Geequlim
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ec9fe7fdc1
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Merge pull request #80 from fractile81/update-readme
Further README refinements. Updates to strings for consistency.
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2018-09-04 09:20:58 +08:00 |
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Craig A. Hancock
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c84d7f9c12
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Further README refinements. Updates to strings in package.json and tool_manager.ts to match.
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2018-09-03 10:26:22 -06:00 |
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Akira Kido
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492fe5663c
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single if-else statement
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2018-09-03 18:58:47 +09:00 |
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Geequlim
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8f5da41a41
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Merge pull request #78 from fractile81/update-readme
README updated for consistency.
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2018-09-03 00:12:39 +08:00 |
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Craig A. Hancock
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e4d86f35be
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README updated for consistency.
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2018-09-02 07:37:37 -06:00 |
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Craig A. Hancock
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eed2d4f516
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Dependencies all updated to latest versions. Only affects development packages.
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2018-09-02 07:07:31 -06:00 |
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geequlim
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63b10b1d72
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Sync docs with godot 3.0.4
Release 0.3.7
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2018-06-29 14:03:42 +08:00 |
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geequlim
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fdc07e4743
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fix syntax checing with inline condition expression fix #58
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2018-06-29 13:19:14 +08:00 |
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geequlim
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80ce466d53
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fix #54
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2018-06-29 13:09:49 +08:00 |
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geequlim
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7e3e95086b
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Enable/Disable unused symbol checking
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2018-06-29 13:04:25 +08:00 |
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geequlim
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7c8696abc1
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Fix bracket checing in conditions fix #59
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2018-06-29 12:53:32 +08:00 |
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geequlim
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8ddc7dd310
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Indentifier checking for keywords bug fix
fix #65
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2018-06-29 12:47:11 +08:00 |
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geequlim
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e76c06a31a
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Don't compains with assert checking fix #66
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2018-06-29 12:35:10 +08:00 |
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geequlim
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4c0f864cf8
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Add lint configuration to enable or disable some feature for syntax check
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2018-06-29 12:20:09 +08:00 |
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Geequlim
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462a7bdbd7
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Merge pull request #56 from RivenCode/master
Added handling of paths with spaces in them
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2018-03-18 19:48:33 +08:00 |
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RivenCode
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e2dbf8146f
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Added handling of paths with spaces in them.
For the editor path, we use PowerShell syntax, when required.
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2018-03-18 21:14:14 +11:00 |
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geequlim
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7b21267d07
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Update to 0.3.6
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2018-02-01 23:06:28 +08:00 |
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geequlim
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ef3a70f417
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Set default project file to project.godot
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2018-02-01 22:52:22 +08:00 |
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geequlim
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fc027ea9ad
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Update to 0.3.5 to works fine with Godot 3.0
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2018-01-30 22:47:57 +08:00 |
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geequlim
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4c47fff9af
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Add option to disable syntax checking for GDScript
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2018-01-01 15:22:29 +08:00 |
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geequlim
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d7ff45edac
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Add more text resource type support with syntax highlight.
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2017-12-25 21:28:43 +08:00 |
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Geequlim
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38b0898649
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Fix syntax checking for inline if else statement
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2017-12-22 15:23:10 +08:00 |
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geequlim
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a3b062e242
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Release 0.3.4
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2017-10-28 11:53:27 +08:00 |
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Geequlim
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071e59364f
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Show window progress when parse workspace symbols
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2017-10-16 15:33:25 +08:00 |
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Geequlim
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a47980981b
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Show relative script path in code completion and hover documentation
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2017-10-16 15:00:47 +08:00 |
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Geequlim
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edcb8b96d1
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Fix builtin documentation parsing for godot 2.1 fix #44
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2017-10-16 14:17:43 +08:00 |
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geequlim
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1248d8e25a
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release 0.3.3
0.3.3
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2017-10-15 15:23:57 +08:00 |
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geequlim
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ae0830638b
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Update documentations with latest
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2017-10-15 15:11:39 +08:00 |
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geequlim
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bab6fed5cf
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Fix run editor with space conained path close #42
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2017-10-15 14:58:33 +08:00 |
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geequlim
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27d7501672
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Fix syntax checking error with for close #43 and #39
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2017-10-15 14:51:42 +08:00 |
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geequlim
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4dff47d97b
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Fix errors with run current scene
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2017-10-15 14:41:45 +08:00 |
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Geequlim
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7a8f00422b
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Update readme
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2017-10-13 13:31:11 +08:00 |
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geequlim
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447af0183f
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Improved documentation page.
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2017-10-09 23:06:24 +08:00 |
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geequlim
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1cb8a5724d
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Fix hover highlight with latest VSCode version
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2017-10-09 21:45:55 +08:00 |
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geequlim
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0a9a0117f0
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release 0.3.2
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2017-09-23 02:07:58 +08:00 |
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geequlim
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d8b9dee510
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improve hover documentations for code blocks
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2017-09-23 02:05:07 +08:00 |
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geequlim
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0f31c66c5a
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MarkedString to MarkdonwString
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2017-09-23 01:52:28 +08:00 |
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geequlim
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638a5362e6
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Fix error complain about match statement
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2017-09-23 01:31:07 +08:00 |
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geequlim
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4f0550ce86
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release 0.3.1
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2017-09-22 23:57:26 +08:00 |
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geequlim
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bc96a9462b
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Add constants back with completion
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2017-09-09 23:00:57 +08:00 |
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geequlim
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749148841d
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Fix errors with run script
Fix build error on linux
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2017-09-09 22:43:32 +08:00 |
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Geequlim
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2384004ef9
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Implements base class and native class of script parsing
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2017-09-06 21:30:28 +08:00 |
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Geequlim
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927297ad03
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Show symbols in code completion in current document
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2017-09-06 21:29:54 +08:00 |
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Geequlim
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5b1bee0c68
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Merge branch 'master' of github.com:GodotExplorer/godot-tools
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2017-08-31 19:17:43 +08:00 |
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Alvaro
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7f5b244113
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Update package.json (#38)
fix strng to string
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2017-08-29 20:01:44 -05:00 |
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Geequlim
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670f46014b
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release 0.3.0
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2017-08-29 22:12:34 +08:00 |
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Geequlim
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203e32c3ed
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release 0.3.0
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2017-08-29 22:10:03 +08:00 |
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Geequlim
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b7dbbcc589
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Use ${workspaceRoot} in the settings
Cleanup code for debugger
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2017-08-29 22:02:16 +08:00 |
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Konstantin Zaitcev
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ec7e1013aa
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Add project root configuration settings (#37)
* Add project root configuration settings
* Add run scene support for custom godot project directory
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2017-08-29 08:43:27 -05:00 |
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Geequlim
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4b3282cf03
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Support for latest 3.0 run command
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2017-08-29 21:38:29 +08:00 |
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