Commit Graph

  • 3c40cacaf8 Fixed hull collisions not being scaled 1/64th of a unit antopilo 2023-03-15 20:28:48 -04:00
  • b51ff970fc Optimized hull creation to be per brush instead of face. antopilo 2023-03-14 23:17:12 -04:00
  • 2611c3f6c2 Serialization of bsp hulls and deserialization antopilo 2023-03-14 23:16:50 -04:00
  • ca7b8955bf Serialize scene path antopilo 2023-03-14 22:41:58 -04:00
  • af480dc025 Fixed wrong rotation operation order in transform system antopilo 2023-03-14 22:41:34 -04:00
  • ea3f67a365 Added Hulls to BSP component and collision creation antopilo 2023-03-14 22:41:06 -04:00
  • 7186ae001e Serialize isSolid on BSP component antopilo 2023-03-14 22:40:37 -04:00
  • 01b62d5e34 Fixed wrong default quaternion on transform component antopilo 2023-03-14 22:40:15 -04:00
  • c826bbde99 Decompose of jolt matrix to get new transform antopilo 2023-03-14 22:39:36 -04:00
  • d5e96f8a1c Reduced default SSAO strength to 1.0 antopilo 2023-03-14 22:38:37 -04:00
  • 84cc29685f Fixed jolt crash when exiting and no physics bodies is in the scene. antopilo 2023-03-14 22:38:21 -04:00
  • 763a4905d0 Added convex hull collision shape antopilo 2023-03-14 22:38:04 -04:00
  • 31a4ac5e2e Scene settings panel now has similar header. antopilo 2023-03-14 22:37:27 -04:00
  • 253faf9a92 Added support for mass override antopilo 2023-03-13 23:33:12 -04:00
  • ffa4b52ad3 Added transform to rigidbody antopilo 2023-03-13 23:32:49 -04:00
  • f9364d868f Fixed mesh rigid body shape antopilo 2023-03-13 22:18:20 -04:00
  • e78edb7052 Improved SSAO antopilo 2023-03-13 22:18:00 -04:00
  • 16bb074a5f Added fix for jolt precompiled headers failing to compiled on windows if missing .cpp file. antopilo 2023-03-09 10:08:37 -05:00
  • 1c13c7ef2d Added mesh colliders antopilo 2023-03-08 22:37:03 -05:00
  • 0a6f7ad733 Added sphere collider + serialization antopilo 2023-03-08 21:24:58 -05:00
  • d50b04be28 Added basic physics tracking for box collider and sphere collider antopilo 2023-03-08 20:22:10 -05:00
  • 8c9c6c21df Added sphere collider antopilo 2023-03-08 20:21:50 -05:00
  • 75cb774caf Code cleanup antopilo 2023-03-08 20:04:06 -05:00
  • 65df50e722 Added panel for box collider and created first rigidbody Antoine Pilote 2023-03-07 21:40:33 -05:00
  • 6cbad0e13b Reworked editor camera antopilo 2023-03-07 17:26:13 -05:00
  • 10baf5271a Fixed quaternion serializing antopilo 2023-03-06 16:57:35 -05:00
  • 0df434282d Added a option to disable drawing axis in the view menu antopilo 2023-03-06 16:57:07 -05:00
  • a777f37830 Improved editor camera support antopilo 2023-03-06 12:13:06 -05:00
  • 7982fe151f Some UI changes Antoine Pilote 2023-03-05 21:44:23 -05:00
  • 50a4b42284 Using serializer for the scene copy Antoine Pilote 2023-03-05 21:44:06 -05:00
  • 69a2013a0f Added some serialization and added shader functionallity Antoine Pilote 2023-03-05 20:09:57 -05:00
  • b1edeb387f Fixed scripting engine crash and improved transformation system Antoine Pilote 2023-03-05 18:19:41 -05:00
  • 435d50e655 Fixed imgui crash Antoine Pilote 2023-03-05 13:02:09 -05:00
