mirror of
https://github.com/godotengine/webrtc-native.git
synced 2025-12-31 01:48:26 +03:00
Merge pull request #138 from Faless/linux/arms
[Linux] Add arm32/arm64 linux builds support
This commit is contained in:
56
.github/workflows/build_release.yml
vendored
56
.github/workflows/build_release.yml
vendored
@@ -76,18 +76,32 @@ jobs:
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# Linux
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- platform: linux
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arch: 'x86_32'
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buildroot: 'i686'
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buildroot: 'i686-godot-linux-gnu_sdk-buildroot'
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gdnative_flags: 'bits=32'
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sconsflags: ''
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os: 'ubuntu-20.04'
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cache-name: linux-x86_32
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- platform: linux
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arch: 'x86_64'
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buildroot: 'x86_64'
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buildroot: 'x86_64-godot-linux-gnu_sdk-buildroot'
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gdnative_flags: 'bits=64'
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sconsflags: ''
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os: 'ubuntu-20.04'
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cache-name: linux-x86_64
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- platform: linux
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arch: 'arm32'
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buildroot: 'arm-godot-linux-gnueabihf_sdk-buildroot'
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gdnative_flags: 'bits=32'
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sconsflags: ''
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os: 'ubuntu-20.04'
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cache-name: linux-arm32
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- platform: linux
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arch: 'arm64'
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buildroot: 'aarch64-godot-linux-gnu_sdk-buildroot'
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gdnative_flags: 'bits=64'
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sconsflags: ''
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os: 'ubuntu-20.04'
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cache-name: linux-arm64
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# macOS
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- platform: macos
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@@ -144,25 +158,19 @@ jobs:
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dpkg -l | grep ii | grep mingw
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update-alternatives --get-selections | grep mingw
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- name: Setup Linux buildroot toolchain cache
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if: ${{ matrix.platform == 'linux' }}
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uses: actions/cache@v4
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with:
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path: |
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${{ matrix.buildroot }}-godot-linux-gnu_sdk-buildroot.tar.bz2
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key: linux-${{ matrix.buildroot }}-buildroot
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- name: Install Linux build dependencies
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if: ${{ matrix.platform == 'linux' }}
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run: |
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sudo apt-get update
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sudo apt-get install build-essential gcc-multilib g++-multilib wget
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if [ ! -f ${{ matrix.buildroot }}-godot-linux-gnu_sdk-buildroot.tar.bz2 ]; then
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wget https://downloads.tuxfamily.org/godotengine/toolchains/linux/${{ matrix.buildroot }}-godot-linux-gnu_sdk-buildroot.tar.bz2
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fi
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tar -xjf ${{ matrix.buildroot }}-godot-linux-gnu_sdk-buildroot.tar.bz2
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echo "$GITHUB_WORKSPACE/${{ matrix.buildroot }}-godot-linux-gnu_sdk-buildroot/bin" >> $GITHUB_PATH
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patch -p1 < misc/patches/scons_path.diff
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- name: Setup Linux buildroot toolchain cache
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if: ${{ matrix.platform == 'linux' }}
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uses: actions/cache@v4
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with:
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path: |
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${{ matrix.buildroot }}.tar.bz2
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key: linux-${{ matrix.buildroot }}-buildroot
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- name: Set up Python 3.x
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uses: actions/setup-python@v5
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@@ -174,6 +182,22 @@ jobs:
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run: |
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python -c "import sys; print(sys.version)"
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python -m pip install scons
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- name: Setup Linux toolchains
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if: ${{ matrix.platform == 'linux' }}
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run: |
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if [ ! -f ${{ matrix.buildroot }}.tar.bz2 ]; then
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wget https://downloads.tuxfamily.org/godotengine/toolchains/linux/${{ matrix.buildroot }}.tar.bz2
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fi
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tar -xjf ${{ matrix.buildroot }}.tar.bz2
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${{ matrix.buildroot }}/relocate-sdk.sh
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echo "$GITHUB_WORKSPACE/${{ matrix.buildroot }}/bin" >> $GITHUB_PATH
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echo "PKG_CONFIG=$GITHUB_WORKSPACE/${{ matrix.buildroot }}/share/pkgconfig/" >> $GITHUB_ENV
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patch -p1 < misc/patches/scons_path.diff
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patch -p1 < misc/patches/gdnantive_arm_warnings.diff
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- name: Print tools versions
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run: |
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python --version
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scons --version
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cmake --version
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18
SConstruct
18
SConstruct
@@ -12,7 +12,11 @@ def add_sources(sources, dirpath, extension):
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def replace_flags(flags, replaces):
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for k, v in replaces.items():
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if k in flags:
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if k not in flags:
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continue
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if v is None:
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flags.remove(k)
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else:
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flags[flags.index(k)] = v
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@@ -33,11 +37,11 @@ if env["godot_version"] == "3":
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if "platform" in ARGUMENTS and ARGUMENTS["platform"] == "macos":
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ARGUMENTS["platform"] = "osx" # compatibility with old osx name
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env = SConscript("godot-cpp-3.x/SConstruct")
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cpp_env = SConscript("godot-cpp-3.x/SConstruct")
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# Patch base env
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replace_flags(
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env["CCFLAGS"],
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cpp_env["CCFLAGS"],
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{
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"-mios-simulator-version-min=10.0": "-mios-simulator-version-min=11.0",
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"-miphoneos-version-min=10.0": "-miphoneos-version-min=11.0",
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@@ -46,7 +50,7 @@ if env["godot_version"] == "3":
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},
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)
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env = env.Clone()
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env = cpp_env.Clone()
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if env["target"] == "debug":
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env.Append(CPPDEFINES=["DEBUG_ENABLED"])
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@@ -64,7 +68,7 @@ if env["godot_version"] == "3":
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# Normalize suffix
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if env["platform"] in ["windows", "linux"]:
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env["arch"] = "x86_32" if env["bits"] == "32" else "x86_64"
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env["arch"] = ARGUMENTS.get("arch", "x86_32" if env["bits"] == "32" else "x86_64")
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env["arch_suffix"] = env["arch"]
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elif env["platform"] == "macos":
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env["arch"] = env["macos_arch"]
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@@ -96,6 +100,10 @@ if env["godot_version"] == "3":
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elif not env["use_mingw"]:
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# Mark as MSVC build (would have failed to build the library otherwise).
