Merge pull request #134 from Faless/fix/mingw_only_export_init_symbol

[Windows/MinGW] Only export extension init symbol
This commit is contained in:
Fabio Alessandrelli
2023-12-22 12:47:24 +01:00
committed by GitHub
3 changed files with 5 additions and 3 deletions

View File

@@ -167,11 +167,13 @@ env.Depends(sources, ssl + rtc)
# symbols using a GCC version script, or we might end up overriding symbols from other libraries.
# Using "-fvisibility=hidden" will not work, since libstdc++ explicitly exports its symbols.
symbols_file = None
if env["platform"] == "linux":
if env["platform"] == "linux" or (
env["platform"] == "windows" and env.get("use_mingw", False) and not env.get("use_llvm", False)
):
if env["godot_version"] == "3":
symbols_file = env.File("misc/dist/linux/symbols-gdnative.map")
symbols_file = env.File("misc/gcc/symbols-gdnative.map")
else:
symbols_file = env.File("misc/dist/linux/symbols-extension.map")
symbols_file = env.File("misc/gcc/symbols-extension.map")
env.Append(
LINKFLAGS=[
"-Wl,--no-undefined,--version-script=" + symbols_file.abspath,