp>
#include <godot_cpp/classes/image.hpp>
#include <godot_cpp/classes/worker_thread_pool.hpp>
#include <godot_cpp/classes/xml_parser.hpp>
@@ -55,4 +56,12 @@ WorkerThreadPool::GroupID WorkerThreadPool::add_native_group_task(void (*p_func)
return (GroupID)internal::gdextension_interface_worker_thread_pool_add_native_group_task(_owner, p_func, p_userdata, p_elements, p_tasks, p_high_priority, (GDExtensionConstStringPtr)&p_description);
}
uint8_t *Image::ptrw() {
return internal::gdextension_interface_image_ptrw(_owner);
}
const uint8_t *Image::ptr() {
return internal::gdextension_interface_image_ptr(_owner);
}
} // namespace godot

View File

@@ -40,42 +40,54 @@
namespace godot {
const StringName *Wrapped::_get_extension_class_name() const {
#ifdef _GODOT_CPP_AVOID_THREAD_LOCAL
std::recursive_mutex Wrapped::_constructing_mutex;
#endif
_GODOT_CPP_THREAD_LOCAL const StringName *Wrapped::_constructing_extension_class_name = nullptr;
_GODOT_CPP_THREAD_LOCAL const GDExtensionInstanceBindingCallbacks *Wrapped::_constructing_class_binding_callbacks = nullptr;
#ifdef HOT_RELOAD_ENABLED
_GODOT_CPP_THREAD_LOCAL GDExtensionObjectPtr Wrapped::_constructing_recreate_owner = nullptr;
#endif
const StringName *Wrapped::_get_extension_class_name() {
return nullptr;
}
void Wrapped::_postinitialize() {
const StringName *extension_class = _get_extension_class_name();
if (extension_class) {
godot::internal::gdextension_interface_object_set_instance(_owner, reinterpret_cast<GDExtensionConstStringNamePtr>(extension_class), this);
}
godot::internal::gdextension_interface_object_set_instance_binding(_owner, godot::internal::token, this, _get_bindings_callbacks());
if (extension_class) {
#ifdef _GODOT_CPP_AVOID_THREAD_LOCAL
Wrapped::_constructing_mutex.unlock();
#endif
// Only send NOTIFICATION_POSTINITIALIZE for extension classes.
if (_is_extension_class()) {
_notificationv(Object::NOTIFICATION_POSTINITIALIZE);
}
}
Wrapped::Wrapped(const StringName p_godot_class) {
#ifdef HOT_RELOAD_ENABLED
if (unlikely(Wrapped::recreate_instance)) {
RecreateInstance *recreate_data = Wrapped::recreate_instance;
RecreateInstance *previous = nullptr;
while (recreate_data) {
if (recreate_data->wrapper == this) {
_owner = recreate_data->owner;
if (previous) {
previous->next = recreate_data->next;
} else {
Wrapped::recreate_instance = recreate_data->next;
}
return;
}
previous = recreate_data;
recreate_data = recreate_data->next;
}
}
if (unlikely(Wrapped::_constructing_recreate_owner)) {
_owner = Wrapped::_constructing_recreate_owner;
Wrapped::_constructing_recreate_owner = nullptr;
} else
#endif
_owner = godot::internal::gdextension_interface_classdb_construct_object(reinterpret_cast<GDExtensionConstStringNamePtr>(p_godot_class._native_ptr()));
{
_owner = godot::internal::gdextension_interface_classdb_construct_object(reinterpret_cast<GDExtensionConstStringNamePtr>(p_godot_class._native_ptr()));
}
if (_constructing_extension_class_name) {
godot::internal::gdextension_interface_object_set_instance(_owner, reinterpret_cast<GDExtensionConstStringNamePtr>(_constructing_extension_class_name), this);
_constructing_extension_class_name = nullptr;
}
if (likely(_constructing_class_binding_callbacks)) {
godot::internal::gdextension_interface_object_set_instance_binding(_owner, godot::internal::token, this, _constructing_class_binding_callbacks);
_constructing_class_binding_callbacks = nullptr;
} else {
CRASH_NOW_MSG("BUG: Godot Object created without binding callbacks. Did you forget to use memnew()?");
}
}
Wrapped::Wrapped(GodotObject *p_godot_object) {

View File

@@ -32,6 +32,7 @@
#include <godot_cpp/core/error_macros.hpp>
#include <godot_cpp/godot.hpp>
#include <godot_cpp/templates/vector.hpp>
#include <godot_cpp/core/memory.hpp>
@@ -339,11 +340,56 @@ void ClassDB::bind_virtual_method(const StringName &p_class, const StringName &p
type.virtual_methods[p_method] = p_call;
}
void ClassDB::add_virtual_method(const StringName &p_class, const MethodInfo &p_method, const Vector<StringName> &p_arg_names) {
std::unordered_map<StringName, ClassInfo>::iterator type_it = classes.find(p_class);
ERR_FAIL_COND_MSG(type_it == classes.end(), String("Class '{0}' doesn't exist.").format(Array::make(p_class)));
GDExtensionClassVirtualMethodInfo mi;
mi.name = (GDExtensionStringNamePtr)&p_method.name;
mi.method_flags = p_method.flags;
mi.return_value = p_method.return_val._to_gdextension();
mi.return_value_metadata = p_method.return_val_metadata;
mi.argument_count = p_method.arguments.size();
if (mi.argument_count > 0) {
mi.arguments = (GDExtensionPropertyInfo *)memalloc(sizeof(GDExtensionPropertyInfo) * mi.argument_count);
mi.arguments_metadata = (GDExtensionClassMethodArgumentMetadata *)memalloc(sizeof(GDExtensionClassMethodArgumentMetadata) * mi.argument_count);
if (mi.argument_count != p_method.arguments_metadata.size()) {
WARN_PRINT("Mismatch argument metadata count for virtual method: " + String(p_class) + "::" + p_method.name);
}
for (uint32_t i = 0; i < mi.argument_count; i++) {
mi.arguments[i] = p_method.arguments[i]._to_gdextension();
if (i < p_method.arguments_metadata.size()) {
mi.arguments_metadata[i] = p_method.arguments_metadata[i];
}
}
} else {
mi.arguments = nullptr;
mi.arguments_metadata = nullptr;
}
if (p_arg_names.size() != mi.argument_count) {
WARN_PRINT("Mismatch argument name count for virtual method: " + String(p_class) + "::" + p_method.name);
} else {
for (int i = 0; i < p_arg_names.size(); i++) {
mi.arguments[i].name = (GDExtensionStringNamePtr)&p_arg_names[i];
}
}
internal::gdextension_interface_classdb_register_extension_class_virtual_method(internal::library, &p_class, &mi);
if (mi.arguments) {
memfree(mi.arguments);
}
if (mi.arguments_metadata) {
memfree(mi.arguments_metadata);
}
}
void ClassDB::initialize_class(const ClassInfo &p_cl) {
}
void ClassDB::initialize(GDExtensionInitializationLevel p_level) {
for (const std::pair<StringName, ClassInfo> pair : classes) {
for (const std::pair<const StringName, ClassInfo> &pair : classes) {
const ClassInfo &cl = pair.second;
if (cl.level != p_level) {
continue;