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env["is_msvc"] = True
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# Some linux specific hacks to allow cross-compiling for non-x86 machines.
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if env["platform"] == "linux" and env["arch"] not in ("x86_32", "x86_64"):
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for flags in (env["CCFLAGS"], env["LINKFLAGS"], cpp_env["CCFLAGS"], cpp_env["LINKFLAGS"]):
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replace_flags(flags, {"-m32": None, "-m64": None})
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elif env["godot_version"] == "4.0":
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env = SConscript("godot-cpp-4.0/SConstruct").Clone()
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else:
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34
misc/patches/gdnantive_arm_warnings.diff
Normal file
34
misc/patches/gdnantive_arm_warnings.diff
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@@ -0,0 +1,34 @@
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diff --git a/godot-cpp-3.x/godot-headers/gdnative/gdnative.h b/godot-cpp-3.x/godot-headers/gdnative/gdnative.h
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index c0573d21b5d7a..ec95c4c4ebfcc 100644
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--- a/godot-cpp-3.x/godot-headers/gdnative/gdnative.h
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+++ b/godot-cpp-3.x/godot-headers/gdnative/gdnative.h
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@@ -37,20 +37,24 @@ extern "C" {
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#if defined(_WIN32) || defined(__ANDROID__)
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#define GDCALLINGCONV
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-#define GDAPI GDCALLINGCONV
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+
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#elif defined(__APPLE__)
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#include "TargetConditionals.h"
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#if TARGET_OS_IPHONE
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#define GDCALLINGCONV __attribute__((visibility("default")))
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-#define GDAPI GDCALLINGCONV
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#elif TARGET_OS_MAC
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#define GDCALLINGCONV __attribute__((sysv_abi))
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-#define GDAPI GDCALLINGCONV
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#endif
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-#else // !_WIN32 && !__APPLE__
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+
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+#else // Linux/BSD/Web
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+#if defined(__aarch64__) || defined(__arm__)
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+#define GDCALLINGCONV
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+#else
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#define GDCALLINGCONV __attribute__((sysv_abi))
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-#define GDAPI GDCALLINGCONV
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#endif
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+#endif
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+
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+#define GDAPI GDCALLINGCONV
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// This is for libraries *using* the header, NOT GODOT EXPOSING STUFF!!
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#if !defined(GDN_EXPORT)
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@@ -39,6 +39,8 @@ for f in "${files[@]}"; do
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continue
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elif [[ "$f" == "thirdparty/"* ]]; then
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continue
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elif [[ "$f" == "misc/patches/"* ]]; then
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continue
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elif [[ "$f" == *"/thirdparty/"* ]]; then
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continue
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elif [[ "$f" == "platform/android/java/lib/src/com/google"* ]]; then
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@@ -6,10 +6,14 @@ reloadable = false
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entry/OSX.64 = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.macos.{TARGET}.universal.dylib"
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entry/Windows.64 = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.windows.{TARGET}.x86_64.dll"
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entry/Windows.32 = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.windows.{TARGET}.x86_32.dll"
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entry/X11.64 = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.linux.{TARGET}.x86_64.so"
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entry/X11.32 = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.linux.{TARGET}.x86_32.so"
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entry/Server.64 = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.linux.{TARGET}.x86_64.so"
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entry/Server.32 = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.linux.{TARGET}.x86_32.so"
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entry/X11.64.x86_64 = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.linux.{TARGET}.x86_64.so"
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entry/X11.32.x86_32 = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.linux.{TARGET}.x86_32.so"
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entry/X11.64.arm64 = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.linux.{TARGET}.arm64.so"
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entry/X11.32.arm32 = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.linux.{TARGET}.arm32.so"
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entry/Server.64.x86_64 = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.linux.{TARGET}.x86_64.so"
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entry/Server.32.x86_32 = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.linux.{TARGET}.x86_32.so"
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entry/Server.64.arm64 = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.linux.{TARGET}.arm64.so"
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entry/Server.32.arm32 = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.linux.{TARGET}.arm32.so"
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entry/Android.arm64-v8a = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.android.{TARGET}.arm64.so"
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entry/Android.x64 = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.android.{TARGET}.x86_64.so"
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entry/iOS.armv7 = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.ios.{TARGET}.armv32.dylib"
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@@ -37,6 +37,8 @@ def cmake_default_flags(env):
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linux_flags = {
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"x86_64": "-m64",
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"x86_32": "-m32",
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"arm32": "-march=armv7-a",
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"arm64": "-march=armv8-a",
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}.get(env["arch"], "")
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if linux_flags:
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config["CMAKE_C_FLAGS"] = linux_flags
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