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97 Commits

Author SHA1 Message Date
Fabio Alessandrelli
f3ca94ae0e Merge pull request #175 from Faless/fix/mbedtls_install_dir
mbedTLS: Fix install dir on Linux
2025-05-28 18:42:01 +02:00
Fabio Alessandrelli
40e5c0c733 mbedTLS: Fix install dir on Linux
Force cmake INSTALL_LIBDIR to avoid distro discrepancies

Disable werror which can cause issues with newer GCC
2025-05-28 18:35:26 +02:00
Fabio Alessandrelli
b45d3a3f46 Merge pull request #164 from Faless/feat/mbedtls
[TLS] Move from OpenSSL to mbedTLS
2025-05-21 20:59:16 +02:00
Fabio Alessandrelli
41648bbf60 Merge pull request #173 from Faless/fix/ios_link_min_version
fix: Add iOS min SDK version link flag
2025-05-21 17:04:58 +02:00
Fabio Alessandrelli
a77bf9bdb0 fix: Add iOS min SDK version link flag 2025-05-21 16:32:00 +02:00
Fabio Alessandrelli
b1ee39e6c4 [TLS] Move from OpenSSL to mbedTLS
Update libdatachannel to 0.22.6
2025-05-15 11:24:51 +02:00
Fabio Alessandrelli
29fc1bb84d Merge pull request #172 from Faless/fix/ci_runners
[CI] Update ubuntu runners to 22.04
2025-05-14 18:35:07 +02:00
Fabio Alessandrelli
4567fb22c1 [CI] Update ubuntu runners to 22.04 2025-05-14 18:20:19 +02:00
Fabio Alessandrelli
13a934298a Merge pull request #165 from Faless/bump/godot-cpp_4.1.3
[godot-cpp] Update versions and patches
2025-01-08 12:45:59 +01:00
Fabio Alessandrelli
68338ed576 [godot-cpp] Update versions and patches
Update godot-cpp to 4.1.3

Update build profile patches to latest iteration
2025-01-08 10:51:59 +01:00
Fabio Alessandrelli
f149f97815 Merge pull request #163 from Faless/fix/compat_min_version
[Build] Fix gdextension file after dropping 4.0
2025-01-07 12:35:15 +01:00
Fabio Alessandrelli
cf038b2788 [Build] Fix gdextension file after dropping 4.0
Renaming the godot version to "4" resulted in the GDExtension file
incorrectly setting "compatibility_minimum = 4" (instead of "4.1")
2025-01-07 11:13:44 +01:00
Fabio Alessandrelli
1992779387 Merge pull request #157 from Faless/bump/libdatachannel_0.22.3
Update to libdatachannel 0.22.3
2024-12-04 17:50:11 +01:00
Fabio Alessandrelli
25bb44730e Update to libdatachannel 0.22.3 2024-12-04 15:19:14 +01:00
Fabio Alessandrelli
79bae8e0d5 Merge pull request #156 from Faless/fix/ci_toolchain_urls
[CI] Update toolchain URLs to use github releases
2024-12-04 15:18:50 +01:00
Fabio Alessandrelli
355fdd9051 [CI] Update toolchain URLs to use github releases 2024-12-04 15:01:55 +01:00
Fabio Alessandrelli
49de259a08 Merge pull request #154 from Faless/drop_4.0
Drop Godot 4.0 support
2024-12-04 14:53:04 +01:00
Fabio Alessandrelli
9afa5c3a48 Drop Godot 4.0 support
It's been unsupported by upstream for a while now, everyone should
upgrade to a newer version (4.1/4.2/4.3).
2024-10-26 18:57:38 +02:00
Fabio Alessandrelli
93e11a7343 Merge pull request #155 from Faless/bump/libdatachannel_0.22.2
Update to libdatachannel 0.22.2
2024-10-26 16:07:22 +02:00
Fabio Alessandrelli
ba46b25c00 Update to libdatachannel 0.22.2 2024-10-26 12:57:45 +02:00
Fabio Alessandrelli
31fd88dbf5 Merge pull request #153 from Faless/build/ci_macos_latest
[CI] Update macos runners to macos-latest
2024-10-25 17:25:31 +02:00
Fabio Alessandrelli
ea8b37fe29 [CI] Update macos runners to macos-latest 2024-10-25 17:03:29 +02:00
Fabio Alessandrelli
cb1ef2e59c Merge pull request #152 from Faless/bump/libdatachannel_0.22.1_openssl_3.4.0
Update to libdatachannel 0.22.2 OpenSSL 3.4.0
2024-10-25 11:13:01 +02:00
Fabio Alessandrelli
038bac82d6 Update to libdatachannel 0.22.2 OpenSSL 3.4.0 2024-10-25 10:47:44 +02:00
Fabio Alessandrelli
effada6b45 Merge pull request #148 from Faless/build/better_macos_ios_targets
[SCons] Improve CMake and OpenSSL macOS/iOS targets
2024-06-17 18:21:10 +02:00
Fabio Alessandrelli
26bc56f934 [SCons] Improve CMake and OpenSSL macOS/iOS targets
Update CI to macos-12 (since macos-11 is not longer available.
2024-06-17 18:01:57 +02:00
Fabio Alessandrelli
44ee53715d Merge pull request #147 from Faless/build/build_profile
[CI] Add patches to use build profile and speed up builds
2024-06-17 17:55:38 +02:00
Fabio Alessandrelli
0b89ed885d [CI] Add patches to use build profile and speed up builds 2024-06-15 18:37:40 +02:00
Fabio Alessandrelli
bf8f6e4581 Merge pull request #144 from Faless/build/custom_godotcpp
Allow building using a custom godot-cpp verison
2024-04-13 15:06:56 +02:00
Fabio Alessandrelli
1443d02c8d Allow building using a custom godot-cpp verison
You can use it with:

scons godot_cpp=/path/to/godot-cpp

This commit also forces the new "disable_exceptions" godot cpp option to
false since exceptions are needed by libdatachannel, and makes sure to
always compile/link with dynamic runtime when using MSVC.
2024-04-13 13:36:22 +02:00
Fabio Alessandrelli
431df320c4 Merge pull request #142 from Faless/bump/libdatachannel_0.20.2
Update to libdatachannel 0.20.2
2024-04-12 19:36:37 +02:00
Fabio Alessandrelli
762f7cc5d2 Update to libdatachannel 0.20.2 2024-04-12 15:43:37 +02:00
Fabio Alessandrelli
66a9c6bab3 Merge pull request #141 from Ughuuu/logging-in-godot
Use Godot primitives for logging, change default log level
2024-04-12 15:39:06 +02:00
Dragos Daian
e391109df2 Use Godot primitives for logging, change default log level 2024-04-12 15:09:32 +02:00
Fabio Alessandrelli
762365d20a Merge pull request #138 from Faless/linux/arms
[Linux] Add arm32/arm64 linux builds support
2024-02-16 00:24:31 +01:00
Fabio Alessandrelli
34ef1043ee [Linux] Add arm32/arm64 linux builds support
Fix arch detection in GDNative builds (3.x) and add a small patch to
avoid warnings spam on ARM.

Make CMake march flags explicit for Linux arm32/arm64.

Add new platforms to CI.
2024-02-15 22:57:03 +01:00
Fabio Alessandrelli
7141bc487e Merge pull request #137 from Faless/ci/bump_actions
[CI] Update actions, use local copy of godot-cache
2024-02-10 04:57:31 +01:00
Fabio Alessandrelli
9520b23a4c [CI] Update actions, use local copy of godot-cache 2024-02-10 02:01:48 +01:00
Fabio Alessandrelli
cdb4673f48 Merge pull request #135 from Faless/bump/deps
Update to libdatachannel 0.20.1, OpenSSL 3.0.13
2024-02-01 17:01:31 +01:00
Fabio Alessandrelli
5b4221462b Update to libdatachannel 0.20.1, OpenSSL 3.0.13
Replace deprecated options with the (new) standard ones.
2024-01-30 16:33:25 +01:00
Fabio Alessandrelli
86d080b328 Merge pull request #134 from Faless/fix/mingw_only_export_init_symbol
[Windows/MinGW] Only export extension init symbol
2023-12-22 12:47:24 +01:00
Fabio Alessandrelli
1831677f63 [Windows/MinGW] Only export extension init symbol
When building for Windows using MinGW GCC we need to apply the same
workaround we use on Linux to only export the necessary symbols so we
can safely statically link libstdc++
2023-12-22 12:12:01 +01:00
Fabio Alessandrelli
fa28efa51d Merge pull request #133 from Faless/bump/openssl_3.0.12_libdatachannel_0.19.4
Update to OpenSSL 3.0.12, libdatachannel 0.19.4
2023-12-22 02:43:24 +01:00
Fabio Alessandrelli
6e33e43f36 Update to OpenSSL 3.0.12, libdatachannel 0.19.4 2023-12-22 02:13:41 +01:00
Fabio Alessandrelli
81239d820d Merge pull request #131 from Faless/fix/linux_only_export_init_symbol
[Linux] Only export extension init symbol
2023-12-22 02:10:20 +01:00
Fabio Alessandrelli
b0efc17d3b [Linux] Only export extension init symbol
Since we link with static libstdc++ we need to tell gcc to only export
the necessary symbols.
Using "-fvisibility=hidden" will not work, since libstdc++ explicitly
exports its symbols.
2023-12-22 01:30:01 +01:00
Fabio Alessandrelli
ec0ededcde Merge pull request #132 from Faless/fix/force_cleanup_on_unload
Call rtc::Cleanup when unloading the library
2023-12-22 01:14:07 +01:00
Fabio Alessandrelli
308db19120 Call rtc::Cleanup when unloading the library
Avoid potential crash at exit.
2023-12-21 21:39:53 +01:00
Fabio Alessandrelli
724910c734 Merge pull request #130 from Faless/spike/macos_framework
[MacOS] Use framekwork to package GDExtension
2023-12-21 18:48:23 +01:00
Fabio Alessandrelli
7a4e27e5f0 [MacOS] Use framekwork to package GDExtension
This allows it to be code-signed as a bundle so gatekeeper won't
complain when loaded by the editor.
2023-12-20 12:55:43 +01:00
Fabio Alessandrelli
d768508435 Merge pull request #129 from Faless/spike/to_string
Add _to_string method to extension classes.
2023-12-19 19:43:42 +01:00
Fabio Alessandrelli
fb2c9c3687 Add _to_string method to extension classes.
So printing them in Godot shows the proper class name instead of
"Wrapped".
2023-12-19 12:01:54 +01:00
Fabio Alessandrelli
cf23e5e740 Merge pull request #123 from Faless/bump/libdatachannel_0.19.3
Update libdatachannel to version 0.19.3
2023-10-22 11:51:14 +02:00
Fabio Alessandrelli
668d0250a7 Bump libdatachannel to version 0.19.3 2023-10-22 11:02:04 +02:00
Fabio Alessandrelli
121ed5664d Merge pull request #122 from Faless/bump/openssl_3.0.11
Update to  OpenSSL 3.0.11
2023-10-22 10:46:21 +02:00
Fabio Alessandrelli
67a378a667 Bump OpenSSL to version 3.0.11 2023-10-22 10:21:31 +02:00
Fabio Alessandrelli
023c42d3b3 Merge pull request #121 from Faless/fix/use_relative_paths
Use relative paths in webrtc.gdextension
2023-10-21 20:25:17 +02:00
Fabio Alessandrelli
6d96092f88 Use relative paths in webrtc.gdextension
Allows renaming the extension folder.
2023-10-21 18:14:09 +02:00
Fabio Alessandrelli
77969f68d9 Merge pull request #115 from Faless/bump/openssl_3.0.10_libdatachannel_0.18.6
Bump dependencies
2023-09-10 16:22:15 +02:00
Fabio Alessandrelli
a9d8ea2a1c Bump dependencies
OpenSSL 3.0.10
libdatachannel 0.18.6
godot-cpp 4.1-stable (used to be 4.1-rc2, this normalizes it)

Includes a small Linux CI fix to run apt update before apt install.
2023-09-04 19:58:33 +02:00
Fabio Alessandrelli
6e2262b6c3 Merge pull request #113 from Faless/spike/4.1
Support building for Godot 4.1 (new default).
2023-07-01 19:43:42 +02:00
Fabio Alessandrelli
cb2be8723a Support building for Godot 4.1 (new default). 2023-06-30 16:52:36 +02:00
Fabio Alessandrelli
d278661d76 Merge pull request #112 from Faless/spike/buildroot
Build Linux binaries using the Godot toolchian.
2023-06-30 16:46:58 +02:00
Fabio Alessandrelli
552d696e0a Build Linux binaries using the Godot toolchian.
So we link to very old glibc and support ancient distros.
2023-06-30 10:06:06 +02:00
Fabio Alessandrelli
6f4d8f5238 Merge pull request #111 from Faless/bump/openssl_3.0.9
[OpenSSL] Update to version 3.0.9
2023-06-30 09:00:55 +02:00
Fabio Alessandrelli
8040565b0e [OpenSSL] Update to version 3.0.9 2023-06-30 08:25:32 +02:00
Fabio Alessandrelli
38c83f667d Merge pull request #109 from Faless/fix/linux_static_gcc_cpp
Statically link libgcc and libstdc++ on linux
2023-06-30 07:56:59 +02:00
Fabio Alessandrelli
1de32aa9ea Statically link libgcc and libstdc++ on Linux.
More compatibility at the cost of bigger binaries.
2023-06-29 14:57:55 +02:00
Fabio Alessandrelli
ed3771ced0 Merge pull request #108 from Faless/fix/normalize_ios_min_version
Better normalize the GDNative build environment.
2023-06-29 14:51:47 +02:00
Fabio Alessandrelli
ac3bdb3613 Better normalize the GDNative build environment.
The "ios_min_version" is missing from godot-cpp-3.x, and the macos CC
variable is not explicitely set to "clang".

Since the values are passed to cmake, they used to cause unnecessary
rebuilds of libdatchannel when compiling both version 3 and 4.
2023-06-29 14:15:48 +02:00
Fabio Alessandrelli
931a7551f5 Merge pull request #107 from Faless/build/cmake_helper
[SCons] Simplify building cmake libraries.
2023-06-29 14:04:53 +02:00
Fabio Alessandrelli
0771084b54 [SCons] Simplify building cmake libraries.
Add an extra "CMakeBuild" method to reduce configuration needed by each
library.
2023-06-29 13:37:09 +02:00
Fabio Alessandrelli
ae0dd0626a Merge pull request #106 from Faless/build/openssl_external
[OpenSSL] Allow using external (static) libraries.
2023-06-23 17:12:25 +02:00
Fabio Alessandrelli
0be6b671e5 [OpenSSL] Allow using external (static) libraries.
In case one wants to handle openssl builds manually (or use static
libraries provided by third parties like those in Linux distros).

Note that they still must be *static* libraries, adding support for
linking against *shared* libraries needs more work (and testing).
2023-06-23 16:08:04 +02:00
Fabio Alessandrelli
d96b43b7ee Merge pull request #104 from Faless/bump/libdatachannel_0.18.5
[libdatachannel] Update to v0.18.5
2023-06-21 06:08:27 +02:00
Fabio Alessandrelli
ec8cd5c0e4 [libdatachannel] Update to v0.18.5 2023-06-21 04:36:40 +02:00
Fabio Alessandrelli
b03099f7b4 Merge pull request #105 from Faless/build/tool_options
Linux ARM32/ARM64, better toolchains support.
2023-06-21 04:34:38 +02:00
Fabio Alessandrelli
85efdfd6ce Linux ARM32/ARM64, better toolchains support.
Needs updated godot-cpp to build library with custom toolchains.

Make the OpenSSL and CMake tools more customizable letting the user
override the default platform flags via build options.

Improve dependency handling.
2023-06-21 03:54:39 +02:00
Fabio Alessandrelli
32ae1d1195 Merge pull request #103 from Faless/build/less_rebuilds
[SCons] Fix regression causing unnecessary rebuilds.
2023-06-20 18:53:08 +02:00
Fabio Alessandrelli
54c8586235 [SCons] Fix regression causing unnecessary rebuilds.
The num_jobs (-j flag) was being tracked as part of the cmake and
openssl build actions, thus causing a rebuild when compiling with
different concurrently.

