mirror of
https://github.com/godotengine/godot-vscode-plugin.git
synced 2026-01-04 10:09:58 +03:00
Fix errors with run script
Fix build error on linux
This commit is contained in:
24
package.json
24
package.json
@@ -20,7 +20,7 @@
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],
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"main": "./out/src/extension",
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"contributes": {
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"commands":[
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"commands": [
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{
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"command": "godot.updateWorkspaceSymbols",
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"title": "GodotTools: Update Workspace Symbols"
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@@ -68,19 +68,19 @@
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"description": "The godot version of your project"
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},
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"GodotTools.parseTextScene": {
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"type": "boolean",
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"default": true,
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"description": "Parse scene files with extention ends with tscn"
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"type": "boolean",
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"default": true,
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"description": "Parse scene files with extention ends with tscn"
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},
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"GodotTools.completeNodePath": {
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"type": "boolean",
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"default": false,
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"description": "Show node pathes of of workspace in the code completion"
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"type": "boolean",
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"default": false,
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"description": "Show node pathes of of workspace in the code completion"
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},
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"GodotTools.godotProjectRoot": {
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"type": "string",
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"default": "",
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"description": "Relate path to the godot project"
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"type": "string",
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"default": "",
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"description": "Relate path to the godot project"
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}
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}
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},
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@@ -121,7 +121,7 @@
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},
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"scripts": {
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"vscode:prepublish": "tsc -p ./",
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"compile": "tsc -watch -p ./",
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"compile": "node ./node_modules/typescript/bin/tsc -p ./",
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"postinstall": "node ./node_modules/vscode/bin/install",
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"test": "node ./node_modules/vscode/bin/test"
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},
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@@ -135,6 +135,6 @@
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"dependencies": {
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"glob": "^7.1.1",
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"vscode-debugprotocol": "^1.17.0",
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"vscode-debugadapter": "^1.17.0"
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"vscode-debugadapter": "^1.17.0"
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}
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}
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@@ -198,15 +198,25 @@ class ToolManager {
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}
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private runCurrentScene() {
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const absFilePath = vscode.window.activeTextEditor.document.uri.fsPath;
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let scenePath = null
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if (vscode.window.activeTextEditor)
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scenePath = path.relative(this._rootDir, vscode.window.activeTextEditor.document.uri.fsPath);
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if (vscode.window.activeTextEditor) {
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scenePath = path.relative(this._rootDir, absFilePath);
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scenePath = scenePath.replace(/\\/g, "/");
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}
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// Run scripts directly which is inhired from SceneTree or MainLoop
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if (scenePath.endsWith(".gd")) {
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const scriptPath = scenePath;
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scenePath = config.scriptSceneMap[config.normalizePath(scenePath)];
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if (!scenePath && vscode.window.activeTextEditor.document.getText().match(/\s+extends SceneTree\s/g))
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scenePath = scriptPath;
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if (!scenePath) {
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const script = config.loadSymbolsFromFile(absFilePath);
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if (script) {
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if(script.native == "SceneTree" || script.native == "MainLoop") {
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this.runEditor(`-s ${scriptPath}`);
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return;
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}
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}
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}
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}
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if (scenePath) {
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if (scenePath.endsWith(".gd"))
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@@ -215,7 +225,7 @@ class ToolManager {
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scenePath = ` res://${scenePath} `;
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this.openWorkspaceWithEditor(scenePath);
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} else
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vscode.window.showErrorMessage("Current document is not a scene file");
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vscode.window.showErrorMessage("Current document is not a scene file or MainLoop");
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}
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loadClasses() {
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