Merge pull request #95 from godotengine/xcode-15.4

macOS/iOS: Update SDK versions to Xcode 15.4
This commit is contained in:
Rémi Verschelde
2024-06-20 10:07:35 +02:00
committed by GitHub
2 changed files with 3 additions and 3 deletions

View File

@@ -11,7 +11,7 @@ export OPTIONS="production=yes use_lto=no"
export OPTIONS_MONO="module_mono_enabled=yes"
export TERM=xterm
export IOS_SDK="17.2"
export IOS_SDK="17.5"
export IOS_LIPO="/root/ioscross/arm64/bin/arm-apple-darwin11-lipo"
rm -rf godot

View File

@@ -5,9 +5,9 @@ set -e
# Config
export SCONS="scons -j${NUM_CORES} verbose=yes warnings=no progress=no"
export OPTIONS="osxcross_sdk=darwin23.3 production=yes use_volk=no vulkan_sdk_path=/root/moltenvk angle_libs=/root/angle"
export OPTIONS="osxcross_sdk=darwin23.6 production=yes use_volk=no vulkan_sdk_path=/root/moltenvk angle_libs=/root/angle"
export OPTIONS_MONO="module_mono_enabled=yes"
export STRIP="x86_64-apple-darwin23.3-strip -u -r"
export STRIP="x86_64-apple-darwin23.6-strip -u -r"
export TERM=xterm
rm -rf godot