This commit strip the -j flag from the signature of the actions so
scons won't rebuild openssl/libdatachannel when changing the parallelism
option.
2023-06-20 17:45:23 +02:00
Fabio Alessandrelli
f19011f2fb Merge pull request #102 from Faless/build/builders
[SCons] Refactor CMake and OpenSSL tools to use actions.
2023-06-20 16:24:45 +02:00
Fabio Alessandrelli
86c27ec7ef [SCons] Refactor CMake and OpenSSL tools to use actions.
Improve build reliability, allow for more customization.
2023-06-20 13:22:07 +02:00
Fabio Alessandrelli
f2ee596bd9 Merge pull request #100 from Faless/build/openssl_universal
[SCons] Refactor build system.
2023-06-17 20:19:10 +02:00
Fabio Alessandrelli
61299ca4b7 [SCons] Refactor build system.
Update ssl tool (now renamed openssl).

Move universal library "lipo" action to openssl tool, and add universal
builds support to cmake tool.

Add support for MSVC builds (requires nasm and perl in PATH, tested with
Strawberry Perl, VS 2019 and VS 2022).

Add support for building "macos" via OSXCross.
2023-06-17 19:46:54 +02:00
Fabio Alessandrelli
df643250f5 Merge pull request #98 from Faless/build/cmake_platform
[SCons] Move platform configuration to cmake tool.
2023-05-25 07:29:57 +02:00
Fabio Alessandrelli
45549e020f [SCons] Move platform configuration to cmake tool. 2023-05-25 06:07:03 +02:00
Fabio Alessandrelli
ee40730c20 Merge pull request #97 from Faless/fix/ci_scripts
[CI] Update static checks, copyright headers.
2023-05-25 05:31:07 +02:00
Fabio Alessandrelli
8f7cb77f34 [CI] Update static checks, copyright headers. 2023-05-25 04:34:31 +02:00
Fabio Alessandrelli
eb65d88cd4 Merge pull request #96 from Faless/fix/black
[CI] Fix python black formatting.
2023-05-25 03:15:43 +02:00
Fabio Alessandrelli
e8de07dbb1 [CI] Fix python black formatting. 2023-05-25 02:42:26 +02:00
Fabio Alessandrelli
e34000653b Merge pull request #95 from Faless/bump/openssl_3.0.8_libdatachannel_0.18.4
[3rd Party] Bump to openssl 3.0.8 and libdatachannel 0.18.4
2023-05-24 20:16:15 +02:00
Fabio Alessandrelli
826a736176 [libdatachannel] Bump to version 0.18.4 2023-05-24 19:12:25 +02:00
Fabio Alessandrelli
b7098e7496 [OpenSSL] Bump to version 3.0.8 2023-05-24 16:40:47 +02:00
Fabio Alessandrelli
6de604ffee Merge pull request #94 from Faless/fix/macos_releases
[macOS] Add support for universal builds.
2023-05-24 16:28:34 +02:00
Fabio Alessandrelli
f0af5f9982 [macOS] Add support for universal builds.
Since the OpenSSL build system does not support macOS universal
binaries, we first need to build the two libraries separately, then we
join them together using lipo.
2023-05-24 00:53:28 +02:00
Fabio Alessandrelli
fbe4e06b9f Merge pull request #93 from Faless/bump/4.0-stable
Bump godot-cpp to 4.0-stable.
2023-05-23 12:53:57 +02:00
Fabio Alessandrelli
9a9fc0953b Bump godot-cpp to 4.0-stable. 2023-05-23 10:43:45 +02:00
41 changed files with 1853 additions and 800 deletions

View File

@@ -1,31 +1,40 @@
# Commented out parameters are those with the same value as base LLVM style
# Commented out parameters are those with the same value as base LLVM style.
# We can uncomment them if we want to change their value, or enforce the
# chosen value in case the base style changes (last sync: Clang 6.0.1).
# chosen value in case the base style changes (last sync: Clang 14.0).
---
### General config, applies to all languages ###
BasedOnStyle: LLVM
AccessModifierOffset: -4
AlignAfterOpenBracket: DontAlign
# AlignConsecutiveAssignments: false
# AlignConsecutiveDeclarations: false
# AlignArrayOfStructures: None
# AlignConsecutiveMacros: None
# AlignConsecutiveAssignments: None
# AlignConsecutiveBitFields: None
# AlignConsecutiveDeclarations: None
# AlignEscapedNewlines: Right
# AlignOperands: true
AlignOperands: DontAlign
AlignTrailingComments: false
# AllowAllArgumentsOnNextLine: true
AllowAllParametersOfDeclarationOnNextLine: false
# AllowShortBlocksOnASingleLine: false
# AllowShortEnumsOnASingleLine: true
# AllowShortBlocksOnASingleLine: Never
# AllowShortCaseLabelsOnASingleLine: false
AllowShortFunctionsOnASingleLine: Inline
# AllowShortIfStatementsOnASingleLine: false
# AllowShortFunctionsOnASingleLine: All
# AllowShortLambdasOnASingleLine: All
# AllowShortIfStatementsOnASingleLine: Never
# AllowShortLoopsOnASingleLine: false
# AlwaysBreakAfterDefinitionReturnType: None
# AlwaysBreakAfterReturnType: None
# AlwaysBreakBeforeMultilineStrings: false
# AlwaysBreakTemplateDeclarations: false
# AlwaysBreakTemplateDeclarations: MultiLine
# AttributeMacros:
# - __capability
# BinPackArguments: true
# BinPackParameters: true
# BraceWrapping:
# AfterCaseLabel: false
# AfterClass: false
# AfterControlStatement: false
# AfterControlStatement: Never
# AfterEnum: false
# AfterFunction: false
# AfterNamespace: false
@@ -35,32 +44,44 @@ AllowShortFunctionsOnASingleLine: Inline
# AfterExternBlock: false
# BeforeCatch: false
# BeforeElse: false
# BeforeLambdaBody: false
# BeforeWhile: false
# IndentBraces: false
# SplitEmptyFunction: true
# SplitEmptyRecord: true
# SplitEmptyNamespace: true
# BreakBeforeBinaryOperators: None
# BreakBeforeConceptDeclarations: true
# BreakBeforeBraces: Attach
# BreakBeforeInheritanceComma: false
BreakBeforeTernaryOperators: false
# BreakInheritanceList: BeforeColon
# BreakBeforeTernaryOperators: true
# BreakConstructorInitializersBeforeComma: false
BreakConstructorInitializers: AfterColon
# BreakStringLiterals: true
ColumnLimit: 0
# CommentPragmas: '^ IWYU pragma:'
# QualifierAlignment: Leave
# CompactNamespaces: false
ConstructorInitializerAllOnOneLineOrOnePerLine: true
ConstructorInitializerIndentWidth: 8
ContinuationIndentWidth: 8
Cpp11BracedListStyle: false
# DeriveLineEnding: true
# DerivePointerAlignment: false
# DisableFormat: false
# EmptyLineAfterAccessModifier: Never
# EmptyLineBeforeAccessModifier: LogicalBlock
# ExperimentalAutoDetectBinPacking: false
# PackConstructorInitializers: BinPack
ConstructorInitializerAllOnOneLineOrOnePerLine: true
# AllowAllConstructorInitializersOnNextLine: true
# FixNamespaceComments: true
# ForEachMacros:
# - foreach
# - Q_FOREACH
# - BOOST_FOREACH
# IfMacros:
# - KJ_IF_MAYBE
# IncludeBlocks: Preserve
IncludeCategories:
- Regex: '".*"'
@@ -70,13 +91,21 @@ IncludeCategories:
- Regex: '^<.*'
Priority: 3
# IncludeIsMainRegex: '(Test)?$'
# IncludeIsMainSourceRegex: ''
# IndentAccessModifiers: false
IndentCaseLabels: true
# IndentCaseBlocks: false
# IndentGotoLabels: true
# IndentPPDirectives: None
# IndentExternBlock: AfterExternBlock
# IndentRequires: false
IndentWidth: 4
# IndentWrappedFunctionNames: false
# InsertTrailingCommas: None
# JavaScriptQuotes: Leave
# JavaScriptWrapImports: true
KeepEmptyLinesAtTheStartOfBlocks: false
# LambdaBodyIndentation: Signature
# MacroBlockBegin: ''
# MacroBlockEnd: ''
# MaxEmptyLinesToKeep: 1
@@ -85,39 +114,81 @@ KeepEmptyLinesAtTheStartOfBlocks: false
# PenaltyBreakBeforeFirstCallParameter: 19
# PenaltyBreakComment: 300
# PenaltyBreakFirstLessLess: 120
# PenaltyBreakOpenParenthesis: 0
# PenaltyBreakString: 1000
# PenaltyBreakTemplateDeclaration: 10
# PenaltyExcessCharacter: 1000000
# PenaltyReturnTypeOnItsOwnLine: 60
# PenaltyIndentedWhitespace: 0
# PointerAlignment: Right
# RawStringFormats:
# - Delimiter: pb
# Language: TextProto
# BasedOnStyle: google
# PPIndentWidth: -1
# ReferenceAlignment: Pointer
# ReflowComments: true
# SortIncludes: true
# RemoveBracesLLVM: false
# SeparateDefinitionBlocks: Leave
# ShortNamespaceLines: 1
# SortIncludes: CaseSensitive
# SortJavaStaticImport: Before
# SortUsingDeclarations: true
# SpaceAfterCStyleCast: false
# SpaceAfterLogicalNot: false
# SpaceAfterTemplateKeyword: true
# SpaceBeforeAssignmentOperators: true
# SpaceBeforeCaseColon: false
# SpaceBeforeCpp11BracedList: false
# SpaceBeforeCtorInitializerColon: true
# SpaceBeforeInheritanceColon: true
# SpaceBeforeParens: ControlStatements
# SpaceBeforeParensOptions:
# AfterControlStatements: true
# AfterForeachMacros: true
# AfterFunctionDefinitionName: false
# AfterFunctionDeclarationName: false
# AfterIfMacros: true
# AfterOverloadedOperator: false
# BeforeNonEmptyParentheses: false
# SpaceAroundPointerQualifiers: Default
# SpaceBeforeRangeBasedForLoopColon: true
# SpaceInEmptyBlock: false
# SpaceInEmptyParentheses: false
# SpacesBeforeTrailingComments: 1
# SpacesInAngles: false
# SpacesInAngles: Never
# SpacesInConditionalStatement: false
# SpacesInContainerLiterals: true
# SpacesInCStyleCastParentheses: false
## Godot TODO: We'll want to use a min of 1, but we need to see how to fix
## our comment capitalization at the same time.
SpacesInLineCommentPrefix:
Minimum: 0
Maximum: -1
# SpacesInParentheses: false
# SpacesInSquareBrackets: false
# SpaceBeforeSquareBrackets: false
# BitFieldColonSpacing: Both
# StatementAttributeLikeMacros:
# - Q_EMIT
# StatementMacros:
# - Q_UNUSED
# - QT_REQUIRE_VERSION
TabWidth: 4
# UseCRLF: false
UseTab: Always
# WhitespaceSensitiveMacros:
# - STRINGIZE
# - PP_STRINGIZE
# - BOOST_PP_STRINGIZE
# - NS_SWIFT_NAME
# - CF_SWIFT_NAME
---
### C++ specific config ###
Language: Cpp
Standard: Cpp11
Standard: c++17
---
### ObjC specific config ###
Language: ObjC
Standard: Cpp11
# ObjCBinPackProtocolList: Auto
ObjCBlockIndentWidth: 4
# ObjCBreakBeforeNestedBlockParam: true
# ObjCSpaceAfterProperty: false
# ObjCSpaceBeforeProtocolList: true
---

22
.github/actions/godot-cache/action.yml vendored Normal file
View File

@@ -0,0 +1,22 @@
name: Setup Godot build cache
description: Setup Godot build cache.
inputs:
cache-name:
description: The cache base name (job name by default).
default: "${{github.job}}"
scons-cache:
description: The scons cache path.
default: "${{github.workspace}}/.scons-cache/"
runs:
using: "composite"
steps:
# Upload cache on completion and check it out now
- name: Load .scons_cache directory
uses: actions/cache@v4
with:
path: ${{inputs.scons-cache}}
key: ${{inputs.cache-name}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}}
restore-keys: |
${{inputs.cache-name}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}}
${{inputs.cache-name}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}
${{inputs.cache-name}}-${{env.GODOT_BASE_BRANCH}}