  • 47985f507a Added SSAO Antoine Pilote 2023-03-05 13:00:12 -05:00
  • e23f6ac14e Added binary directory to git ignore. Antoine Pilote 2023-03-04 17:50:30 -05:00
  • 8be7695d1e Code standardtization pass. Fixed a bunch of warnings. Antoine Pilote 2023-03-04 17:50:02 -05:00
  • dfd8c0c57d Added material value sliders in material editor. Antoine Pilote 2023-03-04 17:49:11 -05:00
  • abd5ac2dc8 Fixed volumetric Post FX Antoine Pilote 2023-03-04 17:44:59 -05:00
  • 8195d6879b Clean up code antopilo 2023-03-03 15:16:27 -05:00
  • bbafd0c4e0 Fixed extra new line in logger antopilo 2023-03-03 12:38:17 -05:00
  • d696b67378 Fixed not being able to boot into project manager antopilo 2023-03-03 12:38:10 -05:00
  • f8643f1dcf Partial Jolt implementation and some model loader fixes. Antoine Pilote 2023-03-01 22:05:23 -05:00
  • 972caf4163 Fixed mesh panel crashing when no model resource is present Antoine Pilote 2023-03-01 22:04:17 -05:00
  • 64f3bb1ad4 Can now use launch argument to load project directly Antoine Pilote 2023-03-01 22:03:58 -05:00
  • 344e2fb0c8 Added Camera component panel Antoine Pilote 2023-03-01 22:03:12 -05:00
  • f5c5497122 Can now build with JoltPhysics Antoine Pilote 2022-09-25 15:27:43 -04:00
  • 289a25f9e8 gitmodules changes Antoine Pilote 2022-09-25 14:47:31 -04:00
  • 4a1225b871 Added Jolt Premake Antoine Pilote 2022-09-25 14:45:27 -04:00
  • c6f003b0c0 Edited premake Antoine Pilote 2022-09-25 14:45:04 -04:00
  • df1d4c3372 Removing jolt attemp 2 Antoine Pilote 2022-09-25 14:36:00 -04:00
  • 1543dfb6a1 Removed JoltPhysics Antoine Pilote 2022-09-25 14:34:03 -04:00
  • 382802c62a Rework Antoine Pilote 2022-09-24 20:14:51 -04:00
  • 87bc79d0a1 Added play mode for engine .exe a.pilote 2022-07-24 18:12:29 -04:00
  • c64771f6a6 Fixed gizmo flipped normals a.pilote 2022-07-24 17:40:14 -04:00
  • b41f00c020 Added light and camera gizmo. a.pilote 2022-07-17 17:26:40 -04:00
  • 5fb1e376c2 added material editing in mesh panel. Renamed mesh component to model component. a.pilote 2022-07-17 14:15:11 -04:00
  • dbec248d8a Fixed math problem and display submeshes in editor panel a.pilote 2022-07-16 21:49:17 -04:00
  • 7d9e5b07b5 can now load models through model panel a.pilote 2022-07-16 15:29:03 -04:00
  • de3434703d Show ResourceID instead of nothing in component UI panel. a.pilote 2022-07-15 22:08:54 -04:00
  • 06f4913b45 Added shortcut for transformation modes. a.pilote 2022-07-14 17:53:02 -04:00
  • 249e26dcd5 Removed euler, only quaternion and dirty flag a.pilote 2022-07-14 17:45:06 -04:00
  • fb6080d734 Fixed quaternion for transforms a.pilote 2022-07-13 20:27:32 -04:00
  • a4cdf4b524 Work on quaternion rotation antopilo 2022-07-10 18:36:10 -04:00
  • 32e63a5137 Work on implementing quaternion antopilo 2022-06-29 20:05:08 -04:00
  • b2f59a189b Fixed File system default folder loaded. and filetree opened by default antopilo 2022-06-29 18:12:29 -04:00
  • 52c993cecd changed git ignore antopilo 2022-06-29 18:06:11 -04:00