View File

@@ -32,6 +32,22 @@
namespace godot {
void MethodBind::_set_const(bool p_const) {
_const = p_const;
}
void MethodBind::_set_static(bool p_static) {
_static = p_static;
}
void MethodBind::_set_returns(bool p_returns) {
_returns = p_returns;
}
void MethodBind::_set_vararg(bool p_vararg) {
_vararg = p_vararg;
}
StringName MethodBind::get_name() const {
return name;
}
@@ -40,26 +56,6 @@ void MethodBind::set_name(const StringName &p_name) {
name = p_name;
}
void MethodBind::set_argument_count(int p_count) {
argument_count = p_count;
}
void MethodBind::set_const(bool p_const) {
_is_const = p_const;
}
void MethodBind::set_return(bool p_return) {
_has_return = p_return;
}
void MethodBind::set_static(bool p_static) {
_static = p_static;
}
void MethodBind::set_vararg(bool p_vararg) {
_vararg = p_vararg;
}
void MethodBind::set_argument_names(const std::vector<StringName> &p_names) {
argument_names = p_names;
}
@@ -68,7 +64,7 @@ std::vector<StringName> MethodBind::get_argument_names() const {
return argument_names;
}
void MethodBind::generate_argument_types(int p_count) {
void MethodBind::_generate_argument_types(int p_count) {
set_argument_count(p_count);
if (argument_types != nullptr) {

39
src/core/print_string.cpp Normal file
View File

@@ -0,0 +1,39 @@
/**************************************************************************/
/* print_string.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include <godot_cpp/core/print_string.hpp>
#include <godot_cpp/classes/os.hpp>
namespace godot {
bool is_print_verbose_enabled() {
return OS::get_singleton()->is_stdout_verbose();
}
} // namespace godot