View File

@@ -4,21 +4,28 @@ on: [push, pull_request]
env:
# Only used for the cache key. Increment version to force clean build.
GODOT_BASE_BRANCH: master
# Hardcoding this seem to be the only way
ANDROID_NDK_ROOT: /usr/local/lib/android/sdk/ndk/23.2.8568313/
jobs:
static-checks:
name: 📊 Static Checks (clang-format, black format, file format)
runs-on: ubuntu-20.04
runs-on: ubuntu-22.04
steps:
- name: Checkout
uses: actions/checkout@v3
uses: actions/checkout@v4
- name: Install dependencies
run: |
sudo apt-get install -qq dos2unix recode clang-format-11
# Add clang repository (so we have clang-format-14)
wget -O - https://apt.llvm.org/llvm-snapshot.gpg.key | sudo apt-key add -
sudo apt-add-repository "deb http://apt.llvm.org/focal/ llvm-toolchain-focal-14 main"
sudo apt-get update
# Install required deps
sudo apt-get install -qq dos2unix moreutils recode clang-format-14
sudo update-alternatives --remove-all clang-format
sudo update-alternatives --install /usr/bin/clang-format clang-format /usr/bin/clang-format-11 100
sudo pip3 install black==20.8b1 pygments
sudo update-alternatives --install /usr/bin/clang-format clang-format /usr/bin/clang-format-14 100
sudo pip3 install black==22.3.0 pygments
- name: File formatting checks (file_format.sh)
run: |
@@ -45,13 +52,13 @@ jobs:
arch: 'x86_64'
gdnative_flags: 'android_arch=x86_64'
sconsflags: ''
os: 'ubuntu-20.04'
os: 'ubuntu-22.04'
cache-name: android-x86_64
- platform: android
arch: 'arm64'
gdnative_flags: 'android_arch=arm64v8'
sconsflags: ''
os: 'ubuntu-20.04'
os: 'ubuntu-22.04'
cache-name: android-arm64
# iOS
@@ -59,74 +66,84 @@ jobs:
arch: 'x86_64'
gdnative_flags: 'ios_arch=x86_64'
sconsflags: 'ios_simulator=true'
os: 'macos-11'
os: 'macos-latest'
cache-name: ios-x86_64-simulator
- platform: ios
arch: 'arm64'
gdnative_flags: 'ios_arch=arm64'
sconsflags: ''
os: 'macos-11'
os: 'macos-latest'
cache-name: ios-arm64
# Linux
- platform: linux
arch: 'x86_32'
buildroot: 'i686-godot-linux-gnu_sdk-buildroot'
gdnative_flags: 'bits=32'
sconsflags: ''
os: 'ubuntu-20.04'
os: 'ubuntu-22.04'
cache-name: linux-x86_32
- platform: linux
arch: 'x86_64'
buildroot: 'x86_64-godot-linux-gnu_sdk-buildroot'
gdnative_flags: 'bits=64'
sconsflags: ''
os: 'ubuntu-20.04'
os: 'ubuntu-22.04'
cache-name: linux-x86_64
- platform: linux
arch: 'arm32'
buildroot: 'arm-godot-linux-gnueabihf_sdk-buildroot'
gdnative_flags: 'bits=32'
sconsflags: ''
os: 'ubuntu-22.04'
cache-name: linux-arm32
- platform: linux
arch: 'arm64'
buildroot: 'aarch64-godot-linux-gnu_sdk-buildroot'
gdnative_flags: 'bits=64'
sconsflags: ''
os: 'ubuntu-22.04'
cache-name: linux-arm64
# macOS
- platform: macos
arch: 'x86_64'
gdnative_flags: 'macos_arch=x86_64 bits=64'
arch: 'universal'
gdnative_flags: 'macos_arch=universal bits=64'
sconsflags: ''
os: 'macos-11'
cache-name: macos-x86_64
- platform: macos
gdnative_flags: 'macos_arch=arm64 bits=64'
arch: 'arm64'
sconsflags: ''
os: 'macos-11'
cache-name: macos-arm64
os: 'macos-latest'
cache-name: macos-universal
# Windows
- platform: windows
arch: 'x86_32'
gdnative_flags: 'bits=32'
sconsflags: 'use_mingw=yes'
os: 'ubuntu-20.04'
os: 'ubuntu-22.04'
msvc_arch: amd64_x86
cache-name: win-x86_32
- platform: windows
arch: 'x86_64'
gdnative_flags: 'bits=64'
sconsflags: 'use_mingw=yes'
os: 'ubuntu-20.04'
os: 'ubuntu-22.04'
msvc_arch: amd64
cache-name: win-x86_64
env:
SCONS_CACHE: ${{ github.workspace }}/.scons-cache/
SCONSFLAGS: ${{ matrix.sconsflags }} platform=${{ matrix.platform }} arch=${{ matrix.arch }} --jobs=2
SCONSFLAGS: ${{ matrix.sconsflags }} platform=${{ matrix.platform }} arch=${{ matrix.arch }} build_profile=build_profile.json --jobs=2
defaults:
run:
shell: bash
steps:
- uses: actions/checkout@v3
- uses: actions/checkout@v4
with:
submodules: recursive
- name: Setup Godot build cache
uses: ./godot-cpp/.github/actions/godot-cache
uses: ./.github/actions/godot-cache
with:
cache-name: ${{ matrix.cache-name }}
continue-on-error: true
@@ -146,10 +163,19 @@ jobs:
- name: Install Linux build dependencies
if: ${{ matrix.platform == 'linux' }}
run: |
sudo apt-get install build-essential gcc-multilib g++-multilib
sudo apt-get update
sudo apt-get install build-essential gcc-multilib g++-multilib wget
- name: Setup Linux buildroot toolchain cache
if: ${{ matrix.platform == 'linux' }}
uses: actions/cache@v4
with:
path: |
${{ matrix.buildroot }}.tar.bz2
key: linux-${{ matrix.buildroot }}-buildroot
- name: Set up Python 3.x
uses: actions/setup-python@v4
uses: actions/setup-python@v5
with:
python-version: '3.x'
architecture: 'x64'
@@ -158,23 +184,52 @@ jobs:
run: |
python -c "import sys; print(sys.version)"
python -m pip install scons
- name: Setup Linux toolchains
if: ${{ matrix.platform == 'linux' }}
run: |
if [ ! -f ${{ matrix.buildroot }}.tar.bz2 ]; then
wget https://github.com/godotengine/buildroot/releases/download/godot-2023.08.x-4/${{ matrix.buildroot }}.tar.bz2
fi
tar -xjf ${{ matrix.buildroot }}.tar.bz2
${{ matrix.buildroot }}/relocate-sdk.sh
rm ${{ matrix.buildroot }}/bin/cmake
echo "$GITHUB_WORKSPACE/${{ matrix.buildroot }}/bin" >> $GITHUB_PATH
echo "PKG_CONFIG=$GITHUB_WORKSPACE/${{ matrix.buildroot }}/share/pkgconfig/" >> $GITHUB_ENV
patch -p1 < misc/patches/scons_path.diff
patch -p1 < misc/patches/gdnantive_arm_warnings.diff
- name: Setup Android dependencies
if: ${{ matrix.platform == 'android' }}
uses: nttld/setup-ndk@v1
with:
ndk-version: r23c
link-to-sdk: true
- name: Patch godot-cpp to support build profile.
run: |
patch -p1 < misc/patches/build_profile.diff
patch -p1 < misc/patches/build_profile_3.x.diff
- name: Print tools versions
run: |
python --version
scons --version
cmake --version
- name: Compile Extension - template_debug - ${{ matrix.platform }} - ${{ matrix.arch }}
- name: Compile Extension (4.1+) - template_debug - ${{ matrix.platform }} - ${{ matrix.arch }}
run: |
scons target=template_debug
scons target=template_debug godot_version=4
- name: Compile Extension - template_release - ${{ matrix.platform }} - ${{ matrix.arch }}
- name: Compile Extension (4.1+) - template_release - ${{ matrix.platform }} - ${{ matrix.arch }}
run: |
scons target=template_release
scons target=template_release godot_version=4
- name: Compile GDNative - release ${{ matrix.platform }} - ${{ matrix.arch }}
- name: Compile GDNative (3.5+) - release ${{ matrix.platform }} - ${{ matrix.arch }}
run: |
scons target=release generate_bindings=yes ${{ matrix.gdnative_flags }} godot_version=3
- uses: actions/upload-artifact@v3
- uses: actions/upload-artifact@v4
with:
name: ${{ github.job }}-${{ matrix.platform }}-${{ matrix.arch }}
path: |
@@ -186,11 +241,11 @@ jobs:
needs: build
runs-on: "ubuntu-latest"
steps:
- uses: actions/checkout@v3
- uses: actions/checkout@v4
with:
submodules: recursive
- uses: actions/download-artifact@v3
- uses: actions/download-artifact@v4
with:
path: artifacts
@@ -198,11 +253,10 @@ jobs:
run: |
cp LICENSE artifacts/LICENSE.webrtc-native
cp thirdparty/libdatachannel/LICENSE artifacts/LICENSE.libdatachannel
cp thirdparty/openssl/LICENSE.txt artifacts/LICENSE.openssl
cp thirdparty/mbedtls/LICENSE artifacts/LICENSE.mbedtls
cp thirdparty/libdatachannel/deps/libjuice/LICENSE artifacts/LICENSE.libjuice
cp thirdparty/libdatachannel/deps/usrsctp/LICENSE.md artifacts/LICENSE.usrsctp
cp thirdparty/libdatachannel/deps/libsrtp/LICENSE artifacts/LICENSE.libsrtp
cp thirdparty/libdatachannel/deps/json/LICENSE.MIT artifacts/LICENSE.json
cp thirdparty/libdatachannel/deps/plog/LICENSE artifacts/LICENSE.plog
- name: Package artifacts for release
@@ -216,12 +270,12 @@ jobs:
ls -R release
- uses: actions/upload-artifact@v3
- uses: actions/upload-artifact@v4
with:
name: godot-webrtc-extension
path: release/*-extension-*.zip
- uses: actions/upload-artifact@v3
- uses: actions/upload-artifact@v4
with:
name: godot-webrtc-gdnative
path: release/*-gdnative-*.zip

12
.gitmodules vendored
View File

@@ -1,12 +1,12 @@
[submodule "godot-cpp-3.x"]
path = godot-cpp-3.x
url = https://github.com/godotengine/godot-cpp.git
[submodule "godot-cpp"]
path = godot-cpp
url = https://github.com/godotengine/godot-cpp.git
[submodule "godot-cpp-3.x"]
path = godot-cpp-3.x
url = https://github.com/godotengine/godot-cpp.git
[submodule "libdatachannel"]
path = thirdparty/libdatachannel
url = https://github.com/paullouisageneau/libdatachannel.git
[submodule "openssl"]
path = thirdparty/openssl
url = https://github.com/openssl/openssl.git
[submodule "mbedtls"]
path = thirdparty/mbedtls
url = https://github.com/Mbed-TLS/mbedtls.git

