Commit Graph

245 Commits

Author SHA1 Message Date
Rémi Verschelde
b1cf9b6095 Merge pull request #114 from bruvzg/ac_16
Update access-kit to 0.16.0, reenable it for 32-bit Windows builds.
2025-06-04 15:39:03 +02:00
Pāvels Nadtočajevs
74e21311a4 Update access-kit to 0.16.0, reenable it for 32-bit Windows builds. 2025-06-03 10:54:41 +03:00
Rémi Verschelde
6d05bde764 Android: Clean build folder at some intermediate steps to reduce disk usage
With debug symbols, the full Android build can take around 100G currently.
2025-06-02 12:05:34 +02:00
Rémi Verschelde
05a4bfed90 Merge pull request #113 from rsanchezsaez/apple/apple-embedded-rename
[build-ios] Rename 'IOS_TOOLCHAIN_PATH' to 'APPLE_TOOLCHAIN_PATH'
2025-05-29 09:54:05 +02:00
Ricardo Sanchez-Saez
38dbce0679 [build-ios] Rename 'IOS_TOOLCHAIN_PATH' to 'APPLE_TOOLCHAIN_PATH' 2025-05-14 07:35:56 +01:00
Rémi Verschelde
8c9fd0328b Define redirect_build_objects=no to avoid copying GBs of bin/obj 2025-05-13 23:23:27 +02:00
Rémi Verschelde
7a89e9087d Merge pull request #112 from m4gr3d/enable_android_debug_symbols
Setup Android debug symbols
2025-05-13 15:48:43 +02:00
Rémi Verschelde
6cc1418b6b Windows: Disable accesskit for x86_32 builds, doesn't work yet with MinGW 2025-04-25 23:55:34 +02:00
Fredia Huya-Kouadio
3a34cfa1bc Setup Android debug symbols 2025-04-22 10:49:47 -07:00
Rémi Verschelde
36d2cc32d6 Merge pull request #111 from m4gr3d/setup_godot_tools_lib_maven_central
Update the Android build scripts to allow exporting 'Godot Tools' Android library to MavenCentral
2025-04-22 12:20:57 +02:00
Fredia Huya-Kouadio
95ed6d23db Update the Android build scripts to allow exporting 'Godot Tools' Android library to MavenCentral 2025-03-30 19:11:43 -07:00
Rémi Verschelde
3348432f38 Merge pull request #110 from godotengine/stable-release-upload
publish-release: Add support to upload stable builds to GH, Steam, EGS and itch.io
2025-03-27 11:26:57 +01:00
Rémi Verschelde
73402a1c9f publish-release: Add support to upload stable builds to GH, Steam, EGS and itch.io 2025-03-26 13:14:08 +01:00
Rémi Verschelde
d831be12a8 Merge pull request #109 from bruvzg/accesskit
Add accesskit-c to the build setup.
2025-03-21 10:01:30 +01:00
Pāvels Nadtočajevs
44992c6c76 Add accesskit-c to the build setup. 2025-03-21 09:47:31 +02:00
Rémi Verschelde
d2e5eab17c Merge pull request #108 from godotengine/steam
build-release: Copy and sign Steam Windows exe for stable releases
2025-03-18 17:12:16 +01:00
Rémi Verschelde
fb34c3ff3e build-release: Copy and sign Steam Windows exe for stable releases 2025-03-12 23:43:17 +01:00
Rémi Verschelde
e2e01f05df Merge pull request #106 from darksylinc/matias-swappy-2025-01
Update to latest version of Swappy
2025-03-04 00:45:26 +01:00
Matias N. Goldberg
c9f1d801ae Update to latest version of Swappy
Fixes #103294
2025-03-03 20:44:32 -03:00
Rémi Verschelde
7cfa88aaaf Merge pull request #105 from godotengine/android-picoos-editor
Add support for Android editor builds for PicoOS devices
2025-02-07 01:44:25 +01:00
Rémi Verschelde
c9d351ab67 Add support for Android editor builds for PicoOS devices 2025-01-15 18:01:31 +01:00
Rémi Verschelde
e7210ecc92 Merge pull request #104 from godotengine/update-toolchains-f41
Update toolchains based on Fedora 41 for Godot 4.4
2024-12-16 23:03:04 +01:00
Rémi Verschelde
5e3a9b9cdc Update toolchains based on Fedora 41 for Godot 4.4 2024-12-16 23:01:51 +01:00
HP van Braam
b4613cec24 Merge pull request #102 from bruvzg/ts_data_in_template
Add ICU data to export templates.
2024-12-12 16:19:01 +01:00
Pāvels Nadtočajevs
bf0dd1992c Add ICU data to export templates. 2024-12-09 15:58:49 +02:00
Rémi Verschelde
1e4dc88253 Add script to publish releases everywhere
- GitHub godot-builds
- Web editor
- NuGet
- MavenCentral