View File

@@ -114,7 +114,9 @@ GDExtensionInterfaceStringNewWithUtf32Chars gdextension_interface_string_new_wit
GDExtensionInterfaceStringNewWithWideChars gdextension_interface_string_new_with_wide_chars = nullptr;
GDExtensionInterfaceStringNewWithLatin1CharsAndLen gdextension_interface_string_new_with_latin1_chars_and_len = nullptr;
GDExtensionInterfaceStringNewWithUtf8CharsAndLen gdextension_interface_string_new_with_utf8_chars_and_len = nullptr;
GDExtensionInterfaceStringNewWithUtf8CharsAndLen2 gdextension_interface_string_new_with_utf8_chars_and_len2 = nullptr;
GDExtensionInterfaceStringNewWithUtf16CharsAndLen gdextension_interface_string_new_with_utf16_chars_and_len = nullptr;
GDExtensionInterfaceStringNewWithUtf16CharsAndLen2 gdextension_interface_string_new_with_utf16_chars_and_len2 = nullptr;
GDExtensionInterfaceStringNewWithUtf32CharsAndLen gdextension_interface_string_new_with_utf32_chars_and_len = nullptr;
GDExtensionInterfaceStringNewWithWideCharsAndLen gdextension_interface_string_new_with_wide_chars_and_len = nullptr;
GDExtensionInterfaceStringToLatin1Chars gdextension_interface_string_to_latin1_chars = nullptr;
@@ -154,6 +156,8 @@ GDExtensionInterfacePackedVector2ArrayOperatorIndex gdextension_interface_packed
GDExtensionInterfacePackedVector2ArrayOperatorIndexConst gdextension_interface_packed_vector2_array_operator_index_const = nullptr;
GDExtensionInterfacePackedVector3ArrayOperatorIndex gdextension_interface_packed_vector3_array_operator_index = nullptr;
GDExtensionInterfacePackedVector3ArrayOperatorIndexConst gdextension_interface_packed_vector3_array_operator_index_const = nullptr;
GDExtensionInterfacePackedVector4ArrayOperatorIndex gdextension_interface_packed_vector4_array_operator_index = nullptr;
GDExtensionInterfacePackedVector4ArrayOperatorIndexConst gdextension_interface_packed_vector4_array_operator_index_const = nullptr;
GDExtensionInterfaceArrayOperatorIndex gdextension_interface_array_operator_index = nullptr;
GDExtensionInterfaceArrayOperatorIndexConst gdextension_interface_array_operator_index_const = nullptr;
GDExtensionInterfaceArrayRef gdextension_interface_array_ref = nullptr;
@@ -172,18 +176,21 @@ GDExtensionInterfaceObjectGetClassName gdextension_interface_object_get_class_na
GDExtensionInterfaceObjectCastTo gdextension_interface_object_cast_to = nullptr;
GDExtensionInterfaceObjectGetInstanceFromId gdextension_interface_object_get_instance_from_id = nullptr;
GDExtensionInterfaceObjectGetInstanceId gdextension_interface_object_get_instance_id = nullptr;
GDExtensionInterfaceCallableCustomCreate gdextension_interface_callable_custom_create = nullptr;
GDExtensionInterfaceObjectHasScriptMethod gdextension_interface_object_has_script_method = nullptr;
GDExtensionInterfaceObjectCallScriptMethod gdextension_interface_object_call_script_method = nullptr;
GDExtensionInterfaceCallableCustomCreate2 gdextension_interface_callable_custom_create2 = nullptr;
GDExtensionInterfaceCallableCustomGetUserData gdextension_interface_callable_custom_get_userdata = nullptr;
GDExtensionInterfaceRefGetObject gdextension_interface_ref_get_object = nullptr;
GDExtensionInterfaceRefSetObject gdextension_interface_ref_set_object = nullptr;
GDExtensionInterfaceScriptInstanceCreate2 gdextension_interface_script_instance_create2 = nullptr;
GDExtensionInterfaceScriptInstanceCreate3 gdextension_interface_script_instance_create3 = nullptr;
GDExtensionInterfacePlaceHolderScriptInstanceCreate gdextension_interface_placeholder_script_instance_create = nullptr;
GDExtensionInterfacePlaceHolderScriptInstanceUpdate gdextension_interface_placeholder_script_instance_update = nullptr;
GDExtensionInterfaceClassdbConstructObject gdextension_interface_classdb_construct_object = nullptr;
GDExtensionInterfaceClassdbGetMethodBind gdextension_interface_classdb_get_method_bind = nullptr;
GDExtensionInterfaceClassdbGetClassTag gdextension_interface_classdb_get_class_tag = nullptr;
GDExtensionInterfaceClassdbRegisterExtensionClass2 gdextension_interface_classdb_register_extension_class2 = nullptr;
GDExtensionInterfaceClassdbRegisterExtensionClass3 gdextension_interface_classdb_register_extension_class3 = nullptr;
GDExtensionInterfaceClassdbRegisterExtensionClassMethod gdextension_interface_classdb_register_extension_class_method = nullptr;
GDExtensionInterfaceClassdbRegisterExtensionClassVirtualMethod gdextension_interface_classdb_register_extension_class_virtual_method = nullptr;
GDExtensionInterfaceClassdbRegisterExtensionClassIntegerConstant gdextension_interface_classdb_register_extension_class_integer_constant = nullptr;
GDExtensionInterfaceClassdbRegisterExtensionClassProperty gdextension_interface_classdb_register_extension_class_property = nullptr;
GDExtensionInterfaceClassdbRegisterExtensionClassPropertyIndexed gdextension_interface_classdb_register_extension_class_property_indexed = nullptr;
@@ -194,6 +201,40 @@ GDExtensionInterfaceClassdbUnregisterExtensionClass gdextension_interface_classd
GDExtensionInterfaceGetLibraryPath gdextension_interface_get_library_path = nullptr;
GDExtensionInterfaceEditorAddPlugin gdextension_interface_editor_add_plugin = nullptr;
GDExtensionInterfaceEditorRemovePlugin gdextension_interface_editor_remove_plugin = nullptr;
GDExtensionsInterfaceEditorHelpLoadXmlFromUtf8Chars gdextension_interface_editor_help_load_xml_from_utf8_chars = nullptr;
GDExtensionsInterfaceEditorHelpLoadXmlFromUtf8CharsAndLen gdextension_interface_editor_help_load_xml_from_utf8_chars_and_len = nullptr;
GDExtensionInterfaceImagePtrw gdextension_interface_image_ptrw = nullptr;
GDExtensionInterfaceImagePtr gdextension_interface_image_ptr = nullptr;
struct DocData {
const char *hash = nullptr;
int uncompressed_size = 0;
int compressed_size = 0;
const unsigned char *data = nullptr;
inline bool is_valid() const {
return hash != nullptr && uncompressed_size > 0 && compressed_size > 0 && data != nullptr;
}
void load_data() const;
};
static DocData &get_doc_data() {
static DocData doc_data;
return doc_data;
}
DocDataRegistration::DocDataRegistration(const char *p_hash, int p_uncompressed_size, int p_compressed_size, const unsigned char *p_data) {
DocData &doc_data = get_doc_data();
if (doc_data.is_valid()) {
printf("ERROR: Attempting to register documentation data when we already have some - discarding.\n");
return;
}
doc_data.hash = p_hash;
doc_data.uncompressed_size = p_uncompressed_size;
doc_data.compressed_size = p_compressed_size;
doc_data.data = p_data;
}
} // namespace internal
@@ -352,7 +393,9 @@ GDExtensionBool GDExtensionBinding::init(GDExtensionInterfaceGetProcAddress p_ge
LOAD_PROC_ADDRESS(string_new_with_wide_chars, GDExtensionInterfaceStringNewWithWideChars);
LOAD_PROC_ADDRESS(string_new_with_latin1_chars_and_len, GDExtensionInterfaceStringNewWithLatin1CharsAndLen);
LOAD_PROC_ADDRESS(string_new_with_utf8_chars_and_len, GDExtensionInterfaceStringNewWithUtf8CharsAndLen);
LOAD_PROC_ADDRESS(string_new_with_utf8_chars_and_len2, GDExtensionInterfaceStringNewWithUtf8CharsAndLen2);
LOAD_PROC_ADDRESS(string_new_with_utf16_chars_and_len, GDExtensionInterfaceStringNewWithUtf16CharsAndLen);
LOAD_PROC_ADDRESS(string_new_with_utf16_chars_and_len2, GDExtensionInterfaceStringNewWithUtf16CharsAndLen2);
LOAD_PROC_ADDRESS(string_new_with_utf32_chars_and_len, GDExtensionInterfaceStringNewWithUtf32CharsAndLen);
LOAD_PROC_ADDRESS(string_new_with_wide_chars_and_len, GDExtensionInterfaceStringNewWithWideCharsAndLen);
LOAD_PROC_ADDRESS(string_to_latin1_chars, GDExtensionInterfaceStringToLatin1Chars);
@@ -392,6 +435,8 @@ GDExtensionBool GDExtensionBinding::init(GDExtensionInterfaceGetProcAddress p_ge
LOAD_PROC_ADDRESS(packed_vector2_array_operator_index_const, GDExtensionInterfacePackedVector2ArrayOperatorIndexConst);
LOAD_PROC_ADDRESS(packed_vector3_array_operator_index, GDExtensionInterfacePackedVector3ArrayOperatorIndex);
LOAD_PROC_ADDRESS(packed_vector3_array_operator_index_const, GDExtensionInterfacePackedVector3ArrayOperatorIndexConst);
LOAD_PROC_ADDRESS(packed_vector4_array_operator_index, GDExtensionInterfacePackedVector4ArrayOperatorIndex);
LOAD_PROC_ADDRESS(packed_vector4_array_operator_index_const, GDExtensionInterfacePackedVector4ArrayOperatorIndexConst);
LOAD_PROC_ADDRESS(array_operator_index, GDExtensionInterfaceArrayOperatorIndex);
LOAD_PROC_ADDRESS(array_operator_index_const, GDExtensionInterfaceArrayOperatorIndexConst);
LOAD_PROC_ADDRESS(array_ref, GDExtensionInterfaceArrayRef);
@@ -410,18 +455,21 @@ GDExtensionBool GDExtensionBinding::init(GDExtensionInterfaceGetProcAddress p_ge
LOAD_PROC_ADDRESS(object_cast_to, GDExtensionInterfaceObjectCastTo);
LOAD_PROC_ADDRESS(object_get_instance_from_id, GDExtensionInterfaceObjectGetInstanceFromId);
LOAD_PROC_ADDRESS(object_get_instance_id, GDExtensionInterfaceObjectGetInstanceId);
LOAD_PROC_ADDRESS(callable_custom_create, GDExtensionInterfaceCallableCustomCreate);
LOAD_PROC_ADDRESS(object_has_script_method, GDExtensionInterfaceObjectHasScriptMethod);
LOAD_PROC_ADDRESS(object_call_script_method, GDExtensionInterfaceObjectCallScriptMethod);
LOAD_PROC_ADDRESS(callable_custom_create2, GDExtensionInterfaceCallableCustomCreate2);
LOAD_PROC_ADDRESS(callable_custom_get_userdata, GDExtensionInterfaceCallableCustomGetUserData);
LOAD_PROC_ADDRESS(ref_get_object, GDExtensionInterfaceRefGetObject);
LOAD_PROC_ADDRESS(ref_set_object, GDExtensionInterfaceRefSetObject);
LOAD_PROC_ADDRESS(script_instance_create2, GDExtensionInterfaceScriptInstanceCreate2);
LOAD_PROC_ADDRESS(script_instance_create3, GDExtensionInterfaceScriptInstanceCreate3);
LOAD_PROC_ADDRESS(placeholder_script_instance_create, GDExtensionInterfacePlaceHolderScriptInstanceCreate);
LOAD_PROC_ADDRESS(placeholder_script_instance_update, GDExtensionInterfacePlaceHolderScriptInstanceUpdate);
LOAD_PROC_ADDRESS(classdb_construct_object, GDExtensionInterfaceClassdbConstructObject);
LOAD_PROC_ADDRESS(classdb_get_method_bind, GDExtensionInterfaceClassdbGetMethodBind);
LOAD_PROC_ADDRESS(classdb_get_class_tag, GDExtensionInterfaceClassdbGetClassTag);
LOAD_PROC_ADDRESS(classdb_register_extension_class2, GDExtensionInterfaceClassdbRegisterExtensionClass2);
LOAD_PROC_ADDRESS(classdb_register_extension_class3, GDExtensionInterfaceClassdbRegisterExtensionClass3);
LOAD_PROC_ADDRESS(classdb_register_extension_class_method, GDExtensionInterfaceClassdbRegisterExtensionClassMethod);
LOAD_PROC_ADDRESS(classdb_register_extension_class_virtual_method, GDExtensionInterfaceClassdbRegisterExtensionClassVirtualMethod);
LOAD_PROC_ADDRESS(classdb_register_extension_class_integer_constant, GDExtensionInterfaceClassdbRegisterExtensionClassIntegerConstant);
LOAD_PROC_ADDRESS(classdb_register_extension_class_property, GDExtensionInterfaceClassdbRegisterExtensionClassProperty);
LOAD_PROC_ADDRESS(classdb_register_extension_class_property_indexed, GDExtensionInterfaceClassdbRegisterExtensionClassPropertyIndexed);
@@ -432,6 +480,10 @@ GDExtensionBool GDExtensionBinding::init(GDExtensionInterfaceGetProcAddress p_ge
LOAD_PROC_ADDRESS(get_library_path, GDExtensionInterfaceGetLibraryPath);
LOAD_PROC_ADDRESS(editor_add_plugin, GDExtensionInterfaceEditorAddPlugin);
LOAD_PROC_ADDRESS(editor_remove_plugin, GDExtensionInterfaceEditorRemovePlugin);
LOAD_PROC_ADDRESS(editor_help_load_xml_from_utf8_chars, GDExtensionsInterfaceEditorHelpLoadXmlFromUtf8Chars);
LOAD_PROC_ADDRESS(editor_help_load_xml_from_utf8_chars_and_len, GDExtensionsInterfaceEditorHelpLoadXmlFromUtf8CharsAndLen);
LOAD_PROC_ADDRESS(image_ptrw, GDExtensionInterfaceImagePtrw);
LOAD_PROC_ADDRESS(image_ptr, GDExtensionInterfaceImagePtr);
r_initialization->initialize = initialize_level;
r_initialization->deinitialize = deinitialize_level;
@@ -461,6 +513,13 @@ void GDExtensionBinding::initialize_level(void *p_userdata, GDExtensionInitializ
ClassDB::initialize(p_level);
}
level_initialized[p_level]++;
if ((ModuleInitializationLevel)p_level == MODULE_INITIALIZATION_LEVEL_EDITOR) {
const internal::DocData &doc_data = internal::get_doc_data();
if (doc_data.is_valid()) {
doc_data.load_data();
}
}
}
void GDExtensionBinding::deinitialize_level(void *p_userdata, GDExtensionInitializationLevel p_level) {
@@ -527,4 +586,15 @@ GDExtensionBool GDExtensionBinding::InitObject::init() const {
return GDExtensionBinding::init(get_proc_address, library, init_data, initialization);
}
void internal::DocData::load_data() const {
PackedByteArray compressed;
compressed.resize(compressed_size);
memcpy(compressed.ptrw(), data, compressed_size);
// FileAccess::COMPRESSION_DEFLATE = 1
PackedByteArray decompressed = compressed.decompress(uncompressed_size, 1);
internal::gdextension_interface_editor_help_load_xml_from_utf8_chars_and_len(reinterpret_cast<const char *>(decompressed.ptr()), uncompressed_size);
}
} // namespace godot