View File

@@ -7,7 +7,7 @@
### Compiling
Clone this repository with the following command to checkout all the dependencies: [godot-cpp](https://github.com/godotengine/godot-cpp), [openssl](https://www.openssl.org/) and [libdatachannel](https://github.com/paullouisageneau/libdatachannel) (and sub-dependencies).
Clone this repository with the following command to checkout all the dependencies: [godot-cpp](https://github.com/godotengine/godot-cpp), [mbedTLS](https://github.com/Mbed-TLS/mbedtls) and [libdatachannel](https://github.com/paullouisageneau/libdatachannel) (and sub-dependencies).
```
$ git clone --recurse-submodules https://github.com/godotengine/webrtc-native.git
@@ -21,7 +21,7 @@ $ git submodule update --init --recursive
### Compiling the extension.
To build the GDExtension version of the plugin (Godot 4.0) run the following command from the `webrtc-native` folder:
To build the GDExtension version of the plugin (Godot 4.1+) run the following command from the `webrtc-native` folder:
```
$ scons platform=<your platform>
@@ -29,6 +29,12 @@ $ scons platform=<your platform>
This will build all the required dependencies into a single shared library.
To build the "legacy" GDExtension version of the plugin (Godot 4.0) run the following command instead:
```
$ scons platform=<your platform> godot_version=4.0
```
To build the GDNative version of the plugin (Godot 3.x) run the following command instead:
```

View File

@@ -1,6 +1,7 @@
#!python
import os, sys, platform, json, subprocess
import SCons
def add_sources(sources, dirpath, extension):
@@ -11,30 +12,63 @@ def add_sources(sources, dirpath, extension):
def replace_flags(flags, replaces):
for k, v in replaces.items():
if k in flags:
if k not in flags:
continue
if v is None:
flags.remove(k)
else:
flags[flags.index(k)] = v
def validate_godotcpp_dir(key, val, env):
normalized = val if os.path.isabs(val) else os.path.join(env.Dir("#").abspath, val)
if not os.path.isdir(normalized):
raise UserError("GDExtension directory ('%s') does not exist: %s" % (key, val))
env = Environment()
opts = Variables(["customs.py"], ARGUMENTS)
opts.Add(EnumVariable("godot_version", "The Godot target version", "4", ["3", "4"]))
opts.Add(EnumVariable("godot_version", "The Godot target version", "4", ["3", "4"], {"4.1+": "4", "4.1": "4"}))
opts.Add(
PathVariable(
"godot_cpp",
"Path to the directory containing Godot CPP folder",
None,
validate_godotcpp_dir,
)
)
opts.Update(env)
# Minimum target platform versions.
if "ios_min_version" not in ARGUMENTS:
ARGUMENTS["ios_min_version"] = "12.0"
if "macos_deployment_target" not in ARGUMENTS:
ARGUMENTS["macos_deployment_target"] = "11.0"
if "android_api_level" not in ARGUMENTS:
ARGUMENTS["android_api_level"] = "28"
# Recent godot-cpp versions disables exceptions by default, but libdatachannel requires them.
ARGUMENTS["disable_exceptions"] = "no"
if env["godot_version"] == "3":
if "platform" in ARGUMENTS and ARGUMENTS["platform"] == "macos":
ARGUMENTS["platform"] = "osx" # compatibility with old osx name
env = SConscript("godot-cpp-3.x/SConstruct")
sconstruct = env.get("godot_cpp", "godot-cpp-3.x") + "/SConstruct"
cpp_env = SConscript(sconstruct)
# Patch base env
replace_flags(env["CCFLAGS"], {
"-mios-simulator-version-min=10.0": "-mios-simulator-version-min=11.0",
"-miphoneos-version-min=10.0": "-miphoneos-version-min=11.0",
"/std:c++14": "/std:c++17",
"-std=c++14": "-std=c++17",
})
replace_flags(
cpp_env["CCFLAGS"],
{
"-mios-simulator-version-min=10.0": "-mios-simulator-version-min=12.0",
"-miphoneos-version-min=10.0": "-miphoneos-version-min=12.0",
"/std:c++14": "/std:c++17",
"-std=c++14": "-std=c++17",
},
)
env = env.Clone()
env = cpp_env.Clone()
if env["target"] == "debug":
env.Append(CPPDEFINES=["DEBUG_ENABLED"])
@@ -45,10 +79,14 @@ if env["godot_version"] == "3":
if env["platform"] == "osx":
env["platform"] = "macos" # compatibility with old osx name
ARGUMENTS["platform"] = "macos"
env["CC"] = "clang" # CC is not set in 3.x and can result in it being "gcc".
if env["platform"] == "ios":
env["ios_min_version"] = "12.0"
# Normalize suffix
if env["platform"] in ["windows", "linux"]:
env["arch"] = "x86_32" if env["bits"] == "32" else "x86_64"
env["arch"] = ARGUMENTS.get("arch", "x86_32" if env["bits"] == "32" else "x86_64")
env["arch_suffix"] = env["arch"]
elif env["platform"] == "macos":
env["arch"] = env["macos_arch"]
@@ -69,16 +107,36 @@ if env["godot_version"] == "3":
env["suffix"] = ".{}.{}.{}".format(env["platform"], target_compat, env["arch_suffix"])
env["debug_symbols"] = False
# Set missing CC for MinGW from upstream build module.
if env["platform"] == "windows" and sys.platform != "win32" and sys.platform != "msys":
# Cross-compilation using MinGW
if env["bits"] == "64":
env["CC"] = "x86_64-w64-mingw32-gcc"
elif env["bits"] == "32":
env["CC"] = "i686-w64-mingw32-gcc"
# Some windows specific hacks.
if env["platform"] == "windows":
if sys.platform not in ["win32", "msys"]:
# Set missing CC for MinGW from upstream build module.
if env["bits"] == "64":
env["CC"] = "x86_64-w64-mingw32-gcc"
elif env["bits"] == "32":
env["CC"] = "i686-w64-mingw32-gcc"
elif not env["use_mingw"]:
# Mark as MSVC build (would have failed to build the library otherwise).
env["is_msvc"] = True
# Some linux specific hacks to allow cross-compiling for non-x86 machines.
if env["platform"] == "linux" and env["arch"] not in ("x86_32", "x86_64"):
for flags in (env["CCFLAGS"], env["LINKFLAGS"], cpp_env["CCFLAGS"], cpp_env["LINKFLAGS"]):
replace_flags(flags, {"-m32": None, "-m64": None})
else:
ARGUMENTS["ios_min_version"] = "11.0"
env = SConscript("godot-cpp/SConstruct").Clone()
sconstruct = env.get("godot_cpp", "godot-cpp") + "/SConstruct"
cpp_env = SConscript(sconstruct)
env = cpp_env.Clone()
if cpp_env.get("is_msvc", False):
# Make sure we don't build with static cpp on MSVC (default in recent godot-cpp versions).
replace_flags(env["CCFLAGS"], {"/MT": "/MD"})
replace_flags(cpp_env["CCFLAGS"], {"/MT": "/MD"})
if env["platform"] == "ios":
if env["ios_simulator"]:
env.AppendUnique(LINKFLAGS=["-mios-simulator-version-min=" + ARGUMENTS["ios_min_version"]])
else:
env.AppendUnique(LINKFLAGS=["-miphoneos-version-min=" + ARGUMENTS["ios_min_version"]])
# Should probably go to upstream godot-cpp.
# We let SCons build its default ENV as it includes OS-specific things which we don't
@@ -86,13 +144,19 @@ else:
# Then we prepend PATH to make it take precedence, while preserving SCons' own entries.
env.PrependENVPath("PATH", os.getenv("PATH"))
env.PrependENVPath("PKG_CONFIG_PATH", os.getenv("PKG_CONFIG_PATH"))
if "TERM" in os.environ: # Used for colored output.
if "TERM" in os.environ: # Used for colored output.
env["ENV"]["TERM"] = os.environ["TERM"]
# Patch mingw SHLIBSUFFIX.
if env["platform"] == "windows" and env["use_mingw"]:
env["SHLIBSUFFIX"] = ".dll"
# Patch OSXCross config.
if env["platform"] == "macos" and os.environ.get("OSXCROSS_ROOT", ""):
env["SHLIBSUFFIX"] = ".dylib"
if env["macos_deployment_target"] != "default":
env["ENV"]["MACOSX_DEPLOYMENT_TARGET"] = env["macos_deployment_target"]
opts.Update(env)
target = env["target"]
@@ -101,14 +165,6 @@ if env["godot_version"] == "3":
else:
result_path = os.path.join("bin", "extension", "webrtc")
# Dependencies
for tool in ["cmake", "common", "ssl", "rtc"]:
env.Tool(tool, toolpath=["tools"])
ssl = env.BuildOpenSSL()
env.NoCache(ssl) # Needs refactoring to properly cache generated headers.
rtc = env.BuildLibDataChannel()
# Our includes and sources
env.Append(CPPPATH=["src/"])
env.Append(CPPDEFINES=["RTC_STATIC"])
@@ -119,28 +175,81 @@ sources.append(
"src/WebRTCLibPeerConnection.cpp",
]
)
if env["godot_version"] == "4":
sources.append("src/init_gdextension.cpp")
else:
if env["godot_version"] == "3":
env.Append(CPPDEFINES=["GDNATIVE_WEBRTC"])
sources.append("src/init_gdnative.cpp")
add_sources(sources, "src/net/", "cpp")
else:
sources.append("src/init_gdextension.cpp")
env.Depends(sources, [ssl, rtc])
# Add our build tools
for tool in ["cmake", "mbedtls", "rtc"]:
env.Tool(tool, toolpath=["tools"])
# Make sure Substfile is also loaded
env.Tool("textfile")
mbedtls = env.BuildMbedTLS()
rtc = env.BuildLibDataChannel(mbedtls)
# Forces building our sources after OpenSSL and libdatachannel.
# This is because OpenSSL headers are generated by their build system and SCons doesn't know about them.
# Note: This might not be necessary in this specific case since our sources doesn't include OpenSSL headers directly,
# but it's better to be safe in case of indirect inclusions by one of our other dependencies.
env.Depends(sources, rtc + mbedtls)
# We want to statically link against libstdc++ on Linux to maximize compatibility, but we must restrict the exported
# symbols using a GCC version script, or we might end up overriding symbols from other libraries.
# Using "-fvisibility=hidden" will not work, since libstdc++ explicitly exports its symbols.
symbols_file = None
if env["platform"] == "linux" or (
env["platform"] == "windows" and env.get("use_mingw", False) and not env.get("use_llvm", False)
):
if env["godot_version"] == "3":
symbols_file = env.File("misc/gcc/symbols-gdnative.map")
else:
symbols_file = env.File("misc/gcc/symbols-extension.map")
env.Append(
LINKFLAGS=[
"-Wl,--no-undefined,--version-script=" + symbols_file.abspath,
"-static-libgcc",
"-static-libstdc++",
]
)
env.Depends(sources, symbols_file)
# Make the shared library
result_name = "webrtc_native{}{}".format(env["suffix"], env["SHLIBSUFFIX"])
library = env.SharedLibrary(target=os.path.join(result_path, "lib", result_name), source=sources)
result_name = "libwebrtc_native{}{}".format(env["suffix"], env["SHLIBSUFFIX"])
if env["godot_version"] != "3" and env["platform"] == "macos":
framework_path = os.path.join(
result_path, "lib", "libwebrtc_native.macos.{}.{}.framework".format(env["target"], env["arch"])
)
library_file = env.SharedLibrary(target=os.path.join(framework_path, result_name), source=sources)
plist_file = env.Substfile(
os.path.join(framework_path, "Resources", "Info.plist"),
"misc/dist/macos/Info.plist",
SUBST_DICT={"{LIBRARY_NAME}": result_name, "{DISPLAY_NAME}": "libwebrtc_native" + env["suffix"]},
)
library = [library_file, plist_file]
else:
library = env.SharedLibrary(target=os.path.join(result_path, "lib", result_name), source=sources)
Default(library)
# GDNativeLibrary
if env["godot_version"] == "3":
gdnlib = "webrtc" if target != "debug" else "webrtc_debug"
ext = ".tres"
extfile = env.Substfile(os.path.join(result_path, gdnlib + ext), "misc/webrtc" + ext, SUBST_DICT={
"{GDNATIVE_PATH}": gdnlib,
"{TARGET}": "template_" + env["target"],
})
extfile = env.Substfile(
os.path.join(result_path, gdnlib + ext),
"misc/webrtc" + ext,
SUBST_DICT={
"{GDNATIVE_PATH}": gdnlib,
"{TARGET}": "template_" + env["target"],
},
)
else:
extfile = env.InstallAs(os.path.join(result_path, "webrtc.gdextension"), "misc/webrtc.gdextension")
Default(extfile)

11
build_profile.json Normal file
View File

@@ -0,0 +1,11 @@
{
"enabled_classes": [
"WebRTCDataChannelExtension",
"WebRTCPeerConnectionExtension",
"WebRTCDataChannelGDNative",
"WebRTCPeerConnectionGDNative",
"NativeScript",
"GDNativeLibrary",
"Window"
]
}

28
misc/dist/macos/Info.plist vendored Normal file
View File

@@ -0,0 +1,28 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleExecutable</key>
<string>{LIBRARY_NAME}</string>
<key>CFBundleIdentifier</key>
<string>org.godotengine.webrtc-native</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleDisplayName</key>
<string>{DISPLAY_NAME}</string>
<key>CFBundleName</key>
<string>webrtc_native</string>
<key>CFBundlePackageType</key>
<string>FMWK</string>
<key>CFBundleShortVersionString</key>
<string>1.0.0</string>
<key>CFBundleSupportedPlatforms</key>
<array>
<string>MacOSX</string>
</array>
<key>CFBundleVersion</key>
<string>1.0.0</string>
<key>LSMinimumSystemVersion</key>
<string>11.0</string>
</dict>
</plist>

View File

@@ -0,0 +1,6 @@
{
global:
webrtc_extension_init;
local:
*;
};

View File

@@ -0,0 +1,9 @@
{
global:
godot_gdnative_singleton;
godot_gdnative_init;
godot_gdnative_terminate;
godot_nativescript_init;
local:
*;
};

View File

@@ -0,0 +1,297 @@
diff --git a/godot-cpp/binding_generator.py b/godot-cpp/binding_generator.py
index 18db9fd..e0c8caf 100644
--- a/godot-cpp/binding_generator.py
+++ b/godot-cpp/binding_generator.py
@@ -72,9 +72,13 @@ def generate_wrappers(target):
def get_file_list(api_filepath, output_dir, headers=False, sources=False):
api = {}
- files = []
with open(api_filepath, encoding="utf-8") as api_file:
api = json.load(api_file)
+ return _get_file_list(api, output_dir, headers, sources)
+
+
+def _get_file_list(api, output_dir, headers=False, sources=False):
+ files = []
core_gen_folder = Path(output_dir) / "gen" / "include" / "godot_cpp" / "core"
include_gen_folder = Path(output_dir) / "gen" / "include" / "godot_cpp"
@@ -158,13 +162,15 @@ def scons_generate_bindings(target, source, env):
return None
-def generate_bindings(api_filepath, use_template_get_node, bits="64", precision="single", output_dir="."):
- api = None
-
- target_dir = Path(output_dir) / "gen"
-
+def _generate_bindings(api_filepath, use_template_get_node, bits="64", precision="single", output_dir="."):
+ api = {}
with open(api_filepath, encoding="utf-8") as api_file:
api = json.load(api_file)
+ _generate_bindings(api, use_template_get_node, bits, precision, output_dir)
+
+
+def _generate_bindings(api, use_template_get_node, bits="64", precision="single", output_dir="."):
+ target_dir = Path(output_dir) / "gen"
shutil.rmtree(target_dir, ignore_errors=True)
target_dir.mkdir(parents=True)
diff --git a/godot-cpp/build_profile.py b/godot-cpp/build_profile.py
new file mode 100644
index 0000000..b4d19de
--- /dev/null
+++ b/godot-cpp/build_profile.py
@@ -0,0 +1,183 @@
+import json
+import sys
+
+
+def parse_build_profile(profile_filepath, api):
+ if profile_filepath == "":
+ return {}
+
+ with open(profile_filepath, encoding="utf-8") as profile_file:
+ profile = json.load(profile_file)
+
+ api_dict = {}
+ parents = {}
+ children = {}
+ for engine_class in api["classes"]:
+ api_dict[engine_class["name"]] = engine_class
+ parent = engine_class.get("inherits", "")
+ child = engine_class["name"]
+ parents[child] = parent
+ if parent == "":
+ continue
+ children[parent] = children.get(parent, [])
+ children[parent].append(child)
+
+ included = []
+ front = list(profile.get("enabled_classes", []))
+ if front:
+ # These must always be included
+ front.append("WorkerThreadPool")
+ front.append("ClassDB")
+ front.append("ClassDBSingleton")
+ # In src/classes/low_level.cpp
+ front.append("FileAccess")
+ front.append("Image")
+ front.append("XMLParser")
+ # In include/godot_cpp/templates/thread_work_pool.hpp
+ front.append("Semaphore")
+ while front:
+ cls = front.pop()
+ if cls in included:
+ continue
+ included.append(cls)
+ parent = parents.get(cls, "")
+ if parent:
+ front.append(parent)
+
+ excluded = []
+ front = list(profile.get("disabled_classes", []))
+ while front:
+ cls = front.pop()
+ if cls in excluded:
+ continue
+ excluded.append(cls)
+ front += children.get(cls, [])
+
+ if included and excluded:
+ print(
+ "WARNING: Cannot specify both 'enabled_classes' and 'disabled_classes' in build profile. 'disabled_classes' will be ignored."
+ )
+
+ return {
+ "enabled_classes": included,
+ "disabled_classes": excluded,
+ }
+
+
+def generate_trimmed_api(source_api_filepath, profile_filepath):
+ with open(source_api_filepath, encoding="utf-8") as api_file:
+ api = json.load(api_file)
+
+ if profile_filepath == "":
+ return api
+
+ build_profile = parse_build_profile(profile_filepath, api)
+
+ engine_classes = {}
+ for class_api in api["classes"]:
+ engine_classes[class_api["name"]] = class_api["is_refcounted"]
+ for native_struct in api["native_structures"]:
+ if native_struct["name"] == "ObjectID":
+ continue
+ engine_classes[native_struct["name"]] = False
+
+ classes = []
+ for class_api in api["classes"]:
+ if not is_class_included(class_api["name"], build_profile):
+ continue
+ if "methods" in class_api:
+ methods = []
+ for method in class_api["methods"]:
+ if not is_method_included(method, build_profile, engine_classes):
+ continue
+ methods.append(method)
+ class_api["methods"] = methods
+ classes.append(class_api)
+ api["classes"] = classes
+
+ return api
+
+
+def is_class_included(class_name, build_profile):
+ """
+ Check if an engine class should be included.
+ This removes classes according to a build profile of enabled or disabled classes.
+ """
+ included = build_profile.get("enabled_classes", [])
+ excluded = build_profile.get("disabled_classes", [])
+ if included:
+ return class_name in included
+ if excluded:
+ return class_name not in excluded
+ return True
+
+
+def is_method_included(method, build_profile, engine_classes):
+ """
+ Check if an engine class method should be included.
+ This removes methods according to a build profile of enabled or disabled classes.
+ """
+ included = build_profile.get("enabled_classes", [])
+ excluded = build_profile.get("disabled_classes", [])
+ ref_cls = set()
+ rtype = get_base_type(method.get("return_value", {}).get("type", ""))
+ args = [get_base_type(a["type"]) for a in method.get("arguments", [])]
+ if rtype in engine_classes:
+ ref_cls.add(rtype)
+ elif is_enum(rtype) and get_enum_class(rtype) in engine_classes:
+ ref_cls.add(get_enum_class(rtype))
+ for arg in args:
+ if arg in engine_classes:
+ ref_cls.add(arg)
+ elif is_enum(arg) and get_enum_class(arg) in engine_classes:
+ ref_cls.add(get_enum_class(arg))
+ for acls in ref_cls:
+ if len(included) > 0 and acls not in included:
+ return False
+ elif len(excluded) > 0 and acls in excluded:
+ return False
+ return True
+
+
+def is_enum(type_name):
+ return type_name.startswith("enum::") or type_name.startswith("bitfield::")
+
+
+def get_enum_class(enum_name: str):
+ if "." in enum_name:
+ if is_bitfield(enum_name):
+ return enum_name.replace("bitfield::", "").split(".")[0]
+ else:
+ return enum_name.replace("enum::", "").split(".")[0]
+ else:
+ return "GlobalConstants"
+
+
+def get_base_type(type_name):
+ if type_name.startswith("const "):
+ type_name = type_name[6:]
+ if type_name.endswith("*"):
+ type_name = type_name[:-1]
+ if type_name.startswith("typedarray::"):
+ type_name = type_name.replace("typedarray::", "")
+ return type_name
+
+
+def is_bitfield(type_name):
+ return type_name.startswith("bitfield::")
+
+
+if __name__ == "__main__":
+ if len(sys.argv) < 3 or len(sys.argv) > 4:
+ print("Usage: %s BUILD_PROFILE INPUT_JSON [OUTPUT_JSON]" % (sys.argv[0]))
+ sys.exit(1)
+ profile = sys.argv[1]
+ infile = sys.argv[2]
+ outfile = sys.argv[3] if len(sys.argv) > 3 else ""
+ api = generate_trimmed_api(infile, profile)
+
+ if outfile:
+ with open(outfile, "w", encoding="utf-8") as f:
+ json.dump(api, f)
+ else:
+ json.dump(api, sys.stdout)
diff --git a/godot-cpp/tools/godotcpp.py b/godot-cpp/tools/godotcpp.py
index efe632a..993aa81 100644
--- a/godot-cpp/tools/godotcpp.py
+++ b/godot-cpp/tools/godotcpp.py
@@ -5,7 +5,8 @@ from SCons.Tool import Tool
from SCons.Builder import Builder
from SCons.Errors import UserError
-from binding_generator import scons_generate_bindings, scons_emit_files
+from binding_generator import _generate_bindings, _get_file_list, get_file_list
+from build_profile import generate_trimmed_api
def add_sources(sources, dir, extension):
@@ -14,6 +15,37 @@ def add_sources(sources, dir, extension):
sources.append(dir + "/" + f)
+def scons_emit_files(target, source, env):
+ profile_filepath = env.get("build_profile", "")
+ if profile_filepath:
+ profile_filepath = normalize_path(profile_filepath, env)
+
+ # Always clean all files
+ env.Clean(target, [env.File(f) for f in get_file_list(str(source[0]), target[0].abspath, True, True)])
+
+ api = generate_trimmed_api(str(source[0]), profile_filepath)
+ files = [env.File(f) for f in _get_file_list(api, target[0].abspath, True, True)]
+ env["godot_cpp_gen_dir"] = target[0].abspath
+ return files, source
+
+
+def scons_generate_bindings(target, source, env):
+ profile_filepath = env.get("build_profile", "")
+ if profile_filepath:
+ profile_filepath = normalize_path(profile_filepath, env)
+
+ api = generate_trimmed_api(str(source[0]), profile_filepath)
+
+ _generate_bindings(
+ api,
+ env["generate_template_get_node"],
+ "32" if "32" in env["arch"] else "64",
+ env["precision"],
+ env["godot_cpp_gen_dir"],
+ )
+ return None
+
+
def normalize_path(val, env):
return val if os.path.isabs(val) else os.path.join(env.Dir("#").abspath, val)
@@ -175,6 +207,15 @@ def options(opts, env):
)
)
+ opts.Add(
+ PathVariable(
+ "build_profile",
+ "Path to a file containing a feature build profile",
+ default=env.get("build_profile", None),
+ validator=validate_file,
+ )
+ )
+
opts.Add(
BoolVariable(
"disable_exceptions",

View File

@@ -0,0 +1,286 @@
diff --git a/godot-cpp-3.x/SConstruct b/godot-cpp-3.x/SConstruct
index f653d54..483f190 100644
--- a/godot-cpp-3.x/SConstruct
+++ b/godot-cpp-3.x/SConstruct
@@ -3,7 +3,42 @@
import os
import sys
import subprocess
-from binding_generator import scons_generate_bindings, scons_emit_files
+from binding_generator import _generate_bindings, _get_file_list, get_file_list
+from build_profile import generate_trimmed_api
+
+
+def normalize_path(val):
+ return val if os.path.isabs(val) else os.path.join(env.Dir("#").abspath, val)
+
+
+def scons_emit_files(target, source, env):
+ profile_filepath = env.get("build_profile", "")
+ if profile_filepath:
+ profile_filepath = normalize_path(profile_filepath)
+
+ # Always clean all files
+ env.Clean(target, [env.File(f) for f in get_file_list(str(source[0]), target[0].abspath, True, True)])
+
+ api = generate_trimmed_api(str(source[0]), profile_filepath)
+ files = [env.File(f) for f in _get_file_list(api, target[0].abspath, True, True)]
+ env["godot_cpp_gen_dir"] = target[0].abspath
+ return files, source
+
+
+def scons_generate_bindings(target, source, env):
+ profile_filepath = env.get("build_profile", "")
+ if profile_filepath:
+ profile_filepath = normalize_path(profile_filepath)
+
+ api = generate_trimmed_api(str(source[0]), profile_filepath)
+
+ _generate_bindings(
+ api,
+ env["generate_template_get_node"],
+ env["godot_cpp_gen_dir"],
+ )
+ return None
+
if sys.version_info < (3,):
@@ -170,6 +205,14 @@ opts.Add(
True,
)
)
+opts.Add(
+ PathVariable(
+ "build_profile",
+ "Path to a file containing a feature build profile",
+ default=env.get("build_profile", None),
+ validator=lambda key, val, env: os.path.isfile(normalize_path(val)),
+ )
+)
opts.Add(BoolVariable("build_library", "Build the godot-cpp library.", True))
diff --git a/godot-cpp-3.x/binding_generator.py b/godot-cpp-3.x/binding_generator.py
index da4bb61..1348a51 100644
--- a/godot-cpp-3.x/binding_generator.py
+++ b/godot-cpp-3.x/binding_generator.py
@@ -16,10 +16,16 @@ classes = []
def get_file_list(api_filepath, output_dir, headers=False, sources=False):
- global classes
- files = []
+ api = {}
with open(api_filepath) as api_file:
classes = json.load(api_file)
+ return _get_file_list(classes, output_dir, headers, sources)
+
+
+def _get_file_list(api, output_dir, headers=False, sources=False):
+ global classes
+ classes = api
+ files = []
include_gen_folder = Path(output_dir) / "include" / "gen"
source_gen_folder = Path(output_dir) / "src" / "gen"
for _class in classes:
@@ -58,9 +64,15 @@ def scons_generate_bindings(target, source, env):
def generate_bindings(api_filepath, use_template_get_node, output_dir="."):
- global classes
+ classes = {}
with open(api_filepath) as api_file:
classes = json.load(api_file)
+ _generate_bindings(classes, use_template_get_node, output_dir)
+
+
+def _generate_bindings(api, use_template_get_node, output_dir="."):
+ global classes
+ classes = api
icalls = set()
include_gen_folder = Path(output_dir) / "include" / "gen"
diff --git a/godot-cpp-3.x/build_profile.py b/godot-cpp-3.x/build_profile.py
new file mode 100644
index 0000000..5518f64
--- /dev/null
+++ b/godot-cpp-3.x/build_profile.py
@@ -0,0 +1,177 @@
+import json
+import sys
+
+
+def parse_build_profile(profile_filepath, api):
+ if profile_filepath == "":
+ return {}
+
+ with open(profile_filepath, encoding="utf-8") as profile_file:
+ profile = json.load(profile_file)
+
+ api_dict = {}
+ parents = {}
+ children = {}
+ for engine_class in api:
+ api_dict[engine_class["name"]] = engine_class
+ parent = engine_class.get("base_class", "")
+ child = engine_class["name"]
+ parents[child] = parent
+ if parent == "":
+ continue
+ children[parent] = children.get(parent, [])
+ children[parent].append(child)
+
+ included = []
+ front = list(profile.get("enabled_classes", []))
+ if front:
+ # These must always be included
+ front.append("WorkerThreadPool")
+ front.append("ClassDB")
+ front.append("ClassDBSingleton")
+ # In src/classes/low_level.cpp
+ front.append("FileAccess")
+ front.append("Image")
+ front.append("XMLParser")
+ # In include/godot_cpp/templates/thread_work_pool.hpp
+ front.append("Semaphore")
+ while front:
+ cls = front.pop()
+ if cls in included:
+ continue
+ included.append(cls)
+ parent = parents.get(cls, "")
+ if parent:
+ front.append(parent)
+
+ excluded = []
+ front = list(profile.get("disabled_classes", []))
+ while front:
+ cls = front.pop()
+ if cls in excluded:
+ continue
+ excluded.append(cls)
+ front += children.get(cls, [])
+
+ if included and excluded:
+ print(
+ "WARNING: Cannot specify both 'enabled_classes' and 'disabled_classes' in build profile. 'disabled_classes' will be ignored."
+ )
+
+ return {
+ "enabled_classes": included,
+ "disabled_classes": excluded,
+ }
+
+
+def generate_trimmed_api(source_api_filepath, profile_filepath):
+ with open(source_api_filepath, encoding="utf-8") as api_file:
+ api = json.load(api_file)
+
+ if profile_filepath == "":
+ return api
+
+ build_profile = parse_build_profile(profile_filepath, api)
+
+ engine_classes = {}
+ for class_api in api:
+ engine_classes[class_api["name"]] = class_api["is_reference"]
+
+ classes = []
+ for class_api in api:
+ if not is_class_included(class_api["name"], build_profile):
+ continue
+ if "methods" in class_api:
+ methods = []
+ for method in class_api["methods"]:
+ if not is_method_included(method, build_profile, engine_classes):
+ continue
+ methods.append(method)
+ class_api["methods"] = methods
+ classes.append(class_api)
+ return classes
+
+
+def is_class_included(class_name, build_profile):
+ """
+ Check if an engine class should be included.
+ This removes classes according to a build profile of enabled or disabled classes.
+ """
+ included = build_profile.get("enabled_classes", [])
+ excluded = build_profile.get("disabled_classes", [])
+ if included:
+ return class_name in included
+ if excluded:
+ return class_name not in excluded
+ return True
+
+
+def is_method_included(method, build_profile, engine_classes):
+ """
+ Check if an engine class method should be included.
+ This removes methods according to a build profile of enabled or disabled classes.
+ """
+ included = build_profile.get("enabled_classes", [])
+ excluded = build_profile.get("disabled_classes", [])
+ ref_cls = set()
+ rtype = get_base_type(method.get("return_type", ""))
+ args = [get_base_type(a["type"]) for a in method.get("arguments", [])]
+ if rtype in engine_classes:
+ ref_cls.add(rtype)
+ elif is_enum(rtype) and get_enum_class(rtype) in engine_classes:
+ ref_cls.add(get_enum_class(rtype))
+ for arg in args:
+ if arg in engine_classes:
+ ref_cls.add(arg)
+ elif is_enum(arg) and get_enum_class(arg) in engine_classes:
+ ref_cls.add(get_enum_class(arg))
+ for acls in ref_cls:
+ if len(included) > 0 and acls not in included:
+ return False
+ elif len(excluded) > 0 and acls in excluded:
+ return False
+ return True
+
+
+def is_enum(type_name):
+ return type_name.startswith("enum::") or type_name.startswith("bitfield::")
+
+
+def get_enum_class(enum_name: str):
+ if "." in enum_name:
+ if is_bitfield(enum_name):
+ return enum_name.replace("bitfield::", "").split(".")[0]
+ else:
+ return enum_name.replace("enum::", "").split(".")[0]
+ else:
+ return "GlobalConstants"
+
+
+def get_base_type(type_name):
+ if type_name.startswith("const "):
+ type_name = type_name[6:]
+ if type_name.endswith("*"):
+ type_name = type_name[:-1]
+ if type_name.startswith("typedarray::"):
+ type_name = type_name.replace("typedarray::", "")
+ return type_name
+
+
+def is_bitfield(type_name):
+ return type_name.startswith("bitfield::")
+
+
+if __name__ == "__main__":
+ if len(sys.argv) < 3 or len(sys.argv) > 4:
+ print("Usage: %s BUILD_PROFILE INPUT_JSON [OUTPUT_JSON]" % (sys.argv[0]))
+ sys.exit(1)
+ profile = sys.argv[1]
+ infile = sys.argv[2]
+ outfile = sys.argv[3] if len(sys.argv) > 3 else ""
+ api = generate_trimmed_api(infile, profile)
+
+ if outfile:
+ with open(outfile, "w", encoding="utf-8") as f:
+ json.dump(api, f)
+ else:
+ json.dump(api, sys.stdout)

View File

@@ -0,0 +1,34 @@
diff --git a/godot-cpp-3.x/godot-headers/gdnative/gdnative.h b/godot-cpp-3.x/godot-headers/gdnative/gdnative.h
index c0573d21b5d7a..ec95c4c4ebfcc 100644
--- a/godot-cpp-3.x/godot-headers/gdnative/gdnative.h
+++ b/godot-cpp-3.x/godot-headers/gdnative/gdnative.h
@@ -37,20 +37,24 @@ extern "C" {
#if defined(_WIN32) || defined(__ANDROID__)
#define GDCALLINGCONV
-#define GDAPI GDCALLINGCONV
+
#elif defined(__APPLE__)
#include "TargetConditionals.h"
#if TARGET_OS_IPHONE
#define GDCALLINGCONV __attribute__((visibility("default")))
-#define GDAPI GDCALLINGCONV
#elif TARGET_OS_MAC
#define GDCALLINGCONV __attribute__((sysv_abi))
-#define GDAPI GDCALLINGCONV
#endif
-#else // !_WIN32 && !__APPLE__
+
+#else // Linux/BSD/Web
+#if defined(__aarch64__) || defined(__arm__)
+#define GDCALLINGCONV
+#else
#define GDCALLINGCONV __attribute__((sysv_abi))
-#define GDAPI GDCALLINGCONV
#endif
+#endif
+
+#define GDAPI GDCALLINGCONV
// This is for libraries *using* the header, NOT GODOT EXPOSING STUFF!!
#if !defined(GDN_EXPORT)

View File

@@ -0,0 +1,15 @@
diff --git a/godot-cpp-3.x/SConstruct b/godot-cpp-3.x/SConstruct
index f653d54..6f40377 100644
--- a/godot-cpp-3.x/SConstruct
+++ b/godot-cpp-3.x/SConstruct
@@ -194,6 +194,9 @@ if host_platform == "windows" and env["platform"] != "android":
opts.Update(env)
+# Allows us to use Godot buildroot toolchain