  • 162966eeb0 Made material resource file editable from engine antopilo 2022-06-29 18:05:59 -04:00
  • 407ff89df7 Refactor Mesh serialization and model system. antopilo 2022-06-28 19:56:16 -04:00
  • 6b827e9db7 Mesh cleanup. a.pilote 2022-06-27 20:12:56 -04:00
  • a8abef1ab2 Cleanup antopilo 2022-06-23 20:58:07 -04:00
  • 7ba865ef14 Fixes antopilo 2022-06-23 20:43:32 -04:00
  • 511e5dfb16 Removed Soloud from premake antopilo 2022-06-23 15:55:32 -04:00
  • 5d138fd551 removed soloud antoinep 2022-06-03 17:32:48 -04:00
  • b273a2fb8a Added Screen space reflections and Editor UI refactoring antopilo 2022-01-31 13:54:58 -05:00
  • e216686272 Improved procedural sky rendering and settings panel. antopilo 2022-01-10 15:16:22 -05:00
  • b8d94e94ed Merge pull request #6 from antopilo/rml_ui Antoine Pilote 2022-01-09 16:49:35 -05:00
  • a71bfcbe75 Huge rework of editor and other changes. antopilo 2022-01-09 16:44:20 -05:00
  • 55ae840678 UI editor work antopilo 2021-09-26 22:56:25 -04:00
  • a9cc90f4a7 Merge pull request #5 from fhomolka/slashes_compat_fix Antoine Pilote 2021-09-20 19:45:46 -04:00
  • 41cac85899 Maths.h Camera.cpp Components.h LightComponent.h MeshComponent.h Entity.h ImGuiHelper.h Filip Homolka 2021-09-20 23:11:15 +02:00
  • 4d1e134eaa refactoring scene rendering antopilo 2021-09-20 06:49:45 -04:00
  • 519d9165e1 Merge branch 'main' of https://github.com/antopilo/Nuake into main antopilo 2021-09-15 21:19:38 -04:00
  • c02c3946b7 Added bloom post process antopilo 2021-09-15 21:18:44 -04:00
  • 2e5dcb4ab2 Fixes antopilo 2021-09-14 08:52:52 -04:00
  • e5daf71b89 added soloud Antoine Pilote 2021-09-13 10:20:38 -04:00
  • a047032f86 Maths functions scripting api antopilo 2021-09-13 06:47:05 -04:00
  • 4f93cb4395 Point entity and prefab antopilo 2021-09-10 00:04:38 -04:00
  • 33b3962e51 Drag and drop prefab into scene tree. Play pause snapshot system antopilo 2021-09-08 21:28:53 -04:00
  • b403082ca2 Clean up interface parser antopilo 2021-09-08 18:41:57 -04:00
  • b1a1f4f063 Interface component, Serialization of mesh components antopilo 2021-09-08 18:35:10 -04:00
  • 61e54c5a46 GLTF 2.0 support, Updated Scripting, Fixed point light shadowing, Added editor focus camera antopilo 2021-09-06 22:28:54 -04:00
  • a6823ba2fa Transform system overhaul Fixed child rotations Added editor overhauls antopilo 2021-09-05 16:43:38 -04:00
  • dda1db4794 Fixed tool bar scroll and title antopilo 2021-09-04 16:43:32 -04:00
  • a045bc6f15 Fixed entity deletion through context menu antopilo 2021-09-04 16:29:01 -04:00
  • a722743c5d Merge branch 'main' of https://github.com/antopilo/Nuake into main antopilo 2021-09-04 01:42:16 -04:00
  • 99ea3a906c Fixed framebuffer resizing and transform rotation matrix antopilo 2021-09-04 01:41:47 -04:00
  • 21eedff774 Fixed pipeline resources path Antoine Pilote 2021-09-02 11:09:18 -04:00
  • 65e075a43f Update msbuild.yml Antoine Pilote 2021-09-02 10:59:34 -04:00
  • f9db758012 Update msbuild.yml Antoine Pilote 2021-09-02 10:50:14 -04:00
  • ea90618072 Update msbuild.yml Antoine Pilote 2021-09-02 10:43:41 -04:00