View File

@@ -35,6 +35,11 @@
namespace godot {
int CallableCustomBase::get_argument_count(bool &r_is_valid) const {
r_is_valid = false;
return 0;
}
static void callable_custom_call(void *p_userdata, const GDExtensionConstVariantPtr *p_args, GDExtensionInt p_argument_count, GDExtensionVariantPtr r_return, GDExtensionCallError *r_error) {
CallableCustom *callable_custom = (CallableCustom *)p_userdata;
callable_custom->call((const Variant **)p_args, p_argument_count, *(Variant *)r_return, *r_error);
@@ -84,13 +89,21 @@ static GDExtensionBool callable_custom_less_than_func(void *p_a, void *p_b) {
return func_a(a, b);
}
static GDExtensionInt custom_callable_get_argument_count_func(void *p_userdata, GDExtensionBool *r_is_valid) {
CallableCustom *callable_custom = (CallableCustom *)p_userdata;
bool valid = false;
int ret = callable_custom->get_argument_count(valid);
*r_is_valid = valid;
return ret;
}
bool CallableCustom::is_valid() const {
// The same default implementation as in Godot.
return ObjectDB::get_instance(get_object());
}
Callable::Callable(CallableCustom *p_callable_custom) {
GDExtensionCallableCustomInfo info = {};
GDExtensionCallableCustomInfo2 info = {};
info.callable_userdata = p_callable_custom;
info.token = internal::token;
info.object_id = p_callable_custom->get_object();
@@ -101,8 +114,9 @@ Callable::Callable(CallableCustom *p_callable_custom) {
info.equal_func = &callable_custom_equal_func;
info.less_than_func = &callable_custom_less_than_func;
info.to_string_func = &callable_custom_to_string;
info.get_argument_count_func = &custom_callable_get_argument_count_func;
::godot::internal::gdextension_interface_callable_custom_create(_native_ptr(), &info);
::godot::internal::gdextension_interface_callable_custom_create2(_native_ptr(), &info);
}
CallableCustom *Callable::get_custom() const {

View File

@@ -77,6 +77,14 @@ static GDExtensionBool custom_callable_mp_less_than_func(void *p_a, void *p_b) {
return memcmp(a->get_comp_ptr(), b->get_comp_ptr(), a->get_comp_size() * 4) < 0;
}
static GDExtensionInt custom_callable_mp_get_argument_count_func(void *p_userdata, GDExtensionBool *r_is_valid) {
CallableCustomMethodPointerBase *callable_method_pointer = (CallableCustomMethodPointerBase *)p_userdata;
bool valid = false;
int ret = callable_method_pointer->get_argument_count(valid);
*r_is_valid = valid;
return ret;
}
void CallableCustomMethodPointerBase::_setup(uint32_t *p_base_ptr, uint32_t p_ptr_size) {
comp_ptr = p_base_ptr;
comp_size = p_ptr_size / 4;
@@ -93,7 +101,7 @@ void CallableCustomMethodPointerBase::_setup(uint32_t *p_base_ptr, uint32_t p_pt
namespace internal {
Callable create_callable_from_ccmp(CallableCustomMethodPointerBase *p_callable_method_pointer) {
GDExtensionCallableCustomInfo info = {};
GDExtensionCallableCustomInfo2 info = {};
info.callable_userdata = p_callable_method_pointer;
info.token = internal::token;
info.object_id = p_callable_method_pointer->get_object();
@@ -103,9 +111,10 @@ Callable create_callable_from_ccmp(CallableCustomMethodPointerBase *p_callable_m
info.hash_func = &custom_callable_mp_hash;
info.equal_func = &custom_callable_mp_equal_func;
info.less_than_func = &custom_callable_mp_less_than_func;
info.get_argument_count_func = &custom_callable_mp_get_argument_count_func;
Callable callable;
::godot::internal::gdextension_interface_callable_custom_create(callable._native_ptr(), &info);
::godot::internal::gdextension_interface_callable_custom_create2(callable._native_ptr(), &info);
return callable;
}

View File

@@ -178,8 +178,8 @@ String String::utf8(const char *from, int64_t len) {
return ret;
}
void String::parse_utf8(const char *from, int64_t len) {
internal::gdextension_interface_string_new_with_utf8_chars_and_len(_native_ptr(), from, len);
Error String::parse_utf8(const char *from, int64_t len) {
return (Error)internal::gdextension_interface_string_new_with_utf8_chars_and_len2(_native_ptr(), from, len);
}
String String::utf16(const char16_t *from, int64_t len) {
@@ -188,8 +188,8 @@ String String::utf16(const char16_t *from, int64_t len) {
return ret;
}
void String::parse_utf16(const char16_t *from, int64_t len) {
internal::gdextension_interface_string_new_with_utf16_chars_and_len(_native_ptr(), from, len);
Error String::parse_utf16(const char16_t *from, int64_t len, bool default_little_endian) {
return (Error)internal::gdextension_interface_string_new_with_utf16_chars_and_len2(_native_ptr(), from, len, default_little_endian);
}
String String::num_real(double p_num, bool p_trailing) {