+env.PrependENVPath("PATH", os.getenv("PATH"))
+
# Require C++14
if host_platform == "windows" and env["platform"] == "windows" and not env["use_mingw"]:
# MSVC

View File

@@ -6,29 +6,21 @@ set -uo pipefail
# Apply black.
echo -e "Formatting Python files..."
PY_FILES=$(find \( -path "./.git" \
-o -path "./webrtc" \
-o -path "./godot-cpp" \
\) -prune \
-o \( -name "SConstruct" \
-o -name "SCsub" \
-o -name "*.py" \
\) -print)
PY_FILES=$(git ls-files -- '*SConstruct' '*SCsub' '*.py' ':!:.git/*' ':!:thirdparty/*')
black -l 120 $PY_FILES
git diff > patch.patch
diff=$(git diff --color)
# If no patch has been generated all is OK, clean up, and exit.
if [ ! -s patch.patch ] ; then
printf "Files in this commit comply with the black style rules.\n"
rm -f patch.patch
# If no diff has been generated all is OK, clean up, and exit.
if [ -z "$diff" ] ; then
printf "\e[1;32m*** Files in this commit comply with the black style rules.\e[0m\n"
exit 0
fi
# A patch has been created, notify the user, clean up, and exit.
printf "\n*** The following differences were found between the code "
printf "and the formatting rules:\n\n"
cat patch.patch
printf "\n*** Aborting, please fix your commit(s) with 'git commit --amend' or 'git rebase -i <hash>'\n"
rm -f patch.patch
# A diff has been created, notify the user, clean up, and exit.
printf "\n\e[1;33m*** The following changes must be made to comply with the formatting rules:\e[0m\n\n"
# Perl commands replace trailing spaces with `·` and tabs with `<TAB>`.
printf "$diff\n" | perl -pe 's/(.*[^ ])( +)(\e\[m)$/my $spaces="·" x length($2); sprintf("$1$spaces$3")/ge' | perl -pe 's/(.*[^\t])(\t+)(\e\[m)$/my $tabs="<TAB>" x length($2); sprintf("$1$tabs$3")/ge'
printf "\n\e[1;91m*** Please fix your commit(s) with 'git commit --amend' or 'git rebase -i <hash>'\e[0m\n"
exit 1

View File

@@ -4,55 +4,50 @@
# This is the primary script responsible for fixing style violations.
set -uo pipefail
IFS=$'\n\t'
CLANG_FORMAT_FILE_EXTS=(".c" ".h" ".cpp" ".hpp" ".cc" ".hh" ".cxx" ".m" ".mm" ".inc" ".java" ".glsl")
if [ $# -eq 0 ]; then
# Loop through all code files tracked by Git.
files=$(git ls-files -- '*.c' '*.h' '*.cpp' '*.hpp' '*.cc' '*.hh' '*.cxx' '*.m' '*.mm' '*.inc' '*.java' '*.glsl' \
':!:.git/*' ':!:thirdparty/*' ':!:*/thirdparty/*' ':!:platform/android/java/lib/src/com/google/*' \
':!:*-so_wrap.*' ':!:tests/python_build/*')
else
# $1 should be a file listing file paths to process. Used in CI.
files=$(cat "$1" | grep -v "thirdparty/" | grep -E "\.(c|h|cpp|hpp|cc|hh|cxx|m|mm|inc|java|glsl)$" | grep -v "platform/android/java/lib/src/com/google/" | grep -v "\-so_wrap\." | grep -v "tests/python_build/")
fi
# Loops through all text files tracked by Git.
git grep -zIl '' |
while IFS= read -rd '' f; do
# Exclude some files.
if [[ "$f" == "thirdparty"* ]]; then
if [ ! -z "$files" ]; then
clang-format --Wno-error=unknown -i $files
fi
# Fix copyright headers, but not all files get them.
for f in $files; do
if [[ "$f" == *"inc" ]]; then
continue
elif [[ "$f" == "platform/android/java/lib/src/com/google"* ]]; then
elif [[ "$f" == *"glsl" ]]; then
continue
elif [[ "$f" == *"-so_wrap."* ]]; then
elif [[ "$f" == "platform/android/java/lib/src/org/godotengine/godot/gl/GLSurfaceView"* ]]; then
continue
elif [[ "$f" == "platform/android/java/lib/src/org/godotengine/godot/gl/EGLLogWrapper"* ]]; then
continue
elif [[ "$f" == "platform/android/java/lib/src/org/godotengine/godot/utils/ProcessPhoenix"* ]]; then
continue
fi
for extension in ${CLANG_FORMAT_FILE_EXTS[@]}; do
if [[ "$f" == *"$extension" ]]; then
# Run clang-format.
clang-format -i "$f"
# Fix copyright headers, but not all files get them.
if [[ "$f" == *"inc" ]]; then
continue 2
elif [[ "$f" == *"glsl" ]]; then
continue 2
elif [[ "$f" == *"theme_data.h" ]]; then
continue 2
elif [[ "$f" == "platform/android/java/lib/src/org/godotengine/godot/input/InputManager"* ]]; then
continue 2
fi
python misc/scripts/copyright_headers.py "$f"
continue 2
fi
done
python misc/scripts/copyright_headers.py "$f"
done
git diff > patch.patch
diff=$(git diff --color)
# If no patch has been generated all is OK, clean up, and exit.
if [ ! -s patch.patch ] ; then
printf "Files in this commit comply with the clang-format style rules.\n"
rm -f patch.patch
# If no diff has been generated all is OK, clean up, and exit.
if [ -z "$diff" ] ; then
printf "\e[1;32m*** Files in this commit comply with the clang-format style rules.\e[0m\n"
exit 0
fi
# A patch has been created, notify the user, clean up, and exit.
printf "\n*** The following differences were found between the code "
printf "and the formatting rules:\n\n"
cat patch.patch
printf "\n*** Aborting, please fix your commit(s) with 'git commit --amend' or 'git rebase -i <hash>'\n"
rm -f patch.patch
# A diff has been created, notify the user, clean up, and exit.
printf "\n\e[1;33m*** The following changes must be made to comply with the formatting rules:\e[0m\n\n"
# Perl commands replace trailing spaces with `·` and tabs with `<TAB>`.
printf "$diff\n" | perl -pe 's/(.*[^ ])( +)(\e\[m)$/my $spaces="·" x length($2); sprintf("$1$spaces$3")/ge' | perl -pe 's/(.*[^\t])(\t+)(\e\[m)$/my $tabs="<TAB>" x length($2); sprintf("$1$tabs$3")/ge'
printf "\n\e[1;91m*** Please fix your commit(s) with 'git commit --amend' or 'git rebase -i <hash>'\e[0m\n"
exit 1

View File

@@ -4,35 +4,35 @@
import sys
header = """\
/*************************************************************************/
/* $filename */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
/**************************************************************************/
/* $filename */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
"""
fname = sys.argv[1]

View File

@@ -4,27 +4,54 @@
# This is supplementary to clang_format.sh and black_format.sh, but should be
# run before them.
# We need dos2unix and recode.
if [ ! -x "$(command -v dos2unix)" -o ! -x "$(command -v recode)" ]; then
printf "Install 'dos2unix' and 'recode' to use this script.\n"
# We need dos2unix and isutf8.
if [ ! -x "$(command -v dos2unix)" -o ! -x "$(command -v isutf8)" ]; then
printf "Install 'dos2unix' and 'isutf8' (moreutils package) to use this script.\n"
exit 1
fi
set -uo pipefail
IFS=$'\n\t'
# Loops through all text files tracked by Git.
git grep -zIl '' |
while IFS= read -rd '' f; do
if [ $# -eq 0 ]; then
# Loop through all code files tracked by Git.
mapfile -d '' files < <(git grep -zIl '')
else
# $1 should be a file listing file paths to process. Used in CI.
mapfile -d ' ' < <(cat "$1")
fi
for f in "${files[@]}"; do
# Exclude some types of files.
if [[ "$f" == "webrtc"* ]]; then
if [[ "$f" == *"csproj" ]]; then
continue
elif [[ "$f" == "godot-cpp"* ]]; then
elif [[ "$f" == *"sln" ]]; then
continue
elif [[ "$f" == "misc/patches"* ]]; then
elif [[ "$f" == *".bat" ]]; then
continue
elif [[ "$f" == *".out" ]]; then
# GDScript integration testing files.
continue
elif [[ "$f" == *"patch" ]]; then
continue
elif [[ "$f" == *"pot" ]]; then
continue
elif [[ "$f" == *"po" ]]; then
continue
elif [[ "$f" == "thirdparty/"* ]]; then
continue
elif [[ "$f" == "misc/patches/"* ]]; then
continue
elif [[ "$f" == *"/thirdparty/"* ]]; then
continue
elif [[ "$f" == "platform/android/java/lib/src/com/google"* ]]; then
continue
elif [[ "$f" == *"-so_wrap."* ]]; then
continue
elif [[ "$f" == *".test.txt" ]]; then
continue
fi
# Ensure that files are UTF-8 formatted.
recode UTF-8 "$f" 2> /dev/null
isutf8 "$f" >> utf8-validation.txt 2>&1
# Ensure that files have LF line endings and do not contain a BOM.
dos2unix "$f" 2> /dev/null
# Remove trailing space characters and ensures that files end
@@ -32,19 +59,33 @@ while IFS= read -rd '' f; do
perl -i -ple 's/\s*$//g' "$f"
done
git diff > patch.patch
diff=$(git diff --color)
# If no patch has been generated all is OK, clean up, and exit.
if [ ! -s patch.patch ] ; then
printf "Files in this commit comply with the formatting rules.\n"
rm -f patch.patch
if [ ! -s utf8-validation.txt ] && [ -z "$diff" ] ; then
# If no UTF-8 violations were collected (the file is empty) and
# no diff has been generated all is OK, clean up, and exit.
printf "\e[1;32m*** Files in this commit comply with the file formatting rules.\e[0m\n"
rm -f utf8-validation.txt
exit 0
fi
# A patch has been created, notify the user, clean up, and exit.
printf "\n*** The following differences were found between the code "
printf "and the formatting rules:\n\n"
cat patch.patch
printf "\n*** Aborting, please fix your commit(s) with 'git commit --amend' or 'git rebase -i <hash>'\n"
rm -f patch.patch
if [ -s utf8-validation.txt ]
then
# If the file has content and is not empty, violations
# detected, notify the user, clean up, and exit.
printf "\n\e[1;33m*** The following files contain invalid UTF-8 character sequences:\e[0m\n\n"
cat utf8-validation.txt
fi
rm -f utf8-validation.txt
if [ ! -z "$diff" ]
then
# A diff has been created, notify the user, clean up, and exit.
printf "\n\e[1;33m*** The following changes must be made to comply with the formatting rules:\e[0m\n\n"
# Perl commands replace trailing spaces with `·` and tabs with `<TAB>`.
printf "$diff\n" | perl -pe 's/(.*[^ ])( +)(\e\[m)$/my $spaces="·" x length($2); sprintf("$1$spaces$3")/ge' | perl -pe 's/(.*[^\t])(\t+)(\e\[m)$/my $tabs="<TAB>" x length($2); sprintf("$1$tabs$3")/ge'
fi
printf "\n\e[1;91m*** Please fix your commit(s) with 'git commit --amend' or 'git rebase -i <hash>'\e[0m\n"
exit 1

View File

@@ -10,18 +10,19 @@ TYPE=${TYPE:-"webrtc"}
mkdir -p ${DESTINATION}
ls -R ${DESTINATION}
ls -R ${ARTIFACTS}
DESTDIR="${DESTINATION}/${VERSION}/${TYPE}"
mkdir -p ${DESTDIR}/lib
find "${ARTIFACTS}" -wholename "*/${VERSION}/${TYPE}/lib/*" | xargs cp -t "${DESTDIR}/lib/"
find "${ARTIFACTS}" -maxdepth 5 -wholename "*/${VERSION}/${TYPE}/lib/*" | xargs cp -r -t "${DESTDIR}/lib/"
find "${ARTIFACTS}" -wholename "*/LICENSE*" | xargs cp -t "${DESTDIR}/"
if [ $VERSION = "extension" ]; then
find "${ARTIFACTS}" -wholename "*/${VERSION}/${TYPE}/${TYPE}.gdextension" | head -n 1 | xargs cp -t "${DESTDIR}/"
else
if [ $VERSION = "gdnative" ]; then
find "${ARTIFACTS}" -wholename "*/${VERSION}/${TYPE}/${TYPE}.tres" | head -n 1 | xargs cp -t "${DESTDIR}/"
else
find "${ARTIFACTS}" -wholename "*/${VERSION}/${TYPE}/${TYPE}.gdextension" | head -n 1 | xargs cp -t "${DESTDIR}/"
fi
CURDIR=$(pwd)

View File

@@ -1,27 +1,30 @@
[configuration]
entry_symbol = "webrtc_extension_init"
compatibility_minimum = 4.1
[libraries]
linux.debug.x86_64 = "res://webrtc/lib/libwebrtc_native.linux.template_debug.x86_64.so"
linux.debug.x86_32 = "res://webrtc/lib/libwebrtc_native.linux.template_debug.x86_32.so"
macos.debug.x86_64 = "res://webrtc/lib/libwebrtc_native.macos.template_debug.x86_64.dylib"
macos.debug.arm64 = "res://webrtc/lib/libwebrtc_native.macos.template_debug.arm64.dylib"
windows.debug.x86_64 = "res://webrtc/lib/libwebrtc_native.windows.template_debug.x86_64.dll"
windows.debug.x86_32 = "res://webrtc/lib/libwebrtc_native.windows.template_debug.x86_32.dll"
android.debug.arm64 = "res://webrtc/lib/libwebrtc_native.android.template_debug.arm64.so"
android.debug.x86_64 = "res://webrtc/lib/libwebrtc_native.android.template_debug.x86_64.so"
ios.debug.arm64 = "res://webrtc/lib/libwebrtc_native.ios.template_debug.arm64.dylib"
ios.debug.x86_64 = "res://webrtc/lib/libwebrtc_native.ios.template_debug.x86_64.simulator.dylib"
linux.debug.x86_64 = "lib/libwebrtc_native.linux.template_debug.x86_64.so"
linux.debug.x86_32 = "lib/libwebrtc_native.linux.template_debug.x86_32.so"
linux.debug.arm64 = "lib/libwebrtc_native.linux.template_debug.arm64.so"
linux.debug.arm32 = "lib/libwebrtc_native.linux.template_debug.arm32.so"
macos.debug = "lib/libwebrtc_native.macos.template_debug.universal.framework"
windows.debug.x86_64 = "lib/libwebrtc_native.windows.template_debug.x86_64.dll"
windows.debug.x86_32 = "lib/libwebrtc_native.windows.template_debug.x86_32.dll"
android.debug.arm64 = "lib/libwebrtc_native.android.template_debug.arm64.so"
android.debug.x86_64 = "lib/libwebrtc_native.android.template_debug.x86_64.so"
ios.debug.arm64 = "lib/libwebrtc_native.ios.template_debug.arm64.dylib"
ios.debug.x86_64 = "lib/libwebrtc_native.ios.template_debug.x86_64.simulator.dylib"
linux.release.x86_64 = "res://webrtc/lib/libwebrtc_native.linux.template_release.x86_64.so"
linux.release.x86_32 = "res://webrtc/lib/libwebrtc_native.linux.template_release.x86_32.so"
macos.release.x86_64 = "res://webrtc/lib/libwebrtc_native.macos.template_release.x86_64.dylib"
macos.release.arm64 = "res://webrtc/lib/libwebrtc_native.macos.template_release.arm64.dylib"
windows.release.x86_64 = "res://webrtc/lib/libwebrtc_native.windows.template_release.x86_64.dll"
windows.release.x86_32 = "res://webrtc/lib/libwebrtc_native.windows.template_release.x86_32.dll"
android.release.arm64 = "res://webrtc/lib/libwebrtc_native.android.template_release.arm64.so"
android.release.x86_64 = "res://webrtc/lib/libwebrtc_native.android.template_release.x86_64.so"
ios.release.arm64 = "res://webrtc/lib/libwebrtc_native.ios.template_release.arm64.dylib"
ios.release.x86_64 = "res://webrtc/lib/libwebrtc_native.ios.template_release.x86_64.simulator.dylib"
linux.release.x86_64 = "lib/libwebrtc_native.linux.template_release.x86_64.so"
linux.release.x86_32 = "lib/libwebrtc_native.linux.template_release.x86_32.so"
linux.release.arm64 = "lib/libwebrtc_native.linux.template_release.arm64.so"
linux.release.arm32 = "lib/libwebrtc_native.linux.template_release.arm32.so"
macos.release = "lib/libwebrtc_native.macos.template_release.universal.framework"
windows.release.x86_64 = "lib/libwebrtc_native.windows.template_release.x86_64.dll"
windows.release.x86_32 = "lib/libwebrtc_native.windows.template_release.x86_32.dll"
android.release.arm64 = "lib/libwebrtc_native.android.template_release.arm64.so"
android.release.x86_64 = "lib/libwebrtc_native.android.template_release.x86_64.so"
ios.release.arm64 = "lib/libwebrtc_native.ios.template_release.arm64.dylib"
ios.release.x86_64 = "lib/libwebrtc_native.ios.template_release.x86_64.simulator.dylib"

View File

@@ -3,24 +3,19 @@
[resource]
singleton = true
reloadable = false
entry/OSX.64 = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.osx.{TARGET}.x86_64.dylib"
entry/OSX.arm64 = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.osx.{TARGET}.arm64.dylib"
entry/OSX.64 = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.macos.{TARGET}.universal.dylib"
entry/Windows.64 = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.windows.{TARGET}.x86_64.dll"
entry/Windows.32 = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.windows.{TARGET}.x86_32.dll"
entry/X11.64 = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.linux.{TARGET}.x86_64.so"
entry/X11.32 = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.linux.{TARGET}.x86_32.so"
entry/Server.64 = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.linux.{TARGET}.x86_64.so"
entry/Server.32 = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.linux.{TARGET}.x86_32.so"
entry/X11.64.x86_64 = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.linux.{TARGET}.x86_64.so"