Still missing instructions for uploading stable releases to stores, etc.
2024-11-21 10:57:27 +01:00
Rémi Verschelde
8c176b460b Android: Download and copy swappy libraries 2024-11-08 14:39:11 +01:00
Rémi Verschelde
e0891e9fde Adapt build scripts to run with passwordless sudo podman 2024-11-07 22:36:40 +01:00
Rémi Verschelde
251cea182e Merge pull request #94 from raulsntos/dotnet/android-monovm
.NET: Build Android templates with 'mono' edition
2024-11-07 20:50:02 +01:00
Rémi Verschelde
9259edf571 Merge pull request #99 from adamscott/add-gitignore-dsstore
Add `.DS_Store` to .gitignore
2024-09-16 15:44:41 +02:00
Rémi Verschelde
cc7ca0f706 Merge pull request #101 from m4gr3d/main
Update the Android editor build scripts
2024-09-16 15:44:26 +02:00
Fredia Huya-Kouadio
5f48331f5d Update the Android editor build scripts to match the updated build flavors in https://github.com/godotengine/godot/pull/96967 2024-09-14 12:15:22 -07:00
Fredia Huya-Kouadio
fa404f8c17 Add support for Android editor builds for Meta devices (#100) 2024-09-08 23:07:07 +02:00
Adam Scott
d808ce84ce Add .DS_Store to .gitignore 2024-08-21 12:04:20 -04:00
Rémi Verschelde
c3d199c4d4 Merge pull request #98 from godotengine/stable-windows-steamapi
Windows: Add extra editor build with `steamapi=yes` for stable releases
2024-08-15 00:56:16 +02:00
Rémi Verschelde
629090d76e Windows: Add extra editor build with steamapi=yes for stable releases 2024-08-15 00:39:35 +02:00
Rémi Verschelde
834f6223d8 New ANGLE build, fixes macOS crash by removing conflicting astcenc lib 2024-07-30 11:31:37 +02:00
Rémi Verschelde
1bf0772565 New ANGLE build, restores Windows 7 support 2024-07-28 19:23:17 +02:00
Rémi Verschelde
7131e406ae build_release: Fix name of new Windows ARM64 binaries 2024-07-25 20:07:01 +02:00
Rémi Verschelde
62a88ec262 build_release: Fix path to MoltenVK after b3ba0ae93
I didn't run into it before as I had an old `deps/vulkansdk-macos` folder
locally.
(Which means we've been shipping an old MoltenVK version on iOS for a bit.)
2024-07-25 19:08:03 +02:00
Rémi Verschelde
0c96c1ea15 Merge pull request #96 from bruvzg/arm64_win
Add commands to make ARM64 Windows engine builds, update Mesa/NIR and ANGLE downloads to the latest releases.
2024-07-22 11:53:43 +02:00
bruvzg
c3f202946a Add commands to make ARM64 Windows engine builds, update Mesa/NIR and ANGLE downloads to the latest releases. 2024-07-22 12:13:53 +03:00
Rémi Verschelde
3cb13f27ea Merge pull request #97 from godotengine/no-strip
Don't strip Windows and macOS binaries, already done at build time
2024-07-22 11:12:32 +02:00
Rémi Verschelde
d99668ccaa Don't strip Windows and macOS binaries, already done at build time 2024-07-22 10:59:45 +02:00
Rémi Verschelde
a29f0a255d Update MoltenVK build to re-add support for macOS 10.13
See https://github.com/godotengine/moltenvk-osxcross/pull/1 for context.
2024-07-11 22:50:56 +02:00
Rémi Verschelde
d36a865ff1 Merge pull request #95 from godotengine/xcode-15.4
macOS/iOS: Update SDK versions to Xcode 15.4
2024-06-20 10:07:35 +02:00
Rémi Verschelde
15810984ed macOS/iOS: Update SDK versions to Xcode 15.4
Following merge of https://github.com/godotengine/build-containers/pull/141.
2024-06-20 10:06:58 +02:00
Rémi Verschelde
a79a7d16ce macOS: Update ANGLE library build to support ANGLE over GL 2024-05-30 23:18:03 +02:00
Rémi Verschelde
b3ba0ae932 macOS: Download custom osxcross-compatible MoltenVK build automatically 2024-05-16 15:23:29 +02:00
Raul Santos
232be2e47f .NET: Build Android templates with 'mono' edition
Build the Android templates for .NET using the 'mono' edition that contains additional dependencies required by .NET projects to support Android OS APIs (like crypto).
2024-04-29 03:56:22 +02:00