View File

@@ -43,6 +43,7 @@
#include <godot_cpp/variant/packed_string_array.hpp>
#include <godot_cpp/variant/packed_vector2_array.hpp>
#include <godot_cpp/variant/packed_vector3_array.hpp>
#include <godot_cpp/variant/packed_vector4_array.hpp>
namespace godot {
@@ -198,6 +199,24 @@ Vector3 *PackedVector3Array::ptrw() {
return (Vector3 *)internal::gdextension_interface_packed_vector3_array_operator_index((GDExtensionTypePtr *)this, 0);
}
const Vector4 &PackedVector4Array::operator[](int64_t p_index) const {
const Vector4 *vec = (const Vector4 *)internal::gdextension_interface_packed_vector4_array_operator_index_const((GDExtensionTypePtr *)this, p_index);
return *vec;
}
Vector4 &PackedVector4Array::operator[](int64_t p_index) {
Vector4 *vec = (Vector4 *)internal::gdextension_interface_packed_vector4_array_operator_index((GDExtensionTypePtr *)this, p_index);
return *vec;
}
const Vector4 *PackedVector4Array::ptr() const {
return (const Vector4 *)internal::gdextension_interface_packed_vector4_array_operator_index_const((GDExtensionTypePtr *)this, 0);
}
Vector4 *PackedVector4Array::ptrw() {
return (Vector4 *)internal::gdextension_interface_packed_vector4_array_operator_index((GDExtensionTypePtr *)this, 0);
}
const Variant &Array::operator[](int64_t p_index) const {
const Variant *var = (const Variant *)internal::gdextension_interface_array_operator_index_const((GDExtensionTypePtr *)this, p_index);
return *var;

View File

@@ -913,6 +913,13 @@ Projection::Projection(const Vector4 &p_x, const Vector4 &p_y, const Vector4 &p_
columns[3] = p_w;
}
Projection::Projection(real_t p_xx, real_t p_xy, real_t p_xz, real_t p_xw, real_t p_yx, real_t p_yy, real_t p_yz, real_t p_yw, real_t p_zx, real_t p_zy, real_t p_zz, real_t p_zw, real_t p_wx, real_t p_wy, real_t p_wz, real_t p_ww) {
columns[0] = Vector4(p_xx, p_xy, p_xz, p_xw);
columns[1] = Vector4(p_yx, p_yy, p_yz, p_yw);
columns[2] = Vector4(p_zx, p_zy, p_zz, p_zw);
columns[3] = Vector4(p_wx, p_wy, p_wz, p_ww);
}
Projection::Projection(const Transform3D &p_transform) {
const Transform3D &tr = p_transform;
real_t *m = &columns[0][0];

View File

@@ -66,6 +66,7 @@ void Variant::init_bindings() {
PackedStringArray::init_bindings();
PackedVector2Array::init_bindings();
PackedVector3Array::init_bindings();
PackedVector4Array::init_bindings();
PackedColorArray::init_bindings();
}
@@ -248,6 +249,10 @@ Variant::Variant(const PackedColorArray &v) {
from_type_constructor[PACKED_COLOR_ARRAY](_native_ptr(), v._native_ptr());
}
Variant::Variant(const PackedVector4Array &v) {
from_type_constructor[PACKED_VECTOR4_ARRAY](_native_ptr(), v._native_ptr());
}
Variant::~Variant() {
internal::gdextension_interface_variant_destroy(_native_ptr());
}
@@ -506,6 +511,10 @@ Variant::operator PackedColorArray() const {
return PackedColorArray(this);
}
Variant::operator PackedVector4Array() const {
return PackedVector4Array(this);
}
Variant &Variant::operator=(const Variant &other) {
clear();
internal::gdextension_interface_variant_new_copy(_native_ptr(), other._native_ptr());

View File

@@ -137,12 +137,24 @@ Vector2 Vector2::clamp(const Vector2 &p_min, const Vector2 &p_max) const {
CLAMP(y, p_min.y, p_max.y));
}
Vector2 Vector2::clampf(real_t p_min, real_t p_max) const {
return Vector2(
CLAMP(x, p_min, p_max),
CLAMP(y, p_min, p_max));
}
Vector2 Vector2::snapped(const Vector2 &p_step) const {
return Vector2(
Math::snapped(x, p_step.x),
Math::snapped(y, p_step.y));
}
Vector2 Vector2::snappedf(real_t p_step) const {
return Vector2(
Math::snapped(x, p_step),
Math::snapped(y, p_step));
}
Vector2 Vector2::limit_length(const real_t p_len) const {
const real_t l = length();
Vector2 v = *this;

View File

@@ -35,12 +35,30 @@
namespace godot {
Vector2i Vector2i::snapped(const Vector2i &p_step) const {
return Vector2i(
Math::snapped(x, p_step.x),
Math::snapped(y, p_step.y));
}
Vector2i Vector2i::snappedi(int32_t p_step) const {
return Vector2i(
Math::snapped(x, p_step),
Math::snapped(y, p_step));
}
Vector2i Vector2i::clamp(const Vector2i &p_min, const Vector2i &p_max) const {
return Vector2i(
CLAMP(x, p_min.x, p_max.x),
CLAMP(y, p_min.y, p_max.y));
}
Vector2i Vector2i::clampi(int32_t p_min, int32_t p_max) const {
return Vector2i(
CLAMP(x, p_min, p_max),
CLAMP(y, p_min, p_max));
}
int64_t Vector2i::length_squared() const {
return x * (int64_t)x + y * (int64_t)y;
}
@@ -49,6 +67,14 @@ double Vector2i::length() const {
return Math::sqrt((double)length_squared());
}
int64_t Vector2i::distance_squared_to(const Vector2i &p_to) const {
return (p_to - *this).length_squared();
}
double Vector2i::distance_to(const Vector2i &p_to) const {
return (p_to - *this).length();
}
Vector2i Vector2i::operator+(const Vector2i &p_v) const {
return Vector2i(x + p_v.x, y + p_v.y);
}

View File

@@ -54,18 +54,37 @@ Vector3 Vector3::clamp(const Vector3 &p_min, const Vector3 &p_max) const {
CLAMP(z, p_min.z, p_max.z));
}
Vector3 Vector3::clampf(real_t p_min, real_t p_max) const {
return Vector3(
CLAMP(x, p_min, p_max),
CLAMP(y, p_min, p_max),
CLAMP(z, p_min, p_max));
}
void Vector3::snap(const Vector3 p_step) {
x = Math::snapped(x, p_step.x);
y = Math::snapped(y, p_step.y);
z = Math::snapped(z, p_step.z);
}
void Vector3::snapf(real_t p_step) {
x = Math::snapped(x, p_step);
y = Math::snapped(y, p_step);
z = Math::snapped(z, p_step);
}
Vector3 Vector3::snapped(const Vector3 p_step) const {
Vector3 v = *this;
v.snap(p_step);
return v;
}
Vector3 Vector3::snappedf(real_t p_step) const {
Vector3 v = *this;
v.snapf(p_step);
return v;
}
Vector3 Vector3::limit_length(const real_t p_len) const {
const real_t l = length();
Vector3 v = *this;