entry/X11.32.x86_32 = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.linux.{TARGET}.x86_32.so"
entry/X11.64.arm64 = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.linux.{TARGET}.arm64.so"
entry/X11.32.arm32 = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.linux.{TARGET}.arm32.so"
entry/Server.64.x86_64 = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.linux.{TARGET}.x86_64.so"
entry/Server.32.x86_32 = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.linux.{TARGET}.x86_32.so"
entry/Server.64.arm64 = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.linux.{TARGET}.arm64.so"
entry/Server.32.arm32 = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.linux.{TARGET}.arm32.so"
entry/Android.arm64-v8a = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.android.{TARGET}.arm64.so"
entry/Android.x64 = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.android.{TARGET}.x86_64.so"
entry/iOS.armv7 = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.ios.{TARGET}.armv32.dylib"
entry/iOS.arm64 = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.ios.{TARGET}.arm64.dylib"
entry/iOS.x86_64 = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.ios.{TARGET}.x86_64.simulator.dylib"
dependency/Windows.64 = [ ]
dependency/Windows.32 = [ ]
dependency/X11.64 = [ ]
dependency/X11.32 = [ ]
dependency/Server.64 = [ ]
dependency/Server.32 = [ ]
dependency/Android.armeabi-v7a = [ ]
dependency/Android.arm64-v8a = [ ]

View File

@@ -1,32 +1,32 @@
/*************************************************************************/
/* WebRTCLibDataChannel.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
/**************************************************************************/
/* WebRTCLibDataChannel.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "WebRTCLibDataChannel.hpp"
@@ -143,12 +143,12 @@ int32_t WebRTCLibDataChannel::_get_id() const {
int32_t WebRTCLibDataChannel::_get_max_packet_life_time() const {
ERR_FAIL_COND_V(!channel, 0);
return channel->reliability().type == rtc::Reliability::Type::Timed ? std::get<std::chrono::milliseconds>(channel->reliability().rexmit).count() : -1;
return channel->reliability().maxPacketLifeTime.has_value() ? channel->reliability().maxPacketLifeTime.value().count() : -1;
}
int32_t WebRTCLibDataChannel::_get_max_retransmits() const {
ERR_FAIL_COND_V(!channel, 0);
return channel->reliability().type == rtc::Reliability::Type::Rexmit ? std::get<int>(channel->reliability().rexmit) : -1;
return channel->reliability().maxRetransmits.value_or(-1);
}
String WebRTCLibDataChannel::_get_protocol() const {

View File

@@ -1,32 +1,32 @@
/*************************************************************************/
/* WebRTCLibDataChannel.hpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
/**************************************************************************/
/* WebRTCLibDataChannel.hpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef WEBRTC_DATA_CHANNEL_H
#define WEBRTC_DATA_CHANNEL_H
@@ -74,6 +74,10 @@ private:
protected:
static void _bind_methods() {}
godot::String _to_string() const {
return "WebRTCLibDataChannel";
}
public:
static WebRTCLibDataChannel *new_data_channel(std::shared_ptr<rtc::DataChannel> p_channel, bool p_negotiated);

View File

@@ -1,32 +1,32 @@
/*************************************************************************/
/* WebRTCLibPeerConnection.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
/**************************************************************************/
/* WebRTCLibPeerConnection.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "WebRTCLibPeerConnection.hpp"
#include "WebRTCLibDataChannel.hpp"
@@ -39,15 +39,36 @@ using namespace godot_webrtc;
#define FAILED Error::FAILED
#define ERR_UNCONFIGURED Error::ERR_UNCONFIGURED
#define ERR_INVALID_PARAMETER Error::ERR_INVALID_PARAMETER
#define VERBOSE_PRINT(str) Godot::print(str)
#else
#include <godot_cpp/variant/utility_functions.hpp>
#define VERBOSE_PRINT(str) UtilityFunctions::print_verbose(str)
#endif
void LogCallback(rtc::LogLevel level, std::string message) {
switch (level) {
case rtc::LogLevel::Fatal:
case rtc::LogLevel::Error:
ERR_PRINT(message.c_str());
return;
case rtc::LogLevel::Warning:
WARN_PRINT(message.c_str());
return;
default:
VERBOSE_PRINT(message.c_str());
return;
}
}
void WebRTCLibPeerConnection::initialize_signaling() {
#ifdef DEBUG_ENABLED
rtc::InitLogger(rtc::LogLevel::Debug);
rtc::InitLogger(rtc::LogLevel::Debug, LogCallback);
#else
rtc::InitLogger(rtc::LogLevel::Warning, LogCallback);
#endif
}
void WebRTCLibPeerConnection::deinitialize_signaling() {
rtc::Cleanup();
}
Error WebRTCLibPeerConnection::_parse_ice_server(rtc::Configuration &r_config, Dictionary p_server) {
@@ -95,11 +116,9 @@ Error WebRTCLibPeerConnection::_parse_channel_config(rtc::DataChannelInit &r_con
// Channels cannot be both time-constrained and retry-constrained.
ERR_FAIL_COND_V(p_dict.has("maxPacketLifeTime") && p_dict.has("maxRetransmits"), ERR_INVALID_PARAMETER);
if (p_dict.has("maxPacketLifeTime")) {
r_config.reliability.type = rtc::Reliability::Type::Timed;
r_config.reliability.rexmit = std::chrono::milliseconds(p_dict["maxPacketLifeTime"].operator int32_t());
r_config.reliability.maxPacketLifeTime = std::chrono::milliseconds(p_dict["maxPacketLifeTime"].operator int32_t());
} else if (p_dict.has("maxRetransmits")) {
r_config.reliability.type = rtc::Reliability::Type::Rexmit;
r_config.reliability.rexmit = p_dict["maxRetransmits"].operator int32_t();
r_config.reliability.maxRetransmits = p_dict["maxRetransmits"].operator int32_t();
}
if (p_dict.has("ordered") && p_dict["ordered"].operator bool() == false) {
r_config.reliability.unordered = true;
@@ -180,7 +199,11 @@ Error WebRTCLibPeerConnection::_initialize(const Dictionary &p_config) {
return _create_pc(config);
}
#if defined(GDNATIVE_WEBRTC)
Object *WebRTCLibPeerConnection::_create_data_channel(const String &p_channel, const Dictionary &p_channel_config) try {
#else
Ref<WebRTCDataChannel> WebRTCLibPeerConnection::_create_data_channel(const String &p_channel, const Dictionary &p_channel_config) try {
#endif
ERR_FAIL_COND_V(!peer_connection, nullptr);
// Read config from dictionary
@@ -230,7 +253,7 @@ Error WebRTCLibPeerConnection::_set_local_description(const String &p_type, cons
ERR_FAIL_COND_V(!peer_connection, ERR_UNCONFIGURED);
// XXX Library quirk. It doesn't seem possible to create offers/answers without setting the local description.
// Ignore this call for now to avoid crash (it's already set automatically!).
//peer_connection->setLocalDescription(p_type == String("offer") ? rtc::Description::Type::Offer : rtc::Description::Type::Answer);
// peer_connection->setLocalDescription(p_type == String("offer") ? rtc::Description::Type::Offer : rtc::Description::Type::Answer);
return OK;
}

View File

@@ -1,32 +1,32 @@
/*************************************************************************/
/* WebRTCLibPeerConnection.hpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
/**************************************************************************/
/* WebRTCLibPeerConnection.hpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef WEBRTC_PEER_H
#define WEBRTC_PEER_H
@@ -67,6 +67,10 @@ private:
protected:
static void _bind_methods() {}
godot::String _to_string() const {
return "WebRTCLibPeerConnection";
}
public:
static void _register_methods() {}
static void initialize_signaling();
@@ -79,7 +83,11 @@ public:
SignalingState _get_signaling_state() const override;
godot::Error _initialize(const godot::Dictionary &p_config) override;
#if defined(GDNATIVE_WEBRTC)
godot::Object *_create_data_channel(const godot::String &p_channel, const godot::Dictionary &p_channel_config) override;
#else
godot::Ref<godot::WebRTCDataChannel> _create_data_channel(const godot::String &p_channel, const godot::Dictionary &p_channel_config) override;
#endif
godot::Error _create_offer() override;
godot::Error _set_remote_description(const godot::String &type, const godot::String &sdp) override;
godot::Error _set_local_description(const godot::String &type, const godot::String &sdp) override;

View File

@@ -1,32 +1,32 @@
/*************************************************************************/
/* init_gdextension.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
/**************************************************************************/
/* init_gdextension.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include <gdextension_interface.h>
@@ -66,7 +66,7 @@ void unregister_webrtc_extension_types(ModuleInitializationLevel p_level) {
}
extern "C" {
GDExtensionBool GDE_EXPORT webrtc_extension_init(const GDExtensionInterface *p_interface, const GDExtensionClassLibraryPtr p_library, GDExtensionInitialization *r_initialization) {
GDExtensionBool GDE_EXPORT webrtc_extension_init(const GDExtensionInterfaceGetProcAddress p_interface, const GDExtensionClassLibraryPtr p_library, GDExtensionInitialization *r_initialization) {
GDExtensionBinding::InitObject init_obj(p_interface, p_library, r_initialization);
init_obj.register_initializer(register_webrtc_extension_types);

View File

@@ -1,32 +1,32 @@
/*************************************************************************/
/* init_gdnative.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
/**************************************************************************/
/* init_gdnative.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "WebRTCLibDataChannel.hpp"
#include "WebRTCLibPeerConnection.hpp"

View File

@@ -1,32 +1,32 @@
/*************************************************************************/
/* WebRTCDataChannelNative.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
/**************************************************************************/
/* WebRTCDataChannelNative.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "WebRTCDataChannelNative.hpp"
#include "net/WebRTCPeerConnectionNative.hpp"

View File

@@ -1,32 +1,32 @@
/*************************************************************************/
/* WebRTCDataChannelNative.hpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
/**************************************************************************/
/* WebRTCDataChannelNative.hpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef WEBRTC_DATA_CHANNEL_NATIVE
#define WEBRTC_DATA_CHANNEL_NATIVE

View File

@@ -1,32 +1,32 @@
/*************************************************************************/
/* WebRTCPeerConnectionNative.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
/**************************************************************************/
/* WebRTCPeerConnectionNative.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "WebRTCPeerConnectionNative.hpp"

View File

@@ -1,32 +1,32 @@
/*************************************************************************/
/* WebRTCPeerConnectionNative.hpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
/**************************************************************************/
/* WebRTCPeerConnectionNative.hpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef WEBRTC_PEER_NATIVE
#define WEBRTC_PEER_NATIVE

31
thirdparty/README.md vendored
View File

@@ -5,21 +5,10 @@ respective folder names. Use two empty lines to separate categories for
readability.
## json
- Upstream: https://github.com/nlohmann/json
- Version: 3.10.5 (4f8fba14066156b73f1189a2b8bd568bde5284c5, 2022)
- License: MIT
Module location:
- thirdparty/libdatachannel/deps/json
## libdatachannel
- Upstream: https://github.com/paullouisageneau/libdatachannel
- Version: 0.18.1 (595f0ebaac3974f17e5a5c63e7e7dc0c5edd163d, 2022)
- Version: 0.22.6 (0d6adc021953d7263fd4503482ea7bde33553724, 2025)
- License: MPL 2.0
Module location:
@@ -30,7 +19,7 @@ Module location:
# libjuice
- Upstream: https://github.com/paullouisageneau/libjuice
- Version: 1.1.0 (0dabc046cd23da6908749e4c6add834ec29a7c49, 2022)
- Version: 1.5.9 (8d1a99a0683a811876c03a73ff764a92774027ad, 2025)
- License: MPL 2.0
Module location:
@@ -41,7 +30,7 @@ Module location:
## libsrtp
- Upstream: https://github.com/cisco/libsrtp
- Version: 2.4.2 (90d05bf8980d16e4ac3f16c19b77e296c4bc207b, 2021)
- Version: 2.5.0 (a566a9cfcd619e8327784aa7cff4a1276dc1e895, 2023)
- License: BSD-3-Clause
Module location:
@@ -49,22 +38,22 @@ Module location:
- thirdparty/libdatachannel/deps/libsrtp
## openssl
## mbedTLS
- Upstream: git://git.openssl.org/openssl.git
- Version: 3.0.7 (19cc035b6c6f2283573d29c7ea7f7d675cf750ce, 2022)
- Upstream: https://github.com/Mbed-TLS/mbedtls.git
- Version: 3.6.3 (22098d41c6620ce07cf8a0134d37302355e1e5ef, 2025)
- License: Apache 2.0
Module location:
- thirdparty/openssl
- thirdparty/mbedtls
## plog
- Upstream: https://github.com/SergiusTheBest/plog
- Version: git (d8461e9d473e59fbcc1f79eee021550dcf81e618, 2021)
- License: MPL 2.0
- Version: 1.1.10 (e21baecd4753f14da64ede979c5a19302618b752, 2023)
- License: MIT
Module location:
@@ -74,7 +63,7 @@ Module location:
## usrsctp
- Upstream: https://github.com/sctplab/usrsctp
- Version: git (7c31bd35c79ba67084ce029511193a19ceb97447, 2021)
- Version: git (ebb18adac6501bad4501b1f6dccb67a1c85cc299, 2023)
- License: BSD-3-Clause
Module location:

1
thirdparty/mbedtls vendored Submodule

Submodule thirdparty/mbedtls added at 22098d41c6

1
thirdparty/openssl vendored

Submodule thirdparty/openssl deleted from 19cc035b6c

View File

@@ -1,27 +1,177 @@
import os
import shlex
import sys
import SCons.Action
import SCons.Builder
import SCons.Util
# This must be kept in sync with the value in https://github.com/godotengine/godot/blob/master/platform/android/detect.py#L58.
def get_ndk_version():
return "23.2.8568313"
def cmake_default_flags(env):
if env.get("cmake_default_flags", ""):
return shlex.split(env["cmake_default_flags"])
config = {}
if "CC" in env:
config["CMAKE_C_COMPILER"] = env["CC"]
if "CXX" in env:
config["CMAKE_CXX_COMPILER"] = env["CXX"]
if env["platform"] == "android":
api = env["android_api_level"]
abi = {
"arm64": "arm64-v8a",
"arm32": "armeabi-v7a",
"x86_32": "x86",
"x86_64": "x86_64",
}[env["arch"]]
config["CMAKE_SYSTEM_NAME"] = "Android"
config["CMAKE_SYSTEM_VERSION"] = api
config["CMAKE_ANDROID_ARCH_ABI"] = abi
config["ANDROID_ABI"] = abi
ndk_root = os.environ.get("ANDROID_NDK_ROOT", env.get("ANDROID_HOME", "") + "/ndk/" + get_ndk_version())
config["CMAKE_TOOLCHAIN_FILE"] = "%s/build/cmake/android.toolchain.cmake" % ndk_root
config["CMAKE_ANDROID_STL_TYPE"] = "c++_static"
elif env["platform"] == "linux":
linux_flags = {
"x86_64": "-m64",
"x86_32": "-m32",
"arm32": "-march=armv7-a",
"arm64": "-march=armv8-a",
}.get(env["arch"], "")
if linux_flags:
config["CMAKE_C_FLAGS"] = linux_flags
config["CMAKE_CXX_FLAGS"] = linux_flags
elif env["platform"] == "macos":
if env["arch"] == "universal":
config["CMAKE_OSX_ARCHITECTURES"] = '"x86_64;arm64"'
else:
config["CMAKE_OSX_ARCHITECTURES"] = env["arch"]
if env.get("macos_deployment_target", "default") != "default":
config["CMAKE_OSX_DEPLOYMENT_TARGET"] = env["macos_deployment_target"]
if sys.platform != "darwin" and "OSXCROSS_ROOT" in os.environ:
config["CMAKE_AR"] = env["AR"]
config["CMAKE_RANLIB"] = env["RANLIB"]
if env["arch"] == "universal":
