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macOS: Update ANGLE library build to support ANGLE over GL
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2
build.sh
2
build.sh
@@ -149,7 +149,7 @@ if [ ! -d "deps/angle" ]; then
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mkdir -p deps/angle
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pushd deps/angle
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curl -L -o windows.zip https://github.com/godotengine/godot-angle-static/releases/download/chromium%2F6029/Windows.6029-1.MinGW_11.x86_64.x86_32.zip
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curl -L -o macos.zip https://github.com/godotengine/godot-angle-static/releases/download/chromium%2F6029/macOS.6029.Xcode_15.arm64.x86_64.zip
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curl -L -o macos.zip https://github.com/godotengine/godot-angle-static/releases/download/chromium%2F6029.1/macOS.6029.1.Xcode_15.arm64.x86_64.zip
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unzip windows.zip && rm -f windows.zip
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unzip macos.zip && rm -f macos.zip
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popd
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