View File

@@ -35,6 +35,20 @@
namespace godot {
Vector3i Vector3i::snapped(const Vector3i &p_step) const {
return Vector3i(
Math::snapped(x, p_step.x),
Math::snapped(y, p_step.y),
Math::snapped(z, p_step.z));
}
Vector3i Vector3i::snappedi(int32_t p_step) const {
return Vector3i(
Math::snapped(x, p_step),
Math::snapped(y, p_step),
Math::snapped(z, p_step));
}
Vector3i::Axis Vector3i::min_axis_index() const {
return x < y ? (x < z ? Vector3i::AXIS_X : Vector3i::AXIS_Z) : (y < z ? Vector3i::AXIS_Y : Vector3i::AXIS_Z);
}
@@ -50,6 +64,13 @@ Vector3i Vector3i::clamp(const Vector3i &p_min, const Vector3i &p_max) const {
CLAMP(z, p_min.z, p_max.z));
}
Vector3i Vector3i::clampi(int32_t p_min, int32_t p_max) const {
return Vector3i(
CLAMP(x, p_min, p_max),
CLAMP(y, p_min, p_max),
CLAMP(z, p_min, p_max));
}
Vector3i::operator String() const {
return "(" + itos(x) + ", " + itos(y) + ", " + itos(z) + ")";
}

View File

@@ -173,12 +173,25 @@ void Vector4::snap(const Vector4 &p_step) {
w = Math::snapped(w, p_step.w);
}
void Vector4::snapf(real_t p_step) {
x = Math::snapped(x, p_step);
y = Math::snapped(y, p_step);
z = Math::snapped(z, p_step);
w = Math::snapped(w, p_step);
}
Vector4 Vector4::snapped(const Vector4 &p_step) const {
Vector4 v = *this;
v.snap(p_step);
return v;
}
Vector4 Vector4::snappedf(real_t p_step) const {
Vector4 v = *this;
v.snapf(p_step);
return v;
}
Vector4 Vector4::inverse() const {
return Vector4(1.0f / x, 1.0f / y, 1.0f / z, 1.0f / w);
}
@@ -191,6 +204,14 @@ Vector4 Vector4::clamp(const Vector4 &p_min, const Vector4 &p_max) const {
CLAMP(w, p_min.w, p_max.w));
}
Vector4 Vector4::clampf(real_t p_min, real_t p_max) const {
return Vector4(
CLAMP(x, p_min, p_max),
CLAMP(y, p_min, p_max),
CLAMP(z, p_min, p_max),
CLAMP(w, p_min, p_max));
}
Vector4::operator String() const {
return "(" + String::num_real(x, false) + ", " + String::num_real(y, false) + ", " + String::num_real(z, false) + ", " + String::num_real(w, false) + ")";
}

View File

@@ -35,6 +35,22 @@
namespace godot {
Vector4i Vector4i::snapped(const Vector4i &p_step) const {
return Vector4i(
Math::snapped(x, p_step.x),
Math::snapped(y, p_step.y),
Math::snapped(z, p_step.z),
Math::snapped(w, p_step.w));
}
Vector4i Vector4i::snappedi(int32_t p_step) const {
return Vector4i(
Math::snapped(x, p_step),
Math::snapped(y, p_step),
Math::snapped(z, p_step),
Math::snapped(w, p_step));
}
Vector4i::Axis Vector4i::min_axis_index() const {
uint32_t min_index = 0;
int32_t min_value = x;
@@ -67,6 +83,14 @@ Vector4i Vector4i::clamp(const Vector4i &p_min, const Vector4i &p_max) const {
CLAMP(w, p_min.w, p_max.w));
}
Vector4i Vector4i::clampi(int32_t p_min, int32_t p_max) const {
return Vector4i(
CLAMP(x, p_min, p_max),
CLAMP(y, p_min, p_max),
CLAMP(z, p_min, p_max),
CLAMP(w, p_min, p_max));
}
Vector4i::operator String() const {
return "(" + itos(x) + ", " + itos(y) + ", " + itos(z) + ", " + itos(w) + ")";
}

View File

@@ -14,6 +14,10 @@ env = SConscript("../SConstruct")
env.Append(CPPPATH=["src/"])
sources = Glob("src/*.cpp")
if env["target"] in ["editor", "template_debug"]:
doc_data = env.GodotCPPDocData("src/gen/doc_data.gen.cpp", source=Glob("doc_classes/*.xml"))
sources.append(doc_data)
if env["platform"] == "macos":
library = env.SharedLibrary(
"project/bin/libgdexample.{}.{}.framework/libgdexample.{}.{}".format(

View File

@@ -0,0 +1,25 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="Example" inherits="Control" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="https://raw.githubusercontent.com/godotengine/godot/master/doc/class.xsd">
<brief_description>
A test control defined in GDExtension.
</brief_description>
<description>
A control used for the automated GDExtension tests.
</description>
<tutorials>
</tutorials>
<methods>
<method name="simple_func">
<return type="void" />
<description>
Tests a simple function call.
</description>
</method>
</methods>
<members>
</members>
<signals>
</signals>
<constants>
</constants>
</class>

5
test/project/example.gd Normal file
View File

@@ -0,0 +1,5 @@
extends Example
func _do_something_virtual(p_name, p_value):
custom_signal.emit(p_name, p_value)
return "Implemented"

View File

@@ -9,14 +9,16 @@ class TestClass:
func _ready():
var example: Example = $Example
# Timing of set instance binding.
assert_equal(example.is_object_binding_set_by_parent_constructor(), true)
# Signal.
example.emit_custom_signal("Button", 42)
assert_equal(custom_signal_emitted, ["Button", 42])
# To string.
assert_equal(example.to_string(),'Example:[ GDExtension::Example <--> Instance ID:%s ]' % example.get_instance_id())
# It appears there's a bug with instance ids :-(
#assert_equal($Example/ExampleMin.to_string(), 'ExampleMin:[Wrapped:%s]' % $Example/ExampleMin.get_instance_id())
assert_equal(example.to_string(),'[ GDExtension::Example <--> Instance ID:%s ]' % example.get_instance_id())
assert_equal($Example/ExampleMin.to_string(), 'ExampleMin:<ExampleMin#%s>' % $Example/ExampleMin.get_instance_id())
# Call static methods.
assert_equal(Example.test_static(9, 100), 109);
@@ -102,6 +104,7 @@ func _ready():
# mp_callable() with void method.
var mp_callable: Callable = example.test_callable_mp()
assert_equal(mp_callable.is_valid(), true)
assert_equal(mp_callable.get_argument_count(), 3)
mp_callable.call(example, "void", 36)
assert_equal(custom_signal_emitted, ["unbound_method1: Example - void", 36])
@@ -117,14 +120,17 @@ func _ready():
# mp_callable() with return value.
var mp_callable_ret: Callable = example.test_callable_mp_ret()
assert_equal(mp_callable_ret.get_argument_count(), 3)
assert_equal(mp_callable_ret.call(example, "test", 77), "unbound_method2: Example - test - 77")
# mp_callable() with const method and return value.
var mp_callable_retc: Callable = example.test_callable_mp_retc()
assert_equal(mp_callable_retc.get_argument_count(), 3)
assert_equal(mp_callable_retc.call(example, "const", 101), "unbound_method3: Example - const - 101")
# mp_callable_static() with void method.
var mp_callable_static: Callable = example.test_callable_mp_static()
assert_equal(mp_callable_static.get_argument_count(), 3)
mp_callable_static.call(example, "static", 83)
assert_equal(custom_signal_emitted, ["unbound_static_method1: Example - static", 83])
@@ -140,6 +146,7 @@ func _ready():
# mp_callable_static() with return value.
var mp_callable_static_ret: Callable = example.test_callable_mp_static_ret()
assert_equal(mp_callable_static_ret.get_argument_count(), 3)
assert_equal(mp_callable_static_ret.call(example, "static-ret", 84), "unbound_static_method2: Example - static-ret - 84")
# CallableCustom.
@@ -150,6 +157,7 @@ func _ready():
assert_equal(custom_callable.hash(), 27);
assert_equal(custom_callable.get_object(), null);
assert_equal(custom_callable.get_method(), "");
assert_equal(custom_callable.get_argument_count(), 2)
assert_equal(str(custom_callable), "<MyCallableCustom>");
# PackedArray iterators
@@ -246,6 +254,10 @@ func _ready():
assert_equal(new_example_ref.was_post_initialized(), true)
assert_equal(example.test_post_initialize(), true)
# Test a virtual method defined in GDExtension and implemented in script.
assert_equal(example.test_virtual_implemented_in_script("Virtual", 939), "Implemented")
assert_equal(custom_signal_emitted, ["Virtual", 939])
# Test that we can access an engine singleton.
assert_equal(example.test_use_engine_singleton(), OS.get_name())