flags = "-arch x86_64 -arch arm64"
else:
flags = "-arch " + env["arch"]
if env["macos_deployment_target"] != "default":
flags += " -mmacosx-version-min=" + env["macos_deployment_target"]
config["CMAKE_C_FLAGS"] = flags
config["CMAKE_CXX_FLAGS"] = flags
elif env["platform"] == "ios":
if env["arch"] == "universal":
raise ValueError("iOS architecture not supported: %s" % env["arch"])
config["CMAKE_SYSTEM_NAME"] = "iOS"
config["CMAKE_OSX_ARCHITECTURES"] = env["arch"]
if env.get("ios_min_version", "default") != "default":
config["CMAKE_OSX_DEPLOYMENT_TARGET"] = env["ios_min_version"]
if env["ios_simulator"]:
config["CMAKE_OSX_SYSROOT"] = "iphonesimulator"
elif env["platform"] == "windows":
config["CMAKE_SYSTEM_NAME"] = "Windows"
if env.get("is_msvc", False):
config["CMAKE_POLICY_DEFAULT_CMP0091"] = "NEW"
if env.get("debug_crt", False):
config["CMAKE_MSVC_RUNTIME_LIBRARY"] = "MultiThreadedDebugDLL"
else:
if env.get("use_static_cpp", False):
config["CMAKE_MSVC_RUNTIME_LIBRARY"] = "MultiThreaded"
else:
config["CMAKE_MSVC_RUNTIME_LIBRARY"] = "MultiThreadedDLL"
return ["-D%s=%s" % it for it in config.items()]
def cmake_emitter(target, source, env):
return [str(target[0]) + "/CMakeCache.txt"] + target[1:], [str(source[0]) + "/CMakeLists.txt"] + source[1:]
def cmake_generator(target, source, env, for_signature):
# Strip the -j option for signature to avoid rebuilding when num_jobs changes.
build = env["CMAKEBUILDCOM"].replace("-j$CMAKEBUILDJOBS", "") if for_signature else env["CMAKEBUILDCOM"]
actions = [
SCons.Action.Action("$CMAKECONFCOM", "$CMAKECONFCOMSTR"),
SCons.Action.Action(build, "$CMAKEBUILDCOMSTR"),
]
if env["CMAKE_INSTALL"]:
actions.append(
SCons.Action.Action("$CMAKEINSTALLCOM", "$CMAKEINSTALLCOMSTR"),
)
return actions
def cmake_build(
env, target_dir, source_dir, cmake_outputs=[], cmake_targets=[], cmake_options=[], dependencies=[], install=False
):
cmake_env = env.Clone()
target = env.Dir("{}/{}/{}".format(target_dir, env["platform"], env["arch"]))
source = env.Dir(source_dir)
builder_targets = [target] + [str(target) + "/" + f for f in cmake_outputs]
builder_sources = [source] + dependencies
default_flags = cmake_default_flags(env)
# Merge flags
flags = []
for df in default_flags:
if not df.startswith("-D"):
flags.append(df)
else:
f = df[2:].split("=")[0]
if f in cmake_options:
df += " " + cmake_options[f]
cmake_options.pop(f)
flags.append(df)
for opt in cmake_options:
flags.append("-D%s=%s" % (opt, cmake_options[opt]))
# Select generator
if env["cmake_generator"]:
flags.extend(["-G", env["cmake_generator"]])
elif env["platform"] == "windows":
if env.get("is_msvc", False):
flags.extend(["-G", "NMake Makefiles"])
elif sys.platform in ["win32", "msys", "cygwin"]:
flags.extend(["-G", "Ninja"])
else:
flags.extend(["-G", "Unix Makefiles"])
cmake_env.Append(CMAKECONFFLAGS=flags)
if len(cmake_targets) > 0:
cmake_env.Append(CMAKEBUILDFLAGS=["-t"] + [t for t in cmake_targets])
cmake_env["CMAKE_INSTALL"] = install
return cmake_env.CMake(builder_targets, builder_sources)
def options(opts):
opts.Add("cmake_default_flags", "Default CMake platform flags override, will be autodetected if not specified.", "")
opts.Add("cmake_generator", "CMake generator override, will be autodetected from platform if not specified.", "")
opts.Add("cmake", "CMake binary to use", "cmake")
def exists(env):
return True
def generate(env):
env.AddMethod(cmake_configure, "CMakeConfigure")
env["CMAKE"] = env["cmake"]
env["CMAKECONFFLAGS"] = SCons.Util.CLVar("")
env["CMAKECONFCOM"] = "$CMAKE -B ${TARGET.dir} $CMAKECONFFLAGS ${SOURCE.dir}"
env["CMAKEBUILDJOBS"] = "${__env__.GetOption('num_jobs')}"
env["CMAKEBUILDFLAGS"] = SCons.Util.CLVar("")
env["CMAKEINSTALLFLAGS"] = SCons.Util.CLVar("")
env["CMAKEBUILDCOM"] = "$CMAKE --build ${TARGET.dir} $CMAKEBUILDFLAGS -j$CMAKEBUILDJOBS"
env["CMAKEINSTALLCOM"] = "$CMAKE --install ${TARGET.dir} $CMAKEINSTALLFLAGS"
env["BUILDERS"]["CMake"] = SCons.Builder.Builder(generator=cmake_generator, emitter=cmake_emitter)
env.AddMethod(cmake_build, "CMakeBuild")
def cmake_configure(env, source, target, opt_args):
args = [
"-B",
target,
]
if env["platform"] == "windows" and env["use_mingw"]:
args.extend(["-G", "Unix Makefiles"])
for arg in opt_args:
args.append(arg)
args.append(source)
return env.Execute("cmake " + " ".join(['"%s"' % a for a in args]))
def cmake_build(env, source, target=""):
jobs = env.GetOption("num_jobs")
env = env.Clone()
return env.Execute("cmake --build %s %s -j%s" % (source, "-t %s" % target if target else "", jobs))

View File

@@ -1,8 +0,0 @@
def exists(env):
return True
def generate(env):
env["DEPS_SOURCE"] = env.Dir("#thirdparty").abspath
env["DEPS_BUILD"] = env.Dir("#bin/thirdparty").abspath + "/{}.{}.dir".format(env["suffix"][1:], "RelWithDebInfo" if env["debug_symbols"] else "Release")

69
tools/mbedtls.py Normal file
View File

@@ -0,0 +1,69 @@
def build_library(env):
mbedtls_bin = env.Dir("bin/thirdparty/mbedtls/{}/{}/install".format(env["platform"], env["arch"]))
is_msvc = env.get("is_msvc", False)
c_flags = "-DMBEDTLS_SSL_DTLS_SRTP"
if env["platform"] == "linux":
# This is needed on some arch when building with the godot buildroot toolchain
c_flags += " -fPIC"
elif env["platform"] == "windows" and not is_msvc:
c_flags += " -D__USE_MINGW_ANSI_STDIO=0" # See https://github.com/Mbed-TLS/mbedtls/issues/10161
mbedtls_config = {
"CMAKE_BUILD_TYPE": "RelWithDebInfo" if env["debug_symbols"] else "Release",
"ENABLE_TESTING": 0,
"ENABLE_PROGRAMS": 0,
"CMAKE_INSTALL_PREFIX": env.Dir(mbedtls_bin).abspath,
"CMAKE_INSTALL_LIBDIR": "lib",
"CMAKE_C_FLAGS": c_flags,
"MBEDTLS_FATAL_WARNINGS": 0,
}
lib_ext = ".lib" if is_msvc else ".a"
lib_prefix = "" if is_msvc else "lib"
mbedtls_libs = [
"/install/lib/{}mbedtls{}".format(lib_prefix, lib_ext),
"/install/lib/{}mbedx509{}".format(lib_prefix, lib_ext),
"/install/lib/{}mbedcrypto{}".format(lib_prefix, lib_ext),
]
mbedtls_cmake_config = [
"/install/lib/cmake/MbedTLS/MbedTLSConfig.cmake",
"/install/lib/cmake/MbedTLS/MbedTLSConfigVersion.cmake",
"/install/lib/cmake/MbedTLS/MbedTLSTargets.cmake",
]
# Build libdatachannel
mbedtls = env.CMakeBuild(
env.Dir("bin/thirdparty/mbedtls/"),
env.Dir("thirdparty/mbedtls"),
cmake_options=mbedtls_config,
cmake_outputs=mbedtls_libs + mbedtls_cmake_config,
install=True,
)
# Configure env.
if env["platform"] == "windows":
env.PrependUnique(LIBS=["bcrypt", "ws2_32", "iphlpapi"])
if env["platform"] == "linux":
env.PrependUnique(LIBS=["pthread"])
env.Prepend(LIBS=list(filter(lambda f: str(f).endswith(lib_ext), mbedtls)))
env.Append(CPPPATH=[env.Dir("thirdparty/mbedtls/include")])
return mbedtls
def exists(env):
return "CMake" in env
def generate(env):
mbedtls_install_dir = "bin/thirdparty/mbedtls/{}/{}/install".format(env["platform"], env["arch"])
lib_ext = ".lib" if env.get("is_msvc", False) else ".a"
mbedtls = env.File(mbedtls_install_dir + "/lib/libmbedtls" + lib_ext)
crypto = env.File(mbedtls_install_dir + "/lib/libmbedcrypto" + lib_ext)
x509 = env.File(mbedtls_install_dir + "/lib/libmbedx509" + lib_ext)
includes = env.Dir("thirdparty/mbedtls/include")
env.AddMethod(build_library, "BuildMbedTLS")
env["MBEDTLS_LIBRARY"] = mbedtls.abspath
env["MBEDTLS_CRYPTO_LIBRARY"] = crypto.abspath
env["MBEDTLS_X509_LIBRARY"] = x509.abspath
env["MBEDTLS_INCLUDE"] = includes.abspath

View File

@@ -1,95 +1,53 @@
import os
def rtc_cmake_config(env):
config = {
def build_library(env, mbedtls):
rtc_config = {
"CMAKE_BUILD_TYPE": "RelWithDebInfo" if env["debug_symbols"] else "Release",
"CMAKE_CXX_FLAGS": "-DMBEDTLS_SSL_DTLS_SRTP",
"USE_NICE": 0,
"NO_WEBSOCKET": 1,
"NO_EXAMPLES": 1,
"NO_TESTS": 1,
"OPENSSL_USE_STATIC_LIBS": 1,
"OPENSSL_INCLUDE_DIR": env["SSL_INCLUDE"],
"OPENSSL_SSL_LIBRARY": env["SSL_LIBRARY"],
"OPENSSL_CRYPTO_LIBRARY": env["SSL_CRYPTO_LIBRARY"],
"OPENSSL_ROOT_DIR": env["SSL_BUILD"],
"CMAKE_BUILD_TYPE": "%s" % ("RelWithDebInfo" if env["debug_symbols"] else "Release"),
"BUILD_WITH_WARNINGS": "0", # Disables werror in libsrtp.
"USE_MBEDTLS": 1,
"MbedTLS_LIBRARY": env["MBEDTLS_LIBRARY"],
"MbedCrypto_LIBRARY": env["MBEDTLS_CRYPTO_LIBRARY"],
"MbedX509_LIBRARY": env["MBEDTLS_X509_LIBRARY"],
"MbedTLS_INCLUDE_DIR": env["MBEDTLS_INCLUDE"],
}
if "CC" in env:
config["CMAKE_C_COMPILER"] = env["CC"]
if "CXX" in env:
config["CMAKE_CXX_COMPILER"] = env["CXX"]
is_msvc = env.get("is_msvc", False)
lib_ext = ".lib" if is_msvc else ".a"
lib_prefix = "" if is_msvc else "lib"
rtc_libs = [
"{}datachannel-static{}".format(lib_prefix, lib_ext),
"deps/libjuice/{}juice-static{}".format(lib_prefix, lib_ext),
"deps/libsrtp/{}srtp2{}".format(lib_prefix, lib_ext),
"deps/usrsctp/usrsctplib/{}usrsctp{}".format(lib_prefix, lib_ext),
]
if env["platform"] == "android":
api = env["android_api_level"] if int(env["android_api_level"]) > 28 else "28"
abi = {
"arm64": "arm64-v8a",
"arm32": "armeabi-v7a",
"x86_32": "x86",
"x86_64": "x86_64",
}[env["arch"]]
config["CMAKE_SYSTEM_NAME"] = "Android"
config["CMAKE_SYSTEM_VERSION"] = api
config["CMAKE_ANDROID_ARCH_ABI"] = abi
config["ANDROID_ABI"] = abi
config["CMAKE_TOOLCHAIN_FILE"] = "%s/build/cmake/android.toolchain.cmake" % os.environ.get("ANDROID_NDK_ROOT", "")
config["CMAKE_ANDROID_STL_TYPE"] = "c++_static"
elif env["platform"] == "linux":
march = "-m32" if env["arch"] == "x86_32" else "-m64"
config["CMAKE_C_FLAGS"] = march
config["CMAKE_CXX_FLAGS"] = march
elif env["platform"] == "macos":
if env["arch"] == "universal":
raise ValueError("OSX architecture not supported: %s" % env["arch"])
config["CMAKE_OSX_ARCHITECTURES"] = env["arch"]
if env["macos_deployment_target"] != "default":
config["CMAKE_OSX_DEPLOYMENT_TARGET"] = env["macos_deployment_target"]
elif env["platform"] == "ios":
if env["arch"] == "universal":
raise ValueError("iOS architecture not supported: %s" % env["arch"])
config["CMAKE_SYSTEM_NAME"] = "iOS"
config["CMAKE_OSX_DEPLOYMENT_TARGET"] = "11.0"
config["CMAKE_OSX_ARCHITECTURES"] = env["arch"]
if env["ios_simulator"]:
config["CMAKE_OSX_SYSROOT"] = "iphonesimulator"
elif env["platform"] == "windows":
config["CMAKE_SYSTEM_NAME"] = "Windows"
return config
# Build libdatachannel
rtc = env.CMakeBuild(
env.Dir("bin/thirdparty/libdatachannel/"),
env.Dir("thirdparty/libdatachannel"),
cmake_options=rtc_config,
cmake_outputs=rtc_libs,
cmake_targets=["datachannel-static"],
dependencies=mbedtls,
)
# Configure env.
if env["platform"] == "windows":
env.PrependUnique(LIBS=["iphlpapi", "ws2_32", "bcrypt"])
if env["platform"] == "linux":
env.PrependUnique(LIBS=["pthread"])
env.Prepend(LIBS=list(filter(lambda f: str(f).endswith(lib_ext), rtc)))
env.Append(CPPPATH=[env.Dir("thirdparty/libdatachannel/include")])
env.Append(CPPDEFINES=["RTC_STATIC"]) # For Windows MSVC
def rtc_emitter(target, source, env):
env.Depends(env["RTC_LIBS"], env["SSL_LIBS"])
env.Depends(env["RTC_LIBS"], [env.File(__file__), env.Dir(env["RTC_SOURCE"]), env.File(env["RTC_SOURCE"] + "/CMakeLists.txt")])
return env["RTC_LIBS"], env.Dir(env["RTC_SOURCE"])
def rtc_action(target, source, env):
rtc_env = env.Clone()
build_dir = env["RTC_BUILD"]
source_dir = env["RTC_SOURCE"]
opts = rtc_cmake_config(rtc_env)
rtc_env.CMakeConfigure(source_dir, build_dir, ["-D%s=%s" % it for it in opts.items()])
rtc_env.CMakeBuild(build_dir, "datachannel-static")
return None
return rtc
def exists(env):
return "CMakeConfigure" in env and "CMakeBuild" in env
return "CMake" in env
def generate(env):
env["RTC_SOURCE"] = env["DEPS_SOURCE"] + "/libdatachannel"
env["RTC_BUILD"] = env["DEPS_BUILD"] + "/libdatachannel"
env["RTC_INCLUDE"] = env["RTC_SOURCE"] + "/include"
env["RTC_LIBS"] = [env.File(env["RTC_BUILD"] + "/" + lib) for lib in [
"libdatachannel-static.a",
"deps/libjuice/libjuice-static.a",
"deps/libsrtp/libsrtp2.a",
"deps/usrsctp/usrsctplib/libusrsctp.a"
]]
env.Append(BUILDERS={
"BuildLibDataChannel": env.Builder(action=rtc_action, emitter=rtc_emitter)
})
env.Append(LIBPATH=[env["RTC_BUILD"]])
env.Append(CPPPATH=[env["RTC_INCLUDE"]])
env.Prepend(LIBS=env["RTC_LIBS"])
if env["platform"] == "windows":
env.AppendUnique(LIBS=["iphlpapi", "bcrypt"])
env.AddMethod(build_library, "BuildLibDataChannel")

View File

@@ -1,115 +0,0 @@
import os
from SCons.Defaults import Mkdir
def ssl_emitter(target, source, env):
env.Depends(env["SSL_LIBS"], env.File(__file__))
return env["SSL_LIBS"], [env.Dir(env["SSL_SOURCE"]), env.File(env["SSL_SOURCE"] + "/VERSION.dat")]
def ssl_action(target, source, env):
build_dir = env["SSL_BUILD"]
source_dir = env["SSL_SOURCE"]
install_dir = env["SSL_INSTALL"]
ssl_env = env.Clone()
args = [
"no-ssl2",
"no-ssl3",
"no-weak-ssl-ciphers",
"no-legacy",
"no-shared",
"no-tests",
"--prefix=%s" % install_dir,
"--openssldir=%s" % install_dir,
]
if env["debug_symbols"]:
args.append("-d")
if env["platform"] == "linux":
if env["arch"] == "x86_32":
args.extend(["linux-x86"])
else:
args.extend(["linux-x86_64"])
elif env["platform"] == "android":
api = env["android_api_level"] if int(env["android_api_level"]) > 28 else "28"
args.extend([
{
"arm64": "android-arm64",
"arm32": "android-arm",
"x86_32": "android-x86",
"x86_64": "android-x86_64",
}[env["arch"]],
"-D__ANDROID_API__=%s" % api,
])
# Setup toolchain path.
ssl_env.PrependENVPath("PATH", os.path.dirname(env["CC"]))
ssl_env["ENV"]["ANDROID_NDK_ROOT"] = os.environ.get("ANDROID_NDK_ROOT", "")
elif env["platform"] == "macos":
if env["arch"] == "x86_64":
args.extend(["darwin64-x86_64"])
elif env["arch"] == "arm64":
args.extend(["darwin64-arm64"])
else:
raise ValueError("macOS architecture not supported: %s" % env["arch"])
elif env["platform"] == "ios":
if env["ios_simulator"]:
args.extend(["iossimulator-xcrun"])
elif env["arch"] == "arm32":
args.extend(["ios-xcrun"])
elif env["arch"] == "arm64":
args.extend(["ios64-xcrun"])
else:
raise ValueError("iOS architecture not supported: %s" % env["arch"])
elif env["platform"] == "windows":
if env["arch"] == "x86_32":
if env["use_mingw"]:
args.extend([
"mingw",
"--cross-compile-prefix=i686-w64-mingw32-",
])
else:
args.extend(["VC-WIN32"])
else:
if env["use_mingw"]:
args.extend([
"mingw64",
"--cross-compile-prefix=x86_64-w64-mingw32-",
])
else:
args.extend(["VC-WIN64A"])
jobs = env.GetOption("num_jobs")
ssl_env.Execute([
Mkdir(build_dir),
"cd %s && perl %s/Configure %s" % (build_dir, source_dir, " ".join(['"%s"' % a for a in args])),
"make -C %s -j%s" % (build_dir, jobs),
"make -C %s install_sw install_ssldirs -j%s" % (build_dir, jobs),
]
)
return None
def exists(env):
return True
def generate(env):
env["SSL_SOURCE"] = env["DEPS_SOURCE"] + "/openssl"
env["SSL_BUILD"] = env["DEPS_BUILD"] + "/openssl"
env["SSL_INSTALL"] = env["SSL_BUILD"] + "/dest"
env["SSL_INCLUDE"] = env["SSL_INSTALL"] + "/include"
env["SSL_LIBRARY"] = env.File(env["SSL_BUILD"] + "/libssl.a")
env["SSL_CRYPTO_LIBRARY"] = env.File(env["SSL_BUILD"] + "/libcrypto.a")
env["SSL_LIBS"] = [env["SSL_LIBRARY"], env["SSL_CRYPTO_LIBRARY"]]
env.Append(BUILDERS={
"BuildOpenSSL": env.Builder(action=ssl_action, emitter=ssl_emitter)
})
env.Prepend(CPPPATH=[env["SSL_INCLUDE"]])
env.Prepend(LIBPATH=[env["SSL_BUILD"]])
env.Append(LIBS=env["SSL_LIBS"])
if env["platform"] == "windows":
env.AppendUnique(LIBS=["ws2_32", "gdi32", "advapi32", "crypt32", "user32"])