View File

@@ -1,11 +1,13 @@
[gd_scene load_steps=2 format=3 uid="uid://dmx2xuigcpvt4"]
[gd_scene load_steps=3 format=3 uid="uid://dmx2xuigcpvt4"]
[ext_resource type="Script" path="res://main.gd" id="1_qesh5"]
[ext_resource type="Script" path="res://example.gd" id="2_jju25"]
[node name="Node" type="Node"]
script = ExtResource("1_qesh5")
[node name="Example" type="Example" parent="."]
script = ExtResource("2_jju25")
[node name="ExampleMin" type="ExampleMin" parent="Example"]
layout_mode = 0

View File

@@ -12,7 +12,7 @@ config_version=5
config/name="GDExtension Test Project"
run/main_scene="res://main.tscn"
config/features=PackedStringArray("4.2")
config/features=PackedStringArray("4.3")
config/icon="res://icon.png"
[native_extensions]

View File

@@ -50,6 +50,11 @@ public:
return ObjectID();
}
virtual int get_argument_count(bool &r_is_valid) const {
r_is_valid = true;
return 2;
}
virtual void call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, GDExtensionCallError &r_call_error) const {
r_return_value = "Hi";
r_call_error.error = GDEXTENSION_CALL_OK;
@@ -188,6 +193,8 @@ void Example::_bind_methods() {
ClassDB::bind_method(D_METHOD("return_extended_ref"), &Example::return_extended_ref);
ClassDB::bind_method(D_METHOD("extended_ref_checks", "ref"), &Example::extended_ref_checks);
ClassDB::bind_method(D_METHOD("is_object_binding_set_by_parent_constructor"), &Example::is_object_binding_set_by_parent_constructor);
ClassDB::bind_method(D_METHOD("test_array"), &Example::test_array);
ClassDB::bind_method(D_METHOD("test_tarray_arg", "array"), &Example::test_tarray_arg);
ClassDB::bind_method(D_METHOD("test_tarray"), &Example::test_tarray);
@@ -233,6 +240,10 @@ void Example::_bind_methods() {
ClassDB::bind_method(D_METHOD("callable_bind"), &Example::callable_bind);
ClassDB::bind_method(D_METHOD("test_post_initialize"), &Example::test_post_initialize);
GDVIRTUAL_BIND(_do_something_virtual, "name", "value");
ClassDB::bind_method(D_METHOD("test_virtual_implemented_in_script"), &Example::test_virtual_implemented_in_script);
GDVIRTUAL_BIND(_do_something_virtual_with_control, "control");
ClassDB::bind_method(D_METHOD("test_use_engine_singleton"), &Example::test_use_engine_singleton);
ClassDB::bind_static_method("Example", D_METHOD("test_static", "a", "b"), &Example::test_static);
@@ -285,7 +296,17 @@ void Example::_bind_methods() {
BIND_ENUM_CONSTANT(OUTSIDE_OF_CLASS);
}
Example::Example() {
bool Example::has_object_instance_binding() const {
return internal::gdextension_interface_object_get_instance_binding(_owner, internal::token, nullptr);
}
Example::Example() :
object_instance_binding_set_by_parent_constructor(has_object_instance_binding()) {
// Test conversion, to ensure users can use all parent class functions at this time.
// It would crash if instance binding still not be initialized.
Variant v = Variant(this);
Object *o = (Object *)v;
//UtilityFunctions::print("Constructor.");
}
@@ -365,6 +386,10 @@ void Example::emit_custom_signal(const String &name, int value) {
emit_signal("custom_signal", name, value);
}
bool Example::is_object_binding_set_by_parent_constructor() const {
return object_instance_binding_set_by_parent_constructor;
}
Array Example::test_array() const {
Array arr;
@@ -674,6 +699,14 @@ void ExampleChild::_notification(int p_what) {
}
}
String Example::test_virtual_implemented_in_script(const String &p_name, int p_value) {
String ret;
if (GDVIRTUAL_CALL(_do_something_virtual, p_name, p_value, ret)) {
return ret;
}
return "Unimplemented";
}
String Example::test_use_engine_singleton() const {
return OS::get_singleton()->get_name();
}
@@ -683,3 +716,23 @@ String Example::test_library_path() {
internal::gdextension_interface_get_library_path(internal::library, library_path._native_ptr());
return library_path;
}
void ExampleRuntime::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_prop_value", "value"), &ExampleRuntime::set_prop_value);
ClassDB::bind_method(D_METHOD("get_prop_value"), &ExampleRuntime::get_prop_value);
ADD_PROPERTY(PropertyInfo(Variant::INT, "prop_value"), "set_prop_value", "get_prop_value");
}
void ExampleRuntime::set_prop_value(int p_prop_value) {
prop_value = p_prop_value;
}
int ExampleRuntime::get_prop_value() const {
return prop_value;
}
ExampleRuntime::ExampleRuntime() {
}
ExampleRuntime::~ExampleRuntime() {
}

View File

@@ -24,6 +24,7 @@
#include <godot_cpp/variant/variant.hpp>
#include <godot_cpp/core/binder_common.hpp>
#include <godot_cpp/core/gdvirtual.gen.inc>
using namespace godot;
@@ -81,6 +82,9 @@ private:
Vector2 dprop[3];
int last_rpc_arg = 0;
const bool object_instance_binding_set_by_parent_constructor;
bool has_object_instance_binding() const;
public:
// Constants.
enum Constants {
@@ -119,6 +123,8 @@ public:
void emit_custom_signal(const String &name, int value);
int def_args(int p_a = 100, int p_b = 200);
bool is_object_binding_set_by_parent_constructor() const;
Array test_array() const;
int test_tarray_arg(const TypedArray<int64_t> &p_array);
TypedArray<Vector2> test_tarray() const;
@@ -184,6 +190,10 @@ public:
virtual bool _has_point(const Vector2 &point) const override;
virtual void _input(const Ref<InputEvent> &event) override;
GDVIRTUAL2R(String, _do_something_virtual, String, int);
String test_virtual_implemented_in_script(const String &p_name, int p_value);
GDVIRTUAL1(_do_something_virtual_with_control, Control *);
String test_use_engine_singleton() const;
static String test_library_path();
@@ -247,4 +257,20 @@ protected:
void _notification(int p_what);
};
class ExampleRuntime : public Node {
GDCLASS(ExampleRuntime, Node);
int prop_value = 12;
protected:
static void _bind_methods();
public:
void set_prop_value(int p_prop_value);
int get_prop_value() const;
ExampleRuntime();
~ExampleRuntime();
};
#endif // EXAMPLE_CLASS_H

View File

@@ -29,6 +29,7 @@ void initialize_example_module(ModuleInitializationLevel p_level) {
GDREGISTER_CLASS(ExampleConcrete);
GDREGISTER_CLASS(ExampleBase);
GDREGISTER_CLASS(ExampleChild);
GDREGISTER_RUNTIME_CLASS(ExampleRuntime);
}
void uninitialize_example_module(ModuleInitializationLevel p_level) {

View File

@@ -11,6 +11,11 @@ def options(opts):
"Target Android API level",
"21",
)
opts.Add(
"ndk_version",
"Fully qualified version of ndk to use for compilation.",
"23.2.8568313",
)
opts.Add(
"ANDROID_HOME",
"Path to your Android SDK installation. By default, uses ANDROID_HOME from your defined environment variables.",
@@ -22,14 +27,9 @@ def exists(env):
return get_android_ndk_root(env) is not None
# This must be kept in sync with the value in https://github.com/godotengine/godot/blob/master/platform/android/detect.py#L58.
def get_ndk_version():
return "23.2.8568313"
def get_android_ndk_root(env):
if env["ANDROID_HOME"]:
return env["ANDROID_HOME"] + "/ndk/" + get_ndk_version()
return env["ANDROID_HOME"] + "/ndk/" + env["ndk_version"]
else:
return os.environ.get("ANDROID_NDK_ROOT")
@@ -68,7 +68,7 @@ def generate(env):
if not os.path.exists(toolchain):
print("ERROR: Could not find NDK toolchain at " + toolchain + ".")
print("Make sure NDK version " + get_ndk_version() + " is installed.")
print("Make sure NDK version " + env["ndk_version"] + " is installed.")
env.Exit(1)
env.PrependENVPath("PATH", toolchain + "/bin") # This does nothing half of the time, but we'll put it here anyways

View File

@@ -2,6 +2,7 @@ import os
import platform
import sys
from SCons import __version__ as scons_raw_version
from SCons.Action import Action
from SCons.Builder import Builder
from SCons.Errors import UserError
@@ -153,6 +154,7 @@ def scons_generate_bindings(target, source, env):
_generate_bindings(
api,
str(source[0]),
env["generate_template_get_node"],
"32" if "32" in env["arch"] else "64",
env["precision"],
@@ -377,7 +379,54 @@ def options(opts, env):
tool.options(opts)
def make_doc_source(target, source, env):
import zlib
dst = str(target[0])
g = open(dst, "w", encoding="utf-8")
buf = ""
docbegin = ""
docend = ""
for src in source:
src_path = str(src)
if not src_path.endswith(".xml"):
continue
with open(src_path, "r", encoding="utf-8") as f:
content = f.read()
buf += content
buf = (docbegin + buf + docend).encode("utf-8")
decomp_size = len(buf)
# Use maximum zlib compression level to further reduce file size
# (at the cost of initial build times).
buf = zlib.compress(buf, zlib.Z_BEST_COMPRESSION)
g.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n")
g.write("\n")
g.write("#include <godot_cpp/godot.hpp>\n")
g.write("\n")
g.write('static const char *_doc_data_hash = "' + str(hash(buf)) + '";\n')
g.write("static const int _doc_data_uncompressed_size = " + str(decomp_size) + ";\n")
g.write("static const int _doc_data_compressed_size = " + str(len(buf)) + ";\n")
g.write("static const unsigned char _doc_data_compressed[] = {\n")
for i in range(len(buf)):
g.write("\t" + str(buf[i]) + ",\n")
g.write("};\n")
g.write("\n")
g.write(
"static godot::internal::DocDataRegistration _doc_data_registration(_doc_data_hash, _doc_data_uncompressed_size, _doc_data_compressed_size, _doc_data_compressed);\n"
)
g.write("\n")
g.close()
def generate(env):
env.scons_version = env._get_major_minor_revision(scons_raw_version)
# Default num_jobs to local cpu count if not user specified.
# SCons has a peculiarity where user-specified options won't be overridden
# by SetOption, so we can rely on this to know if we should use our default.
@@ -435,6 +484,17 @@ def generate(env):
else: # Release
opt_level = "speed"
# Allow marking includes as external/system to avoid raising warnings.
if env.scons_version < (4, 2):
env["_CPPEXTINCFLAGS"] = "${_concat(EXTINCPREFIX, CPPEXTPATH, EXTINCSUFFIX, __env__, RDirs, TARGET, SOURCE)}"
else:
env["_CPPEXTINCFLAGS"] = (
"${_concat(EXTINCPREFIX, CPPEXTPATH, EXTINCSUFFIX, __env__, RDirs, TARGET, SOURCE, affect_signature=False)}"
)
env["CPPEXTPATH"] = []
env["EXTINCPREFIX"] = "-isystem "
env["EXTINCSUFFIX"] = ""
env["optimize"] = ARGUMENTS.get("optimize", opt_level)
env["debug_symbols"] = get_cmdline_bool("debug_symbols", env.dev_build)
@@ -508,7 +568,8 @@ def generate(env):
# Builders
env.Append(
BUILDERS={
"GodotCPPBindings": Builder(action=Action(scons_generate_bindings, "$GENCOMSTR"), emitter=scons_emit_files)
"GodotCPPBindings": Builder(action=Action(scons_generate_bindings, "$GENCOMSTR"), emitter=scons_emit_files),
"GodotCPPDocData": Builder(action=make_doc_source),
}
)
env.AddMethod(_godot_cpp, "GodotCPP")

View File

@@ -36,9 +36,11 @@ def generate(env):
if env["ios_simulator"]:
sdk_name = "iphonesimulator"
env.Append(CCFLAGS=["-mios-simulator-version-min=" + env["ios_min_version"]])
env.Append(LINKFLAGS=["-mios-simulator-version-min=" + env["ios_min_version"]])
else:
sdk_name = "iphoneos"
env.Append(CCFLAGS=["-miphoneos-version-min=" + env["ios_min_version"]])
env.Append(LINKFLAGS=["-miphoneos-version-min=" + env["ios_min_version"]])
if sys.platform == "darwin":
if env["IOS_SDK_PATH"] == "":

View File

@@ -42,6 +42,10 @@ def generate(env):
env.Append(CCFLAGS=["-sSIDE_MODULE=1"])
env.Append(LINKFLAGS=["-sSIDE_MODULE=1"])
# Enable WebAssembly BigInt <-> i64 conversion.
# This must match the flag used to build Godot (true in official builds since 4.3)
env.Append(LINKFLAGS=["-sWASM_BIGINT"])
# Force wasm longjmp mode.
env.Append(CCFLAGS=["-sSUPPORT_LONGJMP='wasm'"])
env.Append(LINKFLAGS=["-sSUPPORT_LONGJMP='wasm'"])

View File

@@ -125,6 +125,11 @@ def generate(env):
if env["silence_msvc"] and not env.GetOption("clean"):
silence_msvc(env)
if not env["use_llvm"]:
env.AppendUnique(CCFLAGS=["/experimental:external", "/external:anglebrackets"])
env.AppendUnique(CCFLAGS=["/external:W0"])
env["EXTINCPREFIX"] = "/external:I"
elif (sys.platform == "win32" or sys.platform == "msys") and not env["mingw_prefix"]:
env["use_mingw"] = True
mingw.generate(env)